Files
wxWidgets/src/common/gdicmn.cpp
Julian Smart 2432b92dd7 Doc & Symantec C++ fixes
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1325 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1999-01-07 08:43:47 +00:00

657 lines
16 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: gdicmn.cpp
// Purpose: Common GDI classes
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart and Markus Holzem
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#pragma implementation "gdicmn.h"
#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#include "wx/event.h"
#include "wx/gdicmn.h"
#include "wx/brush.h"
#include "wx/pen.h"
#include "wx/bitmap.h"
#include "wx/icon.h"
#include "wx/cursor.h"
#include "wx/font.h"
#include "wx/palette.h"
#include "wx/app.h"
#include "wx/log.h"
#include <string.h>
#ifdef __WXMSW__
#include <windows.h>
#endif
#ifdef __WXMOTIF__
#include <Xm/Xm.h>
#endif
#if !USE_SHARED_LIBRARY
IMPLEMENT_CLASS(wxColourDatabase, wxList)
IMPLEMENT_DYNAMIC_CLASS(wxFontList, wxList)
IMPLEMENT_DYNAMIC_CLASS(wxPenList, wxList)
IMPLEMENT_DYNAMIC_CLASS(wxBrushList, wxList)
IMPLEMENT_DYNAMIC_CLASS(wxBitmapList, wxList)
IMPLEMENT_DYNAMIC_CLASS(wxResourceCache, wxList)
/*
IMPLEMENT_DYNAMIC_CLASS(wxRect, wxObject)
IMPLEMENT_DYNAMIC_CLASS(wxPoint, wxObject)
IMPLEMENT_DYNAMIC_CLASS(wxRealPoint, wxObject)
*/
#endif
wxRect::wxRect()
{
x = 0; y = 0; width = 0; height = 0;
}
wxRect::wxRect(long xx, long yy, long w, long h)
{
x = xx; y = yy; width = w; height = h;
}
wxRect::wxRect(const wxPoint& topLeft, const wxPoint& bottomRight)
{
x = topLeft.x;
y = topLeft.y;
width = bottomRight.x - topLeft.x;
height = bottomRight.y - topLeft.y;
if (width < 0)
{
width = -width;
x -= width;
}
if (height < 0)
{
height = -height;
x -= height;
}
}
wxRect::wxRect(const wxPoint& point, const wxSize& size)
{
x = point.x; y = point.y;
width = size.x; height = size.y;
}
wxRect::wxRect(const wxRect& rect)
{
x = rect.x;
y = rect.y;
width = rect.width;
height = rect.height;
}
wxRect& wxRect::operator = (const wxRect& rect)
{
x = rect.x; y = rect.y; width = rect.width; height = rect.height;
return *this;
}
bool wxRect::operator == (const wxRect& rect)
{
return ((x == rect.x) &&
(y == rect.y) &&
(width == rect.width) &&
(height == rect.height));
}
bool wxRect::operator != (const wxRect& rect)
{
return ((x != rect.x) ||
(y != rect.y) ||
(width != rect.width) ||
(height != rect.height));
}
wxColourDatabase::wxColourDatabase (int type):
wxList (type)
{
}
wxColourDatabase::~wxColourDatabase ()
{
// Cleanup Colour allocated in Initialize()
wxNode *node = First ();
while (node)
{
wxColour *col = (wxColour *) node->Data ();
wxNode *next = node->Next ();
delete col;
node = next;
}
}
// Colour database stuff
void wxColourDatabase::Initialize ()
{
// Don't initialize for X: colours are found
// in FindColour below.
// Added: Not all
struct cdef {
char *name;
int r,g,b;
};
cdef cc;
static cdef table[]={
// #ifdef __WXMSW__
{"AQUAMARINE",112, 219, 147},
{"BLACK",0, 0, 0},
{"BLUE", 0, 0, 255},
{"BLUE VIOLET", 159, 95, 159},
{"BROWN", 165, 42, 42},
{"CADET BLUE", 95, 159, 159},
{"CORAL", 255, 127, 0},
{"CORNFLOWER BLUE", 66, 66, 111},
{"CYAN", 0, 255, 255},
{"DARK GREY", 47, 47, 47}, // ?
{"DARK GREEN", 47, 79, 47},
{"DARK OLIVE GREEN", 79, 79, 47},
{"DARK ORCHID", 153, 50, 204},
{"DARK SLATE BLUE", 107, 35, 142},
{"DARK SLATE GREY", 47, 79, 79},
{"DARK TURQUOISE", 112, 147, 219},
{"DIM GREY", 84, 84, 84},
{"FIREBRICK", 142, 35, 35},
{"FOREST GREEN", 35, 142, 35},
{"GOLD", 204, 127, 50},
{"GOLDENROD", 219, 219, 112},
{"GREY", 128, 128, 128},
{"GREEN", 0, 255, 0},
{"GREEN YELLOW", 147, 219, 112},
{"INDIAN RED", 79, 47, 47},
{"KHAKI", 159, 159, 95},
{"LIGHT BLUE", 191, 216, 216},
{"LIGHT GREY", 192, 192, 192},
{"LIGHT STEEL BLUE", 143, 143, 188},
{"LIME GREEN", 50, 204, 50},
{"LIGHT MAGENTA", 255, 0, 255},
{"MAGENTA", 255, 0, 255},
{"MAROON", 142, 35, 107},
{"MEDIUM AQUAMARINE", 50, 204, 153},
{"MEDIUM GREY", 100, 100, 100},
{"MEDIUM BLUE", 50, 50, 204},
{"MEDIUM FOREST GREEN", 107, 142, 35},
{"MEDIUM GOLDENROD", 234, 234, 173},
{"MEDIUM ORCHID", 147, 112, 219},
{"MEDIUM SEA GREEN", 66, 111, 66},
{"MEDIUM SLATE BLUE", 127, 0, 255},
{"MEDIUM SPRING GREEN", 127, 255, 0},
{"MEDIUM TURQUOISE", 112, 219, 219},
{"MEDIUM VIOLET RED", 219, 112, 147},
{"MIDNIGHT BLUE", 47, 47, 79},
{"NAVY", 35, 35, 142},
{"ORANGE", 204, 50, 50},
{"ORANGE RED", 255, 0, 127},
{"ORCHID", 219, 112, 219},
{"PALE GREEN", 143, 188, 143},
{"PINK", 188, 143, 234},
{"PLUM", 234, 173, 234},
{"PURPLE", 176, 0, 255},
{"RED", 255, 0, 0},
{"SALMON", 111, 66, 66},
{"SEA GREEN", 35, 142, 107},
{"SIENNA", 142, 107, 35},
{"SKY BLUE", 50, 153, 204},
{"SLATE BLUE", 0, 127, 255},
{"SPRING GREEN", 0, 255, 127},
{"STEEL BLUE", 35, 107, 142},
{"TAN", 219, 147, 112},
{"THISTLE", 216, 191, 216},
{"TURQUOISE", 173, 234, 234},
{"VIOLET", 79, 47, 79},
{"VIOLET RED", 204, 50, 153},
{"WHEAT", 216, 216, 191},
{"WHITE", 255, 255, 255},
{"YELLOW", 255, 255, 0},
{"YELLOW GREEN", 153, 204, 50},
// #endif
#if defined(__WXGTK__) || defined(__X__)
{"MEDIUM GOLDENROD", 234, 234, 173},
{"MEDIUM FOREST GREEN", 107, 142, 35},
{"LIGHT MAGENTA", 255, 0, 255},
{"MEDIUM GREY", 100, 100, 100},
#endif
{0,0,0,0}
};
int i;
for (i=0;cc=table[i],cc.name!=0;i++)
{
Append(cc.name,new wxColour(cc.r,cc.g,cc.b));
}
}
/*
* Changed by Ian Brown, July 1994.
*
* When running under X, the Colour Database starts off empty. The X server
* is queried for the colour first time after which it is entered into the
* database. This allows our client to use the server colour database which
* is hopefully gamma corrected for the display being used.
*/
wxColour *wxColourDatabase::FindColour(const wxString& colour)
{
// VZ: make the comparaison case insensitive
wxString str = colour;
str.MakeUpper();
wxNode *node = Find(str);
if (node)
return (wxColour *)node->Data();
#ifdef __WXMSW__
else return NULL;
#endif
// TODO for other implementations. This should really go into
// platform-specific directories.
#ifdef __WXSTUBS__
else return NULL;
#endif
#ifdef __WXGTK__
else {
wxColour *col = new wxColour( colour );
if (!(col->Ok())) {
delete col;
return (wxColour *) NULL;
}
Append( colour, col );
return col;
}
#endif
#ifdef __X__
else {
XColor xcolour;
#ifdef __WXMOTIF__
Display *display = XtDisplay((Widget) wxTheApp->GetTopLevelWidget()) ;
#endif
#ifdef __XVIEW__
Xv_Screen screen = xv_get(xview_server, SERVER_NTH_SCREEN, 0);
Xv_opaque root_window = xv_get(screen, XV_ROOT);
Display *display = (Display *)xv_get(root_window, XV_DISPLAY);
#endif
/* MATTHEW: [4] Use wxGetMainColormap */
if (!XParseColor(display, (Colormap) wxTheApp->GetMainColormap((WXDisplay*) display), colour,&xcolour))
return NULL;
unsigned char r = (unsigned char)(xcolour.red >> 8);
unsigned char g = (unsigned char)(xcolour.green >> 8);
unsigned char b = (unsigned char)(xcolour.blue >> 8);
wxColour *col = new wxColour(r, g, b);
Append(colour, col);
return col;
}
#endif
}
wxString wxColourDatabase::FindName (const wxColour& colour) const
{
unsigned char red = colour.Red ();
unsigned char green = colour.Green ();
unsigned char blue = colour.Blue ();
for (wxNode * node = First (); node; node = node->Next ())
{
wxColour *col = (wxColour *) node->Data ();
if (col->Red () == red && col->Green () == green && col->Blue () == blue)
{
const char *found = node->GetKeyString();
if (found)
return wxString(found);
}
}
return wxString(""); // Not Found
}
void wxInitializeStockLists () {
wxTheBrushList = new wxBrushList;
wxThePenList = new wxPenList;
wxTheFontList = new wxFontList;
wxTheBitmapList = new wxBitmapList;
}
void wxInitializeStockObjects ()
{
#ifdef __WXMOTIF__
#endif
#ifdef __X__
// TODO
// wxFontPool = new XFontPool;
#endif
wxNORMAL_FONT = new wxFont (12, wxMODERN, wxNORMAL, wxNORMAL);
wxSMALL_FONT = new wxFont (10, wxSWISS, wxNORMAL, wxNORMAL);
wxITALIC_FONT = new wxFont (12, wxROMAN, wxITALIC, wxNORMAL);
wxSWISS_FONT = new wxFont (12, wxSWISS, wxNORMAL, wxNORMAL);
wxRED_PEN = new wxPen ("RED", 1, wxSOLID);
wxCYAN_PEN = new wxPen ("CYAN", 1, wxSOLID);
wxGREEN_PEN = new wxPen ("GREEN", 1, wxSOLID);
wxBLACK_PEN = new wxPen ("BLACK", 1, wxSOLID);
wxWHITE_PEN = new wxPen ("WHITE", 1, wxSOLID);
wxTRANSPARENT_PEN = new wxPen ("BLACK", 1, wxTRANSPARENT);
wxBLACK_DASHED_PEN = new wxPen ("BLACK", 1, wxSHORT_DASH);
wxGREY_PEN = new wxPen ("GREY", 1, wxSOLID);
wxMEDIUM_GREY_PEN = new wxPen ("MEDIUM GREY", 1, wxSOLID);
wxLIGHT_GREY_PEN = new wxPen ("LIGHT GREY", 1, wxSOLID);
wxBLUE_BRUSH = new wxBrush ("BLUE", wxSOLID);
wxGREEN_BRUSH = new wxBrush ("GREEN", wxSOLID);
wxWHITE_BRUSH = new wxBrush ("WHITE", wxSOLID);
wxBLACK_BRUSH = new wxBrush ("BLACK", wxSOLID);
wxTRANSPARENT_BRUSH = new wxBrush ("BLACK", wxTRANSPARENT);
wxCYAN_BRUSH = new wxBrush ("CYAN", wxSOLID);
wxRED_BRUSH = new wxBrush ("RED", wxSOLID);
wxGREY_BRUSH = new wxBrush ("GREY", wxSOLID);
wxMEDIUM_GREY_BRUSH = new wxBrush ("MEDIUM GREY", wxSOLID);
wxLIGHT_GREY_BRUSH = new wxBrush ("LIGHT GREY", wxSOLID);
wxBLACK = new wxColour ("BLACK");
wxWHITE = new wxColour ("WHITE");
wxRED = new wxColour ("RED");
wxBLUE = new wxColour ("BLUE");
wxGREEN = new wxColour ("GREEN");
wxCYAN = new wxColour ("CYAN");
wxLIGHT_GREY = new wxColour ("LIGHT GREY");
wxSTANDARD_CURSOR = new wxCursor (wxCURSOR_ARROW);
wxHOURGLASS_CURSOR = new wxCursor (wxCURSOR_WAIT);
wxCROSS_CURSOR = new wxCursor (wxCURSOR_CROSS);
}
void wxDeleteStockObjects ()
{
wxDELETE(wxNORMAL_FONT);
wxDELETE(wxSMALL_FONT);
wxDELETE(wxITALIC_FONT);
wxDELETE(wxSWISS_FONT);
wxDELETE(wxRED_PEN);
wxDELETE(wxCYAN_PEN);
wxDELETE(wxGREEN_PEN);
wxDELETE(wxBLACK_PEN);
wxDELETE(wxWHITE_PEN);
wxDELETE(wxTRANSPARENT_PEN);
wxDELETE(wxBLACK_DASHED_PEN);
wxDELETE(wxGREY_PEN);
wxDELETE(wxMEDIUM_GREY_PEN);
wxDELETE(wxLIGHT_GREY_PEN);
wxDELETE(wxBLUE_BRUSH);
wxDELETE(wxGREEN_BRUSH);
wxDELETE(wxWHITE_BRUSH);
wxDELETE(wxBLACK_BRUSH);
wxDELETE(wxTRANSPARENT_BRUSH);
wxDELETE(wxCYAN_BRUSH);
wxDELETE(wxRED_BRUSH);
wxDELETE(wxGREY_BRUSH);
wxDELETE(wxMEDIUM_GREY_BRUSH);
wxDELETE(wxLIGHT_GREY_BRUSH);
wxDELETE(wxBLACK);
wxDELETE(wxWHITE);
wxDELETE(wxRED);
wxDELETE(wxBLUE);
wxDELETE(wxGREEN);
wxDELETE(wxCYAN);
wxDELETE(wxLIGHT_GREY);
wxDELETE(wxSTANDARD_CURSOR);
wxDELETE(wxHOURGLASS_CURSOR);
wxDELETE(wxCROSS_CURSOR);
}
void wxDeleteStockLists() {
wxDELETE(wxTheBrushList);
wxDELETE(wxThePenList);
wxDELETE(wxTheFontList);
wxDELETE(wxTheBitmapList);
}
wxBitmapList::wxBitmapList ()
{
}
wxBitmapList::~wxBitmapList ()
{
#if defined(__WXMSW__) || defined(__WXMOTIF__)
wxNode *node = First ();
while (node)
{
wxBitmap *bitmap = (wxBitmap *) node->Data ();
wxNode *next = node->Next ();
if (bitmap->GetVisible())
delete bitmap;
node = next;
}
#endif
}
// Pen and Brush lists
wxPenList::~wxPenList ()
{
#if defined(__WXMSW__) || defined(__WXMOTIF__)
wxNode *node = First ();
while (node)
{
wxPen *pen = (wxPen *) node->Data ();
wxNode *next = node->Next ();
if (pen->GetVisible())
delete pen;
node = next;
}
#endif
}
void wxPenList::AddPen (wxPen * pen)
{
Append (pen);
}
void wxPenList::RemovePen (wxPen * pen)
{
DeleteObject (pen);
}
wxPen *wxPenList::FindOrCreatePen (const wxColour& colour, int width, int style)
{
for (wxNode * node = First (); node; node = node->Next ())
{
wxPen *each_pen = (wxPen *) node->Data ();
if (each_pen && each_pen->GetVisible() &&
each_pen->GetWidth () == width &&
each_pen->GetStyle () == style &&
each_pen->GetColour ().Red () == colour.Red () &&
each_pen->GetColour ().Green () == colour.Green () &&
each_pen->GetColour ().Blue () == colour.Blue ())
return each_pen;
}
wxPen *pen = new wxPen (colour, width, style);
// Yes, we can return a pointer to this in a later FindOrCreatePen call,
// because we created it within FindOrCreatePen. Safeguards against
// returning a pointer to an automatic variable and hanging on to it
// (dangling pointer).
pen->SetVisible(TRUE);
return pen;
}
wxBrushList::~wxBrushList ()
{
#if defined(__WXMSW__) || defined(__WXMOTIF__)
wxNode *node = First ();
while (node)
{
wxBrush *brush = (wxBrush *) node->Data ();
wxNode *next = node->Next ();
if (brush->GetVisible())
delete brush;
node = next;
}
#endif
}
void wxBrushList::AddBrush (wxBrush * brush)
{
Append (brush);
}
wxBrush *wxBrushList::FindOrCreateBrush (const wxColour& colour, int style)
{
for (wxNode * node = First (); node; node = node->Next ())
{
wxBrush *each_brush = (wxBrush *) node->Data ();
if (each_brush && each_brush->GetVisible() &&
each_brush->GetStyle () == style &&
each_brush->GetColour ().Red () == colour.Red () &&
each_brush->GetColour ().Green () == colour.Green () &&
each_brush->GetColour ().Blue () == colour.Blue ())
return each_brush;
}
// Yes, we can return a pointer to this in a later FindOrCreateBrush call,
// because we created it within FindOrCreateBrush. Safeguards against
// returning a pointer to an automatic variable and hanging on to it
// (dangling pointer).
wxBrush *brush = new wxBrush (colour, style);
brush->SetVisible(TRUE);
return brush;
}
void wxBrushList::RemoveBrush (wxBrush * brush)
{
DeleteObject (brush);
}
wxFontList::~wxFontList ()
{
wxNode *node = First ();
while (node)
{
// Only delete objects that are 'visible', i.e.
// that have been created using FindOrCreate...,
// where the pointers are expected to be shared
// (and therefore not deleted by any one part of an app).
wxFont *font = (wxFont *) node->Data ();
wxNode *next = node->Next ();
if (font->GetVisible())
delete font;
node = next;
}
}
void wxFontList::AddFont (wxFont * font)
{
Append (font);
}
void wxFontList::RemoveFont (wxFont * font)
{
DeleteObject (font);
}
wxFont *wxFontList::
FindOrCreateFont (int PointSize, int FamilyOrFontId, int Style, int Weight, bool underline, const wxString& Face)
{
for (wxNode * node = First (); node; node = node->Next ())
{
wxFont *each_font = (wxFont *) node->Data ();
if (each_font && each_font->GetVisible() && each_font->Ok() &&
each_font->GetPointSize () == PointSize &&
each_font->GetStyle () == Style &&
each_font->GetWeight () == Weight &&
each_font->GetUnderlined () == underline &&
//#if defined(__X__)
// each_font->GetFontId () == FamilyOrFontId) /* New font system */
//#else
each_font->GetFamily () == FamilyOrFontId &&
((each_font->GetFaceName() == "") || each_font->GetFaceName() == Face))
//#endif
return each_font;
}
wxFont *font = new wxFont (PointSize, FamilyOrFontId, Style, Weight, underline, Face);
font->SetVisible(TRUE);
return font;
}
void wxBitmapList::AddBitmap(wxBitmap *bitmap)
{
Append(bitmap);
}
void wxBitmapList::RemoveBitmap(wxBitmap *bitmap)
{
DeleteObject(bitmap);
}
wxSize wxGetDisplaySize()
{
int x, y;
wxDisplaySize(& x, & y);
return wxSize(x, y);
}
wxResourceCache::~wxResourceCache ()
{
wxNode *node = First ();
while (node) {
wxGDIObject *item = (wxGDIObject *)node->Data();
if (item->IsKindOf(CLASSINFO(wxBrush))) {
wxBrush *brush = (wxBrush *)item;
delete brush;
}
if (item->IsKindOf(CLASSINFO(wxFont))) {
wxFont *font = (wxFont *)item;
delete font;
}
if (item->IsKindOf(CLASSINFO(wxBitmap))) {
wxBitmap *bitmap = (wxBitmap *)item;
delete bitmap;
}
if (item->IsKindOf(CLASSINFO(wxColour))) {
wxColour *colour = (wxColour *)item;
delete colour;
}
wxNode *next = node->Next ();
node = next;
}
}