///////////////////////////////////////////////////////////////////////////// // Name: dialog.cpp // Purpose: wxDialog class // Author: Stefan Csomor // Modified by: // Created: 1998-01-01 // RCS-ID: $Id$ // Copyright: (c) Stefan Csomor // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #include "wx/wxprec.h" #include "wx/dialog.h" #include "wx/utils.h" #include "wx/frame.h" #include "wx/app.h" #include "wx/settings.h" #include "wx/mac/uma.h" // Lists to keep track of windows, so we can disable/enable them // for modal dialogs wxList wxModalDialogs; //wxList wxModelessWindows; // Frames and modeless dialogs extern wxList wxPendingDelete; IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxTopLevelWindow) BEGIN_EVENT_TABLE(wxDialog, wxDialogBase) EVT_BUTTON(wxID_OK, wxDialog::OnOK) EVT_BUTTON(wxID_APPLY, wxDialog::OnApply) EVT_BUTTON(wxID_CANCEL, wxDialog::OnCancel) EVT_CHAR_HOOK(wxDialog::OnCharHook) EVT_SYS_COLOUR_CHANGED(wxDialog::OnSysColourChanged) EVT_CLOSE(wxDialog::OnCloseWindow) END_EVENT_TABLE() void wxDialog::Init() { m_isModalStyle = false; } bool wxDialog::Create(wxWindow *parent, wxWindowID id, const wxString& title, const wxPoint& pos, const wxSize& size, long style, const wxString& name) { SetExtraStyle(GetExtraStyle() | wxTOPLEVEL_EX_DIALOG); // All dialogs should really have this style style |= wxTAB_TRAVERSAL; if ( !wxTopLevelWindow::Create(parent, id, title, pos, size, style & ~(wxYES|wxOK|wxNO /*|wxCANCEL*/) , name) ) return FALSE; return TRUE; } void wxDialog::SetModal(bool flag) { if ( flag ) { m_isModalStyle = true; wxModelessWindows.DeleteObject(this); #if TARGET_CARBON SetWindowModality( (WindowRef) MacGetWindowRef() , kWindowModalityAppModal , NULL ) ; #endif } else { m_isModalStyle = false; wxModelessWindows.Append(this); } } wxDialog::~wxDialog() { m_isBeingDeleted = TRUE; Show(FALSE); } // By default, pressing escape cancels the dialog; on mac command-stop does the same thing void wxDialog::OnCharHook(wxKeyEvent& event) { if (( event.m_keyCode == WXK_ESCAPE || ( event.m_keyCode == '.' && event.MetaDown() ) ) && FindWindow(wxID_CANCEL) ) { // Behaviour changed in 2.0: we'll send a Cancel message // to the dialog instead of Close. wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL); cancelEvent.SetEventObject( this ); GetEventHandler()->ProcessEvent(cancelEvent); return; } // We didn't process this event. event.Skip(); } bool wxDialog::IsModal() const { return wxModalDialogs.Find((wxDialog *)this) != NULL; // const_cast // return m_isModalStyle; } bool wxDialog::IsModalShowing() const { return wxModalDialogs.Find((wxDialog *)this) != NULL; // const_cast } bool wxDialog::Show(bool show) { if ( !wxDialogBase::Show(show) ) { // nothing to do return FALSE; } if ( show ) { // usually will result in TransferDataToWindow() being called InitDialog(); } if ( m_isModalStyle ) { if ( show ) { DoShowModal(); } else // end of modal dialog { // this will cause IsModalShowing() return FALSE and our local // message loop will terminate wxModalDialogs.DeleteObject(this); } } return TRUE; } #if !TARGET_CARBON extern bool s_macIsInModalLoop ; #endif void wxDialog::DoShowModal() { wxCHECK_RET( !IsModalShowing(), _T("DoShowModal() called twice") ); wxModalDialogs.Append(this); SetFocus() ; #if TARGET_CARBON BeginAppModalStateForWindow( (WindowRef) MacGetWindowRef()) ; #else // TODO : test whether parent gets disabled bool formerModal = s_macIsInModalLoop ; s_macIsInModalLoop = true ; #endif while ( IsModalShowing() ) { wxTheApp->MacDoOneEvent() ; // calls process idle itself } #if TARGET_CARBON EndAppModalStateForWindow( (WindowRef) MacGetWindowRef() ) ; #else // TODO probably reenable the parent window if any s_macIsInModalLoop = formerModal ; #endif } // Replacement for Show(TRUE) for modal dialogs - returns return code int wxDialog::ShowModal() { if ( !m_isModalStyle ) { SetModal(TRUE); } Show(TRUE); return GetReturnCode(); } // NB: this function (surprizingly) may be called for both modal and modeless // dialogs and should work for both of them void wxDialog::EndModal(int retCode) { SetReturnCode(retCode); Show(FALSE); SetModal(false); } // Standard buttons void wxDialog::OnOK(wxCommandEvent& WXUNUSED(event)) { if ( Validate() && TransferDataFromWindow() ) { EndModal(wxID_OK); } } void wxDialog::OnApply(wxCommandEvent& WXUNUSED(event)) { if (Validate()) TransferDataFromWindow(); // TODO probably need to disable the Apply button until things change again } void wxDialog::OnCancel(wxCommandEvent& WXUNUSED(event)) { EndModal(wxID_CANCEL); } void wxDialog::OnCloseWindow(wxCloseEvent& WXUNUSED(event)) { // We'll send a Cancel message by default, // which may close the dialog. // Check for looping if the Cancel event handler calls Close(). // Note that if a cancel button and handler aren't present in the dialog, // nothing will happen when you close the dialog via the window manager, or // via Close(). // We wouldn't want to destroy the dialog by default, since the dialog may have been // created on the stack. // However, this does mean that calling dialog->Close() won't delete the dialog // unless the handler for wxID_CANCEL does so. So use Destroy() if you want to be // sure to destroy the dialog. // The default OnCancel (above) simply ends a modal dialog, and hides a modeless dialog. static wxList closing; if ( closing.Member(this) ) return; closing.Append(this); wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL); cancelEvent.SetEventObject( this ); GetEventHandler()->ProcessEvent(cancelEvent); // This may close the dialog closing.DeleteObject(this); } void wxDialog::OnSysColourChanged(wxSysColourChangedEvent& WXUNUSED(event)) { SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE)); Refresh(); }