initially on Mac git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@44424 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
504 lines
16 KiB
C++
504 lines
16 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: src/mac/carbon/renderer.cpp
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// Purpose: implementation of wxRendererNative for Mac
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 20.07.2003
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// RCS-ID: $Id$
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// Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwindows.org>
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// License: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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// for compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include "wx/string.h"
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#include "wx/dc.h"
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#include "wx/bitmap.h"
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#include "wx/settings.h"
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#include "wx/dcclient.h"
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#include "wx/toplevel.h"
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#endif
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#include "wx/renderer.h"
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#include "wx/graphics.h"
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#include "wx/mac/uma.h"
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class WXDLLEXPORT wxRendererMac : public wxDelegateRendererNative
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{
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public:
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// draw the header control button (used by wxListCtrl)
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virtual int DrawHeaderButton( wxWindow *win,
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wxDC& dc,
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const wxRect& rect,
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int flags = 0,
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wxHeaderSortIconType sortArrow = wxHDR_SORT_ICON_NONE,
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wxHeaderButtonParams* params = NULL );
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virtual int GetHeaderButtonHeight(wxWindow *win);
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// draw the expanded/collapsed icon for a tree control item
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virtual void DrawTreeItemButton( wxWindow *win,
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wxDC& dc,
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const wxRect& rect,
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int flags = 0 );
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// draw a (vertical) sash
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virtual void DrawSplitterSash( wxWindow *win,
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wxDC& dc,
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const wxSize& size,
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wxCoord position,
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wxOrientation orient,
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int flags = 0 );
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virtual void DrawComboBoxDropButton(wxWindow *win,
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wxDC& dc,
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const wxRect& rect,
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int flags = 0);
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virtual void DrawPushButton(wxWindow *win,
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wxDC& dc,
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const wxRect& rect,
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int flags = 0);
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virtual void DrawItemSelectionRect(wxWindow *win,
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wxDC& dc,
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const wxRect& rect,
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int flags = 0);
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private:
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void DrawMacThemeButton(wxWindow *win,
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wxDC& dc,
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const wxRect& rect,
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int flags,
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int kind,
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int adornment);
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// the tree buttons
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wxBitmap m_bmpTreeExpanded;
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wxBitmap m_bmpTreeCollapsed;
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};
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// ============================================================================
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// implementation
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// ============================================================================
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// static
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wxRendererNative& wxRendererNative::GetDefault()
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{
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static wxRendererMac s_rendererMac;
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return s_rendererMac;
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}
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int wxRendererMac::DrawHeaderButton( wxWindow *win,
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wxDC& dc,
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const wxRect& rect,
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int flags,
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wxHeaderSortIconType sortArrow,
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wxHeaderButtonParams* params )
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{
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#if !wxMAC_USE_CORE_GRAPHICS
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const wxCoord x = dc.LogicalToDeviceX(rect.x);
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const wxCoord y = dc.LogicalToDeviceY(rect.y);
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const wxCoord w = dc.LogicalToDeviceXRel(rect.width);
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const wxCoord h = dc.LogicalToDeviceYRel(rect.height);
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#else
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// now the wxGCDC is using native transformations
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const wxCoord x = rect.x;
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const wxCoord y = rect.y;
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const wxCoord w = rect.width;
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const wxCoord h = rect.height;
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#endif
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dc.SetBrush( *wxTRANSPARENT_BRUSH );
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HIRect headerRect = CGRectMake( x, y, w, h );
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if ( !dc.IsKindOf( CLASSINFO( wxPaintDC ) ) )
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{
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Rect r =
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{
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(short) headerRect.origin.y, (short) headerRect.origin.x,
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(short) (headerRect.origin.y + headerRect.size.height),
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(short) (headerRect.origin.x + headerRect.size.width)
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};
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RgnHandle updateRgn = NewRgn();
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RectRgn( updateRgn, &r );
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HIViewSetNeedsDisplayInRegion( (HIViewRef) win->GetHandle(), updateRgn, true );
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DisposeRgn( updateRgn );
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}
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else
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{
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CGContextRef cgContext;
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#if wxMAC_USE_CORE_GRAPHICS
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cgContext = (CGContextRef) dc.GetGraphicsContext()->GetNativeContext();
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#else
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Rect bounds;
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GetPortBounds( (CGrafPtr) dc.m_macPort, &bounds );
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QDBeginCGContext( (CGrafPtr) dc.m_macPort, &cgContext );
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CGContextTranslateCTM( cgContext, 0, bounds.bottom - bounds.top );
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CGContextScaleCTM( cgContext, 1, -1 );
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HIShapeReplacePathInCGContext( HIShapeCreateWithQDRgn( (RgnHandle) dc.m_macCurrentClipRgn ), cgContext );
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CGContextClip( cgContext );
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HIViewConvertRect( &headerRect, (HIViewRef) win->GetHandle(), (HIViewRef) win->MacGetTopLevelWindow()->GetHandle() );
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#endif
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{
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HIThemeButtonDrawInfo drawInfo;
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HIRect labelRect;
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memset( &drawInfo, 0, sizeof(drawInfo) );
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drawInfo.version = 0;
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drawInfo.kind = kThemeListHeaderButton;
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drawInfo.state = (flags & wxCONTROL_DISABLED) ? kThemeStateInactive : kThemeStateActive;
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drawInfo.value = (flags & wxCONTROL_SELECTED) ? kThemeButtonOn : kThemeButtonOff;
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drawInfo.adornment = kThemeAdornmentNone;
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// The down arrow is drawn automatically, change it to an up arrow if needed.
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if ( sortArrow == wxHDR_SORT_ICON_UP )
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drawInfo.adornment = kThemeAdornmentHeaderButtonSortUp;
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HIThemeDrawButton( &headerRect, &drawInfo, cgContext, kHIThemeOrientationNormal, &labelRect );
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// If we don't want any arrows we need to draw over the one already there
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if ( (flags & wxCONTROL_SELECTED) && (sortArrow == wxHDR_SORT_ICON_NONE) )
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{
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// clip to the header rectangle
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CGContextSaveGState( cgContext );
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CGContextClipToRect( cgContext, headerRect );
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// but draw bigger than that so the arrow will get clipped off
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headerRect.size.width += 25;
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HIThemeDrawButton( &headerRect, &drawInfo, cgContext, kHIThemeOrientationNormal, &labelRect );
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CGContextRestoreGState( cgContext );
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}
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}
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#if wxMAC_USE_CORE_GRAPHICS
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#else
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QDEndCGContext( (CGrafPtr) dc.m_macPort, &cgContext );
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#endif
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}
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// Reserve room for the arrows before writing the label, and turn off the
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// flags we've already handled
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wxRect newRect(rect);
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if ( (flags & wxCONTROL_SELECTED) && (sortArrow != wxHDR_SORT_ICON_NONE) )
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{
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newRect.width -= 12;
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sortArrow = wxHDR_SORT_ICON_NONE;
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}
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flags &= ~wxCONTROL_SELECTED;
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return DrawHeaderButtonContents(win, dc, newRect, flags, sortArrow, params);
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}
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int wxRendererMac::GetHeaderButtonHeight(wxWindow* WXUNUSED(win))
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{
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SInt32 standardHeight;
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OSStatus errStatus;
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errStatus = GetThemeMetric( kThemeMetricListHeaderHeight, &standardHeight );
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if (errStatus == noErr)
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{
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return standardHeight;
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}
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return -1;
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}
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void wxRendererMac::DrawTreeItemButton( wxWindow *win,
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wxDC& dc,
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const wxRect& rect,
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int flags )
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{
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#if !wxMAC_USE_CORE_GRAPHICS
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const wxCoord x = dc.LogicalToDeviceX(rect.x);
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const wxCoord y = dc.LogicalToDeviceY(rect.y);
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const wxCoord w = dc.LogicalToDeviceXRel(rect.width);
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const wxCoord h = dc.LogicalToDeviceYRel(rect.height);
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#else
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// now the wxGCDC is using native transformations
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const wxCoord x = rect.x;
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const wxCoord y = rect.y;
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const wxCoord w = rect.width;
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const wxCoord h = rect.height;
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#endif
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dc.SetBrush( *wxTRANSPARENT_BRUSH );
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HIRect headerRect = CGRectMake( x, y, w, h );
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if ( !dc.IsKindOf( CLASSINFO( wxPaintDC ) ) )
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{
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Rect r =
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{
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(short) headerRect.origin.y, (short) headerRect.origin.x,
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(short) (headerRect.origin.y + headerRect.size.height),
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(short) (headerRect.origin.x + headerRect.size.width)
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};
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RgnHandle updateRgn = NewRgn();
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RectRgn( updateRgn, &r );
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HIViewSetNeedsDisplayInRegion( (HIViewRef) win->GetHandle(), updateRgn, true );
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DisposeRgn( updateRgn );
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}
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else
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{
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CGContextRef cgContext;
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#if wxMAC_USE_CORE_GRAPHICS
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cgContext = (CGContextRef) dc.GetGraphicsContext()->GetNativeContext();
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#else
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Rect bounds;
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GetPortBounds( (CGrafPtr) dc.m_macPort, &bounds );
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QDBeginCGContext( (CGrafPtr) dc.m_macPort, &cgContext );
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CGContextTranslateCTM( cgContext, 0, bounds.bottom - bounds.top );
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CGContextScaleCTM( cgContext, 1, -1 );
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HIShapeReplacePathInCGContext( HIShapeCreateWithQDRgn( (RgnHandle) dc.m_macCurrentClipRgn ), cgContext );
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CGContextClip( cgContext );
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HIViewConvertRect( &headerRect, (HIViewRef) win->GetHandle(), (HIViewRef) win->MacGetTopLevelWindow()->GetHandle() );
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#endif
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{
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HIThemeButtonDrawInfo drawInfo;
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HIRect labelRect;
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memset( &drawInfo, 0, sizeof(drawInfo) );
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drawInfo.version = 0;
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drawInfo.kind = kThemeDisclosureButton;
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drawInfo.state = (flags & wxCONTROL_DISABLED) ? kThemeStateInactive : kThemeStateActive;
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// Apple mailing list posts say to use the arrow adornment constants, but those don't work.
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// We need to set the value using the 'old' DrawThemeButton constants instead.
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drawInfo.value = (flags & wxCONTROL_EXPANDED) ? kThemeDisclosureDown : kThemeDisclosureRight;
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drawInfo.adornment = kThemeAdornmentNone;
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HIThemeDrawButton( &headerRect, &drawInfo, cgContext, kHIThemeOrientationNormal, &labelRect );
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}
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#if wxMAC_USE_CORE_GRAPHICS
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#else
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QDEndCGContext( (CGrafPtr) dc.m_macPort, &cgContext );
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#endif
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}
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}
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void wxRendererMac::DrawSplitterSash( wxWindow *win,
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wxDC& dc,
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const wxSize& size,
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wxCoord position,
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wxOrientation orient,
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int WXUNUSED(flags) )
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{
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bool hasMetal = win->MacGetTopLevelWindow()->MacGetMetalAppearance();
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SInt32 height;
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GetThemeMetric( kThemeMetricSmallPaneSplitterHeight, &height );
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HIRect splitterRect;
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if (orient == wxVERTICAL)
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splitterRect = CGRectMake( position, 0, height, size.y );
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else
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splitterRect = CGRectMake( 0, position, size.x, height );
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#if !wxMAC_USE_CORE_GRAPHICS
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HIViewConvertRect(
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&splitterRect,
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(HIViewRef) win->GetHandle(),
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(HIViewRef) win->MacGetTopLevelWindow()->GetHandle() );
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#endif
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// under compositing we should only draw when called by the OS, otherwise just issue a redraw command
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// strange redraw errors occur if we don't do this
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if ( !dc.IsKindOf( CLASSINFO( wxPaintDC ) ) )
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{
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Rect r =
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{
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(short) splitterRect.origin.y,
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(short) splitterRect.origin.x,
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(short) (splitterRect.origin.y + splitterRect.size.height),
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(short) (splitterRect.origin.x + splitterRect.size.width)
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};
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RgnHandle updateRgn = NewRgn();
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RectRgn( updateRgn, &r );
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HIViewSetNeedsDisplayInRegion( (HIViewRef) win->GetHandle(), updateRgn, true );
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DisposeRgn( updateRgn );
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}
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else
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{
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CGContextRef cgContext;
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#if wxMAC_USE_CORE_GRAPHICS
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cgContext = (CGContextRef) dc.GetGraphicsContext()->GetNativeContext();
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#else
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Rect bounds;
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GetPortBounds( (CGrafPtr) dc.m_macPort, &bounds );
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QDBeginCGContext( (CGrafPtr) dc.m_macPort, &cgContext );
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CGContextTranslateCTM( cgContext, 0, bounds.bottom - bounds.top );
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CGContextScaleCTM( cgContext, 1, -1 );
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#endif
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HIThemeSplitterDrawInfo drawInfo;
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drawInfo.version = 0;
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drawInfo.state = kThemeStateActive;
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drawInfo.adornment = hasMetal ? kHIThemeSplitterAdornmentMetal : kHIThemeSplitterAdornmentNone;
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HIThemeDrawPaneSplitter( &splitterRect, &drawInfo, cgContext, kHIThemeOrientationNormal );
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#if wxMAC_USE_CORE_GRAPHICS
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#else
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QDEndCGContext( (CGrafPtr) dc.m_macPort, &cgContext );
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#endif
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}
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}
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void
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wxRendererMac::DrawItemSelectionRect(wxWindow *win,
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wxDC& dc,
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const wxRect& rect,
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int flags )
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{
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RGBColor selColor;
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if (flags & wxCONTROL_SELECTED)
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{
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if (flags & wxCONTROL_FOCUSED)
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GetThemeBrushAsColor(kThemeBrushAlternatePrimaryHighlightColor, 32, true, &selColor);
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else
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GetThemeBrushAsColor(kThemeBrushSecondaryHighlightColor, 32, true, &selColor);
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}
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wxBrush selBrush = wxBrush( wxColour( selColor.red, selColor.green, selColor.blue ), wxSOLID );
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dc.SetPen( *wxTRANSPARENT_PEN );
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dc.SetBrush( selBrush );
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dc.DrawRectangle( rect );
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}
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void
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wxRendererMac::DrawMacThemeButton(wxWindow *win,
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wxDC& dc,
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const wxRect& rect,
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int flags,
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int kind,
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int adornment)
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{
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#if !wxMAC_USE_CORE_GRAPHICS
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const wxCoord x = dc.LogicalToDeviceX(rect.x);
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const wxCoord y = dc.LogicalToDeviceY(rect.y);
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const wxCoord w = dc.LogicalToDeviceXRel(rect.width);
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const wxCoord h = dc.LogicalToDeviceYRel(rect.height);
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#else
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// now the wxGCDC is using native transformations
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const wxCoord x = rect.x;
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const wxCoord y = rect.y;
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const wxCoord w = rect.width;
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const wxCoord h = rect.height;
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#endif
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dc.SetBrush( *wxTRANSPARENT_BRUSH );
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HIRect headerRect = CGRectMake( x, y, w, h );
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if ( !dc.IsKindOf( CLASSINFO( wxPaintDC ) ) )
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{
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Rect r =
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{
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(short) headerRect.origin.y, (short) headerRect.origin.x,
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(short) (headerRect.origin.y + headerRect.size.height),
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(short) (headerRect.origin.x + headerRect.size.width)
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};
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RgnHandle updateRgn = NewRgn();
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RectRgn( updateRgn, &r );
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HIViewSetNeedsDisplayInRegion( (HIViewRef) win->GetHandle(), updateRgn, true );
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DisposeRgn( updateRgn );
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}
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else
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{
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CGContextRef cgContext;
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#if wxMAC_USE_CORE_GRAPHICS
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cgContext = (CGContextRef) dc.GetGraphicsContext()->GetNativeContext();
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#else
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Rect bounds;
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GetPortBounds( (CGrafPtr) dc.m_macPort, &bounds );
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QDBeginCGContext( (CGrafPtr) dc.m_macPort, &cgContext );
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CGContextTranslateCTM( cgContext, 0, bounds.bottom - bounds.top );
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CGContextScaleCTM( cgContext, 1, -1 );
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HIShapeReplacePathInCGContext( HIShapeCreateWithQDRgn( (RgnHandle) dc.m_macCurrentClipRgn ), cgContext );
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CGContextClip( cgContext );
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HIViewConvertRect( &headerRect, (HIViewRef) win->GetHandle(), (HIViewRef) win->MacGetTopLevelWindow()->GetHandle() );
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#endif
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{
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HIThemeButtonDrawInfo drawInfo;
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HIRect labelRect;
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memset( &drawInfo, 0, sizeof(drawInfo) );
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drawInfo.version = 0;
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drawInfo.kind = kind;
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drawInfo.state = (flags & wxCONTROL_DISABLED) ? kThemeStateInactive : kThemeStateActive;
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drawInfo.value = (flags & wxCONTROL_SELECTED) ? kThemeButtonOn : kThemeButtonOff;
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drawInfo.adornment = adornment;
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HIThemeDrawButton( &headerRect, &drawInfo, cgContext, kHIThemeOrientationNormal, &labelRect );
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}
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#if wxMAC_USE_CORE_GRAPHICS
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#else
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QDEndCGContext( (CGrafPtr) dc.m_macPort, &cgContext );
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#endif
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}
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}
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void
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wxRendererMac::DrawComboBoxDropButton(wxWindow *win,
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wxDC& dc,
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const wxRect& rect,
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int flags)
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{
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int kind;
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if (flags & wxCONTROL_SIZE_SMALL)
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kind = kThemeArrowButtonSmall;
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else if (flags & wxCONTROL_SIZE_MINI)
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kind = kThemeArrowButtonMini;
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else
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kind = kThemeArrowButton;
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DrawMacThemeButton(win, dc, rect, flags,
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kind, kThemeAdornmentArrowDownArrow);
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}
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void
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wxRendererMac::DrawPushButton(wxWindow *win,
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wxDC& dc,
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const wxRect& rect,
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int flags)
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{
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int kind;
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if (flags & wxCONTROL_SIZE_SMALL)
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kind = kThemeBevelButtonSmall;
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else
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kind = kThemeBevelButton;
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DrawMacThemeButton(win, dc, rect, flags,
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kind, kThemeAdornmentNone);
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}
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