/////////////////////////////////////////////////////////////////////////////// // Name: src/gtk1/evtloop.cpp // Purpose: implements wxEventLoop for GTK+ // Author: Vadim Zeitlin // Modified by: // Created: 10.07.01 // Copyright: (c) 2001 Vadim Zeitlin // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// // ============================================================================ // declarations // ============================================================================ // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #include "wx/evtloop.h" #include "wx/private/eventloopsourcesmanager.h" #include "wx/apptrait.h" #ifndef WX_PRECOMP #include "wx/app.h" #include "wx/log.h" #endif // WX_PRECOMP #include // ---------------------------------------------------------------------------- // wxEventLoopImpl // ---------------------------------------------------------------------------- class WXDLLEXPORT wxEventLoopImpl { public: // ctor wxEventLoopImpl() { SetExitCode(0); } // set/get the exit code void SetExitCode(int exitcode) { m_exitcode = exitcode; } int GetExitCode() const { return m_exitcode; } private: // the exit code of the event loop int m_exitcode; }; // ============================================================================ // wxGUIEventLoop implementation // ============================================================================ // ---------------------------------------------------------------------------- // wxGUIEventLoop running and exiting // ---------------------------------------------------------------------------- wxGUIEventLoop::~wxGUIEventLoop() { wxASSERT_MSG( !m_impl, wxT("should have been deleted in Run()") ); } int wxGUIEventLoop::DoRun() { m_impl = new wxEventLoopImpl; guint loopLevel = gtk_main_level(); // This is placed inside of a loop to take into account nested // event loops. For example, inside this event loop, we may recieve // Exit() for a different event loop (which we are currently inside of) // That Exit() will cause this gtk_main() to exit so we need to re-enter it. #if 0 // changed by JJ // this code was intended to support nested event loops. However, // exiting a dialog will result in a application hang (because // gtk_main_quit is called when closing the dialog????) // So for the moment this code is disabled and nested event loops // probably fail for wxGTK1 while ( !m_shouldExit ) { #endif gtk_main(); #if 0 } // Force the enclosing event loop to also exit to see if it is done // in case that event loop ended inside of this one. If it is not time // yet for that event loop to exit, it will be executed again due to // the while() loop on m_shouldExit(). // // This is unnecessary if we are the top level loop, i.e. loop of level 0. if ( loopLevel ) { gtk_main_quit(); } #endif OnExit(); int exitcode = m_impl->GetExitCode(); wxDELETE(m_impl); return exitcode; } void wxGUIEventLoop::ScheduleExit(int rc) { wxCHECK_RET( IsInsideRun(), wxT("can't call ScheduleExit() if not started") ); m_impl->SetExitCode(rc); m_shouldExit = true; gtk_main_quit(); } // ---------------------------------------------------------------------------- // wxEventLoop message processing dispatching // ---------------------------------------------------------------------------- bool wxGUIEventLoop::Pending() const { if (wxTheApp) { // We need to remove idle callbacks or gtk_events_pending will // never return false. wxTheApp->RemoveIdleTag(); } return gtk_events_pending(); } bool wxGUIEventLoop::Dispatch() { wxCHECK_MSG( IsRunning(), false, wxT("can't call Dispatch() if not running") ); gtk_main_iteration(); return true; } //----------------------------------------------------------------------------- // wxYield //----------------------------------------------------------------------------- void wxGUIEventLoop::DoYieldFor(long eventsToProcess) { // We need to remove idle callbacks or the loop will // never finish. wxTheApp->RemoveIdleTag(); // TODO: implement event filtering using the eventsToProcess mask while (gtk_events_pending()) gtk_main_iteration(); wxEventLoopBase::DoYieldFor(eventsToProcess); } class wxGUIEventLoopSourcesManager : public wxEventLoopSourcesManagerBase { public: wxEventLoopSource * AddSourceForFD(int WXUNUSED(fd), wxEventLoopSourceHandler* WXUNUSED(handler), int WXUNUSED(flags)) { wxFAIL_MSG("Monitoring FDs in the main loop is not implemented in wxGTK1"); return NULL; } }; wxEventLoopSourcesManagerBase* wxGUIAppTraits::GetEventLoopSourcesManager() { static wxGUIEventLoopSourcesManager s_eventLoopSourcesManager; return &s_eventLoopSourcesManager; }