git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1837 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			384 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			TeX
		
	
	
	
	
	
			
		
		
	
	
			384 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			TeX
		
	
	
	
	
	
| \section{\class{wxIcon}}\label{wxicon}
 | |
| 
 | |
| An icon is a small rectangular bitmap usually used for denoting a
 | |
| minimized application. It differs from a wxBitmap in always
 | |
| having a mask associated with it for transparent drawing. On some platforms,
 | |
| icons and bitmaps are implemented identically, since there is no real distinction between
 | |
| a wxBitmap with a mask and an icon; and there is no specific icon format on
 | |
| some platforms (X-based applications usually standardize on XPMs for small bitmaps
 | |
| and icons). However, some platforms (such as Windows) make the distinction, so
 | |
| a separate class is provided.
 | |
| 
 | |
| \wxheading{Derived from}
 | |
| 
 | |
| \helpref{wxBitmap}{wxbitmap}\\
 | |
| \helpref{wxGDIObject}{wxgdiobject}\\
 | |
| \helpref{wxObject}{wxobject}
 | |
| 
 | |
| \wxheading{Include files}
 | |
| 
 | |
| <wx/icon.h>
 | |
| 
 | |
| \wxheading{Predefined objects}
 | |
| 
 | |
| Objects:
 | |
| 
 | |
| {\bf wxNullIcon}
 | |
| 
 | |
| \wxheading{Remarks}
 | |
| 
 | |
| It is usually desirable to associate a pertinent icon with a frame. Icons
 | |
| can also be used for other purposes, for example with \helpref{wxTreeCtrl}{wxtreectrl} 
 | |
| and \helpref{wxListCtrl}{wxlistctrl}.
 | |
| 
 | |
| Icons have different formats on different platforms.
 | |
| Therefore, separate icons will usually be created for the different
 | |
| environments.  Platform-specific methods for creating a {\bf wxIcon}\rtfsp
 | |
| structure are catered for, and this is an occasion where conditional
 | |
| compilation will probably be required.
 | |
| 
 | |
| Note that a new icon must be created for every time the icon is to be
 | |
| used for a new window. In Windows, the icon will not be
 | |
| reloaded if it has already been used. An icon allocated to a frame will
 | |
| be deleted when the frame is deleted.
 | |
| 
 | |
| For more information please see \helpref{Bitmap and icon overview}{wxbitmapoverview}.
 | |
| 
 | |
| \wxheading{See also}
 | |
| 
 | |
| \helpref{Bitmap and icon overview}{wxbitmapoverview}, \helpref{supported bitmap file formats}{supportedbitmapformats}, 
 | |
| \helpref{wxDC::DrawIcon}{wxdcdrawicon}, \helpref{wxCursor}{wxcursor}
 | |
| 
 | |
| \latexignore{\rtfignore{\wxheading{Members}}}
 | |
| 
 | |
| \membersection{wxIcon::wxIcon}\label{wxiconconstr}
 | |
| 
 | |
| \func{}{wxIcon}{\void}
 | |
| 
 | |
| Default constructor.
 | |
| 
 | |
| \func{}{wxIcon}{\param{const wxIcon\& }{icon}}
 | |
| 
 | |
| Copy constructor.
 | |
| 
 | |
| \func{}{wxIcon}{\param{void*}{ data}, \param{int}{ type}, \param{int}{ width}, \param{int}{ height}, \param{int}{ depth = -1}}
 | |
| 
 | |
| Creates an icon from the given data, which can be of arbitrary type.
 | |
| 
 | |
| \func{}{wxIcon}{\param{const char}{ bits[]}, \param{int}{ width}, \param{int}{ height}\\
 | |
|   \param{int}{ depth = 1}}
 | |
| 
 | |
| Creates an icon from an array of bits.
 | |
| 
 | |
| \func{}{wxIcon}{\param{int}{ width}, \param{int}{ height}, \param{int}{ depth = -1}}
 | |
| 
 | |
| Creates a new icon.
 | |
| 
 | |
| \func{}{wxIcon}{\param{const char**}{ bits}}
 | |
| 
 | |
| Creates an icon from XPM data.
 | |
| 
 | |
| \func{}{wxIcon}{\param{const wxString\& }{name}, \param{long}{ type},
 | |
|   \param{int}{ desiredWidth = -1}, \param{int}{ desiredHeight = -1}}
 | |
| 
 | |
| Loads an icon from a file or resource.
 | |
| 
 | |
| \wxheading{Parameters}
 | |
| 
 | |
| \docparam{bits}{Specifies an array of pixel values.}
 | |
| 
 | |
| \docparam{width}{Specifies the width of the icon.}
 | |
| 
 | |
| \docparam{height}{Specifies the height of the icon.}
 | |
| 
 | |
| \docparam{desiredWidth}{Specifies the desired width of the icon. This
 | |
| parameter only has an effect in Windows (32-bit) where icon resources can contain
 | |
| several icons of different sizes.}
 | |
| 
 | |
| \docparam{desiredWidth}{Specifies the desired height of the icon. This
 | |
| parameter only has an effect in Windows (32-bit) where icon resources can contain
 | |
| several icons of different sizes.}
 | |
| 
 | |
| \docparam{depth}{Specifies the depth of the icon. If this is omitted, the display depth of the
 | |
| screen is used.}
 | |
| 
 | |
| \docparam{name}{This can refer to a resource name under MS Windows, or a filename under MS Windows and X.
 | |
| Its meaning is determined by the {\it flags} parameter.}
 | |
| 
 | |
| \docparam{type}{May be one of the following:
 | |
| 
 | |
| \twocolwidtha{5cm}
 | |
| \begin{twocollist}
 | |
| \twocolitem{{\bf \indexit{wxBITMAP\_TYPE\_ICO}}}{Load a Windows icon file.}
 | |
| \twocolitem{{\bf \indexit{wxBITMAP\_TYPE\_ICO\_RESOURCE}}}{Load a Windows icon from the resource database.}
 | |
| \twocolitem{{\bf \indexit{wxBITMAP\_TYPE\_GIF}}}{Load a GIF bitmap file.}
 | |
| \twocolitem{{\bf \indexit{wxBITMAP\_TYPE\_XBM}}}{Load an X bitmap file.}
 | |
| \twocolitem{{\bf \indexit{wxBITMAP\_TYPE\_XPM}}}{Load an XPM bitmap file.}
 | |
| %\twocolitem{{\bf \indexit{wxBITMAP\_TYPE\_RESOURCE}}}{Load a Windows resource name.}
 | |
| \end{twocollist}
 | |
| 
 | |
| The validity of these flags depends on the platform and wxWindows configuration.
 | |
| If all possible wxWindows settings are used, the Windows platform supports ICO file, ICO resource,
 | |
| XPM data, and XPM file. Under wxGTK, the available formats are BMP file, XPM data, XPM file, and PNG file.
 | |
| Under wxMotif, the available formats are XBM data, XBM file, XPM data, XPM file.}
 | |
| 
 | |
| \wxheading{Remarks}
 | |
| 
 | |
| The first form constructs an icon object with no data; an assignment or another member function such as Create
 | |
| or LoadFile must be called subsequently.
 | |
| 
 | |
| The second and third forms provide copy constructors. Note that these do not copy the
 | |
| icon data, but instead a pointer to the data, keeping a reference count. They are therefore
 | |
| very efficient operations.
 | |
| 
 | |
| The fourth form constructs an icon from data whose type and value depends on
 | |
| the value of the {\it type} argument.
 | |
| 
 | |
| The fifth form constructs a (usually monochrome) icon from an array of pixel values, under both
 | |
| X and Windows.
 | |
| 
 | |
| The sixth form constructs a new icon.
 | |
| 
 | |
| The seventh form constructs an icon from pixmap (XPM) data, if wxWindows has been configured
 | |
| to incorporate this feature.
 | |
| 
 | |
| To use this constructor, you must first include an XPM file. For
 | |
| example, assuming that the file {\tt mybitmap.xpm} contains an XPM array
 | |
| of character pointers called mybitmap:
 | |
| 
 | |
| \begin{verbatim}
 | |
| #include "mybitmap.xpm"
 | |
| 
 | |
| ...
 | |
| 
 | |
| wxIcon *icon = new wxIcon(mybitmap);
 | |
| \end{verbatim}
 | |
| 
 | |
| A macro, wxICON, is available which creates an icon using an XPM
 | |
| on the appropriate platform, or an icon resource on Windows.
 | |
| 
 | |
| \begin{verbatim}
 | |
| wxIcon icon(wxICON(mondrian));
 | |
| 
 | |
| // Equivalent to:
 | |
| 
 | |
| #if defined(__WXGTK__) || defined(__WXMOTIF__)
 | |
| wxIcon icon(mondrian_xpm);
 | |
| #endif
 | |
| 
 | |
| #if defined(__WXMSW__)
 | |
| wxIcon icon("mondrian");
 | |
| #endif
 | |
| \end{verbatim}
 | |
| 
 | |
| The eighth form constructs an icon from a file or resource. {\it name} can refer
 | |
| to a resource name under MS Windows, or a filename under MS Windows and X.
 | |
| 
 | |
| Under Windows, {\it type} defaults to wxBITMAP\_TYPE\_ICO\_RESOURCE.
 | |
| Under X, {\it type} defaults to wxBITMAP\_TYPE\_XPM.
 | |
| 
 | |
| \wxheading{See also}
 | |
| 
 | |
| \helpref{wxIcon::LoadFile}{wxiconloadfile}
 | |
| 
 | |
| \membersection{wxIcon::\destruct{wxIcon}}
 | |
| 
 | |
| \func{}{\destruct{wxIcon}}{\void}
 | |
| 
 | |
| Destroys the wxIcon object and possibly the underlying icon data.
 | |
| Because reference counting is used, the icon may not actually be
 | |
| destroyed at this point - only when the reference count is zero will the
 | |
| data be deleted.
 | |
| 
 | |
| If the application omits to delete the icon explicitly, the icon will be
 | |
| destroyed automatically by wxWindows when the application exits.
 | |
| 
 | |
| Do not delete an icon that is selected into a memory device context.
 | |
| 
 | |
| \membersection{wxIcon::GetDepth}
 | |
| 
 | |
| \constfunc{int}{GetDepth}{\void}
 | |
| 
 | |
| Gets the colour depth of the icon. A value of 1 indicates a
 | |
| monochrome icon.
 | |
| 
 | |
| \membersection{wxIcon::GetHeight}\label{wxicongetheight}
 | |
| 
 | |
| \constfunc{int}{GetHeight}{\void}
 | |
| 
 | |
| Gets the height of the icon in pixels.
 | |
| 
 | |
| \membersection{wxIcon::GetWidth}\label{wxicongetwidth}
 | |
| 
 | |
| \constfunc{int}{GetWidth}{\void}
 | |
| 
 | |
| Gets the width of the icon in pixels.
 | |
| 
 | |
| \wxheading{See also}
 | |
| 
 | |
| \helpref{wxIcon::GetHeight}{wxicongetheight}
 | |
| 
 | |
| \membersection{wxIcon::LoadFile}\label{wxiconloadfile}
 | |
| 
 | |
| \func{bool}{LoadFile}{\param{const wxString\&}{ name}, \param{long}{ type}}
 | |
| 
 | |
| Loads an icon from a file or resource.
 | |
| 
 | |
| \wxheading{Parameters}
 | |
| 
 | |
| \docparam{name}{Either a filename or a Windows resource name.
 | |
| The meaning of {\it name} is determined by the {\it type} parameter.}
 | |
| 
 | |
| \docparam{type}{One of the following values:
 | |
| 
 | |
| \twocolwidtha{5cm}
 | |
| \begin{twocollist}
 | |
| \twocolitem{{\bf wxBITMAP\_TYPE\_ICO}}{Load a Windows icon file.}
 | |
| \twocolitem{{\bf wxBITMAP\_TYPE\_ICO\_RESOURCE}}{Load a Windows icon from the resource database.}
 | |
| \twocolitem{{\bf wxBITMAP\_TYPE\_GIF}}{Load a GIF bitmap file.}
 | |
| \twocolitem{{\bf wxBITMAP\_TYPE\_XBM}}{Load an X bitmap file.}
 | |
| \twocolitem{{\bf wxBITMAP\_TYPE\_XPM}}{Load an XPM bitmap file.}
 | |
| \end{twocollist}
 | |
| 
 | |
| The validity of these flags depends on the platform and wxWindows configuration.}
 | |
| 
 | |
| \wxheading{Return value}
 | |
| 
 | |
| TRUE if the operation succeeded, FALSE otherwise.
 | |
| 
 | |
| \wxheading{See also}
 | |
| 
 | |
| \helpref{wxIcon::wxIcon}{wxiconconstr}
 | |
| 
 | |
| \membersection{wxIcon::Ok}\label{wxiconok}
 | |
| 
 | |
| \constfunc{bool}{Ok}{\void}
 | |
| 
 | |
| Returns TRUE if icon data is present.
 | |
| 
 | |
| \begin{comment}
 | |
| \membersection{wxIcon::SaveFile}\label{wxiconsavefile}
 | |
| 
 | |
| \func{bool}{SaveFile}{\param{const wxString\& }{name}, \param{int}{ type}, \param{wxPalette* }{palette = NULL}}
 | |
| 
 | |
| Saves an icon in the named file.
 | |
| 
 | |
| \wxheading{Parameters}
 | |
| 
 | |
| \docparam{name}{A filename. The meaning of {\it name} is determined by the {\it type} parameter.}
 | |
| 
 | |
| \docparam{type}{One of the following values:
 | |
| 
 | |
| \twocolwidtha{5cm}
 | |
| \begin{twocollist}
 | |
| \twocolitem{{\bf wxBITMAP\_TYPE\_ICO}}{Save a Windows icon file.}
 | |
| %\twocolitem{{\bf wxBITMAP\_TYPE\_GIF}}{Save a GIF icon file.}
 | |
| %\twocolitem{{\bf wxBITMAP\_TYPE\_XBM}}{Save an X bitmap file.}
 | |
| \twocolitem{{\bf wxBITMAP\_TYPE\_XPM}}{Save an XPM bitmap file.}
 | |
| \end{twocollist}
 | |
| 
 | |
| The validity of these flags depends on the platform and wxWindows configuration.}
 | |
| 
 | |
| \docparam{palette}{An optional palette used for saving the icon.}
 | |
| 
 | |
| \wxheading{Return value}
 | |
| 
 | |
| TRUE if the operation succeeded, FALSE otherwise.
 | |
| 
 | |
| \wxheading{Remarks}
 | |
| 
 | |
| Depending on how wxWindows has been configured, not all formats may be available.
 | |
| 
 | |
| \wxheading{See also}
 | |
| 
 | |
| \helpref{wxIcon::LoadFile}{wxiconloadfile}
 | |
| \end{comment}
 | |
| 
 | |
| \membersection{wxIcon::SetDepth}\label{wxiconsetdepth}
 | |
| 
 | |
| \func{void}{SetDepth}{\param{int }{depth}}
 | |
| 
 | |
| Sets the depth member (does not affect the icon data).
 | |
| 
 | |
| \wxheading{Parameters}
 | |
| 
 | |
| \docparam{depth}{Icon depth.}
 | |
| 
 | |
| \membersection{wxIcon::SetHeight}\label{wxiconsetheight}
 | |
| 
 | |
| \func{void}{SetHeight}{\param{int }{height}}
 | |
| 
 | |
| Sets the height member (does not affect the icon data).
 | |
| 
 | |
| \wxheading{Parameters}
 | |
| 
 | |
| \docparam{height}{Icon height in pixels.}
 | |
| 
 | |
| \membersection{wxIcon::SetOk}
 | |
| 
 | |
| \func{void}{SetOk}{\param{int }{isOk}}
 | |
| 
 | |
| Sets the validity member (does not affect the icon data).
 | |
| 
 | |
| \wxheading{Parameters}
 | |
| 
 | |
| \docparam{isOk}{Validity flag.}
 | |
| 
 | |
| \membersection{wxIcon::SetWidth}
 | |
| 
 | |
| \func{void}{SetWidth}{\param{int }{width}}
 | |
| 
 | |
| Sets the width member (does not affect the icon data).
 | |
| 
 | |
| \wxheading{Parameters}
 | |
| 
 | |
| \docparam{width}{Icon width in pixels.}
 | |
| 
 | |
| \membersection{wxIcon::operator $=$}
 | |
| 
 | |
| \func{wxIcon\& }{operator $=$}{\param{const wxIcon\& }{icon}}
 | |
| 
 | |
| Assignment operator. This operator does not copy any data, but instead
 | |
| passes a pointer to the data in {\it icon} and increments a reference
 | |
| counter. It is a fast operation.
 | |
| 
 | |
| \wxheading{Parameters}
 | |
| 
 | |
| \docparam{icon}{Icon to assign.}
 | |
| 
 | |
| \wxheading{Return value}
 | |
| 
 | |
| Returns 'this' object.
 | |
| 
 | |
| \membersection{wxIcon::operator $==$}
 | |
| 
 | |
| \func{bool}{operator $==$}{\param{const wxIcon\& }{icon}}
 | |
| 
 | |
| Equality operator. This operator tests whether the internal data pointers are
 | |
| equal (a fast test).
 | |
| 
 | |
| \wxheading{Parameters}
 | |
| 
 | |
| \docparam{icon}{Icon to compare with 'this'}
 | |
| 
 | |
| \wxheading{Return value}
 | |
| 
 | |
| Returns TRUE if the icons were effectively equal, FALSE otherwise.
 | |
| 
 | |
| \membersection{wxIcon::operator $!=$}
 | |
| 
 | |
| \func{bool}{operator $!=$}{\param{const wxIcon\& }{icon}}
 | |
| 
 | |
| Inequality operator. This operator tests whether the internal data pointers are
 | |
| unequal (a fast test).
 | |
| 
 | |
| \wxheading{Parameters}
 | |
| 
 | |
| \docparam{icon}{Icon to compare with 'this'}
 | |
| 
 | |
| \wxheading{Return value}
 | |
| 
 | |
| Returns TRUE if the icons were unequal, FALSE otherwise.
 | |
| 
 | |
| 
 |