Vadim Zeitlin c9d7ba3171 Fix key events for native GTK controls such as wxDataViewCtrl
Connect to key-{press,release}-event on the "focus widget" rather than
the main widget, to ensure that we get them before the native control
does and so can generate the key events even for the keys handled by the
control internally.

This allows to get events for the arrow keys in wxDataViewCtrl, for
example, while previously these keys were consumed by the control
itself, as could be seen with the following patch to the sample

---------------------------------- >8 --------------------------------------
diff --git a/samples/treelist/treelist.cpp
b/samples/treelist/treelist.cpp
index af6905cecb..74894cc9a9 100644
--- a/samples/treelist/treelist.cpp
+++ b/samples/treelist/treelist.cpp
@@ -349,6 +349,10 @@ bool MyApp::OnInit()
     sizer->Add(textLog, wxSizerFlags(1).Expand());
     SetSizer(sizer);

+    m_treelist->GetView()->Bind(wxEVT_KEY_DOWN, [](wxKeyEvent& e) {
+        wxLogMessage("Key in tree: %d", e.GetKeyCode());
+        e.Skip();
+    });

     // Finally show everything.
     Show();
---------------------------------- >8 --------------------------------------

Pressing arrow keys didn't generate the expected message before (unless
the focus was on the control header and not on the main area itself).

This may fix similar issues with other controls setting m_focusWidget as
well.
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About

wxWidgets is a free and open source cross-platform C++ framework for writing advanced GUI applications using native controls.

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wxWidgets allows you to write native-looking GUI applications for all the major desktop platforms and also helps with abstracting the differences in the non-GUI aspects between them. It is free for the use in both open source and commercial applications, comes with the full, easy to read and modify, source and extensive documentation and a collection of more than a hundred examples. You can learn more about wxWidgets at https://www.wxwidgets.org/ and read its documentation online at https://docs.wxwidgets.org/

Platforms

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This version of wxWidgets supports the following primary platforms:

  • Windows XP, Vista, 7, 8 and 10 (32/64 bits).
  • Most Unix variants using the GTK+ toolkit (version 2.6 or newer or 3.x).
  • macOS (10.10 or newer) using Cocoa under both amd64 and ARM platforms.

Most popular C++ compilers are supported including but not limited to:

  • Microsoft Visual C++ 2005 or later (up to 2019).
  • g++ 4 or later, including MinGW/MinGW-64/TDM under Windows.
  • Clang under macOS and Linux.
  • Intel icc compiler.
  • Oracle (ex-Sun) CC.

Licence

wxWidgets licence is a modified version of LGPL explicitly allowing not distributing the sources of an application using the library even in the case of static linking.

Building

For building the library, please see platform-specific documentation under docs/<port> directory, e.g. here are the instructions for wxGTK, wxMSW and wxOSX.

If you're building the sources checked out from Git, and not from a released version, please see these additional Git-specific notes.

Further information

If you are looking for community support, you can get it from

Commercial support is also available.

Finally, keep in mind that wxWidgets is an open source project collaboratively developed by its users and your contributions to it are always welcome. Please check our guidelines if you'd like to do it.

Have fun!

The wxWidgets Team.

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Cross-Platform GUI Library - forked from https://github.com/wxWidgets/wxWidgets
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