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Author SHA1 Message Date
Bryan Petty
5b9000cd44 This commit was manufactured by cvs2svn to create tag 'OLD_WXLIST'.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/tags/OLD_WXLIST@735 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1998-09-12 22:11:40 +00:00
15 changed files with 787 additions and 19140 deletions

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/////////////////////////////////////////////////////////////////////////////
// Name: wx/generic/scrolwin.h
// Purpose: wxGenericScrolledWindow class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_GENERIC_SCROLLWIN_H_
#define _WX_GENERIC_SCROLLWIN_H_
// ----------------------------------------------------------------------------
// headers and constants
// ----------------------------------------------------------------------------
#include "wx/window.h"
#include "wx/panel.h"
extern WXDLLEXPORT_DATA(const wxChar*) wxPanelNameStr;
// default scrolled window style
#ifndef wxScrolledWindowStyle
#define wxScrolledWindowStyle (wxHSCROLL | wxVSCROLL)
#endif
// ----------------------------------------------------------------------------
// wxGenericScrolledWindow
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxGenericScrolledWindow : public wxPanel,
public wxScrollHelper
{
public:
wxGenericScrolledWindow() : wxScrollHelper(this) { }
wxGenericScrolledWindow(wxWindow *parent,
wxWindowID winid = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxScrolledWindowStyle,
const wxString& name = wxPanelNameStr)
: wxScrollHelper(this)
{
Create(parent, winid, pos, size, style, name);
}
virtual ~wxGenericScrolledWindow();
bool Create(wxWindow *parent,
wxWindowID winid,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxScrolledWindowStyle,
const wxString& name = wxPanelNameStr);
virtual void PrepareDC(wxDC& dc) { DoPrepareDC(dc); }
// lay out the window and its children
virtual bool Layout();
virtual void DoSetVirtualSize(int x, int y);
// wxWindow's GetBestVirtualSize returns the actual window size,
// whereas we want to return the virtual size
virtual wxSize GetBestVirtualSize() const;
// Return the size best suited for the current window
// (this isn't a virtual size, this is a sensible size for the window)
virtual wxSize DoGetBestSize() const;
protected:
// this is needed for wxEVT_PAINT processing hack described in
// wxScrollHelperEvtHandler::ProcessEvent()
void OnPaint(wxPaintEvent& event);
// we need to return a special WM_GETDLGCODE value to process just the
// arrows but let the other navigation characters through
#ifdef __WXMSW__
virtual WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
#endif // __WXMSW__
private:
DECLARE_DYNAMIC_CLASS_NO_COPY(wxGenericScrolledWindow)
DECLARE_EVENT_TABLE()
};
#endif // _WX_GENERIC_SCROLLWIN_H_

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@@ -1,193 +0,0 @@
/////////////////////////////////////////////////////////////////////////////
// Name: wx/gtk/scrolwin.h
// Purpose: wxScrolledWindow class
// Author: Robert Roebling
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Robert Roebling
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_GTK_SCROLLWIN_H_
#define _WX_GTK_SCROLLWIN_H_
// ----------------------------------------------------------------------------
// headers and constants
// ----------------------------------------------------------------------------
#include "wx/window.h"
#include "wx/panel.h"
WXDLLEXPORT_DATA(extern const wxChar*) wxPanelNameStr;
// default scrolled window style
#ifndef wxScrolledWindowStyle
#define wxScrolledWindowStyle (wxHSCROLL | wxVSCROLL)
#endif
// ----------------------------------------------------------------------------
// wxScrolledWindow
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxScrolledWindow : public wxPanel
{
public:
wxScrolledWindow()
{ Init(); }
wxScrolledWindow(wxWindow *parent,
wxWindowID id = -1,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxScrolledWindowStyle,
const wxString& name = wxPanelNameStr)
{ Create(parent, id, pos, size, style, name); }
void Init();
bool Create(wxWindow *parent,
wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxScrolledWindowStyle,
const wxString& name = wxPanelNameStr);
// Normally the wxScrolledWindow will scroll itself, but in
// some rare occasions you might want it to scroll another
// window (e.g. a child of it in order to scroll only a portion
// the area between the scrollbars (spreadsheet: only cell area
// will move).
virtual void SetTargetWindow( wxWindow *target, bool pushEventHandler = FALSE );
virtual wxWindow *GetTargetWindow() const;
// Set the scrolled area of the window.
virtual void DoSetVirtualSize( int x, int y );
// wxWindow's GetBestVirtualSize returns the actual window size,
// whereas we want to return the virtual size
virtual wxSize GetBestVirtualSize() const;
// Return the size best suited for the current window
// (this isn't a virtual size, this is a sensible size for the window)
virtual wxSize DoGetBestSize() const;
// Set the x, y scrolling increments.
void SetScrollRate( int xstep, int ystep );
// Number of pixels per user unit (0 or -1 for no scrollbar)
// Length of virtual canvas in user units
// Length of page in user units
// Default action is to set the virtual size and alter scrollbars
// accordingly.
virtual void SetScrollbars(int pixelsPerUnitX, int pixelsPerUnitY,
int noUnitsX, int noUnitsY,
int xPos = 0, int yPos = 0,
bool noRefresh = FALSE );
// Physically scroll the window
virtual void Scroll(int x_pos, int y_pos);
int GetScrollPageSize(int orient) const;
void SetScrollPageSize(int orient, int pageSize);
virtual void GetScrollPixelsPerUnit(int *x_unit, int *y_unit) const;
// Enable/disable Windows scrolling in either direction.
// If TRUE, wxWidgets scrolls the canvas and only a bit of
// the canvas is invalidated; no Clear() is necessary.
// If FALSE, the whole canvas is invalidated and a Clear() is
// necessary. Disable for when the scroll increment is used
// to actually scroll a non-constant distance
virtual void EnableScrolling(bool x_scrolling, bool y_scrolling);
// Get the view start
virtual void GetViewStart(int *x, int *y) const;
// translate between scrolled and unscrolled coordinates
void CalcScrolledPosition(int x, int y, int *xx, int *yy) const
{ DoCalcScrolledPosition(x, y, xx, yy); }
wxPoint CalcScrolledPosition(const wxPoint& pt) const
{
wxPoint p2;
DoCalcScrolledPosition(pt.x, pt.y, &p2.x, &p2.y);
return p2;
}
void CalcUnscrolledPosition(int x, int y, int *xx, int *yy) const
{ DoCalcUnscrolledPosition(x, y, xx, yy); }
wxPoint CalcUnscrolledPosition(const wxPoint& pt) const
{
wxPoint p2;
DoCalcUnscrolledPosition(pt.x, pt.y, &p2.x, &p2.y);
return p2;
}
virtual void DoCalcScrolledPosition(int x, int y, int *xx, int *yy) const;
virtual void DoCalcUnscrolledPosition(int x, int y, int *xx, int *yy) const;
// Override this function to draw the graphic (or just process EVT_PAINT)
virtual void OnDraw(wxDC& WXUNUSED(dc)) {}
// Override this function if you don't want to have wxScrolledWindow
// automatically change the origin according to the scroll position.
void PrepareDC(wxDC& dc) { DoPrepareDC(dc); }
// lay out the window and its children
virtual bool Layout();
// Adjust the scrollbars
virtual void AdjustScrollbars();
// Set the scale factor, used in PrepareDC
void SetScale(double xs, double ys) { m_scaleX = xs; m_scaleY = ys; }
double GetScaleX() const { return m_scaleX; }
double GetScaleY() const { return m_scaleY; }
// implementation from now on
void OnScroll(wxScrollWinEvent& event);
void OnSize(wxSizeEvent& event);
void OnPaint(wxPaintEvent& event);
void OnChar(wxKeyEvent& event);
void GtkVScroll( float value, unsigned int scroll_type );
void GtkHScroll( float value, unsigned int scroll_type );
void GtkVConnectEvent();
void GtkHConnectEvent();
void GtkVDisconnectEvent();
void GtkHDisconnectEvent();
// Calculate scroll increment
virtual int CalcScrollInc(wxScrollWinEvent& event);
// Overridden from wxWidgets due callback being static
virtual void SetScrollPos( int orient, int pos, bool refresh = TRUE );
virtual void DoPrepareDC(wxDC& dc);
protected:
wxWindow *m_targetWindow;
int m_xScrollPixelsPerLine;
int m_yScrollPixelsPerLine;
bool m_xScrollingEnabled;
bool m_yScrollingEnabled;
// FIXME: these next four members are duplicated in the GtkAdjustment
// members of wxWindow. Can they be safely removed from here?
int m_xScrollPosition;
int m_yScrollPosition;
int m_xScrollLinesPerPage;
int m_yScrollLinesPerPage;
double m_scaleY,m_scaleX;
private:
DECLARE_EVENT_TABLE()
DECLARE_DYNAMIC_CLASS(wxScrolledWindow)
};
#endif
// _WX_GTK_SCROLLWIN_H_
// vi:sts=4:sw=4:et

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@@ -1,300 +0,0 @@
/////////////////////////////////////////////////////////////////////////////
// Name: wx/gtk/window.h
// Purpose:
// Author: Robert Roebling
// Id: $Id$
// Copyright: (c) 1998 Robert Roebling
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __GTKWINDOWH__
#define __GTKWINDOWH__
// helper structure that holds class that holds GtkIMContext object and
// some additional data needed for key events processing
struct wxGtkIMData;
//-----------------------------------------------------------------------------
// callback definition for inserting a window (internal)
//-----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxWindowGTK;
typedef void (*wxInsertChildFunction)( wxWindowGTK*, wxWindowGTK* );
//-----------------------------------------------------------------------------
// wxWindowGTK
//-----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxWindowGTK : public wxWindowBase
{
public:
// creating the window
// -------------------
wxWindowGTK();
wxWindowGTK(wxWindow *parent,
wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxPanelNameStr);
bool Create(wxWindow *parent,
wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxPanelNameStr);
virtual ~wxWindowGTK();
// implement base class (pure) virtual methods
// -------------------------------------------
virtual bool Destroy();
virtual void Raise();
virtual void Lower();
virtual bool Show( bool show = TRUE );
virtual bool Enable( bool enable = TRUE );
virtual bool IsRetained() const;
virtual void SetFocus();
virtual bool AcceptsFocus() const;
virtual bool Reparent( wxWindowBase *newParent );
virtual void WarpPointer(int x, int y);
virtual void Refresh( bool eraseBackground = TRUE,
const wxRect *rect = (const wxRect *) NULL );
virtual void Update();
virtual void ClearBackground();
virtual bool SetBackgroundColour( const wxColour &colour );
virtual bool SetForegroundColour( const wxColour &colour );
virtual bool SetCursor( const wxCursor &cursor );
virtual bool SetFont( const wxFont &font );
virtual bool SetBackgroundStyle(wxBackgroundStyle style) ;
virtual int GetCharHeight() const;
virtual int GetCharWidth() const;
virtual void GetTextExtent(const wxString& string,
int *x, int *y,
int *descent = (int *) NULL,
int *externalLeading = (int *) NULL,
const wxFont *theFont = (const wxFont *) NULL)
const;
#if wxUSE_MENUS_NATIVE
virtual bool DoPopupMenu( wxMenu *menu, int x, int y );
#endif // wxUSE_MENUS_NATIVE
virtual void SetScrollbar( int orient, int pos, int thumbVisible,
int range, bool refresh = TRUE );
virtual void SetScrollPos( int orient, int pos, bool refresh = TRUE );
virtual int GetScrollPos( int orient ) const;
virtual int GetScrollThumb( int orient ) const;
virtual int GetScrollRange( int orient ) const;
virtual void ScrollWindow( int dx, int dy,
const wxRect* rect = (wxRect *) NULL );
#if wxUSE_DRAG_AND_DROP
virtual void SetDropTarget( wxDropTarget *dropTarget );
#endif // wxUSE_DRAG_AND_DROP
#ifdef __WXGTK20__
virtual void AddChild( wxWindowBase *child );
virtual void RemoveChild( wxWindowBase *child );
#endif
// implementation
// --------------
virtual WXWidget GetHandle() const { return m_widget; }
// I don't want users to override what's done in idle so everything that
// has to be done in idle time in order for wxGTK to work is done in
// OnInternalIdle
virtual void OnInternalIdle();
// Internal represention of Update()
void GtkUpdate();
// For compatibility across platforms (not in event table)
void OnIdle(wxIdleEvent& WXUNUSED(event)) {}
// wxGTK-specific: called recursively by Enable,
// to give widgets an oppprtunity to correct their colours after they
// have been changed by Enable
virtual void OnParentEnable( bool WXUNUSED(enable) ) {}
// Used by all window classes in the widget creation process.
bool PreCreation( wxWindowGTK *parent, const wxPoint &pos, const wxSize &size );
void PostCreation();
// Internal addition of child windows. differs from class
// to class not by using virtual functions but by using
// the m_insertCallback.
void DoAddChild(wxWindowGTK *child);
// This methods sends wxPaintEvents to the window. It reads the
// update region, breaks it up into rects and sends an event
// for each rect. It is also responsible for background erase
// events and NC paint events. It is called from "draw" and
// "expose" handlers as well as from ::Update()
void GtkSendPaintEvents();
// The methods below are required because many native widgets
// are composed of several subwidgets and setting a style for
// the widget means setting it for all subwidgets as well.
// also, it is nor clear, which native widget is the top
// widget where (most of) the input goes. even tooltips have
// to be applied to all subwidgets.
virtual GtkWidget* GetConnectWidget();
virtual bool IsOwnGtkWindow( GdkWindow *window );
void ConnectWidget( GtkWidget *widget );
#ifdef __WXGTK20__
// Returns the default context which usually is anti-aliased
PangoContext *GtkGetPangoDefaultContext();
// Returns the X11 context which renders on the X11 client
// side (which can be remote) and which usually is not
// anti-aliased and is thus faster
// MR: Now returns the default pango_context for the widget as GtkGetPangoDefaultContext to
// not depend on libpangox - which is completely deprecated.
//BCI: Remove GtkGetPangoX11Context and m_x11Context completely when symbols may be removed
PangoContext *GtkGetPangoX11Context();
PangoContext *m_x11Context; // MR: Now unused
#endif
#if wxUSE_TOOLTIPS
virtual void ApplyToolTip( GtkTooltips *tips, const wxChar *tip );
#endif // wxUSE_TOOLTIPS
// Called from GTK signales handlers. it indicates that
// the layouting functions have to be called later on
// (i.e. in idle time, implemented in OnInternalIdle() ).
void GtkUpdateSize() { m_sizeSet = FALSE; }
// fix up the mouse event coords, used by wxListBox only so far
virtual void FixUpMouseEvent(GtkWidget * WXUNUSED(widget),
wxCoord& WXUNUSED(x),
wxCoord& WXUNUSED(y)) { }
// is this window transparent for the mouse events (as wxStaticBox is)?
virtual bool IsTransparentForMouse() const { return FALSE; }
// is this a radiobutton (used by radiobutton code itself only)?
virtual bool IsRadioButton() const { return FALSE; }
// position and size of the window
int m_x, m_y;
int m_width, m_height;
int m_oldClientWidth,m_oldClientHeight;
// see the docs in src/gtk/window.cpp
GtkWidget *m_widget; // mostly the widget seen by the rest of GTK
GtkWidget *m_wxwindow; // mostly the client area as per wxWidgets
// this widget will be queried for GTK's focus events
GtkWidget *m_focusWidget;
#ifdef __WXGTK20__
wxGtkIMData *m_imData;
#else // GTK 1
#ifdef HAVE_XIM
// XIM support for wxWidgets
GdkIC *m_ic;
GdkICAttr *m_icattr;
#endif // HAVE_XIM
#endif // GTK 2/1
#ifndef __WXGTK20__
// The area to be cleared (and not just refreshed)
// We cannot make this distinction under GTK 2.0.
wxRegion m_clearRegion;
#endif
// scrolling stuff
GtkAdjustment *m_hAdjust,*m_vAdjust;
float m_oldHorizontalPos;
float m_oldVerticalPos;
// extra (wxGTK-specific) flags
bool m_needParent:1; // ! wxFrame, wxDialog, wxNotebookPage ?
bool m_noExpose:1; // wxGLCanvas has its own redrawing
bool m_nativeSizeEvent:1; // wxGLCanvas sends wxSizeEvent upon "alloc_size"
bool m_hasScrolling:1;
bool m_hasVMT:1;
bool m_sizeSet:1;
bool m_resizing:1;
bool m_acceptsFocus:1; // true if not static
bool m_hasFocus:1; // true if == FindFocus()
bool m_isScrolling:1; // dragging scrollbar thumb?
bool m_clipPaintRegion:1; // TRUE after ScrollWindow()
#ifdef __WXGTK20__
bool m_dirtyTabOrder:1; // tab order changed, GTK focus
// chain needs update
#endif
bool m_needsStyleChange:1; // May not be able to change
// background style until OnIdle
// C++ has no virtual methods in the constrcutor of any class but we need
// different methods of inserting a child window into a wxFrame,
// wxMDIFrame, wxNotebook etc. this is the callback that will get used.
wxInsertChildFunction m_insertCallback;
// implement the base class pure virtuals
virtual void DoClientToScreen( int *x, int *y ) const;
virtual void DoScreenToClient( int *x, int *y ) const;
virtual void DoGetPosition( int *x, int *y ) const;
virtual void DoGetSize( int *width, int *height ) const;
virtual void DoGetClientSize( int *width, int *height ) const;
virtual void DoSetSize(int x, int y,
int width, int height,
int sizeFlags = wxSIZE_AUTO);
virtual void DoSetClientSize(int width, int height);
virtual void DoMoveWindow(int x, int y, int width, int height);
virtual void DoCaptureMouse();
virtual void DoReleaseMouse();
#if wxUSE_TOOLTIPS
virtual void DoSetToolTip( wxToolTip *tip );
#endif // wxUSE_TOOLTIPS
protected:
// common part of all ctors (not virtual because called from ctor)
void Init();
#ifdef __WXGTK20__
virtual void DoMoveInTabOrder(wxWindow *win, MoveKind move);
// Copies m_children tab order to GTK focus chain:
void RealizeTabOrder();
#endif
// Called by ApplyWidgetStyle (which is called by SetFont() and
// SetXXXColour etc to apply style changed to native widgets) to create
// modified GTK style with non-standard attributes. If forceStyle=true,
// creates empty GtkRcStyle if there are no modifications, otherwise
// returns NULL in such case.
GtkRcStyle *CreateWidgetStyle(bool forceStyle = false);
// Overridden in many GTK widgets who have to handle subwidgets
virtual void ApplyWidgetStyle(bool forceStyle = false);
// helper function to ease native widgets wrapping, called by
// ApplyWidgetStyle -- override this, not ApplyWidgetStyle
virtual void DoApplyWidgetStyle(GtkRcStyle *style);
private:
DECLARE_DYNAMIC_CLASS(wxWindowGTK)
DECLARE_NO_COPY_CLASS(wxWindowGTK)
};
extern WXDLLIMPEXP_CORE wxWindow *wxFindFocusedChild(wxWindowGTK *win);
#endif // __GTKWINDOWH__

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/////////////////////////////////////////////////////////////////////////////
// Name: wx/gtk/scrolwin.h
// Purpose: wxScrolledWindow class
// Author: Robert Roebling
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Robert Roebling
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_GTK_SCROLLWIN_H_
#define _WX_GTK_SCROLLWIN_H_
// ----------------------------------------------------------------------------
// headers and constants
// ----------------------------------------------------------------------------
#include "wx/window.h"
#include "wx/panel.h"
WXDLLEXPORT_DATA(extern const wxChar*) wxPanelNameStr;
// default scrolled window style
#ifndef wxScrolledWindowStyle
#define wxScrolledWindowStyle (wxHSCROLL | wxVSCROLL)
#endif
// ----------------------------------------------------------------------------
// wxScrolledWindow
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxScrolledWindow : public wxPanel
{
public:
wxScrolledWindow()
{ Init(); }
wxScrolledWindow(wxWindow *parent,
wxWindowID id = -1,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxScrolledWindowStyle,
const wxString& name = wxPanelNameStr)
{ Create(parent, id, pos, size, style, name); }
void Init();
bool Create(wxWindow *parent,
wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxScrolledWindowStyle,
const wxString& name = wxPanelNameStr);
// Normally the wxScrolledWindow will scroll itself, but in
// some rare occasions you might want it to scroll another
// window (e.g. a child of it in order to scroll only a portion
// the area between the scrollbars (spreadsheet: only cell area
// will move).
virtual void SetTargetWindow( wxWindow *target, bool pushEventHandler = FALSE );
virtual wxWindow *GetTargetWindow() const;
// Set the scrolled area of the window.
virtual void DoSetVirtualSize( int x, int y );
// wxWindow's GetBestVirtualSize returns the actual window size,
// whereas we want to return the virtual size
virtual wxSize GetBestVirtualSize() const;
// Return the size best suited for the current window
// (this isn't a virtual size, this is a sensible size for the window)
virtual wxSize DoGetBestSize() const;
// Set the x, y scrolling increments.
void SetScrollRate( int xstep, int ystep );
// Number of pixels per user unit (0 or -1 for no scrollbar)
// Length of virtual canvas in user units
// Length of page in user units
// Default action is to set the virtual size and alter scrollbars
// accordingly.
virtual void SetScrollbars(int pixelsPerUnitX, int pixelsPerUnitY,
int noUnitsX, int noUnitsY,
int xPos = 0, int yPos = 0,
bool noRefresh = FALSE );
// Physically scroll the window
virtual void Scroll(int x_pos, int y_pos);
int GetScrollPageSize(int orient) const;
void SetScrollPageSize(int orient, int pageSize);
virtual void GetScrollPixelsPerUnit(int *x_unit, int *y_unit) const;
// Enable/disable Windows scrolling in either direction.
// If TRUE, wxWidgets scrolls the canvas and only a bit of
// the canvas is invalidated; no Clear() is necessary.
// If FALSE, the whole canvas is invalidated and a Clear() is
// necessary. Disable for when the scroll increment is used
// to actually scroll a non-constant distance
virtual void EnableScrolling(bool x_scrolling, bool y_scrolling);
// Get the view start
virtual void GetViewStart(int *x, int *y) const;
// translate between scrolled and unscrolled coordinates
void CalcScrolledPosition(int x, int y, int *xx, int *yy) const
{ DoCalcScrolledPosition(x, y, xx, yy); }
wxPoint CalcScrolledPosition(const wxPoint& pt) const
{
wxPoint p2;
DoCalcScrolledPosition(pt.x, pt.y, &p2.x, &p2.y);
return p2;
}
void CalcUnscrolledPosition(int x, int y, int *xx, int *yy) const
{ DoCalcUnscrolledPosition(x, y, xx, yy); }
wxPoint CalcUnscrolledPosition(const wxPoint& pt) const
{
wxPoint p2;
DoCalcUnscrolledPosition(pt.x, pt.y, &p2.x, &p2.y);
return p2;
}
virtual void DoCalcScrolledPosition(int x, int y, int *xx, int *yy) const;
virtual void DoCalcUnscrolledPosition(int x, int y, int *xx, int *yy) const;
// Override this function to draw the graphic (or just process EVT_PAINT)
virtual void OnDraw(wxDC& WXUNUSED(dc)) {}
// Override this function if you don't want to have wxScrolledWindow
// automatically change the origin according to the scroll position.
void PrepareDC(wxDC& dc) { DoPrepareDC(dc); }
// lay out the window and its children
virtual bool Layout();
// Adjust the scrollbars
virtual void AdjustScrollbars();
// Set the scale factor, used in PrepareDC
void SetScale(double xs, double ys) { m_scaleX = xs; m_scaleY = ys; }
double GetScaleX() const { return m_scaleX; }
double GetScaleY() const { return m_scaleY; }
// implementation from now on
void OnScroll(wxScrollWinEvent& event);
void OnSize(wxSizeEvent& event);
void OnPaint(wxPaintEvent& event);
void OnChar(wxKeyEvent& event);
void GtkVScroll( float value, unsigned int scroll_type );
void GtkHScroll( float value, unsigned int scroll_type );
void GtkVConnectEvent();
void GtkHConnectEvent();
void GtkVDisconnectEvent();
void GtkHDisconnectEvent();
// Calculate scroll increment
virtual int CalcScrollInc(wxScrollWinEvent& event);
// Overridden from wxWidgets due callback being static
virtual void SetScrollPos( int orient, int pos, bool refresh = TRUE );
virtual void DoPrepareDC(wxDC& dc);
protected:
wxWindow *m_targetWindow;
int m_xScrollPixelsPerLine;
int m_yScrollPixelsPerLine;
bool m_xScrollingEnabled;
bool m_yScrollingEnabled;
// FIXME: these next four members are duplicated in the GtkAdjustment
// members of wxWindow. Can they be safely removed from here?
int m_xScrollPosition;
int m_yScrollPosition;
int m_xScrollLinesPerPage;
int m_yScrollLinesPerPage;
double m_scaleY,m_scaleX;
private:
DECLARE_EVENT_TABLE()
DECLARE_DYNAMIC_CLASS(wxScrolledWindow)
};
#endif
// _WX_GTK_SCROLLWIN_H_
// vi:sts=4:sw=4:et

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@@ -1,300 +0,0 @@
/////////////////////////////////////////////////////////////////////////////
// Name: wx/gtk/window.h
// Purpose:
// Author: Robert Roebling
// Id: $Id$
// Copyright: (c) 1998 Robert Roebling
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __GTKWINDOWH__
#define __GTKWINDOWH__
// helper structure that holds class that holds GtkIMContext object and
// some additional data needed for key events processing
struct wxGtkIMData;
//-----------------------------------------------------------------------------
// callback definition for inserting a window (internal)
//-----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxWindowGTK;
typedef void (*wxInsertChildFunction)( wxWindowGTK*, wxWindowGTK* );
//-----------------------------------------------------------------------------
// wxWindowGTK
//-----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxWindowGTK : public wxWindowBase
{
public:
// creating the window
// -------------------
wxWindowGTK();
wxWindowGTK(wxWindow *parent,
wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxPanelNameStr);
bool Create(wxWindow *parent,
wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxPanelNameStr);
virtual ~wxWindowGTK();
// implement base class (pure) virtual methods
// -------------------------------------------
virtual bool Destroy();
virtual void Raise();
virtual void Lower();
virtual bool Show( bool show = TRUE );
virtual bool Enable( bool enable = TRUE );
virtual bool IsRetained() const;
virtual void SetFocus();
virtual bool AcceptsFocus() const;
virtual bool Reparent( wxWindowBase *newParent );
virtual void WarpPointer(int x, int y);
virtual void Refresh( bool eraseBackground = TRUE,
const wxRect *rect = (const wxRect *) NULL );
virtual void Update();
virtual void ClearBackground();
virtual bool SetBackgroundColour( const wxColour &colour );
virtual bool SetForegroundColour( const wxColour &colour );
virtual bool SetCursor( const wxCursor &cursor );
virtual bool SetFont( const wxFont &font );
virtual bool SetBackgroundStyle(wxBackgroundStyle style) ;
virtual int GetCharHeight() const;
virtual int GetCharWidth() const;
virtual void GetTextExtent(const wxString& string,
int *x, int *y,
int *descent = (int *) NULL,
int *externalLeading = (int *) NULL,
const wxFont *theFont = (const wxFont *) NULL)
const;
#if wxUSE_MENUS_NATIVE
virtual bool DoPopupMenu( wxMenu *menu, int x, int y );
#endif // wxUSE_MENUS_NATIVE
virtual void SetScrollbar( int orient, int pos, int thumbVisible,
int range, bool refresh = TRUE );
virtual void SetScrollPos( int orient, int pos, bool refresh = TRUE );
virtual int GetScrollPos( int orient ) const;
virtual int GetScrollThumb( int orient ) const;
virtual int GetScrollRange( int orient ) const;
virtual void ScrollWindow( int dx, int dy,
const wxRect* rect = (wxRect *) NULL );
#if wxUSE_DRAG_AND_DROP
virtual void SetDropTarget( wxDropTarget *dropTarget );
#endif // wxUSE_DRAG_AND_DROP
#ifdef __WXGTK20__
virtual void AddChild( wxWindowBase *child );
virtual void RemoveChild( wxWindowBase *child );
#endif
// implementation
// --------------
virtual WXWidget GetHandle() const { return m_widget; }
// I don't want users to override what's done in idle so everything that
// has to be done in idle time in order for wxGTK to work is done in
// OnInternalIdle
virtual void OnInternalIdle();
// Internal represention of Update()
void GtkUpdate();
// For compatibility across platforms (not in event table)
void OnIdle(wxIdleEvent& WXUNUSED(event)) {}
// wxGTK-specific: called recursively by Enable,
// to give widgets an oppprtunity to correct their colours after they
// have been changed by Enable
virtual void OnParentEnable( bool WXUNUSED(enable) ) {}
// Used by all window classes in the widget creation process.
bool PreCreation( wxWindowGTK *parent, const wxPoint &pos, const wxSize &size );
void PostCreation();
// Internal addition of child windows. differs from class
// to class not by using virtual functions but by using
// the m_insertCallback.
void DoAddChild(wxWindowGTK *child);
// This methods sends wxPaintEvents to the window. It reads the
// update region, breaks it up into rects and sends an event
// for each rect. It is also responsible for background erase
// events and NC paint events. It is called from "draw" and
// "expose" handlers as well as from ::Update()
void GtkSendPaintEvents();
// The methods below are required because many native widgets
// are composed of several subwidgets and setting a style for
// the widget means setting it for all subwidgets as well.
// also, it is nor clear, which native widget is the top
// widget where (most of) the input goes. even tooltips have
// to be applied to all subwidgets.
virtual GtkWidget* GetConnectWidget();
virtual bool IsOwnGtkWindow( GdkWindow *window );
void ConnectWidget( GtkWidget *widget );
#ifdef __WXGTK20__
// Returns the default context which usually is anti-aliased
PangoContext *GtkGetPangoDefaultContext();
// Returns the X11 context which renders on the X11 client
// side (which can be remote) and which usually is not
// anti-aliased and is thus faster
// MR: Now returns the default pango_context for the widget as GtkGetPangoDefaultContext to
// not depend on libpangox - which is completely deprecated.
//BCI: Remove GtkGetPangoX11Context and m_x11Context completely when symbols may be removed
PangoContext *GtkGetPangoX11Context();
PangoContext *m_x11Context; // MR: Now unused
#endif
#if wxUSE_TOOLTIPS
virtual void ApplyToolTip( GtkTooltips *tips, const wxChar *tip );
#endif // wxUSE_TOOLTIPS
// Called from GTK signales handlers. it indicates that
// the layouting functions have to be called later on
// (i.e. in idle time, implemented in OnInternalIdle() ).
void GtkUpdateSize() { m_sizeSet = FALSE; }
// fix up the mouse event coords, used by wxListBox only so far
virtual void FixUpMouseEvent(GtkWidget * WXUNUSED(widget),
wxCoord& WXUNUSED(x),
wxCoord& WXUNUSED(y)) { }
// is this window transparent for the mouse events (as wxStaticBox is)?
virtual bool IsTransparentForMouse() const { return FALSE; }
// is this a radiobutton (used by radiobutton code itself only)?
virtual bool IsRadioButton() const { return FALSE; }
// position and size of the window
int m_x, m_y;
int m_width, m_height;
int m_oldClientWidth,m_oldClientHeight;
// see the docs in src/gtk/window.cpp
GtkWidget *m_widget; // mostly the widget seen by the rest of GTK
GtkWidget *m_wxwindow; // mostly the client area as per wxWidgets
// this widget will be queried for GTK's focus events
GtkWidget *m_focusWidget;
#ifdef __WXGTK20__
wxGtkIMData *m_imData;
#else // GTK 1
#ifdef HAVE_XIM
// XIM support for wxWidgets
GdkIC *m_ic;
GdkICAttr *m_icattr;
#endif // HAVE_XIM
#endif // GTK 2/1
#ifndef __WXGTK20__
// The area to be cleared (and not just refreshed)
// We cannot make this distinction under GTK 2.0.
wxRegion m_clearRegion;
#endif
// scrolling stuff
GtkAdjustment *m_hAdjust,*m_vAdjust;
float m_oldHorizontalPos;
float m_oldVerticalPos;
// extra (wxGTK-specific) flags
bool m_needParent:1; // ! wxFrame, wxDialog, wxNotebookPage ?
bool m_noExpose:1; // wxGLCanvas has its own redrawing
bool m_nativeSizeEvent:1; // wxGLCanvas sends wxSizeEvent upon "alloc_size"
bool m_hasScrolling:1;
bool m_hasVMT:1;
bool m_sizeSet:1;
bool m_resizing:1;
bool m_acceptsFocus:1; // true if not static
bool m_hasFocus:1; // true if == FindFocus()
bool m_isScrolling:1; // dragging scrollbar thumb?
bool m_clipPaintRegion:1; // TRUE after ScrollWindow()
#ifdef __WXGTK20__
bool m_dirtyTabOrder:1; // tab order changed, GTK focus
// chain needs update
#endif
bool m_needsStyleChange:1; // May not be able to change
// background style until OnIdle
// C++ has no virtual methods in the constrcutor of any class but we need
// different methods of inserting a child window into a wxFrame,
// wxMDIFrame, wxNotebook etc. this is the callback that will get used.
wxInsertChildFunction m_insertCallback;
// implement the base class pure virtuals
virtual void DoClientToScreen( int *x, int *y ) const;
virtual void DoScreenToClient( int *x, int *y ) const;
virtual void DoGetPosition( int *x, int *y ) const;
virtual void DoGetSize( int *width, int *height ) const;
virtual void DoGetClientSize( int *width, int *height ) const;
virtual void DoSetSize(int x, int y,
int width, int height,
int sizeFlags = wxSIZE_AUTO);
virtual void DoSetClientSize(int width, int height);
virtual void DoMoveWindow(int x, int y, int width, int height);
virtual void DoCaptureMouse();
virtual void DoReleaseMouse();
#if wxUSE_TOOLTIPS
virtual void DoSetToolTip( wxToolTip *tip );
#endif // wxUSE_TOOLTIPS
protected:
// common part of all ctors (not virtual because called from ctor)
void Init();
#ifdef __WXGTK20__
virtual void DoMoveInTabOrder(wxWindow *win, MoveKind move);
// Copies m_children tab order to GTK focus chain:
void RealizeTabOrder();
#endif
// Called by ApplyWidgetStyle (which is called by SetFont() and
// SetXXXColour etc to apply style changed to native widgets) to create
// modified GTK style with non-standard attributes. If forceStyle=true,
// creates empty GtkRcStyle if there are no modifications, otherwise
// returns NULL in such case.
GtkRcStyle *CreateWidgetStyle(bool forceStyle = false);
// Overridden in many GTK widgets who have to handle subwidgets
virtual void ApplyWidgetStyle(bool forceStyle = false);
// helper function to ease native widgets wrapping, called by
// ApplyWidgetStyle -- override this, not ApplyWidgetStyle
virtual void DoApplyWidgetStyle(GtkRcStyle *style);
private:
DECLARE_DYNAMIC_CLASS(wxWindowGTK)
DECLARE_NO_COPY_CLASS(wxWindowGTK)
};
extern WXDLLIMPEXP_CORE wxWindow *wxFindFocusedChild(wxWindowGTK *win);
#endif // __GTKWINDOWH__

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/////////////////////////////////////////////////////////////////////////////
// Name: list.h
// Purpose: wxList, wxStringList classes
// Author: Julian Smart
// Modified by:
// Created: 29/01/98
// RCS-ID: $Id$
// Copyright: (c) 1998 Julian Smart
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_LISTH__
#define _WX_LISTH__
#ifdef __GNUG__
#pragma interface "list.h"
#endif
#include "wx/defs.h"
#include "wx/object.h"
class WXDLLEXPORT wxList;
#define wxKEY_NONE 0
#define wxKEY_INTEGER 1
#define wxKEY_STRING 2
class WXDLLEXPORT wxNode: public wxObject
{
DECLARE_DYNAMIC_CLASS(wxNode)
private:
wxObject *data;
wxNode *next;
wxNode *previous;
public:
wxList *list;
// Optional key stuff
union
{
long integer;
char *string;
} key;
wxNode(wxList *the_list = (wxList *) NULL, wxNode *last_one = (wxNode *) NULL, wxNode *next_one = (wxNode *) NULL, wxObject *object = (wxObject *) NULL);
wxNode(wxList *the_list, wxNode *last_one, wxNode *next_one,
wxObject *object, long the_key);
wxNode(wxList *the_list, wxNode *last_one, wxNode *next_one,
wxObject *object, const char *the_key);
~wxNode(void);
inline wxNode *Next(void) const { return next; }
inline wxNode *Previous(void) const { return previous; }
inline wxObject *Data(void) const { return (wxObject *)data; }
inline void SetData(wxObject *the_data) { data = the_data; }
};
// type of compare function for list sort operation (as in 'qsort')
typedef int (*wxSortCompareFunction)(const void *elem1, const void *elem2);
typedef int (*wxListIterateFunction)(wxObject *o);
class WXDLLEXPORT wxList: public wxObject
{
DECLARE_DYNAMIC_CLASS(wxList)
public:
int n;
int destroy_data;
wxNode *first_node;
wxNode *last_node;
unsigned int key_type;
wxList(void);
wxList(const unsigned int the_key_type);
wxList(int N, wxObject *Objects[]);
wxList(wxObject *object, ...);
~wxList(void);
inline int Number(void) const { return n; }
inline int GetCount(void) const { return n; }
// Append to end of list
wxNode *Append(wxObject *object);
// Insert at front of list
wxNode *Insert(wxObject *object);
// Insert before given node
wxNode *Insert(wxNode *position, wxObject *object);
// Keyed append
wxNode *Append(long key, wxObject *object);
wxNode *Append(const char *key, wxObject *object);
bool DeleteNode(wxNode *node);
bool DeleteObject(wxObject *object); // Finds object pointer and
// deletes node (and object if
// DeleteContents is on)
virtual void Clear(void); // Delete all nodes
inline wxNode *First(void) const { return first_node; }
inline wxNode *Last(void) const { return last_node; }
wxNode *Nth(int i) const; // nth node counting from 0
// Keyed search
virtual wxNode *Find(long key) const;
virtual wxNode *Find(const char *key) const;
virtual wxNode *Member(wxObject *object) const;
inline void DeleteContents(int destroy) { destroy_data = destroy; }
// Instruct it to destroy user data
// when deleting nodes
// this function allows the sorting of arbitrary lists by giving
// a function to compare two list elements.
void Sort(const wxSortCompareFunction compfunc);
wxObject *FirstThat(wxListIterateFunction func);
void ForEach(wxListIterateFunction func);
wxObject *LastThat(wxListIterateFunction func);
};
// String list class. N.B. this always copies strings
// with Add and deletes them itself.
class WXDLLEXPORT wxStringList: public wxList
{
DECLARE_DYNAMIC_CLASS(wxStringList)
public:
wxStringList(void);
wxStringList(const wxStringList& list);
wxStringList(const char *first ...);
~wxStringList(void);
virtual wxNode *Add(const char *s);
virtual void Delete(const char *s);
virtual char **ListToArray(bool new_copies = FALSE) const;
virtual void Sort(void);
virtual bool Member(const char *s) const;
virtual void Clear(void);
void operator= (const wxStringList& list);
char* operator[] (int i) const;
};
#endif
// _WX_LISTH__

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/////////////////////////////////////////////////////////////////////////////
// Name: include/wx/scrolwin.h
// Purpose: wxScrolledWindow, wxScrolledControl and wxScrollHelper
// Author: Vadim Zeitlin
// Modified by:
// Created: 30.08.00
// RCS-ID: $Id$
// Copyright: (c) 2000 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_SCROLWIN_H_BASE_
#define _WX_SCROLWIN_H_BASE_
#include "wx/window.h"
class WXDLLEXPORT wxScrollHelperEvtHandler;
class WXDLLEXPORT wxTimer;
// ----------------------------------------------------------------------------
// wxScrollHelper: this class implements the scrolling logic which is used by
// wxScrolledWindow and wxScrolledControl. It is a mix-in: just derive from it
// to implement scrolling in your class.
// ----------------------------------------------------------------------------
#if !defined(__WXGTK__) || defined(__WXUNIVERSAL__)
class WXDLLEXPORT wxScrollHelper
{
public:
// ctor and dtor
wxScrollHelper(wxWindow *winToScroll = (wxWindow *)NULL);
void SetWindow(wxWindow *winToScroll);
virtual ~wxScrollHelper();
// configure the scrolling
virtual void SetScrollbars(int pixelsPerUnitX, int pixelsPerUnitY,
int noUnitsX, int noUnitsY,
int xPos = 0, int yPos = 0,
bool noRefresh = false );
// scroll to the given (in logical coords) position
virtual void Scroll(int x, int y);
// get/set the page size for this orientation (wxVERTICAL/wxHORIZONTAL)
int GetScrollPageSize(int orient) const;
void SetScrollPageSize(int orient, int pageSize);
// Set the x, y scrolling increments.
void SetScrollRate( int xstep, int ystep );
// get the size of one logical unit in physical ones
virtual void GetScrollPixelsPerUnit(int *pixelsPerUnitX,
int *pixelsPerUnitY) const;
// Enable/disable Windows scrolling in either direction. If true, wxWidgets
// scrolls the canvas and only a bit of the canvas is invalidated; no
// Clear() is necessary. If false, the whole canvas is invalidated and a
// Clear() is necessary. Disable for when the scroll increment is used to
// actually scroll a non-constant distance
virtual void EnableScrolling(bool x_scrolling, bool y_scrolling);
// Get the view start
virtual void GetViewStart(int *x, int *y) const;
// Set the scale factor, used in PrepareDC
void SetScale(double xs, double ys) { m_scaleX = xs; m_scaleY = ys; }
double GetScaleX() const { return m_scaleX; }
double GetScaleY() const { return m_scaleY; }
// translate between scrolled and unscrolled coordinates
void CalcScrolledPosition(int x, int y, int *xx, int *yy) const
{ DoCalcScrolledPosition(x, y, xx, yy); }
wxPoint CalcScrolledPosition(const wxPoint& pt) const
{
wxPoint p2;
DoCalcScrolledPosition(pt.x, pt.y, &p2.x, &p2.y);
return p2;
}
void CalcUnscrolledPosition(int x, int y, int *xx, int *yy) const
{ DoCalcUnscrolledPosition(x, y, xx, yy); }
wxPoint CalcUnscrolledPosition(const wxPoint& pt) const
{
wxPoint p2;
DoCalcUnscrolledPosition(pt.x, pt.y, &p2.x, &p2.y);
return p2;
}
virtual void DoCalcScrolledPosition(int x, int y, int *xx, int *yy) const;
virtual void DoCalcUnscrolledPosition(int x, int y, int *xx, int *yy) const;
// Adjust the scrollbars
virtual void AdjustScrollbars(void);
// Calculate scroll increment
virtual int CalcScrollInc(wxScrollWinEvent& event);
// Normally the wxScrolledWindow will scroll itself, but in some rare
// occasions you might want it to scroll [part of] another window (e.g. a
// child of it in order to scroll only a portion the area between the
// scrollbars (spreadsheet: only cell area will move).
virtual void SetTargetWindow(wxWindow *target);
virtual wxWindow *GetTargetWindow() const;
void SetTargetRect(const wxRect& rect) { m_rectToScroll = rect; }
wxRect GetTargetRect() const { return m_rectToScroll; }
// Override this function to draw the graphic (or just process EVT_PAINT)
virtual void OnDraw(wxDC& WXUNUSED(dc)) { }
// change the DC origin according to the scroll position.
virtual void DoPrepareDC(wxDC& dc);
// are we generating the autoscroll events?
bool IsAutoScrolling() const { return m_timerAutoScroll != NULL; }
// stop generating the scroll events when mouse is held outside the window
void StopAutoScrolling();
// this method can be overridden in a derived class to forbid sending the
// auto scroll events - note that unlike StopAutoScrolling() it doesn't
// stop the timer, so it will be called repeatedly and will typically
// return different values depending on the current mouse position
//
// the base class version just returns true
virtual bool SendAutoScrollEvents(wxScrollWinEvent& event) const;
// the methods to be called from the window event handlers
void HandleOnScroll(wxScrollWinEvent& event);
void HandleOnSize(wxSizeEvent& event);
void HandleOnPaint(wxPaintEvent& event);
void HandleOnChar(wxKeyEvent& event);
void HandleOnMouseEnter(wxMouseEvent& event);
void HandleOnMouseLeave(wxMouseEvent& event);
#if wxUSE_MOUSEWHEEL
void HandleOnMouseWheel(wxMouseEvent& event);
#endif // wxUSE_MOUSEWHEEL
// FIXME: this is needed for now for wxPlot compilation, should be removed
// once it is fixed!
void OnScroll(wxScrollWinEvent& event) { HandleOnScroll(event); }
protected:
// get pointer to our scroll rect if we use it or NULL
const wxRect *GetScrollRect() const
{
return m_rectToScroll.width != 0 ? &m_rectToScroll : NULL;
}
// get the size of the target window
wxSize GetTargetSize() const
{
return m_rectToScroll.width != 0 ? m_rectToScroll.GetSize()
: m_targetWindow->GetClientSize();
}
void GetTargetSize(int *w, int *h)
{
wxSize size = GetTargetSize();
if ( w )
*w = size.x;
if ( h )
*h = size.y;
}
// change just the target window (unlike SetWindow which changes m_win as
// well)
void DoSetTargetWindow(wxWindow *target);
// delete the event handler we installed
void DeleteEvtHandler();
double m_scaleX;
double m_scaleY;
wxWindow *m_win,
*m_targetWindow;
wxRect m_rectToScroll;
wxTimer *m_timerAutoScroll;
int m_xScrollPixelsPerLine;
int m_yScrollPixelsPerLine;
int m_xScrollPosition;
int m_yScrollPosition;
int m_xScrollLines;
int m_yScrollLines;
int m_xScrollLinesPerPage;
int m_yScrollLinesPerPage;
bool m_xScrollingEnabled;
bool m_yScrollingEnabled;
#if wxUSE_MOUSEWHEEL
int m_wheelRotation;
#endif // wxUSE_MOUSEWHEEL
wxScrollHelperEvtHandler *m_handler;
DECLARE_NO_COPY_CLASS(wxScrollHelper)
};
#endif
// ----------------------------------------------------------------------------
// wxScrolledWindow: a wxWindow which knows how to scroll
// ----------------------------------------------------------------------------
#if defined(__WXGTK__) && !defined(__WXUNIVERSAL__)
#include "wx/gtk/scrolwin.h"
#else // !wxGTK
#include "wx/generic/scrolwin.h"
class WXDLLEXPORT wxScrolledWindow : public wxGenericScrolledWindow
{
public:
wxScrolledWindow() { }
wxScrolledWindow(wxWindow *parent,
wxWindowID winid = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxScrolledWindowStyle,
const wxString& name = wxPanelNameStr)
: wxGenericScrolledWindow(parent, winid, pos, size, style, name)
{
}
private:
DECLARE_DYNAMIC_CLASS_NO_COPY(wxScrolledWindow)
};
#define wxSCROLLED_WINDOW_IS_GENERIC 1
#endif
#endif
// _WX_SCROLWIN_H_BASE_

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639
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/////////////////////////////////////////////////////////////////////////////
// Name: list.cpp
// Purpose: wxList implementation
// Author: Julian Smart
// Modified by:
// Created: 04/01/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart and Markus Holzem
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#pragma implementation "list.h"
#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/defs.h"
#include "wx/list.h"
#include "wx/utils.h"
#include <wx/intl.h>
#endif
// Sun CC compatibility (interference with xview/pkg.h, apparently...)
#if defined(SUN_CC) && defined(__XVIEW__)
#undef va_start
#undef va_end
#undef va_arg
#undef va_list
#endif
#include <stdarg.h>
#include <stdlib.h>
#include <string.h>
#if !USE_SHARED_LIBRARY
IMPLEMENT_DYNAMIC_CLASS(wxNode, wxObject)
IMPLEMENT_DYNAMIC_CLASS(wxList, wxObject)
IMPLEMENT_DYNAMIC_CLASS(wxStringList, wxList)
#endif
wxNode::wxNode (wxList * the_list, wxNode * last_one, wxNode * next_one,
wxObject * object)
{
data = object;
previous = last_one;
next = next_one;
list = the_list;
key.string = (char *) NULL;
if (previous)
previous->next = this;
if (next)
next->previous = this;
}
// Keyed constructor
wxNode::wxNode (wxList * the_list, wxNode * last_one, wxNode * next_one,
wxObject * object, long the_key)
{
data = object;
previous = last_one;
next = next_one;
list = the_list;
key.integer = the_key;
if (previous)
previous->next = this;
if (next)
next->previous = this;
}
wxNode::wxNode (wxList * the_list, wxNode * last_one, wxNode * next_one,
wxObject * object, const char *the_key)
{
data = object;
previous = last_one;
next = next_one;
list = the_list;
key.string = copystring (the_key);
if (previous)
previous->next = this;
if (next)
next->previous = this;
}
wxNode::~wxNode (void)
{
if (list)
list->n--;
if (list && list->destroy_data)
delete data;
if (list && list->key_type == wxKEY_STRING && key.string)
delete[]key.string;
// Make next node point back to the previous node from here
if (next)
next->previous = previous;
else if (list)
// If there's a new end of list (deleting the last one)
// make sure the list knows about it.
list->last_node = previous;
// Make the previous node point to the next node from here
if (previous)
previous->next = next;
// Or if no previous node (start of list), make sure list points at
// the next node which becomes the first!.
else if (list)
list->first_node = next;
}
wxList::wxList (void)
{
first_node = (wxNode *) NULL;
last_node = (wxNode *) NULL;
n = 0;
destroy_data = 0;
key_type = wxKEY_NONE;
}
wxList::wxList (int N, wxObject * Objects[])
{
wxNode *last = (wxNode *) NULL;
int i;
for (i = 0; i < N; i++)
{
wxNode *next = new wxNode (this, last, (wxNode *) NULL, Objects[i]);
last = next;
if (i == 0)
first_node = next;
}
last_node = last;
n = N;
key_type = wxKEY_NONE;
}
wxList::wxList (const unsigned int the_key_type)
{
n = 0;
destroy_data = 0;
first_node = (wxNode *) NULL;
last_node = (wxNode *) NULL;
key_type = the_key_type;
}
// Variable argument list, terminated by a zero
wxList::wxList (wxObject * first_one...)
{
// #ifndef __SGI__
va_list ap;
va_start (ap, first_one);
wxNode *last = new wxNode (this, (wxNode *) NULL, (wxNode *) NULL, first_one);
first_node = last;
n = 1;
for (;;)
{
wxObject *object = va_arg (ap, wxObject *);
// if (object == NULL) // Doesn't work in Windows -- segment is non-zero for NULL!
#ifdef __WXMSW__
if ((int) object == 0)
#else
if ((long) object == 0)
#endif
break;
else
{
wxNode *node = new wxNode (this, last, (wxNode *) NULL, object);
last = node;
n++;
}
}
last_node = last;
va_end (ap);
destroy_data = 0;
key_type = wxKEY_NONE;
/*
#else
fprintf (stderr, "Error: cannot use variable-argument functions on SGI!\n");
#endif
*/
}
wxList::~wxList (void)
{
wxNode *each = first_node;
while (each)
{
wxNode *next = each->Next ();
delete each;
each = next;
}
}
wxNode *wxList::Append(wxObject *object)
{
wxNode *node = new wxNode(this, last_node, (wxNode *) NULL, object);
if (!first_node)
first_node = node;
last_node = node;
n ++;
return node;
}
wxNode *wxList::Nth (int i) const
{
int j = 0;
for (wxNode * current = First (); current; current = current->Next ())
{
if (j++ == i)
return current;
}
return (wxNode *) NULL; // No such element
}
wxNode *wxList::Find (long key) const
{
wxNode *current = First();
while (current)
{
if (current->key.integer == key)
return current;
current = current->Next();
}
return (wxNode *) NULL; // Not found!
}
wxNode *wxList::Find (const char *key) const
{
wxNode *current = First();
while (current)
{
if (!current->key.string)
{
wxFatalError (_("wxList: string key not present, probably did not Append correctly!"));
break;
}
if (strcmp (current->key.string, key) == 0)
return current;
current = current->Next();
}
return (wxNode *) NULL; // Not found!
}
wxNode *wxList::Member (wxObject * object) const
{
for (wxNode * current = First (); current; current = current->Next ())
{
wxObject *each = current->Data ();
if (each == object)
return current;
}
return (wxNode *) NULL;
}
bool wxList::DeleteNode (wxNode * node)
{
if (node)
{
delete node;
return TRUE;
}
return FALSE;
}
bool wxList::DeleteObject (wxObject * object)
{
// Search list for object
for (wxNode * current = first_node; current; current = current->Next ())
{
if (current->Data () == object)
{
delete current;
return TRUE;
}
}
return FALSE; // Did not find the object
}
// Insert new node at front of list
wxNode *wxList::Insert (wxObject * object)
{
wxNode *node = new wxNode (this, (wxNode *) NULL, First (), object);
first_node = node;
if (!(node->Next ()))
last_node = node;
n++;
return node;
}
// Insert new node before given node.
wxNode *wxList::Insert (wxNode * position, wxObject * object)
{
wxNode *prev = (wxNode *) NULL;
if (position)
prev = position->Previous ();
wxNode *node = new wxNode (this, prev, position, object);
if (!first_node)
{
first_node = node;
last_node = node;
}
if (!prev)
first_node = node;
n++;
return node;
}
// Keyed append
wxNode *wxList::Append (long key, wxObject * object)
{
wxNode *node = new wxNode (this, last_node, (wxNode *) NULL, object, key);
if (!first_node)
first_node = node;
last_node = node;
n++;
return node;
}
wxNode *wxList::Append (const char *key, wxObject * object)
{
wxNode *node = new wxNode (this, last_node, (wxNode *) NULL, object, key);
if (!first_node)
first_node = node;
last_node = node;
n++;
return node;
}
void wxList::Clear (void)
{
wxNode *current = first_node;
while (current)
{
wxNode *next = current->Next ();
delete current;
current = next;
}
first_node = (wxNode *) NULL;
last_node = (wxNode *) NULL;
n = 0;
}
//Executes function F with all items present in the list
void wxList::ForEach(wxListIterateFunction F)
{
wxNode *each = first_node;
while (each)
{ (*F)( each->Data ());
each = each->Next();
}
}
// Returns a pointer to the item which returns TRUE with function F
// or NULL if no such item found
wxObject *wxList::FirstThat(wxListIterateFunction F)
{
wxNode *each = first_node;
while (each)
{ if ((*F)( each->Data ())) return each->Data();
each = each->Next();
}
return (wxNode *) NULL;
}
// Like FirstThat, but proceeds from the end backward
wxObject *wxList::LastThat(wxListIterateFunction F)
{
wxNode *each = last_node;
while (each)
{ if ((*F)( each->Data ())) return each->Data();
each = each->Previous();
}
return (wxNode *) NULL;
}
// (stefan.hammes@urz.uni-heidelberg.de)
//
// function for sorting lists. the concept is borrowed from 'qsort'.
// by giving a sort function, arbitrary lists can be sorted.
// method:
// - put wxObject pointers into an array
// - sort the array with qsort
// - put back the sorted wxObject pointers into the list
//
// CAVE: the sort function receives pointers to wxObject pointers (wxObject **),
// so dereference right!
// EXAMPLE:
// int listcompare(const void *arg1, const void *arg2)
// {
// return(compare(**(wxString **)arg1,
// **(wxString **)arg2));
// }
//
// void main()
// {
// wxList list;
//
// list.Append(new wxString("DEF"));
// list.Append(new wxString("GHI"));
// list.Append(new wxString("ABC"));
// list.Sort(listcompare);
// }
void wxList::Sort(const wxSortCompareFunction compfunc)
{
// allocate an array for the wxObject pointers of the list
const size_t num = Number();
wxObject **objArray = new wxObject *[num];
wxObject **objPtr = objArray;
// go through the list and put the pointers into the array
wxNode *node = First();
while(node!=NULL){
*objPtr++ = node->Data();
node = node->Next();
}
// sort the array
qsort((void *)objArray,num,sizeof(wxObject *),compfunc);
// put the sorted pointers back into the list
objPtr = objArray;
node = First();
while(node!=NULL){
node->SetData(*objPtr++);
node = node->Next();
}
// free the array
delete[] objArray;
}
/*
* String list
*
*/
wxStringList::wxStringList (void):
wxList ()
{
}
wxStringList::wxStringList (const wxStringList& list)
{
(*this) = list;
}
// Variable argument list, terminated by a zero
// Makes new storage for the strings
wxStringList::wxStringList (const char *first...)
{
// #ifndef __SGI__
n = 0;
destroy_data = 0;
key_type = wxKEY_NONE;
first_node = (wxNode *) NULL;
last_node = (wxNode *) NULL;
if (!first)
return;
va_list ap;
va_start (ap, first);
wxNode *last = new wxNode (this, (wxNode *) NULL, (wxNode *) NULL, (wxObject *) copystring (first));
first_node = last;
n = 1;
for (;;)
{
char *s = va_arg (ap, char *);
// if (s == NULL)
#ifdef __WXMSW__
if ((int) s == 0)
#else
if ((long) s == 0)
#endif
break;
else
{
wxNode *node = new wxNode (this, last, (wxNode *) NULL, (wxObject *) copystring (s));
last = node;
n++;
}
}
last_node = last;
va_end (ap);
/*
#else
fprintf (stderr, "Error: cannot use variable-argument functions on SGI!\n");
#endif
*/
}
wxStringList::~wxStringList (void)
{
Clear();
}
void wxStringList::Clear(void)
{
wxNode *each = First();
while (each)
{
char *s = (char *) each->Data ();
delete[]s;
wxNode *next = each->Next ();
delete each;
each = next;
}
wxList::Clear();
}
wxNode *wxStringList::Add (const char *s)
{
return Append ((wxObject *) (copystring (s)));
}
void wxStringList::Delete (const char *s)
{
for (wxNode * node = First (); node; node = node->Next ())
{
char *string = (char *) node->Data ();
if (string == s || strcmp (string, s) == 0)
{
delete[]string;
delete node;
break; // Done!
}
} // for
}
// Only makes new strings if arg is TRUE
char **wxStringList::ListToArray (bool new_copies) const
{
char **string_array = new char *[Number ()];
wxNode *node = First ();
int i;
for (i = 0; i < n; i++)
{
char *s = (char *) node->Data ();
if (new_copies)
string_array[i] = copystring (s);
else
string_array[i] = s;
node = node->Next ();
}
return string_array;
}
static int
wx_comparestrings (const void *arg1, const void *arg2)
{
char **s1 = (char **) arg1;
char **s2 = (char **) arg2;
return strcmp (*s1, *s2);
}
// Sort a list of strings - deallocates old nodes, allocates new
void wxStringList::Sort (void)
{
size_t N = n;
char **array = new char *[N];
size_t i = 0;
for (wxNode * node = First (); node; node = node->Next ())
array[i++] = (char *) node->Data ();
qsort (array, N, sizeof (char *), wx_comparestrings);
Clear ();
for (i = 0; i < N; i++)
Append ((wxObject *) (array[i]));
delete[]array;
}
// Checks whether s is a member of the list
bool wxStringList::Member (const char *s) const
{
for (wxNode * node = First (); node; node = node->Next ())
{
const char *s1 = (const char *) node->Data ();
if (s == s1 || strcmp (s, s1) == 0)
return TRUE;
}
return FALSE;
}
void wxStringList::operator= (const wxStringList& list)
{
Clear();
wxNode *node = list.First();
while (node)
{
char *s = (char *) node->Data ();
Add(s);
node = node->Next();
}
}
char* wxStringList::operator[] (int i) const
{
wxASSERT_MSG( (i < Number()), "Invalid index for wxStringList" );
return (char*) (Nth(i)->Data());
}

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