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wxWidgets/src/msw/statbmp.cpp

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/////////////////////////////////////////////////////////////////////////////
// Name: statbmp.cpp
// Purpose: wxStaticBitmap
// Author: Julian Smart
// Modified by:
// Created: 04/01/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ===========================================================================
// declarations
// ===========================================================================
// ---------------------------------------------------------------------------
// headers
// ---------------------------------------------------------------------------
#ifdef __GNUG__
#pragma implementation "statbmp.h"
#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#if wxUSE_STATBMP
#include "wx/window.h"
#include "wx/msw/private.h"
#ifndef WX_PRECOMP
#include "wx/icon.h"
#include "wx/statbmp.h"
#endif
#include <stdio.h>
// ---------------------------------------------------------------------------
// macors
// ---------------------------------------------------------------------------
IMPLEMENT_DYNAMIC_CLASS(wxStaticBitmap, wxControl)
// ===========================================================================
// implementation
// ===========================================================================
// ---------------------------------------------------------------------------
// wxStaticBitmap
// ---------------------------------------------------------------------------
// we may have either bitmap or icon: if a bitmap with mask is passed, we
// will transform it to an icon ourselves because otherwise the mask will
// be ignored by Windows
// note that this function will create a new object every time
// it is called even if the image needs no conversion
#ifndef __WIN16__
static wxGDIImage* ConvertImage( const wxGDIImage& bitmap )
{
bool isIcon = bitmap.IsKindOf( CLASSINFO(wxIcon) );
if( !isIcon )
{
wxASSERT_MSG( wxDynamicCast(&bitmap, wxBitmap),
_T("not an icon and not a bitmap?") );
const wxBitmap& bmp = (const wxBitmap&)bitmap;
wxMask *mask = bmp.GetMask();
if ( mask && mask->GetMaskBitmap() )
{
wxIcon* icon = new wxIcon;
icon->CopyFromBitmap(bmp);
return icon;
}
return new wxBitmap( bmp );
}
// copying a bitmap is a cheap operation
return new wxIcon( (const wxIcon&)bitmap );
}
#endif
bool wxStaticBitmap::Create(wxWindow *parent,
wxWindowID id,
const wxGDIImage& bitmap,
const wxPoint& pos,
const wxSize& size,
long style,
const wxString& name)
{
if ( !CreateControl(parent, id, pos, size, style, wxDefaultValidator, name) )
return FALSE;
// we may have either bitmap or icon: if a bitmap with mask is passed, we
// will transform it to an icon ourselves because otherwise the mask will
// be ignored by Windows
wxGDIImage *image = (wxGDIImage *)NULL;
m_isIcon = bitmap.IsKindOf(CLASSINFO(wxIcon));
#ifdef __WIN16__
wxASSERT_MSG( !m_isIcon, "Icons are not supported in wxStaticBitmap under WIN16." );
image = &bitmap;
#else // Win32
image = ConvertImage( bitmap );
m_isIcon = image->IsKindOf( CLASSINFO(wxIcon) );
#endif // Win16/32
// create the native control
if ( !MSWCreateControl(
#ifdef __WIN32__
_T("STATIC"),
#else // Win16
_T("BUTTON"),
#endif // Win32/16
wxEmptyString, pos, size) )
{
// control creation failed
return FALSE;
}
// no need to delete the new image
SetImageNoCopy(image);
return TRUE;
}
wxBorder wxStaticBitmap::GetDefaultBorder() const
{
return wxBORDER_NONE;
}
WXDWORD wxStaticBitmap::MSWGetStyle(long style, WXDWORD *exstyle) const
{
WXDWORD msStyle = wxControl::MSWGetStyle(style, exstyle);
#ifdef __WIN32__
// what kind of control are we?
msStyle |= m_isIcon ? SS_ICON : SS_BITMAP;
// we use SS_CENTERIMAGE to prevent the control from resizing the bitmap to
// fit to its size -- this is unexpected and doesn't happen in other ports
msStyle |= SS_CENTERIMAGE;
#else // Win16
msStyle |= BS_OWNERDRAW;
#endif // Win32/16
return msStyle;
}
bool wxStaticBitmap::ImageIsOk() const
{
return m_image && m_image->Ok();
}
void wxStaticBitmap::Free()
{
delete m_image;
m_image = NULL;
}
wxSize wxStaticBitmap::DoGetBestSize() const
{
// reuse the current size (as wxWindow does) instead of using some
// arbitrary default size (as wxControl, our immediate base class, does)
return wxWindow::DoGetBestSize();
}
void wxStaticBitmap::SetImage( const wxGDIImage* image )
{
wxGDIImage* convertedImage = ConvertImage( *image );
SetImageNoCopy( convertedImage );
}
void wxStaticBitmap::SetImageNoCopy( wxGDIImage* image)
{
Free();
m_isIcon = image->IsKindOf( CLASSINFO(wxIcon) );
// the image has already been copied
m_image = image;
int x, y;
int w, h;
GetPosition(&x, &y);
GetSize(&w, &h);
#ifdef __WIN32__
HANDLE handle = (HANDLE)m_image->GetHandle();
LONG style = ::GetWindowLong( (HWND)GetHWND(), GWL_STYLE ) ;
::SetWindowLong( (HWND)GetHWND(), GWL_STYLE, ( style & ~( SS_BITMAP|SS_ICON ) ) |
( m_isIcon ? SS_ICON : SS_BITMAP ) );
::SendMessage(GetHwnd(), STM_SETIMAGE,
m_isIcon ? IMAGE_ICON : IMAGE_BITMAP, (LPARAM)handle);
#endif // Win32
if ( ImageIsOk() )
{
int width = image->GetWidth(),
height = image->GetHeight();
if ( width && height )
{
w = width;
h = height;
::MoveWindow(GetHwnd(), x, y, width, height, FALSE);
}
}
RECT rect;
rect.left = x;
rect.top = y;
rect.right = x + w;
rect.bottom = y + h;
InvalidateRect(GetHwndOf(GetParent()), &rect, TRUE);
}
// under Win32 we use the standard static control style for this
#ifdef __WIN16__
bool wxStaticBitmap::MSWOnDraw(WXDRAWITEMSTRUCT *item)
{
LPDRAWITEMSTRUCT lpDIS = (LPDRAWITEMSTRUCT) item;
wxCHECK_MSG( !m_isIcon, FALSE, _T("icons not supported in wxStaticBitmap") );
wxBitmap* bitmap = (wxBitmap *)m_image;
if ( !bitmap->Ok() )
return FALSE;
HDC hDC = lpDIS->hDC;
HDC memDC = ::CreateCompatibleDC(hDC);
HBITMAP old = (HBITMAP) ::SelectObject(memDC, (HBITMAP) bitmap->GetHBITMAP());
if (!old)
return FALSE;
int x = lpDIS->rcItem.left;
int y = lpDIS->rcItem.top;
int width = lpDIS->rcItem.right - x;
int height = lpDIS->rcItem.bottom - y;
// Centre the bitmap in the control area
int x1 = (int) (x + ((width - bitmap->GetWidth()) / 2));
int y1 = (int) (y + ((height - bitmap->GetHeight()) / 2));
::BitBlt(hDC, x1, y1, bitmap->GetWidth(), bitmap->GetHeight(), memDC, 0, 0, SRCCOPY);
::SelectObject(memDC, old);
::DeleteDC(memDC);
return TRUE;
}
#endif // Win16
// We need this or the control can never be moved e.g. in Dialog Editor.
long wxStaticBitmap::MSWWindowProc(WXUINT nMsg,
WXWPARAM wParam,
WXLPARAM lParam)
{
// Ensure that static items get messages. Some controls don't like this
// message to be intercepted (e.g. RichEdit), hence the tests.
if ( nMsg == WM_NCHITTEST )
return (long)HTCLIENT;
return wxWindow::MSWWindowProc(nMsg, wParam, lParam);
}
#endif // wxUSE_STATBMP