Someone give a hint why you'd declare the same extern global vars separately in a ton of header files instead of just once in a header file included by all the others? git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2154 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			95 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			95 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        statusbr.h
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// Purpose:     wxStatusBar class
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// Author:      Julian Smart
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// Modified by:
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// Created:     01/02/97
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// RCS-ID:      $Id$
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// Copyright:   (c) Julian Smart and Markus Holzem
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// Licence:   	wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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#ifndef __STATUSBRH_G__
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#define __STATUSBRH_G__
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#ifdef __GNUG__
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#pragma interface "statusbr.h"
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#endif
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#include "wx/window.h"
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#include "wx/pen.h"
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#include "wx/font.h"
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WXDLLEXPORT_DATA(extern const wxChar*) wxPanelNameStr;
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class WXDLLEXPORT wxStatusBar: public wxWindow
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{
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  DECLARE_DYNAMIC_CLASS(wxStatusBar)
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public:
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  wxStatusBar(void);
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  inline wxStatusBar(wxWindow *parent, wxWindowID id,
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           const wxPoint& pos = wxDefaultPosition,
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           const wxSize& size = wxDefaultSize,
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           long style = 0,
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           const wxString& name = wxPanelNameStr)
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  {
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      Create(parent, id, pos, size, style, name);
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  }
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  ~wxStatusBar();
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  bool Create(wxWindow *parent, wxWindowID id,
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           const wxPoint& pos = wxDefaultPosition,
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           const wxSize& size = wxDefaultSize,
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           long style = 0,
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           const wxString& name = wxPanelNameStr);
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  // Create status line
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  virtual void SetFieldsCount(int number=1, const int widths[] = (const int *) NULL);
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  inline int GetFieldsCount() const { return m_nFields; }
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  // Set status line text
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  virtual void SetStatusText(const wxString& text, int number = 0);
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  virtual wxString GetStatusText(int number = 0) const;
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  // Set status line widths
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  virtual void SetStatusWidths(int n, const int widths_field[]);
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  virtual void DrawFieldText(wxDC& dc, int i);
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  virtual void DrawField(wxDC& dc, int i);
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  // Get the position and size of the field's internal bounding rectangle
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  virtual bool GetFieldRect(int i, wxRect& rect) const;
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  inline int GetBorderX() const { return m_borderX; }
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  inline int GetBorderY() const { return m_borderY; }
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  inline void SetBorderX(int x);
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  inline void SetBorderY(int y);
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  ////////////////////////////////////////////////////////////////////////
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  // Implementation
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  void OnPaint(wxPaintEvent& event);
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  virtual void InitColours();
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  // Responds to colour changes
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  void OnSysColourChanged(wxSysColourChangedEvent& event);
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protected:
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  int *             m_statusWidths;
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  int               m_nFields;
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  wxString *        m_statusStrings;
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  int               m_borderX;
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  int               m_borderY;
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  wxFont            m_defaultStatusBarFont;
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  wxPen             m_mediumShadowPen;
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  wxPen             m_hilightPen;
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  DECLARE_EVENT_TABLE()
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};
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#endif
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    // __STATUSBRH_G__
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