used wxDisplaySize and wxDisplaySizeMM to calculate real screen PPI in wxPostScriptPrinter. documented wxDisplaySize and wxDisplaySizeMM. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@8414 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
712 lines
19 KiB
C++
712 lines
19 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: gdicmn.cpp
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// Purpose: Common GDI classes
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// Author: Julian Smart
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// Modified by:
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// Created: 01/02/97
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart and Markus Holzem
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifdef __GNUG__
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#pragma implementation "gdicmn.h"
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#endif
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#ifdef __VMS
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#define XtDisplay XTDISPLAY
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#endif
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#include "wx/event.h"
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#include "wx/gdicmn.h"
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#include "wx/brush.h"
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#include "wx/pen.h"
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#include "wx/bitmap.h"
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#include "wx/icon.h"
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#include "wx/cursor.h"
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#include "wx/font.h"
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#include "wx/palette.h"
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#include "wx/app.h"
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#include "wx/dc.h"
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#include "wx/utils.h"
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#include "wx/settings.h"
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#include "wx/log.h"
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#include <string.h>
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#ifdef __WXMSW__
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#include <windows.h>
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#endif
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#ifdef __WXMOTIF__
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#ifdef __VMS__
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#pragma message disable nosimpint
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#endif
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#include <Xm/Xm.h>
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#ifdef __VMS__
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#pragma message enable nosimpint
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#endif
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#endif
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IMPLEMENT_CLASS(wxColourDatabase, wxList)
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IMPLEMENT_DYNAMIC_CLASS(wxFontList, wxList)
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IMPLEMENT_DYNAMIC_CLASS(wxPenList, wxList)
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IMPLEMENT_DYNAMIC_CLASS(wxBrushList, wxList)
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IMPLEMENT_DYNAMIC_CLASS(wxBitmapList, wxList)
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IMPLEMENT_DYNAMIC_CLASS(wxResourceCache, wxList)
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IMPLEMENT_ABSTRACT_CLASS(wxDCBase, wxObject)
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wxRect::wxRect(const wxPoint& topLeft, const wxPoint& bottomRight)
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{
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x = topLeft.x;
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y = topLeft.y;
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width = bottomRight.x - topLeft.x + 1;
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height = bottomRight.y - topLeft.y + 1;
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if (width < 0)
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{
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width = -width;
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x -= width;
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}
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if (height < 0)
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{
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height = -height;
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y -= height;
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}
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}
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wxRect::wxRect(const wxPoint& point, const wxSize& size)
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{
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x = point.x; y = point.y;
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width = size.x; height = size.y;
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}
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bool wxRect::operator==(const wxRect& rect) const
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{
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return ((x == rect.x) &&
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(y == rect.y) &&
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(width == rect.width) &&
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(height == rect.height));
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}
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wxRect& wxRect::operator += (const wxRect& rect)
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{
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*this = (*this + rect);
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return ( *this ) ;
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}
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wxRect wxRect::operator + (const wxRect& rect) const
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{
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int x1 = wxMin(this->x, rect.x);
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int y1 = wxMin(this->y, rect.y);
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int y2 = wxMax(y+height, rect.height+rect.y);
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int x2 = wxMax(x+width, rect.width+rect.x);
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return wxRect(x1, y1, x2-x1, y2-y1);
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}
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bool wxRect::Inside(int cx, int cy) const
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{
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return ( (cx >= x) && (cy >= y)
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&& ((cy - y) < height)
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&& ((cx - x) < width)
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);
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}
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wxColourDatabase::wxColourDatabase (int type) : wxList (type)
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{
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}
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wxColourDatabase::~wxColourDatabase ()
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{
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// Cleanup Colour allocated in Initialize()
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wxNode *node = First ();
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while (node)
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{
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wxColour *col = (wxColour *) node->Data ();
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wxNode *next = node->Next ();
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delete col;
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node = next;
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}
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}
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// Colour database stuff
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void wxColourDatabase::Initialize ()
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{
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static const struct wxColourDesc
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{
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const wxChar *name;
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int r,g,b;
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}
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wxColourTable[] =
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{
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{wxT("AQUAMARINE"),112, 219, 147},
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{wxT("BLACK"),0, 0, 0},
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{wxT("BLUE"), 0, 0, 255},
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{wxT("BLUE VIOLET"), 159, 95, 159},
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{wxT("BROWN"), 165, 42, 42},
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{wxT("CADET BLUE"), 95, 159, 159},
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{wxT("CORAL"), 255, 127, 0},
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{wxT("CORNFLOWER BLUE"), 66, 66, 111},
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{wxT("CYAN"), 0, 255, 255},
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{wxT("DARK GREY"), 47, 47, 47}, // ?
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{wxT("DARK GREEN"), 47, 79, 47},
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{wxT("DARK OLIVE GREEN"), 79, 79, 47},
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{wxT("DARK ORCHID"), 153, 50, 204},
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{wxT("DARK SLATE BLUE"), 107, 35, 142},
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{wxT("DARK SLATE GREY"), 47, 79, 79},
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{wxT("DARK TURQUOISE"), 112, 147, 219},
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{wxT("DIM GREY"), 84, 84, 84},
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{wxT("FIREBRICK"), 142, 35, 35},
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{wxT("FOREST GREEN"), 35, 142, 35},
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{wxT("GOLD"), 204, 127, 50},
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{wxT("GOLDENROD"), 219, 219, 112},
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{wxT("GREY"), 128, 128, 128},
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{wxT("GREEN"), 0, 255, 0},
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{wxT("GREEN YELLOW"), 147, 219, 112},
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{wxT("INDIAN RED"), 79, 47, 47},
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{wxT("KHAKI"), 159, 159, 95},
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{wxT("LIGHT BLUE"), 191, 216, 216},
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{wxT("LIGHT GREY"), 192, 192, 192},
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{wxT("LIGHT STEEL BLUE"), 143, 143, 188},
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{wxT("LIME GREEN"), 50, 204, 50},
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{wxT("LIGHT MAGENTA"), 255, 0, 255},
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{wxT("MAGENTA"), 255, 0, 255},
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{wxT("MAROON"), 142, 35, 107},
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{wxT("MEDIUM AQUAMARINE"), 50, 204, 153},
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{wxT("MEDIUM GREY"), 100, 100, 100},
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{wxT("MEDIUM BLUE"), 50, 50, 204},
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{wxT("MEDIUM FOREST GREEN"), 107, 142, 35},
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{wxT("MEDIUM GOLDENROD"), 234, 234, 173},
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{wxT("MEDIUM ORCHID"), 147, 112, 219},
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{wxT("MEDIUM SEA GREEN"), 66, 111, 66},
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{wxT("MEDIUM SLATE BLUE"), 127, 0, 255},
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{wxT("MEDIUM SPRING GREEN"), 127, 255, 0},
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{wxT("MEDIUM TURQUOISE"), 112, 219, 219},
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{wxT("MEDIUM VIOLET RED"), 219, 112, 147},
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{wxT("MIDNIGHT BLUE"), 47, 47, 79},
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{wxT("NAVY"), 35, 35, 142},
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{wxT("ORANGE"), 204, 50, 50},
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{wxT("ORANGE RED"), 255, 0, 127},
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{wxT("ORCHID"), 219, 112, 219},
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{wxT("PALE GREEN"), 143, 188, 143},
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{wxT("PINK"), 188, 143, 234},
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{wxT("PLUM"), 234, 173, 234},
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{wxT("PURPLE"), 176, 0, 255},
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{wxT("RED"), 255, 0, 0},
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{wxT("SALMON"), 111, 66, 66},
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{wxT("SEA GREEN"), 35, 142, 107},
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{wxT("SIENNA"), 142, 107, 35},
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{wxT("SKY BLUE"), 50, 153, 204},
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{wxT("SLATE BLUE"), 0, 127, 255},
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{wxT("SPRING GREEN"), 0, 255, 127},
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{wxT("STEEL BLUE"), 35, 107, 142},
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{wxT("TAN"), 219, 147, 112},
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{wxT("THISTLE"), 216, 191, 216},
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{wxT("TURQUOISE"), 173, 234, 234},
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{wxT("VIOLET"), 79, 47, 79},
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{wxT("VIOLET RED"), 204, 50, 153},
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{wxT("WHEAT"), 216, 216, 191},
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{wxT("WHITE"), 255, 255, 255},
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{wxT("YELLOW"), 255, 255, 0},
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{wxT("YELLOW GREEN"), 153, 204, 50},
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{wxT("MEDIUM GOLDENROD"), 234, 234, 173},
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{wxT("MEDIUM FOREST GREEN"), 107, 142, 35},
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{wxT("LIGHT MAGENTA"), 255, 0, 255},
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{wxT("MEDIUM GREY"), 100, 100, 100},
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};
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for ( size_t n = 0; n < WXSIZEOF(wxColourTable); n++ )
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{
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const wxColourDesc& cc = wxColourTable[n];
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Append(cc.name, new wxColour(cc.r,cc.g,cc.b));
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}
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}
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/*
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* Changed by Ian Brown, July 1994.
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*
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* When running under X, the Colour Database starts off empty. The X server
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* is queried for the colour first time after which it is entered into the
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* database. This allows our client to use the server colour database which
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* is hopefully gamma corrected for the display being used.
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*/
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wxColour *wxColourDatabase::FindColour(const wxString& colour)
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{
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// VZ: make the comparaison case insensitive and also match both grey and
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// gray
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wxString colName = colour;
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colName.MakeUpper();
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wxString colName2 = colName;
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if ( !colName2.Replace(_T("GRAY"), _T("GREY")) )
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colName2.clear();
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wxNode *node = First();
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while ( node )
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{
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const wxChar *key = node->GetKeyString();
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if ( colName == key || colName2 == key )
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{
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return (wxColour *)node->Data();
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}
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node = node->Next();
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}
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#ifdef __WXMSW__
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return NULL;
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#endif
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#ifdef __WXPM__
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return NULL;
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#endif
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// TODO for other implementations. This should really go into
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// platform-specific directories.
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#ifdef __WXMAC__
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return NULL;
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#endif
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#ifdef __WXSTUBS__
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return NULL;
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#endif
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#ifdef __WXGTK__
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wxColour *col = new wxColour( colour );
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if (!(col->Ok())) {
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delete col;
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return (wxColour *) NULL;
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}
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Append( colour, col );
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return col;
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#endif
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#ifdef __X__
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XColor xcolour;
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#ifdef __WXMOTIF__
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Display *display = XtDisplay((Widget) wxTheApp->GetTopLevelWidget()) ;
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#endif
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#ifdef __XVIEW__
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Xv_Screen screen = xv_get(xview_server, SERVER_NTH_SCREEN, 0);
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Xv_opaque root_window = xv_get(screen, XV_ROOT);
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Display *display = (Display *)xv_get(root_window, XV_DISPLAY);
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#endif
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/* MATTHEW: [4] Use wxGetMainColormap */
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if (!XParseColor(display, (Colormap) wxTheApp->GetMainColormap((WXDisplay*) display), colour,&xcolour))
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return NULL;
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unsigned char r = (unsigned char)(xcolour.red >> 8);
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unsigned char g = (unsigned char)(xcolour.green >> 8);
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unsigned char b = (unsigned char)(xcolour.blue >> 8);
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wxColour *col = new wxColour(r, g, b);
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Append(colour, col);
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return col;
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#endif // __X__
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}
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wxString wxColourDatabase::FindName (const wxColour& colour) const
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{
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wxString name;
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unsigned char red = colour.Red ();
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unsigned char green = colour.Green ();
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unsigned char blue = colour.Blue ();
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for (wxNode * node = First (); node; node = node->Next ())
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{
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wxColour *col = (wxColour *) node->Data ();
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if (col->Red () == red && col->Green () == green && col->Blue () == blue)
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{
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const wxChar *found = node->GetKeyString();
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if ( found )
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{
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name = found;
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break;
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}
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}
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}
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return name;
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}
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void wxInitializeStockLists () {
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wxTheBrushList = new wxBrushList;
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wxThePenList = new wxPenList;
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wxTheFontList = new wxFontList;
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wxTheBitmapList = new wxBitmapList;
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}
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void wxInitializeStockObjects ()
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{
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#ifdef __WXMOTIF__
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#endif
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#ifdef __X__
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// TODO
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// wxFontPool = new XFontPool;
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#endif
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// why under MSW fonts shouldn't have the standard system size?
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/*
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#ifdef __WXMSW__
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static const int sizeFont = 10;
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#else
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static const int sizeFont = 12;
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#endif
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*/
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// wxNORMAL_FONT = new wxFont (sizeFont, wxMODERN, wxNORMAL, wxNORMAL);
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wxNORMAL_FONT = new wxFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT));
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static const int sizeFont = wxNORMAL_FONT->GetPointSize();
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wxSMALL_FONT = new wxFont (sizeFont - 2, wxSWISS, wxNORMAL, wxNORMAL);
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wxITALIC_FONT = new wxFont (sizeFont, wxROMAN, wxITALIC, wxNORMAL);
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wxSWISS_FONT = new wxFont (sizeFont, wxSWISS, wxNORMAL, wxNORMAL);
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wxRED_PEN = new wxPen ("RED", 1, wxSOLID);
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wxCYAN_PEN = new wxPen ("CYAN", 1, wxSOLID);
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wxGREEN_PEN = new wxPen ("GREEN", 1, wxSOLID);
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wxBLACK_PEN = new wxPen ("BLACK", 1, wxSOLID);
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wxWHITE_PEN = new wxPen ("WHITE", 1, wxSOLID);
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wxTRANSPARENT_PEN = new wxPen ("BLACK", 1, wxTRANSPARENT);
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wxBLACK_DASHED_PEN = new wxPen ("BLACK", 1, wxSHORT_DASH);
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wxGREY_PEN = new wxPen ("GREY", 1, wxSOLID);
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wxMEDIUM_GREY_PEN = new wxPen ("MEDIUM GREY", 1, wxSOLID);
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wxLIGHT_GREY_PEN = new wxPen ("LIGHT GREY", 1, wxSOLID);
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wxBLUE_BRUSH = new wxBrush ("BLUE", wxSOLID);
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wxGREEN_BRUSH = new wxBrush ("GREEN", wxSOLID);
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wxWHITE_BRUSH = new wxBrush ("WHITE", wxSOLID);
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wxBLACK_BRUSH = new wxBrush ("BLACK", wxSOLID);
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wxTRANSPARENT_BRUSH = new wxBrush ("BLACK", wxTRANSPARENT);
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wxCYAN_BRUSH = new wxBrush ("CYAN", wxSOLID);
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wxRED_BRUSH = new wxBrush ("RED", wxSOLID);
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wxGREY_BRUSH = new wxBrush ("GREY", wxSOLID);
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wxMEDIUM_GREY_BRUSH = new wxBrush ("MEDIUM GREY", wxSOLID);
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wxLIGHT_GREY_BRUSH = new wxBrush ("LIGHT GREY", wxSOLID);
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wxBLACK = new wxColour ("BLACK");
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wxWHITE = new wxColour ("WHITE");
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wxRED = new wxColour ("RED");
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wxBLUE = new wxColour ("BLUE");
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wxGREEN = new wxColour ("GREEN");
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wxCYAN = new wxColour ("CYAN");
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wxLIGHT_GREY = new wxColour ("LIGHT GREY");
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wxSTANDARD_CURSOR = new wxCursor (wxCURSOR_ARROW);
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wxHOURGLASS_CURSOR = new wxCursor (wxCURSOR_WAIT);
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wxCROSS_CURSOR = new wxCursor (wxCURSOR_CROSS);
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}
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void wxDeleteStockObjects ()
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{
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wxDELETE(wxNORMAL_FONT);
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wxDELETE(wxSMALL_FONT);
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wxDELETE(wxITALIC_FONT);
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wxDELETE(wxSWISS_FONT);
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wxDELETE(wxRED_PEN);
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wxDELETE(wxCYAN_PEN);
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wxDELETE(wxGREEN_PEN);
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wxDELETE(wxBLACK_PEN);
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wxDELETE(wxWHITE_PEN);
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wxDELETE(wxTRANSPARENT_PEN);
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wxDELETE(wxBLACK_DASHED_PEN);
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wxDELETE(wxGREY_PEN);
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wxDELETE(wxMEDIUM_GREY_PEN);
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wxDELETE(wxLIGHT_GREY_PEN);
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wxDELETE(wxBLUE_BRUSH);
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wxDELETE(wxGREEN_BRUSH);
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wxDELETE(wxWHITE_BRUSH);
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wxDELETE(wxBLACK_BRUSH);
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wxDELETE(wxTRANSPARENT_BRUSH);
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wxDELETE(wxCYAN_BRUSH);
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wxDELETE(wxRED_BRUSH);
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wxDELETE(wxGREY_BRUSH);
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wxDELETE(wxMEDIUM_GREY_BRUSH);
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wxDELETE(wxLIGHT_GREY_BRUSH);
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wxDELETE(wxBLACK);
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wxDELETE(wxWHITE);
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wxDELETE(wxRED);
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wxDELETE(wxBLUE);
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wxDELETE(wxGREEN);
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wxDELETE(wxCYAN);
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wxDELETE(wxLIGHT_GREY);
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wxDELETE(wxSTANDARD_CURSOR);
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wxDELETE(wxHOURGLASS_CURSOR);
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wxDELETE(wxCROSS_CURSOR);
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}
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void wxDeleteStockLists() {
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wxDELETE(wxTheBrushList);
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wxDELETE(wxThePenList);
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wxDELETE(wxTheFontList);
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wxDELETE(wxTheBitmapList);
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}
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wxBitmapList::wxBitmapList ()
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{
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}
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wxBitmapList::~wxBitmapList ()
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{
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wxNode *node = First ();
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while (node)
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{
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wxBitmap *bitmap = (wxBitmap *) node->Data ();
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wxNode *next = node->Next ();
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if (bitmap->GetVisible())
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delete bitmap;
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node = next;
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}
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}
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// Pen and Brush lists
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wxPenList::~wxPenList ()
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{
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wxNode *node = First ();
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while (node)
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{
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wxPen *pen = (wxPen *) node->Data ();
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wxNode *next = node->Next ();
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if (pen->GetVisible())
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delete pen;
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node = next;
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}
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}
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|
|
|
void wxPenList::AddPen (wxPen * pen)
|
|
{
|
|
Append (pen);
|
|
}
|
|
|
|
void wxPenList::RemovePen (wxPen * pen)
|
|
{
|
|
DeleteObject (pen);
|
|
}
|
|
|
|
wxPen *wxPenList::FindOrCreatePen (const wxColour& colour, int width, int style)
|
|
{
|
|
for (wxNode * node = First (); node; node = node->Next ())
|
|
{
|
|
wxPen *each_pen = (wxPen *) node->Data ();
|
|
if (each_pen &&
|
|
each_pen->GetVisible() &&
|
|
each_pen->GetWidth () == width &&
|
|
each_pen->GetStyle () == style &&
|
|
each_pen->GetColour ().Red () == colour.Red () &&
|
|
each_pen->GetColour ().Green () == colour.Green () &&
|
|
each_pen->GetColour ().Blue () == colour.Blue ())
|
|
return each_pen;
|
|
}
|
|
wxPen *pen = new wxPen (colour, width, style);
|
|
|
|
// Yes, we can return a pointer to this in a later FindOrCreatePen call,
|
|
// because we created it within FindOrCreatePen. Safeguards against
|
|
// returning a pointer to an automatic variable and hanging on to it
|
|
// (dangling pointer).
|
|
pen->SetVisible(TRUE);
|
|
|
|
return pen;
|
|
}
|
|
|
|
wxBrushList::~wxBrushList ()
|
|
{
|
|
wxNode *node = First ();
|
|
while (node)
|
|
{
|
|
wxBrush *brush = (wxBrush *) node->Data ();
|
|
wxNode *next = node->Next ();
|
|
if (brush->GetVisible())
|
|
delete brush;
|
|
node = next;
|
|
}
|
|
}
|
|
|
|
void wxBrushList::AddBrush (wxBrush * brush)
|
|
{
|
|
Append (brush);
|
|
}
|
|
|
|
wxBrush *wxBrushList::FindOrCreateBrush (const wxColour& colour, int style)
|
|
{
|
|
for (wxNode * node = First (); node; node = node->Next ())
|
|
{
|
|
wxBrush *each_brush = (wxBrush *) node->Data ();
|
|
if (each_brush &&
|
|
each_brush->GetVisible() &&
|
|
each_brush->GetStyle () == style &&
|
|
each_brush->GetColour ().Red () == colour.Red () &&
|
|
each_brush->GetColour ().Green () == colour.Green () &&
|
|
each_brush->GetColour ().Blue () == colour.Blue ())
|
|
return each_brush;
|
|
}
|
|
|
|
// Yes, we can return a pointer to this in a later FindOrCreateBrush call,
|
|
// because we created it within FindOrCreateBrush. Safeguards against
|
|
// returning a pointer to an automatic variable and hanging on to it
|
|
// (dangling pointer).
|
|
wxBrush *brush = new wxBrush (colour, style);
|
|
|
|
brush->SetVisible(TRUE);
|
|
|
|
return brush;
|
|
}
|
|
|
|
void wxBrushList::RemoveBrush (wxBrush * brush)
|
|
{
|
|
DeleteObject (brush);
|
|
}
|
|
|
|
wxFontList::~wxFontList ()
|
|
{
|
|
wxNode *node = First ();
|
|
while (node)
|
|
{
|
|
// Only delete objects that are 'visible', i.e.
|
|
// that have been created using FindOrCreate...,
|
|
// where the pointers are expected to be shared
|
|
// (and therefore not deleted by any one part of an app).
|
|
wxFont *font = (wxFont *) node->Data ();
|
|
wxNode *next = node->Next ();
|
|
if (font->GetVisible())
|
|
delete font;
|
|
node = next;
|
|
}
|
|
}
|
|
|
|
void wxFontList::AddFont (wxFont * font)
|
|
{
|
|
Append (font);
|
|
}
|
|
|
|
void wxFontList::RemoveFont (wxFont * font)
|
|
{
|
|
DeleteObject (font);
|
|
}
|
|
|
|
wxFont *wxFontList::FindOrCreateFont(int pointSize,
|
|
int family,
|
|
int style,
|
|
int weight,
|
|
bool underline,
|
|
const wxString& facename,
|
|
wxFontEncoding encoding)
|
|
{
|
|
wxFont *font = (wxFont *)NULL;
|
|
wxNode *node;
|
|
for ( node = First(); node; node = node->Next() )
|
|
{
|
|
font = (wxFont *)node->Data();
|
|
if ( font->GetVisible() &&
|
|
font->Ok() &&
|
|
font->GetPointSize () == pointSize &&
|
|
font->GetStyle () == style &&
|
|
font->GetWeight () == weight &&
|
|
font->GetUnderlined () == underline )
|
|
{
|
|
int fontFamily = font->GetFamily();
|
|
|
|
#if defined(__WXGTK__)
|
|
// under GTK the default family is wxSWISS, so looking for a font
|
|
// with wxDEFAULT family should return a wxSWISS one instead of
|
|
// creating a new one
|
|
bool same = (fontFamily == family) ||
|
|
(fontFamily == wxSWISS && family == wxDEFAULT);
|
|
#else // !GTK
|
|
// VZ: but why elsewhere do we require an exact match? mystery...
|
|
bool same = fontFamily == family;
|
|
#endif // GTK/!GTK
|
|
|
|
// empty facename matches anything at all: this is bad because
|
|
// depending on which fonts are already created, we might get back
|
|
// a different font if we create it with empty facename, but it is
|
|
// still better than never matching anything in the cache at all
|
|
// in this case
|
|
if ( same && !!facename )
|
|
{
|
|
const wxString& fontFace = font->GetFaceName();
|
|
|
|
// empty facename matches everything
|
|
same = !fontFace || fontFace == facename;
|
|
}
|
|
|
|
if ( same && (encoding != wxFONTENCODING_DEFAULT) )
|
|
{
|
|
// have to match the encoding too
|
|
same = font->GetEncoding() == encoding;
|
|
}
|
|
|
|
if ( same )
|
|
{
|
|
return font;
|
|
}
|
|
}
|
|
}
|
|
|
|
if ( !node )
|
|
{
|
|
// font not found, create the new one
|
|
font = new wxFont(pointSize, family, style, weight,
|
|
underline, facename, encoding);
|
|
|
|
// and mark it as being cacheable
|
|
font->SetVisible(TRUE);
|
|
}
|
|
|
|
return font;
|
|
}
|
|
|
|
void wxBitmapList::AddBitmap(wxBitmap *bitmap)
|
|
{
|
|
Append(bitmap);
|
|
}
|
|
|
|
void wxBitmapList::RemoveBitmap(wxBitmap *bitmap)
|
|
{
|
|
DeleteObject(bitmap);
|
|
}
|
|
|
|
wxSize wxGetDisplaySize()
|
|
{
|
|
int x, y;
|
|
wxDisplaySize(& x, & y);
|
|
return wxSize(x, y);
|
|
}
|
|
|
|
wxSize wxGetDisplaySizeMM()
|
|
{
|
|
int x, y;
|
|
wxDisplaySizeMM(& x, & y);
|
|
return wxSize(x, y);
|
|
}
|
|
|
|
wxResourceCache::~wxResourceCache ()
|
|
{
|
|
wxNode *node = First ();
|
|
while (node) {
|
|
wxObject *item = (wxObject *)node->Data();
|
|
delete item;
|
|
|
|
node = node->Next ();
|
|
}
|
|
}
|
|
|