Get rid of another global display-related function, even though this one only had non-trivial implementation under MSW.
238 lines
6.2 KiB
C++
238 lines
6.2 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: src/msw/utilsgui.cpp
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// Purpose: Various utility functions only available in wxMSW GUI
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 21.06.2003 (extracted from msw/utils.cpp)
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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// for compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include "wx/cursor.h"
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#include "wx/window.h"
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#include "wx/utils.h"
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#endif //WX_PRECOMP
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#include "wx/msw/private.h" // includes <windows.h>
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#include "wx/msw/wrapwin.h"
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#include <shlwapi.h>
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// ============================================================================
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// implementation
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// ============================================================================
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// Emit a beeeeeep
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void wxBell()
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{
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::MessageBeep((UINT)-1); // default sound
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}
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// ---------------------------------------------------------------------------
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// helper functions for showing a "busy" cursor
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// ---------------------------------------------------------------------------
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static HCURSOR gs_wxBusyCursor = 0; // new, busy cursor
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static HCURSOR gs_wxBusyCursorOld = 0; // old cursor
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static int gs_wxBusyCursorCount = 0;
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extern HCURSOR wxGetCurrentBusyCursor()
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{
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return gs_wxBusyCursor;
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}
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// Set the cursor to the busy cursor for all windows
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void wxBeginBusyCursor(const wxCursor *cursor)
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{
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if ( gs_wxBusyCursorCount++ == 0 )
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{
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gs_wxBusyCursor = (HCURSOR)cursor->GetHCURSOR();
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gs_wxBusyCursorOld = ::SetCursor(gs_wxBusyCursor);
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}
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//else: nothing to do, already set
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}
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// Restore cursor to normal
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void wxEndBusyCursor()
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{
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wxCHECK_RET( gs_wxBusyCursorCount > 0,
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wxT("no matching wxBeginBusyCursor() for wxEndBusyCursor()") );
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if ( --gs_wxBusyCursorCount == 0 )
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{
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::SetCursor(gs_wxBusyCursorOld);
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gs_wxBusyCursorOld = 0;
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}
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}
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// true if we're between the above two calls
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bool wxIsBusy()
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{
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return gs_wxBusyCursorCount > 0;
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}
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// Check whether this window wants to process messages, e.g. Stop button
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// in long calculations.
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bool wxCheckForInterrupt(wxWindow *wnd)
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{
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wxCHECK( wnd, false );
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MSG msg;
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while ( ::PeekMessage(&msg, GetHwndOf(wnd), 0, 0, PM_REMOVE) )
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{
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::TranslateMessage(&msg);
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::DispatchMessage(&msg);
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}
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return true;
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}
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// ----------------------------------------------------------------------------
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// get display info
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// ----------------------------------------------------------------------------
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// See also the wxGetMousePosition in window.cpp
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// Deprecated: use wxPoint wxGetMousePosition() instead
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void wxGetMousePosition( int* x, int* y )
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{
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POINT pt;
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wxGetCursorPosMSW( & pt );
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if ( x ) *x = pt.x;
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if ( y ) *y = pt.y;
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}
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void wxDisplaySizeMM(int *width, int *height)
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{
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ScreenHDC dc;
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if ( width )
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*width = ::GetDeviceCaps(dc, HORZSIZE);
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if ( height )
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*height = ::GetDeviceCaps(dc, VERTSIZE);
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}
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// ---------------------------------------------------------------------------
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// window information functions
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// ---------------------------------------------------------------------------
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wxString WXDLLEXPORT wxGetWindowText(WXHWND hWnd)
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{
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wxString str;
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if ( hWnd )
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{
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int len = GetWindowTextLength((HWND)hWnd) + 1;
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::GetWindowText((HWND)hWnd, wxStringBuffer(str, len), len);
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}
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return str;
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}
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wxString WXDLLEXPORT wxGetWindowClass(WXHWND hWnd)
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{
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wxString str;
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if ( hWnd )
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{
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int len = 256; // some starting value
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for ( ;; )
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{
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int count = ::GetClassName((HWND)hWnd, wxStringBuffer(str, len), len);
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if ( count == len )
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{
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// the class name might have been truncated, retry with larger
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// buffer
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len *= 2;
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}
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else
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{
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break;
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}
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}
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}
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return str;
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}
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int WXDLLEXPORT wxGetWindowId(WXHWND hWnd)
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{
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return ::GetWindowLong((HWND)hWnd, GWL_ID);
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}
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// ----------------------------------------------------------------------------
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// Metafile helpers
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// ----------------------------------------------------------------------------
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void PixelToHIMETRIC(LONG *x, LONG *y, HDC hdcRef)
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{
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int iWidthMM = GetDeviceCaps(hdcRef, HORZSIZE),
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iHeightMM = GetDeviceCaps(hdcRef, VERTSIZE),
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iWidthPels = GetDeviceCaps(hdcRef, HORZRES),
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iHeightPels = GetDeviceCaps(hdcRef, VERTRES);
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// Take care to use MulDiv() here to avoid overflow.
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*x = ::MulDiv(*x, iWidthMM * 100, iWidthPels);
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*y = ::MulDiv(*y, iHeightMM * 100, iHeightPels);
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}
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void HIMETRICToPixel(LONG *x, LONG *y, HDC hdcRef)
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{
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int iWidthMM = GetDeviceCaps(hdcRef, HORZSIZE),
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iHeightMM = GetDeviceCaps(hdcRef, VERTSIZE),
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iWidthPels = GetDeviceCaps(hdcRef, HORZRES),
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iHeightPels = GetDeviceCaps(hdcRef, VERTRES);
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*x = ::MulDiv(*x, iWidthPels, iWidthMM * 100);
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*y = ::MulDiv(*y, iHeightPels, iHeightMM * 100);
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}
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void HIMETRICToPixel(LONG *x, LONG *y)
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{
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HIMETRICToPixel(x, y, ScreenHDC());
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}
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void PixelToHIMETRIC(LONG *x, LONG *y)
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{
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PixelToHIMETRIC(x, y, ScreenHDC());
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}
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void wxDrawLine(HDC hdc, int x1, int y1, int x2, int y2)
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{
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MoveToEx(hdc, x1, y1, NULL); LineTo((HDC) hdc, x2, y2);
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}
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// ----------------------------------------------------------------------------
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// Shell API wrappers
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// ----------------------------------------------------------------------------
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extern bool wxEnableFileNameAutoComplete(HWND hwnd)
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{
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HRESULT hr = ::SHAutoComplete(hwnd, 0x10 /* SHACF_FILESYS_ONLY */);
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if ( FAILED(hr) )
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{
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wxLogApiError(wxT("SHAutoComplete"), hr);
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return false;
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}
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return true;
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}
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