Files
wxWidgets/src/mac/carbon/renderer.cpp
2007-02-08 17:16:24 +00:00

504 lines
16 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: src/mac/carbon/renderer.cpp
// Purpose: implementation of wxRendererNative for Mac
// Author: Vadim Zeitlin
// Modified by:
// Created: 20.07.2003
// RCS-ID: $Id$
// Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwindows.org>
// License: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
// for compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/string.h"
#include "wx/dc.h"
#include "wx/bitmap.h"
#include "wx/settings.h"
#include "wx/dcclient.h"
#include "wx/toplevel.h"
#endif
#include "wx/renderer.h"
#include "wx/graphics.h"
#include "wx/mac/uma.h"
class WXDLLEXPORT wxRendererMac : public wxDelegateRendererNative
{
public:
// draw the header control button (used by wxListCtrl)
virtual int DrawHeaderButton( wxWindow *win,
wxDC& dc,
const wxRect& rect,
int flags = 0,
wxHeaderSortIconType sortArrow = wxHDR_SORT_ICON_NONE,
wxHeaderButtonParams* params = NULL );
virtual int GetHeaderButtonHeight(wxWindow *win);
// draw the expanded/collapsed icon for a tree control item
virtual void DrawTreeItemButton( wxWindow *win,
wxDC& dc,
const wxRect& rect,
int flags = 0 );
// draw a (vertical) sash
virtual void DrawSplitterSash( wxWindow *win,
wxDC& dc,
const wxSize& size,
wxCoord position,
wxOrientation orient,
int flags = 0 );
virtual void DrawComboBoxDropButton(wxWindow *win,
wxDC& dc,
const wxRect& rect,
int flags = 0);
virtual void DrawPushButton(wxWindow *win,
wxDC& dc,
const wxRect& rect,
int flags = 0);
virtual void DrawItemSelectionRect(wxWindow *win,
wxDC& dc,
const wxRect& rect,
int flags = 0);
private:
void DrawMacThemeButton(wxWindow *win,
wxDC& dc,
const wxRect& rect,
int flags,
int kind,
int adornment);
// the tree buttons
wxBitmap m_bmpTreeExpanded;
wxBitmap m_bmpTreeCollapsed;
};
// ============================================================================
// implementation
// ============================================================================
// static
wxRendererNative& wxRendererNative::GetDefault()
{
static wxRendererMac s_rendererMac;
return s_rendererMac;
}
int wxRendererMac::DrawHeaderButton( wxWindow *win,
wxDC& dc,
const wxRect& rect,
int flags,
wxHeaderSortIconType sortArrow,
wxHeaderButtonParams* params )
{
#if !wxMAC_USE_CORE_GRAPHICS
const wxCoord x = dc.LogicalToDeviceX(rect.x);
const wxCoord y = dc.LogicalToDeviceY(rect.y);
const wxCoord w = dc.LogicalToDeviceXRel(rect.width);
const wxCoord h = dc.LogicalToDeviceYRel(rect.height);
#else
// now the wxGCDC is using native transformations
const wxCoord x = rect.x;
const wxCoord y = rect.y;
const wxCoord w = rect.width;
const wxCoord h = rect.height;
#endif
dc.SetBrush( *wxTRANSPARENT_BRUSH );
HIRect headerRect = CGRectMake( x, y, w, h );
if ( !dc.IsKindOf( CLASSINFO( wxPaintDC ) ) )
{
Rect r =
{
(short) headerRect.origin.y, (short) headerRect.origin.x,
(short) (headerRect.origin.y + headerRect.size.height),
(short) (headerRect.origin.x + headerRect.size.width)
};
RgnHandle updateRgn = NewRgn();
RectRgn( updateRgn, &r );
HIViewSetNeedsDisplayInRegion( (HIViewRef) win->GetHandle(), updateRgn, true );
DisposeRgn( updateRgn );
}
else
{
CGContextRef cgContext;
#if wxMAC_USE_CORE_GRAPHICS
cgContext = (CGContextRef) dc.GetGraphicsContext()->GetNativeContext();
#else
Rect bounds;
GetPortBounds( (CGrafPtr) dc.m_macPort, &bounds );
QDBeginCGContext( (CGrafPtr) dc.m_macPort, &cgContext );
CGContextTranslateCTM( cgContext, 0, bounds.bottom - bounds.top );
CGContextScaleCTM( cgContext, 1, -1 );
HIShapeReplacePathInCGContext( HIShapeCreateWithQDRgn( (RgnHandle) dc.m_macCurrentClipRgn ), cgContext );
CGContextClip( cgContext );
HIViewConvertRect( &headerRect, (HIViewRef) win->GetHandle(), (HIViewRef) win->MacGetTopLevelWindow()->GetHandle() );
#endif
{
HIThemeButtonDrawInfo drawInfo;
HIRect labelRect;
memset( &drawInfo, 0, sizeof(drawInfo) );
drawInfo.version = 0;
drawInfo.kind = kThemeListHeaderButton;
drawInfo.state = (flags & wxCONTROL_DISABLED) ? kThemeStateInactive : kThemeStateActive;
drawInfo.value = (flags & wxCONTROL_SELECTED) ? kThemeButtonOn : kThemeButtonOff;
drawInfo.adornment = kThemeAdornmentNone;
// The down arrow is drawn automatically, change it to an up arrow if needed.
if ( sortArrow == wxHDR_SORT_ICON_UP )
drawInfo.adornment = kThemeAdornmentHeaderButtonSortUp;
HIThemeDrawButton( &headerRect, &drawInfo, cgContext, kHIThemeOrientationNormal, &labelRect );
// If we don't want any arrows we need to draw over the one already there
if ( (flags & wxCONTROL_SELECTED) && (sortArrow == wxHDR_SORT_ICON_NONE) )
{
// clip to the header rectangle
CGContextSaveGState( cgContext );
CGContextClipToRect( cgContext, headerRect );
// but draw bigger than that so the arrow will get clipped off
headerRect.size.width += 25;
HIThemeDrawButton( &headerRect, &drawInfo, cgContext, kHIThemeOrientationNormal, &labelRect );
CGContextRestoreGState( cgContext );
}
}
#if wxMAC_USE_CORE_GRAPHICS
#else
QDEndCGContext( (CGrafPtr) dc.m_macPort, &cgContext );
#endif
}
// Reserve room for the arrows before writing the label, and turn off the
// flags we've already handled
wxRect newRect(rect);
if ( (flags & wxCONTROL_SELECTED) && (sortArrow != wxHDR_SORT_ICON_NONE) )
{
newRect.width -= 12;
sortArrow = wxHDR_SORT_ICON_NONE;
}
flags &= ~wxCONTROL_SELECTED;
return DrawHeaderButtonContents(win, dc, newRect, flags, sortArrow, params);
}
int wxRendererMac::GetHeaderButtonHeight(wxWindow* WXUNUSED(win))
{
SInt32 standardHeight;
OSStatus errStatus;
errStatus = GetThemeMetric( kThemeMetricListHeaderHeight, &standardHeight );
if (errStatus == noErr)
{
return standardHeight;
}
return -1;
}
void wxRendererMac::DrawTreeItemButton( wxWindow *win,
wxDC& dc,
const wxRect& rect,
int flags )
{
#if !wxMAC_USE_CORE_GRAPHICS
const wxCoord x = dc.LogicalToDeviceX(rect.x);
const wxCoord y = dc.LogicalToDeviceY(rect.y);
const wxCoord w = dc.LogicalToDeviceXRel(rect.width);
const wxCoord h = dc.LogicalToDeviceYRel(rect.height);
#else
// now the wxGCDC is using native transformations
const wxCoord x = rect.x;
const wxCoord y = rect.y;
const wxCoord w = rect.width;
const wxCoord h = rect.height;
#endif
dc.SetBrush( *wxTRANSPARENT_BRUSH );
HIRect headerRect = CGRectMake( x, y, w, h );
if ( !dc.IsKindOf( CLASSINFO( wxPaintDC ) ) )
{
Rect r =
{
(short) headerRect.origin.y, (short) headerRect.origin.x,
(short) (headerRect.origin.y + headerRect.size.height),
(short) (headerRect.origin.x + headerRect.size.width)
};
RgnHandle updateRgn = NewRgn();
RectRgn( updateRgn, &r );
HIViewSetNeedsDisplayInRegion( (HIViewRef) win->GetHandle(), updateRgn, true );
DisposeRgn( updateRgn );
}
else
{
CGContextRef cgContext;
#if wxMAC_USE_CORE_GRAPHICS
cgContext = (CGContextRef) dc.GetGraphicsContext()->GetNativeContext();
#else
Rect bounds;
GetPortBounds( (CGrafPtr) dc.m_macPort, &bounds );
QDBeginCGContext( (CGrafPtr) dc.m_macPort, &cgContext );
CGContextTranslateCTM( cgContext, 0, bounds.bottom - bounds.top );
CGContextScaleCTM( cgContext, 1, -1 );
HIShapeReplacePathInCGContext( HIShapeCreateWithQDRgn( (RgnHandle) dc.m_macCurrentClipRgn ), cgContext );
CGContextClip( cgContext );
HIViewConvertRect( &headerRect, (HIViewRef) win->GetHandle(), (HIViewRef) win->MacGetTopLevelWindow()->GetHandle() );
#endif
{
HIThemeButtonDrawInfo drawInfo;
HIRect labelRect;
memset( &drawInfo, 0, sizeof(drawInfo) );
drawInfo.version = 0;
drawInfo.kind = kThemeDisclosureButton;
drawInfo.state = (flags & wxCONTROL_DISABLED) ? kThemeStateInactive : kThemeStateActive;
// Apple mailing list posts say to use the arrow adornment constants, but those don't work.
// We need to set the value using the 'old' DrawThemeButton constants instead.
drawInfo.value = (flags & wxCONTROL_EXPANDED) ? kThemeDisclosureDown : kThemeDisclosureRight;
drawInfo.adornment = kThemeAdornmentNone;
HIThemeDrawButton( &headerRect, &drawInfo, cgContext, kHIThemeOrientationNormal, &labelRect );
}
#if wxMAC_USE_CORE_GRAPHICS
#else
QDEndCGContext( (CGrafPtr) dc.m_macPort, &cgContext );
#endif
}
}
void wxRendererMac::DrawSplitterSash( wxWindow *win,
wxDC& dc,
const wxSize& size,
wxCoord position,
wxOrientation orient,
int WXUNUSED(flags) )
{
bool hasMetal = win->MacGetTopLevelWindow()->MacGetMetalAppearance();
SInt32 height;
GetThemeMetric( kThemeMetricSmallPaneSplitterHeight, &height );
HIRect splitterRect;
if (orient == wxVERTICAL)
splitterRect = CGRectMake( position, 0, height, size.y );
else
splitterRect = CGRectMake( 0, position, size.x, height );
#if !wxMAC_USE_CORE_GRAPHICS
HIViewConvertRect(
&splitterRect,
(HIViewRef) win->GetHandle(),
(HIViewRef) win->MacGetTopLevelWindow()->GetHandle() );
#endif
// under compositing we should only draw when called by the OS, otherwise just issue a redraw command
// strange redraw errors occur if we don't do this
if ( !dc.IsKindOf( CLASSINFO( wxPaintDC ) ) )
{
Rect r =
{
(short) splitterRect.origin.y,
(short) splitterRect.origin.x,
(short) (splitterRect.origin.y + splitterRect.size.height),
(short) (splitterRect.origin.x + splitterRect.size.width)
};
RgnHandle updateRgn = NewRgn();
RectRgn( updateRgn, &r );
HIViewSetNeedsDisplayInRegion( (HIViewRef) win->GetHandle(), updateRgn, true );
DisposeRgn( updateRgn );
}
else
{
CGContextRef cgContext;
#if wxMAC_USE_CORE_GRAPHICS
cgContext = (CGContextRef) dc.GetGraphicsContext()->GetNativeContext();
#else
Rect bounds;
GetPortBounds( (CGrafPtr) dc.m_macPort, &bounds );
QDBeginCGContext( (CGrafPtr) dc.m_macPort, &cgContext );
CGContextTranslateCTM( cgContext, 0, bounds.bottom - bounds.top );
CGContextScaleCTM( cgContext, 1, -1 );
#endif
HIThemeSplitterDrawInfo drawInfo;
drawInfo.version = 0;
drawInfo.state = kThemeStateActive;
drawInfo.adornment = hasMetal ? kHIThemeSplitterAdornmentMetal : kHIThemeSplitterAdornmentNone;
HIThemeDrawPaneSplitter( &splitterRect, &drawInfo, cgContext, kHIThemeOrientationNormal );
#if wxMAC_USE_CORE_GRAPHICS
#else
QDEndCGContext( (CGrafPtr) dc.m_macPort, &cgContext );
#endif
}
}
void
wxRendererMac::DrawItemSelectionRect(wxWindow *win,
wxDC& dc,
const wxRect& rect,
int flags )
{
RGBColor selColor;
if (flags & wxCONTROL_SELECTED)
{
if (flags & wxCONTROL_FOCUSED)
GetThemeBrushAsColor(kThemeBrushAlternatePrimaryHighlightColor, 32, true, &selColor);
else
GetThemeBrushAsColor(kThemeBrushSecondaryHighlightColor, 32, true, &selColor);
}
wxBrush selBrush = wxBrush( wxColour( selColor.red, selColor.green, selColor.blue ), wxSOLID );
dc.SetPen( *wxTRANSPARENT_PEN );
dc.SetBrush( selBrush );
dc.DrawRectangle( rect );
}
void
wxRendererMac::DrawMacThemeButton(wxWindow *win,
wxDC& dc,
const wxRect& rect,
int flags,
int kind,
int adornment)
{
#if !wxMAC_USE_CORE_GRAPHICS
const wxCoord x = dc.LogicalToDeviceX(rect.x);
const wxCoord y = dc.LogicalToDeviceY(rect.y);
const wxCoord w = dc.LogicalToDeviceXRel(rect.width);
const wxCoord h = dc.LogicalToDeviceYRel(rect.height);
#else
// now the wxGCDC is using native transformations
const wxCoord x = rect.x;
const wxCoord y = rect.y;
const wxCoord w = rect.width;
const wxCoord h = rect.height;
#endif
dc.SetBrush( *wxTRANSPARENT_BRUSH );
HIRect headerRect = CGRectMake( x, y, w, h );
if ( !dc.IsKindOf( CLASSINFO( wxPaintDC ) ) )
{
Rect r =
{
(short) headerRect.origin.y, (short) headerRect.origin.x,
(short) (headerRect.origin.y + headerRect.size.height),
(short) (headerRect.origin.x + headerRect.size.width)
};
RgnHandle updateRgn = NewRgn();
RectRgn( updateRgn, &r );
HIViewSetNeedsDisplayInRegion( (HIViewRef) win->GetHandle(), updateRgn, true );
DisposeRgn( updateRgn );
}
else
{
CGContextRef cgContext;
#if wxMAC_USE_CORE_GRAPHICS
cgContext = (CGContextRef) dc.GetGraphicsContext()->GetNativeContext();
#else
Rect bounds;
GetPortBounds( (CGrafPtr) dc.m_macPort, &bounds );
QDBeginCGContext( (CGrafPtr) dc.m_macPort, &cgContext );
CGContextTranslateCTM( cgContext, 0, bounds.bottom - bounds.top );
CGContextScaleCTM( cgContext, 1, -1 );
HIShapeReplacePathInCGContext( HIShapeCreateWithQDRgn( (RgnHandle) dc.m_macCurrentClipRgn ), cgContext );
CGContextClip( cgContext );
HIViewConvertRect( &headerRect, (HIViewRef) win->GetHandle(), (HIViewRef) win->MacGetTopLevelWindow()->GetHandle() );
#endif
{
HIThemeButtonDrawInfo drawInfo;
HIRect labelRect;
memset( &drawInfo, 0, sizeof(drawInfo) );
drawInfo.version = 0;
drawInfo.kind = kind;
drawInfo.state = (flags & wxCONTROL_DISABLED) ? kThemeStateInactive : kThemeStateActive;
drawInfo.value = (flags & wxCONTROL_SELECTED) ? kThemeButtonOn : kThemeButtonOff;
drawInfo.adornment = adornment;
HIThemeDrawButton( &headerRect, &drawInfo, cgContext, kHIThemeOrientationNormal, &labelRect );
}
#if wxMAC_USE_CORE_GRAPHICS
#else
QDEndCGContext( (CGrafPtr) dc.m_macPort, &cgContext );
#endif
}
}
void
wxRendererMac::DrawComboBoxDropButton(wxWindow *win,
wxDC& dc,
const wxRect& rect,
int flags)
{
int kind;
if (flags & wxCONTROL_SIZE_SMALL)
kind = kThemeArrowButtonSmall;
else if (flags & wxCONTROL_SIZE_MINI)
kind = kThemeArrowButtonMini;
else
kind = kThemeArrowButton;
DrawMacThemeButton(win, dc, rect, flags,
kind, kThemeAdornmentArrowDownArrow);
}
void
wxRendererMac::DrawPushButton(wxWindow *win,
wxDC& dc,
const wxRect& rect,
int flags)
{
int kind;
if (flags & wxCONTROL_SIZE_SMALL)
kind = kThemeBevelButtonSmall;
else
kind = kThemeBevelButton;
DrawMacThemeButton(win, dc, rect, flags,
kind, kThemeAdornmentNone);
}