git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@22723 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
613 lines
15 KiB
C++
613 lines
15 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: dynload.cpp
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// Purpose: Dynamic loading framework
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// Author: Ron Lee, David Falkinder, Vadim Zeitlin and a cast of 1000's
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// (derived in part from dynlib.cpp (c) 1998 Guilhem Lavaux)
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// Modified by:
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// Created: 03/12/01
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// RCS-ID: $Id$
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// Copyright: (c) 2001 Ron Lee <ron@debian.org>
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
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#pragma implementation "dynload.h"
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#endif
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#if wxUSE_DYNAMIC_LOADER
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#ifdef __WINDOWS__
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#include "wx/msw/private.h"
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#endif
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#ifndef WX_PRECOMP
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#include "wx/log.h"
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#include "wx/intl.h"
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#include "wx/hash.h"
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#include "wx/utils.h"
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#endif
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#include "wx/strconv.h"
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#include "wx/dynload.h"
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#include "wx/module.h"
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// ---------------------------------------------------------------------------
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// wxPluginLibrary
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// ---------------------------------------------------------------------------
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wxDLImports* wxPluginLibrary::ms_classes = NULL;
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class wxPluginLibraryModule : public wxModule
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{
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public:
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wxPluginLibraryModule() { }
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// TODO: create ms_classes on demand, why always preallocate it?
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virtual bool OnInit()
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{
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wxPluginLibrary::ms_classes = new wxDLImports(wxKEY_STRING);
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wxPluginManager::CreateManifest();
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return TRUE;
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}
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virtual void OnExit()
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{
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delete wxPluginLibrary::ms_classes;
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wxPluginLibrary::ms_classes = NULL;
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wxPluginManager::ClearManifest();
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}
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private:
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DECLARE_DYNAMIC_CLASS(wxPluginLibraryModule )
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};
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IMPLEMENT_DYNAMIC_CLASS(wxPluginLibraryModule, wxModule)
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wxPluginLibrary::wxPluginLibrary(const wxString &libname, int flags)
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: m_linkcount(1)
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, m_objcount(0)
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{
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m_before = wxClassInfo::sm_first;
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Load( libname, flags );
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m_after = wxClassInfo::sm_first;
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if( m_handle != 0 )
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{
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UpdateClassInfo();
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RegisterModules();
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}
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else
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{
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// Flag us for deletion
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--m_linkcount;
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}
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}
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wxPluginLibrary::~wxPluginLibrary()
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{
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if( m_handle != 0 )
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{
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UnregisterModules();
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RestoreClassInfo();
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}
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}
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wxPluginLibrary *wxPluginLibrary::RefLib()
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{
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wxCHECK_MSG( m_linkcount > 0, NULL,
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_T("Library had been already deleted!") );
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++m_linkcount;
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return this;
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}
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bool wxPluginLibrary::UnrefLib()
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{
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wxASSERT_MSG( m_objcount == 0,
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_T("Library unloaded before all objects were destroyed") );
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if ( --m_linkcount == 0 )
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{
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delete this;
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return TRUE;
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}
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return FALSE;
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}
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// ------------------------
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// Private methods
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// ------------------------
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void wxPluginLibrary::UpdateClassInfo()
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{
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wxClassInfo *info;
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wxHashTable *t = wxClassInfo::sm_classTable;
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// FIXME: Below is simply a cut and paste specialisation of
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// wxClassInfo::InitializeClasses. Once this stabilises,
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// the two should probably be merged.
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//
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// Actually it's becoming questionable whether we should merge
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// this info with the main ClassInfo tables since we can nearly
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// handle this completely internally now and it does expose
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// certain (minimal % user_stupidy) risks.
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for(info = m_after; info != m_before; info = info->m_next)
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{
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if( info->m_className )
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{
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if( t->Get(info->m_className) == 0 )
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t->Put(info->m_className, (wxObject *)info);
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// Hash all the class names into a local table too so
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// we can quickly find the entry they correspond to.
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(*ms_classes)[info->m_className] = this;
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}
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}
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}
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void wxPluginLibrary::RestoreClassInfo()
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{
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wxClassInfo *info;
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for(info = m_after; info != m_before; info = info->m_next)
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{
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wxClassInfo::sm_classTable->Delete(info->m_className);
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ms_classes->erase(ms_classes->find(info->m_className));
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}
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if( wxClassInfo::sm_first == m_after )
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wxClassInfo::sm_first = m_before;
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else
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{
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info = wxClassInfo::sm_first;
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while( info->m_next && info->m_next != m_after ) info = info->m_next;
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wxASSERT_MSG( info, _T("ClassInfo from wxPluginLibrary not found on purge"));
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info->m_next = m_before;
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}
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}
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void wxPluginLibrary::RegisterModules()
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{
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// Plugin libraries might have wxModules, Register and initialise them if
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// they do.
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//
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// Note that these classes are NOT included in the reference counting since
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// it's implicit that they will be unloaded if and when the last handle to
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// the library is. We do have to keep a copy of the module's pointer
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// though, as there is currently no way to Unregister it without it.
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wxASSERT_MSG( m_linkcount == 1,
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_T("RegisterModules should only be called for the first load") );
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for ( wxClassInfo *info = m_after; info != m_before; info = info->m_next)
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{
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if( info->IsKindOf(CLASSINFO(wxModule)) )
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{
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wxModule *m = wxDynamicCast(info->CreateObject(), wxModule);
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wxASSERT_MSG( m, _T("wxDynamicCast of wxModule failed") );
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m_wxmodules.push_back(m);
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wxModule::RegisterModule(m);
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}
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}
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// FIXME: Likewise this is (well was) very similar to InitializeModules()
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for ( wxModuleList::iterator it = m_wxmodules.begin();
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it != m_wxmodules.end();
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++it)
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{
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if( !(*it)->Init() )
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{
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wxLogDebug(_T("wxModule::Init() failed for wxPluginLibrary"));
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// XXX: Watch this, a different hash implementation might break it,
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// a good hash implementation would let us fix it though.
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// The name of the game is to remove any uninitialised modules and
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// let the dtor Exit the rest on shutdown, (which we'll initiate
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// shortly).
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wxModuleList::iterator oldNode = m_wxmodules.end();
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do {
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++it;
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if( oldNode != m_wxmodules.end() )
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m_wxmodules.erase(oldNode);
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wxModule::UnregisterModule( *it );
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oldNode = it;
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} while( it != m_wxmodules.end() );
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--m_linkcount; // Flag us for deletion
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break;
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}
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}
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}
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void wxPluginLibrary::UnregisterModules()
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{
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wxModuleList::iterator it;
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for ( it = m_wxmodules.begin(); it != m_wxmodules.end(); ++it )
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(*it)->Exit();
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for ( it = m_wxmodules.begin(); it != m_wxmodules.end(); ++it )
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wxModule::UnregisterModule( *it );
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WX_CLEAR_LIST(wxModuleList, m_wxmodules);
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}
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// ---------------------------------------------------------------------------
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// wxPluginManager
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// ---------------------------------------------------------------------------
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wxDLManifest* wxPluginManager::ms_manifest = NULL;
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// ------------------------
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// Static accessors
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// ------------------------
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wxPluginLibrary *
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wxPluginManager::LoadLibrary(const wxString &libname, int flags)
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{
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wxString realname(libname);
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if( !(flags & wxDL_VERBATIM) )
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realname += wxDynamicLibrary::GetDllExt();
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wxPluginLibrary *entry;
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if ( flags & wxDL_NOSHARE )
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{
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entry = NULL;
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}
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else
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{
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entry = FindByName(realname);
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}
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if ( entry )
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{
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wxLogTrace(_T("dll"),
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_T("LoadLibrary(%s): already loaded."), realname.c_str());
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entry->RefLib();
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}
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else
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{
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entry = new wxPluginLibrary( libname, flags );
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if ( entry->IsLoaded() )
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{
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(*ms_manifest)[realname] = entry;
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wxLogTrace(_T("dll"),
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_T("LoadLibrary(%s): loaded ok."), realname.c_str());
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}
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else
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{
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wxLogTrace(_T("dll"),
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_T("LoadLibrary(%s): failed to load."), realname.c_str());
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// we have created entry just above
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if ( !entry->UnrefLib() )
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{
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// ... so UnrefLib() is supposed to delete it
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wxFAIL_MSG( _T("Currently linked library is not loaded?") );
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}
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entry = NULL;
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}
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}
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return entry;
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}
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bool wxPluginManager::UnloadLibrary(const wxString& libname)
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{
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wxString realname = libname;
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wxPluginLibrary *entry = FindByName(realname);
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if ( !entry )
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{
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realname += wxDynamicLibrary::GetDllExt();
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entry = FindByName(realname);
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}
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if ( !entry )
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{
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wxLogDebug(_T("Attempt to unload library '%s' which is not loaded."),
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libname.c_str());
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return FALSE;
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}
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wxLogTrace(_T("dll"), _T("UnloadLibrary(%s)"), realname.c_str());
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if ( !entry->UnrefLib() )
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{
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// not really unloaded yet
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return FALSE;
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}
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ms_manifest->erase(ms_manifest->find(realname));
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return TRUE;
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}
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// ------------------------
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// Class implementation
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// ------------------------
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bool wxPluginManager::Load(const wxString &libname, int flags)
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{
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m_entry = wxPluginManager::LoadLibrary(libname, flags);
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return IsLoaded();
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}
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void wxPluginManager::Unload()
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{
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wxCHECK_RET( m_entry, _T("unloading an invalid wxPluginManager?") );
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for ( wxDLManifest::iterator i = ms_manifest->begin();
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i != ms_manifest->end();
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++i )
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{
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if ( i->second == m_entry )
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{
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ms_manifest->erase(i);
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break;
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}
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}
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m_entry->UnrefLib();
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m_entry = NULL;
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}
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#if WXWIN_COMPATIBILITY_2_2
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wxPluginLibrary *wxPluginManager::GetObjectFromHandle(wxDllType handle)
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{
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for ( wxDLManifest::iterator i = ms_manifest->begin();
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i != ms_manifest->end();
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++i )
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{
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wxPluginLibrary * const lib = i->second;
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if ( lib->GetLibHandle() == handle )
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return lib;
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}
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return NULL;
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}
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// ---------------------------------------------------------------------------
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// wxDllLoader (all these methods are static)
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// ---------------------------------------------------------------------------
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wxDllType wxDllLoader::LoadLibrary(const wxString &name, bool *success)
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{
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wxPluginLibrary *p = wxPluginManager::LoadLibrary
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(
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name,
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wxDL_DEFAULT | wxDL_VERBATIM | wxDL_NOSHARE
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);
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if ( success )
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*success = p != NULL;
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return p ? p->GetLibHandle() : 0;
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}
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void wxDllLoader::UnloadLibrary(wxDllType handle)
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{
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wxPluginLibrary *p = wxPluginManager::GetObjectFromHandle(handle);
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wxCHECK_RET( p, _T("Unloading a library not loaded with wxDllLoader?") );
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p->UnrefLib();
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}
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void *
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wxDllLoader::GetSymbol(wxDllType dllHandle, const wxString &name, bool *success)
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{
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wxPluginLibrary *p = wxPluginManager::GetObjectFromHandle(dllHandle);
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if ( !p )
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{
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wxFAIL_MSG( _T("Using a library not loaded with wxDllLoader?") );
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if ( success )
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*success = FALSE;
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return NULL;
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}
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return p->GetSymbol(name, success);
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}
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// ---------------------------------------------------------------------------
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// Global variables
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// ---------------------------------------------------------------------------
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wxLibraries wxTheLibraries;
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// ============================================================================
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// implementation
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// ============================================================================
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// construct the full name from the base shared object name: adds a .dll
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// suffix under Windows or .so under Unix
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static wxString ConstructLibraryName(const wxString& basename)
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{
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wxString fullname;
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fullname << basename << wxDllLoader::GetDllExt();
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return fullname;
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}
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// ---------------------------------------------------------------------------
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// wxLibrary (one instance per dynamic library)
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// ---------------------------------------------------------------------------
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wxLibrary::wxLibrary(wxDllType handle)
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{
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typedef wxClassInfo *(*t_get_first)(void);
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t_get_first get_first;
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m_handle = handle;
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// Some system may use a local heap for library.
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get_first = (t_get_first)GetSymbol(_T("wxGetClassFirst"));
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// It is a wxWindows DLL.
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if (get_first)
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PrepareClasses(get_first());
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}
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wxLibrary::~wxLibrary()
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{
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if ( m_handle )
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{
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wxDllLoader::UnloadLibrary(m_handle);
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}
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}
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wxObject *wxLibrary::CreateObject(const wxString& name)
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{
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wxClassInfo *info = (wxClassInfo *)classTable.Get(name);
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if (!info)
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return NULL;
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return info->CreateObject();
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}
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void wxLibrary::PrepareClasses(wxClassInfo *first)
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{
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// Index all class infos by their class name
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wxClassInfo *info = first;
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while (info)
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{
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if (info->m_className)
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classTable.Put(info->m_className, (wxObject *)info);
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info = info->m_next;
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}
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#if !wxUSE_EXTENDED_RTTI
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// Set base pointers for each wxClassInfo
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info = first;
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while (info)
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{
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if (info->GetBaseClassName1())
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info->m_baseInfo1 = (wxClassInfo *)classTable.Get(info->GetBaseClassName1());
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if (info->GetBaseClassName2())
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info->m_baseInfo2 = (wxClassInfo *)classTable.Get(info->GetBaseClassName2());
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info = info->m_next;
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}
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#endif
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}
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void *wxLibrary::GetSymbol(const wxString& symbname)
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{
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return wxDllLoader::GetSymbol(m_handle, symbname);
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}
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// ---------------------------------------------------------------------------
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// wxLibraries (only one instance should normally exist)
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// ---------------------------------------------------------------------------
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wxLibraries::wxLibraries():m_loaded(wxKEY_STRING)
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{
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}
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wxLibraries::~wxLibraries()
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{
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wxNode *node = m_loaded.First();
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while (node) {
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wxLibrary *lib = (wxLibrary *)node->Data();
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delete lib;
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node = node->Next();
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}
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}
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wxLibrary *wxLibraries::LoadLibrary(const wxString& name)
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{
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wxLibrary *lib;
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wxClassInfo *old_sm_first;
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wxNode *node = m_loaded.Find(name.GetData());
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if (node != NULL)
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return ((wxLibrary *)node->Data());
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// If DLL shares data, this is necessary.
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old_sm_first = wxClassInfo::sm_first;
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wxClassInfo::sm_first = NULL;
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wxString libname = ConstructLibraryName(name);
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bool success = FALSE;
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wxDllType handle = wxDllLoader::LoadLibrary(libname, &success);
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if(success)
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{
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lib = new wxLibrary(handle);
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wxClassInfo::sm_first = old_sm_first;
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m_loaded.Append(name.GetData(), lib);
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}
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else
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lib = NULL;
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return lib;
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}
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wxObject *wxLibraries::CreateObject(const wxString& path)
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{
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wxNode *node = m_loaded.First();
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wxObject *obj;
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while (node) {
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obj = ((wxLibrary *)node->Data())->CreateObject(path);
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if (obj)
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return obj;
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node = node->Next();
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}
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return NULL;
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}
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#endif // WXWIN_COMPATIBILITY_2_2
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#endif // wxUSE_DYNAMIC_LOADER
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