Files
wxWidgets/src/gtk1/region.cpp
Julian Smart d52e91c980 More GTK+ 1.3.1 fixes
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@9367 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2001-02-13 17:40:08 +00:00

687 lines
15 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: gtk/region.cpp
// Purpose:
// Author: Robert Roebling
// Id: $Id$
// Copyright: (c) 1998 Robert Roebling
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#pragma implementation "region.h"
#endif
#include "wx/region.h"
#include <gdk/gdk.h>
#include <gtk/gtk.h>
// Unfortunately the new way of implementing the region iterator
// doesn't work with GTK+ 2.0 or above (can't access a Region in
// GdkPrivateRegion)
#ifdef __WXGTK20__
#define OLDCODE 1
#else
#define OLDCODE 0
#endif
//-----------------------------------------------------------------------------
// wxRegion
//-----------------------------------------------------------------------------
class wxRegionRefData: public wxObjectRefData
{
public:
wxRegionRefData();
~wxRegionRefData();
GdkRegion *m_region;
#if OLDCODE
wxList m_rects;
#endif
};
wxRegionRefData::wxRegionRefData()
{
m_region = (GdkRegion *) NULL;
}
wxRegionRefData::~wxRegionRefData()
{
if (m_region) gdk_region_destroy( m_region );
#if OLDCODE
wxNode *node = m_rects.First();
while (node)
{
wxRect *r = (wxRect*)node->Data();
delete r;
node = node->Next();
}
#endif
}
//-----------------------------------------------------------------------------
#define M_REGIONDATA ((wxRegionRefData *)m_refData)
IMPLEMENT_DYNAMIC_CLASS(wxRegion,wxGDIObject);
wxRegion::wxRegion( wxCoord x, wxCoord y, wxCoord w, wxCoord h )
{
m_refData = new wxRegionRefData();
GdkRegion *reg = gdk_region_new();
GdkRectangle rect;
rect.x = x;
rect.y = y;
rect.width = w;
rect.height = h;
#ifdef __WXGTK20__
gdk_region_union_with_rect( reg, &rect );
M_REGIONDATA->m_region = reg;
#else
M_REGIONDATA->m_region = gdk_region_union_with_rect( reg, &rect );
gdk_region_destroy( reg );
#endif
#if OLDCODE
M_REGIONDATA->m_rects.Append( (wxObject*) new wxRect(x,y,w,h) );
#endif
}
wxRegion::wxRegion( const wxPoint& topLeft, const wxPoint& bottomRight )
{
m_refData = new wxRegionRefData();
GdkRegion *reg = gdk_region_new();
GdkRectangle rect;
rect.x = topLeft.x;
rect.y = topLeft.y;
rect.width = bottomRight.x - rect.x;
rect.height = bottomRight.y - rect.y;
#ifdef __WXGTK20__
gdk_region_union_with_rect( reg, &rect );
M_REGIONDATA->m_region = reg;
#else
M_REGIONDATA->m_region = gdk_region_union_with_rect( reg, &rect );
gdk_region_destroy( reg );
#endif
#if OLDCODE
M_REGIONDATA->m_rects.Append( (wxObject*) new wxRect(topLeft,bottomRight) );
#endif
}
wxRegion::wxRegion( const wxRect& rect )
{
m_refData = new wxRegionRefData();
GdkRegion *reg = gdk_region_new();
GdkRectangle g_rect;
g_rect.x = rect.x;
g_rect.y = rect.y;
g_rect.width = rect.width;
g_rect.height = rect.height;
#ifdef __WXGTK20__
gdk_region_union_with_rect( reg, &g_rect );
M_REGIONDATA->m_region = reg;
#else
M_REGIONDATA->m_region = gdk_region_union_with_rect( reg, &g_rect );
gdk_region_destroy( reg );
#endif
#if OLDCODE
M_REGIONDATA->m_rects.Append( (wxObject*) new wxRect(rect.x,rect.y,rect.width,rect.height) );
#endif
}
wxRegion::wxRegion()
{
}
wxRegion::~wxRegion()
{
}
bool wxRegion::operator == ( const wxRegion& region )
{
return m_refData == region.m_refData;
}
bool wxRegion::operator != ( const wxRegion& region )
{
return m_refData != region.m_refData;
}
void wxRegion::Clear()
{
UnRef();
}
bool wxRegion::Union( wxCoord x, wxCoord y, wxCoord width, wxCoord height )
{
GdkRectangle rect;
rect.x = x;
rect.y = y;
rect.width = width;
rect.height = height;
if (!m_refData)
{
m_refData = new wxRegionRefData();
GdkRegion *reg = gdk_region_new();
#ifdef __WXGTK20__
gdk_region_union_with_rect( reg, &rect );
M_REGIONDATA->m_region = reg;
#else
M_REGIONDATA->m_region = gdk_region_union_with_rect( reg, &rect );
gdk_region_destroy( reg );
#endif
}
else
{
#ifdef __WXGTK20__
gdk_region_union_with_rect( M_REGIONDATA->m_region, &rect );
#else
GdkRegion *reg = gdk_region_union_with_rect( M_REGIONDATA->m_region, &rect );
gdk_region_destroy( M_REGIONDATA->m_region );
M_REGIONDATA->m_region = reg;
#endif
}
#if OLDCODE
M_REGIONDATA->m_rects.Append( (wxObject*) new wxRect(x,y,width,height) );
#endif
return TRUE;
}
bool wxRegion::Union( const wxRect& rect )
{
return Union( rect.x, rect.y, rect.width, rect.height );
}
bool wxRegion::Union( const wxRegion& region )
{
if (region.IsNull())
return FALSE;
if (!m_refData)
{
m_refData = new wxRegionRefData();
M_REGIONDATA->m_region = gdk_region_new();
}
#ifdef __WXGTK20__
gdk_region_union( M_REGIONDATA->m_region, region.GetRegion() );
#else
GdkRegion *reg = gdk_regions_union( M_REGIONDATA->m_region, region.GetRegion() );
gdk_region_destroy( M_REGIONDATA->m_region );
M_REGIONDATA->m_region = reg;
#endif
#if OLDCODE
wxNode *node = region.GetRectList()->First();
while (node)
{
wxRect *r = (wxRect*)node->Data();
M_REGIONDATA->m_rects.Append( (wxObject*) new wxRect(r->x,r->y,r->width,r->height) );
node = node->Next();
}
#endif
return TRUE;
}
bool wxRegion::Intersect( wxCoord x, wxCoord y, wxCoord width, wxCoord height )
{
if (!m_refData)
{
m_refData = new wxRegionRefData();
M_REGIONDATA->m_region = gdk_region_new();
}
wxRegion reg( x, y, width, height );
Intersect( reg );
return TRUE;
}
bool wxRegion::Intersect( const wxRect& rect )
{
if (!m_refData)
{
m_refData = new wxRegionRefData();
M_REGIONDATA->m_region = gdk_region_new();
}
wxRegion reg( rect );
Intersect( reg );
return TRUE;
}
bool wxRegion::Intersect( const wxRegion& region )
{
if (region.IsNull())
return FALSE;
if (!m_refData)
{
m_refData = new wxRegionRefData();
M_REGIONDATA->m_region = gdk_region_new();
return TRUE;
}
#ifdef __WXGTK20__
gdk_region_intersect( M_REGIONDATA->m_region, region.GetRegion() );
#else
GdkRegion *reg = gdk_regions_intersect( M_REGIONDATA->m_region, region.GetRegion() );
gdk_region_destroy( M_REGIONDATA->m_region );
M_REGIONDATA->m_region = reg;
#endif
return TRUE;
}
bool wxRegion::Subtract( wxCoord x, wxCoord y, wxCoord width, wxCoord height )
{
if (!m_refData)
{
m_refData = new wxRegionRefData();
M_REGIONDATA->m_region = gdk_region_new();
}
wxRegion reg( x, y, width, height );
Subtract( reg );
return TRUE;
}
bool wxRegion::Subtract( const wxRect& rect )
{
if (!m_refData)
{
m_refData = new wxRegionRefData();
M_REGIONDATA->m_region = gdk_region_new();
}
wxRegion reg( rect );
Subtract( reg );
return TRUE;
}
bool wxRegion::Subtract( const wxRegion& region )
{
if (region.IsNull())
return FALSE;
if (!m_refData)
{
m_refData = new wxRegionRefData();
M_REGIONDATA->m_region = gdk_region_new();
}
#ifdef __WXGTK20__
gdk_region_subtract( M_REGIONDATA->m_region, region.GetRegion() );
#else
GdkRegion *reg = gdk_regions_subtract( M_REGIONDATA->m_region, region.GetRegion() );
gdk_region_destroy( M_REGIONDATA->m_region );
M_REGIONDATA->m_region = reg;
#endif
return TRUE;
}
bool wxRegion::Xor( wxCoord x, wxCoord y, wxCoord width, wxCoord height )
{
if (!m_refData)
{
m_refData = new wxRegionRefData();
M_REGIONDATA->m_region = gdk_region_new();
}
wxRegion reg( x, y, width, height );
Xor( reg );
return TRUE;
}
bool wxRegion::Xor( const wxRect& rect )
{
if (!m_refData)
{
m_refData = new wxRegionRefData();
M_REGIONDATA->m_region = gdk_region_new();
}
wxRegion reg( rect );
Xor( reg );
return TRUE;
}
bool wxRegion::Xor( const wxRegion& region )
{
if (region.IsNull())
return FALSE;
if (!m_refData)
{
m_refData = new wxRegionRefData();
M_REGIONDATA->m_region = gdk_region_new();
}
#ifdef __WXGTK20__
gdk_region_xor( M_REGIONDATA->m_region, region.GetRegion() );
#else
GdkRegion *reg = gdk_regions_xor( M_REGIONDATA->m_region, region.GetRegion() );
gdk_region_destroy( M_REGIONDATA->m_region );
M_REGIONDATA->m_region = reg;
#endif
#if OLDCODE
wxNode *node = region.GetRectList()->First();
while (node)
{
wxRect *r = (wxRect*)node->Data();
M_REGIONDATA->m_rects.Append( (wxObject*) new wxRect(r->x,r->y,r->width,r->height) );
node = node->Next();
}
#endif
return TRUE;
}
void wxRegion::GetBox( wxCoord &x, wxCoord &y, wxCoord &w, wxCoord &h ) const
{
x = 0;
y = 0;
w = -1;
h = -1;
if (!m_refData)
return;
GdkRectangle rect;
gdk_region_get_clipbox( M_REGIONDATA->m_region, &rect );
x = rect.x;
y = rect.y;
w = rect.width;
h = rect.height;
}
wxRect wxRegion::GetBox() const
{
wxCoord x = 0;
wxCoord y = 0;
wxCoord w = -1;
wxCoord h = -1;
GetBox( x, y, w, h );
return wxRect( x, y, w, h );
}
bool wxRegion::Empty() const
{
if (!m_refData)
return TRUE;
return gdk_region_empty( M_REGIONDATA->m_region );
}
wxRegionContain wxRegion::Contains( wxCoord x, wxCoord y ) const
{
if (!m_refData)
return wxOutRegion;
if (gdk_region_point_in( M_REGIONDATA->m_region, x, y ))
return wxInRegion;
else
return wxOutRegion;
}
wxRegionContain wxRegion::Contains( wxCoord x, wxCoord y, wxCoord w, wxCoord h ) const
{
if (!m_refData)
return wxOutRegion;
GdkRectangle rect;
rect.x = x;
rect.y = y;
rect.width = w;
rect.height = h;
GdkOverlapType res = gdk_region_rect_in( M_REGIONDATA->m_region, &rect );
switch (res)
{
case GDK_OVERLAP_RECTANGLE_IN: return wxInRegion;
case GDK_OVERLAP_RECTANGLE_OUT: return wxOutRegion;
case GDK_OVERLAP_RECTANGLE_PART: return wxPartRegion;
}
return wxOutRegion;
}
wxRegionContain wxRegion::Contains(const wxPoint& pt) const
{
return Contains( pt.x, pt.y );
}
wxRegionContain wxRegion::Contains(const wxRect& rect) const
{
return Contains( rect.x, rect.y, rect.width, rect.height );
}
GdkRegion *wxRegion::GetRegion() const
{
if (!m_refData)
return (GdkRegion*) NULL;
return M_REGIONDATA->m_region;
}
wxList *wxRegion::GetRectList() const
{
#if OLDCODE
if (!m_refData)
return (wxList*) NULL;
return &(M_REGIONDATA->m_rects);
#else
return (wxList*) NULL;
#endif
}
//-----------------------------------------------------------------------------
// wxRegionIterator
//-----------------------------------------------------------------------------
#if OLDCODE
IMPLEMENT_DYNAMIC_CLASS(wxRegionIterator,wxObject);
wxRegionIterator::wxRegionIterator()
{
Reset();
}
wxRegionIterator::wxRegionIterator( const wxRegion& region )
{
Reset(region);
}
void wxRegionIterator::Reset( const wxRegion& region )
{
m_region = region;
Reset();
}
wxRegionIterator::operator bool () const
{
return m_region.GetRectList() && m_current < (size_t)m_region.GetRectList()->Number();
}
bool wxRegionIterator::HaveRects() const
{
return m_region.GetRectList() && m_current < (size_t)m_region.GetRectList()->Number();
}
void wxRegionIterator::operator ++ ()
{
if (HaveRects()) ++m_current;
}
void wxRegionIterator::operator ++ (int)
{
if (HaveRects()) ++m_current;
}
wxCoord wxRegionIterator::GetX() const
{
wxNode *node = m_region.GetRectList()->Nth( m_current );
if (!node) return 0;
wxRect *r = (wxRect*)node->Data();
return r->x;
}
wxCoord wxRegionIterator::GetY() const
{
wxNode *node = m_region.GetRectList()->Nth( m_current );
if (!node) return 0;
wxRect *r = (wxRect*)node->Data();
return r->y;
}
wxCoord wxRegionIterator::GetW() const
{
wxNode *node = m_region.GetRectList()->Nth( m_current );
if (!node) return 0;
wxRect *r = (wxRect*)node->Data();
return r->width;
}
wxCoord wxRegionIterator::GetH() const
{
wxNode *node = m_region.GetRectList()->Nth( m_current );
if (!node) return 0;
wxRect *r = (wxRect*)node->Data();
return r->height;
}
#else
// the following structures must match the private structures
// in X11 region code ( xc/lib/X11/region.h )
// this makes the Region type transparent
// and we have access to the region rectangles
struct _XBox {
short x1, x2, y1, y2;
};
struct _XRegion {
long size , numRects;
_XBox *rects, extents;
};
class wxRIRefData: public wxObjectRefData
{
public:
wxRIRefData() : m_rects(0), m_numRects(0){}
~wxRIRefData();
wxRect *m_rects;
size_t m_numRects;
void CreateRects( const wxRegion& r );
};
wxRIRefData::~wxRIRefData()
{
delete m_rects;
}
#include <gdk/gdkprivate.h>
void wxRIRefData::CreateRects( const wxRegion& region )
{
if( m_rects )
delete m_rects;
m_rects = 0;
m_numRects= 0;
GdkRegion *gdkregion= region.GetRegion();
if( gdkregion ){
Region r= ((GdkRegionPrivate *)gdkregion)->xregion;
if( r ){
m_numRects= r->numRects;
if( m_numRects )
{
m_rects= new wxRect[m_numRects];
for( size_t i=0; i<m_numRects; ++i )
{
_XBox &xr= r->rects[i];
wxRect&wr= m_rects[i];
wr.x = xr.x1;
wr.y = xr.y1;
wr.width = xr.x2-xr.x1;
wr.height= xr.y2-xr.y1;
}
}
}
}
}
IMPLEMENT_DYNAMIC_CLASS(wxRegionIterator,wxObject);
wxRegionIterator::wxRegionIterator()
{
m_refData = new wxRIRefData();
Reset();
}
wxRegionIterator::wxRegionIterator( const wxRegion& region )
{
m_refData = new wxRIRefData();
Reset(region);
}
void wxRegionIterator::Reset( const wxRegion& region )
{
m_region = region;
((wxRIRefData*)m_refData)->CreateRects(region);
Reset();
}
bool wxRegionIterator::HaveRects() const
{
return m_current < ((wxRIRefData*)m_refData)->m_numRects;
}
wxRegionIterator::operator bool () const
{
return HaveRects();
}
void wxRegionIterator::operator ++ ()
{
if (HaveRects()) ++m_current;
}
void wxRegionIterator::operator ++ (int)
{
if (HaveRects()) ++m_current;
}
wxCoord wxRegionIterator::GetX() const
{
if( !HaveRects() ) return 0;
return ((wxRIRefData*)m_refData)->m_rects[m_current].x;
}
wxCoord wxRegionIterator::GetY() const
{
if( !HaveRects() ) return 0;
return ((wxRIRefData*)m_refData)->m_rects[m_current].y;
}
wxCoord wxRegionIterator::GetW() const
{
if( !HaveRects() ) return -1;
return ((wxRIRefData*)m_refData)->m_rects[m_current].width;
}
wxCoord wxRegionIterator::GetH() const
{
if( !HaveRects() ) return -1;
return ((wxRIRefData*)m_refData)->m_rects[m_current].height;
}
#endif