Files
wxWidgets/src/motif/dialog.cpp
2005-09-20 20:33:47 +00:00

474 lines
12 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: dialog.cpp
// Purpose: wxDialog class
// Author: Julian Smart
// Modified by:
// Created: 17/09/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "dialog.h"
#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __VMS
#define XtDisplay XTDISPLAY
#define XtWindow XTWINDOW
#define XtParent XTPARENT
#define XtScreen XTSCREEN
#endif
#include "wx/dialog.h"
#include "wx/utils.h"
#include "wx/app.h"
#include "wx/settings.h"
#include "wx/evtloop.h"
#ifdef __VMS__
#pragma message disable nosimpint
#endif
#include <Xm/Xm.h>
#include <X11/Shell.h>
#if XmVersion >= 1002
#include <Xm/XmAll.h>
#endif
#include <Xm/MwmUtil.h>
#include <Xm/Label.h>
#include <Xm/BulletinB.h>
#include <Xm/Frame.h>
#include <Xm/Text.h>
#include <Xm/DialogS.h>
#include <Xm/FileSB.h>
#include <Xm/RowColumn.h>
#include <Xm/LabelG.h>
#include <Xm/AtomMgr.h>
#if XmVersion > 1000
#include <Xm/Protocols.h>
#endif
#ifdef __VMS__
#pragma message enable nosimpint
#endif
#include "wx/motif/private.h"
// A stack of modal_showing flags, since we can't rely
// on accessing wxDialog::m_modalShowing within
// wxDialog::Show in case a callback has deleted the wxDialog.
// static wxList wxModalShowingStack;
// Lists to keep track of windows, so we can disable/enable them
// for modal dialogs
wxList wxModalDialogs;
extern wxList wxModelessWindows; // Frames and modeless dialogs
extern wxList wxPendingDelete;
#define wxUSE_INVISIBLE_RESIZE 1
IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxTopLevelWindow)
BEGIN_EVENT_TABLE(wxDialog, wxTopLevelWindow)
EVT_BUTTON(wxID_OK, wxDialog::OnOK)
EVT_BUTTON(wxID_APPLY, wxDialog::OnApply)
EVT_BUTTON(wxID_CANCEL, wxDialog::OnCancel)
EVT_CHAR_HOOK(wxDialog::OnCharHook)
EVT_SYS_COLOUR_CHANGED(wxDialog::OnSysColourChanged)
EVT_CLOSE(wxDialog::OnCloseWindow)
END_EVENT_TABLE()
wxDialog::wxDialog()
{
m_modalShowing = false;
m_eventLoop = NULL;
m_backgroundColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE);
}
bool wxDialog::Create(wxWindow *parent, wxWindowID id,
const wxString& title,
const wxPoint& pos,
const wxSize& size,
long style,
const wxString& name)
{
SetExtraStyle(GetExtraStyle() | wxTOPLEVEL_EX_DIALOG);
if( !wxTopLevelWindow::Create( parent, id, title, pos, size, style,
name ) )
return false;
m_modalShowing = false;
m_eventLoop = NULL;
m_backgroundColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE);
m_foregroundColour = *wxBLACK;
Widget dialogShell = (Widget) m_mainWidget;
Widget shell = XtParent(dialogShell) ;
SetTitle( title );
m_font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
ChangeFont(false);
// Can't remember what this was about... but I think it's necessary.
if (wxUSE_INVISIBLE_RESIZE)
{
if (pos.x > -1)
XtVaSetValues(dialogShell, XmNx, pos.x,
NULL);
if (pos.y > -1)
XtVaSetValues(dialogShell, XmNy, pos.y,
NULL);
if (size.x > -1)
XtVaSetValues(dialogShell, XmNwidth, size.x, NULL);
if (size.y > -1)
XtVaSetValues(dialogShell, XmNheight, size.y, NULL);
}
// Positioning of the dialog doesn't work properly unless the dialog
// is managed, so we manage without mapping to the screen.
// To show, we map the shell (actually it's parent).
if (!wxUSE_INVISIBLE_RESIZE)
XtVaSetValues(shell, XmNmappedWhenManaged, False, NULL);
if (!wxUSE_INVISIBLE_RESIZE)
{
XtManageChild(dialogShell);
SetSize(pos.x, pos.y, size.x, size.y);
}
XtAddEventHandler(dialogShell,ExposureMask,False,
wxUniversalRepaintProc, (XtPointer) this);
ChangeBackgroundColour();
return true;
}
bool wxDialog::DoCreate(wxWindow* parent,
wxWindowID id,
const wxString& title,
const wxPoint& pos,
const wxSize& size,
long style,
const wxString& name)
{
Widget parentWidget = (Widget) 0;
if( parent )
parentWidget = (Widget) parent->GetTopWidget();
if( !parent )
parentWidget = (Widget) wxTheApp->GetTopLevelWidget();
wxASSERT_MSG( (parentWidget != (Widget) 0),
"Could not find a suitable parent shell for dialog." );
Arg args[2];
XtSetArg (args[0], XmNdefaultPosition, False);
XtSetArg (args[1], XmNautoUnmanage, False);
Widget dialogShell =
XmCreateBulletinBoardDialog( parentWidget,
wxConstCast(name.c_str(), char),
args, 2);
m_mainWidget = (WXWidget) dialogShell;
// We don't want margins, since there is enough elsewhere.
XtVaSetValues( dialogShell,
XmNmarginHeight, 0,
XmNmarginWidth, 0,
XmNresizePolicy, XmRESIZE_NONE,
NULL ) ;
XtTranslations ptr ;
XtOverrideTranslations(dialogShell,
ptr = XtParseTranslationTable("<Configure>: resize()"));
XtFree((char *)ptr);
XtRealizeWidget(dialogShell);
wxAddWindowToTable( (Widget)m_mainWidget, this );
return true;
}
void wxDialog::DoDestroy()
{
}
void wxDialog::SetModal(bool flag)
{
#ifdef __VMS
#pragma message disable codcauunr
#endif
if ( flag )
m_windowStyle |= wxDIALOG_MODAL ;
else
if ( m_windowStyle & wxDIALOG_MODAL )
m_windowStyle -= wxDIALOG_MODAL ;
wxModelessWindows.DeleteObject(this);
if (!flag)
wxModelessWindows.Append(this);
#ifdef __VMS
#pragma message enable codcauunr
#endif
}
wxDialog::~wxDialog()
{
m_isBeingDeleted = true;
delete m_eventLoop;
if (m_mainWidget)
{
XtRemoveEventHandler((Widget) m_mainWidget, ExposureMask, False,
wxUniversalRepaintProc, (XtPointer) this);
}
m_modalShowing = false;
if (!wxUSE_INVISIBLE_RESIZE && m_mainWidget)
{
XtUnmapWidget((Widget) m_mainWidget);
}
PreDestroy();
if ( m_mainWidget )
{
wxDeleteWindowFromTable( (Widget)m_mainWidget );
XtDestroyWidget( (Widget)m_mainWidget );
}
}
// By default, pressing escape cancels the dialog
void wxDialog::OnCharHook(wxKeyEvent& event)
{
if (event.m_keyCode == WXK_ESCAPE)
{
// Behaviour changed in 2.0: we'll send a Cancel message
// to the dialog instead of Close.
wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
cancelEvent.SetEventObject( this );
GetEventHandler()->ProcessEvent(cancelEvent);
return;
}
// We didn't process this event.
event.Skip();
}
void wxDialog::DoSetSize(int x, int y, int width, int height, int sizeFlags)
{
XtVaSetValues((Widget) m_mainWidget, XmNresizePolicy, XmRESIZE_ANY, NULL);
wxWindow::DoSetSize(x, y, width, height, sizeFlags);
XtVaSetValues((Widget) m_mainWidget, XmNresizePolicy, XmRESIZE_NONE, NULL);
}
void wxDialog::DoSetClientSize(int width, int height)
{
wxWindow::SetSize(-1, -1, width, height);
}
void wxDialog::SetTitle(const wxString& title)
{
wxTopLevelWindow::SetTitle( title );
if( !title.empty() )
{
wxXmString str( title );
XtVaSetValues( (Widget)m_mainWidget,
XmNtitle, title.c_str(),
XmNdialogTitle, str(), // Roberto Cocchi
XmNiconName, title.c_str(),
NULL );
}
}
bool wxDialog::Show( bool show )
{
if( !wxWindowBase::Show( show ) )
return false;
m_isShown = show;
if (show)
{
// this usually will result in TransferDataToWindow() being called
// which will change the controls values so do it before showing as
// otherwise we could have some flicker
InitDialog();
}
if (show)
{
if (!wxUSE_INVISIBLE_RESIZE)
XtMapWidget(XtParent((Widget) m_mainWidget));
else
XtManageChild((Widget)m_mainWidget) ;
XRaiseWindow( XtDisplay( (Widget)m_mainWidget ),
XtWindow( (Widget)m_mainWidget) );
}
else
{
if (!wxUSE_INVISIBLE_RESIZE)
XtUnmapWidget(XtParent((Widget) m_mainWidget));
else
XtUnmanageChild((Widget)m_mainWidget) ;
XFlush(XtDisplay((Widget)m_mainWidget));
XSync(XtDisplay((Widget)m_mainWidget), False);
}
return true;
}
// Shows a dialog modally, returning a return code
int wxDialog::ShowModal()
{
m_windowStyle |= wxDIALOG_MODAL;
Show(true);
// after the event loop ran, the widget might already have been destroyed
WXDisplay* display = (WXDisplay*)XtDisplay( (Widget)m_mainWidget );
if (m_modalShowing)
return 0;
m_eventLoop = new wxEventLoop;
m_modalShowing = true;
XtAddGrab((Widget) m_mainWidget, True, False);
m_eventLoop->Run();
// Now process all events in case they get sent to a destroyed dialog
wxFlushEvents( display );
delete m_eventLoop;
m_eventLoop = NULL;
// TODO: is it safe to call this, if the dialog may have been deleted
// by now? Probably only if we're using delayed deletion of dialogs.
return GetReturnCode();
}
void wxDialog::EndModal(int retCode)
{
if (!m_modalShowing)
return;
SetReturnCode(retCode);
// Strangely, we don't seem to need this now.
// XtRemoveGrab((Widget) m_mainWidget);
Show(false);
m_modalShowing = false;
m_eventLoop->Exit();
SetModal(false);
}
// Standard buttons
void wxDialog::OnOK(wxCommandEvent& WXUNUSED(event))
{
if ( Validate() && TransferDataFromWindow() )
{
if ( IsModal() )
EndModal(wxID_OK);
else
{
SetReturnCode(wxID_OK);
this->Show(false);
}
}
}
void wxDialog::OnApply(wxCommandEvent& WXUNUSED(event))
{
if (Validate())
TransferDataFromWindow();
// TODO probably need to disable the Apply button until things change again
}
void wxDialog::OnCancel(wxCommandEvent& WXUNUSED(event))
{
if ( IsModal() )
EndModal(wxID_CANCEL);
else
{
SetReturnCode(wxID_CANCEL);
this->Show(false);
}
}
void wxDialog::OnCloseWindow(wxCloseEvent& WXUNUSED(event))
{
// We'll send a Cancel message by default,
// which may close the dialog.
// Check for looping if the Cancel event handler calls Close().
// Note that if a cancel button and handler aren't present in the dialog,
// nothing will happen when you close the dialog via the window manager, or
// via Close().
// We wouldn't want to destroy the dialog by default, since the dialog may have been
// created on the stack.
// However, this does mean that calling dialog->Close() won't delete the dialog
// unless the handler for wxID_CANCEL does so. So use Destroy() if you want to be
// sure to destroy the dialog.
// The default OnCancel (above) simply ends a modal dialog, and hides a modeless dialog.
static wxList closing;
if ( closing.Member(this) )
return;
closing.Append(this);
wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
cancelEvent.SetEventObject( this );
GetEventHandler()->ProcessEvent(cancelEvent); // This may close the dialog
closing.DeleteObject(this);
}
// Destroy the window (delayed, if a managed window)
bool wxDialog::Destroy()
{
if (!wxPendingDelete.Member(this))
wxPendingDelete.Append(this);
return true;
}
void wxDialog::OnSysColourChanged(wxSysColourChangedEvent& WXUNUSED(event))
{
SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE));
Refresh();
}
void wxDialog::ChangeFont(bool keepOriginalSize)
{
wxWindow::ChangeFont(keepOriginalSize);
}
void wxDialog::ChangeBackgroundColour()
{
if (GetMainWidget())
wxDoChangeBackgroundColour(GetMainWidget(), m_backgroundColour);
}
void wxDialog::ChangeForegroundColour()
{
if (GetMainWidget())
wxDoChangeForegroundColour(GetMainWidget(), m_foregroundColour);
}