2. wxListBox::SetBackgroundColour() now does something, although still not what I'd like 3. wxColour() now has a ctor from "const char *" to allow calls like SetBackgroundColour("green"); 4. controls sample modified to use colors git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@872 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
243 lines
5.0 KiB
C++
243 lines
5.0 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: colour.cpp
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// Purpose:
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// Author: Robert Roebling
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// Created: 01/02/97
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// Id:
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// Copyright: (c) 1998 Robert Roebling, Julian Smart and Markus Holzem
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifdef __GNUG__
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#pragma implementation "colour.h"
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#endif
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#include "wx/gdicmn.h"
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#ifdef wxUSE_GDK_IMLIB
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#include "../gdk_imlib/gdk_imlib.h"
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#endif
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//-----------------------------------------------------------------------------
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// wxColour
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//-----------------------------------------------------------------------------
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class wxColourRefData: public wxObjectRefData
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{
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public:
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wxColourRefData();
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~wxColourRefData();
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void FreeColour();
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GdkColor m_color;
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GdkColormap *m_colormap;
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bool m_hasPixel;
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friend wxColour;
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};
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wxColourRefData::wxColourRefData()
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{
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m_color.red = 0;
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m_color.green = 0;
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m_color.blue = 0;
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m_color.pixel = 0;
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m_colormap = (GdkColormap *) NULL;
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m_hasPixel = FALSE;
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}
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wxColourRefData::~wxColourRefData()
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{
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FreeColour();
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}
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void wxColourRefData::FreeColour()
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{
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// if (m_hasPixel) gdk_colors_free( m_colormap, &m_color, 1, 0 );
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}
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//-----------------------------------------------------------------------------
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#define M_COLDATA ((wxColourRefData *)m_refData)
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#define SHIFT (8*(sizeof(short int)-sizeof(char)))
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IMPLEMENT_DYNAMIC_CLASS(wxColour,wxGDIObject)
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wxColour::wxColour()
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{
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}
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wxColour::wxColour( char red, char green, char blue )
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{
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m_refData = new wxColourRefData();
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M_COLDATA->m_color.red = ((unsigned short)red) << SHIFT;
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M_COLDATA->m_color.green = ((unsigned short)green) << SHIFT;
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M_COLDATA->m_color.blue = ((unsigned short)blue) << SHIFT;
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M_COLDATA->m_color.pixel = 0;
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}
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void wxColour::InitFromName( const wxString &colourName )
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{
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wxNode *node = (wxNode *) NULL;
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if ( (wxTheColourDatabase) && (node = wxTheColourDatabase->Find(colourName)) )
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{
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wxColour *col = (wxColour*)node->Data();
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UnRef();
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if (col) Ref( *col );
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}
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else
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{
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m_refData = new wxColourRefData();
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if (!gdk_color_parse( colourName, &M_COLDATA->m_color ))
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{
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wxFAIL_MSG( "wxColour: couldn't find colour" );
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delete m_refData;
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m_refData = (wxObjectRefData *) NULL;
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}
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}
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}
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wxColour::wxColour( const wxColour& col )
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{
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Ref( col );
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}
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wxColour::wxColour( const wxColour* col )
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{
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if (col) Ref( *col );
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}
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wxColour::~wxColour()
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{
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}
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wxColour& wxColour::operator = ( const wxColour& col )
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{
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if (*this == col) return (*this);
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Ref( col );
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return *this;
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}
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wxColour& wxColour::operator = ( const wxString& colourName )
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{
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UnRef();
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wxNode *node = (wxNode *) NULL;
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if ((wxTheColourDatabase) && (node = wxTheColourDatabase->Find(colourName)) )
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{
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wxColour *col = (wxColour*)node->Data();
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if (col) Ref( *col );
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}
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else
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{
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m_refData = new wxColourRefData();
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if (!gdk_color_parse( colourName, &M_COLDATA->m_color ))
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{
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wxFAIL_MSG( "wxColour: couldn't find colour" );
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delete m_refData;
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m_refData = (wxObjectRefData *) NULL;
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}
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}
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return *this;
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}
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bool wxColour::operator == ( const wxColour& col )
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{
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return m_refData == col.m_refData;
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}
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bool wxColour::operator != ( const wxColour& col)
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{
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return m_refData != col.m_refData;
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}
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void wxColour::Set( const unsigned char red, const unsigned char green, const unsigned char blue )
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{
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UnRef();
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m_refData = new wxColourRefData();
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M_COLDATA->m_color.red = ((unsigned short)red) << SHIFT;
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M_COLDATA->m_color.green = ((unsigned short)green) << SHIFT;
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M_COLDATA->m_color.blue = ((unsigned short)blue) << SHIFT;
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M_COLDATA->m_color.pixel = 0;
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}
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unsigned char wxColour::Red() const
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{
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if (!Ok())
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{
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wxFAIL_MSG( "invalid colour" );
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return 0;
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}
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return (unsigned char)(M_COLDATA->m_color.red >> SHIFT);
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}
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unsigned char wxColour::Green() const
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{
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if (!Ok())
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{
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wxFAIL_MSG( "invalid colour" );
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return 0;
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}
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return (unsigned char)(M_COLDATA->m_color.green >> SHIFT);
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}
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unsigned char wxColour::Blue() const
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{
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if (!Ok())
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{
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wxFAIL_MSG( "invalid colour" );
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return 0;
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}
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return (unsigned char)(M_COLDATA->m_color.blue >> SHIFT);
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}
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bool wxColour::Ok() const
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{
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return (m_refData != NULL);
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}
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void wxColour::CalcPixel( GdkColormap *cmap )
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{
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if (!Ok()) return;
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if ((M_COLDATA->m_hasPixel) && (M_COLDATA->m_colormap == cmap)) return;
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M_COLDATA->FreeColour();
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#ifdef wxUSE_GDK_IMLIB
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int r = M_COLDATA->m_color.red >> SHIFT;
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int g = M_COLDATA->m_color.green >> SHIFT;
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int b = M_COLDATA->m_color.blue >> SHIFT;
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M_COLDATA->m_hasPixel = TRUE;
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M_COLDATA->m_color.pixel = gdk_imlib_best_color_match( &r, &g, &b );
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#else
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M_COLDATA->m_hasPixel = gdk_color_alloc( cmap, &M_COLDATA->m_color );
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#endif
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M_COLDATA->m_colormap = cmap;
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}
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int wxColour::GetPixel() const
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{
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if (!Ok()) return 0;
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return M_COLDATA->m_color.pixel;
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}
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GdkColor *wxColour::GetColor() const
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{
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if (!Ok()) return (GdkColor *) NULL;
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return &M_COLDATA->m_color;
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}
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