Files
wxWidgets/src/motif/menu.cpp
Vadim Zeitlin 47d67540a0 USE_xxx constants renamed to wxUSE_xxx. This is an incompatible change, you
must recompile everything after upgrading!


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@774 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1998-09-25 13:28:52 +00:00

916 lines
20 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: menu.cpp
// Purpose: wxMenu, wxMenuBar, wxMenuItem
// Author: Julian Smart
// Modified by:
// Created: 17/09/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
// headers & declarations
// ============================================================================
// wxWindows headers
// -----------------
#ifdef __GNUG__
#pragma implementation "menu.h"
#pragma implementation "menuitem.h"
#endif
#include "wx/menu.h"
#include "wx/menuitem.h"
#include "wx/log.h"
#include "wx/utils.h"
#include "wx/app.h"
#include "wx/frame.h"
#include <Xm/Label.h>
#include <Xm/LabelG.h>
#include <Xm/CascadeBG.h>
#include <Xm/CascadeB.h>
#include <Xm/SeparatoG.h>
#include <Xm/PushBG.h>
#include <Xm/ToggleB.h>
#include <Xm/ToggleBG.h>
#include <Xm/RowColumn.h>
#include "wx/motif/private.h"
// other standard headers
// ----------------------
#include <string.h>
#if !USE_SHARED_LIBRARY
IMPLEMENT_DYNAMIC_CLASS(wxMenu, wxEvtHandler)
IMPLEMENT_DYNAMIC_CLASS(wxMenuBar, wxEvtHandler)
#endif
// ============================================================================
// implementation
// ============================================================================
// Menus
// Construct a menu with optional title (then use append)
wxMenu::wxMenu(const wxString& title, const wxFunction func)
{
m_title = title;
m_parent = (wxEvtHandler*) NULL;
m_eventHandler = this;
m_noItems = 0;
m_menuBar = NULL;
//// Motif-specific members
m_numColumns = 1;
m_menuWidget = (WXWidget) NULL;
m_popupShell = (WXWidget) NULL;
m_buttonWidget = (WXWidget) NULL;
m_menuId = 0;
m_topLevelMenu = (wxMenu*) NULL;
m_ownedByMenuBar = FALSE;
m_menuParent = (wxMenu*) NULL;
if (m_title != "")
{
Append(ID_SEPARATOR, m_title) ;
AppendSeparator() ;
}
Callback(func);
}
// The wxWindow destructor will take care of deleting the submenus.
wxMenu::~wxMenu()
{
if (m_menuWidget)
{
if (m_menuParent)
DestroyMenu(TRUE);
else
DestroyMenu(FALSE);
}
// Not sure if this is right
if (m_menuParent && m_menuBar)
{
m_menuParent = NULL;
// m_menuBar = NULL;
}
wxNode *node = m_menuItems.First();
while (node)
{
wxMenuItem *item = (wxMenuItem *)node->Data();
/*
if (item->GetSubMenu())
item->DeleteSubMenu();
*/
wxNode *next = node->Next();
delete item;
delete node;
node = next;
}
}
void wxMenu::Break()
{
m_numColumns ++;
}
// function appends a new item or submenu to the menu
void wxMenu::Append(wxMenuItem *pItem)
{
wxCHECK_RET( pItem != NULL, "can't append NULL item to the menu" );
m_menuItems.Append(pItem);
if (m_menuWidget)
pItem->CreateItem (m_menuWidget, m_menuBar, m_topLevelMenu); // this is a dynamic Append
m_noItems++;
}
void wxMenu::AppendSeparator()
{
Append(new wxMenuItem(this, ID_SEPARATOR));
}
// Pullright item
// N.B.: difference between old and new code.
// Old code stores subMenu in 'children' for later deletion,
// as well as in m_menuItems, whereas we only store it in
// m_menuItems here. What implications does this have?
void wxMenu::Append(int id, const wxString& label, wxMenu *subMenu,
const wxString& helpString)
{
Append(new wxMenuItem(this, id, label, helpString, FALSE, subMenu));
subMenu->m_topLevelMenu = m_topLevelMenu;
}
// Ordinary menu item
void wxMenu::Append(int id, const wxString& label,
const wxString& helpString, bool checkable)
{
// 'checkable' parameter is useless for Windows.
Append(new wxMenuItem(this, id, label, helpString, checkable));
}
void wxMenu::Delete(int id)
{
wxNode *node;
wxMenuItem *item;
int pos;
for (pos = 0, node = m_menuItems.First(); node; node = node->Next(), pos++)
{
item = (wxMenuItem *)node->Data();
if (item->GetId() == id)
break;
}
if (!node)
return;
item->DestroyItem(TRUE);
// See also old code - don't know if this is needed (seems redundant).
/*
if (item->GetSubMenu()) {
item->subMenu->top_level_menu = item->GetSubMenu();
item->subMenu->window_parent = NULL;
children->DeleteObject(item->GetSubMenu());
}
*/
m_menuItems.DeleteNode(node);
delete item;
}
void wxMenu::Enable(int id, bool flag)
{
wxMenuItem *item = FindItemForId(id);
wxCHECK_RET( item != NULL, "can't enable non-existing menu item" );
item->Enable(flag);
}
bool wxMenu::Enabled(int Id) const
{
wxMenuItem *item = FindItemForId(Id);
wxCHECK( item != NULL, FALSE );
return item->IsEnabled();
}
void wxMenu::Check(int Id, bool Flag)
{
wxMenuItem *item = FindItemForId(Id);
wxCHECK_RET( item != NULL, "can't get status of non-existing menu item" );
item->Check(Flag);
}
bool wxMenu::Checked(int id) const
{
wxMenuItem *item = FindItemForId(id);
wxCHECK( item != NULL, FALSE );
return item->IsChecked();
}
void wxMenu::SetTitle(const wxString& label)
{
m_title = label ;
wxNode *node = m_menuItems.First ();
if (!node)
return;
wxMenuItem *item = (wxMenuItem *) node->Data ();
Widget widget = (Widget) item->GetButtonWidget();
if (!widget)
return;
XmString title_str = XmStringCreateSimple ((char*) (const char*) label);
XtVaSetValues (widget,
XmNlabelString, title_str,
NULL);
// TODO: should we delete title_str now?
}
const wxString wxMenu::GetTitle() const
{
return m_title;
}
void wxMenu::SetLabel(int id, const wxString& label)
{
wxMenuItem *item = FindItemForId(id);
if (item == (wxMenuItem*) NULL)
return;
item->SetLabel(label);
}
wxString wxMenu::GetLabel(int id) const
{
wxMenuItem *it = NULL;
WXWidget w = FindMenuItem (id, &it);
if (w)
{
XmString text;
char *s;
XtVaGetValues ((Widget) w,
XmNlabelString, &text,
NULL);
if (XmStringGetLtoR (text, XmSTRING_DEFAULT_CHARSET, &s))
{
wxString str(s);
XtFree (s);
return str;
}
else
{
XmStringFree (text);
return wxEmptyString;
}
}
else
return wxEmptyString;
}
// Finds the item id matching the given string, -1 if not found.
int wxMenu::FindItem (const wxString& itemString) const
{
char buf1[200];
char buf2[200];
wxStripMenuCodes ((char *)(const char *)itemString, buf1);
for (wxNode * node = m_menuItems.First (); node; node = node->Next ())
{
wxMenuItem *item = (wxMenuItem *) node->Data ();
if (item->GetSubMenu())
{
int ans = item->GetSubMenu()->FindItem(itemString);
if (ans > -1)
return ans;
}
if ( !item->IsSeparator() )
{
wxStripMenuCodes((char *)item->GetName().c_str(), buf2);
if (strcmp(buf1, buf2) == 0)
return item->GetId();
}
}
return -1;
}
wxMenuItem *wxMenu::FindItemForId(int itemId, wxMenu ** itemMenu) const
{
if (itemMenu)
*itemMenu = NULL;
for (wxNode * node = m_menuItems.First (); node; node = node->Next ())
{
wxMenuItem *item = (wxMenuItem *) node->Data ();
if (item->GetId() == itemId)
{
if (itemMenu)
*itemMenu = (wxMenu *) this;
return item;
}
if (item->GetSubMenu())
{
wxMenuItem *ans = item->GetSubMenu()->FindItemForId (itemId, itemMenu);
if (ans)
return ans;
}
}
if (itemMenu)
*itemMenu = NULL;
return NULL;
}
void wxMenu::SetHelpString(int itemId, const wxString& helpString)
{
wxMenuItem *item = FindItemForId (itemId);
if (item)
item->SetHelp(helpString);
}
wxString wxMenu::GetHelpString (int itemId) const
{
wxMenuItem *item = FindItemForId (itemId);
wxString str("");
return (item == NULL) ? str : item->GetHelp();
}
void wxMenu::ProcessCommand(wxCommandEvent & event)
{
bool processed = FALSE;
// Try a callback
if (m_callback)
{
(void) (*(m_callback)) (*this, event);
processed = TRUE;
}
// Try the menu's event handler
if ( !processed && GetEventHandler())
{
processed = GetEventHandler()->ProcessEvent(event);
}
/* TODO
// Try the window the menu was popped up from (and up
// through the hierarchy)
if ( !processed && GetInvokingWindow())
processed = GetInvokingWindow()->ProcessEvent(event);
*/
}
bool wxWindow::PopupMenu(wxMenu *menu, int x, int y)
{
Widget widget = (Widget) GetMainWidget();
/* The menuId field seems to be usused, so we'll use it to
indicate whether a menu is popped up or not:
0: Not currently created as a popup
-1: Created as a popup, but not active
1: Active popup.
*/
if (menu->GetParent() && (menu->GetId() != -1))
return FALSE;
if (menu->GetMainWidget()) {
menu->DestroyMenu(TRUE);
}
wxWindow *parent = this;
menu->SetId(1); /* Mark as popped-up */
menu->CreateMenu(NULL, widget, menu);
// menu->SetParent(parent);
// parent->children->Append(menu); // Store menu for later deletion
Widget menuWidget = (Widget) menu->GetMainWidget();
int rootX = 0;
int rootY = 0;
int deviceX = x;
int deviceY = y;
/*
if (this->IsKindOf(CLASSINFO(wxCanvas)))
{
wxCanvas *canvas = (wxCanvas *) this;
deviceX = canvas->GetDC ()->LogicalToDeviceX (x);
deviceY = canvas->GetDC ()->LogicalToDeviceY (y);
}
*/
Display *display = XtDisplay (widget);
Window rootWindow = RootWindowOfScreen (XtScreen((Widget)widget));
Window thisWindow = XtWindow (widget);
Window childWindow;
XTranslateCoordinates (display, thisWindow, rootWindow, (int) deviceX, (int) deviceY,
&rootX, &rootY, &childWindow);
XButtonPressedEvent event;
event.type = ButtonPress;
event.button = 1;
event.x = deviceX;
event.y = deviceY;
event.x_root = rootX;
event.y_root = rootY;
XmMenuPosition (menuWidget, &event);
XtManageChild (menuWidget);
return TRUE;
}
// Menu Bar
wxMenuBar::wxMenuBar()
{
m_eventHandler = this;
m_menuCount = 0;
m_menus = NULL;
m_titles = NULL;
m_menuBarFrame = NULL;
}
wxMenuBar::wxMenuBar(int n, wxMenu *menus[], const wxString titles[])
{
m_eventHandler = this;
m_menuCount = n;
m_menus = menus;
m_titles = new wxString[n];
int i;
for ( i = 0; i < n; i++ )
m_titles[i] = titles[i];
m_menuBarFrame = NULL;
}
wxMenuBar::~wxMenuBar()
{
int i;
for (i = 0; i < m_menuCount; i++)
{
delete m_menus[i];
}
delete[] m_menus;
delete[] m_titles;
}
// Must only be used AFTER menu has been attached to frame,
// otherwise use individual menus to enable/disable items
void wxMenuBar::Enable(int id, bool flag)
{
wxMenu *itemMenu = NULL;
wxMenuItem *item = FindItemForId(id, &itemMenu) ;
if (!item)
return;
item->Enable(flag);
}
void wxMenuBar::EnableTop(int pos, bool flag)
{
// TODO
}
// Must only be used AFTER menu has been attached to frame,
// otherwise use individual menus
void wxMenuBar::Check(int id, bool flag)
{
wxMenu *itemMenu = NULL;
wxMenuItem *item = FindItemForId(id, &itemMenu) ;
if (!item)
return;
if (!item->IsCheckable())
return ;
item->Check(flag);
}
bool wxMenuBar::Checked(int id) const
{
wxMenu *itemMenu = NULL;
wxMenuItem *item = FindItemForId(id, &itemMenu) ;
if (!item)
return FALSE;
return item->IsChecked();
}
bool wxMenuBar::Enabled(int id) const
{
wxMenu *itemMenu = NULL;
wxMenuItem *item = FindItemForId(id, &itemMenu) ;
if (!item)
return FALSE;
return item->IsEnabled();
}
void wxMenuBar::SetLabel(int id, const wxString& label)
{
wxMenu *itemMenu = NULL;
wxMenuItem *item = FindItemForId(id, &itemMenu) ;
if (!item)
return;
item->SetLabel(label);
}
wxString wxMenuBar::GetLabel(int id) const
{
wxMenu *itemMenu = NULL;
wxMenuItem *item = FindItemForId(id, &itemMenu) ;
if (!item)
return wxString("");
return item->GetLabel();
}
void wxMenuBar::SetLabelTop(int pos, const wxString& label)
{
wxASSERT( (pos < m_menuCount) );
Widget w = (Widget) m_menus[pos]->GetButtonWidget();
if (w)
{
XmString label_str = XmStringCreateSimple ((char*) (const char*) label);
XtVaSetValues (w,
XmNlabelString, label_str,
NULL);
XmStringFree (label_str);
}
}
wxString wxMenuBar::GetLabelTop(int pos) const
{
wxASSERT( (pos < m_menuCount) );
Widget w = (Widget) m_menus[pos]->GetButtonWidget();
if (w)
{
XmString text;
char *s;
XtVaGetValues (w,
XmNlabelString, &text,
NULL);
if (XmStringGetLtoR (text, XmSTRING_DEFAULT_CHARSET, &s))
{
wxString str(s);
XtFree (s);
return str;
}
else
{
return wxEmptyString;
}
}
else
return wxEmptyString;
}
bool wxMenuBar::OnDelete(wxMenu *menu, int pos)
{
// Only applies to dynamic deletion (when set in frame)
if (!m_menuBarFrame)
return TRUE;
menu->DestroyMenu(TRUE);
return TRUE;
}
bool wxMenuBar::OnAppend(wxMenu *menu, const char *title)
{
// Only applies to dynamic append (when set in frame)
if (!m_menuBarFrame)
return TRUE;
// Probably should be an assert here
if (menu->GetParent())
return FALSE;
// Has already been appended
if (menu->GetButtonWidget())
return FALSE;
WXWidget w = menu->CreateMenu(this, GetMainWidget(), menu, title, TRUE);
menu->SetButtonWidget(w);
return TRUE;
}
void wxMenuBar::Append (wxMenu * menu, const wxString& title)
{
if (!OnAppend(menu, title))
return;
m_menuCount ++;
wxMenu **new_menus = new wxMenu *[m_menuCount];
wxString *new_titles = new wxString[m_menuCount];
int i;
for (i = 0; i < m_menuCount - 1; i++)
{
new_menus[i] = m_menus[i];
m_menus[i] = NULL;
new_titles[i] = m_titles[i];
m_titles[i] = "";
}
if (m_menus)
{
delete[]m_menus;
delete[]m_titles;
}
m_menus = new_menus;
m_titles = new_titles;
m_menus[m_menuCount - 1] = (wxMenu *)menu;
m_titles[m_menuCount - 1] = title;
menu->SetMenuBar(this);
menu->SetParent(this);
}
void wxMenuBar::Delete(wxMenu * menu, int i)
{
int j;
int ii = (int) i;
if (menu != 0)
{
for (ii = 0; ii < m_menuCount; ii++)
{
if (m_menus[ii] == menu)
break;
}
if (ii >= m_menuCount)
return;
} else
{
if (ii < 0 || ii >= m_menuCount)
return;
menu = m_menus[ii];
}
if (!OnDelete(menu, ii))
return;
menu->SetParent((wxEvtHandler*) NULL);
-- m_menuCount;
for (j = ii; j < m_menuCount; j++)
{
m_menus[j] = m_menus[j + 1];
m_titles[j] = m_titles[j + 1];
}
}
// Find the menu menuString, item itemString, and return the item id.
// Returns -1 if none found.
int wxMenuBar::FindMenuItem (const wxString& menuString, const wxString& itemString) const
{
char buf1[200];
char buf2[200];
wxStripMenuCodes ((char *)(const char *)menuString, buf1);
int i;
for (i = 0; i < m_menuCount; i++)
{
wxStripMenuCodes ((char *)(const char *)m_titles[i], buf2);
if (strcmp (buf1, buf2) == 0)
return m_menus[i]->FindItem (itemString);
}
return -1;
}
wxMenuItem *wxMenuBar::FindItemForId (int id, wxMenu ** itemMenu) const
{
if (itemMenu)
*itemMenu = NULL;
wxMenuItem *item = NULL;
int i;
for (i = 0; i < m_menuCount; i++)
if ((item = m_menus[i]->FindItemForId (id, itemMenu)))
return item;
return NULL;
}
void wxMenuBar::SetHelpString (int id, const wxString& helpString)
{
int i;
for (i = 0; i < m_menuCount; i++)
{
if (m_menus[i]->FindItemForId (id))
{
m_menus[i]->SetHelpString (id, helpString);
return;
}
}
}
wxString wxMenuBar::GetHelpString (int id) const
{
int i;
for (i = 0; i < m_menuCount; i++)
{
if (m_menus[i]->FindItemForId (id))
return wxString(m_menus[i]->GetHelpString (id));
}
return wxString("");
}
//// Motif-specific
extern wxApp *wxTheApp;
static XtWorkProcId WorkProcMenuId;
/* Since PopupMenu under Motif stills grab right mouse button events
* after it was closed, we need to delete the associated widgets to
* allow next PopUpMenu to appear...
*/
int PostDeletionOfMenu( XtPointer* clientData )
{
XtRemoveWorkProc(WorkProcMenuId);
wxMenu *menu = (wxMenu *)clientData;
if (menu->GetMainWidget()) {
wxList& list = menu->GetParent()->GetItems();
list.DeleteObject(menu);
menu->DestroyMenu(TRUE);
}
/* Mark as no longer popped up */
menu->m_menuId = -1;
return TRUE;
}
void
wxMenuPopdownCallback(Widget w, XtPointer clientData,
XtPointer ptr)
{
wxMenu *menu = (wxMenu *)clientData;
// Added by JOREL Jean-Charles <jjorel@silr.ireste.fr>
/* Since Callbacks of MenuItems are not yet processed, we put a
* background job which will be done when system will be idle.
* What awful hack!! :(
*/
WorkProcMenuId = XtAppAddWorkProc(
(XtAppContext) wxTheApp->GetAppContext(),
(XtWorkProc) PostDeletionOfMenu,
(XtPointer) menu );
// Apparently not found in Motif headers
// XtVaSetValues( w, XmNpopupEnabled, XmPOPUP_DISABLED, NULL );
}
/*
* Create a popup or pulldown menu.
* Submenus of a popup will be pulldown.
*
*/
WXWidget wxMenu::CreateMenu (wxMenuBar * menuBar, WXWidget parent, wxMenu * topMenu, const wxString& title, bool pullDown)
{
Widget menu = (Widget) 0;
Widget buttonWidget = (Widget) 0;
Arg args[5];
XtSetArg (args[0], XmNnumColumns, m_numColumns);
XtSetArg (args[1], XmNpacking, XmPACK_COLUMN);
if (!pullDown)
{
menu = XmCreatePopupMenu ((Widget) parent, "popup", args, 2);
XtAddCallback(menu,
XmNunmapCallback,
(XtCallbackProc)wxMenuPopdownCallback,
(XtPointer)this);
}
else
{
char mnem = wxFindMnemonic (title);
wxStripMenuCodes ((char*) (const char*) title, wxBuffer);
menu = XmCreatePulldownMenu ((Widget) parent, "pulldown", args, 2);
XmString label_str = XmStringCreateSimple (wxBuffer);
buttonWidget = XtVaCreateManagedWidget (wxBuffer,
#if wxUSE_GADGETS
xmCascadeButtonGadgetClass, (Widget) parent,
#else
xmCascadeButtonWidgetClass, (Widget) parent,
#endif
XmNlabelString, label_str,
XmNsubMenuId, menu,
NULL);
if (mnem != 0)
XtVaSetValues (buttonWidget, XmNmnemonic, mnem, NULL);
XmStringFree (label_str);
}
m_menuWidget = (WXWidget) menu;
m_menuBar = menuBar;
m_topLevelMenu = topMenu;
for (wxNode * node = m_menuItems.First (); node; node = node->Next ())
{
wxMenuItem *item = (wxMenuItem *) node->Data ();
item->CreateItem (menu, menuBar, topMenu);
}
return buttonWidget;
}
// Destroys the Motif implementation of the menu,
// but maintains the wxWindows data structures so we can
// do a CreateMenu again.
void wxMenu::DestroyMenu (bool full)
{
for (wxNode * node = m_menuItems.First (); node; node = node->Next ())
{
wxMenuItem *item = (wxMenuItem *) node->Data ();
item->SetMenuBar((wxMenuBar*) NULL);
item->DestroyItem(full);
} // for()
if (m_buttonWidget)
{
if (full)
{
XtVaSetValues((Widget) m_buttonWidget, XmNsubMenuId, NULL, NULL);
XtDestroyWidget ((Widget) m_buttonWidget);
m_buttonWidget = (WXWidget) 0;
}
}
if (m_menuWidget && full)
{
XtDestroyWidget((Widget) m_menuWidget);
m_menuWidget = (WXWidget) NULL;
}
}
WXWidget wxMenu::FindMenuItem (int id, wxMenuItem ** it) const
{
if (id == m_menuId)
{
if (it)
*it = (wxMenuItem*) NULL;
return m_buttonWidget;
}
for (wxNode * node = m_menuItems.First (); node; node = node->Next ())
{
wxMenuItem *item = (wxMenuItem *) node->Data ();
if (item->GetId() == id)
{
if (it)
*it = item;
return item->GetButtonWidget();
}
if (item->GetSubMenu())
{
WXWidget w = item->GetSubMenu()->FindMenuItem (id, it);
if (w)
{
return w;
}
}
} // for()
if (it)
*it = (wxMenuItem*) NULL;
return (WXWidget) NULL;
}