// -------------------------------------------------------------------------- // Name: sndesd.cpp // Purpose: // Date: 08/11/1999 // Author: Guilhem Lavaux (C) 1999 // CVSID: $Id$ // -------------------------------------------------------------------------- #ifdef __GNUG__ #pragma implementation "sndesd.cpp" #endif #include #include #include #include #include #include #include "sndbase.h" #include "sndesd.h" #include "sndpcm.h" #ifdef __WXGTK__ #include #endif #define MY_ESD_NAME "wxWindows/wxSoundStreamESD" // ----------------------------------------------------------------------------------------------- // wxSoundStreamESD: ESD sound driver // -------------------------------------------------------------------------------------------- // Constructors/Destructors // -------------------------------------------------------------------------------------------- wxSoundStreamESD::wxSoundStreamESD(const wxString& hostname) { wxSoundFormatPcm pcm_default; // First, we make some basic test: is there ESD on this computer ? if (hostname.IsNull()) m_fd_output = esd_play_stream(ESD_PLAY | ESD_STREAM, 22050, hostname.mb_str(), MY_ESD_NAME); else m_fd_output = esd_play_stream(ESD_PLAY | ESD_STREAM, 22050, NULL, MY_ESD_NAME); if (m_fd_output == -1) { // Answer: no. We return with an error. m_snderror = wxSOUND_INVDEV; return; } // Close this unuseful stream. esd_close(m_fd_output); m_hostname = hostname; // Set the default audio format SetSoundFormat(pcm_default); // Initialize some variable m_snderror = wxSOUND_NOERROR; m_esd_stop = TRUE; m_q_filled = TRUE; m_fd_output= -1; } wxSoundStreamESD::~wxSoundStreamESD() { // Close all remaining streams if (m_fd_output > 0) esd_close(m_fd_output); if (m_fd_input > 0) esd_close(m_fd_input); } // -------------------------------------------------------------------------------------------- // Read several samples // -------------------------------------------------------------------------------------------- wxSoundStream& wxSoundStreamESD::Read(void *buffer, wxUint32 len) { int ret; m_lastcount = (wxUint32)ret = read(m_fd_input, buffer, len); if (ret < 0) m_snderror = wxSOUND_IOERROR; else m_snderror = wxSOUND_NOERROR; return *this; } // -------------------------------------------------------------------------------------------- // Write several samples // -------------------------------------------------------------------------------------------- wxSoundStream& wxSoundStreamESD::Write(const void *buffer, wxUint32 len) { int ret; m_lastcount = (wxUint32)ret = write(m_fd_output, buffer, len); if (ret < 0) m_snderror = wxSOUND_IOERROR; else m_snderror = wxSOUND_NOERROR; m_q_filled = TRUE; return *this; } // -------------------------------------------------------------------------------------------- // SetSoundFormat(): this function specifies which format we want and which format is available // -------------------------------------------------------------------------------------------- bool wxSoundStreamESD::SetSoundFormat(const wxSoundFormatBase& format) { wxSoundFormatPcm *pcm_format; if (format.GetType() != wxSOUND_PCM) { m_snderror = wxSOUND_INVFRMT; return FALSE; } if (m_fd_input == -1 && m_fd_output == -1) { m_snderror = wxSOUND_INVDEV; return FALSE; } if (m_sndformat) delete m_sndformat; m_sndformat = format.Clone(); if (!m_sndformat) { m_snderror = wxSOUND_MEMERROR; return FALSE; } pcm_format = (wxSoundFormatPcm *)m_sndformat; // Detect the best format DetectBest(pcm_format); m_snderror = wxSOUND_NOERROR; if (*pcm_format != format) { m_snderror = wxSOUND_NOEXACT; return FALSE; } return TRUE; } // -------------------------------------------------------------------------------------------- // _wxSound_OSS_CBack (internal): it is called when the driver (ESD) is ready for a next // buffer. // -------------------------------------------------------------------------------------------- #ifdef __WXGTK__ static void _wxSound_OSS_CBack(gpointer data, int source, GdkInputCondition condition) { wxSoundStreamESD *esd = (wxSoundStreamESD *)data; switch (condition) { case GDK_INPUT_READ: esd->WakeUpEvt(wxSOUND_INPUT); break; case GDK_INPUT_WRITE: esd->WakeUpEvt(wxSOUND_OUTPUT); break; default: break; } } #endif // -------------------------------------------------------------------------------------------- // WakeUpEvt() (internal): it is called by _wxSound_OSS_CBack to bypass the C++ protection // -------------------------------------------------------------------------------------------- void wxSoundStreamESD::WakeUpEvt(int evt) { m_q_filled = FALSE; OnSoundEvent(evt); } // -------------------------------------------------------------------------------------------- // StartProduction(): see wxSoundStream // -------------------------------------------------------------------------------------------- bool wxSoundStreamESD::StartProduction(int evt) { wxSoundFormatPcm *pcm; int flag = 0; if (!m_esd_stop) StopProduction(); pcm = (wxSoundFormatPcm *)m_sndformat; flag |= (pcm->GetBPS() == 16) ? ESD_BITS16 : ESD_BITS8; flag |= (pcm->GetChannels() == 2) ? ESD_STEREO : ESD_MONO; if ((evt & wxSOUND_OUTPUT) != 0) { flag |= ESD_PLAY | ESD_STREAM; m_fd_output = esd_play_stream(flag, pcm->GetSampleRate(), NULL, MY_ESD_NAME); } if ((evt & wxSOUND_INPUT) != 0) { flag |= ESD_RECORD | ESD_STREAM; m_fd_input = esd_record_stream(flag, pcm->GetSampleRate(), NULL, MY_ESD_NAME); } #ifdef __WXGTK__ if ((evt & wxSOUND_OUTPUT) != 0) { m_tag_output = gdk_input_add(m_fd_output, GDK_INPUT_WRITE, _wxSound_OSS_CBack, (gpointer)this); } if ((evt & wxSOUND_INPUT) != 0) { m_tag_input = gdk_input_add(m_fd_input, GDK_INPUT_READ, _wxSound_OSS_CBack, (gpointer)this); } #endif m_esd_stop = FALSE; m_q_filled = FALSE; return TRUE; } bool wxSoundStreamESD::StopProduction() { if (m_esd_stop) return FALSE; if (m_fd_input != -1) { esd_close(m_fd_input); #ifdef __WXGTK__ gdk_input_remove(m_tag_input); #endif } if (m_fd_output != -1) { esd_close(m_fd_output); #ifdef __WXGTK__ gdk_input_remove(m_tag_output); #endif } m_fd_input = -1; m_fd_output= -1; m_esd_stop = TRUE; m_q_filled = TRUE; return TRUE; } // // Detect the closest format (The best). // void wxSoundStreamESD::DetectBest(wxSoundFormatPcm *pcm) { wxSoundFormatPcm best_pcm; // We change neither the number of channels nor the sample rate because ESD is clever. best_pcm.SetSampleRate(pcm->GetSampleRate()); best_pcm.SetChannels(pcm->GetChannels()); // It supports 16 bits if (pcm->GetBPS() == 16) best_pcm.SetBPS(16); best_pcm.SetOrder(wxLITTLE_ENDIAN); best_pcm.Signed(TRUE); // Finally recopy the new format *pcm = best_pcm; }