Files
wxWidgets/src/generic/panelg.cpp
1999-02-11 17:29:09 +00:00

153 lines
3.5 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: panelg.cpp
// Purpose: wxPanel
// Author: Julian Smart
// Modified by:
// Created: 04/01/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart and Markus Holzem
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#pragma implementation "panelg.h"
#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/object.h"
#include "wx/font.h"
#include "wx/colour.h"
#include "wx/settings.h"
#endif
#include "wx/generic/panelg.h"
#if !USE_SHARED_LIBRARY
IMPLEMENT_DYNAMIC_CLASS(wxPanel, wxWindow)
BEGIN_EVENT_TABLE(wxPanel, wxWindow)
EVT_SYS_COLOUR_CHANGED(wxPanel::OnSysColourChanged)
EVT_SET_FOCUS(wxPanel::OnFocus)
EVT_NAVIGATION_KEY(wxPanel::OnNavigationKey)
END_EVENT_TABLE()
#endif
wxPanel::wxPanel()
{
m_lastFocus = NULL;
}
bool wxPanel::Create(wxWindow *parent, wxWindowID id,
const wxPoint& pos,
const wxSize& size,
long style,
const wxString& name)
{
m_lastFocus = NULL;
bool ret = wxWindow::Create(parent, id, pos, size, style, name);
if ( ret )
{
#ifndef __WXGTK__
SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT));
#endif
}
return ret;
}
void wxPanel::InitDialog(void)
{
wxInitDialogEvent event(GetId());
event.SetEventObject(this);
GetEventHandler()->ProcessEvent(event);
}
// Responds to colour changes, and passes event on to children.
void wxPanel::OnSysColourChanged(wxSysColourChangedEvent& event)
{
SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
Refresh();
// Propagate the event to the non-top-level children
wxWindow::OnSysColourChanged(event);
}
void wxPanel::OnNavigationKey( wxNavigationKeyEvent& event )
{
// there is not much to do if we have only one child (or not at all)
if (GetChildren().GetCount() < 2)
{
event.Skip();
return;
}
// don't process these ones here
if (event.IsWindowChange())
{
event.Skip();
return;
}
wxWindow *winFocus = event.GetCurrentFocus();
if (!winFocus)
winFocus = wxWindow::FindFocus();
if (!winFocus)
{
event.Skip();
return;
}
wxNode *start_node = GetChildren().Find( winFocus );
if (!start_node)
start_node = GetChildren().First();
wxNode *node = event.GetDirection() ? start_node->Next()
: start_node->Previous();
while (node != start_node)
{
if (!node)
{
node = event.GetDirection() ? GetChildren().First()
: GetChildren().Last();
continue;
}
wxWindow *child = (wxWindow *)node->Data();
if (child->AcceptsFocus())
{
// ok, event processed
child->SetFocus();
return;
}
node = event.GetDirection() ? node->Next() : node->Previous();
}
// we cycled through all of our children and none of them wanted to accept
// focus
event.Skip();
}
void wxPanel::OnFocus(wxFocusEvent& event)
{
if ( m_lastFocus )
m_lastFocus->SetFocus();
else
event.Skip();
}