git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4659 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1303 lines
29 KiB
C
1303 lines
29 KiB
C
/* -------------------------------------------------------------------------
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* Project: GSocket (Generic Socket) for WX
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* Name: gsocket.c
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* Purpose: GSocket main Unix file
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* CVSID: $Id$
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* -------------------------------------------------------------------------
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*/
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#include "wx/setup.h"
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#if wxUSE_SOCKETS
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#include <assert.h>
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#include <sys/types.h>
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#include <netdb.h>
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#include <sys/ioctl.h>
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#ifdef __VMS__
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#define SOCK_LEN_TYP (unsigned int*)
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#include <socket.h>
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struct sockaddr_un {
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u_char sun_len; /* sockaddr len including null */
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u_char sun_family; /* AF_UNIX */
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char sun_path[108]; /* path name (gag) */
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};
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#else
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#include <sys/socket.h>
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#include <sys/un.h>
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#define SOCK_LEN_TYP (int*)
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#endif
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#include <sys/time.h>
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#include <netinet/in.h>
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#include <arpa/inet.h>
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#include <errno.h>
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#include <string.h>
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#include <unistd.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <stddef.h>
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#include <ctype.h>
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#ifdef sun
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# include <sys/filio.h>
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#endif
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#ifdef sgi
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# include <bstring.h>
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#endif
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#include <signal.h>
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#include "wx/gsocket.h"
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#include "wx/unix/gsockunx.h"
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#ifndef SOCKLEN_T
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#ifdef __GLIBC__
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# if __GLIBC__ == 2
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# define SOCKLEN_T socklen_t
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# endif
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#else
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# define SOCKLEN_T int
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#endif
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#endif
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#define MASK_SIGNAL() \
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{ \
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void (*old_handler)(int); \
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\
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old_handler = signal(SIGPIPE, SIG_IGN);
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#define UNMASK_SIGNAL() \
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signal(SIGPIPE, old_handler); \
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}
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/* Global initialisers */
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bool GSocket_Init()
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{
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return TRUE;
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}
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void GSocket_Cleanup()
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{
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}
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/* Constructors / Destructors */
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GSocket *GSocket_new()
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{
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int i;
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GSocket *socket;
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socket = (GSocket *)malloc(sizeof(GSocket));
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if (socket == NULL)
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return NULL;
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socket->m_fd = -1;
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for (i=0;i<GSOCK_MAX_EVENT;i++)
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{
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socket->m_cbacks[i] = NULL;
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}
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socket->m_detected = 0;
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socket->m_local = NULL;
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socket->m_peer = NULL;
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socket->m_error = GSOCK_NOERROR;
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socket->m_server = FALSE;
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socket->m_stream = TRUE;
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socket->m_gui_dependent = NULL;
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socket->m_non_blocking = FALSE;
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socket->m_timeout = 10*60*1000;
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/* 10 minutes * 60 sec * 1000 millisec */
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socket->m_establishing = FALSE;
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/* We initialize the GUI specific entries here */
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_GSocket_GUI_Init(socket);
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return socket;
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}
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void GSocket_destroy(GSocket *socket)
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{
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assert(socket != NULL);
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/* First, we check that the socket is really shutdowned */
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if (socket->m_fd != -1)
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GSocket_Shutdown(socket);
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/* We destroy GUI specific variables */
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_GSocket_GUI_Destroy(socket);
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/* We destroy private addresses */
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if (socket->m_local)
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GAddress_destroy(socket->m_local);
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if (socket->m_peer)
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GAddress_destroy(socket->m_peer);
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/* We destroy socket itself */
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free(socket);
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}
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void GSocket_Shutdown(GSocket *socket)
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{
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int evt;
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assert(socket != NULL);
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/* If socket has been created, we shutdown it */
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if (socket->m_fd != -1)
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{
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shutdown(socket->m_fd, 2);
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close(socket->m_fd);
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socket->m_fd = -1;
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}
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/* We also disable GUI callbacks */
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for (evt = 0; evt < GSOCK_MAX_EVENT; evt++)
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socket->m_cbacks[evt] = NULL;
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socket->m_detected = 0;
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_GSocket_Disable_Events(socket);
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}
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/* Address handling */
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GSocketError GSocket_SetLocal(GSocket *socket, GAddress *address)
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{
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assert(socket != NULL);
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if ((socket->m_fd != -1 && !socket->m_server)) {
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socket->m_error = GSOCK_INVSOCK;
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return GSOCK_INVSOCK;
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}
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if (address == NULL || address->m_family == GSOCK_NOFAMILY) {
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socket->m_error = GSOCK_INVADDR;
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return GSOCK_INVADDR;
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}
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if (socket->m_local)
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GAddress_destroy(socket->m_local);
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socket->m_local = GAddress_copy(address);
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return GSOCK_NOERROR;
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}
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GSocketError GSocket_SetPeer(GSocket *socket, GAddress *address)
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{
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assert(socket != NULL);
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if (address == NULL || address->m_family == GSOCK_NOFAMILY) {
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socket->m_error = GSOCK_INVADDR;
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return GSOCK_INVADDR;
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}
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if (socket->m_peer)
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GAddress_destroy(socket->m_peer);
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socket->m_peer = GAddress_copy(address);
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return GSOCK_NOERROR;
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}
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GAddress *GSocket_GetLocal(GSocket *socket)
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{
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GAddress *address;
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struct sockaddr addr;
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SOCKLEN_T size;
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GSocketError err;
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assert(socket != NULL);
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if (socket->m_local)
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return GAddress_copy(socket->m_local);
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if (socket->m_fd == -1) {
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socket->m_error = GSOCK_INVSOCK;
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return NULL;
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}
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size = sizeof(addr);
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if (getsockname(socket->m_fd, &addr, SOCK_LEN_TYP &size) < 0) {
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socket->m_error = GSOCK_IOERR;
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return NULL;
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}
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address = GAddress_new();
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if (address == NULL) {
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socket->m_error = GSOCK_MEMERR;
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return NULL;
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}
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socket->m_error = _GAddress_translate_from(address, &addr, size);
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if (socket->m_error != GSOCK_NOERROR) {
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GAddress_destroy(address);
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return NULL;
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}
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return address;
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}
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GAddress *GSocket_GetPeer(GSocket *socket)
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{
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assert(socket != NULL);
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if (socket->m_peer)
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return GAddress_copy(socket->m_peer);
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return NULL;
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}
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/* Server specific parts */
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/* GSocket_SetServer:
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* Sets up the socket as a server. It uses the "Local" field of GSocket.
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* "Local" must be set by GSocket_SetLocal() before GSocket_SetServer()
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* is called. Possible error codes are: GSOCK_INVSOCK if socket has not
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* been initialized, GSOCK_INVADDR if the local address has not been
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* defined and GSOCK_IOERR for other internal errors.
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*/
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GSocketError GSocket_SetServer(GSocket *sck)
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{
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int type;
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int arg = 1;
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assert(sck != NULL);
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if (sck->m_fd != -1) {
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sck->m_error = GSOCK_INVSOCK;
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return GSOCK_INVSOCK;
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}
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if (!sck->m_local) {
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sck->m_error = GSOCK_INVADDR;
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return GSOCK_INVADDR;
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}
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/* We always have a stream here */
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sck->m_stream = TRUE;
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sck->m_server = TRUE;
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/* Create the socket */
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sck->m_fd = socket(sck->m_local->m_realfamily, SOCK_STREAM, 0);
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if (sck->m_fd == -1) {
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sck->m_error = GSOCK_IOERR;
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return GSOCK_IOERR;
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}
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ioctl(sck->m_fd, FIONBIO, &arg);
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_GSocket_Enable_Events(sck);
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/* Bind the socket to the LOCAL address */
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if (bind(sck->m_fd, sck->m_local->m_addr, sck->m_local->m_len) < 0) {
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close(sck->m_fd);
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sck->m_fd = -1;
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sck->m_error = GSOCK_IOERR;
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return GSOCK_IOERR;
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}
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/* Enable listening up to 5 connections */
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if (listen(sck->m_fd, 5) < 0) {
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close(sck->m_fd);
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sck->m_fd = -1;
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sck->m_error = GSOCK_IOERR;
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return GSOCK_IOERR;
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}
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return GSOCK_NOERROR;
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}
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/* GSocket_WaitConnection:
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* Waits for an incoming client connection.
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*/
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GSocket *GSocket_WaitConnection(GSocket *socket)
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{
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GSocket *connection;
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int arg = 1;
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assert(socket != NULL);
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/* Reenable CONNECTION events */
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_GSocket_Enable(socket, GSOCK_CONNECTION);
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/* If the socket has already been created, we exit immediately */
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if (socket->m_fd == -1 || !socket->m_server)
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{
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socket->m_error = GSOCK_INVSOCK;
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return NULL;
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}
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/* Create a GSocket object for the new connection */
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connection = GSocket_new();
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if (!connection)
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{
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connection->m_error = GSOCK_MEMERR;
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return NULL;
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}
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/* Accept the incoming connection */
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if (_GSocket_Input_Timeout(socket) == GSOCK_TIMEDOUT)
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{
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GSocket_destroy(connection);
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/* socket->m_error set by _GSocket_Input_Timeout */
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return NULL;
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}
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connection->m_fd = accept(socket->m_fd, NULL, NULL);
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if (connection->m_fd == -1)
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{
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if (errno == EWOULDBLOCK)
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socket->m_error = GSOCK_WOULDBLOCK;
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else
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socket->m_error = GSOCK_IOERR;
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GSocket_destroy(connection);
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return NULL;
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}
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/* Initialize all fields */
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connection->m_server = FALSE;
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connection->m_stream = TRUE;
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connection->m_oriented = TRUE;
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ioctl(connection->m_fd, FIONBIO, &arg);
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_GSocket_Enable_Events(connection);
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return connection;
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}
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/* Non oriented connections */
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GSocketError GSocket_SetNonOriented(GSocket *sck)
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{
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int arg = 1;
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assert(sck != NULL);
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if (sck->m_fd != -1) {
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sck->m_error = GSOCK_INVSOCK;
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return GSOCK_INVSOCK;
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}
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if (!sck->m_local) {
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sck->m_error = GSOCK_INVADDR;
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return GSOCK_INVADDR;
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}
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sck->m_stream = FALSE;
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sck->m_server = FALSE;
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sck->m_oriented = FALSE;
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/* Create the socket */
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sck->m_fd = socket(sck->m_local->m_realfamily, SOCK_DGRAM, 0);
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if (sck->m_fd < 0) {
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sck->m_error = GSOCK_IOERR;
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return GSOCK_IOERR;
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}
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ioctl(sck->m_fd, FIONBIO, &arg);
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_GSocket_Enable_Events(sck);
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/* Bind it to the LOCAL address */
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if (bind(sck->m_fd, sck->m_local->m_addr, sck->m_local->m_len) < 0) {
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close(sck->m_fd);
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sck->m_fd = -1;
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sck->m_error = GSOCK_IOERR;
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return GSOCK_IOERR;
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}
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return GSOCK_NOERROR;
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}
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/* Client specific parts */
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/* GSocket_Connect:
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* Establishes a client connection to a server using the "Peer"
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* field of GSocket. "Peer" must be set by GSocket_SetPeer() before
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* GSocket_Connect() is called. Possible error codes are GSOCK_INVSOCK,
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* GSOCK_INVADDR, GSOCK_TIMEDOUT, GSOCK_WOULDBLOCK and GSOCK_IOERR.
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* If a socket is nonblocking and Connect() returns GSOCK_WOULDBLOCK,
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* the connection request can be completed later. Use GSocket_Select()
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* to check or wait for a GSOCK_CONNECTION event.
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*/
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GSocketError GSocket_Connect(GSocket *sck, GSocketStream stream)
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{
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int type, err, ret;
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int arg = 1;
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assert(sck != NULL);
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/* Enable CONNECTION events (needed for nonblocking connections) */
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_GSocket_Enable(sck, GSOCK_CONNECTION);
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if (sck->m_fd != -1)
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{
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sck->m_error = GSOCK_INVSOCK;
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return GSOCK_INVSOCK;
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}
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if (!sck->m_peer)
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{
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sck->m_error = GSOCK_INVADDR;
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return GSOCK_INVADDR;
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}
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/* Test whether we want the socket to be a stream (e.g. TCP) */
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sck->m_stream = (stream == GSOCK_STREAMED);
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sck->m_oriented = TRUE;
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sck->m_server = FALSE;
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sck->m_establishing = FALSE;
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if (sck->m_stream)
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type = SOCK_STREAM;
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else
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type = SOCK_DGRAM;
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/* Create the socket */
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sck->m_fd = socket(sck->m_peer->m_realfamily, type, 0);
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if (sck->m_fd == -1) {
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sck->m_error = GSOCK_IOERR;
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return GSOCK_IOERR;
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}
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ioctl(sck->m_fd, FIONBIO, &arg);
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_GSocket_Enable_Events(sck);
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/* Connect it to the PEER address */
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ret = connect(sck->m_fd, sck->m_peer->m_addr, sck->m_peer->m_len);
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if (ret == -1)
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{
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err = errno;
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/* If connect failed with EINPROGRESS and the GSocket object
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* is in blocking mode, we select() for the specified timeout
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* checking for writability to see if the connection request
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* completes.
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*/
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if ((err == EINPROGRESS) && (!sck->m_non_blocking))
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{
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if (_GSocket_Output_Timeout(sck) == GSOCK_TIMEDOUT)
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{
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close(sck->m_fd);
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sck->m_fd = -1;
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/* sck->m_error is set in _GSocket_Output_Timeout */
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return GSOCK_TIMEDOUT;
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}
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else
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{
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return GSOCK_NOERROR;
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}
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}
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/* If connect failed with EINPROGRESS and the GSocket object
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* is set to nonblocking, we set m_error to GSOCK_WOULDBLOCK
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* (and return GSOCK_WOULDBLOCK) but we don't close the socket;
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* this way if the connection completes, a GSOCK_CONNECTION
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* event will be generated, if enabled.
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*/
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if ((err == EINPROGRESS) && (sck->m_non_blocking))
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{
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sck->m_error = GSOCK_WOULDBLOCK;
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sck->m_establishing = TRUE;
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return GSOCK_WOULDBLOCK;
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}
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/* If connect failed with an error other than EINPROGRESS,
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* then the call to GSocket_Connect has failed.
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*/
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close(sck->m_fd);
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sck->m_fd = -1;
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sck->m_error = GSOCK_IOERR;
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return GSOCK_IOERR;
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}
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return GSOCK_NOERROR;
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}
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/* Generic IO */
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/* Like recv(), send(), ... */
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int GSocket_Read(GSocket *socket, char *buffer, int size)
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{
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int ret;
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assert(socket != NULL);
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/* Reenable INPUT events */
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_GSocket_Enable(socket, GSOCK_INPUT);
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if (socket->m_fd == -1 || socket->m_server)
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{
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socket->m_error = GSOCK_INVSOCK;
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return -1;
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}
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if (_GSocket_Input_Timeout(socket) == GSOCK_TIMEDOUT)
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return -1;
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if (socket->m_stream)
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ret = _GSocket_Recv_Stream(socket, buffer, size);
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else
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ret = _GSocket_Recv_Dgram(socket, buffer, size);
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if (ret == -1)
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{
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if (errno == EWOULDBLOCK)
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socket->m_error = GSOCK_WOULDBLOCK;
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else
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socket->m_error = GSOCK_IOERR;
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}
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return ret;
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}
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int GSocket_Write(GSocket *socket, const char *buffer,
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int size)
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{
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int ret;
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assert(socket != NULL);
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if (socket->m_fd == -1 || socket->m_server)
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{
|
|
socket->m_error = GSOCK_INVSOCK;
|
|
return -1;
|
|
}
|
|
|
|
if (_GSocket_Output_Timeout(socket) == GSOCK_TIMEDOUT)
|
|
return -1;
|
|
|
|
if (socket->m_stream)
|
|
ret = _GSocket_Send_Stream(socket, buffer, size);
|
|
else
|
|
ret = _GSocket_Send_Dgram(socket, buffer, size);
|
|
|
|
if (ret == -1)
|
|
{
|
|
if (errno == EWOULDBLOCK)
|
|
socket->m_error = GSOCK_WOULDBLOCK;
|
|
else
|
|
socket->m_error = GSOCK_IOERR;
|
|
|
|
/* Only reenable OUTPUT events after an error (just like WSAAsyncSelect
|
|
* in MSW). Once the first OUTPUT event is received, users can assume
|
|
* that the socket is writable until a read operation fails. Only then
|
|
* will further OUTPUT events be posted.
|
|
*/
|
|
_GSocket_Enable(socket, GSOCK_OUTPUT);
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
/* GSocket_Select:
|
|
* Polls the socket to determine its status. This function will
|
|
* check for the events specified in the 'flags' parameter, and
|
|
* it will return a mask indicating which operations can be
|
|
* performed. This function won't block, regardless of the
|
|
* mode (blocking|nonblocking) of the socket.
|
|
*/
|
|
GSocketEventFlags GSocket_Select(GSocket *socket, GSocketEventFlags flags)
|
|
{
|
|
assert(socket != NULL);
|
|
|
|
return (flags & socket->m_detected);
|
|
}
|
|
|
|
/* Flags */
|
|
|
|
/* GSocket_SetNonBlocking:
|
|
* Sets the socket to non-blocking mode. This is useful if
|
|
* we don't want to wait.
|
|
*/
|
|
void GSocket_SetNonBlocking(GSocket *socket, bool non_block)
|
|
{
|
|
assert(socket != NULL);
|
|
|
|
socket->m_non_blocking = non_block;
|
|
}
|
|
|
|
/* GSocket_SetTimeout:
|
|
* Sets the timeout for blocking calls. Time is
|
|
* expressed in milliseconds.
|
|
*/
|
|
void GSocket_SetTimeout(GSocket *socket, unsigned long millisec)
|
|
{
|
|
assert(socket != NULL);
|
|
|
|
socket->m_timeout = millisec;
|
|
}
|
|
|
|
/* GSocket_GetError:
|
|
* Returns the last error occured for this socket.
|
|
*/
|
|
GSocketError GSocket_GetError(GSocket *socket)
|
|
{
|
|
assert(socket != NULL);
|
|
|
|
return socket->m_error;
|
|
}
|
|
|
|
/* Callbacks */
|
|
|
|
/* Only one callback is possible for each event (INPUT, OUTPUT, CONNECTION
|
|
* and LOST). The callbacks are called in the following situations:
|
|
*
|
|
* INPUT: There is at least one byte in the input buffer
|
|
* OUTPUT: The system is sure that the next write call will not block
|
|
* CONNECTION: Two cases are possible:
|
|
* Client socket -> the connection is established
|
|
* Server socket -> a client requests a connection
|
|
* LOST: The connection is lost
|
|
*
|
|
* An event is generated only once and its state is reseted when the
|
|
* relative IO call is requested.
|
|
* For example: INPUT -> GSocket_Read()
|
|
* CONNECTION -> GSocket_Accept()
|
|
*/
|
|
|
|
/* GSocket_SetCallback:
|
|
* Enables the callbacks specified by 'flags'. Note that 'flags'
|
|
* may be a combination of flags OR'ed toghether, so the same
|
|
* callback function can be made to accept different events.
|
|
* The callback function must have the following prototype:
|
|
*
|
|
* void function(GSocket *socket, GSocketEvent event, char *cdata)
|
|
*/
|
|
void GSocket_SetCallback(GSocket *socket, GSocketEventFlags flags,
|
|
GSocketCallback callback, char *cdata)
|
|
{
|
|
int count;
|
|
|
|
assert(socket != NULL);
|
|
|
|
for (count = 0; count < GSOCK_MAX_EVENT; count++)
|
|
{
|
|
if ((flags & (1 << count)) != 0)
|
|
{
|
|
socket->m_cbacks[count] = callback;
|
|
socket->m_data[count] = cdata;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* GSocket_UnsetCallback:
|
|
* Disables all callbacks specified by 'flags', which may be a
|
|
* combination of flags OR'ed toghether.
|
|
*/
|
|
void GSocket_UnsetCallback(GSocket *socket, GSocketEventFlags flags)
|
|
{
|
|
int count;
|
|
|
|
assert(socket != NULL);
|
|
|
|
for (count = 0; count < GSOCK_MAX_EVENT; count++)
|
|
{
|
|
if ((flags & (1 << count)) != 0)
|
|
{
|
|
socket->m_cbacks[count] = NULL;
|
|
socket->m_data[count] = NULL;
|
|
}
|
|
}
|
|
}
|
|
|
|
#define CALL_CALLBACK(socket, event) { \
|
|
_GSocket_Disable(socket, event); \
|
|
if (socket->m_cbacks[event]) \
|
|
socket->m_cbacks[event](socket, event, socket->m_data[event]); \
|
|
}
|
|
|
|
|
|
void _GSocket_Enable(GSocket *socket, GSocketEvent event)
|
|
{
|
|
socket->m_detected &= ~(1 << event);
|
|
_GSocket_Install_Callback(socket, event);
|
|
}
|
|
|
|
void _GSocket_Disable(GSocket *socket, GSocketEvent event)
|
|
{
|
|
socket->m_detected |= (1 << event);
|
|
_GSocket_Uninstall_Callback(socket, event);
|
|
}
|
|
|
|
/* _GSocket_Input_Timeout:
|
|
* For blocking sockets, wait until data is available or
|
|
* until timeout ellapses.
|
|
*/
|
|
GSocketError _GSocket_Input_Timeout(GSocket *socket)
|
|
{
|
|
struct timeval tv;
|
|
fd_set readfds;
|
|
|
|
/* Linux select() will overwrite the struct on return */
|
|
tv.tv_sec = (socket->m_timeout / 1000);
|
|
tv.tv_usec = (socket->m_timeout % 1000) * 1000;
|
|
|
|
if (!socket->m_non_blocking)
|
|
{
|
|
FD_ZERO(&readfds);
|
|
FD_SET(socket->m_fd, &readfds);
|
|
if (select(socket->m_fd + 1, &readfds, NULL, NULL, &tv) == 0)
|
|
{
|
|
socket->m_error = GSOCK_TIMEDOUT;
|
|
return GSOCK_TIMEDOUT;
|
|
}
|
|
}
|
|
return GSOCK_NOERROR;
|
|
}
|
|
|
|
/* _GSocket_Output_Timeout:
|
|
* For blocking sockets, wait until data can be sent without
|
|
* blocking or until timeout ellapses.
|
|
*/
|
|
GSocketError _GSocket_Output_Timeout(GSocket *socket)
|
|
{
|
|
struct timeval tv;
|
|
fd_set writefds;
|
|
|
|
/* Linux select() will overwrite the struct on return */
|
|
tv.tv_sec = (socket->m_timeout / 1000);
|
|
tv.tv_usec = (socket->m_timeout % 1000) * 1000;
|
|
|
|
if (!socket->m_non_blocking)
|
|
{
|
|
FD_ZERO(&writefds);
|
|
FD_SET(socket->m_fd, &writefds);
|
|
if (select(socket->m_fd + 1, NULL, &writefds, NULL, &tv) == 0)
|
|
{
|
|
socket->m_error = GSOCK_TIMEDOUT;
|
|
return GSOCK_TIMEDOUT;
|
|
}
|
|
}
|
|
return GSOCK_NOERROR;
|
|
}
|
|
|
|
int _GSocket_Recv_Stream(GSocket *socket, char *buffer, int size)
|
|
{
|
|
int ret;
|
|
|
|
MASK_SIGNAL();
|
|
ret = recv(socket->m_fd, buffer, size, 0);
|
|
UNMASK_SIGNAL();
|
|
|
|
return ret;
|
|
}
|
|
|
|
int _GSocket_Recv_Dgram(GSocket *socket, char *buffer, int size)
|
|
{
|
|
struct sockaddr from;
|
|
SOCKLEN_T fromlen;
|
|
int ret;
|
|
GSocketError err;
|
|
|
|
fromlen = sizeof(from);
|
|
|
|
MASK_SIGNAL();
|
|
ret = recvfrom(socket->m_fd, buffer, size, 0, &from,
|
|
SOCK_LEN_TYP &fromlen);
|
|
UNMASK_SIGNAL();
|
|
|
|
if (ret == -1)
|
|
return -1;
|
|
|
|
/* Translate a system address into a GSocket address */
|
|
if (!socket->m_peer)
|
|
{
|
|
socket->m_peer = GAddress_new();
|
|
if (!socket->m_peer)
|
|
{
|
|
socket->m_error = GSOCK_MEMERR;
|
|
return -1;
|
|
}
|
|
}
|
|
err = _GAddress_translate_from(socket->m_peer, &from, fromlen);
|
|
if (err != GSOCK_NOERROR)
|
|
{
|
|
GAddress_destroy(socket->m_peer);
|
|
socket->m_peer = NULL;
|
|
socket->m_error = err;
|
|
return -1;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
int _GSocket_Send_Stream(GSocket *socket, const char *buffer, int size)
|
|
{
|
|
int ret;
|
|
GSocketError err;
|
|
|
|
MASK_SIGNAL();
|
|
ret = send(socket->m_fd, buffer, size, 0);
|
|
UNMASK_SIGNAL();
|
|
|
|
return ret;
|
|
}
|
|
|
|
int _GSocket_Send_Dgram(GSocket *socket, const char *buffer, int size)
|
|
{
|
|
struct sockaddr *addr;
|
|
int len, ret;
|
|
GSocketError err;
|
|
|
|
if (!socket->m_peer) {
|
|
socket->m_error = GSOCK_INVADDR;
|
|
return -1;
|
|
}
|
|
|
|
err = _GAddress_translate_to(socket->m_peer, &addr, &len);
|
|
if (err != GSOCK_NOERROR) {
|
|
socket->m_error = err;
|
|
return -1;
|
|
}
|
|
|
|
MASK_SIGNAL();
|
|
ret = sendto(socket->m_fd, buffer, size, 0, addr, len);
|
|
UNMASK_SIGNAL();
|
|
|
|
/* Frees memory allocated from _GAddress_translate_to */
|
|
free(addr);
|
|
|
|
return ret;
|
|
}
|
|
|
|
void _GSocket_Detected_Read(GSocket *socket)
|
|
{
|
|
char c;
|
|
int ret;
|
|
|
|
if (socket->m_stream)
|
|
{
|
|
ret = recv(socket->m_fd, &c, 1, MSG_PEEK);
|
|
|
|
if (ret < 0 && socket->m_server)
|
|
{
|
|
CALL_CALLBACK(socket, GSOCK_CONNECTION);
|
|
return;
|
|
}
|
|
|
|
if (ret > 0)
|
|
{
|
|
CALL_CALLBACK(socket, GSOCK_INPUT);
|
|
}
|
|
else
|
|
{
|
|
CALL_CALLBACK(socket, GSOCK_LOST);
|
|
}
|
|
}
|
|
}
|
|
|
|
void _GSocket_Detected_Write(GSocket *socket)
|
|
{
|
|
if (socket->m_establishing && !socket->m_server)
|
|
{
|
|
int error, len;
|
|
|
|
socket->m_establishing = FALSE;
|
|
|
|
len = sizeof(error);
|
|
getsockopt(socket->m_fd, SOL_SOCKET, SO_ERROR, (void*) &error,
|
|
SOCK_LEN_TYP &len);
|
|
|
|
if (error)
|
|
{
|
|
CALL_CALLBACK(socket, GSOCK_LOST);
|
|
}
|
|
else
|
|
{
|
|
CALL_CALLBACK(socket, GSOCK_CONNECTION);
|
|
/* We have to fire this event by hand because CONNECTION (for clients)
|
|
* and OUTPUT are internally the same and we just disabled CONNECTION
|
|
* events with the above macro.
|
|
*/
|
|
CALL_CALLBACK(socket, GSOCK_OUTPUT);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
CALL_CALLBACK(socket, GSOCK_OUTPUT);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* -------------------------------------------------------------------------
|
|
* GAddress
|
|
* -------------------------------------------------------------------------
|
|
*/
|
|
|
|
/* CHECK_ADDRESS verifies that the current family is either GSOCK_NOFAMILY or
|
|
* GSOCK_*family*. In case it is GSOCK_NOFAMILY, it initializes address to be
|
|
* a GSOCK_*family*. In other cases, it returns GSOCK_INVADDR.
|
|
*/
|
|
#define CHECK_ADDRESS(address, family, retval) \
|
|
{ \
|
|
if (address->m_family == GSOCK_NOFAMILY) \
|
|
if (_GAddress_Init_##family(address) != GSOCK_NOERROR) {\
|
|
return address->m_error; \
|
|
}\
|
|
if (address->m_family != GSOCK_##family) {\
|
|
address->m_error = GSOCK_INVADDR; \
|
|
return retval; \
|
|
} \
|
|
}
|
|
|
|
GAddress *GAddress_new()
|
|
{
|
|
GAddress *address;
|
|
|
|
address = (GAddress *)malloc(sizeof(GAddress));
|
|
|
|
if (address == NULL)
|
|
return NULL;
|
|
|
|
address->m_family = GSOCK_NOFAMILY;
|
|
address->m_addr = NULL;
|
|
address->m_len = 0;
|
|
|
|
return address;
|
|
}
|
|
|
|
GAddress *GAddress_copy(GAddress *address)
|
|
{
|
|
GAddress *addr2;
|
|
|
|
assert(address != NULL);
|
|
|
|
addr2 = (GAddress *)malloc(sizeof(GAddress));
|
|
|
|
if (addr2 == NULL)
|
|
return NULL;
|
|
|
|
memcpy(addr2, address, sizeof(GAddress));
|
|
|
|
if (address->m_addr) {
|
|
addr2->m_addr = (struct sockaddr *)malloc(addr2->m_len);
|
|
if (addr2->m_addr == NULL) {
|
|
free(addr2);
|
|
return NULL;
|
|
}
|
|
memcpy(addr2->m_addr, address->m_addr, addr2->m_len);
|
|
}
|
|
|
|
return addr2;
|
|
}
|
|
|
|
void GAddress_destroy(GAddress *address)
|
|
{
|
|
assert(address != NULL);
|
|
|
|
free(address);
|
|
}
|
|
|
|
void GAddress_SetFamily(GAddress *address, GAddressType type)
|
|
{
|
|
assert(address != NULL);
|
|
|
|
address->m_family = type;
|
|
}
|
|
|
|
GAddressType GAddress_GetFamily(GAddress *address)
|
|
{
|
|
assert(address != NULL);
|
|
|
|
return address->m_family;
|
|
}
|
|
|
|
GSocketError _GAddress_translate_from(GAddress *address, struct sockaddr *addr, int len){
|
|
address->m_realfamily = addr->sa_family;
|
|
switch (addr->sa_family) {
|
|
case AF_INET:
|
|
address->m_family = GSOCK_INET;
|
|
break;
|
|
case AF_UNIX:
|
|
address->m_family = GSOCK_UNIX;
|
|
break;
|
|
#ifdef AF_INET6
|
|
case AF_INET6:
|
|
address->m_family = GSOCK_INET6;
|
|
break;
|
|
#endif
|
|
default:
|
|
{
|
|
address->m_error = GSOCK_INVOP;
|
|
return GSOCK_INVOP;
|
|
}
|
|
}
|
|
|
|
if (address->m_addr)
|
|
free(address->m_addr);
|
|
|
|
address->m_len = len;
|
|
address->m_addr = (struct sockaddr *)malloc(len);
|
|
if (address->m_addr == NULL) {
|
|
address->m_error = GSOCK_MEMERR;
|
|
return GSOCK_MEMERR;
|
|
}
|
|
memcpy(address->m_addr, addr, len);
|
|
|
|
return GSOCK_NOERROR;
|
|
}
|
|
|
|
GSocketError _GAddress_translate_to(GAddress *address,
|
|
struct sockaddr **addr, int *len)
|
|
{
|
|
if (!address->m_addr) {
|
|
address->m_error = GSOCK_INVADDR;
|
|
return GSOCK_INVADDR;
|
|
}
|
|
|
|
*len = address->m_len;
|
|
*addr = (struct sockaddr *)malloc(address->m_len);
|
|
if (*addr == NULL) {
|
|
address->m_error = GSOCK_MEMERR;
|
|
return GSOCK_MEMERR;
|
|
}
|
|
|
|
memcpy(*addr, address->m_addr, address->m_len);
|
|
return GSOCK_NOERROR;
|
|
}
|
|
|
|
/*
|
|
* -------------------------------------------------------------------------
|
|
* Internet address family
|
|
* -------------------------------------------------------------------------
|
|
*/
|
|
|
|
GSocketError _GAddress_Init_INET(GAddress *address)
|
|
{
|
|
address->m_len = sizeof(struct sockaddr_in);
|
|
address->m_addr = (struct sockaddr *)malloc(address->m_len);
|
|
if (address->m_addr == NULL)
|
|
{
|
|
address->m_error = GSOCK_MEMERR;
|
|
return GSOCK_MEMERR;
|
|
}
|
|
|
|
address->m_family = GSOCK_INET;
|
|
address->m_realfamily = PF_INET;
|
|
((struct sockaddr_in *)address->m_addr)->sin_family = AF_INET;
|
|
// INADDR_BROADCAST is identical to INADDR_NONE which is not defined
|
|
// on all unices. INADDR_BROADCAST should be fine to indicate an error. (KB)
|
|
((struct sockaddr_in *)address->m_addr)->sin_addr.s_addr = INADDR_BROADCAST;
|
|
|
|
return GSOCK_NOERROR;
|
|
}
|
|
|
|
GSocketError GAddress_INET_SetHostName(GAddress *address, const char *hostname)
|
|
{
|
|
struct hostent *he;
|
|
struct in_addr *addr;
|
|
|
|
assert(address != NULL);
|
|
|
|
CHECK_ADDRESS(address, INET, GSOCK_INVADDR);
|
|
|
|
addr = &(((struct sockaddr_in *)address->m_addr)->sin_addr);
|
|
|
|
/* If it is a numeric host name, convert it now */
|
|
#if defined(HAVE_INET_ATON)
|
|
if (inet_aton(hostname, addr) == 0)
|
|
{
|
|
#elif defined(HAVE_INET_ADDR)
|
|
/* Fix from Guillermo Rodriguez Garcia <guille@iies.es> */
|
|
if ( (addr->s_addr = inet_addr(hostname)) == -1 )
|
|
{
|
|
#else
|
|
/* Use gethostbyname by default */
|
|
if (1)
|
|
{
|
|
#endif
|
|
struct in_addr *array_addr;
|
|
|
|
/* It is a real name, we solve it */
|
|
if ((he = gethostbyname(hostname)) == NULL)
|
|
{
|
|
address->m_error = GSOCK_NOHOST;
|
|
return GSOCK_NOHOST;
|
|
}
|
|
array_addr = (struct in_addr *) *(he->h_addr_list);
|
|
addr->s_addr = array_addr[0].s_addr;
|
|
}
|
|
return GSOCK_NOERROR;
|
|
}
|
|
|
|
GSocketError GAddress_INET_SetHostAddress(GAddress *address,
|
|
unsigned long hostaddr)
|
|
{
|
|
struct in_addr *addr;
|
|
|
|
assert(address != NULL);
|
|
|
|
CHECK_ADDRESS(address, INET, GSOCK_INVADDR);
|
|
|
|
addr = &(((struct sockaddr_in *)address->m_addr)->sin_addr);
|
|
addr->s_addr = hostaddr;
|
|
|
|
return GSOCK_NOERROR;
|
|
}
|
|
|
|
GSocketError GAddress_INET_SetPortName(GAddress *address, const char *port,
|
|
const char *protocol)
|
|
{
|
|
struct servent *se;
|
|
struct sockaddr_in *addr;
|
|
|
|
assert(address != NULL);
|
|
CHECK_ADDRESS(address, INET, GSOCK_INVADDR);
|
|
|
|
if (!port)
|
|
{
|
|
address->m_error = GSOCK_INVPORT;
|
|
return GSOCK_INVPORT;
|
|
}
|
|
|
|
se = getservbyname(port, protocol);
|
|
if (!se) {
|
|
if (isdigit(port[0]))
|
|
{
|
|
int port_int;
|
|
|
|
port_int = atoi(port);
|
|
addr = (struct sockaddr_in *)address->m_addr;
|
|
addr->sin_port = htons(port_int);
|
|
return GSOCK_NOERROR;
|
|
}
|
|
|
|
address->m_error = GSOCK_INVPORT;
|
|
return GSOCK_INVPORT;
|
|
}
|
|
|
|
addr = (struct sockaddr_in *)address->m_addr;
|
|
addr->sin_port = se->s_port;
|
|
|
|
return GSOCK_NOERROR;
|
|
}
|
|
|
|
GSocketError GAddress_INET_SetPort(GAddress *address, unsigned short port)
|
|
{
|
|
struct sockaddr_in *addr;
|
|
|
|
assert(address != NULL);
|
|
CHECK_ADDRESS(address, INET, GSOCK_INVADDR);
|
|
|
|
addr = (struct sockaddr_in *)address->m_addr;
|
|
addr->sin_port = htons(port);
|
|
|
|
return GSOCK_NOERROR;
|
|
}
|
|
|
|
GSocketError GAddress_INET_GetHostName(GAddress *address, char *hostname, size_t sbuf)
|
|
{
|
|
struct hostent *he;
|
|
char *addr_buf;
|
|
struct sockaddr_in *addr;
|
|
|
|
assert(address != NULL);
|
|
CHECK_ADDRESS(address, INET, GSOCK_INVADDR);
|
|
|
|
addr = (struct sockaddr_in *)address->m_addr;
|
|
addr_buf = (char *)&(addr->sin_addr);
|
|
|
|
he = gethostbyaddr(addr_buf, sizeof(addr->sin_addr), AF_INET);
|
|
if (he == NULL)
|
|
{
|
|
address->m_error = GSOCK_NOHOST;
|
|
return GSOCK_NOHOST;
|
|
}
|
|
|
|
strncpy(hostname, he->h_name, sbuf);
|
|
|
|
return GSOCK_NOERROR;
|
|
}
|
|
|
|
unsigned long GAddress_INET_GetHostAddress(GAddress *address)
|
|
{
|
|
struct sockaddr_in *addr;
|
|
|
|
assert(address != NULL);
|
|
CHECK_ADDRESS(address, INET, 0);
|
|
|
|
addr = (struct sockaddr_in *)address->m_addr;
|
|
|
|
return addr->sin_addr.s_addr;
|
|
}
|
|
|
|
unsigned short GAddress_INET_GetPort(GAddress *address)
|
|
{
|
|
struct sockaddr_in *addr;
|
|
|
|
assert(address != NULL);
|
|
CHECK_ADDRESS(address, INET, 0);
|
|
|
|
addr = (struct sockaddr_in *)address->m_addr;
|
|
return ntohs(addr->sin_port);
|
|
}
|
|
|
|
/*
|
|
* -------------------------------------------------------------------------
|
|
* Unix address family
|
|
* -------------------------------------------------------------------------
|
|
*/
|
|
|
|
GSocketError _GAddress_Init_UNIX(GAddress *address)
|
|
{
|
|
address->m_len = sizeof(struct sockaddr_un);
|
|
address->m_addr = (struct sockaddr *)malloc(address->m_len);
|
|
if (address->m_addr == NULL)
|
|
{
|
|
address->m_error = GSOCK_MEMERR;
|
|
return GSOCK_MEMERR;
|
|
}
|
|
|
|
address->m_family = GSOCK_UNIX;
|
|
address->m_realfamily = PF_UNIX;
|
|
((struct sockaddr_un *)address->m_addr)->sun_family = AF_UNIX;
|
|
((struct sockaddr_un *)address->m_addr)->sun_path[0] = 0;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
GSocketError GAddress_UNIX_SetPath(GAddress *address, const char *path)
|
|
{
|
|
struct sockaddr_un *addr;
|
|
|
|
assert(address != NULL);
|
|
|
|
CHECK_ADDRESS(address, UNIX, GSOCK_INVADDR);
|
|
|
|
addr = ((struct sockaddr_un *)address->m_addr);
|
|
memcpy(addr->sun_path, path, strlen(path));
|
|
|
|
return GSOCK_NOERROR;
|
|
}
|
|
|
|
GSocketError GAddress_UNIX_GetPath(GAddress *address, char *path, size_t sbuf)
|
|
{
|
|
struct sockaddr_un *addr;
|
|
|
|
assert(address != NULL);
|
|
CHECK_ADDRESS(address, UNIX, GSOCK_INVADDR);
|
|
|
|
addr = (struct sockaddr_un *)address->m_addr;
|
|
|
|
strncpy(path, addr->sun_path, sbuf);
|
|
|
|
return GSOCK_NOERROR;
|
|
}
|
|
|
|
#endif
|
|
/* wxUSE_SOCKETS */
|