///////////////////////////////////////////////////////////////////////////// // Name: gdicmn.cpp // Purpose: Common GDI classes // Author: Julian Smart // Modified by: // Created: 01/02/97 // RCS-ID: $Id$ // Copyright: (c) Julian Smart and Markus Holzem // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifdef __GNUG__ #pragma implementation "gdicmn.h" #endif // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #include "wx/event.h" #include "wx/gdicmn.h" #include "wx/brush.h" #include "wx/pen.h" #include "wx/bitmap.h" #include "wx/icon.h" #include "wx/cursor.h" #include "wx/font.h" #include "wx/palette.h" #include "wx/app.h" #include "wx/log.h" #include #ifdef __WXMSW__ #include #endif #ifdef __WXMOTIF__ #include #endif #if !USE_SHARED_LIBRARY IMPLEMENT_CLASS(wxColourDatabase, wxList) IMPLEMENT_DYNAMIC_CLASS(wxFontList, wxList) IMPLEMENT_DYNAMIC_CLASS(wxPenList, wxList) IMPLEMENT_DYNAMIC_CLASS(wxBrushList, wxList) IMPLEMENT_DYNAMIC_CLASS(wxBitmapList, wxList) IMPLEMENT_DYNAMIC_CLASS(wxResourceCache, wxList) /* IMPLEMENT_DYNAMIC_CLASS(wxRect, wxObject) IMPLEMENT_DYNAMIC_CLASS(wxPoint, wxObject) IMPLEMENT_DYNAMIC_CLASS(wxRealPoint, wxObject) */ #endif wxRect::wxRect() { x = 0; y = 0; width = 0; height = 0; } wxRect::wxRect(long xx, long yy, long w, long h) { x = xx; y = yy; width = w; height = h; } wxRect::wxRect(const wxPoint& topLeft, const wxPoint& bottomRight) { x = topLeft.x; y = topLeft.y; width = bottomRight.x - topLeft.x; height = bottomRight.y - topLeft.y; if (width < 0) { width = -width; x -= width; } if (height < 0) { height = -height; x -= height; } } wxRect::wxRect(const wxPoint& point, const wxSize& size) { x = point.x; y = point.y; width = size.x; height = size.y; } wxRect::wxRect(const wxRect& rect) { x = rect.x; y = rect.y; width = rect.width; height = rect.height; } wxRect& wxRect::operator = (const wxRect& rect) { x = rect.x; y = rect.y; width = rect.width; height = rect.height; return *this; } bool wxRect::operator == (const wxRect& rect) { return ((x == rect.x) && (y == rect.y) && (width == rect.width) && (height == rect.height)); } bool wxRect::operator != (const wxRect& rect) { return ((x != rect.x) || (y != rect.y) || (width != rect.width) || (height != rect.height)); } wxColourDatabase::wxColourDatabase (int type): wxList (type) { } wxColourDatabase::~wxColourDatabase () { // Cleanup Colour allocated in Initialize() wxNode *node = First (); while (node) { wxColour *col = (wxColour *) node->Data (); wxNode *next = node->Next (); delete col; node = next; } } // Colour database stuff void wxColourDatabase::Initialize () { // Don't initialize for X: colours are found // in FindColour below. // Added: Not all struct cdef { char *name; int r,g,b; }; cdef cc; static cdef table[]={ // #ifdef __WXMSW__ {"AQUAMARINE",112, 219, 147}, {"BLACK",0, 0, 0}, {"BLUE", 0, 0, 255}, {"BLUE VIOLET", 159, 95, 159}, {"BROWN", 165, 42, 42}, {"CADET BLUE", 95, 159, 159}, {"CORAL", 255, 127, 0}, {"CORNFLOWER BLUE", 66, 66, 111}, {"CYAN", 0, 255, 255}, {"DARK GREY", 47, 47, 47}, // ? {"DARK GREEN", 47, 79, 47}, {"DARK OLIVE GREEN", 79, 79, 47}, {"DARK ORCHID", 153, 50, 204}, {"DARK SLATE BLUE", 107, 35, 142}, {"DARK SLATE GREY", 47, 79, 79}, {"DARK TURQUOISE", 112, 147, 219}, {"DIM GREY", 84, 84, 84}, {"FIREBRICK", 142, 35, 35}, {"FOREST GREEN", 35, 142, 35}, {"GOLD", 204, 127, 50}, {"GOLDENROD", 219, 219, 112}, {"GREY", 128, 128, 128}, {"GREEN", 0, 255, 0}, {"GREEN YELLOW", 147, 219, 112}, {"INDIAN RED", 79, 47, 47}, {"KHAKI", 159, 159, 95}, {"LIGHT BLUE", 191, 216, 216}, {"LIGHT GREY", 192, 192, 192}, {"LIGHT STEEL BLUE", 143, 143, 188}, {"LIME GREEN", 50, 204, 50}, {"LIGHT MAGENTA", 255, 0, 255}, {"MAGENTA", 255, 0, 255}, {"MAROON", 142, 35, 107}, {"MEDIUM AQUAMARINE", 50, 204, 153}, {"MEDIUM GREY", 100, 100, 100}, {"MEDIUM BLUE", 50, 50, 204}, {"MEDIUM FOREST GREEN", 107, 142, 35}, {"MEDIUM GOLDENROD", 234, 234, 173}, {"MEDIUM ORCHID", 147, 112, 219}, {"MEDIUM SEA GREEN", 66, 111, 66}, {"MEDIUM SLATE BLUE", 127, 0, 255}, {"MEDIUM SPRING GREEN", 127, 255, 0}, {"MEDIUM TURQUOISE", 112, 219, 219}, {"MEDIUM VIOLET RED", 219, 112, 147}, {"MIDNIGHT BLUE", 47, 47, 79}, {"NAVY", 35, 35, 142}, {"ORANGE", 204, 50, 50}, {"ORANGE RED", 255, 0, 127}, {"ORCHID", 219, 112, 219}, {"PALE GREEN", 143, 188, 143}, {"PINK", 188, 143, 234}, {"PLUM", 234, 173, 234}, {"PURPLE", 176, 0, 255}, {"RED", 255, 0, 0}, {"SALMON", 111, 66, 66}, {"SEA GREEN", 35, 142, 107}, {"SIENNA", 142, 107, 35}, {"SKY BLUE", 50, 153, 204}, {"SLATE BLUE", 0, 127, 255}, {"SPRING GREEN", 0, 255, 127}, {"STEEL BLUE", 35, 107, 142}, {"TAN", 219, 147, 112}, {"THISTLE", 216, 191, 216}, {"TURQUOISE", 173, 234, 234}, {"VIOLET", 79, 47, 79}, {"VIOLET RED", 204, 50, 153}, {"WHEAT", 216, 216, 191}, {"WHITE", 255, 255, 255}, {"YELLOW", 255, 255, 0}, {"YELLOW GREEN", 153, 204, 50}, // #endif #if defined(__WXGTK__) || defined(__X__) {"MEDIUM GOLDENROD", 234, 234, 173}, {"MEDIUM FOREST GREEN", 107, 142, 35}, {"LIGHT MAGENTA", 255, 0, 255}, {"MEDIUM GREY", 100, 100, 100}, #endif {0,0,0,0} }; int i; for (i=0;cc=table[i],cc.name!=0;i++) { Append(cc.name,new wxColour(cc.r,cc.g,cc.b)); } } /* * Changed by Ian Brown, July 1994. * * When running under X, the Colour Database starts off empty. The X server * is queried for the colour first time after which it is entered into the * database. This allows our client to use the server colour database which * is hopefully gamma corrected for the display being used. */ wxColour *wxColourDatabase::FindColour(const wxString& colour) { // VZ: make the comparaison case insensitive wxString str = colour; str.MakeUpper(); wxNode *node = Find(str); if (node) return (wxColour *)node->Data(); #ifdef __WXMSW__ else return NULL; #endif // TODO for other implementations. This should really go into // platform-specific directories. #ifdef __WXSTUBS__ else return NULL; #endif #ifdef __WXGTK__ else { wxColour *col = new wxColour( colour ); if (!(col->Ok())) { delete col; return (wxColour *) NULL; } Append( colour, col ); return col; } #endif #ifdef __X__ else { XColor xcolour; #ifdef __WXMOTIF__ Display *display = XtDisplay((Widget) wxTheApp->GetTopLevelWidget()) ; #endif #ifdef __XVIEW__ Xv_Screen screen = xv_get(xview_server, SERVER_NTH_SCREEN, 0); Xv_opaque root_window = xv_get(screen, XV_ROOT); Display *display = (Display *)xv_get(root_window, XV_DISPLAY); #endif /* MATTHEW: [4] Use wxGetMainColormap */ if (!XParseColor(display, (Colormap) wxTheApp->GetMainColormap((WXDisplay*) display), colour,&xcolour)) return NULL; unsigned char r = (unsigned char)(xcolour.red >> 8); unsigned char g = (unsigned char)(xcolour.green >> 8); unsigned char b = (unsigned char)(xcolour.blue >> 8); wxColour *col = new wxColour(r, g, b); Append(colour, col); return col; } #endif } wxString wxColourDatabase::FindName (const wxColour& colour) const { unsigned char red = colour.Red (); unsigned char green = colour.Green (); unsigned char blue = colour.Blue (); for (wxNode * node = First (); node; node = node->Next ()) { wxColour *col = (wxColour *) node->Data (); if (col->Red () == red && col->Green () == green && col->Blue () == blue) { const char *found = node->GetKeyString(); if (found) return wxString(found); } } return wxString(""); // Not Found } void wxInitializeStockLists () { wxTheBrushList = new wxBrushList; wxThePenList = new wxPenList; wxTheFontList = new wxFontList; wxTheBitmapList = new wxBitmapList; } void wxInitializeStockObjects () { #ifdef __WXMOTIF__ #endif #ifdef __X__ // TODO // wxFontPool = new XFontPool; #endif wxNORMAL_FONT = new wxFont (12, wxMODERN, wxNORMAL, wxNORMAL); wxSMALL_FONT = new wxFont (10, wxSWISS, wxNORMAL, wxNORMAL); wxITALIC_FONT = new wxFont (12, wxROMAN, wxITALIC, wxNORMAL); wxSWISS_FONT = new wxFont (12, wxSWISS, wxNORMAL, wxNORMAL); wxRED_PEN = new wxPen ("RED", 1, wxSOLID); wxCYAN_PEN = new wxPen ("CYAN", 1, wxSOLID); wxGREEN_PEN = new wxPen ("GREEN", 1, wxSOLID); wxBLACK_PEN = new wxPen ("BLACK", 1, wxSOLID); wxWHITE_PEN = new wxPen ("WHITE", 1, wxSOLID); wxTRANSPARENT_PEN = new wxPen ("BLACK", 1, wxTRANSPARENT); wxBLACK_DASHED_PEN = new wxPen ("BLACK", 1, wxSHORT_DASH); wxGREY_PEN = new wxPen ("GREY", 1, wxSOLID); wxMEDIUM_GREY_PEN = new wxPen ("MEDIUM GREY", 1, wxSOLID); wxLIGHT_GREY_PEN = new wxPen ("LIGHT GREY", 1, wxSOLID); wxBLUE_BRUSH = new wxBrush ("BLUE", wxSOLID); wxGREEN_BRUSH = new wxBrush ("GREEN", wxSOLID); wxWHITE_BRUSH = new wxBrush ("WHITE", wxSOLID); wxBLACK_BRUSH = new wxBrush ("BLACK", wxSOLID); wxTRANSPARENT_BRUSH = new wxBrush ("BLACK", wxTRANSPARENT); wxCYAN_BRUSH = new wxBrush ("CYAN", wxSOLID); wxRED_BRUSH = new wxBrush ("RED", wxSOLID); wxGREY_BRUSH = new wxBrush ("GREY", wxSOLID); wxMEDIUM_GREY_BRUSH = new wxBrush ("MEDIUM GREY", wxSOLID); wxLIGHT_GREY_BRUSH = new wxBrush ("LIGHT GREY", wxSOLID); wxBLACK = new wxColour ("BLACK"); wxWHITE = new wxColour ("WHITE"); wxRED = new wxColour ("RED"); wxBLUE = new wxColour ("BLUE"); wxGREEN = new wxColour ("GREEN"); wxCYAN = new wxColour ("CYAN"); wxLIGHT_GREY = new wxColour ("LIGHT GREY"); wxSTANDARD_CURSOR = new wxCursor (wxCURSOR_ARROW); wxHOURGLASS_CURSOR = new wxCursor (wxCURSOR_WAIT); wxCROSS_CURSOR = new wxCursor (wxCURSOR_CROSS); } void wxDeleteStockObjects () { wxDELETE(wxNORMAL_FONT); wxDELETE(wxSMALL_FONT); wxDELETE(wxITALIC_FONT); wxDELETE(wxSWISS_FONT); wxDELETE(wxRED_PEN); wxDELETE(wxCYAN_PEN); wxDELETE(wxGREEN_PEN); wxDELETE(wxBLACK_PEN); wxDELETE(wxWHITE_PEN); wxDELETE(wxTRANSPARENT_PEN); wxDELETE(wxBLACK_DASHED_PEN); wxDELETE(wxGREY_PEN); wxDELETE(wxMEDIUM_GREY_PEN); wxDELETE(wxLIGHT_GREY_PEN); wxDELETE(wxBLUE_BRUSH); wxDELETE(wxGREEN_BRUSH); wxDELETE(wxWHITE_BRUSH); wxDELETE(wxBLACK_BRUSH); wxDELETE(wxTRANSPARENT_BRUSH); wxDELETE(wxCYAN_BRUSH); wxDELETE(wxRED_BRUSH); wxDELETE(wxGREY_BRUSH); wxDELETE(wxMEDIUM_GREY_BRUSH); wxDELETE(wxLIGHT_GREY_BRUSH); wxDELETE(wxBLACK); wxDELETE(wxWHITE); wxDELETE(wxRED); wxDELETE(wxBLUE); wxDELETE(wxGREEN); wxDELETE(wxCYAN); wxDELETE(wxLIGHT_GREY); wxDELETE(wxSTANDARD_CURSOR); wxDELETE(wxHOURGLASS_CURSOR); wxDELETE(wxCROSS_CURSOR); } void wxDeleteStockLists() { wxDELETE(wxTheBrushList); wxDELETE(wxThePenList); wxDELETE(wxTheFontList); wxDELETE(wxTheBitmapList); } wxBitmapList::wxBitmapList () { } wxBitmapList::~wxBitmapList () { #if defined(__WXMSW__) || defined(__WXMOTIF__) wxNode *node = First (); while (node) { wxBitmap *bitmap = (wxBitmap *) node->Data (); wxNode *next = node->Next (); if (bitmap->GetVisible()) delete bitmap; node = next; } #endif } // Pen and Brush lists wxPenList::~wxPenList () { #if defined(__WXMSW__) || defined(__WXMOTIF__) wxNode *node = First (); while (node) { wxPen *pen = (wxPen *) node->Data (); wxNode *next = node->Next (); if (pen->GetVisible()) delete pen; node = next; } #endif } void wxPenList::AddPen (wxPen * pen) { Append (pen); } void wxPenList::RemovePen (wxPen * pen) { DeleteObject (pen); } wxPen *wxPenList::FindOrCreatePen (const wxColour& colour, int width, int style) { for (wxNode * node = First (); node; node = node->Next ()) { wxPen *each_pen = (wxPen *) node->Data (); if (each_pen && each_pen->GetVisible() && each_pen->GetWidth () == width && each_pen->GetStyle () == style && each_pen->GetColour ().Red () == colour.Red () && each_pen->GetColour ().Green () == colour.Green () && each_pen->GetColour ().Blue () == colour.Blue ()) return each_pen; } wxPen *pen = new wxPen (colour, width, style); // Yes, we can return a pointer to this in a later FindOrCreatePen call, // because we created it within FindOrCreatePen. Safeguards against // returning a pointer to an automatic variable and hanging on to it // (dangling pointer). pen->SetVisible(TRUE); return pen; } wxBrushList::~wxBrushList () { #if defined(__WXMSW__) || defined(__WXMOTIF__) wxNode *node = First (); while (node) { wxBrush *brush = (wxBrush *) node->Data (); wxNode *next = node->Next (); if (brush->GetVisible()) delete brush; node = next; } #endif } void wxBrushList::AddBrush (wxBrush * brush) { Append (brush); } wxBrush *wxBrushList::FindOrCreateBrush (const wxColour& colour, int style) { for (wxNode * node = First (); node; node = node->Next ()) { wxBrush *each_brush = (wxBrush *) node->Data (); if (each_brush && each_brush->GetVisible() && each_brush->GetStyle () == style && each_brush->GetColour ().Red () == colour.Red () && each_brush->GetColour ().Green () == colour.Green () && each_brush->GetColour ().Blue () == colour.Blue ()) return each_brush; } // Yes, we can return a pointer to this in a later FindOrCreateBrush call, // because we created it within FindOrCreateBrush. Safeguards against // returning a pointer to an automatic variable and hanging on to it // (dangling pointer). wxBrush *brush = new wxBrush (colour, style); brush->SetVisible(TRUE); return brush; } void wxBrushList::RemoveBrush (wxBrush * brush) { DeleteObject (brush); } wxFontList::~wxFontList () { wxNode *node = First (); while (node) { // Only delete objects that are 'visible', i.e. // that have been created using FindOrCreate..., // where the pointers are expected to be shared // (and therefore not deleted by any one part of an app). wxFont *font = (wxFont *) node->Data (); wxNode *next = node->Next (); if (font->GetVisible()) delete font; node = next; } } void wxFontList::AddFont (wxFont * font) { Append (font); } void wxFontList::RemoveFont (wxFont * font) { DeleteObject (font); } wxFont *wxFontList:: FindOrCreateFont (int PointSize, int FamilyOrFontId, int Style, int Weight, bool underline, const wxString& Face) { for (wxNode * node = First (); node; node = node->Next ()) { wxFont *each_font = (wxFont *) node->Data (); if (each_font && each_font->GetVisible() && each_font->Ok() && each_font->GetPointSize () == PointSize && each_font->GetStyle () == Style && each_font->GetWeight () == Weight && each_font->GetUnderlined () == underline && //#if defined(__X__) // each_font->GetFontId () == FamilyOrFontId) /* New font system */ //#else each_font->GetFamily () == FamilyOrFontId && ((each_font->GetFaceName() == "") || each_font->GetFaceName() == Face)) //#endif return each_font; } wxFont *font = new wxFont (PointSize, FamilyOrFontId, Style, Weight, underline, Face); font->SetVisible(TRUE); return font; } void wxBitmapList::AddBitmap(wxBitmap *bitmap) { Append(bitmap); } void wxBitmapList::RemoveBitmap(wxBitmap *bitmap) { DeleteObject(bitmap); } wxSize wxGetDisplaySize() { int x, y; wxDisplaySize(& x, & y); return wxSize(x, y); } wxResourceCache::~wxResourceCache () { wxNode *node = First (); while (node) { wxGDIObject *item = (wxGDIObject *)node->Data(); if (item->IsKindOf(CLASSINFO(wxBrush))) { wxBrush *brush = (wxBrush *)item; delete brush; } if (item->IsKindOf(CLASSINFO(wxFont))) { wxFont *font = (wxFont *)item; delete font; } if (item->IsKindOf(CLASSINFO(wxBitmap))) { wxBitmap *bitmap = (wxBitmap *)item; delete bitmap; } if (item->IsKindOf(CLASSINFO(wxColour))) { wxColour *colour = (wxColour *)item; delete colour; } wxNode *next = node->Next (); node = next; } }