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wxWidgets/src/generic/renderg.cpp

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///////////////////////////////////////////////////////////////////////////////
// Name: generic/renderg.cpp
// Purpose: generic implementation of wxRendererBase (for any platform)
// Author: Vadim Zeitlin
// Modified by:
// Created: 20.07.2003
// RCS-ID: $Id$
// Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwindows.org>
// License: wxWindows license
///////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
// for compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/string.h"
#endif //WX_PRECOMP
#include "wx/renderer.h"
// ----------------------------------------------------------------------------
// wxRendererGeneric: our wxRendererBase implementation
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxRendererGeneric : public wxRendererBase
{
public:
// draw the header control button (used by wxListCtrl)
virtual void DrawHeaderButton(wxWindow *win,
wxDC& dc,
const wxRect& rect,
int flags = 0);
// draw the expanded/collapsed icon for a tree control item
virtual void DrawTreeItemButton(wxWindow *win,
wxDC& dc,
const wxRect& rect,
int flags = 0);
};
// ============================================================================
// implementation
// ============================================================================
// ----------------------------------------------------------------------------
// wxRendererGeneric creation
// ----------------------------------------------------------------------------
/* static */
wxRendererNative *wxRendererGeneric::GetGeneric()
{
static wxRendererGeneric s_rendererGeneric;
return s_rendererGeneric;
}
// some platforms have their own renderers
#if !defined(__WXMSW__) && !defined(__WXMAC__) && !defined(__WXGTK__)
/* static */
wxRendererNative& wxRendererGeneric::Get()
{
return GetGeneric();
}
#endif // platforms using their own renderers
// ----------------------------------------------------------------------------
// wxRendererGeneric drawing functions
// ----------------------------------------------------------------------------
void
wxRendererGeneric::DrawHeaderButton(wxWindow *win,
wxDC& dc,
const wxRect& rect,
int flags)
{
const int m_corner = 1;
dc->SetBrush( *wxTRANSPARENT_BRUSH );
dc->SetPen( *wxBLACK_PEN );
dc->DrawLine( x+w-m_corner+1, y, x+w, y+h ); // right (outer)
dc->DrawRectangle( x, y+h, w+1, 1 ); // bottom (outer)
wxPen pen( wxSystemSettings::GetColour( wxSYS_COLOUR_BTNSHADOW ), 1, wxSOLID );
dc->SetPen( pen );
dc->DrawLine( x+w-m_corner, y, x+w-1, y+h ); // right (inner)
dc->DrawRectangle( x+1, y+h-1, w-2, 1 ); // bottom (inner)
dc->SetPen( *wxWHITE_PEN );
dc->DrawRectangle( x, y, w-m_corner+1, 1 ); // top (outer)
dc->DrawRectangle( x, y, 1, h ); // left (outer)
dc->DrawLine( x, y+h-1, x+1, y+h-1 );
dc->DrawLine( x+w-1, y, x+w-1, y+1 );
}
// draw the plus or minus sign
void
wxRendererGeneric::DrawTreeItemButton(wxWindow *win,
wxDC& dc,
const wxRect& rect,
int flags)
{
// white background
dc.SetPen(*wxGREY_PEN);
dc.SetBrush(*wxWHITE_BRUSH);
dc.DrawRectangle(rect.Deflate(1, 2));
// black lines
const wxCoord xMiddle = rect.x + rect.width/2;
const wxCoord yMiddle = rect.y + rect.height/2;
dc.SetPen(*wxBLACK_PEN);
dc.DrawLine(xMiddle - 2, yMiddle, xMiddle + 3, yMiddle);
if ( !item->IsExpanded() )
{
// turn "-" into "+"
dc.DrawLine(xMiddle, yMiddle - 2, xMiddle, yMiddle + 3);
}
}