Files
wxWidgets/src/gtk1/colour.cpp
Vadim Zeitlin 68dda78574 1. wxTextCtrl::SetBackgroundColour() now works
2. wxListBox::SetBackgroundColour() now does something, although still not
   what I'd like
3. wxColour() now has a ctor from "const char *" to allow calls like
   SetBackgroundColour("green");
4. controls sample modified to use colors


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@872 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1998-10-19 14:18:56 +00:00

243 lines
5.0 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: colour.cpp
// Purpose:
// Author: Robert Roebling
// Created: 01/02/97
// Id:
// Copyright: (c) 1998 Robert Roebling, Julian Smart and Markus Holzem
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#pragma implementation "colour.h"
#endif
#include "wx/gdicmn.h"
#ifdef wxUSE_GDK_IMLIB
#include "../gdk_imlib/gdk_imlib.h"
#endif
//-----------------------------------------------------------------------------
// wxColour
//-----------------------------------------------------------------------------
class wxColourRefData: public wxObjectRefData
{
public:
wxColourRefData();
~wxColourRefData();
void FreeColour();
GdkColor m_color;
GdkColormap *m_colormap;
bool m_hasPixel;
friend wxColour;
};
wxColourRefData::wxColourRefData()
{
m_color.red = 0;
m_color.green = 0;
m_color.blue = 0;
m_color.pixel = 0;
m_colormap = (GdkColormap *) NULL;
m_hasPixel = FALSE;
}
wxColourRefData::~wxColourRefData()
{
FreeColour();
}
void wxColourRefData::FreeColour()
{
// if (m_hasPixel) gdk_colors_free( m_colormap, &m_color, 1, 0 );
}
//-----------------------------------------------------------------------------
#define M_COLDATA ((wxColourRefData *)m_refData)
#define SHIFT (8*(sizeof(short int)-sizeof(char)))
IMPLEMENT_DYNAMIC_CLASS(wxColour,wxGDIObject)
wxColour::wxColour()
{
}
wxColour::wxColour( char red, char green, char blue )
{
m_refData = new wxColourRefData();
M_COLDATA->m_color.red = ((unsigned short)red) << SHIFT;
M_COLDATA->m_color.green = ((unsigned short)green) << SHIFT;
M_COLDATA->m_color.blue = ((unsigned short)blue) << SHIFT;
M_COLDATA->m_color.pixel = 0;
}
void wxColour::InitFromName( const wxString &colourName )
{
wxNode *node = (wxNode *) NULL;
if ( (wxTheColourDatabase) && (node = wxTheColourDatabase->Find(colourName)) )
{
wxColour *col = (wxColour*)node->Data();
UnRef();
if (col) Ref( *col );
}
else
{
m_refData = new wxColourRefData();
if (!gdk_color_parse( colourName, &M_COLDATA->m_color ))
{
wxFAIL_MSG( "wxColour: couldn't find colour" );
delete m_refData;
m_refData = (wxObjectRefData *) NULL;
}
}
}
wxColour::wxColour( const wxColour& col )
{
Ref( col );
}
wxColour::wxColour( const wxColour* col )
{
if (col) Ref( *col );
}
wxColour::~wxColour()
{
}
wxColour& wxColour::operator = ( const wxColour& col )
{
if (*this == col) return (*this);
Ref( col );
return *this;
}
wxColour& wxColour::operator = ( const wxString& colourName )
{
UnRef();
wxNode *node = (wxNode *) NULL;
if ((wxTheColourDatabase) && (node = wxTheColourDatabase->Find(colourName)) )
{
wxColour *col = (wxColour*)node->Data();
if (col) Ref( *col );
}
else
{
m_refData = new wxColourRefData();
if (!gdk_color_parse( colourName, &M_COLDATA->m_color ))
{
wxFAIL_MSG( "wxColour: couldn't find colour" );
delete m_refData;
m_refData = (wxObjectRefData *) NULL;
}
}
return *this;
}
bool wxColour::operator == ( const wxColour& col )
{
return m_refData == col.m_refData;
}
bool wxColour::operator != ( const wxColour& col)
{
return m_refData != col.m_refData;
}
void wxColour::Set( const unsigned char red, const unsigned char green, const unsigned char blue )
{
UnRef();
m_refData = new wxColourRefData();
M_COLDATA->m_color.red = ((unsigned short)red) << SHIFT;
M_COLDATA->m_color.green = ((unsigned short)green) << SHIFT;
M_COLDATA->m_color.blue = ((unsigned short)blue) << SHIFT;
M_COLDATA->m_color.pixel = 0;
}
unsigned char wxColour::Red() const
{
if (!Ok())
{
wxFAIL_MSG( "invalid colour" );
return 0;
}
return (unsigned char)(M_COLDATA->m_color.red >> SHIFT);
}
unsigned char wxColour::Green() const
{
if (!Ok())
{
wxFAIL_MSG( "invalid colour" );
return 0;
}
return (unsigned char)(M_COLDATA->m_color.green >> SHIFT);
}
unsigned char wxColour::Blue() const
{
if (!Ok())
{
wxFAIL_MSG( "invalid colour" );
return 0;
}
return (unsigned char)(M_COLDATA->m_color.blue >> SHIFT);
}
bool wxColour::Ok() const
{
return (m_refData != NULL);
}
void wxColour::CalcPixel( GdkColormap *cmap )
{
if (!Ok()) return;
if ((M_COLDATA->m_hasPixel) && (M_COLDATA->m_colormap == cmap)) return;
M_COLDATA->FreeColour();
#ifdef wxUSE_GDK_IMLIB
int r = M_COLDATA->m_color.red >> SHIFT;
int g = M_COLDATA->m_color.green >> SHIFT;
int b = M_COLDATA->m_color.blue >> SHIFT;
M_COLDATA->m_hasPixel = TRUE;
M_COLDATA->m_color.pixel = gdk_imlib_best_color_match( &r, &g, &b );
#else
M_COLDATA->m_hasPixel = gdk_color_alloc( cmap, &M_COLDATA->m_color );
#endif
M_COLDATA->m_colormap = cmap;
}
int wxColour::GetPixel() const
{
if (!Ok()) return 0;
return M_COLDATA->m_color.pixel;
}
GdkColor *wxColour::GetColor() const
{
if (!Ok()) return (GdkColor *) NULL;
return &M_COLDATA->m_color;
}