///////////////////////////////////////////////////////////////////////////// // Name: gdicmn.cpp // Purpose: Common GDI classes // Author: Julian Smart // Modified by: // Created: 01/02/97 // RCS-ID: $Id$ // Copyright: (c) Julian Smart and Markus Holzem // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifdef __GNUG__ #pragma implementation "gdicmn.h" #endif #ifdef __VMS #define XtDisplay XTDISPLAY #endif // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #include "wx/event.h" #include "wx/gdicmn.h" #include "wx/brush.h" #include "wx/pen.h" #include "wx/bitmap.h" #include "wx/icon.h" #include "wx/cursor.h" #include "wx/font.h" #include "wx/palette.h" #include "wx/app.h" #include "wx/dc.h" #include "wx/utils.h" #include "wx/settings.h" #include "wx/log.h" #include #ifdef __WXMSW__ #include #endif #ifdef __WXMOTIF__ #ifdef __VMS__ #pragma message disable nosimpint #endif #include #ifdef __VMS__ #pragma message enable nosimpint #endif #endif IMPLEMENT_CLASS(wxColourDatabase, wxList) IMPLEMENT_DYNAMIC_CLASS(wxFontList, wxList) IMPLEMENT_DYNAMIC_CLASS(wxPenList, wxList) IMPLEMENT_DYNAMIC_CLASS(wxBrushList, wxList) IMPLEMENT_DYNAMIC_CLASS(wxBitmapList, wxList) IMPLEMENT_DYNAMIC_CLASS(wxResourceCache, wxList) IMPLEMENT_ABSTRACT_CLASS(wxDCBase, wxObject) wxRect::wxRect(const wxPoint& topLeft, const wxPoint& bottomRight) { x = topLeft.x; y = topLeft.y; width = bottomRight.x - topLeft.x + 1; height = bottomRight.y - topLeft.y + 1; if (width < 0) { width = -width; x -= width; } if (height < 0) { height = -height; y -= height; } } wxRect::wxRect(const wxPoint& point, const wxSize& size) { x = point.x; y = point.y; width = size.x; height = size.y; } bool wxRect::operator==(const wxRect& rect) const { return ((x == rect.x) && (y == rect.y) && (width == rect.width) && (height == rect.height)); } wxRect& wxRect::operator += (const wxRect& rect) { *this = (*this + rect); return ( *this ) ; } wxRect wxRect::operator + (const wxRect& rect) const { int x1 = wxMin(this->x, rect.x); int y1 = wxMin(this->y, rect.y); int y2 = wxMax(y+height, rect.height+rect.y); int x2 = wxMax(x+width, rect.width+rect.x); return wxRect(x1, y1, x2-x1, y2-y1); } bool wxRect::Inside(int cx, int cy) const { return ( (cx >= x) && (cy >= y) && ((cy - y) < height) && ((cx - x) < width) ); } wxColourDatabase::wxColourDatabase (int type) : wxList (type) { } wxColourDatabase::~wxColourDatabase () { // Cleanup Colour allocated in Initialize() wxNode *node = First (); while (node) { wxColour *col = (wxColour *) node->Data (); wxNode *next = node->Next (); delete col; node = next; } } // Colour database stuff void wxColourDatabase::Initialize () { static const struct wxColourDesc { const wxChar *name; int r,g,b; } wxColourTable[] = { {wxT("AQUAMARINE"),112, 219, 147}, {wxT("BLACK"),0, 0, 0}, {wxT("BLUE"), 0, 0, 255}, {wxT("BLUE VIOLET"), 159, 95, 159}, {wxT("BROWN"), 165, 42, 42}, {wxT("CADET BLUE"), 95, 159, 159}, {wxT("CORAL"), 255, 127, 0}, {wxT("CORNFLOWER BLUE"), 66, 66, 111}, {wxT("CYAN"), 0, 255, 255}, {wxT("DARK GREY"), 47, 47, 47}, // ? {wxT("DARK GREEN"), 47, 79, 47}, {wxT("DARK OLIVE GREEN"), 79, 79, 47}, {wxT("DARK ORCHID"), 153, 50, 204}, {wxT("DARK SLATE BLUE"), 107, 35, 142}, {wxT("DARK SLATE GREY"), 47, 79, 79}, {wxT("DARK TURQUOISE"), 112, 147, 219}, {wxT("DIM GREY"), 84, 84, 84}, {wxT("FIREBRICK"), 142, 35, 35}, {wxT("FOREST GREEN"), 35, 142, 35}, {wxT("GOLD"), 204, 127, 50}, {wxT("GOLDENROD"), 219, 219, 112}, {wxT("GREY"), 128, 128, 128}, {wxT("GREEN"), 0, 255, 0}, {wxT("GREEN YELLOW"), 147, 219, 112}, {wxT("INDIAN RED"), 79, 47, 47}, {wxT("KHAKI"), 159, 159, 95}, {wxT("LIGHT BLUE"), 191, 216, 216}, {wxT("LIGHT GREY"), 192, 192, 192}, {wxT("LIGHT STEEL BLUE"), 143, 143, 188}, {wxT("LIME GREEN"), 50, 204, 50}, {wxT("LIGHT MAGENTA"), 255, 0, 255}, {wxT("MAGENTA"), 255, 0, 255}, {wxT("MAROON"), 142, 35, 107}, {wxT("MEDIUM AQUAMARINE"), 50, 204, 153}, {wxT("MEDIUM GREY"), 100, 100, 100}, {wxT("MEDIUM BLUE"), 50, 50, 204}, {wxT("MEDIUM FOREST GREEN"), 107, 142, 35}, {wxT("MEDIUM GOLDENROD"), 234, 234, 173}, {wxT("MEDIUM ORCHID"), 147, 112, 219}, {wxT("MEDIUM SEA GREEN"), 66, 111, 66}, {wxT("MEDIUM SLATE BLUE"), 127, 0, 255}, {wxT("MEDIUM SPRING GREEN"), 127, 255, 0}, {wxT("MEDIUM TURQUOISE"), 112, 219, 219}, {wxT("MEDIUM VIOLET RED"), 219, 112, 147}, {wxT("MIDNIGHT BLUE"), 47, 47, 79}, {wxT("NAVY"), 35, 35, 142}, {wxT("ORANGE"), 204, 50, 50}, {wxT("ORANGE RED"), 255, 0, 127}, {wxT("ORCHID"), 219, 112, 219}, {wxT("PALE GREEN"), 143, 188, 143}, {wxT("PINK"), 188, 143, 234}, {wxT("PLUM"), 234, 173, 234}, {wxT("PURPLE"), 176, 0, 255}, {wxT("RED"), 255, 0, 0}, {wxT("SALMON"), 111, 66, 66}, {wxT("SEA GREEN"), 35, 142, 107}, {wxT("SIENNA"), 142, 107, 35}, {wxT("SKY BLUE"), 50, 153, 204}, {wxT("SLATE BLUE"), 0, 127, 255}, {wxT("SPRING GREEN"), 0, 255, 127}, {wxT("STEEL BLUE"), 35, 107, 142}, {wxT("TAN"), 219, 147, 112}, {wxT("THISTLE"), 216, 191, 216}, {wxT("TURQUOISE"), 173, 234, 234}, {wxT("VIOLET"), 79, 47, 79}, {wxT("VIOLET RED"), 204, 50, 153}, {wxT("WHEAT"), 216, 216, 191}, {wxT("WHITE"), 255, 255, 255}, {wxT("YELLOW"), 255, 255, 0}, {wxT("YELLOW GREEN"), 153, 204, 50}, {wxT("MEDIUM GOLDENROD"), 234, 234, 173}, {wxT("MEDIUM FOREST GREEN"), 107, 142, 35}, {wxT("LIGHT MAGENTA"), 255, 0, 255}, {wxT("MEDIUM GREY"), 100, 100, 100}, }; for ( size_t n = 0; n < WXSIZEOF(wxColourTable); n++ ) { const wxColourDesc& cc = wxColourTable[n]; Append(cc.name, new wxColour(cc.r,cc.g,cc.b)); } } /* * Changed by Ian Brown, July 1994. * * When running under X, the Colour Database starts off empty. The X server * is queried for the colour first time after which it is entered into the * database. This allows our client to use the server colour database which * is hopefully gamma corrected for the display being used. */ wxColour *wxColourDatabase::FindColour(const wxString& colour) { // VZ: make the comparaison case insensitive and also match both grey and // gray wxString colName = colour; colName.MakeUpper(); wxString colName2 = colName; if ( !colName2.Replace(_T("GRAY"), _T("GREY")) ) colName2.clear(); wxNode *node = First(); while ( node ) { const wxChar *key = node->GetKeyString(); if ( colName == key || colName2 == key ) { return (wxColour *)node->Data(); } node = node->Next(); } #ifdef __WXMSW__ return NULL; #endif #ifdef __WXPM__ return NULL; #endif // TODO for other implementations. This should really go into // platform-specific directories. #ifdef __WXMAC__ return NULL; #endif #ifdef __WXSTUBS__ return NULL; #endif #ifdef __WXGTK__ wxColour *col = new wxColour( colour ); if (!(col->Ok())) { delete col; return (wxColour *) NULL; } Append( colour, col ); return col; #endif #ifdef __X__ XColor xcolour; #ifdef __WXMOTIF__ Display *display = XtDisplay((Widget) wxTheApp->GetTopLevelWidget()) ; #endif #ifdef __XVIEW__ Xv_Screen screen = xv_get(xview_server, SERVER_NTH_SCREEN, 0); Xv_opaque root_window = xv_get(screen, XV_ROOT); Display *display = (Display *)xv_get(root_window, XV_DISPLAY); #endif /* MATTHEW: [4] Use wxGetMainColormap */ if (!XParseColor(display, (Colormap) wxTheApp->GetMainColormap((WXDisplay*) display), colour,&xcolour)) return NULL; unsigned char r = (unsigned char)(xcolour.red >> 8); unsigned char g = (unsigned char)(xcolour.green >> 8); unsigned char b = (unsigned char)(xcolour.blue >> 8); wxColour *col = new wxColour(r, g, b); Append(colour, col); return col; #endif // __X__ } wxString wxColourDatabase::FindName (const wxColour& colour) const { wxString name; unsigned char red = colour.Red (); unsigned char green = colour.Green (); unsigned char blue = colour.Blue (); for (wxNode * node = First (); node; node = node->Next ()) { wxColour *col = (wxColour *) node->Data (); if (col->Red () == red && col->Green () == green && col->Blue () == blue) { const wxChar *found = node->GetKeyString(); if ( found ) { name = found; break; } } } return name; } void wxInitializeStockLists () { wxTheBrushList = new wxBrushList; wxThePenList = new wxPenList; wxTheFontList = new wxFontList; wxTheBitmapList = new wxBitmapList; } void wxInitializeStockObjects () { #ifdef __WXMOTIF__ #endif #ifdef __X__ // TODO // wxFontPool = new XFontPool; #endif // why under MSW fonts shouldn't have the standard system size? /* #ifdef __WXMSW__ static const int sizeFont = 10; #else static const int sizeFont = 12; #endif */ // wxNORMAL_FONT = new wxFont (sizeFont, wxMODERN, wxNORMAL, wxNORMAL); wxNORMAL_FONT = new wxFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT)); static const int sizeFont = wxNORMAL_FONT->GetPointSize(); wxSMALL_FONT = new wxFont (sizeFont - 2, wxSWISS, wxNORMAL, wxNORMAL); wxITALIC_FONT = new wxFont (sizeFont, wxROMAN, wxITALIC, wxNORMAL); wxSWISS_FONT = new wxFont (sizeFont, wxSWISS, wxNORMAL, wxNORMAL); wxRED_PEN = new wxPen ("RED", 1, wxSOLID); wxCYAN_PEN = new wxPen ("CYAN", 1, wxSOLID); wxGREEN_PEN = new wxPen ("GREEN", 1, wxSOLID); wxBLACK_PEN = new wxPen ("BLACK", 1, wxSOLID); wxWHITE_PEN = new wxPen ("WHITE", 1, wxSOLID); wxTRANSPARENT_PEN = new wxPen ("BLACK", 1, wxTRANSPARENT); wxBLACK_DASHED_PEN = new wxPen ("BLACK", 1, wxSHORT_DASH); wxGREY_PEN = new wxPen ("GREY", 1, wxSOLID); wxMEDIUM_GREY_PEN = new wxPen ("MEDIUM GREY", 1, wxSOLID); wxLIGHT_GREY_PEN = new wxPen ("LIGHT GREY", 1, wxSOLID); wxBLUE_BRUSH = new wxBrush ("BLUE", wxSOLID); wxGREEN_BRUSH = new wxBrush ("GREEN", wxSOLID); wxWHITE_BRUSH = new wxBrush ("WHITE", wxSOLID); wxBLACK_BRUSH = new wxBrush ("BLACK", wxSOLID); wxTRANSPARENT_BRUSH = new wxBrush ("BLACK", wxTRANSPARENT); wxCYAN_BRUSH = new wxBrush ("CYAN", wxSOLID); wxRED_BRUSH = new wxBrush ("RED", wxSOLID); wxGREY_BRUSH = new wxBrush ("GREY", wxSOLID); wxMEDIUM_GREY_BRUSH = new wxBrush ("MEDIUM GREY", wxSOLID); wxLIGHT_GREY_BRUSH = new wxBrush ("LIGHT GREY", wxSOLID); wxBLACK = new wxColour ("BLACK"); wxWHITE = new wxColour ("WHITE"); wxRED = new wxColour ("RED"); wxBLUE = new wxColour ("BLUE"); wxGREEN = new wxColour ("GREEN"); wxCYAN = new wxColour ("CYAN"); wxLIGHT_GREY = new wxColour ("LIGHT GREY"); wxSTANDARD_CURSOR = new wxCursor (wxCURSOR_ARROW); wxHOURGLASS_CURSOR = new wxCursor (wxCURSOR_WAIT); wxCROSS_CURSOR = new wxCursor (wxCURSOR_CROSS); } void wxDeleteStockObjects () { wxDELETE(wxNORMAL_FONT); wxDELETE(wxSMALL_FONT); wxDELETE(wxITALIC_FONT); wxDELETE(wxSWISS_FONT); wxDELETE(wxRED_PEN); wxDELETE(wxCYAN_PEN); wxDELETE(wxGREEN_PEN); wxDELETE(wxBLACK_PEN); wxDELETE(wxWHITE_PEN); wxDELETE(wxTRANSPARENT_PEN); wxDELETE(wxBLACK_DASHED_PEN); wxDELETE(wxGREY_PEN); wxDELETE(wxMEDIUM_GREY_PEN); wxDELETE(wxLIGHT_GREY_PEN); wxDELETE(wxBLUE_BRUSH); wxDELETE(wxGREEN_BRUSH); wxDELETE(wxWHITE_BRUSH); wxDELETE(wxBLACK_BRUSH); wxDELETE(wxTRANSPARENT_BRUSH); wxDELETE(wxCYAN_BRUSH); wxDELETE(wxRED_BRUSH); wxDELETE(wxGREY_BRUSH); wxDELETE(wxMEDIUM_GREY_BRUSH); wxDELETE(wxLIGHT_GREY_BRUSH); wxDELETE(wxBLACK); wxDELETE(wxWHITE); wxDELETE(wxRED); wxDELETE(wxBLUE); wxDELETE(wxGREEN); wxDELETE(wxCYAN); wxDELETE(wxLIGHT_GREY); wxDELETE(wxSTANDARD_CURSOR); wxDELETE(wxHOURGLASS_CURSOR); wxDELETE(wxCROSS_CURSOR); } void wxDeleteStockLists() { wxDELETE(wxTheBrushList); wxDELETE(wxThePenList); wxDELETE(wxTheFontList); wxDELETE(wxTheBitmapList); } wxBitmapList::wxBitmapList () { } wxBitmapList::~wxBitmapList () { wxNode *node = First (); while (node) { wxBitmap *bitmap = (wxBitmap *) node->Data (); wxNode *next = node->Next (); if (bitmap->GetVisible()) delete bitmap; node = next; } } // Pen and Brush lists wxPenList::~wxPenList () { wxNode *node = First (); while (node) { wxPen *pen = (wxPen *) node->Data (); wxNode *next = node->Next (); if (pen->GetVisible()) delete pen; node = next; } } void wxPenList::AddPen (wxPen * pen) { Append (pen); } void wxPenList::RemovePen (wxPen * pen) { DeleteObject (pen); } wxPen *wxPenList::FindOrCreatePen (const wxColour& colour, int width, int style) { for (wxNode * node = First (); node; node = node->Next ()) { wxPen *each_pen = (wxPen *) node->Data (); if (each_pen && each_pen->GetVisible() && each_pen->GetWidth () == width && each_pen->GetStyle () == style && each_pen->GetColour ().Red () == colour.Red () && each_pen->GetColour ().Green () == colour.Green () && each_pen->GetColour ().Blue () == colour.Blue ()) return each_pen; } wxPen *pen = new wxPen (colour, width, style); // Yes, we can return a pointer to this in a later FindOrCreatePen call, // because we created it within FindOrCreatePen. Safeguards against // returning a pointer to an automatic variable and hanging on to it // (dangling pointer). pen->SetVisible(TRUE); return pen; } wxBrushList::~wxBrushList () { wxNode *node = First (); while (node) { wxBrush *brush = (wxBrush *) node->Data (); wxNode *next = node->Next (); if (brush->GetVisible()) delete brush; node = next; } } void wxBrushList::AddBrush (wxBrush * brush) { Append (brush); } wxBrush *wxBrushList::FindOrCreateBrush (const wxColour& colour, int style) { for (wxNode * node = First (); node; node = node->Next ()) { wxBrush *each_brush = (wxBrush *) node->Data (); if (each_brush && each_brush->GetVisible() && each_brush->GetStyle () == style && each_brush->GetColour ().Red () == colour.Red () && each_brush->GetColour ().Green () == colour.Green () && each_brush->GetColour ().Blue () == colour.Blue ()) return each_brush; } // Yes, we can return a pointer to this in a later FindOrCreateBrush call, // because we created it within FindOrCreateBrush. Safeguards against // returning a pointer to an automatic variable and hanging on to it // (dangling pointer). wxBrush *brush = new wxBrush (colour, style); brush->SetVisible(TRUE); return brush; } void wxBrushList::RemoveBrush (wxBrush * brush) { DeleteObject (brush); } wxFontList::~wxFontList () { wxNode *node = First (); while (node) { // Only delete objects that are 'visible', i.e. // that have been created using FindOrCreate..., // where the pointers are expected to be shared // (and therefore not deleted by any one part of an app). wxFont *font = (wxFont *) node->Data (); wxNode *next = node->Next (); if (font->GetVisible()) delete font; node = next; } } void wxFontList::AddFont (wxFont * font) { Append (font); } void wxFontList::RemoveFont (wxFont * font) { DeleteObject (font); } wxFont *wxFontList::FindOrCreateFont(int pointSize, int family, int style, int weight, bool underline, const wxString& facename, wxFontEncoding encoding) { wxFont *font = (wxFont *)NULL; wxNode *node; for ( node = First(); node; node = node->Next() ) { font = (wxFont *)node->Data(); if ( font->GetVisible() && font->Ok() && font->GetPointSize () == pointSize && font->GetStyle () == style && font->GetWeight () == weight && font->GetUnderlined () == underline ) { int fontFamily = font->GetFamily(); #if defined(__WXGTK__) // under GTK the default family is wxSWISS, so looking for a font // with wxDEFAULT family should return a wxSWISS one instead of // creating a new one bool same = (fontFamily == family) || (fontFamily == wxSWISS && family == wxDEFAULT); #else // !GTK // VZ: but why elsewhere do we require an exact match? mystery... bool same = fontFamily == family; #endif // GTK/!GTK // empty facename matches anything at all: this is bad because // depending on which fonts are already created, we might get back // a different font if we create it with empty facename, but it is // still better than never matching anything in the cache at all // in this case if ( same && !!facename ) { const wxString& fontFace = font->GetFaceName(); // empty facename matches everything same = !fontFace || fontFace == facename; } if ( same && (encoding != wxFONTENCODING_DEFAULT) ) { // have to match the encoding too same = font->GetEncoding() == encoding; } if ( same ) { return font; } } } if ( !node ) { // font not found, create the new one font = new wxFont(pointSize, family, style, weight, underline, facename, encoding); // and mark it as being cacheable font->SetVisible(TRUE); } return font; } void wxBitmapList::AddBitmap(wxBitmap *bitmap) { Append(bitmap); } void wxBitmapList::RemoveBitmap(wxBitmap *bitmap) { DeleteObject(bitmap); } wxSize wxGetDisplaySize() { int x, y; wxDisplaySize(& x, & y); return wxSize(x, y); } wxSize wxGetDisplaySizeMM() { int x, y; wxDisplaySizeMM(& x, & y); return wxSize(x, y); } wxResourceCache::~wxResourceCache () { wxNode *node = First (); while (node) { wxObject *item = (wxObject *)node->Data(); delete item; node = node->Next (); } }