git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1137 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
592 lines
14 KiB
C++
592 lines
14 KiB
C++
/////////////////////////////////////////////////////////////////////////////
|
|
// Name: app.cpp
|
|
// Purpose: wxApp
|
|
// Author: Julian Smart
|
|
// Modified by:
|
|
// Created: 17/09/98
|
|
// RCS-ID: $Id$
|
|
// Copyright: (c) Julian Smart
|
|
// Licence: wxWindows licence
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
#ifdef __GNUG__
|
|
#pragma implementation "app.h"
|
|
#endif
|
|
|
|
#include "wx/frame.h"
|
|
#include "wx/app.h"
|
|
#include "wx/utils.h"
|
|
#include "wx/gdicmn.h"
|
|
#include "wx/pen.h"
|
|
#include "wx/brush.h"
|
|
#include "wx/cursor.h"
|
|
#include "wx/icon.h"
|
|
#include "wx/palette.h"
|
|
#include "wx/dc.h"
|
|
#include "wx/dialog.h"
|
|
#include "wx/msgdlg.h"
|
|
#include "wx/log.h"
|
|
#include "wx/module.h"
|
|
#include "wx/memory.h"
|
|
|
|
#if wxUSE_WX_RESOURCES
|
|
#include "wx/resource.h"
|
|
#endif
|
|
|
|
#include <Xm/Xm.h>
|
|
#include <X11/Xlib.h>
|
|
#include <X11/Xutil.h>
|
|
#include <X11/Xresource.h>
|
|
#include <X11/Xatom.h>
|
|
|
|
#include "wx/motif/private.h"
|
|
|
|
#include <string.h>
|
|
|
|
extern char *wxBuffer;
|
|
extern wxList wxPendingDelete;
|
|
|
|
wxApp *wxTheApp = NULL;
|
|
|
|
wxHashTable *wxWidgetHashTable = NULL;
|
|
|
|
#if !USE_SHARED_LIBRARY
|
|
IMPLEMENT_DYNAMIC_CLASS(wxApp, wxEvtHandler)
|
|
BEGIN_EVENT_TABLE(wxApp, wxEvtHandler)
|
|
EVT_IDLE(wxApp::OnIdle)
|
|
END_EVENT_TABLE()
|
|
#endif
|
|
|
|
long wxApp::sm_lastMessageTime = 0;
|
|
|
|
bool wxApp::Initialize()
|
|
{
|
|
#ifdef __WXMSW__
|
|
wxBuffer = new char[1500];
|
|
#else
|
|
wxBuffer = new char[BUFSIZ + 512];
|
|
#endif
|
|
|
|
wxClassInfo::InitializeClasses();
|
|
|
|
wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING);
|
|
wxTheColourDatabase->Initialize();
|
|
|
|
wxInitializeStockLists();
|
|
wxInitializeStockObjects();
|
|
|
|
#if wxUSE_WX_RESOURCES
|
|
wxInitializeResourceSystem();
|
|
#endif
|
|
|
|
// For PostScript printing
|
|
#if wxUSE_POSTSCRIPT
|
|
/* Done using wxModule now
|
|
wxInitializePrintSetupData();
|
|
wxThePrintPaperDatabase = new wxPrintPaperDatabase;
|
|
wxThePrintPaperDatabase->CreateDatabase();
|
|
*/
|
|
#endif
|
|
|
|
wxBitmap::InitStandardHandlers();
|
|
|
|
wxWidgetHashTable = new wxHashTable(wxKEY_INTEGER);
|
|
|
|
wxModule::RegisterModules();
|
|
wxASSERT( wxModule::InitializeModules() == TRUE );
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
void wxApp::CleanUp()
|
|
{
|
|
delete wxWidgetHashTable;
|
|
wxWidgetHashTable = NULL;
|
|
|
|
wxModule::CleanUpModules();
|
|
|
|
#if wxUSE_WX_RESOURCES
|
|
wxCleanUpResourceSystem();
|
|
#endif
|
|
|
|
wxDeleteStockObjects() ;
|
|
|
|
// Destroy all GDI lists, etc.
|
|
|
|
delete wxTheBrushList;
|
|
wxTheBrushList = NULL;
|
|
|
|
delete wxThePenList;
|
|
wxThePenList = NULL;
|
|
|
|
delete wxTheFontList;
|
|
wxTheFontList = NULL;
|
|
|
|
delete wxTheBitmapList;
|
|
wxTheBitmapList = NULL;
|
|
|
|
delete wxTheColourDatabase;
|
|
wxTheColourDatabase = NULL;
|
|
|
|
#if wxUSE_POSTSCRIPT
|
|
/* Done using wxModule now
|
|
wxInitializePrintSetupData(FALSE);
|
|
delete wxThePrintPaperDatabase;
|
|
wxThePrintPaperDatabase = NULL;
|
|
*/
|
|
#endif
|
|
|
|
wxBitmap::CleanUpHandlers();
|
|
|
|
delete[] wxBuffer;
|
|
wxBuffer = NULL;
|
|
|
|
wxClassInfo::CleanUpClasses();
|
|
|
|
delete wxTheApp;
|
|
wxTheApp = NULL;
|
|
|
|
#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
|
|
// At this point we want to check if there are any memory
|
|
// blocks that aren't part of the wxDebugContext itself,
|
|
// as a special case. Then when dumping we need to ignore
|
|
// wxDebugContext, too.
|
|
if (wxDebugContext::CountObjectsLeft(TRUE) > 0)
|
|
{
|
|
wxLogDebug("There were memory leaks.\n");
|
|
wxDebugContext::Dump();
|
|
wxDebugContext::PrintStatistics();
|
|
}
|
|
#endif
|
|
|
|
// do it as the very last thing because everything else can log messages
|
|
wxLog::DontCreateOnDemand();
|
|
// do it as the very last thing because everything else can log messages
|
|
delete wxLog::SetActiveTarget(NULL);
|
|
}
|
|
|
|
int wxEntry( int argc, char *argv[] )
|
|
{
|
|
#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
|
|
// This seems to be necessary since there are 'rogue'
|
|
// objects present at this point (perhaps global objects?)
|
|
// Setting a checkpoint will ignore them as far as the
|
|
// memory checking facility is concerned.
|
|
// Of course you may argue that memory allocated in globals should be
|
|
// checked, but this is a reasonable compromise.
|
|
wxDebugContext::SetCheckpoint();
|
|
#endif
|
|
|
|
if (!wxApp::Initialize())
|
|
return FALSE;
|
|
|
|
if (!wxTheApp)
|
|
{
|
|
if (!wxApp::GetInitializerFunction())
|
|
{
|
|
printf( "wxWindows error: No initializer - use IMPLEMENT_APP macro.\n" );
|
|
return 0;
|
|
};
|
|
|
|
wxTheApp = (wxApp*) (* wxApp::GetInitializerFunction()) ();
|
|
};
|
|
|
|
if (!wxTheApp)
|
|
{
|
|
printf( "wxWindows error: wxTheApp == NULL\n" );
|
|
return 0;
|
|
};
|
|
|
|
wxTheApp->SetClassName(wxFileNameFromPath(argv[0]));
|
|
wxTheApp->SetAppName(wxFileNameFromPath(argv[0]));
|
|
|
|
wxTheApp->argc = argc;
|
|
wxTheApp->argv = argv;
|
|
|
|
// GUI-specific initialization, such as creating an app context.
|
|
wxTheApp->OnInitGui();
|
|
|
|
// Here frames insert themselves automatically
|
|
// into wxTopLevelWindows by getting created
|
|
// in OnInit().
|
|
|
|
int retValue = 0;
|
|
if (wxTheApp->OnInit())
|
|
{
|
|
if (wxTheApp->Initialized()) retValue = wxTheApp->OnRun();
|
|
}
|
|
|
|
// flush the logged messages if any
|
|
wxLog *pLog = wxLog::GetActiveTarget();
|
|
if ( pLog != NULL && pLog->HasPendingMessages() )
|
|
pLog->Flush();
|
|
|
|
delete wxLog::SetActiveTarget(new wxLogStderr); // So dialog boxes aren't used
|
|
// for further messages
|
|
|
|
if (wxTheApp->GetTopWindow())
|
|
{
|
|
delete wxTheApp->GetTopWindow();
|
|
wxTheApp->SetTopWindow(NULL);
|
|
}
|
|
|
|
wxTheApp->DeletePendingObjects();
|
|
|
|
wxTheApp->OnExit();
|
|
|
|
wxApp::CleanUp();
|
|
|
|
return retValue;
|
|
};
|
|
|
|
// Static member initialization
|
|
wxAppInitializerFunction wxApp::m_appInitFn = (wxAppInitializerFunction) NULL;
|
|
|
|
wxApp::wxApp()
|
|
{
|
|
m_topWindow = NULL;
|
|
wxTheApp = this;
|
|
m_className = "";
|
|
m_wantDebugOutput = TRUE ;
|
|
m_appName = "";
|
|
argc = 0;
|
|
argv = NULL;
|
|
m_printMode = wxPRINT_POSTSCRIPT;
|
|
m_exitOnFrameDelete = TRUE;
|
|
m_auto3D = TRUE;
|
|
|
|
m_mainColormap = (WXColormap) NULL;
|
|
m_appContext = (WXAppContext) NULL;
|
|
m_topLevelWidget = (WXWidget) NULL;
|
|
m_maxRequestSize = 0;
|
|
m_initialDisplay = (WXDisplay*) 0;
|
|
}
|
|
|
|
bool wxApp::Initialized()
|
|
{
|
|
if (GetTopWindow())
|
|
return TRUE;
|
|
else
|
|
return FALSE;
|
|
}
|
|
|
|
int wxApp::MainLoop()
|
|
{
|
|
m_keepGoing = TRUE;
|
|
|
|
/*
|
|
* Sit around forever waiting to process X-events. Property Change
|
|
* event are handled special, because they have to refer to
|
|
* the root window rather than to a widget. therefore we can't
|
|
* use an Xt-eventhandler.
|
|
*/
|
|
|
|
XSelectInput(XtDisplay((Widget) wxTheApp->GetTopLevelWidget()),
|
|
XDefaultRootWindow(XtDisplay((Widget) wxTheApp->GetTopLevelWidget())),
|
|
PropertyChangeMask);
|
|
|
|
XEvent event;
|
|
|
|
// Use this flag to allow breaking the loop via wxApp::ExitMainLoop()
|
|
while (m_keepGoing)
|
|
{
|
|
XtAppNextEvent( (XtAppContext) wxTheApp->GetAppContext(), &event);
|
|
|
|
ProcessXEvent((WXEvent*) & event);
|
|
ProcessIdle();
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
// Processes an X event.
|
|
void wxApp::ProcessXEvent(WXEvent* _event)
|
|
{
|
|
XEvent* event = (XEvent*) _event;
|
|
|
|
if ((event->type == KeyPress) && CheckForAccelerator(_event))
|
|
{
|
|
// Do nothing! We intercepted and processed the event as an accelerator.
|
|
return;
|
|
}
|
|
else if (event->type == PropertyNotify)
|
|
{
|
|
HandlePropertyChange(_event);
|
|
return;
|
|
}
|
|
else if (event->type == ResizeRequest)
|
|
{
|
|
/* Terry Gitnick <terryg@scientech.com> - 1/21/98
|
|
* If resize event, don't resize until the last resize event for this
|
|
* window is recieved. Prevents flicker as windows are resized.
|
|
*/
|
|
|
|
Display *disp = XtDisplay((Widget) wxTheApp->GetTopLevelWidget());
|
|
Window win = event->xany.window;
|
|
XEvent report;
|
|
|
|
// to avoid flicker
|
|
report = * event;
|
|
while( XCheckTypedWindowEvent (disp, win, ResizeRequest, &report));
|
|
|
|
// TODO: when implementing refresh optimization, we can use
|
|
// XtAddExposureToRegion to expand the window's paint region.
|
|
|
|
XtDispatchEvent(event);
|
|
}
|
|
else
|
|
{
|
|
XtDispatchEvent(event);
|
|
}
|
|
}
|
|
|
|
// Returns TRUE if more time is needed.
|
|
bool wxApp::ProcessIdle()
|
|
{
|
|
wxIdleEvent event;
|
|
event.SetEventObject(this);
|
|
ProcessEvent(event);
|
|
|
|
return event.MoreRequested();
|
|
}
|
|
|
|
void wxApp::ExitMainLoop()
|
|
{
|
|
m_keepGoing = FALSE;
|
|
}
|
|
|
|
// Is a message/event pending?
|
|
bool wxApp::Pending()
|
|
{
|
|
XFlush(XtDisplay( (Widget) wxTheApp->GetTopLevelWidget() ));
|
|
|
|
// Fix by Doug from STI, to prevent a stall if non-X event
|
|
// is found.
|
|
return ((XtAppPending( (XtAppContext) GetAppContext() ) & XtIMXEvent) != 0) ;
|
|
}
|
|
|
|
// Dispatch a message.
|
|
void wxApp::Dispatch()
|
|
{
|
|
// XtAppProcessEvent( (XtAppContext) wxTheApp->GetAppContext(), XtIMAll);
|
|
|
|
XEvent event;
|
|
XtAppNextEvent((XtAppContext) GetAppContext(), &event);
|
|
ProcessXEvent((WXEvent*) & event);
|
|
}
|
|
|
|
// This should be redefined in a derived class for
|
|
// handling property change events for XAtom IPC.
|
|
void wxApp::HandlePropertyChange(WXEvent *event)
|
|
{
|
|
// by default do nothing special
|
|
XtDispatchEvent((XEvent*) event); /* let Motif do the work */
|
|
}
|
|
|
|
void wxApp::OnIdle(wxIdleEvent& event)
|
|
{
|
|
static bool inOnIdle = FALSE;
|
|
|
|
// Avoid recursion (via ProcessEvent default case)
|
|
if (inOnIdle)
|
|
return;
|
|
|
|
inOnIdle = TRUE;
|
|
|
|
// 'Garbage' collection of windows deleted with Close().
|
|
DeletePendingObjects();
|
|
|
|
// flush the logged messages if any
|
|
wxLog *pLog = wxLog::GetActiveTarget();
|
|
if ( pLog != NULL && pLog->HasPendingMessages() )
|
|
pLog->Flush();
|
|
|
|
// Send OnIdle events to all windows
|
|
bool needMore = SendIdleEvents();
|
|
|
|
if (needMore)
|
|
event.RequestMore(TRUE);
|
|
|
|
inOnIdle = FALSE;
|
|
}
|
|
|
|
// Send idle event to all top-level windows
|
|
bool wxApp::SendIdleEvents()
|
|
{
|
|
bool needMore = FALSE;
|
|
wxNode* node = wxTopLevelWindows.First();
|
|
while (node)
|
|
{
|
|
wxWindow* win = (wxWindow*) node->Data();
|
|
if (SendIdleEvents(win))
|
|
needMore = TRUE;
|
|
|
|
node = node->Next();
|
|
}
|
|
return needMore;
|
|
}
|
|
|
|
// Send idle event to window and all subwindows
|
|
bool wxApp::SendIdleEvents(wxWindow* win)
|
|
{
|
|
bool needMore = FALSE;
|
|
|
|
wxIdleEvent event;
|
|
event.SetEventObject(win);
|
|
win->ProcessEvent(event);
|
|
|
|
if (event.MoreRequested())
|
|
needMore = TRUE;
|
|
|
|
wxNode* node = win->GetChildren().First();
|
|
while (node)
|
|
{
|
|
wxWindow* win = (wxWindow*) node->Data();
|
|
if (SendIdleEvents(win))
|
|
needMore = TRUE;
|
|
|
|
node = node->Next();
|
|
}
|
|
return needMore ;
|
|
}
|
|
|
|
void wxApp::DeletePendingObjects()
|
|
{
|
|
wxNode *node = wxPendingDelete.First();
|
|
while (node)
|
|
{
|
|
wxObject *obj = (wxObject *)node->Data();
|
|
|
|
delete obj;
|
|
|
|
if (wxPendingDelete.Member(obj))
|
|
delete node;
|
|
|
|
// Deleting one object may have deleted other pending
|
|
// objects, so start from beginning of list again.
|
|
node = wxPendingDelete.First();
|
|
}
|
|
}
|
|
|
|
wxLog* wxApp::CreateLogTarget()
|
|
{
|
|
return new wxLogGui;
|
|
}
|
|
|
|
wxWindow* wxApp::GetTopWindow() const
|
|
{
|
|
if (m_topWindow)
|
|
return m_topWindow;
|
|
else if (wxTopLevelWindows.Number() > 0)
|
|
return (wxWindow*) wxTopLevelWindows.First()->Data();
|
|
else
|
|
return NULL;
|
|
}
|
|
|
|
// Create an application context
|
|
bool wxApp::OnInitGui()
|
|
{
|
|
XtToolkitInitialize() ;
|
|
wxTheApp->m_appContext = (WXAppContext) XtCreateApplicationContext() ;
|
|
Display *dpy = XtOpenDisplay((XtAppContext) wxTheApp->m_appContext,(String)NULL,NULL,
|
|
(const char*) wxTheApp->GetClassName(), NULL,
|
|
# if XtSpecificationRelease < 5
|
|
0,(Cardinal*) &argc,argv) ;
|
|
# else
|
|
0,&argc,argv) ;
|
|
# endif
|
|
if (!dpy) {
|
|
cerr << "wxWindows could not open display for " << wxTheApp->GetClassName() << ": exiting.\n";
|
|
exit(-1);
|
|
}
|
|
m_initialDisplay = (WXDisplay*) dpy;
|
|
|
|
wxTheApp->m_topLevelWidget = (WXWidget) XtAppCreateShell((String)NULL, (const char*) wxTheApp->GetClassName(),
|
|
applicationShellWidgetClass,dpy,
|
|
NULL,0) ;
|
|
|
|
// Add general resize proc
|
|
XtActionsRec rec;
|
|
rec.string = "resize";
|
|
rec.proc = (XtActionProc)wxWidgetResizeProc;
|
|
XtAppAddActions((XtAppContext) wxTheApp->m_appContext, &rec, 1);
|
|
|
|
GetMainColormap(dpy);
|
|
m_maxRequestSize = XMaxRequestSize((Display*) dpy);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
WXColormap wxApp::GetMainColormap(WXDisplay* display)
|
|
{
|
|
if (!display) /* Must be called first with non-NULL display */
|
|
return m_mainColormap;
|
|
|
|
Colormap c =
|
|
DefaultColormapOfScreen(XScreenOfDisplay((Display*) display,
|
|
DefaultScreen((Display*) display)));
|
|
|
|
if (!m_mainColormap)
|
|
m_mainColormap = (WXColormap) c;
|
|
|
|
return (WXColormap) c;
|
|
}
|
|
|
|
// Returns TRUE if an accelerator has been processed
|
|
bool wxApp::CheckForAccelerator(WXEvent* event)
|
|
{
|
|
XEvent* xEvent = (XEvent*) event;
|
|
if (xEvent->xany.type == KeyPress)
|
|
{
|
|
// Find a wxWindow for this window
|
|
// TODO: should get display for the window, not the current display
|
|
Widget widget = XtWindowToWidget((Display*) wxGetDisplay(), xEvent->xany.window);
|
|
wxWindow* win = NULL;
|
|
|
|
// Find the first wxWindow that corresponds to this event window
|
|
while (widget && !(win = wxGetWindowFromTable(widget)))
|
|
widget = XtParent(widget);
|
|
|
|
if (!widget || !win)
|
|
return FALSE;
|
|
|
|
wxKeyEvent keyEvent(wxEVT_CHAR);
|
|
wxTranslateKeyEvent(keyEvent, win, (Widget) 0, xEvent);
|
|
|
|
// Now we have a wxKeyEvent and we have a wxWindow.
|
|
// Go up the hierarchy until we find a matching accelerator,
|
|
// or we get to the top.
|
|
while (win)
|
|
{
|
|
if (win->ProcessAccelerator(keyEvent))
|
|
return TRUE;
|
|
win = win->GetParent();
|
|
}
|
|
return FALSE;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
void wxExit()
|
|
{
|
|
int retValue = 0;
|
|
if (wxTheApp)
|
|
retValue = wxTheApp->OnExit();
|
|
|
|
wxApp::CleanUp();
|
|
/*
|
|
* Exit in some platform-specific way. Not recommended that the app calls this:
|
|
* only for emergencies.
|
|
*/
|
|
exit(retValue);
|
|
}
|
|
|
|
// Yield to other processes
|
|
bool wxYield()
|
|
{
|
|
while (wxTheApp && wxTheApp->Pending())
|
|
wxTheApp->Dispatch();
|
|
return TRUE;
|
|
}
|
|
|