git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@41940 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			118 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			118 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        gifdecod.h
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// Purpose:     wxGIFDecoder, GIF reader for wxImage and wxAnimation
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// Author:      Guillermo Rodriguez Garcia <guille@iies.es>
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// Version:     3.02
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// CVS-ID:      $Id$
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// Copyright:   (c) 1999 Guillermo Rodriguez Garcia
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_GIFDECOD_H
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#define _WX_GIFDECOD_H
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#include "wx/defs.h"
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#if wxUSE_STREAMS && wxUSE_GIF
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#include "wx/stream.h"
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#include "wx/image.h"
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#include "wx/animdecod.h"
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// internal utility used to store a frame in 8bit-per-pixel format
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class /*WXDLLEXPORT*/ GIFImage;
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// --------------------------------------------------------------------------
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// Constants
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// --------------------------------------------------------------------------
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// Error codes:
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//  Note that the error code wxGIF_TRUNCATED means that the image itself
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//  is most probably OK, but the decoder didn't reach the end of the data
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//  stream; this means that if it was not reading directly from file,
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//  the stream will not be correctly positioned. the
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//
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enum wxGIFErrorCode
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{
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    wxGIF_OK = 0,                   /* everything was OK */
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    wxGIF_INVFORMAT,                /* error in gif header */
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    wxGIF_MEMERR,                   /* error allocating memory */
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    wxGIF_TRUNCATED                 /* file appears to be truncated */
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};
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#define MAX_BLOCK_SIZE 256          /* max. block size */
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// --------------------------------------------------------------------------
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// wxGIFDecoder class
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// --------------------------------------------------------------------------
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class WXDLLEXPORT wxGIFDecoder : public wxAnimationDecoder
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{
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private:
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    // a wxArray provides a constant access time rather than a linear time
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    // like for linked lists.
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    wxArrayPtrVoid m_frames;
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    // decoder state vars
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    int           m_restbits;       /* remaining valid bits */
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    unsigned int  m_restbyte;       /* remaining bytes in this block */
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    unsigned int  m_lastbyte;       /* last byte read */
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    unsigned char m_buffer[MAX_BLOCK_SIZE];     /* buffer for reading */
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    unsigned char *m_bufp;          /* pointer to next byte in buffer */
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private:
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    int getcode(wxInputStream& stream, int bits, int abfin);
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    wxGIFErrorCode dgif(wxInputStream& stream, GIFImage *img, int interl, int bits);
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public:
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    // get data of current frame
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    unsigned char* GetData(size_t frame) const;
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    unsigned char* GetPalette(size_t frame) const;
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    unsigned int GetNcolours(size_t frame) const;
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    int GetTransparentColourIndex(size_t frame) const;
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    wxColour GetTransparentColour(size_t frame) const;
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    virtual wxSize GetFrameSize(size_t frame) const;
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    virtual wxPoint GetFramePosition(size_t frame) const;
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    virtual wxAnimationDisposal GetDisposalMethod(size_t frame) const;
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    virtual long GetDelay(size_t frame) const;
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    // GIFs can contain both static images and animations
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    bool IsAnimation() const
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        { return m_nFrames > 1; }
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public:
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    // constructor, destructor, etc.
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    wxGIFDecoder();
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    ~wxGIFDecoder();
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    // load function which returns more info than just Load():
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    wxGIFErrorCode LoadGIF( wxInputStream& stream );
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    // free all internal frames
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    void Destroy();
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public:     // implementation of wxAnimationDecoder's pure virtuals
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    virtual bool CanRead( wxInputStream& stream ) const;
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    virtual bool Load( wxInputStream& stream )
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        { return LoadGIF(stream) == wxGIF_OK; }
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    bool ConvertToImage(size_t frame, wxImage *image) const;
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    wxAnimationDecoder *Clone() const
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        { return new wxGIFDecoder; }
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    wxAnimationType GetType() const
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        { return wxANIMATION_TYPE_GIF; }
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private:
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    DECLARE_NO_COPY_CLASS(wxGIFDecoder)
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};
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#endif  // wxUSE_STREAM && wxUSE_GIF
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#endif  // _WX_GIFDECOD_H
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