///////////////////////////////////////////////////////////////////////////// // Name: common/framecmn.cpp // Purpose: common (for all platforms) wxFrame functions // Author: Julian Smart, Vadim Zeitlin // Created: 01/02/97 // Id: $Id$ // Copyright: (c) 1998 Robert Roebling, Julian Smart and Markus Holzem // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// // ============================================================================ // declarations // ============================================================================ // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- #ifdef __GNUG__ #pragma implementation "framebase.h" #endif // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #ifndef WX_PRECOMP #include "wx/frame.h" #include "wx/menu.h" #include "wx/menuitem.h" #include "wx/dcclient.h" #endif // WX_PRECOMP #if wxUSE_TOOLBAR #include "wx/toolbar.h" #endif #if wxUSE_STATUSBAR #include "wx/statusbr.h" #endif // FIXME - temporary hack in absence of wxTLW in all ports! #ifndef wxTopLevelWindowNative #define wxTopLevelWindow wxTopLevelWindowBase #endif // ---------------------------------------------------------------------------- // event table // ---------------------------------------------------------------------------- BEGIN_EVENT_TABLE(wxFrameBase, wxTopLevelWindow) EVT_IDLE(wxFrameBase::OnIdle) EVT_MENU_HIGHLIGHT_ALL(wxFrameBase::OnMenuHighlight) END_EVENT_TABLE() // ============================================================================ // implementation // ============================================================================ // ---------------------------------------------------------------------------- // construction/destruction // ---------------------------------------------------------------------------- wxFrameBase::wxFrameBase() { #if wxUSE_MENUS m_frameMenuBar = NULL; #endif // wxUSE_MENUS #if wxUSE_TOOLBAR m_frameToolBar = NULL; #endif // wxUSE_TOOLBAR #if wxUSE_STATUSBAR m_frameStatusBar = NULL; #endif // wxUSE_STATUSBAR } wxFrame *wxFrameBase::New(wxWindow *parent, wxWindowID id, const wxString& title, const wxPoint& pos, const wxSize& size, long style, const wxString& name) { return new wxFrame(parent, id, title, pos, size, style, name); } void wxFrameBase::DeleteAllBars() { #if wxUSE_MENUS if ( m_frameMenuBar ) { delete m_frameMenuBar; m_frameMenuBar = (wxMenuBar *) NULL; } #endif // wxUSE_MENUS #if wxUSE_STATUSBAR if ( m_frameStatusBar ) { delete m_frameStatusBar; m_frameStatusBar = (wxStatusBar *) NULL; } #endif // wxUSE_STATUSBAR #if wxUSE_TOOLBAR if ( m_frameToolBar ) { delete m_frameToolBar; m_frameToolBar = (wxToolBar *) NULL; } #endif // wxUSE_TOOLBAR } bool wxFrameBase::IsOneOfBars(const wxWindow *win) const { #if wxUSE_MENUS if ( win == GetMenuBar() ) return TRUE; #endif // wxUSE_MENUS #if wxUSE_STATUSBAR if ( win == GetStatusBar() ) return TRUE; #endif // wxUSE_STATUSBAR #if wxUSE_TOOLBAR if ( win == GetToolBar() ) return TRUE; #endif // wxUSE_TOOLBAR return FALSE; } // ---------------------------------------------------------------------------- // wxFrame size management: we exclude the areas taken by menu/status/toolbars // from the client area, so the client area is what's really available for the // frame contents // ---------------------------------------------------------------------------- // get the origin of the client area in the client coordinates wxPoint wxFrameBase::GetClientAreaOrigin() const { wxPoint pt = wxTopLevelWindow::GetClientAreaOrigin(); #if wxUSE_TOOLBAR if ( GetToolBar() && GetToolBar()->IsShown() ) { int w, h; GetToolBar()->GetSize(& w, & h); if ( GetToolBar()->GetWindowStyleFlag() & wxTB_VERTICAL ) { pt.x += w; } else { pt.y += h; } } #endif // wxUSE_TOOLBAR return pt; } // ---------------------------------------------------------------------------- // misc // ---------------------------------------------------------------------------- bool wxFrameBase::ProcessCommand(int id) { #if wxUSE_MENUS wxMenuBar *bar = GetMenuBar(); if ( !bar ) return FALSE; wxCommandEvent commandEvent(wxEVT_COMMAND_MENU_SELECTED, id); commandEvent.SetEventObject(this); wxMenuItem *item = bar->FindItem(id); if ( item && item->IsCheckable() ) { item->Toggle(); // use the new value commandEvent.SetInt(item->IsChecked()); } return GetEventHandler()->ProcessEvent(commandEvent); #else // !wxUSE_MENUS return FALSE; #endif // wxUSE_MENUS/!wxUSE_MENUS } // ---------------------------------------------------------------------------- // event handlers // ---------------------------------------------------------------------------- void wxFrameBase::OnMenuHighlight(wxMenuEvent& event) { #if wxUSE_STATUSBAR (void)ShowMenuHelp(GetStatusBar(), event.GetMenuId()); #endif // wxUSE_STATUSBAR } void wxFrameBase::OnIdle(wxIdleEvent& WXUNUSED(event) ) { #if wxUSE_MENUS DoMenuUpdates(); #endif // wxUSE_MENUS } // ---------------------------------------------------------------------------- // status bar stuff // ---------------------------------------------------------------------------- #if wxUSE_STATUSBAR wxStatusBar* wxFrameBase::CreateStatusBar(int number, long style, wxWindowID id, const wxString& name) { // the main status bar can only be created once (or else it should be // deleted before calling CreateStatusBar() again) wxCHECK_MSG( !m_frameStatusBar, (wxStatusBar *)NULL, wxT("recreating status bar in wxFrame") ); m_frameStatusBar = OnCreateStatusBar( number, style, id, name ); if ( m_frameStatusBar ) PositionStatusBar(); return m_frameStatusBar; } wxStatusBar *wxFrameBase::OnCreateStatusBar(int number, long style, wxWindowID id, const wxString& name) { wxStatusBar *statusBar = new wxStatusBar(this, id, style, name); statusBar->SetFieldsCount(number); return statusBar; } void wxFrameBase::SetStatusText(const wxString& text, int number) { wxCHECK_RET( m_frameStatusBar != NULL, wxT("no statusbar to set text for") ); m_frameStatusBar->SetStatusText(text, number); } void wxFrameBase::SetStatusWidths(int n, const int widths_field[] ) { wxCHECK_RET( m_frameStatusBar != NULL, wxT("no statusbar to set widths for") ); m_frameStatusBar->SetStatusWidths(n, widths_field); PositionStatusBar(); } bool wxFrameBase::ShowMenuHelp(wxStatusBar *statbar, int menuId) { #if wxUSE_MENUS if ( !statbar ) return FALSE; // if no help string found, we will clear the status bar text wxString helpString; if ( menuId != wxID_SEPARATOR && menuId != -2 /* wxID_TITLE */ ) { wxMenuBar *menuBar = GetMenuBar(); if ( menuBar ) { // it's ok if we don't find the item because it might belong // to the popup menu wxMenuItem *item = menuBar->FindItem(menuId); if ( item ) helpString = item->GetHelp(); } } // set status text even if the string is empty - this will at least // remove the string from the item which was previously selected statbar->SetStatusText(helpString); return !helpString.IsEmpty(); #else // !wxUSE_MENUS return FALSE; #endif // wxUSE_MENUS/!wxUSE_MENUS } #endif // wxUSE_STATUSBAR // ---------------------------------------------------------------------------- // toolbar stuff // ---------------------------------------------------------------------------- #if wxUSE_TOOLBAR wxToolBar* wxFrameBase::CreateToolBar(long style, wxWindowID id, const wxString& name) { // the main toolbar can't be recreated (unless it was explicitly deeleted // before) wxCHECK_MSG( !m_frameToolBar, (wxToolBar *)NULL, wxT("recreating toolbar in wxFrame") ); m_frameToolBar = OnCreateToolBar(style, id, name); return m_frameToolBar; } wxToolBar* wxFrameBase::OnCreateToolBar(long style, wxWindowID id, const wxString& name) { return new wxToolBar(this, id, wxDefaultPosition, wxDefaultSize, style, name); } #endif // wxUSE_TOOLBAR // ---------------------------------------------------------------------------- // menus // ---------------------------------------------------------------------------- #if wxUSE_MENUS // update all menus void wxFrameBase::DoMenuUpdates() { wxMenuBar* bar = GetMenuBar(); #ifdef __WXMSW__ wxWindow* focusWin = wxFindFocusDescendant((wxWindow*) this); #else wxWindow* focusWin = (wxWindow*) NULL; #endif if ( bar != NULL ) { int nCount = bar->GetMenuCount(); for (int n = 0; n < nCount; n++) DoMenuUpdates(bar->GetMenu(n), focusWin); } } // update a menu and all submenus recursively void wxFrameBase::DoMenuUpdates(wxMenu* menu, wxWindow* focusWin) { wxEvtHandler* evtHandler = focusWin ? focusWin->GetEventHandler() : GetEventHandler(); wxMenuItemList::Node* node = menu->GetMenuItems().GetFirst(); while (node) { wxMenuItem* item = node->GetData(); if ( !item->IsSeparator() ) { wxWindowID id = item->GetId(); wxUpdateUIEvent event(id); event.SetEventObject( this ); if (evtHandler->ProcessEvent(event)) { if (event.GetSetText()) menu->SetLabel(id, event.GetText()); if (event.GetSetChecked()) menu->Check(id, event.GetChecked()); if (event.GetSetEnabled()) menu->Enable(id, event.GetEnabled()); } if (item->GetSubMenu()) DoMenuUpdates(item->GetSubMenu(), (wxWindow*) NULL); } node = node->GetNext(); } } void wxFrameBase::DetachMenuBar() { if ( m_frameMenuBar ) { m_frameMenuBar->Detach(); m_frameMenuBar = NULL; } } void wxFrameBase::AttachMenuBar(wxMenuBar *menubar) { if ( menubar ) { m_frameMenuBar = menubar; menubar->Attach((wxFrame *)this); } } void wxFrameBase::SetMenuBar(wxMenuBar *menubar) { if ( menubar == GetMenuBar() ) { // nothing to do return; } DetachMenuBar(); AttachMenuBar(menubar); } #endif // wxUSE_MENUS