///////////////////////////////////////////////////////////////////////////// // Name: menu.cpp // Purpose: wxMenu, wxMenuBar, wxMenuItem // Author: Julian Smart // Modified by: // Created: 17/09/98 // RCS-ID: $Id$ // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// // ============================================================================ // headers & declarations // ============================================================================ // wxWindows headers // ----------------- #ifdef __GNUG__ #pragma implementation "menu.h" #pragma implementation "menuitem.h" #endif #include "wx/menu.h" #include "wx/menuitem.h" #include "wx/log.h" #include "wx/utils.h" #include "wx/app.h" #include "wx/frame.h" #include #include #include #include #include #include #include #include #include #include "wx/motif/private.h" // other standard headers // ---------------------- #include #if !USE_SHARED_LIBRARY IMPLEMENT_DYNAMIC_CLASS(wxMenu, wxEvtHandler) IMPLEMENT_DYNAMIC_CLASS(wxMenuBar, wxEvtHandler) #endif // ============================================================================ // implementation // ============================================================================ // Menus // Construct a menu with optional title (then use append) wxMenu::wxMenu(const wxString& title, const wxFunction func) { m_title = title; m_parent = (wxEvtHandler*) NULL; m_eventHandler = this; m_noItems = 0; m_menuBar = NULL; //// Motif-specific members m_numColumns = 1; m_menuWidget = (WXWidget) NULL; m_popupShell = (WXWidget) NULL; m_buttonWidget = (WXWidget) NULL; m_menuId = 0; m_topLevelMenu = (wxMenu*) NULL; m_ownedByMenuBar = FALSE; m_menuParent = (wxMenu*) NULL; if (m_title != "") { Append(ID_SEPARATOR, m_title) ; AppendSeparator() ; } Callback(func); } // The wxWindow destructor will take care of deleting the submenus. wxMenu::~wxMenu() { if (m_menuWidget) { if (m_menuParent) DestroyMenu(TRUE); else DestroyMenu(FALSE); } // Not sure if this is right if (m_menuParent && m_menuBar) { m_menuParent = NULL; // m_menuBar = NULL; } wxNode *node = m_menuItems.First(); while (node) { wxMenuItem *item = (wxMenuItem *)node->Data(); /* if (item->GetSubMenu()) item->DeleteSubMenu(); */ wxNode *next = node->Next(); delete item; delete node; node = next; } } void wxMenu::Break() { m_numColumns ++; } // function appends a new item or submenu to the menu void wxMenu::Append(wxMenuItem *pItem) { wxCHECK_RET( pItem != NULL, "can't append NULL item to the menu" ); m_menuItems.Append(pItem); if (m_menuWidget) pItem->CreateItem (m_menuWidget, m_menuBar, m_topLevelMenu); // this is a dynamic Append m_noItems++; } void wxMenu::AppendSeparator() { Append(new wxMenuItem(this, ID_SEPARATOR)); } // Pullright item // N.B.: difference between old and new code. // Old code stores subMenu in 'children' for later deletion, // as well as in m_menuItems, whereas we only store it in // m_menuItems here. What implications does this have? void wxMenu::Append(int id, const wxString& label, wxMenu *subMenu, const wxString& helpString) { Append(new wxMenuItem(this, id, label, helpString, FALSE, subMenu)); subMenu->m_topLevelMenu = m_topLevelMenu; } // Ordinary menu item void wxMenu::Append(int id, const wxString& label, const wxString& helpString, bool checkable) { // 'checkable' parameter is useless for Windows. Append(new wxMenuItem(this, id, label, helpString, checkable)); } void wxMenu::Delete(int id) { wxNode *node; wxMenuItem *item; int pos; for (pos = 0, node = m_menuItems.First(); node; node = node->Next(), pos++) { item = (wxMenuItem *)node->Data(); if (item->GetId() == id) break; } if (!node) return; item->DestroyItem(TRUE); // See also old code - don't know if this is needed (seems redundant). /* if (item->GetSubMenu()) { item->subMenu->top_level_menu = item->GetSubMenu(); item->subMenu->window_parent = NULL; children->DeleteObject(item->GetSubMenu()); } */ m_menuItems.DeleteNode(node); delete item; } void wxMenu::Enable(int id, bool flag) { wxMenuItem *item = FindItemForId(id); wxCHECK_RET( item != NULL, "can't enable non-existing menu item" ); item->Enable(flag); } bool wxMenu::Enabled(int Id) const { wxMenuItem *item = FindItemForId(Id); wxCHECK( item != NULL, FALSE ); return item->IsEnabled(); } void wxMenu::Check(int Id, bool Flag) { wxMenuItem *item = FindItemForId(Id); wxCHECK_RET( item != NULL, "can't get status of non-existing menu item" ); item->Check(Flag); } bool wxMenu::Checked(int id) const { wxMenuItem *item = FindItemForId(id); wxCHECK( item != NULL, FALSE ); return item->IsChecked(); } void wxMenu::SetTitle(const wxString& label) { m_title = label ; wxNode *node = m_menuItems.First (); if (!node) return; wxMenuItem *item = (wxMenuItem *) node->Data (); Widget widget = (Widget) item->GetButtonWidget(); if (!widget) return; XmString title_str = XmStringCreateSimple ((char*) (const char*) label); XtVaSetValues (widget, XmNlabelString, title_str, NULL); // TODO: should we delete title_str now? } const wxString wxMenu::GetTitle() const { return m_title; } void wxMenu::SetLabel(int id, const wxString& label) { wxMenuItem *item = FindItemForId(id); if (item == (wxMenuItem*) NULL) return; item->SetLabel(label); } wxString wxMenu::GetLabel(int id) const { wxMenuItem *it = NULL; WXWidget w = FindMenuItem (id, &it); if (w) { XmString text; char *s; XtVaGetValues ((Widget) w, XmNlabelString, &text, NULL); if (XmStringGetLtoR (text, XmSTRING_DEFAULT_CHARSET, &s)) { wxString str(s); XtFree (s); return str; } else { XmStringFree (text); return wxEmptyString; } } else return wxEmptyString; } // Finds the item id matching the given string, -1 if not found. int wxMenu::FindItem (const wxString& itemString) const { char buf1[200]; char buf2[200]; wxStripMenuCodes ((char *)(const char *)itemString, buf1); for (wxNode * node = m_menuItems.First (); node; node = node->Next ()) { wxMenuItem *item = (wxMenuItem *) node->Data (); if (item->GetSubMenu()) { int ans = item->GetSubMenu()->FindItem(itemString); if (ans > -1) return ans; } if ( !item->IsSeparator() ) { wxStripMenuCodes((char *)item->GetName().c_str(), buf2); if (strcmp(buf1, buf2) == 0) return item->GetId(); } } return -1; } wxMenuItem *wxMenu::FindItemForId(int itemId, wxMenu ** itemMenu) const { if (itemMenu) *itemMenu = NULL; for (wxNode * node = m_menuItems.First (); node; node = node->Next ()) { wxMenuItem *item = (wxMenuItem *) node->Data (); if (item->GetId() == itemId) { if (itemMenu) *itemMenu = (wxMenu *) this; return item; } if (item->GetSubMenu()) { wxMenuItem *ans = item->GetSubMenu()->FindItemForId (itemId, itemMenu); if (ans) return ans; } } if (itemMenu) *itemMenu = NULL; return NULL; } void wxMenu::SetHelpString(int itemId, const wxString& helpString) { wxMenuItem *item = FindItemForId (itemId); if (item) item->SetHelp(helpString); } wxString wxMenu::GetHelpString (int itemId) const { wxMenuItem *item = FindItemForId (itemId); wxString str(""); return (item == NULL) ? str : item->GetHelp(); } void wxMenu::ProcessCommand(wxCommandEvent & event) { bool processed = FALSE; // Try a callback if (m_callback) { (void) (*(m_callback)) (*this, event); processed = TRUE; } // Try the menu's event handler if ( !processed && GetEventHandler()) { processed = GetEventHandler()->ProcessEvent(event); } /* TODO // Try the window the menu was popped up from (and up // through the hierarchy) if ( !processed && GetInvokingWindow()) processed = GetInvokingWindow()->ProcessEvent(event); */ } bool wxWindow::PopupMenu(wxMenu *menu, int x, int y) { Widget widget = (Widget) GetMainWidget(); /* The menuId field seems to be usused, so we'll use it to indicate whether a menu is popped up or not: 0: Not currently created as a popup -1: Created as a popup, but not active 1: Active popup. */ if (menu->GetParent() && (menu->GetId() != -1)) return FALSE; if (menu->GetMainWidget()) { menu->DestroyMenu(TRUE); } wxWindow *parent = this; menu->SetId(1); /* Mark as popped-up */ menu->CreateMenu(NULL, widget, menu); // menu->SetParent(parent); // parent->children->Append(menu); // Store menu for later deletion Widget menuWidget = (Widget) menu->GetMainWidget(); int rootX = 0; int rootY = 0; int deviceX = x; int deviceY = y; /* if (this->IsKindOf(CLASSINFO(wxCanvas))) { wxCanvas *canvas = (wxCanvas *) this; deviceX = canvas->GetDC ()->LogicalToDeviceX (x); deviceY = canvas->GetDC ()->LogicalToDeviceY (y); } */ Display *display = XtDisplay (widget); Window rootWindow = RootWindowOfScreen (XtScreen((Widget)widget)); Window thisWindow = XtWindow (widget); Window childWindow; XTranslateCoordinates (display, thisWindow, rootWindow, (int) deviceX, (int) deviceY, &rootX, &rootY, &childWindow); XButtonPressedEvent event; event.type = ButtonPress; event.button = 1; event.x = deviceX; event.y = deviceY; event.x_root = rootX; event.y_root = rootY; XmMenuPosition (menuWidget, &event); XtManageChild (menuWidget); return TRUE; } // Menu Bar wxMenuBar::wxMenuBar() { m_eventHandler = this; m_menuCount = 0; m_menus = NULL; m_titles = NULL; m_menuBarFrame = NULL; } wxMenuBar::wxMenuBar(int n, wxMenu *menus[], const wxString titles[]) { m_eventHandler = this; m_menuCount = n; m_menus = menus; m_titles = new wxString[n]; int i; for ( i = 0; i < n; i++ ) m_titles[i] = titles[i]; m_menuBarFrame = NULL; } wxMenuBar::~wxMenuBar() { int i; for (i = 0; i < m_menuCount; i++) { delete m_menus[i]; } delete[] m_menus; delete[] m_titles; } // Must only be used AFTER menu has been attached to frame, // otherwise use individual menus to enable/disable items void wxMenuBar::Enable(int id, bool flag) { wxMenu *itemMenu = NULL; wxMenuItem *item = FindItemForId(id, &itemMenu) ; if (!item) return; item->Enable(flag); } void wxMenuBar::EnableTop(int pos, bool flag) { // TODO } // Must only be used AFTER menu has been attached to frame, // otherwise use individual menus void wxMenuBar::Check(int id, bool flag) { wxMenu *itemMenu = NULL; wxMenuItem *item = FindItemForId(id, &itemMenu) ; if (!item) return; if (!item->IsCheckable()) return ; item->Check(flag); } bool wxMenuBar::Checked(int id) const { wxMenu *itemMenu = NULL; wxMenuItem *item = FindItemForId(id, &itemMenu) ; if (!item) return FALSE; return item->IsChecked(); } bool wxMenuBar::Enabled(int id) const { wxMenu *itemMenu = NULL; wxMenuItem *item = FindItemForId(id, &itemMenu) ; if (!item) return FALSE; return item->IsEnabled(); } void wxMenuBar::SetLabel(int id, const wxString& label) { wxMenu *itemMenu = NULL; wxMenuItem *item = FindItemForId(id, &itemMenu) ; if (!item) return; item->SetLabel(label); } wxString wxMenuBar::GetLabel(int id) const { wxMenu *itemMenu = NULL; wxMenuItem *item = FindItemForId(id, &itemMenu) ; if (!item) return wxString(""); return item->GetLabel(); } void wxMenuBar::SetLabelTop(int pos, const wxString& label) { wxASSERT( (pos < m_menuCount) ); Widget w = (Widget) m_menus[pos]->GetButtonWidget(); if (w) { XmString label_str = XmStringCreateSimple ((char*) (const char*) label); XtVaSetValues (w, XmNlabelString, label_str, NULL); XmStringFree (label_str); } } wxString wxMenuBar::GetLabelTop(int pos) const { wxASSERT( (pos < m_menuCount) ); Widget w = (Widget) m_menus[pos]->GetButtonWidget(); if (w) { XmString text; char *s; XtVaGetValues (w, XmNlabelString, &text, NULL); if (XmStringGetLtoR (text, XmSTRING_DEFAULT_CHARSET, &s)) { wxString str(s); XtFree (s); return str; } else { return wxEmptyString; } } else return wxEmptyString; } bool wxMenuBar::OnDelete(wxMenu *menu, int pos) { // Only applies to dynamic deletion (when set in frame) if (!m_menuBarFrame) return TRUE; menu->DestroyMenu(TRUE); return TRUE; } bool wxMenuBar::OnAppend(wxMenu *menu, const char *title) { // Only applies to dynamic append (when set in frame) if (!m_menuBarFrame) return TRUE; // Probably should be an assert here if (menu->GetParent()) return FALSE; // Has already been appended if (menu->GetButtonWidget()) return FALSE; WXWidget w = menu->CreateMenu(this, GetMainWidget(), menu, title, TRUE); menu->SetButtonWidget(w); return TRUE; } void wxMenuBar::Append (wxMenu * menu, const wxString& title) { if (!OnAppend(menu, title)) return; m_menuCount ++; wxMenu **new_menus = new wxMenu *[m_menuCount]; wxString *new_titles = new wxString[m_menuCount]; int i; for (i = 0; i < m_menuCount - 1; i++) { new_menus[i] = m_menus[i]; m_menus[i] = NULL; new_titles[i] = m_titles[i]; m_titles[i] = ""; } if (m_menus) { delete[]m_menus; delete[]m_titles; } m_menus = new_menus; m_titles = new_titles; m_menus[m_menuCount - 1] = (wxMenu *)menu; m_titles[m_menuCount - 1] = title; menu->SetMenuBar(this); menu->SetParent(this); } void wxMenuBar::Delete(wxMenu * menu, int i) { int j; int ii = (int) i; if (menu != 0) { for (ii = 0; ii < m_menuCount; ii++) { if (m_menus[ii] == menu) break; } if (ii >= m_menuCount) return; } else { if (ii < 0 || ii >= m_menuCount) return; menu = m_menus[ii]; } if (!OnDelete(menu, ii)) return; menu->SetParent((wxEvtHandler*) NULL); -- m_menuCount; for (j = ii; j < m_menuCount; j++) { m_menus[j] = m_menus[j + 1]; m_titles[j] = m_titles[j + 1]; } } // Find the menu menuString, item itemString, and return the item id. // Returns -1 if none found. int wxMenuBar::FindMenuItem (const wxString& menuString, const wxString& itemString) const { char buf1[200]; char buf2[200]; wxStripMenuCodes ((char *)(const char *)menuString, buf1); int i; for (i = 0; i < m_menuCount; i++) { wxStripMenuCodes ((char *)(const char *)m_titles[i], buf2); if (strcmp (buf1, buf2) == 0) return m_menus[i]->FindItem (itemString); } return -1; } wxMenuItem *wxMenuBar::FindItemForId (int id, wxMenu ** itemMenu) const { if (itemMenu) *itemMenu = NULL; wxMenuItem *item = NULL; int i; for (i = 0; i < m_menuCount; i++) if ((item = m_menus[i]->FindItemForId (id, itemMenu))) return item; return NULL; } void wxMenuBar::SetHelpString (int id, const wxString& helpString) { int i; for (i = 0; i < m_menuCount; i++) { if (m_menus[i]->FindItemForId (id)) { m_menus[i]->SetHelpString (id, helpString); return; } } } wxString wxMenuBar::GetHelpString (int id) const { int i; for (i = 0; i < m_menuCount; i++) { if (m_menus[i]->FindItemForId (id)) return wxString(m_menus[i]->GetHelpString (id)); } return wxString(""); } //// Motif-specific extern wxApp *wxTheApp; static XtWorkProcId WorkProcMenuId; /* Since PopupMenu under Motif stills grab right mouse button events * after it was closed, we need to delete the associated widgets to * allow next PopUpMenu to appear... */ int PostDeletionOfMenu( XtPointer* clientData ) { XtRemoveWorkProc(WorkProcMenuId); wxMenu *menu = (wxMenu *)clientData; if (menu->GetMainWidget()) { wxList& list = menu->GetParent()->GetItems(); list.DeleteObject(menu); menu->DestroyMenu(TRUE); } /* Mark as no longer popped up */ menu->m_menuId = -1; return TRUE; } void wxMenuPopdownCallback(Widget w, XtPointer clientData, XtPointer ptr) { wxMenu *menu = (wxMenu *)clientData; // Added by JOREL Jean-Charles /* Since Callbacks of MenuItems are not yet processed, we put a * background job which will be done when system will be idle. * What awful hack!! :( */ WorkProcMenuId = XtAppAddWorkProc( (XtAppContext) wxTheApp->GetAppContext(), (XtWorkProc) PostDeletionOfMenu, (XtPointer) menu ); // Apparently not found in Motif headers // XtVaSetValues( w, XmNpopupEnabled, XmPOPUP_DISABLED, NULL ); } /* * Create a popup or pulldown menu. * Submenus of a popup will be pulldown. * */ WXWidget wxMenu::CreateMenu (wxMenuBar * menuBar, WXWidget parent, wxMenu * topMenu, const wxString& title, bool pullDown) { Widget menu = (Widget) 0; Widget buttonWidget = (Widget) 0; Arg args[5]; XtSetArg (args[0], XmNnumColumns, m_numColumns); XtSetArg (args[1], XmNpacking, XmPACK_COLUMN); if (!pullDown) { menu = XmCreatePopupMenu ((Widget) parent, "popup", args, 2); XtAddCallback(menu, XmNunmapCallback, (XtCallbackProc)wxMenuPopdownCallback, (XtPointer)this); } else { char mnem = wxFindMnemonic (title); wxStripMenuCodes ((char*) (const char*) title, wxBuffer); menu = XmCreatePulldownMenu ((Widget) parent, "pulldown", args, 2); XmString label_str = XmStringCreateSimple (wxBuffer); buttonWidget = XtVaCreateManagedWidget (wxBuffer, #if wxUSE_GADGETS xmCascadeButtonGadgetClass, (Widget) parent, #else xmCascadeButtonWidgetClass, (Widget) parent, #endif XmNlabelString, label_str, XmNsubMenuId, menu, NULL); if (mnem != 0) XtVaSetValues (buttonWidget, XmNmnemonic, mnem, NULL); XmStringFree (label_str); } m_menuWidget = (WXWidget) menu; m_menuBar = menuBar; m_topLevelMenu = topMenu; for (wxNode * node = m_menuItems.First (); node; node = node->Next ()) { wxMenuItem *item = (wxMenuItem *) node->Data (); item->CreateItem (menu, menuBar, topMenu); } return buttonWidget; } // Destroys the Motif implementation of the menu, // but maintains the wxWindows data structures so we can // do a CreateMenu again. void wxMenu::DestroyMenu (bool full) { for (wxNode * node = m_menuItems.First (); node; node = node->Next ()) { wxMenuItem *item = (wxMenuItem *) node->Data (); item->SetMenuBar((wxMenuBar*) NULL); item->DestroyItem(full); } // for() if (m_buttonWidget) { if (full) { XtVaSetValues((Widget) m_buttonWidget, XmNsubMenuId, NULL, NULL); XtDestroyWidget ((Widget) m_buttonWidget); m_buttonWidget = (WXWidget) 0; } } if (m_menuWidget && full) { XtDestroyWidget((Widget) m_menuWidget); m_menuWidget = (WXWidget) NULL; } } WXWidget wxMenu::FindMenuItem (int id, wxMenuItem ** it) const { if (id == m_menuId) { if (it) *it = (wxMenuItem*) NULL; return m_buttonWidget; } for (wxNode * node = m_menuItems.First (); node; node = node->Next ()) { wxMenuItem *item = (wxMenuItem *) node->Data (); if (item->GetId() == id) { if (it) *it = item; return item->GetButtonWidget(); } if (item->GetSubMenu()) { WXWidget w = item->GetSubMenu()->FindMenuItem (id, it); if (w) { return w; } } } // for() if (it) *it = (wxMenuItem*) NULL; return (WXWidget) NULL; }