Added dummy OnIdle to wxWindow in wxGTK; doc tweaks
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1837 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -1,8 +1,8 @@
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wxWindows 2 Change Log
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----------------------
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Beta 6 (release), February 28th 1999
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------------------------------------
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2.0.1 (release), March 1st 1999
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-------------------------------
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wxGTK:
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@@ -13,14 +13,19 @@ wxMSW:
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- Fixed problems with <return> in dialogs/panels.
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- Fixed window cursor setting.
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- Some makefile fixes.
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wxMotif:
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- None.
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General:
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- Added wxUSE_SOCKETS.
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- More topic overviews.
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- Put wxPrintPaperType, wxPrintPaperDatabase into
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prntbase.h/cpp for use in non-PostScript situations
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(e.g. Win16 wxPageSetupDialog).
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Beta 5, February 18th 1999
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|
@@ -40,13 +40,10 @@ how you can modify your application to be 2.0-compliant.
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You may be worrying that porting to 2.0 will be a lot of work,
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particularly if you have only recently started using 1.xx. In fact,
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the wxWindows 2.0 API has far more in common with 1.xx than it has differences.
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With backward compatibility mode on, much of the conversion can be
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done gradually. The main challenges are doing without the default
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The main challenges are using the new event system, doing without the default
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panel item layout, and the lack of automatic labels in some controls.
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However, if you already use resource files (.wxr), or application-specific positioning,
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or constraints, then even this will be quite painless.
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So please don't be freaked out by the jump to 2.0! For one thing, 1.xx is still available
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Please don't be freaked out by the jump to 2.0! For one thing, 1.xx is still available
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and will be supported by the user community for some time. And when you have
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changed to 2.0, we hope that you will appreciate the benefits in terms
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of greater flexibility, better user interface aesthetics, improved C++ conformance,
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@@ -100,7 +97,7 @@ void MyFrame::OnOK(wxCommandEvent& event)
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You may find that writing the extra code to call a member function isn't worth it at this stage,
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but the option is there.
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\item {\bf Use wxString wherever possible.} 2.0 will replace char * with wxString
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\item {\bf Use wxString wherever possible.} 2.0 replaces char * with wxString
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in most cases, and if you use wxString to receive strings returned from
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wxWindows functions (except when you need to save the pointer if deallocation is required), there should
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be no conversion problems later on.
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@@ -112,7 +109,7 @@ Windows and X under wxWindows 1.66. Yes, this is not easy... but I think it's be
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standards of each platform, and currently the size difference makes it difficult to
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conform to Windows UI standards. You may eventually wish to build in a global 'fudge-factor' to compensate
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for size differences. The old font sizing will still be available via wx\_setup.h, so do not panic...
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\item {\bf Consider dropping wxForm usage}: an alternative is to be found in utils/wxprop.
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\item {\bf Consider dropping wxForm usage}:
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wxPropertyFormView can be used in a wxForm-like way, except that you specify a pre-constructed panel
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or dialog; or you can use a wxPropertyListView to show attributes in a scrolling list - you don't even need
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to lay panel items out.
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@@ -180,7 +177,8 @@ See \helpref{Device contexts and painting}{dc}.
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These objects - instances of classes such as wxPen, wxBrush, wxBitmap (but not wxColour) -
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are now implemented with reference-counting. This makes assignment a very cheap operation,
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and also means that management of the resource is largely automatic. You now pass {\it references} to
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objects to functions such as wxDC::SetPen. The device context does not store a copy of the pen
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objects to functions such as wxDC::SetPen, not pointers, so you will need to derefence your pointers.
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The device context does not store a copy of the pen
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itself, but takes a copy of it (via reference counting), and the object's data gets freed up
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when the reference count goes to zero. The application does not have to worry so much about
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who the object belongs to: it can pass the reference, then destroy the object without
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@@ -191,11 +189,8 @@ pointers to GDI objects, and using the FindOrCreate... functions. However, it is
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keep this explicit management to a minimum, instead creating objects on the fly as needed, on the stack,
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unless this causes too much of an overhead in your application.
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At a minimum, you will have to make sure that calls to SetPen, SetBrush etc. work. Some compilers
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will do the conversion from pointer to reference automatically (via a constructor in the GDI
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class) but you cannot rely on this being true for all compilers. Also, where you pass NULL to these
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functions, you will need to either cast to the appropriate reference type, or instead
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use an identifier such as wxNullPen or wxNullBrush.
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At a minimum, you will have to make sure that calls to SetPen, SetBrush etc. work. Also, where you pass NULL to these
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functions, you will need to use an identifier such as wxNullPen or wxNullBrush.
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\chapter{Dialogs and controls}\label{dialogscontrols}
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@@ -213,8 +208,7 @@ properties.
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All window constructors have two main changes, apart from the label issue mentioned above.
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Windows now have integer identifiers; and position and size are now passed as wxPoint and
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wxSize objects. In addition, some windows have a wxValidator argument. wxWindows 2.0 may provide
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old-style constructors in WXWIN\_COMPATIBILITY mode for limited backward compatibility.
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wxSize objects. In addition, some windows have a wxValidator argument.
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\wxheading{Show versus ShowModal}
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@@ -253,7 +247,7 @@ wxGroupBox is renamed wxStaticBox.
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\wxheading{wxForm}
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Note that wxForm is no longer supported in wxWindows 2.0. Consider using the wxPropertyForm class
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Note that wxForm is no longer supported in wxWindows 2.0. Consider using the wxPropertyFormView class
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instead, which takes standard dialogs and panels and associates controls with property objects.
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You may also find that the new validation method, combined with dialog resources, is easier
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and more flexible than using wxForm.
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@@ -327,7 +321,7 @@ Try to use the {\bf const} keyword in your own code where possible.
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\chapter{Backward compatibility}\label{compat}
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Some wxWindows 1.xx functionality has been left to ease the transition to 2.0. This functionality
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(usually) only works if you compile with WXWIN\_COMPATIBILITY set to 1.
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(usually) only works if you compile with WXWIN\_COMPATIBILITY set to 1 in setup.h.
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Mostly this defines old names to be the new names (e.g. wxRectangle is defined to be wxRect).
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@@ -336,50 +330,169 @@ Mostly this defines old names to be the new names (e.g. wxRectangle is defined t
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This section allows you to quickly find features that
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need to be converted.
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TODO
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\section{Include files}
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Use the form:
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\begin{verbatim}
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#include <wx/wx.h>
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#include <wx/button.h>
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\end{verbatim}
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For precompiled header support, use this form:
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\begin{verbatim}
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// For compilers that support precompilation, includes "wx.h".
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#include <wx/wxprec.h>
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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// Any files you want to include if not precompiling by including
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// the whole of <wx/wx.h>
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#ifndef WX_PRECOMP
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#include <stdio.h>
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#include <wx/setup.h>
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#include <wx/bitmap.h>
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#include <wx/brush.h>
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#endif
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// Any files you want to include regardless of precompiled headers
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#include <wx/toolbar.h>
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\end{verbatim}
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\section{IPC classes}
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These are now separated out into wxDDEServer/Client/Connection (Windows only) and wxTCPServer/Client/Connection
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(Windows and Unix). Take care to use wxString for your overridden function arguments, instead of char*, as per
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the documentation.
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\section{MDI style frames}
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MDI is now implemented as a family of separate classes, so you can't switch to MDI just by
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using a different frame style. Please see the documentation for the MDI frame classes, and the MDI
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sample may be helpful too.
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\section{OnActivate}
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Rename to OldOnActivate, or replace arguments with one wxActivateEvent\& argument.
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Replace the arguments with one wxActivateEvent\& argument, make sure the function isn't virtual,
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and add an EVT\_ACTIVATE event table entry.
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\wxheading{See also}
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\section{OnChar}
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\helpref{Backward compatibility}{compat}
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This is now a non-virtual function, with the same wxKeyEvent\& argument as before.
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Add an EVT\_CHAR macro to the event table
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for your window, and the implementation of your function will need very few changes.
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\section{OnClose}
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This can either remain the same as before, or you can add an OnCloseWindow event
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handler using an EVT\_CLOSE event table entry.
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The old virtual function OnClose is now obsolete.
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Add an OnCloseWindow event handler using an EVT\_CLOSE event table entry. For details
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about window destruction, see the Windows Deletion Overview in the manual. This is a subtle
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topic so please read it very carefully. Basically, OnCloseWindow is now responsible for
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destroying a window with Destroy(), but the default implementation (for example for wxDialog) may not
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destroy the window, so to be sure, always provide this event handler so it's obvious what's going on.
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\wxheading{See also}
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\section{OnEvent}
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\helpref{Backward compatibility}{compat}
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This is now a non-virtual function, with the same wxMouseEvent\& argument as before. However
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you may wish to rename it OnMouseEvent. Add an EVT\_MOUSE\_EVENTS macro to the event table
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for your window, and the implementation of your function will need very few changes.
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However, if you wish to intercept different events using different functions, you can
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specify specific events in your event table, such as EVT\_LEFT\_DOWN.
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Your OnEvent function is likely to have references to GetDC(), so make sure you create
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a wxClientDC instead. See \helpref{Device contexts}{dc}.
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If you are using a wxScrolledWindow (formerly wxCanvas), you should call
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PrepareDC(dc) to set the correct translation for the current scroll position.
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\section{OnMenuCommand}
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Rename to OldOnMenuCommand, or replace with a series of functions, one for
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each case of your old switch statement. Create an event table for your frame
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containing EVT\_MENU macros, and insert DECLARE\_EVENT\_TABLE() in your frame class.
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You need to replace this virtual function with a series of non-virtual functions, one for
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each case of your old switch statement. Each function takes a wxCommandEvent\& argument.
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Create an event table for your frame
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containing EVT\_MENU macros, and insert DECLARE\_EVENT\_TABLE() in your frame class, as
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per the samples.
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\wxheading{See also}
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\section{OnPaint}
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\helpref{Backward compatibility}{compat}
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This is now a non-virtual function, with a wxPaintEvent\& argument.
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Add an EVT\_PAINT macro to the event table
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for your window.
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Your function {\it must} create a wxPaintDC object, instead of using GetDC to
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obtain the device context.
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If you are using a wxScrolledWindow (formerly wxCanvas), you should call
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PrepareDC(dc) to set the correct translation for the current scroll position.
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\section{OnSize}
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Rename to OldOnSize, or replace arguments with one wxSizeEvent\& argument.
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Replace the arguments with one wxSizeEvent\& argument, make it non-virtual, and add to your
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event table using EVT\_SIZE.
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\wxheading{See also}
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\section{wxApp definition}
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\helpref{Backward compatibility}{compat}
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The definition of OnInit has changed. Return a bool value, not a wxFrame.
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Also, do {\it not} declare a global application object. Instead, use the macros
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DECLARE\_APP and IMPLEMENT\_APP as per the samples. Remove any occurrences of IMPLEMENT\_WXWIN\_MAIN:
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this is subsumed in IMPLEMENT\_APP.
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\section{wxButton}
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For bitmap buttons, use wxBitmapButton.
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\section{wxCanvas}
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Change the name to wxScrolledWindow.
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\section{wxDialogBox}
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Change the name to wxDialog, and for modal dialogs, use ShowModal instead of Show.
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\section{wxDialog::Show}
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If you used {\bf Show} to show a modal dialog, or to override the standard
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If you used {\bf Show} to show a modal dialog or to override the standard
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modal dialog {\bf Show}, use {\bf ShowModal} instead.
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\wxheading{See also}
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\helpref{Dialogs and controls}{dialogscontrols}
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\section{wxForm}
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Sorry, this class is no longer available. Try using the wxPropertyListView or wxPropertyFormView class
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instead, or use .wxr files and validators.
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\section{wxPoint}
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The old wxPoint is called wxRealPoint, and wxPoint now uses integers.
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\section{wxRectangle}
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This is now called wxRect.
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\section{wxScrollBar}
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The function names have changed for this class: please refer to the documentation for wxScrollBar. Instead
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of setting properties individually, you will call SetScrollbar with several parameters.
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\section{wxText, wxMultiText, wxTextWindow}
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Change all these to wxTextCtrl. Add the window style wxTE\_MULTILINE if you
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wish to have a multi-line text control.
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\section{wxToolBar}
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This name is an alias for the most popular form of toolbar for your platform. There is now a family
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of toolbar classes, with for example wxToolBar95, wxToolBarMSW and wxToolBarSimple classes existing
|
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under Windows 95.
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Toolbar management is supported by frames, so calling wxFrame::CreateToolBar and adding tools is usually
|
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enough, and the SDI or MDI frame will manage the positioning for you. The client area of the frame is the space
|
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left over when the menu bar, toolbar and status bar have been taken into account.
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\end{document}
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|
@@ -9,7 +9,7 @@ footerRule = yes
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useHeadingStyles = yes
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contentsDepth = 2
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listItemIndent=40
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generateHPJ = no
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generateHPJ = yes
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htmlBrowseButtons = bitmap
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winHelpVersion = 3
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winHelpContents = yes
|
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|
@@ -14,6 +14,12 @@ either monochrome or colour.
|
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|
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<wx/bitmap.h>
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\wxheading{Predefined objects}
|
||||
|
||||
Objects:
|
||||
|
||||
{\bf wxNullBitmap}
|
||||
|
||||
\wxheading{See also}
|
||||
|
||||
\helpref{wxBitmap overview}{wxbitmapoverview},
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|
@@ -13,6 +13,25 @@ style.
|
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|
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<wx/brush.h>
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\wxheading{Predefined objects}
|
||||
|
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Objects:
|
||||
|
||||
{\bf wxNullBrush}
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||||
|
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Pointers:
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||||
|
||||
{\bf wxBLUE\_BRUSH\\
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||||
wxGREEN\_BRUSH\\
|
||||
wxWHITE\_BRUSH\\
|
||||
wxBLACK\_BRUSH\\
|
||||
wxGREY\_BRUSH\\
|
||||
wxMEDIUM\_GREY\_BRUSH\\
|
||||
wxLIGHT\_GREY\_BRUSH\\
|
||||
wxTRANSPARENT\_BRUSH\\
|
||||
wxCYAN\_BRUSH\\
|
||||
wxRED\_BRUSH}
|
||||
|
||||
\wxheading{Remarks}
|
||||
|
||||
On a monochrome display, wxWindows shows
|
||||
|
@@ -15,6 +15,22 @@ Valid RGB values are in the range 0 to 255.
|
||||
|
||||
<wx/colour.h>
|
||||
|
||||
\wxheading{Predefined objects}
|
||||
|
||||
Objects:
|
||||
|
||||
{\bf wxNullColour}
|
||||
|
||||
Pointers:
|
||||
|
||||
{\bf wxBLACK\\
|
||||
wxWHITE\\
|
||||
wxRED\\
|
||||
wxBLUE\\
|
||||
wxGREEN\\
|
||||
wxCYAN\\
|
||||
wxLIGHT\_GREY}
|
||||
|
||||
\wxheading{See also}
|
||||
|
||||
\helpref{wxColourDatabase}{wxcolourdatabase}, \helpref{wxPen}{wxpen}, \helpref{wxBrush}{wxbrush},\rtfsp
|
||||
|
@@ -24,6 +24,18 @@ global \helpref{::wxSetCursor}{wxsetcursor} is also available for MS Windows use
|
||||
|
||||
<wx/cursor.h>
|
||||
|
||||
\wxheading{Predefined objects}
|
||||
|
||||
Objects:
|
||||
|
||||
{\bf wxNullCursor}
|
||||
|
||||
Pointers:
|
||||
|
||||
{\bf wxSTANDARD\_CURSOR\\
|
||||
wxHOURGLASS\_CURSOR\\
|
||||
wxCROSS\_CURSOR}
|
||||
|
||||
\wxheading{See also}
|
||||
|
||||
\helpref{wxBitmap}{wxbitmap}, \helpref{wxIcon}{wxicon}, \helpref{wxWindow::SetCursor}{wxwindowsetcursor},\rtfsp
|
||||
|
@@ -13,6 +13,19 @@ a window's text.
|
||||
|
||||
<wx/font.h>
|
||||
|
||||
\wxheading{Predefined objects}
|
||||
|
||||
Objects:
|
||||
|
||||
{\bf wxNullFont}
|
||||
|
||||
Pointers:
|
||||
|
||||
{\bf wxNORMAL\_FONT\\
|
||||
wxSMALL\_FONT\\
|
||||
wxITALIC\_FONT\\
|
||||
wxSWISS\_FONT}
|
||||
|
||||
\wxheading{See also}
|
||||
|
||||
\helpref{wxFont overview}{wxfontoverview}, \helpref{wxDC::SetFont}{wxdcsetfont},\rtfsp
|
||||
|
@@ -9,6 +9,22 @@ some platforms (X-based applications usually standardize on XPMs for small bitma
|
||||
and icons). However, some platforms (such as Windows) make the distinction, so
|
||||
a separate class is provided.
|
||||
|
||||
\wxheading{Derived from}
|
||||
|
||||
\helpref{wxBitmap}{wxbitmap}\\
|
||||
\helpref{wxGDIObject}{wxgdiobject}\\
|
||||
\helpref{wxObject}{wxobject}
|
||||
|
||||
\wxheading{Include files}
|
||||
|
||||
<wx/icon.h>
|
||||
|
||||
\wxheading{Predefined objects}
|
||||
|
||||
Objects:
|
||||
|
||||
{\bf wxNullIcon}
|
||||
|
||||
\wxheading{Remarks}
|
||||
|
||||
It is usually desirable to associate a pertinent icon with a frame. Icons
|
||||
@@ -28,16 +44,6 @@ be deleted when the frame is deleted.
|
||||
|
||||
For more information please see \helpref{Bitmap and icon overview}{wxbitmapoverview}.
|
||||
|
||||
\wxheading{Derived from}
|
||||
|
||||
\helpref{wxBitmap}{wxbitmap}\\
|
||||
\helpref{wxGDIObject}{wxgdiobject}\\
|
||||
\helpref{wxObject}{wxobject}
|
||||
|
||||
\wxheading{Include files}
|
||||
|
||||
<wx/icon.h>
|
||||
|
||||
\wxheading{See also}
|
||||
|
||||
\helpref{Bitmap and icon overview}{wxbitmapoverview}, \helpref{supported bitmap file formats}{supportedbitmapformats},
|
||||
|
@@ -13,6 +13,12 @@ of a low-depth bitmap, for example, to be mapped to the available colours in a d
|
||||
|
||||
<wx/palette.h>
|
||||
|
||||
\wxheading{Predefined objects}
|
||||
|
||||
Objects:
|
||||
|
||||
{\bf wxNullPalette}
|
||||
|
||||
\wxheading{See also}
|
||||
|
||||
\helpref{wxDC::SetPalette}{wxdcsetpalette}, \helpref{wxBitmap}{wxbitmap}
|
||||
|
@@ -13,6 +13,25 @@ colour, a width and a style.
|
||||
|
||||
<wx/pen.h>
|
||||
|
||||
\wxheading{Predefined objects}
|
||||
|
||||
Objects:
|
||||
|
||||
{\bf wxNullPen}
|
||||
|
||||
Pointers:
|
||||
|
||||
{\bf wxRED\_PEN\\
|
||||
wxCYAN\_PEN\\
|
||||
wxGREEN\_PEN\\
|
||||
wxBLACK\_PEN\\
|
||||
wxWHITE\_PEN\\
|
||||
wxTRANSPARENT\_PEN\\
|
||||
wxBLACK\_DASHED\_PEN\\
|
||||
wxGREY\_PEN\\
|
||||
wxMEDIUM\_GREY\_PEN\\
|
||||
wxLIGHT\_GREY\_PEN}
|
||||
|
||||
\wxheading{Remarks}
|
||||
|
||||
On a monochrome display, wxWindows shows all non-white pens as black.
|
||||
|
@@ -40,3 +40,4 @@ facilities for communicating between the threads. However, the usual
|
||||
thread communication too - but you should provide your own synchronisation
|
||||
mechanism if you use it (e.g. just use a critical section before sending a
|
||||
message) because there is no built-in synchronisation.
|
||||
|
||||
|
@@ -1,5 +1,5 @@
|
||||
[OPTIONS]
|
||||
BMROOT=d:\wx2\wxwind~1\docs/latex/wx ; Assume that bitmaps are where the source is
|
||||
BMROOT=d:\wx2\wxWind~1\docs/latex/wx ; Assume that bitmaps are where the source is
|
||||
TITLE=wxWindows Manual
|
||||
CONTENTS=Contents
|
||||
COMPRESS=HIGH
|
||||
|
@@ -16,6 +16,12 @@ None
|
||||
|
||||
<wx/string.h>
|
||||
|
||||
\wxheading{Predefined objects}
|
||||
|
||||
Objects:
|
||||
|
||||
{\bf wxEmptyString}
|
||||
|
||||
\wxheading{See also}
|
||||
|
||||
\overview{Overview}{wxstringoverview}
|
||||
|
@@ -7,22 +7,6 @@ HIGH PRIORITY
|
||||
|
||||
Add further controls and properties to Dialog Editor.
|
||||
|
||||
Update manual.
|
||||
wxMsgCatalog etc.
|
||||
wxRegKey
|
||||
wxStatusBar95 and wxFrame status bar functions
|
||||
wxListBox changes (for ownerdraw functionality)
|
||||
wxThread DONE (except for topic overview)
|
||||
wxString PARTLY DONE
|
||||
Document the include file for each class
|
||||
wxSocket topic overview
|
||||
Functions
|
||||
|
||||
Makefiles and/or IDE files for other compilers: Symantec C++,
|
||||
Salford C++.
|
||||
|
||||
Check TODO entries in source and manual.
|
||||
|
||||
Add centring, right justify styles to wxStaticText.
|
||||
|
||||
Extend wxSystemSettings to get symbols for current nationality,
|
||||
@@ -30,8 +14,6 @@ e.g. ',' instead of '.' for decimal points.
|
||||
|
||||
Supply correct ctl3d/odbc lib files for BC++, Watcom (corrupt?)
|
||||
|
||||
Implement new wxClipboard and DnD (Vadim)
|
||||
|
||||
wxToolTip::Enable should be static for wxGTK compatibility (VZ)
|
||||
|
||||
LOW PRIORITY (MEDIUM TERM)
|
||||
|
@@ -1,5 +1,5 @@
|
||||
wxWindows 2.0
|
||||
-------------
|
||||
wxWindows 2.0.1
|
||||
---------------
|
||||
|
||||
Welcome to wxWindows 2, a sophisticated cross-platform C++
|
||||
framework for writing advanced GUI applications using (where
|
||||
|
@@ -420,6 +420,9 @@ public:
|
||||
|
||||
virtual void OnInternalIdle();
|
||||
|
||||
// For compatibility across platforms (not in event table)
|
||||
void OnIdle(wxIdleEvent& WXUNUSED(event)) {};
|
||||
|
||||
/* used by all classes in the widget creation process */
|
||||
|
||||
void PreCreation( wxWindow *parent, wxWindowID id, const wxPoint &pos,
|
||||
|
@@ -420,6 +420,9 @@ public:
|
||||
|
||||
virtual void OnInternalIdle();
|
||||
|
||||
// For compatibility across platforms (not in event table)
|
||||
void OnIdle(wxIdleEvent& WXUNUSED(event)) {};
|
||||
|
||||
/* used by all classes in the widget creation process */
|
||||
|
||||
void PreCreation( wxWindow *parent, wxWindowID id, const wxPoint &pos,
|
||||
|
@@ -169,7 +169,7 @@ public:
|
||||
inline size_t LastCount() const { return m_lcount; }
|
||||
inline int LastError() const { return m_error; }
|
||||
|
||||
inline void SetFlags(wxSockFlags _flags);
|
||||
void SetFlags(wxSockFlags _flags);
|
||||
inline void SetTimeout(unsigned long sec) { m_timeout = sec; }
|
||||
|
||||
// seconds = -1 means infinite wait
|
||||
|
@@ -75,7 +75,7 @@ wxToolBarSimple::~wxToolBarSimple ()
|
||||
{
|
||||
}
|
||||
|
||||
void wxToolBarSimple::OnPaint (wxPaintEvent& event)
|
||||
void wxToolBarSimple::OnPaint (wxPaintEvent& WXUNUSED(event))
|
||||
{
|
||||
wxPaintDC dc(this);
|
||||
PrepareDC(dc);
|
||||
@@ -103,7 +103,7 @@ void wxToolBarSimple::OnSize ( wxSizeEvent& event )
|
||||
wxToolBarBase::OnSize(event);
|
||||
}
|
||||
|
||||
void wxToolBarSimple::OnKillFocus (wxFocusEvent& event)
|
||||
void wxToolBarSimple::OnKillFocus (wxFocusEvent& WXUNUSED(event))
|
||||
{
|
||||
OnMouseEnter(m_pressedTool = m_currentTool = -1);
|
||||
}
|
||||
@@ -212,8 +212,10 @@ void wxToolBarSimple::DrawTool(wxDC& dc, wxMemoryDC& memDC, wxToolBarTool *tool)
|
||||
|
||||
if (bitmap && bitmap->Ok())
|
||||
{
|
||||
#ifndef __WXGTK__
|
||||
if (bitmap->GetPalette())
|
||||
memDC.SetPalette(*bitmap->GetPalette());
|
||||
#endif
|
||||
|
||||
int ax = (int)tool->m_x,
|
||||
ay = (int)tool->m_y,
|
||||
@@ -246,17 +248,19 @@ void wxToolBarSimple::DrawTool(wxDC& dc, wxMemoryDC& memDC, wxToolBarTool *tool)
|
||||
&memDC, 0, 0);
|
||||
}
|
||||
memDC.SelectObject(wxNullBitmap);
|
||||
#ifndef __WXGTK__
|
||||
memDC.SetPalette(wxNullPalette);
|
||||
#endif
|
||||
}
|
||||
// No second bitmap, so draw a thick line around bitmap, or invert if mono
|
||||
else if (tool->m_toggleState)
|
||||
{
|
||||
bool drawBorder = FALSE;
|
||||
#ifdef __X__ // X doesn't invert properly on colour
|
||||
#ifdef __X__ // X doesn't invert properly on colour
|
||||
drawBorder = wxColourDisplay();
|
||||
#else // Inversion works fine under Windows
|
||||
#else // Inversion works fine under Windows
|
||||
drawBorder = FALSE;
|
||||
#endif
|
||||
#endif
|
||||
|
||||
if (!drawBorder)
|
||||
{
|
||||
|
@@ -455,26 +455,21 @@ cleanall: clean
|
||||
# Making documents
|
||||
docs: allhlp allhtml allpdfrtf
|
||||
alldocs: docs
|
||||
hlp: wxhlp portinghlp # faqhlp
|
||||
hlp: wxhlp portinghlp
|
||||
wxhlp: $(DOCDIR)/winhelp/wx.hlp
|
||||
prophlp: $(DOCDIR)/winhelp/prop.hlp
|
||||
faqhlp: $(DOCDIR)/winhelp/faq.hlp
|
||||
refhlp: $(DOCDIR)/winhelp/techref.hlp
|
||||
rtf: $(DOCDIR)/winhelp/wx.rtf
|
||||
faqrtf: $(DOCDIR)/winhelp/faq.rtf
|
||||
proprtf: $(DOCDIR)/winhelp/prop.rtf
|
||||
pdfrtf: $(DOCDIR)/pdf/wx.rtf
|
||||
faqpdfrtf: $(DOCDIR)/pdf/faq.rtf
|
||||
proppdfrtf: $(DOCDIR)/pdf/prop.rtf
|
||||
refpdfrtf: $(DOCDIR)/pdf/techref.rtf
|
||||
html: wxhtml # faqhtml
|
||||
html: wxhtml portinghtml
|
||||
wxhtml: $(DOCDIR)\html\wx\wx.htm
|
||||
faqhtml: $(DOCDIR)\html\faq\faq.htm
|
||||
prophtml: $(DOCDIR)\html\proplist\prop.htm
|
||||
ps: wxps referencps # faqps
|
||||
ps: wxps referencps
|
||||
wxps: $(WXDIR)\docs\ps\wx.ps
|
||||
propps: $(WXDIR)\docs\ps\prop.ps
|
||||
faqps: $(WXDIR)\docs\ps\faq.ps
|
||||
referencps: $(WXDIR)\docs\ps\referenc.ps
|
||||
|
||||
portinghtml: $(DOCDIR)\html\porting\port.htm
|
||||
@@ -483,7 +478,7 @@ portinghlp: $(DOCDIR)/winhelp/porting.hlp
|
||||
portingpdfrtf: $(DOCDIR)/pdf/porting.rtf
|
||||
portingps: $(WXDIR)\docs\ps\porting.ps
|
||||
|
||||
allhlp: wxhlp portinghlp prop # faqhlp
|
||||
allhlp: wxhlp portinghlp prophlp
|
||||
cd $(WXDIR)\utils\dialoged\src
|
||||
nmake -f makefile.vc hlp
|
||||
cd $(THISDIR)
|
||||
@@ -503,7 +498,7 @@ allhlp: wxhlp portinghlp prop # faqhlp
|
||||
# cd $(WXDIR)\utils\wxgrid\src
|
||||
# nmake -f makefile.vc hlp
|
||||
|
||||
allhtml: wxhtml portinghtml prophtml # faqhtml
|
||||
allhtml: wxhtml portinghtml prophtml
|
||||
cd $(WXDIR)\utils\dialoged\src
|
||||
nmake -f makefile.vc html
|
||||
cd $(THISDIR)
|
||||
@@ -524,12 +519,12 @@ allhtml: wxhtml portinghtml prophtml # faqhtml
|
||||
# cd $(WXDIR)\utils\wxtree\src
|
||||
# nmake -f makefile.vc html
|
||||
|
||||
allps: wxps referencps portingps propps # faqps
|
||||
allps: wxps referencps portingps propps
|
||||
cd $(WXDIR)\utils\dialoged\src
|
||||
nmake -f makefile.vc ps
|
||||
cd $(THISDIR)
|
||||
|
||||
allpdfrtf: pdfrtf portingpdfrtf proppdfrtf # faqpdfrtf
|
||||
allpdfrtf: pdfrtf portingpdfrtf proppdfrtf
|
||||
cd $(WXDIR)\utils\dialoged\src
|
||||
nmake -f makefile.vc pdfrtf
|
||||
cd $(THISDIR)
|
||||
@@ -562,14 +557,6 @@ $(DOCDIR)/winhelp/porting.hlp: $(DOCDIR)/latex/porting/porting.rtf $(DOC
|
||||
move porting.cnt $(DOCDIR)\winhelp\porting.cnt
|
||||
cd $(THISDIR)
|
||||
|
||||
$(DOCDIR)/winhelp/faq.hlp: $(DOCDIR)/latex/faq/faq.rtf $(DOCDIR)/latex/faq/faq.hpj
|
||||
cd $(DOCDIR)/latex/faq
|
||||
-erase faq.ph
|
||||
hc faq
|
||||
move faq.hlp $(DOCDIR)\winhelp\faq.hlp
|
||||
move faq.cnt $(DOCDIR)\winhelp\faq.cnt
|
||||
cd $(THISDIR)
|
||||
|
||||
$(DOCDIR)/winhelp/prop.hlp: $(DOCDIR)/latex/proplist/prop.rtf $(DOCDIR)/latex/proplist/prop.hpj
|
||||
cd $(DOCDIR)/latex/proplist
|
||||
-erase prop.ph
|
||||
@@ -596,11 +583,6 @@ $(DOCDIR)/latex/porting/porting.rtf: $(DOCDIR)/latex/porting/porting.tex
|
||||
-start /w tex2rtf $(DOCDIR)/latex/porting/porting.tex $(DOCDIR)/latex/porting/porting.rtf -twice -winhelp
|
||||
cd $(THISDIR)
|
||||
|
||||
$(DOCDIR)/latex/faq/faq.rtf: $(DOCDIR)/latex/faq/faq.tex
|
||||
cd $(DOCDIR)\latex\faq
|
||||
-start /w tex2rtf $(DOCDIR)/latex/faq/faq.tex $(DOCDIR)/latex/faq/faq.rtf -twice -winhelp
|
||||
cd $(THISDIR)
|
||||
|
||||
$(DOCDIR)/latex/proplist/prop.rtf: $(DOCDIR)/latex/proplist/prop.tex $(DOCDIR)/latex/proplist/body.tex $(DOCDIR)/latex/proplist/classes.tex $(DOCDIR)/latex/proplist/changes.tex
|
||||
cd $(DOCDIR)\latex\proplist
|
||||
-start /w tex2rtf $(DOCDIR)/latex/proplist/prop.tex $(DOCDIR)/latex/proplist/prop.rtf -twice -winhelp
|
||||
@@ -623,13 +605,7 @@ $(DOCDIR)/pdf/porting.rtf: $(DOCDIR)/latex/porting/porting.tex
|
||||
-start /w tex2rtf $(DOCDIR)/latex/porting/porting.tex $(DOCDIR)/pdf/porting.rtf -twice -rtf
|
||||
cd $(THISDIR)
|
||||
|
||||
$(DOCDIR)/pdf/faq.rtf: $(DOCDIR)/latex/faq/faq.tex
|
||||
cd $(DOCDIR)\latex\faq
|
||||
-copy *.bmp *.wmf $(DOCDIR)\pdf
|
||||
-start /w tex2rtf $(DOCDIR)/latex/faq/faq.tex $(DOCDIR)/pdf/faq.rtf -twice -rtf
|
||||
cd $(THISDIR)
|
||||
|
||||
$(DOCDIR)/pdf/prop.rtf: $(DOCDIR)/latex/proplist/proplist.tex $(DOCDIR)/latex/proplist/body.tex $(DOCDIR)/latex/proplist/classes.tex $(DOCDIR)/latex/proplist/changes.tex
|
||||
$(DOCDIR)/pdf/prop.rtf: $(DOCDIR)/latex/proplist/prop.tex $(DOCDIR)/latex/proplist/body.tex $(DOCDIR)/latex/proplist/classes.tex $(DOCDIR)/latex/proplist/changes.tex
|
||||
cd $(DOCDIR)\latex\proplist
|
||||
-copy *.bmp *.wmf $(DOCDIR)\pdf
|
||||
-start /w tex2rtf $(DOCDIR)/latex/proplist/prop.tex $(DOCDIR)/pdf/prop.rtf -twice -rtf
|
||||
@@ -661,16 +637,6 @@ $(DOCDIR)\html\porting\port.htm: $(DOCDIR)\latex\porting\porting.tex
|
||||
-erase $(DOCDIR)\latex\porting\*.ref
|
||||
cd $(THISDIR)
|
||||
|
||||
$(DOCDIR)\html\faq\faq.htm: $(DOCDIR)\latex\faq\faq.tex
|
||||
cd $(DOCDIR)\latex\faq
|
||||
-mkdir $(DOCDIR)\html\faq
|
||||
-start /w tex2rtf $(DOCDIR)\latex\faq\faq.tex $(DOCDIR)\html\faq\faq.htm -twice -html
|
||||
-erase $(DOCDIR)\html\faq\*.con
|
||||
-erase $(DOCDIR)\html\faq\*.ref
|
||||
-erase $(DOCDIR)\latex\faq\*.con
|
||||
-erase $(DOCDIR)\latex\faq\*.ref
|
||||
cd $(THISDIR)
|
||||
|
||||
$(DOCDIR)\html\proplist\prop.htm: $(DOCDIR)\latex\proplist\prop.tex $(DOCDIR)\latex\proplist\body.tex $(DOCDIR)\latex\proplist\classes.tex $(DOCDIR)\latex\proplist\changes.tex
|
||||
cd $(DOCDIR)\latex\proplist
|
||||
-mkdir $(DOCDIR)\html\proplist
|
||||
@@ -729,21 +695,6 @@ $(WXDIR)\docs\ps\referenc.ps: $(WXDIR)\docs\latex\wx\referenc.dvi
|
||||
move referenc.ps $(WXDIR)\docs\ps\referenc.ps
|
||||
cd $(THISDIR)
|
||||
|
||||
$(WXDIR)\docs\latex\faq\faq.dvi: $(DOCDIR)/latex/faq/faq.tex
|
||||
cd $(WXDIR)\docs\latex\faq
|
||||
-latex faq
|
||||
-latex faq
|
||||
-makeindx faq
|
||||
-latex faq
|
||||
-latex faq
|
||||
cd $(THISDIR)
|
||||
|
||||
$(WXDIR)\docs\ps\faq.ps: $(WXDIR)\docs\latex\faq\faq.dvi
|
||||
cd $(WXDIR)\docs\latex\faq
|
||||
-dvips32 -o faq.ps faq
|
||||
move faq.ps $(WXDIR)\docs\ps\faq.ps
|
||||
cd $(THISDIR)
|
||||
|
||||
# In order to force document reprocessing
|
||||
touchmanual:
|
||||
-touch $(WXDIR)\docs\latex\wx\manual.tex
|
||||
|
@@ -66,7 +66,8 @@ LRESULT APIENTRY _EXPORT wxRadioBtnWndProc(HWND hWnd,
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
// the pointer to standard radio button wnd proc
|
||||
static WNDPROC s_wndprocRadioBtn = (WNDPROC)NULL;
|
||||
// static WNDPROC s_wndprocRadioBtn = (WNDPROC)NULL;
|
||||
static WXFARPROC s_wndprocRadioBtn = (WXFARPROC)NULL;
|
||||
|
||||
// ===========================================================================
|
||||
// implementation
|
||||
@@ -706,7 +707,8 @@ void wxRadioBox::SubclassRadioButton(WXHWND hWndBtn)
|
||||
HWND hwndBtn = (HWND)hWndBtn;
|
||||
|
||||
if ( !s_wndprocRadioBtn )
|
||||
s_wndprocRadioBtn = (WNDPROC)::GetWindowLong(hwndBtn, GWL_WNDPROC);
|
||||
s_wndprocRadioBtn = (WXFARPROC)::GetWindowLong(hwndBtn, GWL_WNDPROC);
|
||||
// s_wndprocRadioBtn = (WNDPROC)::GetWindowLong(hwndBtn, GWL_WNDPROC);
|
||||
|
||||
// No GWL_USERDATA in Win16, so omit this subclassing.
|
||||
#ifdef __WIN32__
|
||||
@@ -780,7 +782,7 @@ LRESULT APIENTRY _EXPORT wxRadioBtnWndProc(HWND hwnd,
|
||||
}
|
||||
|
||||
if ( !processed )
|
||||
return ::CallWindowProc((WNDPROC) s_wndprocRadioBtn, hwnd, msg, wParam, lParam);
|
||||
return ::CallWindowProc(CASTWNDPROC s_wndprocRadioBtn, hwnd, msg, wParam, lParam);
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
|
@@ -55,7 +55,7 @@ EditorToolPalette::EditorToolPalette(wxWindow* parent, const wxPoint& pos, const
|
||||
{
|
||||
currentlySelected = -1;
|
||||
|
||||
#ifndef __WXGTK__
|
||||
#if 1 // ndef __WXGTK__
|
||||
SetMaxRowsCols(1000, 1);
|
||||
#endif
|
||||
}
|
||||
|
@@ -150,10 +150,8 @@ void csFrame::OnSize(wxSizeEvent& event)
|
||||
// Make sure the correct toolbars are showing for the active view
|
||||
void csFrame::OnIdle(wxIdleEvent& event)
|
||||
{
|
||||
/* HH: gtk's wxFrame nor wxWindow have an OnIdle method. Is this a bug? */
|
||||
#ifndef __WXGTK__
|
||||
wxDocMDIParentFrame::OnIdle(event);
|
||||
#endif
|
||||
|
||||
wxSashLayoutWindow* paletteWin = wxGetApp().GetDiagramPaletteSashWindow();
|
||||
wxSashLayoutWindow* diagramToolBarWin = wxGetApp().GetDiagramToolBarSashWindow();
|
||||
if (!paletteWin || !diagramToolBarWin)
|
||||
|
Reference in New Issue
Block a user