Completed some TODO in wxMMedia (wxSoundUlaw, ...) Reworked the PCM converted: it should be simpler to add converters now and it is cleaner. Implemented status information in wxVideoWindows but it doesn't work on my Win98SE (UNSUPPORTED_FUNCTION) Changed *ERR into *ERROR Added a TODO: we must detect the best format in wxSoundWindows git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@6311 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
274 lines
7.0 KiB
C++
274 lines
7.0 KiB
C++
// --------------------------------------------------------------------------
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// Name: sndesd.cpp
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// Purpose:
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// Date: 08/11/1999
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// Author: Guilhem Lavaux <lavaux@easynet.fr> (C) 1999
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// CVSID: $Id$
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// --------------------------------------------------------------------------
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#ifdef __GNUG__
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#pragma implementation "sndesd.cpp"
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#endif
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <unistd.h>
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#include <wx/defs.h>
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#include <wx/string.h>
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#include <esd.h>
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#include "sndbase.h"
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#include "sndesd.h"
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#include "sndpcm.h"
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#ifdef __WXGTK__
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#include <gdk/gdk.h>
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#endif
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#define MY_ESD_NAME "wxWindows/wxSoundStreamESD"
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// -----------------------------------------------------------------------------------------------
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// wxSoundStreamESD: ESD sound driver
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// --------------------------------------------------------------------------------------------
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// Constructors/Destructors
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// --------------------------------------------------------------------------------------------
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wxSoundStreamESD::wxSoundStreamESD(const wxString& hostname)
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{
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wxSoundFormatPcm pcm_default;
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// First, we make some basic test: is there ESD on this computer ?
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if (hostname.IsNull())
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m_fd_output = esd_play_stream(ESD_PLAY | ESD_STREAM, 22050,
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hostname.mb_str(), MY_ESD_NAME);
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else
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m_fd_output = esd_play_stream(ESD_PLAY | ESD_STREAM, 22050,
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NULL, MY_ESD_NAME);
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if (m_fd_output == -1) {
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// Answer: no. We return with an error.
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m_snderror = wxSOUND_INVDEV;
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return;
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}
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// Close this unuseful stream.
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esd_close(m_fd_output);
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m_hostname = hostname;
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// Set the default audio format
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SetSoundFormat(pcm_default);
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// Initialize some variable
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m_snderror = wxSOUND_NOERROR;
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m_esd_stop = TRUE;
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m_q_filled = TRUE;
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m_fd_output= -1;
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}
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wxSoundStreamESD::~wxSoundStreamESD()
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{
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// Close all remaining streams
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if (m_fd_output > 0)
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esd_close(m_fd_output);
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if (m_fd_input > 0)
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esd_close(m_fd_input);
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}
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// --------------------------------------------------------------------------------------------
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// Read several samples
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// --------------------------------------------------------------------------------------------
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wxSoundStream& wxSoundStreamESD::Read(void *buffer, wxUint32 len)
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{
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int ret;
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m_lastcount = (wxUint32)ret = read(m_fd_input, buffer, len);
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if (ret < 0)
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m_snderror = wxSOUND_IOERROR;
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else
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m_snderror = wxSOUND_NOERROR;
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return *this;
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}
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// --------------------------------------------------------------------------------------------
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// Write several samples
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// --------------------------------------------------------------------------------------------
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wxSoundStream& wxSoundStreamESD::Write(const void *buffer, wxUint32 len)
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{
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int ret;
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m_lastcount = (wxUint32)ret = write(m_fd_output, buffer, len);
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if (ret < 0)
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m_snderror = wxSOUND_IOERROR;
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else
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m_snderror = wxSOUND_NOERROR;
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m_q_filled = TRUE;
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return *this;
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}
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// --------------------------------------------------------------------------------------------
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// SetSoundFormat(): this function specifies which format we want and which format is available
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// --------------------------------------------------------------------------------------------
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bool wxSoundStreamESD::SetSoundFormat(const wxSoundFormatBase& format)
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{
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wxSoundFormatPcm *pcm_format;
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if (format.GetType() != wxSOUND_PCM) {
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m_snderror = wxSOUND_INVFRMT;
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return FALSE;
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}
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if (m_fd_input == -1 && m_fd_output == -1) {
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m_snderror = wxSOUND_INVDEV;
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return FALSE;
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}
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if (m_sndformat)
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delete m_sndformat;
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m_sndformat = format.Clone();
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if (!m_sndformat) {
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m_snderror = wxSOUND_MEMERROR;
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return FALSE;
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}
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pcm_format = (wxSoundFormatPcm *)m_sndformat;
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// Detect the best format
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DetectBest(pcm_format);
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m_snderror = wxSOUND_NOERROR;
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if (*pcm_format != format) {
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m_snderror = wxSOUND_NOEXACT;
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return FALSE;
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}
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return TRUE;
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}
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// --------------------------------------------------------------------------------------------
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// _wxSound_OSS_CBack (internal): it is called when the driver (ESD) is ready for a next
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// buffer.
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// --------------------------------------------------------------------------------------------
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#ifdef __WXGTK__
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static void _wxSound_OSS_CBack(gpointer data, int source,
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GdkInputCondition condition)
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{
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wxSoundStreamESD *esd = (wxSoundStreamESD *)data;
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switch (condition) {
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case GDK_INPUT_READ:
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esd->WakeUpEvt(wxSOUND_INPUT);
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break;
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case GDK_INPUT_WRITE:
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esd->WakeUpEvt(wxSOUND_OUTPUT);
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break;
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default:
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break;
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}
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}
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#endif
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// --------------------------------------------------------------------------------------------
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// WakeUpEvt() (internal): it is called by _wxSound_OSS_CBack to bypass the C++ protection
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// --------------------------------------------------------------------------------------------
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void wxSoundStreamESD::WakeUpEvt(int evt)
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{
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m_q_filled = FALSE;
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OnSoundEvent(evt);
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}
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// --------------------------------------------------------------------------------------------
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// StartProduction(): see wxSoundStream
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// --------------------------------------------------------------------------------------------
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bool wxSoundStreamESD::StartProduction(int evt)
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{
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wxSoundFormatPcm *pcm;
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int flag = 0;
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if (!m_esd_stop)
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StopProduction();
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pcm = (wxSoundFormatPcm *)m_sndformat;
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flag |= (pcm->GetBPS() == 16) ? ESD_BITS16 : ESD_BITS8;
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flag |= (pcm->GetChannels() == 2) ? ESD_STEREO : ESD_MONO;
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if ((evt & wxSOUND_OUTPUT) != 0) {
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flag |= ESD_PLAY | ESD_STREAM;
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m_fd_output = esd_play_stream(flag, pcm->GetSampleRate(), NULL,
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MY_ESD_NAME);
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}
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if ((evt & wxSOUND_INPUT) != 0) {
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flag |= ESD_RECORD | ESD_STREAM;
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m_fd_input = esd_record_stream(flag, pcm->GetSampleRate(), NULL,
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MY_ESD_NAME);
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}
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#ifdef __WXGTK__
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if ((evt & wxSOUND_OUTPUT) != 0) {
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m_tag_output = gdk_input_add(m_fd_output, GDK_INPUT_WRITE, _wxSound_OSS_CBack, (gpointer)this);
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}
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if ((evt & wxSOUND_INPUT) != 0) {
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m_tag_input = gdk_input_add(m_fd_input, GDK_INPUT_READ, _wxSound_OSS_CBack, (gpointer)this);
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}
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#endif
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m_esd_stop = FALSE;
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m_q_filled = FALSE;
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return TRUE;
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}
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bool wxSoundStreamESD::StopProduction()
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{
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if (m_esd_stop)
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return FALSE;
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if (m_fd_input != -1) {
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esd_close(m_fd_input);
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#ifdef __WXGTK__
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gdk_input_remove(m_tag_input);
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#endif
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}
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if (m_fd_output != -1) {
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esd_close(m_fd_output);
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#ifdef __WXGTK__
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gdk_input_remove(m_tag_output);
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#endif
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}
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m_fd_input = -1;
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m_fd_output= -1;
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m_esd_stop = TRUE;
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m_q_filled = TRUE;
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return TRUE;
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}
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//
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// Detect the closest format (The best).
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//
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void wxSoundStreamESD::DetectBest(wxSoundFormatPcm *pcm)
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{
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wxSoundFormatPcm best_pcm;
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// We change neither the number of channels nor the sample rate because ESD is clever.
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best_pcm.SetSampleRate(pcm->GetSampleRate());
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best_pcm.SetChannels(pcm->GetChannels());
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// It supports 16 bits
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if (pcm->GetBPS() == 16)
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best_pcm.SetBPS(16);
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best_pcm.SetOrder(wxLITTLE_ENDIAN);
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best_pcm.Signed(TRUE);
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// Finally recopy the new format
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*pcm = best_pcm;
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}
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