added wxRendererNative to be used by the generic controls for rendering platfomr-specific parts
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@22151 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -417,9 +417,6 @@ protected:
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wxTimer *m_renameTimer;
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wxBitmap *m_arrowRight,
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*m_arrowDown;
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// incremental search data
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wxString m_findPrefix;
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wxTimer *m_findTimer;
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116
include/wx/renderer.h
Normal file
116
include/wx/renderer.h
Normal file
@@ -0,0 +1,116 @@
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///////////////////////////////////////////////////////////////////////////////
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// Name: wx/renderer.h
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// Purpose: wxRendererNative class declaration
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 20.07.2003
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// RCS-ID: $Id$
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// Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwindows.org>
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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/*
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Renderers are used in wxWindows for two similar but different things:
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(a) wxUniversal uses them to draw everything, i.e. all the control
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(b) all the native ports use them to draw generic controls only
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wxUniversal needs more functionality than what is included in the base class
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as it needs to draw stuff like scrollbars which are never going to be
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generic. So we put the bare minimum needed by the native ports here and the
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full wxRenderer class is declared in wx/univ/renderer.h and is only used by
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wxUniveral (although note that native ports can load wxRenderer objects from
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theme DLLs and use them as wxRendererNative ones, of course).
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*/
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#ifndef _WX_RENDERER_H_
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#define _WX_RENDERER_H_
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// ----------------------------------------------------------------------------
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// constants
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// ----------------------------------------------------------------------------
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// control state flags used in wxRenderer and wxColourScheme
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enum
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{
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wxCONTROL_DISABLED = 0x00000001, // control is disabled
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wxCONTROL_FOCUSED = 0x00000002, // currently has keyboard focus
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wxCONTROL_PRESSED = 0x00000004, // (button) is pressed
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wxCONTROL_ISDEFAULT = 0x00000008, // only applies to the buttons
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wxCONTROL_ISSUBMENU = wxCONTROL_ISDEFAULT, // only for menu items
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wxCONTROL_EXPANDED = wxCONTROL_ISDEFAULT, // only for the tree items
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wxCONTROL_CURRENT = 0x00000010, // mouse is currently over the control
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wxCONTROL_SELECTED = 0x00000020, // selected item in e.g. listbox
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wxCONTROL_CHECKED = 0x00000040, // (check/radio button) is checked
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wxCONTROL_CHECKABLE = 0x00000080, // (menu) item can be checked
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wxCONTROL_FLAGS_MASK = 0x000000ff,
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// this is a pseudo flag not used directly by wxRenderer but rather by some
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// controls internally
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wxCONTROL_DIRTY = 0x80000000
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};
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// ----------------------------------------------------------------------------
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// wxRendererNative: abstracts drawing methods needed by the native controls
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxRendererNative
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{
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public:
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// drawing functions
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// -----------------
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// draw the header control button (used by wxListCtrl)
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virtual void DrawHeaderButton(wxWindow *win,
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wxDC& dc,
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const wxRect& rect,
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int flags = 0) = 0;
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// draw the expanded/collapsed icon for a tree control item
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virtual void DrawTreeItemButton(wxWindow *win,
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wxDC& dc,
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const wxRect& rect,
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int flags = 0) = 0;
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// pseudo constructors
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// -------------------
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// return the currently used renderer
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static wxRendererNative& Get();
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// return the generic implementation of the renderer
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static wxRendererNative& GetGeneric();
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};
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// ----------------------------------------------------------------------------
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// wxDelegateRendererNative: allows reuse of renderers code
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxDelegateRendererNative : public wxRendererNative
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{
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public:
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wxDelegateRendererNative()
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: m_rendererNative(GetGeneric()) { }
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wxDelegateRendererNative(wxRendererNative& rendererNative)
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: m_rendererNative(rendererNative) { }
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virtual void DrawHeaderButton(wxWindow *win,
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wxDC& dc,
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const wxRect& rect,
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int flags = 0)
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{ m_rendererNative.DrawHeaderButton(win, dc, rect, flags); }
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virtual void DrawTreeItemButton(wxWindow *win,
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wxDC& dc,
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const wxRect& rect,
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int flags = 0)
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{ m_rendererNative.DrawTreeItemButton(win, dc, rect, flags); }
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protected:
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wxRendererNative& m_rendererNative;
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};
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#endif // _WX_RENDERER_H_
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@@ -122,34 +122,33 @@ enum wxTreeItemIcon
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wxTreeItemIcon_Max
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};
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/*
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* wxTreeCtrl flags
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*/
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// TODO: maybe renumber these?
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// ----------------------------------------------------------------------------
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// wxTreeCtrl flags
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// ----------------------------------------------------------------------------
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#define wxTR_NO_BUTTONS 0x0000 // for convenience
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#define wxTR_HAS_BUTTONS 0x0001 // generates a +/- button
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#define wxTR_TWIST_BUTTONS 0x0002 // generates a twister button
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#define wxTR_NO_LINES 0x0004 // don't generate level connectors
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#define wxTR_HAS_BUTTONS 0x0001 // draw collapsed/expanded btns
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#define wxTR_NO_LINES 0x0004 // don't draw lines at all
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#define wxTR_LINES_AT_ROOT 0x0008 // connect top-level nodes
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#define wxTR_MAC_BUTTONS wxTR_TWIST_BUTTONS // backward compatibility
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#define wxTR_AQUA_BUTTONS 0x0010 // used internally
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#define wxTR_SINGLE 0x0000 // for convenience
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#define wxTR_MULTIPLE 0x0020 // can select multiple items
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#define wxTR_EXTENDED 0x0040 // TODO: allow extended selection
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#define wxTR_FULL_ROW_HIGHLIGHT 0x2000 // highlight full horizontal space
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#define wxTR_HAS_VARIABLE_ROW_HEIGHT 0x0080 // what it says
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#define wxTR_EDIT_LABELS 0x0200 // can edit item labels
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#define wxTR_ROW_LINES 0x0400 // put border around items
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#define wxTR_HIDE_ROOT 0x0800 // don't display root node
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#define wxTR_HAS_VARIABLE_ROW_HEIGHT 0x0080 // what it says
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// TODO: different default styles for wxGTK, wxMotif, whatever?
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#ifdef __WXMAC__
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#define wxTR_DEFAULT_STYLE (wxTR_TWIST_BUTTONS|wxTR_NO_LINES|wxTR_ROW_LINES)
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#else
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#define wxTR_DEFAULT_STYLE (wxTR_HAS_BUTTONS|wxTR_LINES_AT_ROOT)
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#endif
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#define wxTR_FULL_ROW_HIGHLIGHT 0x2000 // highlight full horz space
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#define wxTR_DEFAULT_STYLE (wxTR_HAS_BUTTONS | wxTR_LINES_AT_ROOT)
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// deprecated, don't use
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#define wxTR_TWIST_BUTTONS 0
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#define wxTR_MAC_BUTTONS 0
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#define wxTR_AQUA_BUTTONS 0
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// values for the `flags' parameter of wxTreeCtrl::HitTest() which determine
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// where exactly the specified point is situated:
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@@ -18,7 +18,11 @@
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renderers and provide the functionality which is often similar or identical
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in all renderers (using inheritance here would be more restrictive as the
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given concrete renderer may need an arbitrary subset of the base class
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methods)
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methods).
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Finally note that wxRenderer supersedes wxRendererNative in wxUniv build and
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includes the latters functionality (which it may delegate to the generic
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implementation of the latter or reimplement itself).
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*/
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#ifdef __GNUG__
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@@ -28,6 +32,8 @@
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#ifndef _WX_UNIV_RENDERER_H_
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#define _WX_UNIV_RENDERER_H_
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#include "wx/renderer.h"
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class WXDLLEXPORT wxDC;
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class WXDLLEXPORT wxCheckListBox;
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class WXDLLEXPORT wxListBox;
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@@ -59,7 +65,7 @@ public:
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// wxRenderer: abstract renderers interface
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxRenderer
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class WXDLLEXPORT wxRenderer : public wxDelegateRendererNative
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{
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public:
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// drawing functions
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@@ -458,6 +464,7 @@ public:
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// virtual dtor for any base class
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virtual ~wxRenderer();
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protected:
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// draw a frame around rectFrame rectangle but not touching the rectLabel
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// one: this is used by DrawFrame()
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@@ -821,6 +828,17 @@ public:
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int flags) const
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{ return m_renderer->HitTestFrame(rect, pt, flags); }
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virtual void DrawHeaderButton(wxWindow *win,
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wxDC& dc,
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const wxRect& rect,
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int flags = 0)
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{ m_renderer->DrawHeaderButton(win, dc, rect, flags); }
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virtual void DrawTreeItemButton(wxWindow *win,
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wxDC& dc,
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const wxRect& rect,
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int flags = 0)
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{ m_renderer->DrawTreeItemButton(win, dc, rect, flags); }
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protected:
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wxRenderer *m_renderer;
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};
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@@ -27,30 +27,6 @@ class WXDLLEXPORT wxMenuBar;
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class WXDLLEXPORT wxRenderer;
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class WXDLLEXPORT wxScrollBar;
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// ----------------------------------------------------------------------------
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// constants
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// ----------------------------------------------------------------------------
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// control state flags used in wxRenderer and wxColourScheme
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enum
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{
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wxCONTROL_DISABLED = 0x00000001, // control is disabled
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wxCONTROL_FOCUSED = 0x00000002, // currently has keyboard focus
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wxCONTROL_PRESSED = 0x00000004, // (button) is pressed
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wxCONTROL_ISDEFAULT = 0x00000008, // only applies to the buttons
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wxCONTROL_ISSUBMENU = wxCONTROL_ISDEFAULT, // only for menu items
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wxCONTROL_CURRENT = 0x00000010, // mouse is currently over the control
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wxCONTROL_SELECTED = 0x00000020, // selected item in e.g. listbox
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wxCONTROL_CHECKED = 0x00000040, // (check/radio button) is checked
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wxCONTROL_CHECKABLE = 0x00000080, // (menu) item can be checked
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wxCONTROL_FLAGS_MASK = 0x000000ff,
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// this is a pseudo flag not used directly by wxRenderer but rather by some
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// controls internally
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wxCONTROL_DIRTY = 0x80000000
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};
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#ifdef __WXX11__
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#define wxUSE_TWO_WINDOWS 1
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#else
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@@ -68,13 +68,10 @@
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IMPLEMENT_DYNAMIC_CLASS(wxListCtrl, wxGenericListCtrl)
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#endif // HAVE_NATIVE_LISTCTRL/!HAVE_NATIVE_LISTCTRL
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#if defined(__WXGTK__)
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#include <gtk/gtk.h>
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#include "wx/gtk/win_gtk.h"
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#endif
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#include "wx/selstore.h"
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#include "wx/renderer.h"
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// ----------------------------------------------------------------------------
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// events
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// ----------------------------------------------------------------------------
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@@ -409,7 +406,6 @@ public:
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virtual ~wxListHeaderWindow();
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void DoDrawRect( wxDC *dc, int x, int y, int w, int h );
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void DrawCurrent();
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void AdjustDC(wxDC& dc);
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@@ -1657,66 +1653,6 @@ wxListHeaderWindow::~wxListHeaderWindow()
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#include "wx/univ/theme.h"
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#endif
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void wxListHeaderWindow::DoDrawRect( wxDC *dc, int x, int y, int w, int h )
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{
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#if defined(__WXGTK__) && !defined(__WXUNIVERSAL__)
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GtkStateType state = m_parent->IsEnabled() ? GTK_STATE_NORMAL
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: GTK_STATE_INSENSITIVE;
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x = dc->XLOG2DEV( x );
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gtk_paint_box (m_wxwindow->style, GTK_PIZZA(m_wxwindow)->bin_window,
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state, GTK_SHADOW_OUT,
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(GdkRectangle*) NULL, m_wxwindow,
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(char *)"button", // const_cast
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x-1, y-1, w+2, h+2);
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#elif defined(__WXUNIVERSAL__)
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wxTheme *theme = wxTheme::Get();
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wxRenderer *renderer = theme->GetRenderer();
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renderer->DrawBorder( *dc, wxBORDER_RAISED, wxRect(x,y,w,h), 0 );
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#elif defined(__WXMAC__)
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const int m_corner = 1;
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dc->SetBrush( *wxTRANSPARENT_BRUSH );
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dc->SetPen( wxPen( wxSystemSettings::GetColour( wxSYS_COLOUR_BTNSHADOW ) , 1 , wxSOLID ) );
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dc->DrawLine( x+w-m_corner+1, y, x+w, y+h ); // right (outer)
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dc->DrawRectangle( x, y+h, w+1, 1 ); // bottom (outer)
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wxPen pen( wxColour( 0x88 , 0x88 , 0x88 ), 1, wxSOLID );
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dc->SetPen( pen );
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dc->DrawLine( x+w-m_corner, y, x+w-1, y+h ); // right (inner)
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dc->DrawRectangle( x+1, y+h-1, w-2, 1 ); // bottom (inner)
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dc->SetPen( *wxWHITE_PEN );
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dc->DrawRectangle( x, y, w-m_corner+1, 1 ); // top (outer)
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dc->DrawRectangle( x, y, 1, h ); // left (outer)
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dc->DrawLine( x, y+h-1, x+1, y+h-1 );
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dc->DrawLine( x+w-1, y, x+w-1, y+1 );
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#else // !GTK, !Mac
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const int m_corner = 1;
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dc->SetBrush( *wxTRANSPARENT_BRUSH );
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dc->SetPen( *wxBLACK_PEN );
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dc->DrawLine( x+w-m_corner+1, y, x+w, y+h ); // right (outer)
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dc->DrawRectangle( x, y+h, w+1, 1 ); // bottom (outer)
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wxPen pen( wxSystemSettings::GetColour( wxSYS_COLOUR_BTNSHADOW ), 1, wxSOLID );
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dc->SetPen( pen );
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dc->DrawLine( x+w-m_corner, y, x+w-1, y+h ); // right (inner)
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dc->DrawRectangle( x+1, y+h-1, w-2, 1 ); // bottom (inner)
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dc->SetPen( *wxWHITE_PEN );
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dc->DrawRectangle( x, y, w-m_corner+1, 1 ); // top (outer)
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dc->DrawRectangle( x, y, 1, h ); // left (outer)
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dc->DrawLine( x, y+h-1, x+1, y+h-1 );
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dc->DrawLine( x+w-1, y, x+w-1, y+1 );
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#endif
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}
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// shift the DC origin to match the position of the main window horz
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// scrollbar: this allows us to always use logical coords
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void wxListHeaderWindow::AdjustDC(wxDC& dc)
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@@ -1733,11 +1669,7 @@ void wxListHeaderWindow::AdjustDC(wxDC& dc)
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void wxListHeaderWindow::OnPaint( wxPaintEvent &WXUNUSED(event) )
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{
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#if defined(__WXGTK__)
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wxClientDC dc( this );
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#else
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wxPaintDC dc( this );
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#endif
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PrepareDC( dc );
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AdjustDC( dc );
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@@ -1772,9 +1704,14 @@ void wxListHeaderWindow::OnPaint( wxPaintEvent &WXUNUSED(event) )
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// inside the column rect
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int cw = wCol - 2;
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dc.SetPen( *wxWHITE_PEN );
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DoDrawRect( &dc, x, HEADER_OFFSET_Y, cw, h-2 );
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wxRendererNative::Get().DrawHeaderButton
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(
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this,
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dc,
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wxRect(x, HEADER_OFFSET_Y, cw, h - 2),
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m_parent->IsEnabled() ? 0
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: wxCONTROL_DISABLED
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);
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||||
// see if we have enough space for the column label
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||||
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||||
|
136
src/generic/renderg.cpp
Normal file
136
src/generic/renderg.cpp
Normal file
@@ -0,0 +1,136 @@
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// Name: generic/renderg.cpp
|
||||
// Purpose: generic implementation of wxRendererBase (for any platform)
|
||||
// Author: Vadim Zeitlin
|
||||
// Modified by:
|
||||
// Created: 20.07.2003
|
||||
// RCS-ID: $Id$
|
||||
// Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwindows.org>
|
||||
// License: wxWindows license
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// ============================================================================
|
||||
// declarations
|
||||
// ============================================================================
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// headers
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||||
// ----------------------------------------------------------------------------
|
||||
|
||||
// for compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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||||
#endif
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||||
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||||
#ifndef WX_PRECOMP
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||||
#include "wx/string.h"
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||||
#endif //WX_PRECOMP
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||||
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||||
#include "wx/renderer.h"
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||||
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||||
// ----------------------------------------------------------------------------
|
||||
// wxRendererGeneric: our wxRendererBase implementation
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||||
// ----------------------------------------------------------------------------
|
||||
|
||||
class WXDLLEXPORT wxRendererGeneric : public wxRendererBase
|
||||
{
|
||||
public:
|
||||
// draw the header control button (used by wxListCtrl)
|
||||
virtual void DrawHeaderButton(wxWindow *win,
|
||||
wxDC& dc,
|
||||
const wxRect& rect,
|
||||
int flags = 0);
|
||||
|
||||
// draw the expanded/collapsed icon for a tree control item
|
||||
virtual void DrawTreeItemButton(wxWindow *win,
|
||||
wxDC& dc,
|
||||
const wxRect& rect,
|
||||
int flags = 0);
|
||||
};
|
||||
|
||||
// ============================================================================
|
||||
// implementation
|
||||
// ============================================================================
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// wxRendererGeneric creation
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
/* static */
|
||||
wxRendererNative *wxRendererGeneric::GetGeneric()
|
||||
{
|
||||
static wxRendererGeneric s_rendererGeneric;
|
||||
|
||||
return s_rendererGeneric;
|
||||
}
|
||||
|
||||
// some platforms have their own renderers
|
||||
#if !defined(__WXMSW__) && !defined(__WXMAC__) && !defined(__WXGTK__)
|
||||
|
||||
/* static */
|
||||
wxRendererNative& wxRendererGeneric::Get()
|
||||
{
|
||||
return GetGeneric();
|
||||
}
|
||||
|
||||
#endif // platforms using their own renderers
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// wxRendererGeneric drawing functions
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
void
|
||||
wxRendererGeneric::DrawHeaderButton(wxWindow *win,
|
||||
wxDC& dc,
|
||||
const wxRect& rect,
|
||||
int flags)
|
||||
{
|
||||
const int m_corner = 1;
|
||||
|
||||
dc->SetBrush( *wxTRANSPARENT_BRUSH );
|
||||
|
||||
dc->SetPen( *wxBLACK_PEN );
|
||||
dc->DrawLine( x+w-m_corner+1, y, x+w, y+h ); // right (outer)
|
||||
dc->DrawRectangle( x, y+h, w+1, 1 ); // bottom (outer)
|
||||
|
||||
wxPen pen( wxSystemSettings::GetColour( wxSYS_COLOUR_BTNSHADOW ), 1, wxSOLID );
|
||||
|
||||
dc->SetPen( pen );
|
||||
dc->DrawLine( x+w-m_corner, y, x+w-1, y+h ); // right (inner)
|
||||
dc->DrawRectangle( x+1, y+h-1, w-2, 1 ); // bottom (inner)
|
||||
|
||||
dc->SetPen( *wxWHITE_PEN );
|
||||
dc->DrawRectangle( x, y, w-m_corner+1, 1 ); // top (outer)
|
||||
dc->DrawRectangle( x, y, 1, h ); // left (outer)
|
||||
dc->DrawLine( x, y+h-1, x+1, y+h-1 );
|
||||
dc->DrawLine( x+w-1, y, x+w-1, y+1 );
|
||||
}
|
||||
|
||||
// draw the plus or minus sign
|
||||
void
|
||||
wxRendererGeneric::DrawTreeItemButton(wxWindow *win,
|
||||
wxDC& dc,
|
||||
const wxRect& rect,
|
||||
int flags)
|
||||
{
|
||||
// white background
|
||||
dc.SetPen(*wxGREY_PEN);
|
||||
dc.SetBrush(*wxWHITE_BRUSH);
|
||||
dc.DrawRectangle(rect.Deflate(1, 2));
|
||||
|
||||
// black lines
|
||||
const wxCoord xMiddle = rect.x + rect.width/2;
|
||||
const wxCoord yMiddle = rect.y + rect.height/2;
|
||||
|
||||
dc.SetPen(*wxBLACK_PEN);
|
||||
dc.DrawLine(xMiddle - 2, yMiddle, xMiddle + 3, yMiddle);
|
||||
if ( !item->IsExpanded() )
|
||||
{
|
||||
// turn "-" into "+"
|
||||
dc.DrawLine(xMiddle, yMiddle - 2, xMiddle, yMiddle + 3);
|
||||
}
|
||||
}
|
||||
|
||||
|
@@ -38,9 +38,7 @@
|
||||
#include "wx/settings.h"
|
||||
#include "wx/dcclient.h"
|
||||
|
||||
#ifdef __WXMAC__
|
||||
#include "wx/mac/private.h"
|
||||
#endif
|
||||
#include "wx/renderer.h"
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
// array types
|
||||
@@ -58,54 +56,6 @@ static const int NO_IMAGE = -1;
|
||||
|
||||
static const int PIXELS_PER_UNIT = 10;
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// Aqua arrows
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
/* XPM */
|
||||
static const char *aqua_arrow_right[] = {
|
||||
/* columns rows colors chars-per-pixel */
|
||||
"13 11 4 1",
|
||||
" c None",
|
||||
"b c #C0C0C0",
|
||||
"c c #707070",
|
||||
"d c #A0A0A0",
|
||||
/* pixels */
|
||||
" b ",
|
||||
" ddb ",
|
||||
" cccdb ",
|
||||
" cccccd ",
|
||||
" ccccccdb ",
|
||||
" ccccccccd",
|
||||
" ccccccdb ",
|
||||
" cccccb ",
|
||||
" cccdb ",
|
||||
" ddb ",
|
||||
" b "
|
||||
};
|
||||
|
||||
/* XPM */
|
||||
static const char *aqua_arrow_down[] = {
|
||||
/* columns rows colors chars-per-pixel */
|
||||
"13 11 4 1",
|
||||
" c None",
|
||||
"b c #C0C0C0",
|
||||
"c c #707070",
|
||||
"d c #A0A0A0",
|
||||
/* pixels */
|
||||
" ",
|
||||
" ",
|
||||
" bdcccccccdb ",
|
||||
" dcccccccd ",
|
||||
" bcccccccb ",
|
||||
" dcccccd ",
|
||||
" bcccccb ",
|
||||
" bcccd ",
|
||||
" dcd ",
|
||||
" bcb ",
|
||||
" d "
|
||||
};
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
// private classes
|
||||
// -----------------------------------------------------------------------------
|
||||
@@ -796,26 +746,11 @@ bool wxGenericTreeCtrl::Create(wxWindow *parent,
|
||||
int major,minor;
|
||||
wxGetOsVersion( &major, &minor );
|
||||
|
||||
if (style & wxTR_HAS_BUTTONS) style |= wxTR_MAC_BUTTONS;
|
||||
if (style & wxTR_HAS_BUTTONS) style &= ~wxTR_HAS_BUTTONS;
|
||||
style &= ~wxTR_LINES_AT_ROOT;
|
||||
style |= wxTR_NO_LINES;
|
||||
if (major < 10)
|
||||
style |= wxTR_ROW_LINES;
|
||||
if (major >= 10)
|
||||
style |= wxTR_AQUA_BUTTONS;
|
||||
#endif
|
||||
|
||||
if (style & wxTR_AQUA_BUTTONS)
|
||||
{
|
||||
m_arrowRight = new wxBitmap( aqua_arrow_right );
|
||||
m_arrowDown = new wxBitmap( aqua_arrow_down );
|
||||
}
|
||||
else
|
||||
{
|
||||
m_arrowRight = NULL;
|
||||
m_arrowDown = NULL;
|
||||
}
|
||||
#endif // __WXMAC__
|
||||
|
||||
wxScrolledWindow::Create( parent, id, pos, size,
|
||||
style|wxHSCROLL|wxVSCROLL, name );
|
||||
@@ -847,9 +782,6 @@ wxGenericTreeCtrl::~wxGenericTreeCtrl()
|
||||
delete m_hilightBrush;
|
||||
delete m_hilightUnfocusedBrush;
|
||||
|
||||
delete m_arrowRight;
|
||||
delete m_arrowDown;
|
||||
|
||||
DeleteAllItems();
|
||||
|
||||
delete m_renameTimer;
|
||||
@@ -2351,101 +2283,7 @@ void wxGenericTreeCtrl::PaintLevel( wxGenericTreeItem *item, wxDC &dc, int level
|
||||
dc.SetPen(m_dottedPen);
|
||||
dc.SetTextForeground(*wxBLACK);
|
||||
|
||||
if (item->HasPlus() && HasButtons()) // should the item show a button?
|
||||
{
|
||||
if (!HasFlag(wxTR_NO_LINES))
|
||||
{
|
||||
if (x > (signed)m_indent)
|
||||
dc.DrawLine(x - m_indent, y_mid, x - 5, y_mid);
|
||||
else if (HasFlag(wxTR_LINES_AT_ROOT))
|
||||
dc.DrawLine(3, y_mid, x - 5, y_mid);
|
||||
dc.DrawLine(x + 5, y_mid, x + m_spacing, y_mid);
|
||||
}
|
||||
|
||||
if (m_imageListButtons != NULL)
|
||||
{
|
||||
// draw the image button here
|
||||
int image_h = 0, image_w = 0, image = wxTreeItemIcon_Normal;
|
||||
if (item->IsExpanded()) image = wxTreeItemIcon_Expanded;
|
||||
if (item->IsSelected())
|
||||
image += wxTreeItemIcon_Selected - wxTreeItemIcon_Normal;
|
||||
m_imageListButtons->GetSize(image, image_w, image_h);
|
||||
int xx = x - (image_w>>1);
|
||||
int yy = y_mid - (image_h>>1);
|
||||
dc.SetClippingRegion(xx, yy, image_w, image_h);
|
||||
m_imageListButtons->Draw(image, dc, xx, yy,
|
||||
wxIMAGELIST_DRAW_TRANSPARENT);
|
||||
dc.DestroyClippingRegion();
|
||||
}
|
||||
else if (HasFlag(wxTR_TWIST_BUTTONS))
|
||||
{
|
||||
// draw the twisty button here
|
||||
|
||||
if (HasFlag(wxTR_AQUA_BUTTONS))
|
||||
{
|
||||
// This causes update problems, so disabling for now.
|
||||
#if 0 // def __WXMAC__
|
||||
wxMacPortSetter helper(&dc) ;
|
||||
wxMacWindowClipper clipper(this) ;
|
||||
wxDC::MacSetupBackgroundForCurrentPort( MacGetBackgroundBrush() ) ;
|
||||
|
||||
int loc_x = x - 5 ;
|
||||
int loc_y = y_mid - 6 ;
|
||||
MacWindowToRootWindow( & loc_x , & loc_y ) ;
|
||||
Rect bounds = { loc_y , loc_x , loc_y + 18 , loc_x + 12 } ;
|
||||
ThemeButtonDrawInfo info = { kThemeStateActive , item->IsExpanded() ? kThemeDisclosureDown : kThemeDisclosureRight ,
|
||||
kThemeAdornmentNone };
|
||||
DrawThemeButton( &bounds, kThemeDisclosureButton ,
|
||||
&info , NULL , NULL , NULL , NULL ) ;
|
||||
#else
|
||||
if (item->IsExpanded())
|
||||
dc.DrawBitmap( *m_arrowDown, x-5, y_mid-6, TRUE );
|
||||
else
|
||||
dc.DrawBitmap( *m_arrowRight, x-5, y_mid-6, TRUE );
|
||||
#endif
|
||||
}
|
||||
else
|
||||
{
|
||||
dc.SetBrush(*m_hilightBrush);
|
||||
dc.SetPen(*wxBLACK_PEN);
|
||||
wxPoint button[3];
|
||||
|
||||
if (item->IsExpanded())
|
||||
{
|
||||
button[0].x = x-5;
|
||||
button[0].y = y_mid-2;
|
||||
button[1].x = x+5;
|
||||
button[1].y = y_mid-2;
|
||||
button[2].x = x;
|
||||
button[2].y = y_mid+3;
|
||||
}
|
||||
else
|
||||
{
|
||||
button[0].y = y_mid-5;
|
||||
button[0].x = x-2;
|
||||
button[1].y = y_mid+5;
|
||||
button[1].x = x-2;
|
||||
button[2].y = y_mid;
|
||||
button[2].x = x+3;
|
||||
}
|
||||
dc.DrawPolygon(3, button);
|
||||
dc.SetPen(m_dottedPen);
|
||||
}
|
||||
}
|
||||
else // if (HasFlag(wxTR_HAS_BUTTONS))
|
||||
{
|
||||
// draw the plus sign here
|
||||
dc.SetPen(*wxGREY_PEN);
|
||||
dc.SetBrush(*wxWHITE_BRUSH);
|
||||
dc.DrawRectangle(x-5, y_mid-4, 11, 9);
|
||||
dc.SetPen(*wxBLACK_PEN);
|
||||
dc.DrawLine(x-2, y_mid, x+3, y_mid);
|
||||
if (!item->IsExpanded())
|
||||
dc.DrawLine(x, y_mid-2, x, y_mid+3);
|
||||
dc.SetPen(m_dottedPen);
|
||||
}
|
||||
}
|
||||
else if (!HasFlag(wxTR_NO_LINES)) // no button; maybe a line?
|
||||
if ( !HasFlag(wxTR_NO_LINES) )
|
||||
{
|
||||
// draw the horizontal line here
|
||||
int x_start = x;
|
||||
@@ -2455,6 +2293,46 @@ void wxGenericTreeCtrl::PaintLevel( wxGenericTreeItem *item, wxDC &dc, int level
|
||||
x_start = 3;
|
||||
dc.DrawLine(x_start, y_mid, x + m_spacing, y_mid);
|
||||
}
|
||||
|
||||
// should the item show a button?
|
||||
if ( item->HasPlus() && HasButtons() )
|
||||
{
|
||||
if ( m_imageListButtons )
|
||||
{
|
||||
// draw the image button here
|
||||
int image_h = 0,
|
||||
image_w = 0;
|
||||
int image = item->IsExpanded() ? wxTreeItemIcon_Expanded
|
||||
: wxTreeItemIcon_Normal;
|
||||
if ( item->IsSelected() )
|
||||
image += wxTreeItemIcon_Selected - wxTreeItemIcon_Normal;
|
||||
|
||||
m_imageListButtons->GetSize(image, image_w, image_h);
|
||||
int xx = x - image_w/2;
|
||||
int yy = y_mid - image_h/2;
|
||||
|
||||
wxDCClipper clip(dc, xx, yy, image_w, image_h);
|
||||
m_imageListButtons->Draw(image, dc, xx, yy,
|
||||
wxIMAGELIST_DRAW_TRANSPARENT);
|
||||
}
|
||||
else // no custom buttons
|
||||
{
|
||||
static const int wImage = 10;
|
||||
static const int hImage = 12;
|
||||
|
||||
wxRendererNative::Get().DrawTreeItemButton
|
||||
(
|
||||
this,
|
||||
dc,
|
||||
wxRect(x - wImage/2,
|
||||
y_mid - hImage/2,
|
||||
wImage, hImage),
|
||||
item->IsExpanded()
|
||||
? wxCONTROL_EXPANDED
|
||||
: 0
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (item->IsExpanded())
|
||||
|
127
src/gtk/renderer.cpp
Normal file
127
src/gtk/renderer.cpp
Normal file
@@ -0,0 +1,127 @@
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// Name: gtk/renderer.cpp
|
||||
// Purpose: implementation of wxRendererBase for wxGTK
|
||||
// Author: Vadim Zeitlin
|
||||
// Modified by:
|
||||
// Created: 20.07.2003
|
||||
// RCS-ID: $Id$
|
||||
// Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwindows.org>
|
||||
// License: wxWindows license
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// ============================================================================
|
||||
// declarations
|
||||
// ============================================================================
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// headers
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
// for compilers that support precompilation, includes "wx.h".
|
||||
#include "wx/wxprec.h"
|
||||
|
||||
#ifdef __BORLANDC__
|
||||
#pragma hdrstop
|
||||
#endif
|
||||
|
||||
#ifndef WX_PRECOMP
|
||||
#endif // WX_PRECOMP
|
||||
|
||||
#include <gtk/gtk.h>
|
||||
#include "wx/gtk/win_gtk.h"
|
||||
|
||||
#include "wx/renderer.h"
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// wxRendererGTK: our wxRendererBase implementation
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
class WXDLLEXPORT wxRendererGTK : public wxDelegateRendererBase
|
||||
{
|
||||
public:
|
||||
// draw the header control button (used by wxListCtrl)
|
||||
virtual void DrawHeaderButton(wxWindow *win,
|
||||
wxDC& dc,
|
||||
const wxRect& rect,
|
||||
int flags = 0);
|
||||
|
||||
#ifdef __WXGTK20__
|
||||
// draw the expanded/collapsed icon for a tree control item
|
||||
virtual void DrawTreeItemButton(wxWindow *win,
|
||||
wxDC& dc,
|
||||
const wxRect& rect,
|
||||
int flags = 0);
|
||||
#endif // GTK 2.0
|
||||
|
||||
};
|
||||
|
||||
// ============================================================================
|
||||
// implementation
|
||||
// ============================================================================
|
||||
|
||||
/* static */
|
||||
wxRendererNative& wxRendererGTK::Get()
|
||||
{
|
||||
static wxRendererGTK s_rendererGTK;
|
||||
|
||||
return s_rendererGTK;
|
||||
}
|
||||
|
||||
void
|
||||
wxRendererGTK::DrawHeaderButton(wxWindow *win,
|
||||
wxDC& dc,
|
||||
const wxRect& rect,
|
||||
int flags)
|
||||
{
|
||||
gtk_paint_box
|
||||
(
|
||||
win->m_wxwindow->style,
|
||||
GTK_PIZZA(win->m_wxwindow)->bin_window,
|
||||
flags & wxCONTROL_DISABLED ? GTK_STATE_INSENSITIVE : GTK_STATE_NORMAL,
|
||||
GTK_SHADOW_OUT,
|
||||
(GdkRectangle*) NULL, m_wxwindow,
|
||||
(char *)"button", // const_cast
|
||||
dc.XLOG2DEV(rect.x) - 1, rect.y - 1, rect.width + 2, rect.h + 2
|
||||
);
|
||||
}
|
||||
|
||||
#ifdef __WXGTK20__
|
||||
|
||||
// draw a ">" or "v" button
|
||||
//
|
||||
// TODO: isn't there a GTK function to draw it?
|
||||
void
|
||||
wxRendererGTK::DrawTreeItemButton(wxDC& dc, const wxRect& rect, int flags)
|
||||
{
|
||||
dc.SetBrush(*m_hilightBrush);
|
||||
dc.SetPen(*wxBLACK_PEN);
|
||||
wxPoint button[3];
|
||||
|
||||
const wxCoord xMiddle = rect.x + rect.width/2;
|
||||
const wxCoord yMiddle = rect.y + rect.height/2;
|
||||
|
||||
if ( flags & wxCONTROL_EXPANDED )
|
||||
{
|
||||
button[0].x = rect.GetLeft();
|
||||
button[0].y = yMiddle - 2;
|
||||
button[1].x = rect.GetRight();
|
||||
button[1].y = yMiddle - 2;
|
||||
button[2].x = xMiddle;
|
||||
button[2].y = yMiddle + 3;
|
||||
}
|
||||
else // collapsed
|
||||
{
|
||||
button[0].y = rect.GetBottom();
|
||||
button[0].x = xMiddle - 2;
|
||||
button[1].y = rect.GetTop();
|
||||
button[1].x = xMiddle - 2;
|
||||
button[2].y = yMiddle;
|
||||
button[2].x = xMiddle + 3;
|
||||
}
|
||||
|
||||
dc.DrawPolygon(3, button);
|
||||
}
|
||||
|
||||
#endif // GTK 2.0
|
||||
|
||||
|
127
src/gtk1/renderer.cpp
Normal file
127
src/gtk1/renderer.cpp
Normal file
@@ -0,0 +1,127 @@
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// Name: gtk/renderer.cpp
|
||||
// Purpose: implementation of wxRendererBase for wxGTK
|
||||
// Author: Vadim Zeitlin
|
||||
// Modified by:
|
||||
// Created: 20.07.2003
|
||||
// RCS-ID: $Id$
|
||||
// Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwindows.org>
|
||||
// License: wxWindows license
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// ============================================================================
|
||||
// declarations
|
||||
// ============================================================================
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// headers
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
// for compilers that support precompilation, includes "wx.h".
|
||||
#include "wx/wxprec.h"
|
||||
|
||||
#ifdef __BORLANDC__
|
||||
#pragma hdrstop
|
||||
#endif
|
||||
|
||||
#ifndef WX_PRECOMP
|
||||
#endif // WX_PRECOMP
|
||||
|
||||
#include <gtk/gtk.h>
|
||||
#include "wx/gtk/win_gtk.h"
|
||||
|
||||
#include "wx/renderer.h"
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// wxRendererGTK: our wxRendererBase implementation
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
class WXDLLEXPORT wxRendererGTK : public wxDelegateRendererBase
|
||||
{
|
||||
public:
|
||||
// draw the header control button (used by wxListCtrl)
|
||||
virtual void DrawHeaderButton(wxWindow *win,
|
||||
wxDC& dc,
|
||||
const wxRect& rect,
|
||||
int flags = 0);
|
||||
|
||||
#ifdef __WXGTK20__
|
||||
// draw the expanded/collapsed icon for a tree control item
|
||||
virtual void DrawTreeItemButton(wxWindow *win,
|
||||
wxDC& dc,
|
||||
const wxRect& rect,
|
||||
int flags = 0);
|
||||
#endif // GTK 2.0
|
||||
|
||||
};
|
||||
|
||||
// ============================================================================
|
||||
// implementation
|
||||
// ============================================================================
|
||||
|
||||
/* static */
|
||||
wxRendererNative& wxRendererGTK::Get()
|
||||
{
|
||||
static wxRendererGTK s_rendererGTK;
|
||||
|
||||
return s_rendererGTK;
|
||||
}
|
||||
|
||||
void
|
||||
wxRendererGTK::DrawHeaderButton(wxWindow *win,
|
||||
wxDC& dc,
|
||||
const wxRect& rect,
|
||||
int flags)
|
||||
{
|
||||
gtk_paint_box
|
||||
(
|
||||
win->m_wxwindow->style,
|
||||
GTK_PIZZA(win->m_wxwindow)->bin_window,
|
||||
flags & wxCONTROL_DISABLED ? GTK_STATE_INSENSITIVE : GTK_STATE_NORMAL,
|
||||
GTK_SHADOW_OUT,
|
||||
(GdkRectangle*) NULL, m_wxwindow,
|
||||
(char *)"button", // const_cast
|
||||
dc.XLOG2DEV(rect.x) - 1, rect.y - 1, rect.width + 2, rect.h + 2
|
||||
);
|
||||
}
|
||||
|
||||
#ifdef __WXGTK20__
|
||||
|
||||
// draw a ">" or "v" button
|
||||
//
|
||||
// TODO: isn't there a GTK function to draw it?
|
||||
void
|
||||
wxRendererGTK::DrawTreeItemButton(wxDC& dc, const wxRect& rect, int flags)
|
||||
{
|
||||
dc.SetBrush(*m_hilightBrush);
|
||||
dc.SetPen(*wxBLACK_PEN);
|
||||
wxPoint button[3];
|
||||
|
||||
const wxCoord xMiddle = rect.x + rect.width/2;
|
||||
const wxCoord yMiddle = rect.y + rect.height/2;
|
||||
|
||||
if ( flags & wxCONTROL_EXPANDED )
|
||||
{
|
||||
button[0].x = rect.GetLeft();
|
||||
button[0].y = yMiddle - 2;
|
||||
button[1].x = rect.GetRight();
|
||||
button[1].y = yMiddle - 2;
|
||||
button[2].x = xMiddle;
|
||||
button[2].y = yMiddle + 3;
|
||||
}
|
||||
else // collapsed
|
||||
{
|
||||
button[0].y = rect.GetBottom();
|
||||
button[0].x = xMiddle - 2;
|
||||
button[1].y = rect.GetTop();
|
||||
button[1].x = xMiddle - 2;
|
||||
button[2].y = yMiddle;
|
||||
button[2].x = xMiddle + 3;
|
||||
}
|
||||
|
||||
dc.DrawPolygon(3, button);
|
||||
}
|
||||
|
||||
#endif // GTK 2.0
|
||||
|
||||
|
187
src/mac/carbon/renderer.cpp
Normal file
187
src/mac/carbon/renderer.cpp
Normal file
@@ -0,0 +1,187 @@
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// Name: mac/renderer.cpp
|
||||
// Purpose: implementation of wxRendererBase for Mac
|
||||
// Author: Vadim Zeitlin
|
||||
// Modified by:
|
||||
// Created: 20.07.2003
|
||||
// RCS-ID: $Id$
|
||||
// Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwindows.org>
|
||||
// License: wxWindows license
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// ============================================================================
|
||||
// declarations
|
||||
// ============================================================================
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// headers
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
// for compilers that support precompilation, includes "wx.h".
|
||||
#include "wx/wxprec.h"
|
||||
|
||||
#ifdef __BORLANDC__
|
||||
#pragma hdrstop
|
||||
#endif
|
||||
|
||||
#ifndef WX_PRECOMP
|
||||
#include "wx/string.h"
|
||||
#endif //WX_PRECOMP
|
||||
|
||||
#include "wx/renderer.h"
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// wxRendererMac: our wxRendererBase implementation
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
class WXDLLEXPORT wxRendererMac : public wxRendererBase
|
||||
{
|
||||
public:
|
||||
// draw the header control button (used by wxListCtrl)
|
||||
virtual void DrawHeaderButton(wxWindow *win,
|
||||
wxDC& dc,
|
||||
const wxRect& rect,
|
||||
int flags = 0);
|
||||
|
||||
// draw the expanded/collapsed icon for a tree control item
|
||||
virtual void DrawTreeItemButton(wxWindow *win,
|
||||
wxDC& dc,
|
||||
const wxRect& rect,
|
||||
int flags = 0);
|
||||
|
||||
private:
|
||||
// the tree buttons
|
||||
wxBitmap m_bmpTreeExpanded,
|
||||
m_bmpTreeCollapsed;
|
||||
};
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// Aqua arrows
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
/* XPM */
|
||||
static const char *aqua_arrow_right_xpm[] = {
|
||||
/* columns rows colors chars-per-pixel */
|
||||
"13 11 4 1",
|
||||
" c None",
|
||||
"b c #C0C0C0",
|
||||
"c c #707070",
|
||||
"d c #A0A0A0",
|
||||
/* pixels */
|
||||
" b ",
|
||||
" ddb ",
|
||||
" cccdb ",
|
||||
" cccccd ",
|
||||
" ccccccdb ",
|
||||
" ccccccccd",
|
||||
" ccccccdb ",
|
||||
" cccccb ",
|
||||
" cccdb ",
|
||||
" ddb ",
|
||||
" b "
|
||||
};
|
||||
|
||||
/* XPM */
|
||||
static const char *aqua_arrow_down_xpm[] = {
|
||||
/* columns rows colors chars-per-pixel */
|
||||
"13 11 4 1",
|
||||
" c None",
|
||||
"b c #C0C0C0",
|
||||
"c c #707070",
|
||||
"d c #A0A0A0",
|
||||
/* pixels */
|
||||
" ",
|
||||
" ",
|
||||
" bdcccccccdb ",
|
||||
" dcccccccd ",
|
||||
" bcccccccb ",
|
||||
" dcccccd ",
|
||||
" bcccccb ",
|
||||
" bcccd ",
|
||||
" dcd ",
|
||||
" bcb ",
|
||||
" d "
|
||||
};
|
||||
|
||||
// ============================================================================
|
||||
// implementation
|
||||
// ============================================================================
|
||||
|
||||
/* static */
|
||||
wxRendererNative& wxRendererMac::Get()
|
||||
{
|
||||
static wxRendererMac s_rendererMac;
|
||||
|
||||
return s_rendererMac;
|
||||
}
|
||||
|
||||
void
|
||||
wxRendererMac::DrawHeaderButton(wxWindow *win,
|
||||
wxDC& dc,
|
||||
const wxRect& rect,
|
||||
int WXUNUSED(flags))
|
||||
{
|
||||
const int CORNER = 1;
|
||||
|
||||
const wxCoord x = rect.x,
|
||||
y = rect.y,
|
||||
w = rect.width,
|
||||
h = rect.height;
|
||||
|
||||
dc.SetBrush( *wxTRANSPARENT_BRUSH );
|
||||
|
||||
dc.SetPen( wxPen( wxSystemSettings::GetColour( wxSYS_COLOUR_BTNSHADOW ) , 1 , wxSOLID ) );
|
||||
dc.DrawLine( x+w-CORNER+1, y, x+w, y+h ); // right (outer)
|
||||
dc.DrawRectangle( x, y+h, w+1, 1 ); // bottom (outer)
|
||||
|
||||
wxPen pen( wxColour( 0x88 , 0x88 , 0x88 ), 1, wxSOLID );
|
||||
|
||||
dc.SetPen( pen );
|
||||
dc.DrawLine( x+w-CORNER, y, x+w-1, y+h ); // right (inner)
|
||||
dc.DrawRectangle( x+1, y+h-1, w-2, 1 ); // bottom (inner)
|
||||
|
||||
dc.SetPen( *wxWHITE_PEN );
|
||||
dc.DrawRectangle( x, y, w-CORNER+1, 1 ); // top (outer)
|
||||
dc.DrawRectangle( x, y, 1, h ); // left (outer)
|
||||
dc.DrawLine( x, y+h-1, x+1, y+h-1 );
|
||||
dc.DrawLine( x+w-1, y, x+w-1, y+1 );
|
||||
}
|
||||
|
||||
void
|
||||
wxRendererMac::DrawTreeItemButton(wxWindow *win,
|
||||
wxDC& dc,
|
||||
const wxRect& rect,
|
||||
int flags)
|
||||
{
|
||||
// init the buttons on demand
|
||||
if ( !m_bmpTreeExpanded.Ok() )
|
||||
{
|
||||
m_bmpTreeExpanded = wxBitmap(aqua_arrow_down_xpm);
|
||||
m_bmpTreeCollapsed = wxBitmap(aqua_arrow_right_xpm);
|
||||
}
|
||||
|
||||
// draw them
|
||||
|
||||
// VZ: this is the old code from treectlg.cpp which apparently doesn't work
|
||||
// but I kept it here just in case it is needed -- if not, please
|
||||
// remove it
|
||||
#if 0 // def __WXMAC__
|
||||
wxMacPortSetter helper(&dc) ;
|
||||
wxMacWindowClipper clipper(this) ;
|
||||
wxDC::MacSetupBackgroundForCurrentPort( MacGetBackgroundBrush() ) ;
|
||||
|
||||
int loc_x = x - 5 ;
|
||||
int loc_y = y_mid - 6 ;
|
||||
MacWindowToRootWindow( & loc_x , & loc_y ) ;
|
||||
Rect bounds = { loc_y , loc_x , loc_y + 18 , loc_x + 12 } ;
|
||||
ThemeButtonDrawInfo info = { kThemeStateActive , item->IsExpanded() ? kThemeDisclosureDown : kThemeDisclosureRight ,
|
||||
kThemeAdornmentNone };
|
||||
DrawThemeButton( &bounds, kThemeDisclosureButton ,
|
||||
&info , NULL , NULL , NULL , NULL ) ;
|
||||
#else // 1
|
||||
dc.DrawBitmap(flags & wxCONTROL_EXPANDED ? m_bmpTreeExpanded
|
||||
: m_bmpTreeCollapsed,
|
||||
rect.x, rect.y, true /* use mask */);
|
||||
#endif // 0/1
|
||||
}
|
||||
|
187
src/mac/renderer.cpp
Normal file
187
src/mac/renderer.cpp
Normal file
@@ -0,0 +1,187 @@
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// Name: mac/renderer.cpp
|
||||
// Purpose: implementation of wxRendererBase for Mac
|
||||
// Author: Vadim Zeitlin
|
||||
// Modified by:
|
||||
// Created: 20.07.2003
|
||||
// RCS-ID: $Id$
|
||||
// Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwindows.org>
|
||||
// License: wxWindows license
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// ============================================================================
|
||||
// declarations
|
||||
// ============================================================================
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// headers
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
// for compilers that support precompilation, includes "wx.h".
|
||||
#include "wx/wxprec.h"
|
||||
|
||||
#ifdef __BORLANDC__
|
||||
#pragma hdrstop
|
||||
#endif
|
||||
|
||||
#ifndef WX_PRECOMP
|
||||
#include "wx/string.h"
|
||||
#endif //WX_PRECOMP
|
||||
|
||||
#include "wx/renderer.h"
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// wxRendererMac: our wxRendererBase implementation
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
class WXDLLEXPORT wxRendererMac : public wxRendererBase
|
||||
{
|
||||
public:
|
||||
// draw the header control button (used by wxListCtrl)
|
||||
virtual void DrawHeaderButton(wxWindow *win,
|
||||
wxDC& dc,
|
||||
const wxRect& rect,
|
||||
int flags = 0);
|
||||
|
||||
// draw the expanded/collapsed icon for a tree control item
|
||||
virtual void DrawTreeItemButton(wxWindow *win,
|
||||
wxDC& dc,
|
||||
const wxRect& rect,
|
||||
int flags = 0);
|
||||
|
||||
private:
|
||||
// the tree buttons
|
||||
wxBitmap m_bmpTreeExpanded,
|
||||
m_bmpTreeCollapsed;
|
||||
};
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// Aqua arrows
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
/* XPM */
|
||||
static const char *aqua_arrow_right_xpm[] = {
|
||||
/* columns rows colors chars-per-pixel */
|
||||
"13 11 4 1",
|
||||
" c None",
|
||||
"b c #C0C0C0",
|
||||
"c c #707070",
|
||||
"d c #A0A0A0",
|
||||
/* pixels */
|
||||
" b ",
|
||||
" ddb ",
|
||||
" cccdb ",
|
||||
" cccccd ",
|
||||
" ccccccdb ",
|
||||
" ccccccccd",
|
||||
" ccccccdb ",
|
||||
" cccccb ",
|
||||
" cccdb ",
|
||||
" ddb ",
|
||||
" b "
|
||||
};
|
||||
|
||||
/* XPM */
|
||||
static const char *aqua_arrow_down_xpm[] = {
|
||||
/* columns rows colors chars-per-pixel */
|
||||
"13 11 4 1",
|
||||
" c None",
|
||||
"b c #C0C0C0",
|
||||
"c c #707070",
|
||||
"d c #A0A0A0",
|
||||
/* pixels */
|
||||
" ",
|
||||
" ",
|
||||
" bdcccccccdb ",
|
||||
" dcccccccd ",
|
||||
" bcccccccb ",
|
||||
" dcccccd ",
|
||||
" bcccccb ",
|
||||
" bcccd ",
|
||||
" dcd ",
|
||||
" bcb ",
|
||||
" d "
|
||||
};
|
||||
|
||||
// ============================================================================
|
||||
// implementation
|
||||
// ============================================================================
|
||||
|
||||
/* static */
|
||||
wxRendererNative& wxRendererMac::Get()
|
||||
{
|
||||
static wxRendererMac s_rendererMac;
|
||||
|
||||
return s_rendererMac;
|
||||
}
|
||||
|
||||
void
|
||||
wxRendererMac::DrawHeaderButton(wxWindow *win,
|
||||
wxDC& dc,
|
||||
const wxRect& rect,
|
||||
int WXUNUSED(flags))
|
||||
{
|
||||
const int CORNER = 1;
|
||||
|
||||
const wxCoord x = rect.x,
|
||||
y = rect.y,
|
||||
w = rect.width,
|
||||
h = rect.height;
|
||||
|
||||
dc.SetBrush( *wxTRANSPARENT_BRUSH );
|
||||
|
||||
dc.SetPen( wxPen( wxSystemSettings::GetColour( wxSYS_COLOUR_BTNSHADOW ) , 1 , wxSOLID ) );
|
||||
dc.DrawLine( x+w-CORNER+1, y, x+w, y+h ); // right (outer)
|
||||
dc.DrawRectangle( x, y+h, w+1, 1 ); // bottom (outer)
|
||||
|
||||
wxPen pen( wxColour( 0x88 , 0x88 , 0x88 ), 1, wxSOLID );
|
||||
|
||||
dc.SetPen( pen );
|
||||
dc.DrawLine( x+w-CORNER, y, x+w-1, y+h ); // right (inner)
|
||||
dc.DrawRectangle( x+1, y+h-1, w-2, 1 ); // bottom (inner)
|
||||
|
||||
dc.SetPen( *wxWHITE_PEN );
|
||||
dc.DrawRectangle( x, y, w-CORNER+1, 1 ); // top (outer)
|
||||
dc.DrawRectangle( x, y, 1, h ); // left (outer)
|
||||
dc.DrawLine( x, y+h-1, x+1, y+h-1 );
|
||||
dc.DrawLine( x+w-1, y, x+w-1, y+1 );
|
||||
}
|
||||
|
||||
void
|
||||
wxRendererMac::DrawTreeItemButton(wxWindow *win,
|
||||
wxDC& dc,
|
||||
const wxRect& rect,
|
||||
int flags)
|
||||
{
|
||||
// init the buttons on demand
|
||||
if ( !m_bmpTreeExpanded.Ok() )
|
||||
{
|
||||
m_bmpTreeExpanded = wxBitmap(aqua_arrow_down_xpm);
|
||||
m_bmpTreeCollapsed = wxBitmap(aqua_arrow_right_xpm);
|
||||
}
|
||||
|
||||
// draw them
|
||||
|
||||
// VZ: this is the old code from treectlg.cpp which apparently doesn't work
|
||||
// but I kept it here just in case it is needed -- if not, please
|
||||
// remove it
|
||||
#if 0 // def __WXMAC__
|
||||
wxMacPortSetter helper(&dc) ;
|
||||
wxMacWindowClipper clipper(this) ;
|
||||
wxDC::MacSetupBackgroundForCurrentPort( MacGetBackgroundBrush() ) ;
|
||||
|
||||
int loc_x = x - 5 ;
|
||||
int loc_y = y_mid - 6 ;
|
||||
MacWindowToRootWindow( & loc_x , & loc_y ) ;
|
||||
Rect bounds = { loc_y , loc_x , loc_y + 18 , loc_x + 12 } ;
|
||||
ThemeButtonDrawInfo info = { kThemeStateActive , item->IsExpanded() ? kThemeDisclosureDown : kThemeDisclosureRight ,
|
||||
kThemeAdornmentNone };
|
||||
DrawThemeButton( &bounds, kThemeDisclosureButton ,
|
||||
&info , NULL , NULL , NULL , NULL ) ;
|
||||
#else // 1
|
||||
dc.DrawBitmap(flags & wxCONTROL_EXPANDED ? m_bmpTreeExpanded
|
||||
: m_bmpTreeCollapsed,
|
||||
rect.x, rect.y, true /* use mask */);
|
||||
#endif // 0/1
|
||||
}
|
||||
|
52
src/msw/renderer.cpp
Normal file
52
src/msw/renderer.cpp
Normal file
@@ -0,0 +1,52 @@
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// Name: msw/renderer.cpp
|
||||
// Purpose: implementation of wxRendererBase for Windows
|
||||
// Author: Vadim Zeitlin
|
||||
// Modified by:
|
||||
// Created: 20.07.2003
|
||||
// RCS-ID: $Id$
|
||||
// Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwindows.org>
|
||||
// License: wxWindows license
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// ============================================================================
|
||||
// declarations
|
||||
// ============================================================================
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// headers
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
// for compilers that support precompilation, includes "wx.h".
|
||||
#include "wx/wxprec.h"
|
||||
|
||||
#ifdef __BORLANDC__
|
||||
#pragma hdrstop
|
||||
#endif
|
||||
|
||||
#ifndef WX_PRECOMP
|
||||
#include "wx/string.h"
|
||||
#endif //WX_PRECOMP
|
||||
|
||||
#include "wx/renderer.h"
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// wxRendererMSW: our wxRendererBase implementation
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
class WXDLLEXPORT wxRendererMSW : public wxDelegateRendererBase
|
||||
{
|
||||
};
|
||||
|
||||
// ============================================================================
|
||||
// implementation
|
||||
// ============================================================================
|
||||
|
||||
/* static */
|
||||
wxRendererNative& wxRendererMSW::Get()
|
||||
{
|
||||
static wxRendererMSW s_rendererMSW;
|
||||
|
||||
return s_rendererMSW;
|
||||
}
|
||||
|
Reference in New Issue
Block a user