git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@36199 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
264 lines
6.4 KiB
C++
264 lines
6.4 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: dialog.cpp
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// Purpose: wxDialog class
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// Author: Stefan Csomor
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// Modified by:
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// Created: 1998-01-01
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// RCS-ID: $Id$
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// Copyright: (c) Stefan Csomor
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#include "wx/wxprec.h"
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#include "wx/dialog.h"
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#include "wx/utils.h"
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#include "wx/frame.h"
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#include "wx/app.h"
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#include "wx/settings.h"
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#include "wx/mac/uma.h"
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// Lists to keep track of windows, so we can disable/enable them
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// for modal dialogs
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wxList wxModalDialogs;
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//wxList wxModelessWindows; // Frames and modeless dialogs
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extern wxList wxPendingDelete;
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IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxTopLevelWindow)
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BEGIN_EVENT_TABLE(wxDialog, wxDialogBase)
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EVT_BUTTON(wxID_OK, wxDialog::OnOK)
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EVT_BUTTON(wxID_APPLY, wxDialog::OnApply)
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EVT_BUTTON(wxID_CANCEL, wxDialog::OnCancel)
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EVT_CHAR_HOOK(wxDialog::OnCharHook)
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EVT_SYS_COLOUR_CHANGED(wxDialog::OnSysColourChanged)
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EVT_CLOSE(wxDialog::OnCloseWindow)
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END_EVENT_TABLE()
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void wxDialog::Init()
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{
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m_isModalStyle = false;
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}
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bool wxDialog::Create(wxWindow *parent, wxWindowID id,
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const wxString& title,
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const wxPoint& pos,
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const wxSize& size,
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long style,
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const wxString& name)
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{
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SetExtraStyle(GetExtraStyle() | wxTOPLEVEL_EX_DIALOG);
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// All dialogs should really have this style
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style |= wxTAB_TRAVERSAL;
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if ( !wxTopLevelWindow::Create(parent, id, title, pos, size, style & ~(wxYES|wxOK|wxNO /*|wxCANCEL*/) , name) )
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return FALSE;
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return TRUE;
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}
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void wxDialog::SetModal(bool flag)
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{
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if ( flag )
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{
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m_isModalStyle = true;
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wxModelessWindows.DeleteObject(this);
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#if TARGET_CARBON
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SetWindowModality( (WindowRef) MacGetWindowRef() , kWindowModalityAppModal , NULL ) ;
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#endif
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}
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else
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{
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m_isModalStyle = false;
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wxModelessWindows.Append(this);
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}
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}
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wxDialog::~wxDialog()
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{
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m_isBeingDeleted = TRUE;
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Show(FALSE);
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}
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// By default, pressing escape cancels the dialog; on mac command-stop does the same thing
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void wxDialog::OnCharHook(wxKeyEvent& event)
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{
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if (( event.m_keyCode == WXK_ESCAPE ||
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( event.m_keyCode == '.' && event.MetaDown() ) )
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&& FindWindow(wxID_CANCEL) )
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{
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// Behaviour changed in 2.0: we'll send a Cancel message
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// to the dialog instead of Close.
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wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
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cancelEvent.SetEventObject( this );
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GetEventHandler()->ProcessEvent(cancelEvent);
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return;
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}
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// We didn't process this event.
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event.Skip();
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}
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bool wxDialog::IsModal() const
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{
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return wxModalDialogs.Find((wxDialog *)this) != NULL; // const_cast
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// return m_isModalStyle;
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}
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bool wxDialog::IsModalShowing() const
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{
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return wxModalDialogs.Find((wxDialog *)this) != NULL; // const_cast
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}
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bool wxDialog::Show(bool show)
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{
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if ( !wxDialogBase::Show(show) )
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{
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// nothing to do
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return FALSE;
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}
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if ( show )
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{
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// usually will result in TransferDataToWindow() being called
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InitDialog();
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}
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if ( m_isModalStyle )
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{
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if ( show )
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{
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DoShowModal();
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}
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else // end of modal dialog
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{
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// this will cause IsModalShowing() return FALSE and our local
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// message loop will terminate
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wxModalDialogs.DeleteObject(this);
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}
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}
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return TRUE;
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}
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#if !TARGET_CARBON
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extern bool s_macIsInModalLoop ;
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#endif
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void wxDialog::DoShowModal()
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{
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wxCHECK_RET( !IsModalShowing(), _T("DoShowModal() called twice") );
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wxModalDialogs.Append(this);
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SetFocus() ;
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#if TARGET_CARBON
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BeginAppModalStateForWindow( (WindowRef) MacGetWindowRef()) ;
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#else
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// TODO : test whether parent gets disabled
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bool formerModal = s_macIsInModalLoop ;
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s_macIsInModalLoop = true ;
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#endif
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while ( IsModalShowing() )
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{
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wxTheApp->MacDoOneEvent() ;
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// calls process idle itself
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}
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#if TARGET_CARBON
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EndAppModalStateForWindow( (WindowRef) MacGetWindowRef() ) ;
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#else
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// TODO probably reenable the parent window if any
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s_macIsInModalLoop = formerModal ;
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#endif
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}
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// Replacement for Show(TRUE) for modal dialogs - returns return code
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int wxDialog::ShowModal()
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{
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if ( !m_isModalStyle )
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{
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SetModal(TRUE);
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}
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Show(TRUE);
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return GetReturnCode();
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}
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// NB: this function (surprizingly) may be called for both modal and modeless
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// dialogs and should work for both of them
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void wxDialog::EndModal(int retCode)
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{
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SetReturnCode(retCode);
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Show(FALSE);
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SetModal(false);
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}
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// Standard buttons
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void wxDialog::OnOK(wxCommandEvent& WXUNUSED(event))
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{
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if ( Validate() && TransferDataFromWindow() )
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{
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EndModal(wxID_OK);
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}
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}
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void wxDialog::OnApply(wxCommandEvent& WXUNUSED(event))
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{
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if (Validate())
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TransferDataFromWindow();
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// TODO probably need to disable the Apply button until things change again
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}
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void wxDialog::OnCancel(wxCommandEvent& WXUNUSED(event))
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{
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EndModal(wxID_CANCEL);
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}
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void wxDialog::OnCloseWindow(wxCloseEvent& WXUNUSED(event))
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{
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// We'll send a Cancel message by default,
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// which may close the dialog.
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// Check for looping if the Cancel event handler calls Close().
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// Note that if a cancel button and handler aren't present in the dialog,
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// nothing will happen when you close the dialog via the window manager, or
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// via Close().
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// We wouldn't want to destroy the dialog by default, since the dialog may have been
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// created on the stack.
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// However, this does mean that calling dialog->Close() won't delete the dialog
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// unless the handler for wxID_CANCEL does so. So use Destroy() if you want to be
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// sure to destroy the dialog.
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// The default OnCancel (above) simply ends a modal dialog, and hides a modeless dialog.
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static wxList closing;
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if ( closing.Member(this) )
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return;
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closing.Append(this);
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wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
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cancelEvent.SetEventObject( this );
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GetEventHandler()->ProcessEvent(cancelEvent); // This may close the dialog
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closing.DeleteObject(this);
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}
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void wxDialog::OnSysColourChanged(wxSysColourChangedEvent& WXUNUSED(event))
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{
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SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE));
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Refresh();
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}
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