/////////////////////////////////////////////////////////////////////////////// // Name: src/mac/carbon/renderer.cpp // Purpose: implementation of wxRendererNative for Mac // Author: Vadim Zeitlin // Modified by: // Created: 20.07.2003 // RCS-ID: $Id$ // Copyright: (c) 2003 Vadim Zeitlin // License: wxWindows licence /////////////////////////////////////////////////////////////////////////////// // for compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #ifndef WX_PRECOMP #include "wx/string.h" #include "wx/dc.h" #include "wx/bitmap.h" #include "wx/settings.h" #include "wx/dcclient.h" #include "wx/toplevel.h" #endif #include "wx/renderer.h" #include "wx/graphics.h" #include "wx/mac/uma.h" class WXDLLEXPORT wxRendererMac : public wxDelegateRendererNative { public: // draw the header control button (used by wxListCtrl) virtual int DrawHeaderButton( wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0, wxHeaderSortIconType sortArrow = wxHDR_SORT_ICON_NONE, wxHeaderButtonParams* params = NULL ); virtual int GetHeaderButtonHeight(wxWindow *win); // draw the expanded/collapsed icon for a tree control item virtual void DrawTreeItemButton( wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0 ); // draw a (vertical) sash virtual void DrawSplitterSash( wxWindow *win, wxDC& dc, const wxSize& size, wxCoord position, wxOrientation orient, int flags = 0 ); virtual void DrawComboBoxDropButton(wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0); virtual void DrawPushButton(wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0); virtual void DrawItemSelectionRect(wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0); private: void DrawMacThemeButton(wxWindow *win, wxDC& dc, const wxRect& rect, int flags, int kind, int adornment); // the tree buttons wxBitmap m_bmpTreeExpanded; wxBitmap m_bmpTreeCollapsed; }; // ============================================================================ // implementation // ============================================================================ // static wxRendererNative& wxRendererNative::GetDefault() { static wxRendererMac s_rendererMac; return s_rendererMac; } int wxRendererMac::DrawHeaderButton( wxWindow *win, wxDC& dc, const wxRect& rect, int flags, wxHeaderSortIconType sortArrow, wxHeaderButtonParams* params ) { #if !wxMAC_USE_CORE_GRAPHICS const wxCoord x = dc.LogicalToDeviceX(rect.x); const wxCoord y = dc.LogicalToDeviceY(rect.y); const wxCoord w = dc.LogicalToDeviceXRel(rect.width); const wxCoord h = dc.LogicalToDeviceYRel(rect.height); #else // now the wxGCDC is using native transformations const wxCoord x = rect.x; const wxCoord y = rect.y; const wxCoord w = rect.width; const wxCoord h = rect.height; #endif dc.SetBrush( *wxTRANSPARENT_BRUSH ); HIRect headerRect = CGRectMake( x, y, w, h ); if ( !dc.IsKindOf( CLASSINFO( wxPaintDC ) ) ) { Rect r = { (short) headerRect.origin.y, (short) headerRect.origin.x, (short) (headerRect.origin.y + headerRect.size.height), (short) (headerRect.origin.x + headerRect.size.width) }; RgnHandle updateRgn = NewRgn(); RectRgn( updateRgn, &r ); HIViewSetNeedsDisplayInRegion( (HIViewRef) win->GetHandle(), updateRgn, true ); DisposeRgn( updateRgn ); } else { CGContextRef cgContext; #if wxMAC_USE_CORE_GRAPHICS cgContext = (CGContextRef) dc.GetGraphicsContext()->GetNativeContext(); #else Rect bounds; GetPortBounds( (CGrafPtr) dc.m_macPort, &bounds ); QDBeginCGContext( (CGrafPtr) dc.m_macPort, &cgContext ); CGContextTranslateCTM( cgContext, 0, bounds.bottom - bounds.top ); CGContextScaleCTM( cgContext, 1, -1 ); HIShapeReplacePathInCGContext( HIShapeCreateWithQDRgn( (RgnHandle) dc.m_macCurrentClipRgn ), cgContext ); CGContextClip( cgContext ); HIViewConvertRect( &headerRect, (HIViewRef) win->GetHandle(), (HIViewRef) win->MacGetTopLevelWindow()->GetHandle() ); #endif { HIThemeButtonDrawInfo drawInfo; HIRect labelRect; memset( &drawInfo, 0, sizeof(drawInfo) ); drawInfo.version = 0; drawInfo.kind = kThemeListHeaderButton; drawInfo.state = (flags & wxCONTROL_DISABLED) ? kThemeStateInactive : kThemeStateActive; drawInfo.value = (flags & wxCONTROL_SELECTED) ? kThemeButtonOn : kThemeButtonOff; drawInfo.adornment = kThemeAdornmentNone; // The down arrow is drawn automatically, change it to an up arrow if needed. if ( sortArrow == wxHDR_SORT_ICON_UP ) drawInfo.adornment = kThemeAdornmentHeaderButtonSortUp; HIThemeDrawButton( &headerRect, &drawInfo, cgContext, kHIThemeOrientationNormal, &labelRect ); // If we don't want any arrows we need to draw over the one already there if ( (flags & wxCONTROL_SELECTED) && (sortArrow == wxHDR_SORT_ICON_NONE) ) { // clip to the header rectangle CGContextSaveGState( cgContext ); CGContextClipToRect( cgContext, headerRect ); // but draw bigger than that so the arrow will get clipped off headerRect.size.width += 25; HIThemeDrawButton( &headerRect, &drawInfo, cgContext, kHIThemeOrientationNormal, &labelRect ); CGContextRestoreGState( cgContext ); } } #if wxMAC_USE_CORE_GRAPHICS #else QDEndCGContext( (CGrafPtr) dc.m_macPort, &cgContext ); #endif } // Reserve room for the arrows before writing the label, and turn off the // flags we've already handled wxRect newRect(rect); if ( (flags & wxCONTROL_SELECTED) && (sortArrow != wxHDR_SORT_ICON_NONE) ) { newRect.width -= 12; sortArrow = wxHDR_SORT_ICON_NONE; } flags &= ~wxCONTROL_SELECTED; return DrawHeaderButtonContents(win, dc, newRect, flags, sortArrow, params); } int wxRendererMac::GetHeaderButtonHeight(wxWindow* WXUNUSED(win)) { SInt32 standardHeight; OSStatus errStatus; errStatus = GetThemeMetric( kThemeMetricListHeaderHeight, &standardHeight ); if (errStatus == noErr) { return standardHeight; } return -1; } void wxRendererMac::DrawTreeItemButton( wxWindow *win, wxDC& dc, const wxRect& rect, int flags ) { #if !wxMAC_USE_CORE_GRAPHICS const wxCoord x = dc.LogicalToDeviceX(rect.x); const wxCoord y = dc.LogicalToDeviceY(rect.y); const wxCoord w = dc.LogicalToDeviceXRel(rect.width); const wxCoord h = dc.LogicalToDeviceYRel(rect.height); #else // now the wxGCDC is using native transformations const wxCoord x = rect.x; const wxCoord y = rect.y; const wxCoord w = rect.width; const wxCoord h = rect.height; #endif dc.SetBrush( *wxTRANSPARENT_BRUSH ); HIRect headerRect = CGRectMake( x, y, w, h ); if ( !dc.IsKindOf( CLASSINFO( wxPaintDC ) ) ) { Rect r = { (short) headerRect.origin.y, (short) headerRect.origin.x, (short) (headerRect.origin.y + headerRect.size.height), (short) (headerRect.origin.x + headerRect.size.width) }; RgnHandle updateRgn = NewRgn(); RectRgn( updateRgn, &r ); HIViewSetNeedsDisplayInRegion( (HIViewRef) win->GetHandle(), updateRgn, true ); DisposeRgn( updateRgn ); } else { CGContextRef cgContext; #if wxMAC_USE_CORE_GRAPHICS cgContext = (CGContextRef) dc.GetGraphicsContext()->GetNativeContext(); #else Rect bounds; GetPortBounds( (CGrafPtr) dc.m_macPort, &bounds ); QDBeginCGContext( (CGrafPtr) dc.m_macPort, &cgContext ); CGContextTranslateCTM( cgContext, 0, bounds.bottom - bounds.top ); CGContextScaleCTM( cgContext, 1, -1 ); HIShapeReplacePathInCGContext( HIShapeCreateWithQDRgn( (RgnHandle) dc.m_macCurrentClipRgn ), cgContext ); CGContextClip( cgContext ); HIViewConvertRect( &headerRect, (HIViewRef) win->GetHandle(), (HIViewRef) win->MacGetTopLevelWindow()->GetHandle() ); #endif { HIThemeButtonDrawInfo drawInfo; HIRect labelRect; memset( &drawInfo, 0, sizeof(drawInfo) ); drawInfo.version = 0; drawInfo.kind = kThemeDisclosureButton; drawInfo.state = (flags & wxCONTROL_DISABLED) ? kThemeStateInactive : kThemeStateActive; // Apple mailing list posts say to use the arrow adornment constants, but those don't work. // We need to set the value using the 'old' DrawThemeButton constants instead. drawInfo.value = (flags & wxCONTROL_EXPANDED) ? kThemeDisclosureDown : kThemeDisclosureRight; drawInfo.adornment = kThemeAdornmentNone; HIThemeDrawButton( &headerRect, &drawInfo, cgContext, kHIThemeOrientationNormal, &labelRect ); } #if wxMAC_USE_CORE_GRAPHICS #else QDEndCGContext( (CGrafPtr) dc.m_macPort, &cgContext ); #endif } } void wxRendererMac::DrawSplitterSash( wxWindow *win, wxDC& dc, const wxSize& size, wxCoord position, wxOrientation orient, int WXUNUSED(flags) ) { bool hasMetal = win->MacGetTopLevelWindow()->MacGetMetalAppearance(); SInt32 height; GetThemeMetric( kThemeMetricSmallPaneSplitterHeight, &height ); HIRect splitterRect; if (orient == wxVERTICAL) splitterRect = CGRectMake( position, 0, height, size.y ); else splitterRect = CGRectMake( 0, position, size.x, height ); #if !wxMAC_USE_CORE_GRAPHICS HIViewConvertRect( &splitterRect, (HIViewRef) win->GetHandle(), (HIViewRef) win->MacGetTopLevelWindow()->GetHandle() ); #endif // under compositing we should only draw when called by the OS, otherwise just issue a redraw command // strange redraw errors occur if we don't do this if ( !dc.IsKindOf( CLASSINFO( wxPaintDC ) ) ) { Rect r = { (short) splitterRect.origin.y, (short) splitterRect.origin.x, (short) (splitterRect.origin.y + splitterRect.size.height), (short) (splitterRect.origin.x + splitterRect.size.width) }; RgnHandle updateRgn = NewRgn(); RectRgn( updateRgn, &r ); HIViewSetNeedsDisplayInRegion( (HIViewRef) win->GetHandle(), updateRgn, true ); DisposeRgn( updateRgn ); } else { CGContextRef cgContext; #if wxMAC_USE_CORE_GRAPHICS cgContext = (CGContextRef) dc.GetGraphicsContext()->GetNativeContext(); #else Rect bounds; GetPortBounds( (CGrafPtr) dc.m_macPort, &bounds ); QDBeginCGContext( (CGrafPtr) dc.m_macPort, &cgContext ); CGContextTranslateCTM( cgContext, 0, bounds.bottom - bounds.top ); CGContextScaleCTM( cgContext, 1, -1 ); #endif HIThemeSplitterDrawInfo drawInfo; drawInfo.version = 0; drawInfo.state = kThemeStateActive; drawInfo.adornment = hasMetal ? kHIThemeSplitterAdornmentMetal : kHIThemeSplitterAdornmentNone; HIThemeDrawPaneSplitter( &splitterRect, &drawInfo, cgContext, kHIThemeOrientationNormal ); #if wxMAC_USE_CORE_GRAPHICS #else QDEndCGContext( (CGrafPtr) dc.m_macPort, &cgContext ); #endif } } void wxRendererMac::DrawItemSelectionRect(wxWindow *win, wxDC& dc, const wxRect& rect, int flags ) { RGBColor selColor; if (flags & wxCONTROL_SELECTED) { if (flags & wxCONTROL_FOCUSED) GetThemeBrushAsColor(kThemeBrushAlternatePrimaryHighlightColor, 32, true, &selColor); else GetThemeBrushAsColor(kThemeBrushSecondaryHighlightColor, 32, true, &selColor); } wxBrush selBrush = wxBrush( wxColour( selColor.red, selColor.green, selColor.blue ), wxSOLID ); dc.SetPen( *wxTRANSPARENT_PEN ); dc.SetBrush( selBrush ); dc.DrawRectangle( rect ); } void wxRendererMac::DrawMacThemeButton(wxWindow *win, wxDC& dc, const wxRect& rect, int flags, int kind, int adornment) { #if !wxMAC_USE_CORE_GRAPHICS const wxCoord x = dc.LogicalToDeviceX(rect.x); const wxCoord y = dc.LogicalToDeviceY(rect.y); const wxCoord w = dc.LogicalToDeviceXRel(rect.width); const wxCoord h = dc.LogicalToDeviceYRel(rect.height); #else // now the wxGCDC is using native transformations const wxCoord x = rect.x; const wxCoord y = rect.y; const wxCoord w = rect.width; const wxCoord h = rect.height; #endif dc.SetBrush( *wxTRANSPARENT_BRUSH ); HIRect headerRect = CGRectMake( x, y, w, h ); if ( !dc.IsKindOf( CLASSINFO( wxPaintDC ) ) ) { Rect r = { (short) headerRect.origin.y, (short) headerRect.origin.x, (short) (headerRect.origin.y + headerRect.size.height), (short) (headerRect.origin.x + headerRect.size.width) }; RgnHandle updateRgn = NewRgn(); RectRgn( updateRgn, &r ); HIViewSetNeedsDisplayInRegion( (HIViewRef) win->GetHandle(), updateRgn, true ); DisposeRgn( updateRgn ); } else { CGContextRef cgContext; #if wxMAC_USE_CORE_GRAPHICS cgContext = (CGContextRef) dc.GetGraphicsContext()->GetNativeContext(); #else Rect bounds; GetPortBounds( (CGrafPtr) dc.m_macPort, &bounds ); QDBeginCGContext( (CGrafPtr) dc.m_macPort, &cgContext ); CGContextTranslateCTM( cgContext, 0, bounds.bottom - bounds.top ); CGContextScaleCTM( cgContext, 1, -1 ); HIShapeReplacePathInCGContext( HIShapeCreateWithQDRgn( (RgnHandle) dc.m_macCurrentClipRgn ), cgContext ); CGContextClip( cgContext ); HIViewConvertRect( &headerRect, (HIViewRef) win->GetHandle(), (HIViewRef) win->MacGetTopLevelWindow()->GetHandle() ); #endif { HIThemeButtonDrawInfo drawInfo; HIRect labelRect; memset( &drawInfo, 0, sizeof(drawInfo) ); drawInfo.version = 0; drawInfo.kind = kind; drawInfo.state = (flags & wxCONTROL_DISABLED) ? kThemeStateInactive : kThemeStateActive; drawInfo.value = (flags & wxCONTROL_SELECTED) ? kThemeButtonOn : kThemeButtonOff; drawInfo.adornment = adornment; HIThemeDrawButton( &headerRect, &drawInfo, cgContext, kHIThemeOrientationNormal, &labelRect ); } #if wxMAC_USE_CORE_GRAPHICS #else QDEndCGContext( (CGrafPtr) dc.m_macPort, &cgContext ); #endif } } void wxRendererMac::DrawComboBoxDropButton(wxWindow *win, wxDC& dc, const wxRect& rect, int flags) { int kind; if (flags & wxCONTROL_SIZE_SMALL) kind = kThemeArrowButtonSmall; else if (flags & wxCONTROL_SIZE_MINI) kind = kThemeArrowButtonMini; else kind = kThemeArrowButton; DrawMacThemeButton(win, dc, rect, flags, kind, kThemeAdornmentArrowDownArrow); } void wxRendererMac::DrawPushButton(wxWindow *win, wxDC& dc, const wxRect& rect, int flags) { int kind; if (flags & wxCONTROL_SIZE_SMALL) kind = kThemeBevelButtonSmall; else kind = kThemeBevelButton; DrawMacThemeButton(win, dc, rect, flags, kind, kThemeAdornmentNone); }