2. several bug fixes to wxSpinButton/wxSpinCtrl git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@11991 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
420 lines
11 KiB
C++
420 lines
11 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: common/framecmn.cpp
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// Purpose: common (for all platforms) wxFrame functions
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// Author: Julian Smart, Vadim Zeitlin
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// Created: 01/02/97
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// Id: $Id$
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// Copyright: (c) 1998 Robert Roebling, Julian Smart and Markus Holzem
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#ifdef __GNUG__
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#pragma implementation "framebase.h"
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#endif
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include "wx/frame.h"
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#include "wx/menu.h"
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#include "wx/menuitem.h"
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#include "wx/dcclient.h"
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#endif // WX_PRECOMP
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#if wxUSE_TOOLBAR
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#include "wx/toolbar.h"
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#endif
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#if wxUSE_STATUSBAR
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#include "wx/statusbr.h"
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#endif
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// FIXME - temporary hack in absence of wxTLW in all ports!
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#ifndef wxTopLevelWindowNative
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#define wxTopLevelWindow wxTopLevelWindowBase
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#endif
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// ----------------------------------------------------------------------------
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// event table
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// ----------------------------------------------------------------------------
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BEGIN_EVENT_TABLE(wxFrameBase, wxTopLevelWindow)
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EVT_IDLE(wxFrameBase::OnIdle)
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EVT_MENU_HIGHLIGHT_ALL(wxFrameBase::OnMenuHighlight)
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END_EVENT_TABLE()
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// ============================================================================
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// implementation
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// ============================================================================
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// ----------------------------------------------------------------------------
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// construction/destruction
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// ----------------------------------------------------------------------------
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wxFrameBase::wxFrameBase()
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{
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#if wxUSE_MENUS
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m_frameMenuBar = NULL;
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#endif // wxUSE_MENUS
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#if wxUSE_TOOLBAR
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m_frameToolBar = NULL;
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#endif // wxUSE_TOOLBAR
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#if wxUSE_STATUSBAR
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m_frameStatusBar = NULL;
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#endif // wxUSE_STATUSBAR
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}
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wxFrame *wxFrameBase::New(wxWindow *parent,
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wxWindowID id,
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const wxString& title,
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const wxPoint& pos,
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const wxSize& size,
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long style,
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const wxString& name)
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{
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return new wxFrame(parent, id, title, pos, size, style, name);
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}
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void wxFrameBase::DeleteAllBars()
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{
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#if wxUSE_MENUS
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if ( m_frameMenuBar )
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{
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delete m_frameMenuBar;
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m_frameMenuBar = (wxMenuBar *) NULL;
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}
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#endif // wxUSE_MENUS
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#if wxUSE_STATUSBAR
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if ( m_frameStatusBar )
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{
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delete m_frameStatusBar;
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m_frameStatusBar = (wxStatusBar *) NULL;
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}
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#endif // wxUSE_STATUSBAR
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#if wxUSE_TOOLBAR
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if ( m_frameToolBar )
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{
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delete m_frameToolBar;
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m_frameToolBar = (wxToolBar *) NULL;
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}
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#endif // wxUSE_TOOLBAR
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}
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bool wxFrameBase::IsOneOfBars(const wxWindow *win) const
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{
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#if wxUSE_MENUS
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if ( win == GetMenuBar() )
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return TRUE;
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#endif // wxUSE_MENUS
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#if wxUSE_STATUSBAR
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if ( win == GetStatusBar() )
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return TRUE;
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#endif // wxUSE_STATUSBAR
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#if wxUSE_TOOLBAR
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if ( win == GetToolBar() )
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return TRUE;
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#endif // wxUSE_TOOLBAR
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return FALSE;
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}
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// ----------------------------------------------------------------------------
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// wxFrame size management: we exclude the areas taken by menu/status/toolbars
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// from the client area, so the client area is what's really available for the
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// frame contents
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// ----------------------------------------------------------------------------
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// get the origin of the client area in the client coordinates
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wxPoint wxFrameBase::GetClientAreaOrigin() const
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{
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wxPoint pt = wxTopLevelWindow::GetClientAreaOrigin();
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#if wxUSE_TOOLBAR
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if ( GetToolBar() && GetToolBar()->IsShown() )
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{
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int w, h;
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GetToolBar()->GetSize(& w, & h);
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if ( GetToolBar()->GetWindowStyleFlag() & wxTB_VERTICAL )
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{
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pt.x += w;
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}
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else
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{
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pt.y += h;
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}
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}
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#endif // wxUSE_TOOLBAR
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return pt;
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}
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// ----------------------------------------------------------------------------
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// misc
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// ----------------------------------------------------------------------------
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bool wxFrameBase::ProcessCommand(int id)
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{
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#if wxUSE_MENUS
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wxMenuBar *bar = GetMenuBar();
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if ( !bar )
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return FALSE;
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wxCommandEvent commandEvent(wxEVT_COMMAND_MENU_SELECTED, id);
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commandEvent.SetEventObject(this);
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wxMenuItem *item = bar->FindItem(id);
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if ( item && item->IsCheckable() )
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{
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item->Toggle();
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// use the new value
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commandEvent.SetInt(item->IsChecked());
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}
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return GetEventHandler()->ProcessEvent(commandEvent);
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#else // !wxUSE_MENUS
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return FALSE;
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#endif // wxUSE_MENUS/!wxUSE_MENUS
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}
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// ----------------------------------------------------------------------------
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// event handlers
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// ----------------------------------------------------------------------------
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void wxFrameBase::OnMenuHighlight(wxMenuEvent& event)
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{
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#if wxUSE_STATUSBAR
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(void)ShowMenuHelp(GetStatusBar(), event.GetMenuId());
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#endif // wxUSE_STATUSBAR
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}
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void wxFrameBase::OnIdle(wxIdleEvent& WXUNUSED(event) )
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{
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#if wxUSE_MENUS
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DoMenuUpdates();
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#endif // wxUSE_MENUS
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}
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// ----------------------------------------------------------------------------
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// status bar stuff
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// ----------------------------------------------------------------------------
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#if wxUSE_STATUSBAR
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wxStatusBar* wxFrameBase::CreateStatusBar(int number,
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long style,
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wxWindowID id,
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const wxString& name)
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{
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// the main status bar can only be created once (or else it should be
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// deleted before calling CreateStatusBar() again)
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wxCHECK_MSG( !m_frameStatusBar, (wxStatusBar *)NULL,
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wxT("recreating status bar in wxFrame") );
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m_frameStatusBar = OnCreateStatusBar( number, style, id, name );
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if ( m_frameStatusBar )
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PositionStatusBar();
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return m_frameStatusBar;
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}
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wxStatusBar *wxFrameBase::OnCreateStatusBar(int number,
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long style,
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wxWindowID id,
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const wxString& name)
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{
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wxStatusBar *statusBar = new wxStatusBar(this, id, style, name);
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statusBar->SetFieldsCount(number);
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return statusBar;
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}
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void wxFrameBase::SetStatusText(const wxString& text, int number)
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{
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wxCHECK_RET( m_frameStatusBar != NULL, wxT("no statusbar to set text for") );
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m_frameStatusBar->SetStatusText(text, number);
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}
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void wxFrameBase::SetStatusWidths(int n, const int widths_field[] )
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{
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wxCHECK_RET( m_frameStatusBar != NULL, wxT("no statusbar to set widths for") );
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m_frameStatusBar->SetStatusWidths(n, widths_field);
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PositionStatusBar();
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}
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bool wxFrameBase::ShowMenuHelp(wxStatusBar *statbar, int menuId)
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{
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#if wxUSE_MENUS
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if ( !statbar )
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return FALSE;
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// if no help string found, we will clear the status bar text
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wxString helpString;
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if ( menuId != wxID_SEPARATOR && menuId != -2 /* wxID_TITLE */ )
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{
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wxMenuBar *menuBar = GetMenuBar();
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if ( menuBar )
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{
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// it's ok if we don't find the item because it might belong
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// to the popup menu
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wxMenuItem *item = menuBar->FindItem(menuId);
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if ( item )
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helpString = item->GetHelp();
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}
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}
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// set status text even if the string is empty - this will at least
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// remove the string from the item which was previously selected
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statbar->SetStatusText(helpString);
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return !helpString.IsEmpty();
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#else // !wxUSE_MENUS
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return FALSE;
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#endif // wxUSE_MENUS/!wxUSE_MENUS
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}
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#endif // wxUSE_STATUSBAR
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// ----------------------------------------------------------------------------
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// toolbar stuff
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// ----------------------------------------------------------------------------
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#if wxUSE_TOOLBAR
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wxToolBar* wxFrameBase::CreateToolBar(long style,
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wxWindowID id,
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const wxString& name)
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{
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// the main toolbar can't be recreated (unless it was explicitly deeleted
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// before)
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wxCHECK_MSG( !m_frameToolBar, (wxToolBar *)NULL,
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wxT("recreating toolbar in wxFrame") );
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m_frameToolBar = OnCreateToolBar(style, id, name);
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return m_frameToolBar;
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}
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wxToolBar* wxFrameBase::OnCreateToolBar(long style,
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wxWindowID id,
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const wxString& name)
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{
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return new wxToolBar(this, id,
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wxDefaultPosition, wxDefaultSize,
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style, name);
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}
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#endif // wxUSE_TOOLBAR
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// ----------------------------------------------------------------------------
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// menus
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// ----------------------------------------------------------------------------
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#if wxUSE_MENUS
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// update all menus
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void wxFrameBase::DoMenuUpdates()
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{
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wxMenuBar* bar = GetMenuBar();
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#ifdef __WXMSW__
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wxWindow* focusWin = wxFindFocusDescendant((wxWindow*) this);
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#else
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wxWindow* focusWin = (wxWindow*) NULL;
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#endif
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if ( bar != NULL )
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{
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int nCount = bar->GetMenuCount();
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for (int n = 0; n < nCount; n++)
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DoMenuUpdates(bar->GetMenu(n), focusWin);
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}
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}
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// update a menu and all submenus recursively
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void wxFrameBase::DoMenuUpdates(wxMenu* menu, wxWindow* focusWin)
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{
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wxEvtHandler* evtHandler = focusWin ? focusWin->GetEventHandler() : GetEventHandler();
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wxMenuItemList::Node* node = menu->GetMenuItems().GetFirst();
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while (node)
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{
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wxMenuItem* item = node->GetData();
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if ( !item->IsSeparator() )
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{
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wxWindowID id = item->GetId();
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wxUpdateUIEvent event(id);
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event.SetEventObject( this );
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if (evtHandler->ProcessEvent(event))
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{
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if (event.GetSetText())
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menu->SetLabel(id, event.GetText());
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if (event.GetSetChecked())
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menu->Check(id, event.GetChecked());
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if (event.GetSetEnabled())
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menu->Enable(id, event.GetEnabled());
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}
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if (item->GetSubMenu())
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DoMenuUpdates(item->GetSubMenu(), (wxWindow*) NULL);
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}
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node = node->GetNext();
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}
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}
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void wxFrameBase::DetachMenuBar()
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{
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if ( m_frameMenuBar )
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{
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m_frameMenuBar->Detach();
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m_frameMenuBar = NULL;
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}
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}
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void wxFrameBase::AttachMenuBar(wxMenuBar *menubar)
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{
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if ( menubar )
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{
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m_frameMenuBar = menubar;
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menubar->Attach((wxFrame *)this);
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}
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}
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void wxFrameBase::SetMenuBar(wxMenuBar *menubar)
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{
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if ( menubar == GetMenuBar() )
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{
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// nothing to do
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return;
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}
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DetachMenuBar();
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AttachMenuBar(menubar);
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}
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#endif // wxUSE_MENUS
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