///////////////////////////////////////////////////////////////////////////// // Name: bitmap.cpp // Purpose: wxBitmap // Author: Stefan Csomor // Modified by: // Created: 1998-01-01 // RCS-ID: $Id$ // Copyright: (c) Stefan Csomor // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) #pragma implementation "bitmap.h" #endif #include "wx/wxprec.h" #include "wx/bitmap.h" #include "wx/icon.h" #include "wx/log.h" #include "wx/image.h" #include "wx/metafile.h" #include "wx/xpmdecod.h" #include "wx/rawbmp.h" IMPLEMENT_DYNAMIC_CLASS(wxBitmap, wxGDIObject) IMPLEMENT_DYNAMIC_CLASS(wxMask, wxObject) IMPLEMENT_DYNAMIC_CLASS(wxBitmapHandler, wxObject ) #ifdef __DARWIN__ #include #else #include #endif #include "wx/mac/uma.h" // Implementation Notes // -------------------- // // we are always working with a 32 bit deep pixel buffer // under QuickDraw its alpha parts are going to be ignored in the GWorld, // therefore we have a separate GWorld there for blitting the mask in // under Quartz then content is transformed into a CGImageRef representing the same data // which can be transferred to the GPU by the OS for fast rendering // we don't dare premultiplied alpha yet #define wxMAC_USE_PREMULTIPLIED_ALPHA 0 IconRef wxMacCreateIconRef(const wxBitmap& bmp) { // setup the header properly IconFamilyHandle iconFamily = (IconFamilyHandle) NewHandle(8) ; (**iconFamily).resourceType = kIconFamilyType ; (**iconFamily).resourceSize = sizeof(OSType) + sizeof(Size); int w = bmp.GetWidth() ; int h = bmp.GetHeight() ; int sz = wxMax( w , h ) ; if ( sz > 128 ) { wxFAIL_MSG( wxT("Currently only 128 pixels wide images are supported") ) ; } Handle data = NULL ; Handle maskdata = NULL ; unsigned char * maskptr = NULL ; unsigned char * ptr = NULL ; size_t size ; size_t masksize ; OSType dataType ; OSType maskType ; bool hasAlpha = bmp.HasAlpha() ; wxMask *mask = bmp.GetMask() ; // thumbnail is 128 x 128 with 32 bits per pixel if ( sz > 48 ) { sz = 128 ; dataType = kThumbnail32BitData ; maskType = kThumbnail8BitMask ; } else if ( sz > 32 ) { sz = 48 ; dataType = kHuge32BitData ; maskType = kHuge8BitMask ; } else if ( sz > 16 ) { sz = 32 ; dataType = kLarge32BitData ; maskType = kLarge8BitMask ; } else { sz = 16 ; dataType = kSmall32BitData ; maskType = kSmall8BitMask ; } size = sz * sz * 4 ; data = NewHandle( size) ; HLock( data ) ; ptr = (unsigned char*) *data ; memset( ptr , 0, size ) ; masksize = sz * sz ; maskdata = NewHandle( masksize ) ; HLock( maskdata ) ; maskptr = (unsigned char*) *maskdata ; memset( maskptr , 0 , masksize ) ; unsigned char * source = (unsigned char*) bmp.GetRawAccess() ; unsigned char * masksource = mask ? (unsigned char*) mask->GetRawAccess() : NULL ; for ( int y = 0 ; y < h ; ++y ) { unsigned char * dest = ptr + y * sz * 4 ; unsigned char * maskdest = maskptr + y * sz ; for ( int x = 0 ; x < w ; ++x ) { unsigned char a = *source ++ ; unsigned char r = *source ++ ; unsigned char g = *source ++ ; unsigned char b = *source ++ ; *dest++ = 0 ; *dest++ = r ; *dest++ = g ; *dest++ = b ; if ( mask ) *maskdest++ = *masksource++ ; else if ( hasAlpha ) *maskdest++ = a ; else *maskdest++ = 0xFF ; } } OSStatus err = SetIconFamilyData( iconFamily, dataType , data ) ; wxASSERT_MSG( err == noErr , wxT("Error when adding bitmap") ) ; err = SetIconFamilyData( iconFamily, maskType , maskdata ) ; wxASSERT_MSG( err == noErr , wxT("Error when adding mask") ) ; HUnlock( data ) ; HUnlock( maskdata ) ; DisposeHandle( data ) ; DisposeHandle( maskdata ) ; IconRef iconRef ; static int iconCounter = 2 ; err = RegisterIconRefFromIconFamily( 'WXNG' , (OSType) iconCounter, iconFamily, &iconRef ) ; UInt16 owners ; err = GetIconRefOwners(iconRef , &owners ) ; wxASSERT_MSG( err == noErr , wxT("Error when adding bitmap") ) ; // we have to retain a reference, as Unregister will decrement it AcquireIconRef( iconRef ) ; UnregisterIconRef( 'WXNG' , (OSType) iconCounter ) ; DisposeHandle( (Handle) iconFamily ) ; ++iconCounter ; return iconRef ; } void wxMacCreateBitmapButton( ControlButtonContentInfo*info , const wxBitmap& bitmap , int forceType ) { memset( info , 0 , sizeof(ControlButtonContentInfo) ) ; if ( bitmap.Ok() ) { wxBitmapRefData * bmap = (wxBitmapRefData*) ( bitmap.GetRefData()) ; if ( bmap == NULL ) return ; info->contentType = kControlContentIconRef ; info->u.iconRef = wxMacCreateIconRef( bitmap ) ; #if wxMAC_USE_CORE_GRAPHICS /* // only on 10.4 more controls will accept a CGImage info->contentType = kControlContentCGImageRef ; info->u.imageRef = (CGImageRef) bmap->CGImageCreate() ; */ #endif } } void wxMacReleaseBitmapButton( ControlButtonContentInfo*info ) { if ( info->contentType == kControlContentIconRef ) { ReleaseIconRef(info->u.iconRef) ; } #if wxMAC_USE_CORE_GRAPHICS else if ( info->contentType == kControlContentCGImageRef ) { CGImageRelease( info->u.imageRef ) ; } #endif else { wxFAIL_MSG(wxT("Unexpected bitmap type") ) ; } } void wxBitmapRefData::Init() { m_width = 0 ; m_height = 0 ; m_depth = 0 ; m_ok = false ; m_bitmapMask = NULL ; #if wxMAC_USE_CORE_GRAPHICS m_cgImageRef = NULL ; #else m_hBitmap = NULL ; m_hMaskBitmap = NULL; m_maskBytesPerRow = NULL ; #endif m_rawAccessCount = 0 ; m_hasAlpha = false; } wxBitmapRefData::wxBitmapRefData() { Init() ; } wxBitmapRefData::wxBitmapRefData( int w , int h , int d ) { Init() ; Create( w , h , d ) ; } bool wxBitmapRefData::Create( int w , int h , int d ) { m_width = w ; m_height = h ; m_depth = d ; m_bytesPerRow = w * 4 ; size_t size = m_bytesPerRow * h ; void* data = m_memBuf.GetWriteBuf(size) ; memset( data , 0 , size) ; m_memBuf.UngetWriteBuf(size) ; #if wxMAC_USE_CORE_GRAPHICS m_ok = true ; #else m_hBitmap = NULL ; Rect rect = { 0 , 0 , m_height , m_width } ; verify_noerr( NewGWorldFromPtr( (GWorldPtr*) &m_hBitmap , k32ARGBPixelFormat , &rect , NULL , NULL , 0 , (char*) data , m_bytesPerRow ) ) ; wxASSERT_MSG( m_hBitmap , wxT("Unable to create GWorld context") ) ; m_ok = ( m_hBitmap != NULL ) ; #endif return m_ok ; } void wxBitmapRefData::UseAlpha( bool use ) { if ( m_hasAlpha == use ) return ; m_hasAlpha = use ; #if !wxMAC_USE_CORE_GRAPHICS if ( m_hasAlpha ) { int width = GetWidth() ; int height = GetHeight() ; m_maskBytesPerRow = ( width + 3 ) & 0xFFFFFFC ; size_t size = height * m_maskBytesPerRow ; unsigned char * data = (unsigned char * ) m_maskMemBuf.GetWriteBuf( size ) ; memset( data , 0 , size ) ; wxASSERT( m_hMaskBitmap == NULL ) ; Rect rect = { 0 , 0 , height , width } ; verify_noerr( NewGWorldFromPtr( (GWorldPtr*) &m_hMaskBitmap , k8IndexedGrayPixelFormat , &rect , NULL , NULL , 0 , (char*) data , m_maskBytesPerRow ) ) ; wxASSERT_MSG( m_hMaskBitmap , wxT("Unable to create GWorld context for alpha mask") ) ; m_maskMemBuf.UngetWriteBuf(size) ; UpdateAlphaMask() ; } else { DisposeGWorld( m_hMaskBitmap ) ; m_hMaskBitmap = NULL ; m_maskBytesPerRow = 0 ; } #endif } void *wxBitmapRefData::GetRawAccess() const { wxCHECK_MSG( Ok(), NULL , wxT("invalid bitmap") ) ; return m_memBuf.GetData() ; } void *wxBitmapRefData::BeginRawAccess() { wxCHECK_MSG( Ok(), NULL, wxT("invalid bitmap") ) ; wxASSERT( m_rawAccessCount == 0 ) ; ++m_rawAccessCount ; #if wxMAC_USE_CORE_GRAPHICS // we must destroy an existing cached image, as // the bitmap data may change now if ( m_cgImageRef ) { CGImageRelease( m_cgImageRef ) ; m_cgImageRef = NULL ; } #endif return m_memBuf.GetData() ; } void wxBitmapRefData::EndRawAccess() { wxCHECK_RET( Ok() , wxT("invalid bitmap") ) ; wxASSERT( m_rawAccessCount == 1 ) ; --m_rawAccessCount ; #if !wxMAC_USE_CORE_GRAPHICS UpdateAlphaMask() ; #endif } #if wxMAC_USE_CORE_GRAPHICS static void FreeImageMemoryBufferInstance(void *info, const void *data, size_t size) { delete ((wxMemoryBuffer*)info) ; } CGImageRef wxBitmapRefData::CGImageCreate() const { wxASSERT( m_ok ) ; wxASSERT( m_rawAccessCount >= 0 ) ; CGImageRef image ; if ( m_rawAccessCount > 0 || m_cgImageRef == NULL ) { size_t imageSize = m_width * m_height * 4 ; void * dataBuffer = m_memBuf.GetData() ; int w = m_width ; int h = m_height ; CGImageAlphaInfo alphaInfo = kCGImageAlphaNoneSkipFirst ; wxMemoryBuffer* membuf = NULL ; if ( m_bitmapMask ) { membuf = new wxMemoryBuffer( imageSize ) ; memcpy( membuf->GetData() , dataBuffer , imageSize ) ; unsigned char *sourcemaskstart = (unsigned char *) m_bitmapMask->GetRawAccess() ; int maskrowbytes = m_bitmapMask->GetBytesPerRow() ; unsigned char *destalpha = (unsigned char *) membuf->GetData() ; alphaInfo = kCGImageAlphaFirst ; for ( int y = 0 ; y < h ; ++y , sourcemaskstart += maskrowbytes) { unsigned char *sourcemask = sourcemaskstart ; for( int x = 0 ; x < w ; ++x , sourcemask++ , destalpha += 4 ) { *destalpha = *sourcemask ; } } } else if ( m_hasAlpha ) { #if wxMAC_USE_PREMULTIPLIED_ALPHA alphaInfo = kCGImageAlphaPremultipliedFirst ; #else alphaInfo = kCGImageAlphaFirst ; #endif membuf = new wxMemoryBuffer( m_memBuf ) ; } else { membuf = new wxMemoryBuffer( m_memBuf ) ; } CGColorSpaceRef colorSpace = wxMacGetGenericRGBColorSpace(); CGDataProviderRef dataProvider = CGDataProviderCreateWithData( membuf , (const void *)membuf->GetData() , imageSize, FreeImageMemoryBufferInstance ); image = ::CGImageCreate( w, h, 8 , 32 , 4 * m_width , colorSpace, alphaInfo , dataProvider, NULL , false , kCGRenderingIntentDefault ); CGDataProviderRelease( dataProvider); } else { image = m_cgImageRef ; CGImageRetain( image ) ; } if ( m_rawAccessCount == 0 && m_cgImageRef == NULL) { // we keep it for later use m_cgImageRef = image ; CGImageRetain( image ) ; } return image ; } #endif #if !wxMAC_USE_CORE_GRAPHICS GWorldPtr wxBitmapRefData::GetHBITMAP(GWorldPtr* mask) const { wxCHECK_MSG( Ok(), NULL, wxT("invalid bitmap") ); if ( mask ) { *mask = NULL ; if ( m_bitmapMask ) *mask = (GWorldPtr) m_bitmapMask->GetHBITMAP() ; else if ( m_hasAlpha ) { if ( m_rawAccessCount > 0 ) UpdateAlphaMask() ; *mask = m_hMaskBitmap ; } } return m_hBitmap ; } void wxBitmapRefData::UpdateAlphaMask() const { if ( m_hasAlpha ) { unsigned char *sourcemask = (unsigned char *) GetRawAccess() ; unsigned char *destalphabase = (unsigned char *) m_maskMemBuf.GetData() ; int h = GetHeight() ; int w = GetWidth() ; for ( int y = 0 ; y < h ; ++y , destalphabase += m_maskBytesPerRow ) { unsigned char* destalpha = destalphabase ; for( int x = 0 ; x < w ; ++x , sourcemask += 4, ++destalpha ) { *destalpha = *sourcemask ; } } } } #endif void wxBitmapRefData::Free() { wxASSERT_MSG( m_rawAccessCount == 0 , wxT("Bitmap still selected when destroyed") ) ; #if wxMAC_USE_CORE_GRAPHICS if ( m_cgImageRef ) { CGImageRelease( m_cgImageRef ) ; m_cgImageRef = NULL ; } #else if ( m_hBitmap ) { DisposeGWorld( MAC_WXHBITMAP(m_hBitmap) ) ; m_hBitmap = NULL ; } if ( m_hMaskBitmap ) { DisposeGWorld( MAC_WXHBITMAP(m_hMaskBitmap) ) ; m_hMaskBitmap = NULL ; } #endif if (m_bitmapMask) { delete m_bitmapMask; m_bitmapMask = NULL; } } wxBitmapRefData::~wxBitmapRefData() { Free() ; } bool wxBitmap::CopyFromIcon(const wxIcon& icon) { int w = icon.GetWidth() ; int h = icon.GetHeight() ; Create( icon.GetWidth() , icon.GetHeight() ) ; if ( w == h && w == 32 ) { IconFamilyHandle iconFamily = NULL ; Handle imagehandle = NewHandle(0) ; Handle maskhandle = NewHandle(0) ; OSStatus err = ( IconRefToIconFamily( MAC_WXHICON(icon.GetHICON()) , kSelectorLarge32Bit | kSelectorLarge8BitMask , &iconFamily ) ) ; err =( GetIconFamilyData( iconFamily , kLarge32BitData , imagehandle ) ) ; err =( GetIconFamilyData( iconFamily , kLarge8BitMask , maskhandle ) ) ; wxASSERT( GetHandleSize( imagehandle ) == w * 4 * h ) ; wxASSERT( GetHandleSize( maskhandle ) == w * h ) ; UseAlpha() ; unsigned char *source = (unsigned char *) *imagehandle ; unsigned char *sourcemask = (unsigned char *) *maskhandle ; unsigned char* destination = (unsigned char*) BeginRawAccess() ; for ( int y = 0 ; y < h ; ++y ) { for ( int x = 0 ; x < w ; ++x ) { *destination++ = *sourcemask++ ; source++ ; *destination++ = *source++ ; *destination++ = *source++ ; *destination++ = *source++ ; } } EndRawAccess() ; DisposeHandle( imagehandle ) ; DisposeHandle( maskhandle ) ; } else { wxMemoryDC dc ; dc.SelectObject( *this ) ; dc.DrawIcon( icon , 0 , 0 ) ; dc.SelectObject( wxNullBitmap ) ; } return true; } wxBitmap::wxBitmap() { } wxBitmap::~wxBitmap() { } wxBitmap::wxBitmap(const char bits[], int the_width, int the_height, int no_bits) { m_refData = new wxBitmapRefData( the_width , the_height , no_bits ) ; if ( no_bits == 1 ) { int linesize = ( the_width / (sizeof(unsigned char) * 8)) ; if ( the_width % (sizeof(unsigned char) * 8) ) { linesize += sizeof(unsigned char); } unsigned char* linestart = (unsigned char*) bits ; unsigned char* destination = (unsigned char*) BeginRawAccess() ; for ( int y = 0 ; y < the_height ; ++y , linestart += linesize ) { for ( int x = 0 ; x < the_width ; ++x ) { int index = x / 8 ; int bit = x % 8 ; int mask = 1 << bit ; if ( linestart[index] & mask ) { *destination++ = 0xFF ; *destination++ = 0 ; *destination++ = 0 ; *destination++ = 0 ; } else { *destination++ = 0xFF ; *destination++ = 0xFF ; *destination++ = 0xFF ; *destination++ = 0xFF ; } } } EndRawAccess() ; } else { wxFAIL_MSG(wxT("multicolor BITMAPs not yet implemented")); } } wxBitmap::wxBitmap(int w, int h, int d) { (void)Create(w, h, d); } wxBitmap::wxBitmap(void *data, wxBitmapType type, int width, int height, int depth) { (void) Create(data, type, width, height, depth); } wxBitmap::wxBitmap(const wxString& filename, wxBitmapType type) { LoadFile(filename, type); } wxBitmap::wxBitmap(const char **bits) { (void) CreateFromXpm(bits); } wxBitmap::wxBitmap(char **bits) { (void) CreateFromXpm((const char **)bits); } void* wxBitmap::GetRawAccess() const { wxCHECK_MSG( Ok() , NULL , wxT("invalid bitmap") ) ; return M_BITMAPDATA->GetRawAccess() ; } void* wxBitmap::BeginRawAccess() { wxCHECK_MSG( Ok() , NULL , wxT("invalid bitmap") ) ; return M_BITMAPDATA->BeginRawAccess() ; } void wxBitmap::EndRawAccess() { wxCHECK_RET( Ok() , wxT("invalid bitmap") ) ; M_BITMAPDATA->EndRawAccess() ; } bool wxBitmap::CreateFromXpm(const char **bits) { wxCHECK_MSG( bits != NULL, FALSE, wxT("invalid bitmap data") ) wxXPMDecoder decoder; wxImage img = decoder.ReadData(bits); wxCHECK_MSG( img.Ok(), FALSE, wxT("invalid bitmap data") ) *this = wxBitmap(img); return TRUE; } #if wxMAC_USE_CORE_GRAPHICS WXCGIMAGEREF wxBitmap::CGImageCreate() const { wxCHECK_MSG( Ok(), NULL , wxT("invalid bitmap") ) ; return M_BITMAPDATA->CGImageCreate() ; } #endif wxBitmap wxBitmap::GetSubBitmap(const wxRect &rect) const { wxCHECK_MSG( Ok() && (rect.x >= 0) && (rect.y >= 0) && (rect.x+rect.width <= GetWidth()) && (rect.y+rect.height <= GetHeight()), wxNullBitmap, wxT("invalid bitmap or bitmap region") ); wxBitmap ret( rect.width, rect.height, GetDepth() ); wxASSERT_MSG( ret.Ok(), wxT("GetSubBitmap error") ); int sourcewidth = GetWidth() ; int destwidth = rect.width ; int destheight = rect.height ; { unsigned char * sourcedata = (unsigned char*) GetRawAccess() ; unsigned char * destdata = (unsigned char*) ret.BeginRawAccess() ; int sourcelinesize = sourcewidth * 4 ; int destlinesize = destwidth * 4 ; unsigned char *source = sourcedata + rect.x * 4 + rect.y * sourcelinesize ; unsigned char *dest = destdata ; for(int yy = 0; yy < destheight; ++yy, source += sourcelinesize , dest += destlinesize) { memcpy( dest , source , destlinesize ) ; } } ret.EndRawAccess() ; if ( M_BITMAPDATA->m_bitmapMask ) { wxMemoryBuffer maskbuf ; int rowBytes = ( destwidth + 3 ) & 0xFFFFFFC ; size_t maskbufsize = rowBytes * destheight ; unsigned char * destdata = (unsigned char * ) maskbuf.GetWriteBuf( maskbufsize ) ; int sourcelinesize = M_BITMAPDATA->m_bitmapMask->GetBytesPerRow() ; int destlinesize = rowBytes ; unsigned char *source = (unsigned char *) M_BITMAPDATA->m_bitmapMask->GetRawAccess() ; source += rect.x + rect.y * sourcelinesize ; unsigned char *dest = destdata ; for(int yy = 0; yy < destheight; ++yy, source += sourcelinesize , dest += destlinesize) { memcpy( dest , source , destlinesize ) ; } maskbuf.UngetWriteBuf( maskbufsize ) ; ret.SetMask( new wxMask( maskbuf , destwidth , destheight , rowBytes ) ) ; } else if ( HasAlpha() ) ret.UseAlpha() ; return ret; } bool wxBitmap::Create(int w, int h, int d) { UnRef(); if ( d < 0 ) d = wxDisplayDepth() ; m_refData = new wxBitmapRefData( w , h , d ); return M_BITMAPDATA->Ok() ; } bool wxBitmap::LoadFile(const wxString& filename, wxBitmapType type) { UnRef(); wxBitmapHandler *handler = FindHandler(type); if ( handler ) { m_refData = new wxBitmapRefData; return handler->LoadFile(this, filename, type, -1, -1); } else { wxImage loadimage(filename, type); if (loadimage.Ok()) { *this = loadimage; return true; } } wxLogWarning(wxT("no bitmap handler for type %d defined."), type); return false; } bool wxBitmap::Create(void *data, wxBitmapType type, int width, int height, int depth) { UnRef(); m_refData = new wxBitmapRefData; wxBitmapHandler *handler = FindHandler(type); if ( handler == NULL ) { wxLogWarning(wxT("no bitmap handler for type %d defined."), type); return FALSE; } return handler->Create(this, data, type, width, height, depth); } wxBitmap::wxBitmap(const wxImage& image, int depth) { wxCHECK_RET( image.Ok(), wxT("invalid image") ) // width and height of the device-dependent bitmap int width = image.GetWidth(); int height = image.GetHeight(); m_refData = new wxBitmapRefData( width , height , depth ) ;; // Create picture bool hasAlpha = false ; if ( image.HasMask() ) { // takes precedence, don't mix with alpha info } else { hasAlpha = image.HasAlpha() ; } if ( hasAlpha ) UseAlpha() ; unsigned char* destination = (unsigned char*) BeginRawAccess() ; register unsigned char* data = image.GetData(); const unsigned char *alpha = hasAlpha ? image.GetAlpha() : NULL ; for (int y = 0; y < height; y++) { for (int x = 0; x < width; x++) { if ( hasAlpha ) { const unsigned char a = *alpha++; *destination++ = a ; #if wxMAC_USE_PREMULTIPLIED_ALPHA *destination++ = ((*data++) * a + 127 ) / 255 ; *destination++ = ((*data++) * a + 127 ) / 255 ; *destination++ = ((*data++) * a + 127 ) / 255 ; #else *destination++ = *data++ ; *destination++ = *data++ ; *destination++ = *data++ ; #endif } else { *destination++ = 0xFF ; *destination++ = *data++ ; *destination++ = *data++ ; *destination++ = *data++ ; } } } EndRawAccess() ; if ( image.HasMask() ) { SetMask( new wxMask( *this , wxColour( image.GetMaskRed() , image.GetMaskGreen() , image.GetMaskBlue() ) ) ) ; } } wxImage wxBitmap::ConvertToImage() const { wxImage image; wxCHECK_MSG( Ok(), wxNullImage, wxT("invalid bitmap") ); // create an wxImage object int width = GetWidth(); int height = GetHeight(); image.Create( width, height ); unsigned char *data = image.GetData(); wxCHECK_MSG( data, wxNullImage, wxT("Could not allocate data for image") ); unsigned char* source = (unsigned char*) GetRawAccess() ; bool hasAlpha = false ; bool hasMask = false ; unsigned char *alpha = NULL ; unsigned char *mask = NULL ; if ( HasAlpha() ) { hasAlpha = true ; } if ( GetMask() ) { hasMask = true ; mask = (unsigned char*) GetMask()->GetRawAccess() ; } if ( hasAlpha ) { image.SetAlpha() ; alpha = image.GetAlpha() ; } int index = 0; // The following masking algorithm is the same as well in msw/gtk: // the colour used as transparent one in wxImage and the one it is // replaced with when it really occurs in the bitmap static const int MASK_RED = 1; static const int MASK_GREEN = 2; static const int MASK_BLUE = 3; static const int MASK_BLUE_REPLACEMENT = 2; for (int yy = 0; yy < height; yy++) { for (int xx = 0; xx < width; xx++) { long color = *((long*) source) ; unsigned char a = ((color&0xFF000000) >> 24) ; unsigned char r = ((color&0x00FF0000) >> 16) ; unsigned char g = ((color&0x0000FF00) >> 8) ; unsigned char b = (color&0x000000FF); if ( hasMask ) { if ( *mask++ == 0 ) { if ( r == MASK_RED && g == MASK_GREEN && b == MASK_BLUE ) b = MASK_BLUE_REPLACEMENT ; } else { r = MASK_RED ; g = MASK_GREEN ; b = MASK_BLUE ; } } else if ( hasAlpha ) *alpha++ = a ; data[index ] = r ; data[index + 1] = g ; data[index + 2] = b ; index += 3; source += 4 ; } } if ( hasMask ) image.SetMaskColour( MASK_RED, MASK_GREEN, MASK_BLUE ); return image; } bool wxBitmap::SaveFile(const wxString& filename, wxBitmapType type, const wxPalette *palette) const { wxBitmapHandler *handler = FindHandler(type); if ( handler ) { return handler->SaveFile(this, filename, type, palette); } else { wxImage image = ConvertToImage(); return image.SaveFile(filename, type); } wxLogWarning(wxT("no bitmap handler for type %d defined."), type); return false; } bool wxBitmap::Ok() const { return (M_BITMAPDATA && M_BITMAPDATA->Ok()); } int wxBitmap::GetHeight() const { wxCHECK_MSG( Ok(), -1, wxT("invalid bitmap") ); return M_BITMAPDATA->GetHeight(); } int wxBitmap::GetWidth() const { wxCHECK_MSG( Ok(), -1, wxT("invalid bitmap") ); return M_BITMAPDATA->GetWidth() ; } int wxBitmap::GetDepth() const { wxCHECK_MSG( Ok(), -1, wxT("invalid bitmap") ); return M_BITMAPDATA->GetDepth(); } int wxBitmap::GetQuality() const { return 0; } wxMask *wxBitmap::GetMask() const { wxCHECK_MSG( Ok(), (wxMask *) NULL, wxT("invalid bitmap") ); return M_BITMAPDATA->m_bitmapMask; } bool wxBitmap::HasAlpha() const { wxCHECK_MSG( Ok(), false , wxT("invalid bitmap") ); return M_BITMAPDATA->HasAlpha() ; } void wxBitmap::SetWidth(int w) { if (!M_BITMAPDATA) m_refData = new wxBitmapRefData; M_BITMAPDATA->SetWidth(w); } void wxBitmap::SetHeight(int h) { if (!M_BITMAPDATA) m_refData = new wxBitmapRefData; M_BITMAPDATA->SetHeight(h); } void wxBitmap::SetDepth(int d) { if (!M_BITMAPDATA) m_refData = new wxBitmapRefData; M_BITMAPDATA->SetDepth(d); } void wxBitmap::SetQuality(int WXUNUSED(quality)) { } void wxBitmap::SetOk(bool isOk) { if (!M_BITMAPDATA) m_refData = new wxBitmapRefData; M_BITMAPDATA->SetOk(isOk); } #if wxUSE_PALETTE wxPalette *wxBitmap::GetPalette() const { wxCHECK_MSG( Ok(), NULL, wxT("Invalid bitmap GetPalette()") ); return &M_BITMAPDATA->m_bitmapPalette; } void wxBitmap::SetPalette(const wxPalette& palette) { if (!M_BITMAPDATA) m_refData = new wxBitmapRefData; M_BITMAPDATA->m_bitmapPalette = palette ; } #endif // wxUSE_PALETTE void wxBitmap::SetMask(wxMask *mask) { if (!M_BITMAPDATA) m_refData = new wxBitmapRefData; // Remove existing mask if there is one. delete M_BITMAPDATA->m_bitmapMask; M_BITMAPDATA->m_bitmapMask = mask ; } #if !wxMAC_USE_CORE_GRAPHICS WXHBITMAP wxBitmap::GetHBITMAP(WXHBITMAP* mask) const { return WXHBITMAP(M_BITMAPDATA->GetHBITMAP((GWorldPtr*)mask)); } #endif // ---------------------------------------------------------------------------- // wxMask // ---------------------------------------------------------------------------- wxMask::wxMask() { Init() ; } // Construct a mask from a bitmap and a colour indicating // the transparent area wxMask::wxMask(const wxBitmap& bitmap, const wxColour& colour) { Init() ; Create(bitmap, colour); } // Construct a mask from a mono bitmap (copies the bitmap). wxMask::wxMask(const wxBitmap& bitmap) { Init() ; Create(bitmap); } // Construct a mask from a mono bitmap (copies the bitmap). wxMask::wxMask(const wxMemoryBuffer& data, int width , int height , int bytesPerRow ) { Init() ; Create(data, width , height , bytesPerRow ); } wxMask::~wxMask() { #if !wxMAC_USE_CORE_GRAPHICS if ( m_maskBitmap ) { DisposeGWorld( (GWorldPtr) m_maskBitmap ) ; m_maskBitmap = NULL ; } #endif } void wxMask::Init() { m_width = m_height = m_bytesPerRow = 0 ; #if !wxMAC_USE_CORE_GRAPHICS m_maskBitmap = NULL ; #endif } void *wxMask::GetRawAccess() const { return m_memBuf.GetData() ; } void wxMask::RealizeNative() { #if !wxMAC_USE_CORE_GRAPHICS if ( m_maskBitmap ) { DisposeGWorld( (GWorldPtr) m_maskBitmap ) ; m_maskBitmap = NULL ; } Rect rect = { 0 , 0 , m_height , m_width } ; verify_noerr( NewGWorldFromPtr( (GWorldPtr*) &m_maskBitmap , k8IndexedGrayPixelFormat , &rect , NULL , NULL , 0 , (char*) m_memBuf.GetData() , m_bytesPerRow ) ) ; #endif } // Create a mask from a mono bitmap (copies the bitmap). bool wxMask::Create(const wxMemoryBuffer& data,int width , int height , int bytesPerRow) { m_memBuf = data ; m_width = width ; m_height = height ; m_bytesPerRow = bytesPerRow ; wxASSERT( data.GetDataLen() == (size_t)(height * bytesPerRow) ) ; RealizeNative() ; return true ; } // Create a mask from a mono bitmap (copies the bitmap). bool wxMask::Create(const wxBitmap& bitmap) { m_width = bitmap.GetWidth() ; m_height = bitmap.GetHeight() ; m_bytesPerRow = ( m_width + 3 ) & 0xFFFFFFC ; size_t size = m_bytesPerRow * m_height ; unsigned char * destdatabase = (unsigned char*) m_memBuf.GetWriteBuf( size ) ; memset( destdatabase , 0 , size ) ; unsigned char * srcdata = (unsigned char*) bitmap.GetRawAccess() ; for ( int y = 0 ; y < m_height ; ++y , destdatabase += m_bytesPerRow ) { unsigned char *destdata= destdatabase ; for( int x = 0 ; x < m_width ; ++x ) { srcdata++ ; unsigned char r = *srcdata++ ; unsigned char g = *srcdata++ ; unsigned char b = *srcdata++ ; if ( ( r + g + b ) > 0x10 ) *destdata++ = 0x00 ; else *destdata++ = 0xFF ; } } m_memBuf.UngetWriteBuf( size ) ; RealizeNative() ; return TRUE; } // Create a mask from a bitmap and a colour indicating // the transparent area bool wxMask::Create(const wxBitmap& bitmap, const wxColour& colour) { m_width = bitmap.GetWidth() ; m_height = bitmap.GetHeight() ; m_bytesPerRow = ( m_width + 3 ) & 0xFFFFFFC ; size_t size = m_bytesPerRow * m_height ; unsigned char * destdatabase = (unsigned char*) m_memBuf.GetWriteBuf( size ) ; memset( destdatabase , 0 , size ) ; unsigned char * srcdata = (unsigned char*) bitmap.GetRawAccess() ; for ( int y = 0 ; y < m_height ; ++y , destdatabase += m_bytesPerRow) { unsigned char *destdata= destdatabase ; for( int x = 0 ; x < m_width ; ++x ) { srcdata++ ; unsigned char r = *srcdata++ ; unsigned char g = *srcdata++ ; unsigned char b = *srcdata++ ; if ( colour == wxColour( r , g , b) ) *destdata++ = 0x00 ; else *destdata++ = 0xFF ; } } m_memBuf.UngetWriteBuf( size ) ; RealizeNative() ; return TRUE; } #if !wxMAC_USE_CORE_GRAPHICS WXHBITMAP wxMask::GetHBITMAP() const { return m_maskBitmap ; } #endif // ---------------------------------------------------------------------------- // wxBitmapHandler // ---------------------------------------------------------------------------- wxBitmapHandler::~wxBitmapHandler() { } bool wxBitmapHandler::Create(wxBitmap *bitmap, void *data, long type, int width, int height, int depth) { return FALSE; } bool wxBitmapHandler::LoadFile(wxBitmap *bitmap, const wxString& name, long flags, int desiredWidth, int desiredHeight) { return FALSE; } bool wxBitmapHandler::SaveFile(const wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette) { return FALSE; } // ---------------------------------------------------------------------------- // Standard Handlers // ---------------------------------------------------------------------------- class WXDLLEXPORT wxPICTResourceHandler: public wxBitmapHandler { DECLARE_DYNAMIC_CLASS(wxPICTResourceHandler) public: inline wxPICTResourceHandler() { SetName(wxT("Macintosh Pict resource")); SetExtension(wxEmptyString); SetType(wxBITMAP_TYPE_PICT_RESOURCE); }; virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags, int desiredWidth, int desiredHeight); }; IMPLEMENT_DYNAMIC_CLASS(wxPICTResourceHandler, wxBitmapHandler) bool wxPICTResourceHandler::LoadFile(wxBitmap *bitmap, const wxString& name, long flags, int desiredWidth, int desiredHeight) { Str255 theName ; wxMacStringToPascal( name , theName ) ; PicHandle thePict = (PicHandle ) GetNamedResource( 'PICT' , theName ) ; if ( thePict ) { wxMetafile mf ; mf.SetHMETAFILE((WXHMETAFILE) thePict ) ; bitmap->Create( mf.GetWidth() , mf.GetHeight() ) ; wxMemoryDC dc ; dc.SelectObject( *bitmap ) ; mf.Play( &dc ) ; dc.SelectObject( wxNullBitmap ) ; return TRUE ; } return FALSE ; } void wxBitmap::InitStandardHandlers() { AddHandler(new wxPICTResourceHandler) ; AddHandler(new wxICONResourceHandler) ; } // ---------------------------------------------------------------------------- // raw bitmap access support // ---------------------------------------------------------------------------- void *wxBitmap::GetRawData(wxPixelDataBase& data, int bpp) { if ( !Ok() ) { // no bitmap, no data (raw or otherwise) return NULL; } data.m_width = GetWidth() ; data.m_height = GetHeight() ; data.m_stride = GetWidth() * 4 ; return GetRawAccess() ; } void wxBitmap::UngetRawData(wxPixelDataBase& dataBase) { if ( !Ok() ) return; // TODO : if we have some information about the API we should check // this code looks strange... if ( M_BITMAPDATA->HasAlpha() ) { wxAlphaPixelData& data = (wxAlphaPixelData&)dataBase; int w = data.GetWidth(), h = data.GetHeight(); wxBitmap bmpMask(GetWidth(), GetHeight(), 32); wxAlphaPixelData dataMask(bmpMask, data.GetOrigin(), wxSize(w, h)); wxAlphaPixelData::Iterator pMask(dataMask), p(data); for ( int y = 0; y < h; y++ ) { wxAlphaPixelData::Iterator rowStartMask = pMask, rowStart = p; for ( int x = 0; x < w; x++ ) { const wxAlphaPixelData::Iterator::ChannelType alpha = p.Alpha(); pMask.Red() = alpha; pMask.Green() = alpha; pMask.Blue() = alpha; ++p; ++pMask; } p = rowStart; p.OffsetY(data, 1); pMask = rowStartMask; pMask.OffsetY(dataMask, 1); } SetMask(new wxMask(bmpMask)); } } void wxBitmap::UseAlpha() { // remember that we are using alpha channel, we'll need to create a proper // mask in UngetRawData() M_BITMAPDATA->UseAlpha( true ); }