Quick 2.8 latex docs fix (properly escape &).

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_8_BRANCH@58288 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Bryan Petty
2009-01-21 23:47:51 +00:00
parent 2e1ebd2d0b
commit 339f33bc4a

View File

@@ -47,7 +47,7 @@ with equivalent attributes as {\it win}.}
\membersection{wxGLContext::SetCurrent}\label{wxglcontextsetcurrent}
\func{void}{SetCurrent}{\param{const wxGLCanvas&}{ win}}
\func{void}{SetCurrent}{\param{const wxGLCanvas\&}{ win}}
Makes the OpenGL state that is represented by this rendering context current with the wxGLCanvas {\it win}.
Note that {\it win} can be a different wxGLCanvas window than the one that was passed to the constructor of this rendering context.