///////////////////////////////////////////////////////////////////////////// // Name: colour.cpp // Purpose: // Author: Robert Roebling // Created: 01/02/97 // Id: // Copyright: (c) 1998 Robert Roebling, Julian Smart and Markus Holzem // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifdef __GNUG__ #pragma implementation "colour.h" #endif #include "wx/gdicmn.h" #ifdef wxUSE_GDK_IMLIB #include "../gdk_imlib/gdk_imlib.h" #endif //----------------------------------------------------------------------------- // wxColour //----------------------------------------------------------------------------- class wxColourRefData: public wxObjectRefData { public: wxColourRefData(); ~wxColourRefData(); void FreeColour(); GdkColor m_color; GdkColormap *m_colormap; bool m_hasPixel; friend wxColour; }; wxColourRefData::wxColourRefData() { m_color.red = 0; m_color.green = 0; m_color.blue = 0; m_color.pixel = 0; m_colormap = (GdkColormap *) NULL; m_hasPixel = FALSE; } wxColourRefData::~wxColourRefData() { FreeColour(); } void wxColourRefData::FreeColour() { // if (m_hasPixel) gdk_colors_free( m_colormap, &m_color, 1, 0 ); } //----------------------------------------------------------------------------- #define M_COLDATA ((wxColourRefData *)m_refData) #define SHIFT (8*(sizeof(short int)-sizeof(char))) IMPLEMENT_DYNAMIC_CLASS(wxColour,wxGDIObject) wxColour::wxColour() { } wxColour::wxColour( char red, char green, char blue ) { m_refData = new wxColourRefData(); M_COLDATA->m_color.red = ((unsigned short)red) << SHIFT; M_COLDATA->m_color.green = ((unsigned short)green) << SHIFT; M_COLDATA->m_color.blue = ((unsigned short)blue) << SHIFT; M_COLDATA->m_color.pixel = 0; } void wxColour::InitFromName( const wxString &colourName ) { wxNode *node = (wxNode *) NULL; if ( (wxTheColourDatabase) && (node = wxTheColourDatabase->Find(colourName)) ) { wxColour *col = (wxColour*)node->Data(); UnRef(); if (col) Ref( *col ); } else { m_refData = new wxColourRefData(); if (!gdk_color_parse( colourName, &M_COLDATA->m_color )) { wxFAIL_MSG( "wxColour: couldn't find colour" ); delete m_refData; m_refData = (wxObjectRefData *) NULL; } } } wxColour::wxColour( const wxColour& col ) { Ref( col ); } wxColour::wxColour( const wxColour* col ) { if (col) Ref( *col ); } wxColour::~wxColour() { } wxColour& wxColour::operator = ( const wxColour& col ) { if (*this == col) return (*this); Ref( col ); return *this; } wxColour& wxColour::operator = ( const wxString& colourName ) { UnRef(); wxNode *node = (wxNode *) NULL; if ((wxTheColourDatabase) && (node = wxTheColourDatabase->Find(colourName)) ) { wxColour *col = (wxColour*)node->Data(); if (col) Ref( *col ); } else { m_refData = new wxColourRefData(); if (!gdk_color_parse( colourName, &M_COLDATA->m_color )) { wxFAIL_MSG( "wxColour: couldn't find colour" ); delete m_refData; m_refData = (wxObjectRefData *) NULL; } } return *this; } bool wxColour::operator == ( const wxColour& col ) { return m_refData == col.m_refData; } bool wxColour::operator != ( const wxColour& col) { return m_refData != col.m_refData; } void wxColour::Set( const unsigned char red, const unsigned char green, const unsigned char blue ) { UnRef(); m_refData = new wxColourRefData(); M_COLDATA->m_color.red = ((unsigned short)red) << SHIFT; M_COLDATA->m_color.green = ((unsigned short)green) << SHIFT; M_COLDATA->m_color.blue = ((unsigned short)blue) << SHIFT; M_COLDATA->m_color.pixel = 0; } unsigned char wxColour::Red() const { if (!Ok()) { wxFAIL_MSG( "invalid colour" ); return 0; } return (unsigned char)(M_COLDATA->m_color.red >> SHIFT); } unsigned char wxColour::Green() const { if (!Ok()) { wxFAIL_MSG( "invalid colour" ); return 0; } return (unsigned char)(M_COLDATA->m_color.green >> SHIFT); } unsigned char wxColour::Blue() const { if (!Ok()) { wxFAIL_MSG( "invalid colour" ); return 0; } return (unsigned char)(M_COLDATA->m_color.blue >> SHIFT); } bool wxColour::Ok() const { return (m_refData != NULL); } void wxColour::CalcPixel( GdkColormap *cmap ) { if (!Ok()) return; if ((M_COLDATA->m_hasPixel) && (M_COLDATA->m_colormap == cmap)) return; M_COLDATA->FreeColour(); #ifdef wxUSE_GDK_IMLIB int r = M_COLDATA->m_color.red >> SHIFT; int g = M_COLDATA->m_color.green >> SHIFT; int b = M_COLDATA->m_color.blue >> SHIFT; M_COLDATA->m_hasPixel = TRUE; M_COLDATA->m_color.pixel = gdk_imlib_best_color_match( &r, &g, &b ); #else M_COLDATA->m_hasPixel = gdk_color_alloc( cmap, &M_COLDATA->m_color ); #endif M_COLDATA->m_colormap = cmap; } int wxColour::GetPixel() const { if (!Ok()) return 0; return M_COLDATA->m_color.pixel; } GdkColor *wxColour::GetColor() const { if (!Ok()) return (GdkColor *) NULL; return &M_COLDATA->m_color; }