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wxWidgets/src/gtk1/evtloop.cpp

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///////////////////////////////////////////////////////////////////////////////
// Name: src/gtk1/evtloop.cpp
// Purpose: implements wxEventLoop for GTK+
// Author: Vadim Zeitlin
// Modified by:
// Created: 10.07.01
// Copyright: (c) 2001 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#include "wx/evtloop.h"
#include "wx/private/eventloopsourcesmanager.h"
#include "wx/apptrait.h"
#ifndef WX_PRECOMP
#include "wx/app.h"
#include "wx/log.h"
#endif // WX_PRECOMP
#include <gtk/gtk.h>
// ----------------------------------------------------------------------------
// wxEventLoopImpl
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxEventLoopImpl
{
public:
// ctor
wxEventLoopImpl() { SetExitCode(0); }
// set/get the exit code
void SetExitCode(int exitcode) { m_exitcode = exitcode; }
int GetExitCode() const { return m_exitcode; }
private:
// the exit code of the event loop
int m_exitcode;
};
// ============================================================================
// wxGUIEventLoop implementation
// ============================================================================
// ----------------------------------------------------------------------------
// wxGUIEventLoop running and exiting
// ----------------------------------------------------------------------------
wxGUIEventLoop::~wxGUIEventLoop()
{
wxASSERT_MSG( !m_impl, wxT("should have been deleted in Run()") );
}
int wxGUIEventLoop::DoRun()
{
m_impl = new wxEventLoopImpl;
guint loopLevel = gtk_main_level();
// This is placed inside of a loop to take into account nested
// event loops. For example, inside this event loop, we may recieve
// Exit() for a different event loop (which we are currently inside of)
// That Exit() will cause this gtk_main() to exit so we need to re-enter it.
#if 0
// changed by JJ
// this code was intended to support nested event loops. However,
// exiting a dialog will result in a application hang (because
// gtk_main_quit is called when closing the dialog????)
// So for the moment this code is disabled and nested event loops
// probably fail for wxGTK1
while ( !m_shouldExit )
{
#endif
gtk_main();
#if 0
}
// Force the enclosing event loop to also exit to see if it is done
// in case that event loop ended inside of this one. If it is not time
// yet for that event loop to exit, it will be executed again due to
// the while() loop on m_shouldExit().
//
// This is unnecessary if we are the top level loop, i.e. loop of level 0.
if ( loopLevel )
{
gtk_main_quit();
}
#endif
OnExit();
int exitcode = m_impl->GetExitCode();
wxDELETE(m_impl);
return exitcode;
}
void wxGUIEventLoop::ScheduleExit(int rc)
{
wxCHECK_RET( IsInsideRun(), wxT("can't call ScheduleExit() if not started") );
m_impl->SetExitCode(rc);
m_shouldExit = true;
gtk_main_quit();
}
// ----------------------------------------------------------------------------
// wxEventLoop message processing dispatching
// ----------------------------------------------------------------------------
bool wxGUIEventLoop::Pending() const
{
if (wxTheApp)
{
// We need to remove idle callbacks or gtk_events_pending will
// never return false.
wxTheApp->RemoveIdleTag();
}
return gtk_events_pending();
}
bool wxGUIEventLoop::Dispatch()
{
wxCHECK_MSG( IsRunning(), false, wxT("can't call Dispatch() if not running") );
gtk_main_iteration();
return true;
}
//-----------------------------------------------------------------------------
// wxYield
//-----------------------------------------------------------------------------
void wxGUIEventLoop::DoYieldFor(long eventsToProcess)
{
// We need to remove idle callbacks or the loop will
// never finish.
wxTheApp->RemoveIdleTag();
// TODO: implement event filtering using the eventsToProcess mask
while (gtk_events_pending())
gtk_main_iteration();
wxEventLoopBase::DoYieldFor(eventsToProcess);
}
class wxGUIEventLoopSourcesManager : public wxEventLoopSourcesManagerBase
{
public:
wxEventLoopSource *
AddSourceForFD(int WXUNUSED(fd),
wxEventLoopSourceHandler* WXUNUSED(handler),
int WXUNUSED(flags))
{
wxFAIL_MSG("Monitoring FDs in the main loop is not implemented in wxGTK1");
return NULL;
}
};
wxEventLoopSourcesManagerBase* wxGUIAppTraits::GetEventLoopSourcesManager()
{
static wxGUIEventLoopSourcesManager s_eventLoopSourcesManager;
return &s_eventLoopSourcesManager;
}