Made wxSizer child list typesafe. I've not added the wxList implicit conversion kludge yet, let's see who complains first perhaps.. Deprecated wxSizer::{G,S}etOption in favour of {G,S}etProportion in line with the parameter name change in the docs. Added {G,S}etSpacer consistent with the accessors for windows/sizers. Made all wxSizer index parameters size_t -- we support no sensible interpretation for negative indexes in them. Hopefully this will cause no real problems, but code doing (eg. Remove( 0 )) will need to change to use 0u to resolve the ambiguity with overloaded members. This is probably a Good Thing though, ymmv. s/FALSE/false/g ; s/TRUE/true/g ; s/wxASSERT/wxASSERT_MSG/g in sizer.{cpp,h} Fixed (I hope) the brokenness in wxSizer::Show -- I have no code to test this yet, so it's a blind change, but spacers should now be hidden correctly instead of ignored, and it should be properly reversable over multiple calls now too. removed pointless private scoping around DECLARE_CLASS macros. Replace 0's I added previously with NULL -- not like that will end the email thread either.. Added Add( wxSizerItem * ) & co. There are probably a couple of other places we can usefully do something like this too. Stopped short of refactoring everything to raise some issues about sizer method recursion on -dev. Updated wxSizer docs some more, they are still incomplete but getting better. wrapped KeyCode in wxDEPRECATED, converted all (gtk build) instances to GetKeyCode. There may be a few left for other ports. Fixed a couple of other random compile warnings along the way. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@18616 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1144 lines
32 KiB
C++
1144 lines
32 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: event.cpp
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// Purpose: Event classes
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// Author: Julian Smart
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// Modified by:
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// Created: 01/02/97
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart and Markus Holzem
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#ifdef __GNUG__
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#pragma implementation "event.h"
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#endif
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include "wx/defs.h"
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#include "wx/app.h"
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#include "wx/list.h"
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#if wxUSE_GUI
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#include "wx/control.h"
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#include "wx/utils.h"
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#include "wx/dc.h"
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#endif // wxUSE_GUI
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#endif
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#include "wx/event.h"
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#if wxUSE_GUI
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#include "wx/validate.h"
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#endif // wxUSE_GUI
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// ----------------------------------------------------------------------------
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// wxWin macros
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// ----------------------------------------------------------------------------
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IMPLEMENT_DYNAMIC_CLASS(wxEvtHandler, wxObject)
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IMPLEMENT_ABSTRACT_CLASS(wxEvent, wxObject)
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#if wxUSE_GUI
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IMPLEMENT_DYNAMIC_CLASS(wxIdleEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxCommandEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxNotifyEvent, wxCommandEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxScrollEvent, wxCommandEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxScrollWinEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxMouseEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxKeyEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxSizeEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxPaintEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxNcPaintEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxEraseEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxMoveEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxFocusEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxChildFocusEvent, wxCommandEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxCloseEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxShowEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxMaximizeEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxIconizeEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxMenuEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxJoystickEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxDropFilesEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxActivateEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxInitDialogEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxSetCursorEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxSysColourChangedEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxDisplayChangedEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxUpdateUIEvent, wxCommandEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxNavigationKeyEvent, wxCommandEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxPaletteChangedEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxQueryNewPaletteEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxWindowCreateEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxWindowDestroyEvent, wxEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxHelpEvent, wxCommandEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxContextMenuEvent, wxCommandEvent)
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IMPLEMENT_DYNAMIC_CLASS(wxMouseCaptureChangedEvent, wxEvent)
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#endif // wxUSE_GUI
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const wxEventTable *wxEvtHandler::GetEventTable() const
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{ return &wxEvtHandler::sm_eventTable; }
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const wxEventTable wxEvtHandler::sm_eventTable =
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{ (const wxEventTable *)NULL, &wxEvtHandler::sm_eventTableEntries[0] };
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const wxEventTableEntry wxEvtHandler::sm_eventTableEntries[] =
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{ DECLARE_EVENT_TABLE_ENTRY(wxEVT_NULL, 0, 0, (wxObjectEventFunction)NULL, NULL) };
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// ----------------------------------------------------------------------------
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// global variables
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// ----------------------------------------------------------------------------
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// To put pending event handlers
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wxList *wxPendingEvents = (wxList *)NULL;
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#if wxUSE_THREADS
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// protects wxPendingEvents list
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wxCriticalSection *wxPendingEventsLocker = (wxCriticalSection *)NULL;
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#endif
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#if !WXWIN_COMPATIBILITY_EVENT_TYPES
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// common event types are defined here, other event types are defined by the
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// components which use them
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DEFINE_EVENT_TYPE(wxEVT_NULL)
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DEFINE_EVENT_TYPE(wxEVT_COMMAND_BUTTON_CLICKED)
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DEFINE_EVENT_TYPE(wxEVT_COMMAND_CHECKBOX_CLICKED)
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DEFINE_EVENT_TYPE(wxEVT_COMMAND_CHOICE_SELECTED)
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DEFINE_EVENT_TYPE(wxEVT_COMMAND_LISTBOX_SELECTED)
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DEFINE_EVENT_TYPE(wxEVT_COMMAND_LISTBOX_DOUBLECLICKED)
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DEFINE_EVENT_TYPE(wxEVT_COMMAND_CHECKLISTBOX_TOGGLED)
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DEFINE_EVENT_TYPE(wxEVT_COMMAND_MENU_SELECTED)
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DEFINE_EVENT_TYPE(wxEVT_COMMAND_SLIDER_UPDATED)
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DEFINE_EVENT_TYPE(wxEVT_COMMAND_RADIOBOX_SELECTED)
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DEFINE_EVENT_TYPE(wxEVT_COMMAND_RADIOBUTTON_SELECTED)
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DEFINE_EVENT_TYPE(wxEVT_COMMAND_SCROLLBAR_UPDATED)
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DEFINE_EVENT_TYPE(wxEVT_COMMAND_VLBOX_SELECTED)
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DEFINE_EVENT_TYPE(wxEVT_COMMAND_COMBOBOX_SELECTED)
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DEFINE_EVENT_TYPE(wxEVT_COMMAND_TOOL_RCLICKED)
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DEFINE_EVENT_TYPE(wxEVT_COMMAND_TOOL_ENTER)
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DEFINE_EVENT_TYPE(wxEVT_COMMAND_SPINCTRL_UPDATED)
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// Sockets and timers send events, too
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DEFINE_EVENT_TYPE(wxEVT_SOCKET)
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DEFINE_EVENT_TYPE(wxEVT_TIMER)
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// Mouse event types
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DEFINE_EVENT_TYPE(wxEVT_LEFT_DOWN)
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DEFINE_EVENT_TYPE(wxEVT_LEFT_UP)
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DEFINE_EVENT_TYPE(wxEVT_MIDDLE_DOWN)
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DEFINE_EVENT_TYPE(wxEVT_MIDDLE_UP)
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DEFINE_EVENT_TYPE(wxEVT_RIGHT_DOWN)
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DEFINE_EVENT_TYPE(wxEVT_RIGHT_UP)
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DEFINE_EVENT_TYPE(wxEVT_MOTION)
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DEFINE_EVENT_TYPE(wxEVT_ENTER_WINDOW)
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DEFINE_EVENT_TYPE(wxEVT_LEAVE_WINDOW)
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DEFINE_EVENT_TYPE(wxEVT_LEFT_DCLICK)
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DEFINE_EVENT_TYPE(wxEVT_MIDDLE_DCLICK)
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DEFINE_EVENT_TYPE(wxEVT_RIGHT_DCLICK)
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DEFINE_EVENT_TYPE(wxEVT_SET_FOCUS)
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DEFINE_EVENT_TYPE(wxEVT_KILL_FOCUS)
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DEFINE_EVENT_TYPE(wxEVT_CHILD_FOCUS)
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DEFINE_EVENT_TYPE(wxEVT_MOUSEWHEEL)
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// Non-client mouse events
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DEFINE_EVENT_TYPE(wxEVT_NC_LEFT_DOWN)
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DEFINE_EVENT_TYPE(wxEVT_NC_LEFT_UP)
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DEFINE_EVENT_TYPE(wxEVT_NC_MIDDLE_DOWN)
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DEFINE_EVENT_TYPE(wxEVT_NC_MIDDLE_UP)
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DEFINE_EVENT_TYPE(wxEVT_NC_RIGHT_DOWN)
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DEFINE_EVENT_TYPE(wxEVT_NC_RIGHT_UP)
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DEFINE_EVENT_TYPE(wxEVT_NC_MOTION)
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DEFINE_EVENT_TYPE(wxEVT_NC_ENTER_WINDOW)
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DEFINE_EVENT_TYPE(wxEVT_NC_LEAVE_WINDOW)
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DEFINE_EVENT_TYPE(wxEVT_NC_LEFT_DCLICK)
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DEFINE_EVENT_TYPE(wxEVT_NC_MIDDLE_DCLICK)
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DEFINE_EVENT_TYPE(wxEVT_NC_RIGHT_DCLICK)
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// Character input event type
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DEFINE_EVENT_TYPE(wxEVT_CHAR)
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DEFINE_EVENT_TYPE(wxEVT_CHAR_HOOK)
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DEFINE_EVENT_TYPE(wxEVT_NAVIGATION_KEY)
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DEFINE_EVENT_TYPE(wxEVT_KEY_DOWN)
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DEFINE_EVENT_TYPE(wxEVT_KEY_UP)
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// Set cursor event
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DEFINE_EVENT_TYPE(wxEVT_SET_CURSOR)
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// wxScrollbar and wxSlider event identifiers
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DEFINE_EVENT_TYPE(wxEVT_SCROLL_TOP)
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DEFINE_EVENT_TYPE(wxEVT_SCROLL_BOTTOM)
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DEFINE_EVENT_TYPE(wxEVT_SCROLL_LINEUP)
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DEFINE_EVENT_TYPE(wxEVT_SCROLL_LINEDOWN)
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DEFINE_EVENT_TYPE(wxEVT_SCROLL_PAGEUP)
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DEFINE_EVENT_TYPE(wxEVT_SCROLL_PAGEDOWN)
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DEFINE_EVENT_TYPE(wxEVT_SCROLL_THUMBTRACK)
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DEFINE_EVENT_TYPE(wxEVT_SCROLL_THUMBRELEASE)
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DEFINE_EVENT_TYPE(wxEVT_SCROLL_ENDSCROLL)
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// Scroll events from wxWindow
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DEFINE_EVENT_TYPE(wxEVT_SCROLLWIN_TOP)
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DEFINE_EVENT_TYPE(wxEVT_SCROLLWIN_BOTTOM)
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DEFINE_EVENT_TYPE(wxEVT_SCROLLWIN_LINEUP)
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DEFINE_EVENT_TYPE(wxEVT_SCROLLWIN_LINEDOWN)
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DEFINE_EVENT_TYPE(wxEVT_SCROLLWIN_PAGEUP)
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DEFINE_EVENT_TYPE(wxEVT_SCROLLWIN_PAGEDOWN)
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DEFINE_EVENT_TYPE(wxEVT_SCROLLWIN_THUMBTRACK)
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DEFINE_EVENT_TYPE(wxEVT_SCROLLWIN_THUMBRELEASE)
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// System events
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DEFINE_EVENT_TYPE(wxEVT_SIZE)
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DEFINE_EVENT_TYPE(wxEVT_MOVE)
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DEFINE_EVENT_TYPE(wxEVT_CLOSE_WINDOW)
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DEFINE_EVENT_TYPE(wxEVT_END_SESSION)
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DEFINE_EVENT_TYPE(wxEVT_QUERY_END_SESSION)
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DEFINE_EVENT_TYPE(wxEVT_ACTIVATE_APP)
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DEFINE_EVENT_TYPE(wxEVT_POWER)
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DEFINE_EVENT_TYPE(wxEVT_ACTIVATE)
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DEFINE_EVENT_TYPE(wxEVT_CREATE)
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DEFINE_EVENT_TYPE(wxEVT_DESTROY)
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DEFINE_EVENT_TYPE(wxEVT_SHOW)
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DEFINE_EVENT_TYPE(wxEVT_ICONIZE)
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DEFINE_EVENT_TYPE(wxEVT_MAXIMIZE)
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DEFINE_EVENT_TYPE(wxEVT_MOUSE_CAPTURE_CHANGED)
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DEFINE_EVENT_TYPE(wxEVT_PAINT)
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DEFINE_EVENT_TYPE(wxEVT_ERASE_BACKGROUND)
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DEFINE_EVENT_TYPE(wxEVT_NC_PAINT)
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DEFINE_EVENT_TYPE(wxEVT_PAINT_ICON)
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DEFINE_EVENT_TYPE(wxEVT_MENU_OPEN)
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DEFINE_EVENT_TYPE(wxEVT_MENU_CLOSE)
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DEFINE_EVENT_TYPE(wxEVT_MENU_HIGHLIGHT)
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DEFINE_EVENT_TYPE(wxEVT_CONTEXT_MENU)
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DEFINE_EVENT_TYPE(wxEVT_SYS_COLOUR_CHANGED)
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DEFINE_EVENT_TYPE(wxEVT_DISPLAY_CHANGED)
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DEFINE_EVENT_TYPE(wxEVT_SETTING_CHANGED)
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DEFINE_EVENT_TYPE(wxEVT_QUERY_NEW_PALETTE)
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DEFINE_EVENT_TYPE(wxEVT_PALETTE_CHANGED)
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DEFINE_EVENT_TYPE(wxEVT_JOY_BUTTON_DOWN)
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DEFINE_EVENT_TYPE(wxEVT_JOY_BUTTON_UP)
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DEFINE_EVENT_TYPE(wxEVT_JOY_MOVE)
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DEFINE_EVENT_TYPE(wxEVT_JOY_ZMOVE)
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DEFINE_EVENT_TYPE(wxEVT_DROP_FILES)
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DEFINE_EVENT_TYPE(wxEVT_DRAW_ITEM)
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DEFINE_EVENT_TYPE(wxEVT_MEASURE_ITEM)
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DEFINE_EVENT_TYPE(wxEVT_COMPARE_ITEM)
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DEFINE_EVENT_TYPE(wxEVT_INIT_DIALOG)
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DEFINE_EVENT_TYPE(wxEVT_IDLE)
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DEFINE_EVENT_TYPE(wxEVT_UPDATE_UI)
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// Generic command events
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// Note: a click is a higher-level event than button down/up
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DEFINE_EVENT_TYPE(wxEVT_COMMAND_LEFT_CLICK)
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DEFINE_EVENT_TYPE(wxEVT_COMMAND_LEFT_DCLICK)
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DEFINE_EVENT_TYPE(wxEVT_COMMAND_RIGHT_CLICK)
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DEFINE_EVENT_TYPE(wxEVT_COMMAND_RIGHT_DCLICK)
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DEFINE_EVENT_TYPE(wxEVT_COMMAND_SET_FOCUS)
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DEFINE_EVENT_TYPE(wxEVT_COMMAND_KILL_FOCUS)
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DEFINE_EVENT_TYPE(wxEVT_COMMAND_ENTER)
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// Help events
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DEFINE_EVENT_TYPE(wxEVT_HELP)
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DEFINE_EVENT_TYPE(wxEVT_DETAILED_HELP)
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#endif // !WXWIN_COMPATIBILITY_EVENT_TYPES
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// ============================================================================
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// implementation
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// ============================================================================
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// ----------------------------------------------------------------------------
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// event initialization
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// ----------------------------------------------------------------------------
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int wxNewEventType()
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{
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// MT-FIXME
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static int s_lastUsedEventType = wxEVT_FIRST;
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#if WXWIN_COMPATIBILITY_2
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// check that we don't overlap with the user-defined types: if it does
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// happen, the best solution is probably to update the existing code to
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// use wxNewEventType() instead of wxEVT_USER_FIRST
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//
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// due to the uncertainty
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wxASSERT_MSG( s_lastUsedEventType < wxEVT_USER_FIRST - 1,
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_T("possible event type conflict") );
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#endif // WXWIN_COMPATIBILITY_2
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return s_lastUsedEventType++;
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}
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// ----------------------------------------------------------------------------
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// wxEvent
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// ----------------------------------------------------------------------------
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/*
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* General wxWindows events, covering
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* all interesting things that might happen (button clicking, resizing,
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* setting text in widgets, etc.).
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*
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* For each completely new event type, derive a new event class.
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*
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*/
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wxEvent::wxEvent(int theId, wxEventType commandType )
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{
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m_eventType = commandType;
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m_eventObject = (wxObject *) NULL;
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m_timeStamp = 0;
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m_id = theId;
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m_skipped = FALSE;
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m_callbackUserData = (wxObject *) NULL;
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m_isCommandEvent = FALSE;
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}
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wxEvent::wxEvent(const wxEvent &src)
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: wxObject()
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, m_eventObject(src.m_eventObject)
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, m_eventType(src.m_eventType)
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, m_timeStamp(src.m_timeStamp)
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, m_id(src.m_id)
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, m_callbackUserData(src.m_callbackUserData)
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, m_skipped(src.m_skipped)
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, m_isCommandEvent(src.m_isCommandEvent)
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{
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}
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#if wxUSE_GUI
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/*
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* Command events
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*
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*/
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wxCommandEvent::wxCommandEvent(wxEventType commandType, int theId)
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: wxEvent(theId, commandType)
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{
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m_clientData = (char *) NULL;
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m_clientObject = (wxClientData *) NULL;
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m_extraLong = 0;
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m_commandInt = 0;
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m_commandString = wxEmptyString;
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m_isCommandEvent = TRUE;
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}
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/*
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* Scroll events
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*/
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wxScrollEvent::wxScrollEvent(wxEventType commandType,
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int id,
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int pos,
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int orient)
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: wxCommandEvent(commandType, id)
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{
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m_extraLong = orient;
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m_commandInt = pos;
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}
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/*
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* ScrollWin events
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*/
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wxScrollWinEvent::wxScrollWinEvent(wxEventType commandType,
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int pos,
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int orient)
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{
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m_eventType = commandType;
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m_extraLong = orient;
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m_commandInt = pos;
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}
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/*
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* Mouse events
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*
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*/
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wxMouseEvent::wxMouseEvent(wxEventType commandType)
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{
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m_eventType = commandType;
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m_metaDown = FALSE;
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m_altDown = FALSE;
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m_controlDown = FALSE;
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m_shiftDown = FALSE;
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m_leftDown = FALSE;
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m_rightDown = FALSE;
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m_middleDown = FALSE;
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m_x = 0;
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m_y = 0;
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m_wheelRotation = 0;
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m_wheelDelta = 0;
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m_linesPerAction = 0;
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}
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void wxMouseEvent::Assign(const wxMouseEvent& event)
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{
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m_eventType = event.m_eventType;
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m_x = event.m_x;
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m_y = event.m_y;
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m_leftDown = event.m_leftDown;
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m_middleDown = event.m_middleDown;
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m_rightDown = event.m_rightDown;
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m_controlDown = event.m_controlDown;
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m_shiftDown = event.m_shiftDown;
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m_altDown = event.m_altDown;
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m_metaDown = event.m_metaDown;
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m_wheelRotation = event.m_wheelRotation;
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m_wheelDelta = event.m_wheelDelta;
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m_linesPerAction = event.m_linesPerAction;
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}
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// True if was a button dclick event (1 = left, 2 = middle, 3 = right)
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// or any button dclick event (but = -1)
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bool wxMouseEvent::ButtonDClick(int but) const
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{
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switch (but)
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{
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case -1:
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return (LeftDClick() || MiddleDClick() || RightDClick());
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case 1:
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return LeftDClick();
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case 2:
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return MiddleDClick();
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case 3:
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return RightDClick();
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default:
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wxFAIL_MSG(wxT("invalid parameter in wxMouseEvent::ButtonDClick"));
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}
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return FALSE;
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}
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// True if was a button down event (1 = left, 2 = middle, 3 = right)
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// or any button down event (but = -1)
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bool wxMouseEvent::ButtonDown(int but) const
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{
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switch (but)
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{
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case -1:
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return (LeftDown() || MiddleDown() || RightDown());
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case 1:
|
|
return LeftDown();
|
|
case 2:
|
|
return MiddleDown();
|
|
case 3:
|
|
return RightDown();
|
|
default:
|
|
wxFAIL_MSG(wxT("invalid parameter in wxMouseEvent::ButtonDown"));
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
// True if was a button up event (1 = left, 2 = middle, 3 = right)
|
|
// or any button up event (but = -1)
|
|
bool wxMouseEvent::ButtonUp(int but) const
|
|
{
|
|
switch (but)
|
|
{
|
|
case -1:
|
|
return (LeftUp() || MiddleUp() || RightUp());
|
|
case 1:
|
|
return LeftUp();
|
|
case 2:
|
|
return MiddleUp();
|
|
case 3:
|
|
return RightUp();
|
|
default:
|
|
wxFAIL_MSG(wxT("invalid parameter in wxMouseEvent::ButtonUp"));
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
// True if the given button is currently changing state
|
|
bool wxMouseEvent::Button(int but) const
|
|
{
|
|
switch (but)
|
|
{
|
|
case -1:
|
|
return (ButtonUp(-1) || ButtonDown(-1) || ButtonDClick(-1));
|
|
case 1:
|
|
return (LeftDown() || LeftUp() || LeftDClick());
|
|
case 2:
|
|
return (MiddleDown() || MiddleUp() || MiddleDClick());
|
|
case 3:
|
|
return (RightDown() || RightUp() || RightDClick());
|
|
default:
|
|
wxFAIL_MSG(wxT("invalid parameter in wxMouseEvent::Button"));
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
bool wxMouseEvent::ButtonIsDown(int but) const
|
|
{
|
|
switch (but)
|
|
{
|
|
case -1:
|
|
return (LeftIsDown() || MiddleIsDown() || RightIsDown());
|
|
case 1:
|
|
return LeftIsDown();
|
|
case 2:
|
|
return MiddleIsDown();
|
|
case 3:
|
|
return RightIsDown();
|
|
default:
|
|
wxFAIL_MSG(wxT("invalid parameter in wxMouseEvent::ButtonIsDown"));
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
int wxMouseEvent::GetButton() const
|
|
{
|
|
for ( int i = 1; i <= 3; i++ )
|
|
{
|
|
if ( Button(i) )
|
|
{
|
|
return i;
|
|
}
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
// Find the logical position of the event given the DC
|
|
wxPoint wxMouseEvent::GetLogicalPosition(const wxDC& dc) const
|
|
{
|
|
wxPoint pt(dc.DeviceToLogicalX(m_x), dc.DeviceToLogicalY(m_y));
|
|
return pt;
|
|
}
|
|
|
|
|
|
/*
|
|
* Keyboard event
|
|
*
|
|
*/
|
|
|
|
wxKeyEvent::wxKeyEvent(wxEventType type)
|
|
{
|
|
m_eventType = type;
|
|
m_shiftDown = FALSE;
|
|
m_controlDown = FALSE;
|
|
m_metaDown = FALSE;
|
|
m_altDown = FALSE;
|
|
m_keyCode = 0;
|
|
m_scanCode = 0;
|
|
#if wxUSE_UNICODE
|
|
m_uniChar = 0;
|
|
#endif
|
|
}
|
|
|
|
wxKeyEvent::wxKeyEvent(const wxKeyEvent& evt)
|
|
: wxEvent(evt)
|
|
{
|
|
m_x = evt.m_x;
|
|
m_y = evt.m_y;
|
|
|
|
m_keyCode = evt.m_keyCode;
|
|
|
|
m_controlDown = evt.m_controlDown;
|
|
m_shiftDown = evt.m_shiftDown;
|
|
m_altDown = evt.m_altDown;
|
|
m_metaDown = evt.m_metaDown;
|
|
m_scanCode = evt.m_scanCode;
|
|
m_rawCode = evt.m_rawCode;
|
|
m_rawFlags = evt.m_rawFlags;
|
|
|
|
#if wxUSE_UNICODE
|
|
m_uniChar = evt.m_uniChar;
|
|
#endif
|
|
}
|
|
|
|
long wxKeyEvent::KeyCode() const
|
|
{
|
|
return m_keyCode;
|
|
}
|
|
|
|
wxWindowCreateEvent::wxWindowCreateEvent(wxWindow *win)
|
|
{
|
|
SetEventType(wxEVT_CREATE);
|
|
SetEventObject(win);
|
|
}
|
|
|
|
wxWindowDestroyEvent::wxWindowDestroyEvent(wxWindow *win)
|
|
{
|
|
SetEventType(wxEVT_DESTROY);
|
|
SetEventObject(win);
|
|
}
|
|
|
|
wxChildFocusEvent::wxChildFocusEvent(wxWindow *win)
|
|
: wxCommandEvent(wxEVT_CHILD_FOCUS)
|
|
{
|
|
SetEventObject(win);
|
|
}
|
|
|
|
#endif // wxUSE_GUI
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// wxEvtHandler
|
|
// ----------------------------------------------------------------------------
|
|
|
|
/*
|
|
* Event handler
|
|
*/
|
|
|
|
wxEvtHandler::wxEvtHandler()
|
|
{
|
|
m_nextHandler = (wxEvtHandler *) NULL;
|
|
m_previousHandler = (wxEvtHandler *) NULL;
|
|
m_enabled = TRUE;
|
|
m_dynamicEvents = (wxList *) NULL;
|
|
m_isWindow = FALSE;
|
|
m_pendingEvents = (wxList *) NULL;
|
|
#if wxUSE_THREADS
|
|
# if !defined(__VISAGECPP__)
|
|
m_eventsLocker = new wxCriticalSection;
|
|
# endif
|
|
#endif
|
|
// no client data (yet)
|
|
m_clientData = NULL;
|
|
m_clientDataType = wxClientData_None;
|
|
}
|
|
|
|
wxEvtHandler::~wxEvtHandler()
|
|
{
|
|
// Takes itself out of the list of handlers
|
|
if (m_previousHandler)
|
|
m_previousHandler->m_nextHandler = m_nextHandler;
|
|
|
|
if (m_nextHandler)
|
|
m_nextHandler->m_previousHandler = m_previousHandler;
|
|
|
|
if (m_dynamicEvents)
|
|
{
|
|
wxNode *node = m_dynamicEvents->First();
|
|
while (node)
|
|
{
|
|
#if WXWIN_COMPATIBILITY_EVENT_TYPES
|
|
wxEventTableEntry *entry = (wxEventTableEntry*)node->Data();
|
|
#else // !WXWIN_COMPATIBILITY_EVENT_TYPES
|
|
wxDynamicEventTableEntry *entry = (wxDynamicEventTableEntry*)node->Data();
|
|
#endif // WXWIN_COMPATIBILITY_EVENT_TYPES/!WXWIN_COMPATIBILITY_EVENT_TYPES
|
|
|
|
if (entry->m_callbackUserData)
|
|
delete entry->m_callbackUserData;
|
|
delete entry;
|
|
node = node->Next();
|
|
}
|
|
delete m_dynamicEvents;
|
|
};
|
|
|
|
delete m_pendingEvents;
|
|
|
|
#if wxUSE_THREADS
|
|
# if !defined(__VISAGECPP__)
|
|
delete m_eventsLocker;
|
|
# endif
|
|
#endif
|
|
|
|
// we only delete object data, not untyped
|
|
if ( m_clientDataType == wxClientData_Object )
|
|
delete m_clientObject;
|
|
}
|
|
|
|
#if wxUSE_THREADS
|
|
|
|
bool wxEvtHandler::ProcessThreadEvent(wxEvent& event)
|
|
{
|
|
// check that we are really in a child thread
|
|
wxASSERT_MSG( !wxThread::IsMain(),
|
|
wxT("use ProcessEvent() in main thread") );
|
|
|
|
AddPendingEvent(event);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
#endif // wxUSE_THREADS
|
|
|
|
void wxEvtHandler::AddPendingEvent(wxEvent& event)
|
|
{
|
|
// 1) Add event to list of pending events of this event handler
|
|
|
|
wxEvent *eventCopy = event.Clone();
|
|
|
|
// we must be able to copy the events here so the event class must
|
|
// implement Clone() properly instead of just providing a NULL stab for it
|
|
wxCHECK_RET( eventCopy,
|
|
_T("events of this type aren't supposed to be posted") );
|
|
|
|
#if defined(__VISAGECPP__)
|
|
wxENTER_CRIT_SECT( m_eventsLocker);
|
|
#else
|
|
wxENTER_CRIT_SECT( *m_eventsLocker);
|
|
#endif
|
|
|
|
if ( !m_pendingEvents )
|
|
m_pendingEvents = new wxList;
|
|
|
|
m_pendingEvents->Append(eventCopy);
|
|
|
|
#if defined(__VISAGECPP__)
|
|
wxLEAVE_CRIT_SECT( m_eventsLocker);
|
|
#else
|
|
wxLEAVE_CRIT_SECT( *m_eventsLocker);
|
|
#endif
|
|
|
|
// 2) Add this event handler to list of event handlers that
|
|
// have pending events.
|
|
|
|
wxENTER_CRIT_SECT(*wxPendingEventsLocker);
|
|
|
|
if ( !wxPendingEvents )
|
|
wxPendingEvents = new wxList;
|
|
wxPendingEvents->Append(this);
|
|
|
|
wxLEAVE_CRIT_SECT(*wxPendingEventsLocker);
|
|
|
|
// 3) Inform the system that new pending events are somwehere,
|
|
// and that these should be processed in idle time.
|
|
wxWakeUpIdle();
|
|
}
|
|
|
|
void wxEvtHandler::ProcessPendingEvents()
|
|
{
|
|
#if defined(__VISAGECPP__)
|
|
wxENTER_CRIT_SECT( m_eventsLocker);
|
|
#else
|
|
wxENTER_CRIT_SECT( *m_eventsLocker);
|
|
#endif
|
|
|
|
wxNode *node = m_pendingEvents->First();
|
|
while ( node )
|
|
{
|
|
wxEvent *event = (wxEvent *)node->Data();
|
|
delete node;
|
|
|
|
// In ProcessEvent, new events might get added and
|
|
// we can safely leave the crtical section here.
|
|
#if defined(__VISAGECPP__)
|
|
wxLEAVE_CRIT_SECT( m_eventsLocker);
|
|
#else
|
|
wxLEAVE_CRIT_SECT( *m_eventsLocker);
|
|
#endif
|
|
ProcessEvent(*event);
|
|
delete event;
|
|
#if defined(__VISAGECPP__)
|
|
wxENTER_CRIT_SECT( m_eventsLocker);
|
|
#else
|
|
wxENTER_CRIT_SECT( *m_eventsLocker);
|
|
#endif
|
|
|
|
node = m_pendingEvents->First();
|
|
}
|
|
|
|
#if defined(__VISAGECPP__)
|
|
wxLEAVE_CRIT_SECT( m_eventsLocker);
|
|
#else
|
|
wxLEAVE_CRIT_SECT( *m_eventsLocker);
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
* Event table stuff
|
|
*/
|
|
|
|
bool wxEvtHandler::ProcessEvent(wxEvent& event)
|
|
{
|
|
#if wxUSE_GUI
|
|
|
|
// We have to use the actual window or processing events from
|
|
// wxWindowNative destructor won't work (we don't see the wxWindow class)
|
|
#ifdef __WXDEBUG__
|
|
// check that our flag corresponds to reality
|
|
wxClassInfo* info = NULL;
|
|
#ifdef __WXUNIVERSAL__
|
|
# if defined(__WXMSW__)
|
|
info = CLASSINFO(wxWindowMSW);
|
|
# elif defined(__WXGTK__)
|
|
info = CLASSINFO(wxWindowGTK);
|
|
# elif defined(__WXX11__)
|
|
info = CLASSINFO(wxWindowX11);
|
|
# elif defined(__WXMGL__)
|
|
info = CLASSINFO(wxWindowMGL);
|
|
# elif defined(__WXPM__)
|
|
info = CLASSINFO(wxWindowOS2);
|
|
# elif defined(__WXMAC__)
|
|
info = CLASSINFO(wxWindowMac);
|
|
# elif defined(__WXMOTIF__)
|
|
info = CLASSINFO(wxWindowMotif);
|
|
# endif
|
|
#else
|
|
info = CLASSINFO(wxWindow);
|
|
#endif
|
|
|
|
if ( m_isWindow != IsKindOf(info) )
|
|
{
|
|
wxString msg = GetClassInfo()->GetClassName();
|
|
msg += _T(" should [not] be a window but it is [not]");
|
|
|
|
wxFAIL_MSG( msg );
|
|
}
|
|
|
|
#endif // __WXDEBUG__
|
|
|
|
#endif // wxUSE_GUI
|
|
|
|
// allow the application to hook into event processing
|
|
if ( wxTheApp )
|
|
{
|
|
int rc = wxTheApp->FilterEvent(event);
|
|
if ( rc != -1 )
|
|
{
|
|
wxASSERT_MSG( rc == 1 || rc == 0,
|
|
_T("unexpected wxApp::FilterEvent return value") );
|
|
|
|
return rc != 0;
|
|
}
|
|
//else: proceed normally
|
|
}
|
|
|
|
// An event handler can be enabled or disabled
|
|
if ( GetEvtHandlerEnabled() )
|
|
{
|
|
|
|
#if 0
|
|
/*
|
|
What is this? When using GUI threads, a non main
|
|
threads can send an event and process it itself.
|
|
This breaks GTK's GUI threads, so please explain.
|
|
*/
|
|
|
|
// Check whether we are in a child thread.
|
|
if ( !wxThread::IsMain() )
|
|
return ProcessThreadEvent(event);
|
|
#endif
|
|
|
|
// Handle per-instance dynamic event tables first
|
|
if ( m_dynamicEvents && SearchDynamicEventTable(event) )
|
|
return TRUE;
|
|
|
|
// Then static per-class event tables
|
|
const wxEventTable *table = GetEventTable();
|
|
|
|
#if wxUSE_GUI && wxUSE_VALIDATORS
|
|
// Try the associated validator first, if this is a window.
|
|
// Problem: if the event handler of the window has been replaced,
|
|
// this wxEvtHandler may no longer be a window.
|
|
// Therefore validators won't be processed if the handler
|
|
// has been replaced with SetEventHandler.
|
|
// THIS CAN BE CURED if PushEventHandler is used instead of
|
|
// SetEventHandler, and then processing will be passed down the
|
|
// chain of event handlers.
|
|
if (m_isWindow)
|
|
{
|
|
wxWindow *win = (wxWindow *)this;
|
|
|
|
// Can only use the validator of the window which
|
|
// is receiving the event
|
|
if ( win == event.GetEventObject() )
|
|
{
|
|
wxValidator *validator = win->GetValidator();
|
|
if ( validator && validator->ProcessEvent(event) )
|
|
{
|
|
return TRUE;
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
// Search upwards through the inheritance hierarchy
|
|
while (table)
|
|
{
|
|
if ( SearchEventTable((wxEventTable&)*table, event) )
|
|
return TRUE;
|
|
table = table->baseTable;
|
|
}
|
|
}
|
|
|
|
// Try going down the event handler chain
|
|
if ( GetNextHandler() )
|
|
{
|
|
if ( GetNextHandler()->ProcessEvent(event) )
|
|
return TRUE;
|
|
}
|
|
|
|
#if wxUSE_GUI
|
|
// Carry on up the parent-child hierarchy, but only if event is a command
|
|
// event: it wouldn't make sense for a parent to receive a child's size
|
|
// event, for example
|
|
if ( m_isWindow && event.IsCommandEvent() )
|
|
{
|
|
wxWindow *win = (wxWindow *)this;
|
|
|
|
// honour the requests to stop propagation at this window: this is
|
|
// used by the dialogs, for example, to prevent processing the events
|
|
// from the dialog controls in the parent frame which rarely, if ever,
|
|
// makes sense
|
|
if ( !(win->GetExtraStyle() & wxWS_EX_BLOCK_EVENTS) )
|
|
{
|
|
wxWindow *parent = win->GetParent();
|
|
if ( parent && !parent->IsBeingDeleted() )
|
|
return parent->GetEventHandler()->ProcessEvent(event);
|
|
}
|
|
}
|
|
#endif // wxUSE_GUI
|
|
|
|
// Last try - application object.
|
|
if ( wxTheApp && (this != wxTheApp) )
|
|
{
|
|
// Special case: don't pass wxEVT_IDLE to wxApp, since it'll always
|
|
// swallow it. wxEVT_IDLE is sent explicitly to wxApp so it will be
|
|
// processed appropriately via SearchEventTable.
|
|
if ( event.GetEventType() != wxEVT_IDLE )
|
|
{
|
|
if ( wxTheApp->ProcessEvent(event) )
|
|
return TRUE;
|
|
}
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
bool wxEvtHandler::SearchEventTable(wxEventTable& table, wxEvent& event)
|
|
{
|
|
wxEventType eventType = event.GetEventType();
|
|
int eventId = event.GetId();
|
|
|
|
// BC++ doesn't like testing for m_fn without != 0
|
|
for ( int i = 0; table.entries[i].m_fn != 0; i++ )
|
|
{
|
|
// the line using reference exposes a bug in gcc: although it _seems_
|
|
// to work, it leads to weird crashes later on during program
|
|
// execution
|
|
#ifdef __GNUG__
|
|
wxEventTableEntry entry = table.entries[i];
|
|
#else
|
|
const wxEventTableEntry& entry = table.entries[i];
|
|
#endif
|
|
|
|
// match only if the event type is the same and the id is either -1 in
|
|
// the event table (meaning "any") or the event id matches the id
|
|
// specified in the event table either exactly or by falling into
|
|
// range between first and last
|
|
if ( eventType == entry.m_eventType )
|
|
{
|
|
int tableId1 = entry.m_id,
|
|
tableId2 = entry.m_lastId;
|
|
|
|
if ( (tableId1 == -1) ||
|
|
(tableId2 == -1 && eventId == tableId1) ||
|
|
(tableId2 != -1 &&
|
|
(eventId >= tableId1 && eventId <= tableId2)) )
|
|
{
|
|
event.Skip(FALSE);
|
|
event.m_callbackUserData = entry.m_callbackUserData;
|
|
|
|
(this->*((wxEventFunction) (entry.m_fn)))(event);
|
|
|
|
return !event.GetSkipped();
|
|
}
|
|
}
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
void wxEvtHandler::Connect( int id, int lastId,
|
|
int eventType,
|
|
wxObjectEventFunction func,
|
|
wxObject *userData )
|
|
{
|
|
#if WXWIN_COMPATIBILITY_EVENT_TYPES
|
|
wxEventTableEntry *entry = new wxEventTableEntry;
|
|
entry->m_eventType = eventType;
|
|
entry->m_id = id;
|
|
entry->m_lastId = lastId;
|
|
entry->m_fn = func;
|
|
entry->m_callbackUserData = userData;
|
|
#else // !WXWIN_COMPATIBILITY_EVENT_TYPES
|
|
wxDynamicEventTableEntry *entry =
|
|
new wxDynamicEventTableEntry(eventType, id, lastId, func, userData);
|
|
#endif // WXWIN_COMPATIBILITY_EVENT_TYPES/!WXWIN_COMPATIBILITY_EVENT_TYPES
|
|
|
|
if (!m_dynamicEvents)
|
|
m_dynamicEvents = new wxList;
|
|
|
|
m_dynamicEvents->Append( (wxObject*) entry );
|
|
}
|
|
|
|
bool wxEvtHandler::Disconnect( int id, int lastId, wxEventType eventType,
|
|
wxObjectEventFunction func,
|
|
wxObject *userData )
|
|
{
|
|
if (!m_dynamicEvents)
|
|
return FALSE;
|
|
|
|
wxNode *node = m_dynamicEvents->First();
|
|
while (node)
|
|
{
|
|
#if WXWIN_COMPATIBILITY_EVENT_TYPES
|
|
wxEventTableEntry *entry = (wxEventTableEntry*)node->Data();
|
|
#else // !WXWIN_COMPATIBILITY_EVENT_TYPES
|
|
wxDynamicEventTableEntry *entry = (wxDynamicEventTableEntry*)node->Data();
|
|
#endif // WXWIN_COMPATIBILITY_EVENT_TYPES/!WXWIN_COMPATIBILITY_EVENT_TYPES
|
|
|
|
if ((entry->m_id == id) &&
|
|
((entry->m_lastId == lastId) || (lastId == -1)) &&
|
|
((entry->m_eventType == eventType) || (eventType == wxEVT_NULL)) &&
|
|
((entry->m_fn == func) || (func == (wxObjectEventFunction)NULL)) &&
|
|
((entry->m_callbackUserData == userData) || (userData == (wxObject*)NULL)))
|
|
{
|
|
if (entry->m_callbackUserData)
|
|
delete entry->m_callbackUserData;
|
|
m_dynamicEvents->DeleteNode( node );
|
|
delete entry;
|
|
return TRUE;
|
|
}
|
|
node = node->Next();
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
bool wxEvtHandler::SearchDynamicEventTable( wxEvent& event )
|
|
{
|
|
wxCHECK_MSG( m_dynamicEvents, FALSE,
|
|
wxT("caller should check that we have dynamic events") );
|
|
|
|
int commandId = event.GetId();
|
|
|
|
wxNode *node = m_dynamicEvents->First();
|
|
while (node)
|
|
{
|
|
#if WXWIN_COMPATIBILITY_EVENT_TYPES
|
|
wxEventTableEntry *entry = (wxEventTableEntry*)node->Data();
|
|
#else // !WXWIN_COMPATIBILITY_EVENT_TYPES
|
|
wxDynamicEventTableEntry *entry = (wxDynamicEventTableEntry*)node->Data();
|
|
#endif // WXWIN_COMPATIBILITY_EVENT_TYPES/!WXWIN_COMPATIBILITY_EVENT_TYPES
|
|
|
|
if (entry->m_fn)
|
|
{
|
|
// Match, if event spec says any id will do (id == -1)
|
|
if ( (event.GetEventType() == entry->m_eventType) &&
|
|
(entry->m_id == -1 ||
|
|
(entry->m_lastId == -1 && commandId == entry->m_id) ||
|
|
(entry->m_lastId != -1 &&
|
|
(commandId >= entry->m_id && commandId <= entry->m_lastId))) )
|
|
{
|
|
event.Skip(FALSE);
|
|
event.m_callbackUserData = entry->m_callbackUserData;
|
|
|
|
(this->*((wxEventFunction) (entry->m_fn)))(event);
|
|
|
|
if (event.GetSkipped())
|
|
return FALSE;
|
|
else
|
|
return TRUE;
|
|
}
|
|
}
|
|
node = node->Next();
|
|
}
|
|
return FALSE;
|
|
};
|
|
|
|
void wxEvtHandler::DoSetClientObject( wxClientData *data )
|
|
{
|
|
wxASSERT_MSG( m_clientDataType != wxClientData_Void,
|
|
wxT("can't have both object and void client data") );
|
|
|
|
if ( m_clientObject )
|
|
delete m_clientObject;
|
|
|
|
m_clientObject = data;
|
|
m_clientDataType = wxClientData_Object;
|
|
}
|
|
|
|
wxClientData *wxEvtHandler::DoGetClientObject() const
|
|
{
|
|
// it's not an error to call GetClientObject() on a window which doesn't
|
|
// have client data at all - NULL will be returned
|
|
wxASSERT_MSG( m_clientDataType != wxClientData_Void,
|
|
wxT("this window doesn't have object client data") );
|
|
|
|
return m_clientObject;
|
|
}
|
|
|
|
void wxEvtHandler::DoSetClientData( void *data )
|
|
{
|
|
wxASSERT_MSG( m_clientDataType != wxClientData_Object,
|
|
wxT("can't have both object and void client data") );
|
|
|
|
m_clientData = data;
|
|
m_clientDataType = wxClientData_Void;
|
|
}
|
|
|
|
void *wxEvtHandler::DoGetClientData() const
|
|
{
|
|
// it's not an error to call GetClientData() on a window which doesn't have
|
|
// client data at all - NULL will be returned
|
|
wxASSERT_MSG( m_clientDataType != wxClientData_Object,
|
|
wxT("this window doesn't have void client data") );
|
|
|
|
return m_clientData;
|
|
}
|
|
|
|
|
|
#if WXWIN_COMPATIBILITY
|
|
bool wxEvtHandler::OnClose()
|
|
{
|
|
if (GetNextHandler())
|
|
return GetNextHandler()->OnClose();
|
|
else
|
|
return FALSE;
|
|
}
|
|
#endif // WXWIN_COMPATIBILITY
|
|
|
|
#if wxUSE_GUI
|
|
|
|
// Find a window with the focus, that is also a descendant of the given window.
|
|
// This is used to determine the window to initially send commands to.
|
|
wxWindow* wxFindFocusDescendant(wxWindow* ancestor)
|
|
{
|
|
// Process events starting with the window with the focus, if any.
|
|
wxWindow* focusWin = wxWindow::FindFocus();
|
|
wxWindow* win = focusWin;
|
|
|
|
// Check if this is a descendant of this frame.
|
|
// If not, win will be set to NULL.
|
|
while (win)
|
|
{
|
|
if (win == ancestor)
|
|
break;
|
|
else
|
|
win = win->GetParent();
|
|
}
|
|
if (win == (wxWindow*) NULL)
|
|
focusWin = (wxWindow*) NULL;
|
|
|
|
return focusWin;
|
|
}
|
|
|
|
#endif // wxUSE_GUI
|