The char->wxChar in window.h cascades through some other header files.

Someone give a hint why you'd declare the same extern global vars
separately in a ton of header files instead of just once in a header
file included by all the others?


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2154 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Ove Kaaven
1999-04-14 11:55:35 +00:00
parent 74ce55e92c
commit 908d45166b
3 changed files with 3 additions and 3 deletions

View File

@@ -18,7 +18,7 @@
#include "wx/window.h"
WXDLLEXPORT_DATA(extern const char*) wxPanelNameStr;
WXDLLEXPORT_DATA(extern const wxChar*) wxPanelNameStr;
class WXDLLEXPORT wxPanel : public wxWindow

View File

@@ -18,7 +18,7 @@
#include "wx/window.h"
WXDLLEXPORT_DATA(extern const char*) wxPanelNameStr;
WXDLLEXPORT_DATA(extern const wxChar*) wxPanelNameStr;
class WXDLLEXPORT wxScrolledWindow: public wxWindow
{

View File

@@ -20,7 +20,7 @@
#include "wx/pen.h"
#include "wx/font.h"
WXDLLEXPORT_DATA(extern const char*) wxPanelNameStr;
WXDLLEXPORT_DATA(extern const wxChar*) wxPanelNameStr;
class WXDLLEXPORT wxStatusBar: public wxWindow
{