///////////////////////////////////////////////////////////////////////////// // Name: statbmp.cpp // Purpose: wxStaticBitmap // Author: Julian Smart // Modified by: // Created: 04/01/98 // RCS-ID: $Id$ // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// // =========================================================================== // declarations // =========================================================================== // --------------------------------------------------------------------------- // headers // --------------------------------------------------------------------------- #ifdef __GNUG__ #pragma implementation "statbmp.h" #endif // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #if wxUSE_STATBMP #include "wx/window.h" #include "wx/msw/private.h" #ifndef WX_PRECOMP #include "wx/icon.h" #include "wx/statbmp.h" #endif #include // --------------------------------------------------------------------------- // macors // --------------------------------------------------------------------------- IMPLEMENT_DYNAMIC_CLASS(wxStaticBitmap, wxControl) // =========================================================================== // implementation // =========================================================================== // --------------------------------------------------------------------------- // wxStaticBitmap // --------------------------------------------------------------------------- // we may have either bitmap or icon: if a bitmap with mask is passed, we // will transform it to an icon ourselves because otherwise the mask will // be ignored by Windows // note that this function will create a new object every time // it is called even if the image needs no conversion #ifndef __WIN16__ static wxGDIImage* ConvertImage( const wxGDIImage& bitmap ) { bool isIcon = bitmap.IsKindOf( CLASSINFO(wxIcon) ); if( !isIcon ) { wxASSERT_MSG( wxDynamicCast(&bitmap, wxBitmap), _T("not an icon and not a bitmap?") ); const wxBitmap& bmp = (const wxBitmap&)bitmap; wxMask *mask = bmp.GetMask(); if ( mask && mask->GetMaskBitmap() ) { wxIcon* icon = new wxIcon; icon->CopyFromBitmap(bmp); return icon; } return new wxBitmap( bmp ); } // copying a bitmap is a cheap operation return new wxIcon( (const wxIcon&)bitmap ); } #endif bool wxStaticBitmap::Create(wxWindow *parent, wxWindowID id, const wxGDIImage& bitmap, const wxPoint& pos, const wxSize& size, long style, const wxString& name) { if ( !CreateControl(parent, id, pos, size, style, wxDefaultValidator, name) ) return FALSE; // we may have either bitmap or icon: if a bitmap with mask is passed, we // will transform it to an icon ourselves because otherwise the mask will // be ignored by Windows wxGDIImage *image = (wxGDIImage *)NULL; m_isIcon = bitmap.IsKindOf(CLASSINFO(wxIcon)); #ifdef __WIN16__ wxASSERT_MSG( !m_isIcon, "Icons are not supported in wxStaticBitmap under WIN16." ); image = &bitmap; #else // Win32 image = ConvertImage( bitmap ); m_isIcon = image->IsKindOf( CLASSINFO(wxIcon) ); #endif // Win16/32 // create the native control if ( !MSWCreateControl( #ifdef __WIN32__ _T("STATIC"), #else // Win16 _T("BUTTON"), #endif // Win32/16 wxEmptyString, pos, size) ) { // control creation failed return FALSE; } // no need to delete the new image SetImageNoCopy(image); return TRUE; } wxBorder wxStaticBitmap::GetDefaultBorder() const { return wxBORDER_NONE; } WXDWORD wxStaticBitmap::MSWGetStyle(long style, WXDWORD *exstyle) const { WXDWORD msStyle = wxControl::MSWGetStyle(style, exstyle); #ifdef __WIN32__ // what kind of control are we? msStyle |= m_isIcon ? SS_ICON : SS_BITMAP; // we use SS_CENTERIMAGE to prevent the control from resizing the bitmap to // fit to its size -- this is unexpected and doesn't happen in other ports msStyle |= SS_CENTERIMAGE; #else // Win16 msStyle |= BS_OWNERDRAW; #endif // Win32/16 return msStyle; } bool wxStaticBitmap::ImageIsOk() const { return m_image && m_image->Ok(); } void wxStaticBitmap::Free() { delete m_image; m_image = NULL; } wxSize wxStaticBitmap::DoGetBestSize() const { // reuse the current size (as wxWindow does) instead of using some // arbitrary default size (as wxControl, our immediate base class, does) return wxWindow::DoGetBestSize(); } void wxStaticBitmap::SetImage( const wxGDIImage* image ) { wxGDIImage* convertedImage = ConvertImage( *image ); SetImageNoCopy( convertedImage ); } void wxStaticBitmap::SetImageNoCopy( wxGDIImage* image) { Free(); m_isIcon = image->IsKindOf( CLASSINFO(wxIcon) ); // the image has already been copied m_image = image; int x, y; int w, h; GetPosition(&x, &y); GetSize(&w, &h); #ifdef __WIN32__ HANDLE handle = (HANDLE)m_image->GetHandle(); LONG style = ::GetWindowLong( (HWND)GetHWND(), GWL_STYLE ) ; ::SetWindowLong( (HWND)GetHWND(), GWL_STYLE, ( style & ~( SS_BITMAP|SS_ICON ) ) | ( m_isIcon ? SS_ICON : SS_BITMAP ) ); ::SendMessage(GetHwnd(), STM_SETIMAGE, m_isIcon ? IMAGE_ICON : IMAGE_BITMAP, (LPARAM)handle); #endif // Win32 if ( ImageIsOk() ) { int width = image->GetWidth(), height = image->GetHeight(); if ( width && height ) { w = width; h = height; ::MoveWindow(GetHwnd(), x, y, width, height, FALSE); } } RECT rect; rect.left = x; rect.top = y; rect.right = x + w; rect.bottom = y + h; InvalidateRect(GetHwndOf(GetParent()), &rect, TRUE); } // under Win32 we use the standard static control style for this #ifdef __WIN16__ bool wxStaticBitmap::MSWOnDraw(WXDRAWITEMSTRUCT *item) { LPDRAWITEMSTRUCT lpDIS = (LPDRAWITEMSTRUCT) item; wxCHECK_MSG( !m_isIcon, FALSE, _T("icons not supported in wxStaticBitmap") ); wxBitmap* bitmap = (wxBitmap *)m_image; if ( !bitmap->Ok() ) return FALSE; HDC hDC = lpDIS->hDC; HDC memDC = ::CreateCompatibleDC(hDC); HBITMAP old = (HBITMAP) ::SelectObject(memDC, (HBITMAP) bitmap->GetHBITMAP()); if (!old) return FALSE; int x = lpDIS->rcItem.left; int y = lpDIS->rcItem.top; int width = lpDIS->rcItem.right - x; int height = lpDIS->rcItem.bottom - y; // Centre the bitmap in the control area int x1 = (int) (x + ((width - bitmap->GetWidth()) / 2)); int y1 = (int) (y + ((height - bitmap->GetHeight()) / 2)); ::BitBlt(hDC, x1, y1, bitmap->GetWidth(), bitmap->GetHeight(), memDC, 0, 0, SRCCOPY); ::SelectObject(memDC, old); ::DeleteDC(memDC); return TRUE; } #endif // Win16 // We need this or the control can never be moved e.g. in Dialog Editor. long wxStaticBitmap::MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam) { // Ensure that static items get messages. Some controls don't like this // message to be intercepted (e.g. RichEdit), hence the tests. if ( nMsg == WM_NCHITTEST ) return (long)HTCLIENT; return wxWindow::MSWWindowProc(nMsg, wParam, lParam); } #endif // wxUSE_STATBMP