From 339f33bc4afa41002e45b5924a85de813de0147b Mon Sep 17 00:00:00 2001 From: Bryan Petty Date: Wed, 21 Jan 2009 23:47:51 +0000 Subject: [PATCH] Quick 2.8 latex docs fix (properly escape &). git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_8_BRANCH@58288 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775 --- docs/latex/wx/glcontext.tex | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/latex/wx/glcontext.tex b/docs/latex/wx/glcontext.tex index c746f58127..3a2db6fa03 100644 --- a/docs/latex/wx/glcontext.tex +++ b/docs/latex/wx/glcontext.tex @@ -47,7 +47,7 @@ with equivalent attributes as {\it win}.} \membersection{wxGLContext::SetCurrent}\label{wxglcontextsetcurrent} -\func{void}{SetCurrent}{\param{const wxGLCanvas&}{ win}} +\func{void}{SetCurrent}{\param{const wxGLCanvas\&}{ win}} Makes the OpenGL state that is represented by this rendering context current with the wxGLCanvas {\it win}. Note that {\it win} can be a different wxGLCanvas window than the one that was passed to the constructor of this rendering context.