Vadim Zeitlin 4ff445af4d Check that we parsed something in wxBitmapBundle::FromSVG()
Don't always return success from this function, NanoSVG just skips
everything until the start of the XML prologue and doesn't return an
error even if it doesn't find it at all, so check that it could parse at
least something to avoid returning a "valid" bundle not containing
anything at all.

Add a unit test checking that we actually can't create an SVG from a
.bmp file (which is something that "worked" before).
2022-02-15 19:37:22 +00:00
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About

wxWidgets is a free and open source cross-platform C++ framework for writing advanced GUI applications using native controls.

wxWidgets Logo

wxWidgets allows you to write native-looking GUI applications for all the major desktop platforms and also helps with abstracting the differences in the non-GUI aspects between them. It is free for the use in both open source and commercial applications, comes with the full, easy to read and modify, source and extensive documentation and a collection of more than a hundred examples. You can learn more about wxWidgets at https://www.wxwidgets.org/ and read its documentation online at https://docs.wxwidgets.org/

Platforms

AppVeyor Unix (make) Unix (CMake) MSW (MSVC) MSW (gcc) Mac OSS-Fuzz

This version of wxWidgets supports the following primary platforms:

  • Windows XP, Vista, 7, 8 and 10 (32/64 bits).
  • Most Unix variants using the GTK+ toolkit (version 2.6 or newer or 3.x).
  • macOS (10.10 or newer) using Cocoa under both amd64 and ARM platforms.

Most popular C++ compilers are supported including but not limited to:

  • Microsoft Visual C++ 2005 or later (up to 2022).
  • g++ 4 or later, including MinGW/MinGW-64/TDM under Windows.
  • Clang under macOS and Linux.
  • Intel icc compiler.
  • Oracle (ex-Sun) CC.

Licence

wxWidgets licence is a modified version of LGPL explicitly allowing not distributing the sources of an application using the library even in the case of static linking.

Building

For building the library, please see platform-specific documentation under docs/<port> directory, e.g. here are the instructions for wxGTK, wxMSW and wxOSX.

If you're building the sources checked out from Git, and not from a released version, please see these additional Git-specific notes.

Further information

If you are looking for community support, you can get it from

Commercial support is also available.

Finally, keep in mind that wxWidgets is an open source project collaboratively developed by its users and your contributions to it are always welcome. Please check our guidelines if you'd like to do it.

Have fun!

The wxWidgets Team.

Description
Cross-Platform GUI Library - forked from https://github.com/wxWidgets/wxWidgets
Readme 366 MiB
Languages
C++ 71.2%
Objective-C 11%
C 8%
Makefile 4.3%
Objective-C++ 1.8%
Other 3.5%