Files
wxWidgets/src/mac/carbon/bitmap.cpp
Stefan Csomor 20b6985553 Mac Core Graphics Implementation
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@31959 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2005-02-12 11:34:05 +00:00

1328 lines
35 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: bitmap.cpp
// Purpose: wxBitmap
// Author: Stefan Csomor
// Modified by:
// Created: 1998-01-01
// RCS-ID: $Id$
// Copyright: (c) Stefan Csomor
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "bitmap.h"
#endif
#include "wx/wxprec.h"
#include "wx/bitmap.h"
#include "wx/icon.h"
#include "wx/log.h"
#include "wx/image.h"
#include "wx/metafile.h"
#include "wx/xpmdecod.h"
#include "wx/rawbmp.h"
IMPLEMENT_DYNAMIC_CLASS(wxBitmap, wxGDIObject)
IMPLEMENT_DYNAMIC_CLASS(wxMask, wxObject)
IMPLEMENT_DYNAMIC_CLASS(wxBitmapHandler, wxObject )
#ifdef __DARWIN__
#include <ApplicationServices/ApplicationServices.h>
#else
#include <PictUtils.h>
#endif
#include "wx/mac/uma.h"
// Implementation Notes
// --------------------
//
// we are always working with a 32 bit deep pixel buffer
// under QuickDraw its alpha parts are going to be ignored in the GWorld,
// therefore we have a separate GWorld there for blitting the mask in
// under Quartz then content is transformed into a CGImageRef representing the same data
// which can be transferred to the GPU by the OS for fast rendering
// we don't dare premultiplied alpha yet
#define wxMAC_USE_PREMULTIPLIED_ALPHA 0
IconRef wxMacCreateIconRef(const wxBitmap& bmp)
{
// setup the header properly
IconFamilyHandle iconFamily = (IconFamilyHandle) NewHandle(8) ;
(**iconFamily).resourceType = kIconFamilyType ;
(**iconFamily).resourceSize = sizeof(OSType) + sizeof(Size);
int w = bmp.GetWidth() ;
int h = bmp.GetHeight() ;
int sz = wxMax( w , h ) ;
if ( sz > 128 )
{
wxFAIL_MSG( wxT("Currently only 128 pixels wide images are supported") ) ;
}
Handle data = NULL ;
Handle maskdata = NULL ;
unsigned char * maskptr = NULL ;
unsigned char * ptr = NULL ;
size_t size ;
size_t masksize ;
OSType dataType ;
OSType maskType ;
bool hasAlpha = bmp.HasAlpha() ;
wxMask *mask = bmp.GetMask() ;
// thumbnail is 128 x 128 with 32 bits per pixel
if ( sz > 48 )
{
sz = 128 ;
dataType = kThumbnail32BitData ;
maskType = kThumbnail8BitMask ;
}
else if ( sz > 32 )
{
sz = 48 ;
dataType = kHuge32BitData ;
maskType = kHuge8BitMask ;
}
else if ( sz > 16 )
{
sz = 32 ;
dataType = kLarge32BitData ;
maskType = kLarge8BitMask ;
}
else
{
sz = 16 ;
dataType = kSmall32BitData ;
maskType = kSmall8BitMask ;
}
size = sz * sz * 4 ;
data = NewHandle( size) ;
HLock( data ) ;
ptr = (unsigned char*) *data ;
memset( ptr , 0, size ) ;
masksize = sz * sz ;
maskdata = NewHandle( masksize ) ;
HLock( maskdata ) ;
maskptr = (unsigned char*) *maskdata ;
memset( maskptr , 0 , masksize ) ;
unsigned char * source = (unsigned char*) bmp.GetRawAccess() ;
unsigned char * masksource = mask ? (unsigned char*) mask->GetRawAccess() : NULL ;
for ( int y = 0 ; y < h ; ++y )
{
unsigned char * dest = ptr + y * sz * 4 ;
unsigned char * maskdest = maskptr + y * sz ;
for ( int x = 0 ; x < w ; ++x )
{
unsigned char a = *source ++ ;
unsigned char r = *source ++ ;
unsigned char g = *source ++ ;
unsigned char b = *source ++ ;
*dest++ = 0 ;
*dest++ = r ;
*dest++ = g ;
*dest++ = b ;
if ( mask )
*maskdest++ = *masksource++ ;
else if ( hasAlpha )
*maskdest++ = a ;
else
*maskdest++ = 0xFF ;
}
}
OSStatus err = SetIconFamilyData( iconFamily, dataType , data ) ;
wxASSERT_MSG( err == noErr , wxT("Error when adding bitmap") ) ;
err = SetIconFamilyData( iconFamily, maskType , maskdata ) ;
wxASSERT_MSG( err == noErr , wxT("Error when adding mask") ) ;
HUnlock( data ) ;
HUnlock( maskdata ) ;
DisposeHandle( data ) ;
DisposeHandle( maskdata ) ;
IconRef iconRef ;
static int iconCounter = 2 ;
err = RegisterIconRefFromIconFamily( 'WXNG' , (OSType) iconCounter, iconFamily, &iconRef ) ;
UInt16 owners ;
err = GetIconRefOwners(iconRef , &owners ) ;
wxASSERT_MSG( err == noErr , wxT("Error when adding bitmap") ) ;
// we have to retain a reference, as Unregister will decrement it
AcquireIconRef( iconRef ) ;
UnregisterIconRef( 'WXNG' , (OSType) iconCounter ) ;
DisposeHandle( (Handle) iconFamily ) ;
++iconCounter ;
return iconRef ;
}
void wxMacCreateBitmapButton( ControlButtonContentInfo*info , const wxBitmap& bitmap , int forceType )
{
memset( info , 0 , sizeof(ControlButtonContentInfo) ) ;
if ( bitmap.Ok() )
{
wxBitmapRefData * bmap = (wxBitmapRefData*) ( bitmap.GetRefData()) ;
if ( bmap == NULL )
return ;
info->contentType = kControlContentIconRef ;
info->u.iconRef = wxMacCreateIconRef( bitmap ) ;
#if wxMAC_USE_CORE_GRAPHICS
/*
// only on 10.4 more controls will accept a CGImage
info->contentType = kControlContentCGImageRef ;
info->u.imageRef = (CGImageRef) bmap->CGImageCreate() ;
*/
#endif
}
}
void wxMacReleaseBitmapButton( ControlButtonContentInfo*info )
{
if ( info->contentType == kControlContentIconRef )
{
ReleaseIconRef(info->u.iconRef) ;
}
#if wxMAC_USE_CORE_GRAPHICS
else if ( info->contentType == kControlContentCGImageRef )
{
CGImageRelease( info->u.imageRef ) ;
}
#endif
else
{
wxFAIL_MSG(wxT("Unexpected bitmap type") ) ;
}
}
void wxBitmapRefData::Init()
{
m_width = 0 ;
m_height = 0 ;
m_depth = 0 ;
m_ok = false ;
m_bitmapMask = NULL ;
#if wxMAC_USE_CORE_GRAPHICS
m_cgImageRef = NULL ;
#else
m_hBitmap = NULL ;
m_hMaskBitmap = NULL;
m_maskBytesPerRow = NULL ;
#endif
m_rawAccessCount = 0 ;
m_hasAlpha = false;
}
wxBitmapRefData::wxBitmapRefData()
{
Init() ;
}
wxBitmapRefData::wxBitmapRefData( int w , int h , int d )
{
Init() ;
Create( w , h , d ) ;
}
bool wxBitmapRefData::Create( int w , int h , int d )
{
m_width = w ;
m_height = h ;
m_depth = d ;
m_bytesPerRow = w * 4 ;
size_t size = m_bytesPerRow * h ;
void* data = m_memBuf.GetWriteBuf(size) ;
memset( data , 0 , size) ;
m_memBuf.UngetWriteBuf(size) ;
#if wxMAC_USE_CORE_GRAPHICS
m_ok = true ;
#else
m_hBitmap = NULL ;
Rect rect = { 0 , 0 , m_height , m_width } ;
verify_noerr( NewGWorldFromPtr( (GWorldPtr*) &m_hBitmap , k32ARGBPixelFormat , &rect , NULL , NULL , 0 ,
(char*) data , m_bytesPerRow ) ) ;
wxASSERT_MSG( m_hBitmap , wxT("Unable to create GWorld context") ) ;
m_ok = ( m_hBitmap != NULL ) ;
#endif
return m_ok ;
}
void wxBitmapRefData::UseAlpha( bool use )
{
if ( m_hasAlpha == use )
return ;
m_hasAlpha = use ;
#if !wxMAC_USE_CORE_GRAPHICS
if ( m_hasAlpha )
{
int width = GetWidth() ;
int height = GetHeight() ;
m_maskBytesPerRow = ( width + 3 ) & 0xFFFFFFC ;
size_t size = height * m_maskBytesPerRow ;
unsigned char * data = (unsigned char * ) m_maskMemBuf.GetWriteBuf( size ) ;
memset( data , 0 , size ) ;
wxASSERT( m_hMaskBitmap == NULL ) ;
Rect rect = { 0 , 0 , height , width } ;
verify_noerr( NewGWorldFromPtr( (GWorldPtr*) &m_hMaskBitmap , k8IndexedGrayPixelFormat , &rect , NULL , NULL , 0 ,
(char*) data , m_maskBytesPerRow ) ) ;
wxASSERT_MSG( m_hMaskBitmap , wxT("Unable to create GWorld context for alpha mask") ) ;
m_maskMemBuf.UngetWriteBuf(size) ;
UpdateAlphaMask() ;
}
else
{
DisposeGWorld( m_hMaskBitmap ) ;
m_hMaskBitmap = NULL ;
m_maskBytesPerRow = 0 ;
}
#endif
}
void *wxBitmapRefData::GetRawAccess() const
{
wxCHECK_MSG( Ok(), NULL , wxT("invalid bitmap") ) ;
return m_memBuf.GetData() ;
}
void *wxBitmapRefData::BeginRawAccess()
{
wxCHECK_MSG( Ok(), NULL, wxT("invalid bitmap") ) ;
wxASSERT( m_rawAccessCount == 0 ) ;
++m_rawAccessCount ;
#if wxMAC_USE_CORE_GRAPHICS
// we must destroy an existing cached image, as
// the bitmap data may change now
if ( m_cgImageRef )
{
CGImageRelease( m_cgImageRef ) ;
m_cgImageRef = NULL ;
}
#endif
return m_memBuf.GetData() ;
}
void wxBitmapRefData::EndRawAccess()
{
wxCHECK_RET( Ok() , wxT("invalid bitmap") ) ;
wxASSERT( m_rawAccessCount == 1 ) ;
--m_rawAccessCount ;
#if !wxMAC_USE_CORE_GRAPHICS
UpdateAlphaMask() ;
#endif
}
#if wxMAC_USE_CORE_GRAPHICS
static void FreeImageMemoryBufferInstance(void *info, const void *data, size_t size)
{
delete ((wxMemoryBuffer*)info) ;
}
CGImageRef wxBitmapRefData::CGImageCreate() const
{
wxASSERT( m_ok ) ;
wxASSERT( m_rawAccessCount >= 0 ) ;
CGImageRef image ;
if ( m_rawAccessCount > 0 || m_cgImageRef == NULL )
{
size_t imageSize = m_width * m_height * 4 ;
void * dataBuffer = m_memBuf.GetData() ;
int w = m_width ;
int h = m_height ;
CGImageAlphaInfo alphaInfo = kCGImageAlphaNoneSkipFirst ;
wxMemoryBuffer* membuf = NULL ;
if ( m_bitmapMask )
{
membuf = new wxMemoryBuffer( imageSize ) ;
memcpy( membuf->GetData() , dataBuffer , imageSize ) ;
unsigned char *sourcemaskstart = (unsigned char *) m_bitmapMask->GetRawAccess() ;
int maskrowbytes = m_bitmapMask->GetBytesPerRow() ;
unsigned char *destalpha = (unsigned char *) membuf->GetData() ;
alphaInfo = kCGImageAlphaFirst ;
for ( int y = 0 ; y < h ; ++y , sourcemaskstart += maskrowbytes)
{
unsigned char *sourcemask = sourcemaskstart ;
for( int x = 0 ; x < w ; ++x , sourcemask++ , destalpha += 4 )
{
*destalpha = *sourcemask ;
}
}
}
else if ( m_hasAlpha )
{
#if wxMAC_USE_PREMULTIPLIED_ALPHA
alphaInfo = kCGImageAlphaPremultipliedFirst ;
#else
alphaInfo = kCGImageAlphaFirst ;
#endif
membuf = new wxMemoryBuffer( m_memBuf ) ;
}
else
{
membuf = new wxMemoryBuffer( m_memBuf ) ;
}
CGColorSpaceRef colorSpace = wxMacGetGenericRGBColorSpace();
CGDataProviderRef dataProvider =
CGDataProviderCreateWithData( membuf , (const void *)membuf->GetData() , imageSize, FreeImageMemoryBufferInstance );
image =
::CGImageCreate( w, h, 8 , 32 , 4 * m_width , colorSpace, alphaInfo ,
dataProvider, NULL , false , kCGRenderingIntentDefault );
CGDataProviderRelease( dataProvider);
}
else
{
image = m_cgImageRef ;
CGImageRetain( image ) ;
}
if ( m_rawAccessCount == 0 && m_cgImageRef == NULL)
{
// we keep it for later use
m_cgImageRef = image ;
CGImageRetain( image ) ;
}
return image ;
}
#endif
#if !wxMAC_USE_CORE_GRAPHICS
GWorldPtr wxBitmapRefData::GetHBITMAP(GWorldPtr* mask) const
{
wxCHECK_MSG( Ok(), NULL, wxT("invalid bitmap") );
if ( mask )
{
*mask = NULL ;
if ( m_bitmapMask )
*mask = (GWorldPtr) m_bitmapMask->GetHBITMAP() ;
else if ( m_hasAlpha )
{
if ( m_rawAccessCount > 0 )
UpdateAlphaMask() ;
*mask = m_hMaskBitmap ;
}
}
return m_hBitmap ;
}
void wxBitmapRefData::UpdateAlphaMask() const
{
if ( m_hasAlpha )
{
unsigned char *sourcemask = (unsigned char *) GetRawAccess() ;
unsigned char *destalphabase = (unsigned char *) m_maskMemBuf.GetData() ;
int h = GetHeight() ;
int w = GetWidth() ;
for ( int y = 0 ; y < h ; ++y , destalphabase += m_maskBytesPerRow )
{
unsigned char* destalpha = destalphabase ;
for( int x = 0 ; x < w ; ++x , sourcemask += 4, ++destalpha )
{
*destalpha = *sourcemask ;
}
}
}
}
#endif
void wxBitmapRefData::Free()
{
wxASSERT_MSG( m_rawAccessCount == 0 , wxT("Bitmap still selected when destroyed") ) ;
#if wxMAC_USE_CORE_GRAPHICS
if ( m_cgImageRef )
{
CGImageRelease( m_cgImageRef ) ;
m_cgImageRef = NULL ;
}
#else
if ( m_hBitmap )
{
DisposeGWorld( MAC_WXHBITMAP(m_hBitmap) ) ;
m_hBitmap = NULL ;
}
if ( m_hMaskBitmap )
{
DisposeGWorld( MAC_WXHBITMAP(m_hMaskBitmap) ) ;
m_hMaskBitmap = NULL ;
}
#endif
if (m_bitmapMask)
{
delete m_bitmapMask;
m_bitmapMask = NULL;
}
}
wxBitmapRefData::~wxBitmapRefData()
{
Free() ;
}
bool wxBitmap::CopyFromIcon(const wxIcon& icon)
{
int w = icon.GetWidth() ;
int h = icon.GetHeight() ;
Create( icon.GetWidth() , icon.GetHeight() ) ;
if ( w == h && w == 32 )
{
IconFamilyHandle iconFamily = NULL ;
Handle imagehandle = NewHandle(0) ;
Handle maskhandle = NewHandle(0) ;
OSStatus err = ( IconRefToIconFamily( MAC_WXHICON(icon.GetHICON()) , kSelectorLarge32Bit | kSelectorLarge8BitMask , &iconFamily ) ) ;
err =( GetIconFamilyData( iconFamily , kLarge32BitData , imagehandle ) ) ;
err =( GetIconFamilyData( iconFamily , kLarge8BitMask , maskhandle ) ) ;
wxASSERT( GetHandleSize( imagehandle ) == w * 4 * h ) ;
wxASSERT( GetHandleSize( maskhandle ) == w * h ) ;
UseAlpha() ;
unsigned char *source = (unsigned char *) *imagehandle ;
unsigned char *sourcemask = (unsigned char *) *maskhandle ;
unsigned char* destination = (unsigned char*) BeginRawAccess() ;
for ( int y = 0 ; y < h ; ++y )
{
for ( int x = 0 ; x < w ; ++x )
{
*destination++ = *sourcemask++ ;
source++ ;
*destination++ = *source++ ;
*destination++ = *source++ ;
*destination++ = *source++ ;
}
}
EndRawAccess() ;
DisposeHandle( imagehandle ) ;
DisposeHandle( maskhandle ) ;
}
else
{
wxMemoryDC dc ;
dc.SelectObject( *this ) ;
dc.DrawIcon( icon , 0 , 0 ) ;
dc.SelectObject( wxNullBitmap ) ;
}
return true;
}
wxBitmap::wxBitmap()
{
}
wxBitmap::~wxBitmap()
{
}
wxBitmap::wxBitmap(const char bits[], int the_width, int the_height, int no_bits)
{
m_refData = new wxBitmapRefData( the_width , the_height , no_bits ) ;
if ( no_bits == 1 )
{
int linesize = ( the_width / (sizeof(unsigned char) * 8)) ;
if ( the_width % (sizeof(unsigned char) * 8) ) {
linesize += sizeof(unsigned char);
}
unsigned char* linestart = (unsigned char*) bits ;
unsigned char* destination = (unsigned char*) BeginRawAccess() ;
for ( int y = 0 ; y < the_height ; ++y , linestart += linesize )
{
for ( int x = 0 ; x < the_width ; ++x )
{
int index = x / 8 ;
int bit = x % 8 ;
int mask = 1 << bit ;
if ( linestart[index] & mask )
{
*destination++ = 0xFF ;
*destination++ = 0 ;
*destination++ = 0 ;
*destination++ = 0 ;
}
else
{
*destination++ = 0xFF ;
*destination++ = 0xFF ;
*destination++ = 0xFF ;
*destination++ = 0xFF ;
}
}
}
EndRawAccess() ;
}
else
{
wxFAIL_MSG(wxT("multicolor BITMAPs not yet implemented"));
}
}
wxBitmap::wxBitmap(int w, int h, int d)
{
(void)Create(w, h, d);
}
wxBitmap::wxBitmap(void *data, wxBitmapType type, int width, int height, int depth)
{
(void) Create(data, type, width, height, depth);
}
wxBitmap::wxBitmap(const wxString& filename, wxBitmapType type)
{
LoadFile(filename, type);
}
wxBitmap::wxBitmap(const char **bits)
{
(void) CreateFromXpm(bits);
}
wxBitmap::wxBitmap(char **bits)
{
(void) CreateFromXpm((const char **)bits);
}
void* wxBitmap::GetRawAccess() const
{
wxCHECK_MSG( Ok() , NULL , wxT("invalid bitmap") ) ;
return M_BITMAPDATA->GetRawAccess() ;
}
void* wxBitmap::BeginRawAccess()
{
wxCHECK_MSG( Ok() , NULL , wxT("invalid bitmap") ) ;
return M_BITMAPDATA->BeginRawAccess() ;
}
void wxBitmap::EndRawAccess()
{
wxCHECK_RET( Ok() , wxT("invalid bitmap") ) ;
M_BITMAPDATA->EndRawAccess() ;
}
bool wxBitmap::CreateFromXpm(const char **bits)
{
wxCHECK_MSG( bits != NULL, FALSE, wxT("invalid bitmap data") )
wxXPMDecoder decoder;
wxImage img = decoder.ReadData(bits);
wxCHECK_MSG( img.Ok(), FALSE, wxT("invalid bitmap data") )
*this = wxBitmap(img);
return TRUE;
}
#if wxMAC_USE_CORE_GRAPHICS
WXCGIMAGEREF wxBitmap::CGImageCreate() const
{
wxCHECK_MSG( Ok(), NULL , wxT("invalid bitmap") ) ;
return M_BITMAPDATA->CGImageCreate() ;
}
#endif
wxBitmap wxBitmap::GetSubBitmap(const wxRect &rect) const
{
wxCHECK_MSG( Ok() &&
(rect.x >= 0) && (rect.y >= 0) &&
(rect.x+rect.width <= GetWidth()) &&
(rect.y+rect.height <= GetHeight()),
wxNullBitmap, wxT("invalid bitmap or bitmap region") );
wxBitmap ret( rect.width, rect.height, GetDepth() );
wxASSERT_MSG( ret.Ok(), wxT("GetSubBitmap error") );
int sourcewidth = GetWidth() ;
int destwidth = rect.width ;
int destheight = rect.height ;
{
unsigned char * sourcedata = (unsigned char*) GetRawAccess() ;
unsigned char * destdata = (unsigned char*) ret.BeginRawAccess() ;
int sourcelinesize = sourcewidth * 4 ;
int destlinesize = destwidth * 4 ;
unsigned char *source = sourcedata + rect.x * 4 + rect.y * sourcelinesize ;
unsigned char *dest = destdata ;
for(int yy = 0; yy < destheight; ++yy, source += sourcelinesize , dest += destlinesize)
{
memcpy( dest , source , destlinesize ) ;
}
}
ret.EndRawAccess() ;
if ( M_BITMAPDATA->m_bitmapMask )
{
wxMemoryBuffer maskbuf ;
int rowBytes = ( destwidth + 3 ) & 0xFFFFFFC ;
size_t maskbufsize = rowBytes * destheight ;
unsigned char * destdata = (unsigned char * ) maskbuf.GetWriteBuf( maskbufsize ) ;
int sourcelinesize = M_BITMAPDATA->m_bitmapMask->GetBytesPerRow() ;
int destlinesize = rowBytes ;
unsigned char *source = (unsigned char *) M_BITMAPDATA->m_bitmapMask->GetRawAccess() ;
source += rect.x + rect.y * sourcelinesize ;
unsigned char *dest = destdata ;
for(int yy = 0; yy < destheight; ++yy, source += sourcelinesize , dest += destlinesize)
{
memcpy( dest , source , destlinesize ) ;
}
maskbuf.UngetWriteBuf( maskbufsize ) ;
ret.SetMask( new wxMask( maskbuf , destwidth , destheight , rowBytes ) ) ;
}
else if ( HasAlpha() )
ret.UseAlpha() ;
return ret;
}
bool wxBitmap::Create(int w, int h, int d)
{
UnRef();
if ( d < 0 )
d = wxDisplayDepth() ;
m_refData = new wxBitmapRefData( w , h , d );
return M_BITMAPDATA->Ok() ;
}
bool wxBitmap::LoadFile(const wxString& filename, wxBitmapType type)
{
UnRef();
wxBitmapHandler *handler = FindHandler(type);
if ( handler )
{
m_refData = new wxBitmapRefData;
return handler->LoadFile(this, filename, type, -1, -1);
}
else
{
wxImage loadimage(filename, type);
if (loadimage.Ok()) {
*this = loadimage;
return true;
}
}
wxLogWarning(wxT("no bitmap handler for type %d defined."), type);
return false;
}
bool wxBitmap::Create(void *data, wxBitmapType type, int width, int height, int depth)
{
UnRef();
m_refData = new wxBitmapRefData;
wxBitmapHandler *handler = FindHandler(type);
if ( handler == NULL ) {
wxLogWarning(wxT("no bitmap handler for type %d defined."), type);
return FALSE;
}
return handler->Create(this, data, type, width, height, depth);
}
wxBitmap::wxBitmap(const wxImage& image, int depth)
{
wxCHECK_RET( image.Ok(), wxT("invalid image") )
// width and height of the device-dependent bitmap
int width = image.GetWidth();
int height = image.GetHeight();
m_refData = new wxBitmapRefData( width , height , depth ) ;;
// Create picture
bool hasAlpha = false ;
if ( image.HasMask() )
{
// takes precedence, don't mix with alpha info
}
else
{
hasAlpha = image.HasAlpha() ;
}
if ( hasAlpha )
UseAlpha() ;
unsigned char* destination = (unsigned char*) BeginRawAccess() ;
register unsigned char* data = image.GetData();
const unsigned char *alpha = hasAlpha ? image.GetAlpha() : NULL ;
for (int y = 0; y < height; y++)
{
for (int x = 0; x < width; x++)
{
if ( hasAlpha )
{
const unsigned char a = *alpha++;
*destination++ = a ;
#if wxMAC_USE_PREMULTIPLIED_ALPHA
*destination++ = ((*data++) * a + 127 ) / 255 ;
*destination++ = ((*data++) * a + 127 ) / 255 ;
*destination++ = ((*data++) * a + 127 ) / 255 ;
#else
*destination++ = *data++ ;
*destination++ = *data++ ;
*destination++ = *data++ ;
#endif
}
else
{
*destination++ = 0xFF ;
*destination++ = *data++ ;
*destination++ = *data++ ;
*destination++ = *data++ ;
}
}
}
EndRawAccess() ;
if ( image.HasMask() )
{
SetMask( new wxMask( *this , wxColour( image.GetMaskRed() , image.GetMaskGreen() , image.GetMaskBlue() ) ) ) ;
}
}
wxImage wxBitmap::ConvertToImage() const
{
wxImage image;
wxCHECK_MSG( Ok(), wxNullImage, wxT("invalid bitmap") );
// create an wxImage object
int width = GetWidth();
int height = GetHeight();
image.Create( width, height );
unsigned char *data = image.GetData();
wxCHECK_MSG( data, wxNullImage, wxT("Could not allocate data for image") );
unsigned char* source = (unsigned char*) GetRawAccess() ;
bool hasAlpha = false ;
bool hasMask = false ;
unsigned char *alpha = NULL ;
unsigned char *mask = NULL ;
if ( HasAlpha() )
{
hasAlpha = true ;
}
if ( GetMask() )
{
hasMask = true ;
mask = (unsigned char*) GetMask()->GetRawAccess() ;
}
if ( hasAlpha )
{
image.SetAlpha() ;
alpha = image.GetAlpha() ;
}
int index = 0;
// The following masking algorithm is the same as well in msw/gtk:
// the colour used as transparent one in wxImage and the one it is
// replaced with when it really occurs in the bitmap
static const int MASK_RED = 1;
static const int MASK_GREEN = 2;
static const int MASK_BLUE = 3;
static const int MASK_BLUE_REPLACEMENT = 2;
for (int yy = 0; yy < height; yy++)
{
for (int xx = 0; xx < width; xx++)
{
long color = *((long*) source) ;
unsigned char a = ((color&0xFF000000) >> 24) ;
unsigned char r = ((color&0x00FF0000) >> 16) ;
unsigned char g = ((color&0x0000FF00) >> 8) ;
unsigned char b = (color&0x000000FF);
if ( hasMask )
{
if ( *mask++ == 0 )
{
if ( r == MASK_RED && g == MASK_GREEN && b == MASK_BLUE )
b = MASK_BLUE_REPLACEMENT ;
}
else
{
r = MASK_RED ;
g = MASK_GREEN ;
b = MASK_BLUE ;
}
}
else if ( hasAlpha )
*alpha++ = a ;
data[index ] = r ;
data[index + 1] = g ;
data[index + 2] = b ;
index += 3;
source += 4 ;
}
}
if ( hasMask )
image.SetMaskColour( MASK_RED, MASK_GREEN, MASK_BLUE );
return image;
}
bool wxBitmap::SaveFile(const wxString& filename, wxBitmapType type,
const wxPalette *palette) const
{
wxBitmapHandler *handler = FindHandler(type);
if ( handler )
{
return handler->SaveFile(this, filename, type, palette);
}
else
{
wxImage image = ConvertToImage();
return image.SaveFile(filename, type);
}
wxLogWarning(wxT("no bitmap handler for type %d defined."), type);
return false;
}
bool wxBitmap::Ok() const
{
return (M_BITMAPDATA && M_BITMAPDATA->Ok());
}
int wxBitmap::GetHeight() const
{
wxCHECK_MSG( Ok(), -1, wxT("invalid bitmap") );
return M_BITMAPDATA->GetHeight();
}
int wxBitmap::GetWidth() const
{
wxCHECK_MSG( Ok(), -1, wxT("invalid bitmap") );
return M_BITMAPDATA->GetWidth() ;
}
int wxBitmap::GetDepth() const
{
wxCHECK_MSG( Ok(), -1, wxT("invalid bitmap") );
return M_BITMAPDATA->GetDepth();
}
int wxBitmap::GetQuality() const
{
return 0;
}
wxMask *wxBitmap::GetMask() const
{
wxCHECK_MSG( Ok(), (wxMask *) NULL, wxT("invalid bitmap") );
return M_BITMAPDATA->m_bitmapMask;
}
bool wxBitmap::HasAlpha() const
{
wxCHECK_MSG( Ok(), false , wxT("invalid bitmap") );
return M_BITMAPDATA->HasAlpha() ;
}
void wxBitmap::SetWidth(int w)
{
if (!M_BITMAPDATA)
m_refData = new wxBitmapRefData;
M_BITMAPDATA->SetWidth(w);
}
void wxBitmap::SetHeight(int h)
{
if (!M_BITMAPDATA)
m_refData = new wxBitmapRefData;
M_BITMAPDATA->SetHeight(h);
}
void wxBitmap::SetDepth(int d)
{
if (!M_BITMAPDATA)
m_refData = new wxBitmapRefData;
M_BITMAPDATA->SetDepth(d);
}
void wxBitmap::SetQuality(int WXUNUSED(quality))
{
}
void wxBitmap::SetOk(bool isOk)
{
if (!M_BITMAPDATA)
m_refData = new wxBitmapRefData;
M_BITMAPDATA->SetOk(isOk);
}
#if wxUSE_PALETTE
wxPalette *wxBitmap::GetPalette() const
{
wxCHECK_MSG( Ok(), NULL, wxT("Invalid bitmap GetPalette()") );
return &M_BITMAPDATA->m_bitmapPalette;
}
void wxBitmap::SetPalette(const wxPalette& palette)
{
if (!M_BITMAPDATA)
m_refData = new wxBitmapRefData;
M_BITMAPDATA->m_bitmapPalette = palette ;
}
#endif // wxUSE_PALETTE
void wxBitmap::SetMask(wxMask *mask)
{
if (!M_BITMAPDATA)
m_refData = new wxBitmapRefData;
// Remove existing mask if there is one.
delete M_BITMAPDATA->m_bitmapMask;
M_BITMAPDATA->m_bitmapMask = mask ;
}
#if !wxMAC_USE_CORE_GRAPHICS
WXHBITMAP wxBitmap::GetHBITMAP(WXHBITMAP* mask) const
{
return WXHBITMAP(M_BITMAPDATA->GetHBITMAP((GWorldPtr*)mask));
}
#endif
// ----------------------------------------------------------------------------
// wxMask
// ----------------------------------------------------------------------------
wxMask::wxMask()
{
Init() ;
}
// Construct a mask from a bitmap and a colour indicating
// the transparent area
wxMask::wxMask(const wxBitmap& bitmap, const wxColour& colour)
{
Init() ;
Create(bitmap, colour);
}
// Construct a mask from a mono bitmap (copies the bitmap).
wxMask::wxMask(const wxBitmap& bitmap)
{
Init() ;
Create(bitmap);
}
// Construct a mask from a mono bitmap (copies the bitmap).
wxMask::wxMask(const wxMemoryBuffer& data, int width , int height , int bytesPerRow )
{
Init() ;
Create(data, width , height , bytesPerRow );
}
wxMask::~wxMask()
{
#if !wxMAC_USE_CORE_GRAPHICS
if ( m_maskBitmap )
{
DisposeGWorld( (GWorldPtr) m_maskBitmap ) ;
m_maskBitmap = NULL ;
}
#endif
}
void wxMask::Init()
{
m_width = m_height = m_bytesPerRow = 0 ;
#if !wxMAC_USE_CORE_GRAPHICS
m_maskBitmap = NULL ;
#endif
}
void *wxMask::GetRawAccess() const
{
return m_memBuf.GetData() ;
}
void wxMask::RealizeNative()
{
#if !wxMAC_USE_CORE_GRAPHICS
if ( m_maskBitmap )
{
DisposeGWorld( (GWorldPtr) m_maskBitmap ) ;
m_maskBitmap = NULL ;
}
Rect rect = { 0 , 0 , m_height , m_width } ;
verify_noerr( NewGWorldFromPtr( (GWorldPtr*) &m_maskBitmap , k8IndexedGrayPixelFormat , &rect , NULL , NULL , 0 ,
(char*) m_memBuf.GetData() , m_bytesPerRow ) ) ;
#endif
}
// Create a mask from a mono bitmap (copies the bitmap).
bool wxMask::Create(const wxMemoryBuffer& data,int width , int height , int bytesPerRow)
{
m_memBuf = data ;
m_width = width ;
m_height = height ;
m_bytesPerRow = bytesPerRow ;
wxASSERT( data.GetDataLen() == (size_t)(height * bytesPerRow) ) ;
RealizeNative() ;
return true ;
}
// Create a mask from a mono bitmap (copies the bitmap).
bool wxMask::Create(const wxBitmap& bitmap)
{
m_width = bitmap.GetWidth() ;
m_height = bitmap.GetHeight() ;
m_bytesPerRow = ( m_width + 3 ) & 0xFFFFFFC ;
size_t size = m_bytesPerRow * m_height ;
unsigned char * destdatabase = (unsigned char*) m_memBuf.GetWriteBuf( size ) ;
memset( destdatabase , 0 , size ) ;
unsigned char * srcdata = (unsigned char*) bitmap.GetRawAccess() ;
for ( int y = 0 ; y < m_height ; ++y , destdatabase += m_bytesPerRow )
{
unsigned char *destdata= destdatabase ;
for( int x = 0 ; x < m_width ; ++x )
{
srcdata++ ;
unsigned char r = *srcdata++ ;
unsigned char g = *srcdata++ ;
unsigned char b = *srcdata++ ;
if ( ( r + g + b ) > 0x10 )
*destdata++ = 0x00 ;
else
*destdata++ = 0xFF ;
}
}
m_memBuf.UngetWriteBuf( size ) ;
RealizeNative() ;
return TRUE;
}
// Create a mask from a bitmap and a colour indicating
// the transparent area
bool wxMask::Create(const wxBitmap& bitmap, const wxColour& colour)
{
m_width = bitmap.GetWidth() ;
m_height = bitmap.GetHeight() ;
m_bytesPerRow = ( m_width + 3 ) & 0xFFFFFFC ;
size_t size = m_bytesPerRow * m_height ;
unsigned char * destdatabase = (unsigned char*) m_memBuf.GetWriteBuf( size ) ;
memset( destdatabase , 0 , size ) ;
unsigned char * srcdata = (unsigned char*) bitmap.GetRawAccess() ;
for ( int y = 0 ; y < m_height ; ++y , destdatabase += m_bytesPerRow)
{
unsigned char *destdata= destdatabase ;
for( int x = 0 ; x < m_width ; ++x )
{
srcdata++ ;
unsigned char r = *srcdata++ ;
unsigned char g = *srcdata++ ;
unsigned char b = *srcdata++ ;
if ( colour == wxColour( r , g , b) )
*destdata++ = 0x00 ;
else
*destdata++ = 0xFF ;
}
}
m_memBuf.UngetWriteBuf( size ) ;
RealizeNative() ;
return TRUE;
}
#if !wxMAC_USE_CORE_GRAPHICS
WXHBITMAP wxMask::GetHBITMAP() const
{
return m_maskBitmap ;
}
#endif
// ----------------------------------------------------------------------------
// wxBitmapHandler
// ----------------------------------------------------------------------------
wxBitmapHandler::~wxBitmapHandler()
{
}
bool wxBitmapHandler::Create(wxBitmap *bitmap, void *data, long type, int width, int height, int depth)
{
return FALSE;
}
bool wxBitmapHandler::LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
int desiredWidth, int desiredHeight)
{
return FALSE;
}
bool wxBitmapHandler::SaveFile(const wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette)
{
return FALSE;
}
// ----------------------------------------------------------------------------
// Standard Handlers
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxPICTResourceHandler: public wxBitmapHandler
{
DECLARE_DYNAMIC_CLASS(wxPICTResourceHandler)
public:
inline wxPICTResourceHandler()
{
SetName(wxT("Macintosh Pict resource"));
SetExtension(wxEmptyString);
SetType(wxBITMAP_TYPE_PICT_RESOURCE);
};
virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
int desiredWidth, int desiredHeight);
};
IMPLEMENT_DYNAMIC_CLASS(wxPICTResourceHandler, wxBitmapHandler)
bool wxPICTResourceHandler::LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
int desiredWidth, int desiredHeight)
{
Str255 theName ;
wxMacStringToPascal( name , theName ) ;
PicHandle thePict = (PicHandle ) GetNamedResource( 'PICT' , theName ) ;
if ( thePict )
{
wxMetafile mf ;
mf.SetHMETAFILE((WXHMETAFILE) thePict ) ;
bitmap->Create( mf.GetWidth() , mf.GetHeight() ) ;
wxMemoryDC dc ;
dc.SelectObject( *bitmap ) ;
mf.Play( &dc ) ;
dc.SelectObject( wxNullBitmap ) ;
return TRUE ;
}
return FALSE ;
}
void wxBitmap::InitStandardHandlers()
{
AddHandler(new wxPICTResourceHandler) ;
AddHandler(new wxICONResourceHandler) ;
}
// ----------------------------------------------------------------------------
// raw bitmap access support
// ----------------------------------------------------------------------------
void *wxBitmap::GetRawData(wxPixelDataBase& data, int bpp)
{
if ( !Ok() )
{
// no bitmap, no data (raw or otherwise)
return NULL;
}
data.m_width = GetWidth() ;
data.m_height = GetHeight() ;
data.m_stride = GetWidth() * 4 ;
return GetRawAccess() ;
}
void wxBitmap::UngetRawData(wxPixelDataBase& dataBase)
{
if ( !Ok() )
return;
// TODO : if we have some information about the API we should check
// this code looks strange...
if ( M_BITMAPDATA->HasAlpha() )
{
wxAlphaPixelData& data = (wxAlphaPixelData&)dataBase;
int w = data.GetWidth(),
h = data.GetHeight();
wxBitmap bmpMask(GetWidth(), GetHeight(), 32);
wxAlphaPixelData dataMask(bmpMask, data.GetOrigin(), wxSize(w, h));
wxAlphaPixelData::Iterator pMask(dataMask),
p(data);
for ( int y = 0; y < h; y++ )
{
wxAlphaPixelData::Iterator rowStartMask = pMask,
rowStart = p;
for ( int x = 0; x < w; x++ )
{
const wxAlphaPixelData::Iterator::ChannelType
alpha = p.Alpha();
pMask.Red() = alpha;
pMask.Green() = alpha;
pMask.Blue() = alpha;
++p;
++pMask;
}
p = rowStart;
p.OffsetY(data, 1);
pMask = rowStartMask;
pMask.OffsetY(dataMask, 1);
}
SetMask(new wxMask(bmpMask));
}
}
void wxBitmap::UseAlpha()
{
// remember that we are using alpha channel, we'll need to create a proper
// mask in UngetRawData()
M_BITMAPDATA->UseAlpha( true );
}