Files
wxWidgets/src/unix/gsocket.c
Karsten Ballüder 11694d1f12 Compilation fix for Solaris.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4659 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1999-11-23 12:29:28 +00:00

1303 lines
29 KiB
C

/* -------------------------------------------------------------------------
* Project: GSocket (Generic Socket) for WX
* Name: gsocket.c
* Purpose: GSocket main Unix file
* CVSID: $Id$
* -------------------------------------------------------------------------
*/
#include "wx/setup.h"
#if wxUSE_SOCKETS
#include <assert.h>
#include <sys/types.h>
#include <netdb.h>
#include <sys/ioctl.h>
#ifdef __VMS__
#define SOCK_LEN_TYP (unsigned int*)
#include <socket.h>
struct sockaddr_un {
u_char sun_len; /* sockaddr len including null */
u_char sun_family; /* AF_UNIX */
char sun_path[108]; /* path name (gag) */
};
#else
#include <sys/socket.h>
#include <sys/un.h>
#define SOCK_LEN_TYP (int*)
#endif
#include <sys/time.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <errno.h>
#include <string.h>
#include <unistd.h>
#include <stdio.h>
#include <stdlib.h>
#include <stddef.h>
#include <ctype.h>
#ifdef sun
# include <sys/filio.h>
#endif
#ifdef sgi
# include <bstring.h>
#endif
#include <signal.h>
#include "wx/gsocket.h"
#include "wx/unix/gsockunx.h"
#ifndef SOCKLEN_T
#ifdef __GLIBC__
# if __GLIBC__ == 2
# define SOCKLEN_T socklen_t
# endif
#else
# define SOCKLEN_T int
#endif
#endif
#define MASK_SIGNAL() \
{ \
void (*old_handler)(int); \
\
old_handler = signal(SIGPIPE, SIG_IGN);
#define UNMASK_SIGNAL() \
signal(SIGPIPE, old_handler); \
}
/* Global initialisers */
bool GSocket_Init()
{
return TRUE;
}
void GSocket_Cleanup()
{
}
/* Constructors / Destructors */
GSocket *GSocket_new()
{
int i;
GSocket *socket;
socket = (GSocket *)malloc(sizeof(GSocket));
if (socket == NULL)
return NULL;
socket->m_fd = -1;
for (i=0;i<GSOCK_MAX_EVENT;i++)
{
socket->m_cbacks[i] = NULL;
}
socket->m_detected = 0;
socket->m_local = NULL;
socket->m_peer = NULL;
socket->m_error = GSOCK_NOERROR;
socket->m_server = FALSE;
socket->m_stream = TRUE;
socket->m_gui_dependent = NULL;
socket->m_non_blocking = FALSE;
socket->m_timeout = 10*60*1000;
/* 10 minutes * 60 sec * 1000 millisec */
socket->m_establishing = FALSE;
/* We initialize the GUI specific entries here */
_GSocket_GUI_Init(socket);
return socket;
}
void GSocket_destroy(GSocket *socket)
{
assert(socket != NULL);
/* First, we check that the socket is really shutdowned */
if (socket->m_fd != -1)
GSocket_Shutdown(socket);
/* We destroy GUI specific variables */
_GSocket_GUI_Destroy(socket);
/* We destroy private addresses */
if (socket->m_local)
GAddress_destroy(socket->m_local);
if (socket->m_peer)
GAddress_destroy(socket->m_peer);
/* We destroy socket itself */
free(socket);
}
void GSocket_Shutdown(GSocket *socket)
{
int evt;
assert(socket != NULL);
/* If socket has been created, we shutdown it */
if (socket->m_fd != -1)
{
shutdown(socket->m_fd, 2);
close(socket->m_fd);
socket->m_fd = -1;
}
/* We also disable GUI callbacks */
for (evt = 0; evt < GSOCK_MAX_EVENT; evt++)
socket->m_cbacks[evt] = NULL;
socket->m_detected = 0;
_GSocket_Disable_Events(socket);
}
/* Address handling */
GSocketError GSocket_SetLocal(GSocket *socket, GAddress *address)
{
assert(socket != NULL);
if ((socket->m_fd != -1 && !socket->m_server)) {
socket->m_error = GSOCK_INVSOCK;
return GSOCK_INVSOCK;
}
if (address == NULL || address->m_family == GSOCK_NOFAMILY) {
socket->m_error = GSOCK_INVADDR;
return GSOCK_INVADDR;
}
if (socket->m_local)
GAddress_destroy(socket->m_local);
socket->m_local = GAddress_copy(address);
return GSOCK_NOERROR;
}
GSocketError GSocket_SetPeer(GSocket *socket, GAddress *address)
{
assert(socket != NULL);
if (address == NULL || address->m_family == GSOCK_NOFAMILY) {
socket->m_error = GSOCK_INVADDR;
return GSOCK_INVADDR;
}
if (socket->m_peer)
GAddress_destroy(socket->m_peer);
socket->m_peer = GAddress_copy(address);
return GSOCK_NOERROR;
}
GAddress *GSocket_GetLocal(GSocket *socket)
{
GAddress *address;
struct sockaddr addr;
SOCKLEN_T size;
GSocketError err;
assert(socket != NULL);
if (socket->m_local)
return GAddress_copy(socket->m_local);
if (socket->m_fd == -1) {
socket->m_error = GSOCK_INVSOCK;
return NULL;
}
size = sizeof(addr);
if (getsockname(socket->m_fd, &addr, SOCK_LEN_TYP &size) < 0) {
socket->m_error = GSOCK_IOERR;
return NULL;
}
address = GAddress_new();
if (address == NULL) {
socket->m_error = GSOCK_MEMERR;
return NULL;
}
socket->m_error = _GAddress_translate_from(address, &addr, size);
if (socket->m_error != GSOCK_NOERROR) {
GAddress_destroy(address);
return NULL;
}
return address;
}
GAddress *GSocket_GetPeer(GSocket *socket)
{
assert(socket != NULL);
if (socket->m_peer)
return GAddress_copy(socket->m_peer);
return NULL;
}
/* Server specific parts */
/* GSocket_SetServer:
* Sets up the socket as a server. It uses the "Local" field of GSocket.
* "Local" must be set by GSocket_SetLocal() before GSocket_SetServer()
* is called. Possible error codes are: GSOCK_INVSOCK if socket has not
* been initialized, GSOCK_INVADDR if the local address has not been
* defined and GSOCK_IOERR for other internal errors.
*/
GSocketError GSocket_SetServer(GSocket *sck)
{
int type;
int arg = 1;
assert(sck != NULL);
if (sck->m_fd != -1) {
sck->m_error = GSOCK_INVSOCK;
return GSOCK_INVSOCK;
}
if (!sck->m_local) {
sck->m_error = GSOCK_INVADDR;
return GSOCK_INVADDR;
}
/* We always have a stream here */
sck->m_stream = TRUE;
sck->m_server = TRUE;
/* Create the socket */
sck->m_fd = socket(sck->m_local->m_realfamily, SOCK_STREAM, 0);
if (sck->m_fd == -1) {
sck->m_error = GSOCK_IOERR;
return GSOCK_IOERR;
}
ioctl(sck->m_fd, FIONBIO, &arg);
_GSocket_Enable_Events(sck);
/* Bind the socket to the LOCAL address */
if (bind(sck->m_fd, sck->m_local->m_addr, sck->m_local->m_len) < 0) {
close(sck->m_fd);
sck->m_fd = -1;
sck->m_error = GSOCK_IOERR;
return GSOCK_IOERR;
}
/* Enable listening up to 5 connections */
if (listen(sck->m_fd, 5) < 0) {
close(sck->m_fd);
sck->m_fd = -1;
sck->m_error = GSOCK_IOERR;
return GSOCK_IOERR;
}
return GSOCK_NOERROR;
}
/* GSocket_WaitConnection:
* Waits for an incoming client connection.
*/
GSocket *GSocket_WaitConnection(GSocket *socket)
{
GSocket *connection;
int arg = 1;
assert(socket != NULL);
/* Reenable CONNECTION events */
_GSocket_Enable(socket, GSOCK_CONNECTION);
/* If the socket has already been created, we exit immediately */
if (socket->m_fd == -1 || !socket->m_server)
{
socket->m_error = GSOCK_INVSOCK;
return NULL;
}
/* Create a GSocket object for the new connection */
connection = GSocket_new();
if (!connection)
{
connection->m_error = GSOCK_MEMERR;
return NULL;
}
/* Accept the incoming connection */
if (_GSocket_Input_Timeout(socket) == GSOCK_TIMEDOUT)
{
GSocket_destroy(connection);
/* socket->m_error set by _GSocket_Input_Timeout */
return NULL;
}
connection->m_fd = accept(socket->m_fd, NULL, NULL);
if (connection->m_fd == -1)
{
if (errno == EWOULDBLOCK)
socket->m_error = GSOCK_WOULDBLOCK;
else
socket->m_error = GSOCK_IOERR;
GSocket_destroy(connection);
return NULL;
}
/* Initialize all fields */
connection->m_server = FALSE;
connection->m_stream = TRUE;
connection->m_oriented = TRUE;
ioctl(connection->m_fd, FIONBIO, &arg);
_GSocket_Enable_Events(connection);
return connection;
}
/* Non oriented connections */
GSocketError GSocket_SetNonOriented(GSocket *sck)
{
int arg = 1;
assert(sck != NULL);
if (sck->m_fd != -1) {
sck->m_error = GSOCK_INVSOCK;
return GSOCK_INVSOCK;
}
if (!sck->m_local) {
sck->m_error = GSOCK_INVADDR;
return GSOCK_INVADDR;
}
sck->m_stream = FALSE;
sck->m_server = FALSE;
sck->m_oriented = FALSE;
/* Create the socket */
sck->m_fd = socket(sck->m_local->m_realfamily, SOCK_DGRAM, 0);
if (sck->m_fd < 0) {
sck->m_error = GSOCK_IOERR;
return GSOCK_IOERR;
}
ioctl(sck->m_fd, FIONBIO, &arg);
_GSocket_Enable_Events(sck);
/* Bind it to the LOCAL address */
if (bind(sck->m_fd, sck->m_local->m_addr, sck->m_local->m_len) < 0) {
close(sck->m_fd);
sck->m_fd = -1;
sck->m_error = GSOCK_IOERR;
return GSOCK_IOERR;
}
return GSOCK_NOERROR;
}
/* Client specific parts */
/* GSocket_Connect:
* Establishes a client connection to a server using the "Peer"
* field of GSocket. "Peer" must be set by GSocket_SetPeer() before
* GSocket_Connect() is called. Possible error codes are GSOCK_INVSOCK,
* GSOCK_INVADDR, GSOCK_TIMEDOUT, GSOCK_WOULDBLOCK and GSOCK_IOERR.
* If a socket is nonblocking and Connect() returns GSOCK_WOULDBLOCK,
* the connection request can be completed later. Use GSocket_Select()
* to check or wait for a GSOCK_CONNECTION event.
*/
GSocketError GSocket_Connect(GSocket *sck, GSocketStream stream)
{
int type, err, ret;
int arg = 1;
assert(sck != NULL);
/* Enable CONNECTION events (needed for nonblocking connections) */
_GSocket_Enable(sck, GSOCK_CONNECTION);
if (sck->m_fd != -1)
{
sck->m_error = GSOCK_INVSOCK;
return GSOCK_INVSOCK;
}
if (!sck->m_peer)
{
sck->m_error = GSOCK_INVADDR;
return GSOCK_INVADDR;
}
/* Test whether we want the socket to be a stream (e.g. TCP) */
sck->m_stream = (stream == GSOCK_STREAMED);
sck->m_oriented = TRUE;
sck->m_server = FALSE;
sck->m_establishing = FALSE;
if (sck->m_stream)
type = SOCK_STREAM;
else
type = SOCK_DGRAM;
/* Create the socket */
sck->m_fd = socket(sck->m_peer->m_realfamily, type, 0);
if (sck->m_fd == -1) {
sck->m_error = GSOCK_IOERR;
return GSOCK_IOERR;
}
ioctl(sck->m_fd, FIONBIO, &arg);
_GSocket_Enable_Events(sck);
/* Connect it to the PEER address */
ret = connect(sck->m_fd, sck->m_peer->m_addr, sck->m_peer->m_len);
if (ret == -1)
{
err = errno;
/* If connect failed with EINPROGRESS and the GSocket object
* is in blocking mode, we select() for the specified timeout
* checking for writability to see if the connection request
* completes.
*/
if ((err == EINPROGRESS) && (!sck->m_non_blocking))
{
if (_GSocket_Output_Timeout(sck) == GSOCK_TIMEDOUT)
{
close(sck->m_fd);
sck->m_fd = -1;
/* sck->m_error is set in _GSocket_Output_Timeout */
return GSOCK_TIMEDOUT;
}
else
{
return GSOCK_NOERROR;
}
}
/* If connect failed with EINPROGRESS and the GSocket object
* is set to nonblocking, we set m_error to GSOCK_WOULDBLOCK
* (and return GSOCK_WOULDBLOCK) but we don't close the socket;
* this way if the connection completes, a GSOCK_CONNECTION
* event will be generated, if enabled.
*/
if ((err == EINPROGRESS) && (sck->m_non_blocking))
{
sck->m_error = GSOCK_WOULDBLOCK;
sck->m_establishing = TRUE;
return GSOCK_WOULDBLOCK;
}
/* If connect failed with an error other than EINPROGRESS,
* then the call to GSocket_Connect has failed.
*/
close(sck->m_fd);
sck->m_fd = -1;
sck->m_error = GSOCK_IOERR;
return GSOCK_IOERR;
}
return GSOCK_NOERROR;
}
/* Generic IO */
/* Like recv(), send(), ... */
int GSocket_Read(GSocket *socket, char *buffer, int size)
{
int ret;
assert(socket != NULL);
/* Reenable INPUT events */
_GSocket_Enable(socket, GSOCK_INPUT);
if (socket->m_fd == -1 || socket->m_server)
{
socket->m_error = GSOCK_INVSOCK;
return -1;
}
if (_GSocket_Input_Timeout(socket) == GSOCK_TIMEDOUT)
return -1;
if (socket->m_stream)
ret = _GSocket_Recv_Stream(socket, buffer, size);
else
ret = _GSocket_Recv_Dgram(socket, buffer, size);
if (ret == -1)
{
if (errno == EWOULDBLOCK)
socket->m_error = GSOCK_WOULDBLOCK;
else
socket->m_error = GSOCK_IOERR;
}
return ret;
}
int GSocket_Write(GSocket *socket, const char *buffer,
int size)
{
int ret;
assert(socket != NULL);
if (socket->m_fd == -1 || socket->m_server)
{
socket->m_error = GSOCK_INVSOCK;
return -1;
}
if (_GSocket_Output_Timeout(socket) == GSOCK_TIMEDOUT)
return -1;
if (socket->m_stream)
ret = _GSocket_Send_Stream(socket, buffer, size);
else
ret = _GSocket_Send_Dgram(socket, buffer, size);
if (ret == -1)
{
if (errno == EWOULDBLOCK)
socket->m_error = GSOCK_WOULDBLOCK;
else
socket->m_error = GSOCK_IOERR;
/* Only reenable OUTPUT events after an error (just like WSAAsyncSelect
* in MSW). Once the first OUTPUT event is received, users can assume
* that the socket is writable until a read operation fails. Only then
* will further OUTPUT events be posted.
*/
_GSocket_Enable(socket, GSOCK_OUTPUT);
}
return ret;
}
/* GSocket_Select:
* Polls the socket to determine its status. This function will
* check for the events specified in the 'flags' parameter, and
* it will return a mask indicating which operations can be
* performed. This function won't block, regardless of the
* mode (blocking|nonblocking) of the socket.
*/
GSocketEventFlags GSocket_Select(GSocket *socket, GSocketEventFlags flags)
{
assert(socket != NULL);
return (flags & socket->m_detected);
}
/* Flags */
/* GSocket_SetNonBlocking:
* Sets the socket to non-blocking mode. This is useful if
* we don't want to wait.
*/
void GSocket_SetNonBlocking(GSocket *socket, bool non_block)
{
assert(socket != NULL);
socket->m_non_blocking = non_block;
}
/* GSocket_SetTimeout:
* Sets the timeout for blocking calls. Time is
* expressed in milliseconds.
*/
void GSocket_SetTimeout(GSocket *socket, unsigned long millisec)
{
assert(socket != NULL);
socket->m_timeout = millisec;
}
/* GSocket_GetError:
* Returns the last error occured for this socket.
*/
GSocketError GSocket_GetError(GSocket *socket)
{
assert(socket != NULL);
return socket->m_error;
}
/* Callbacks */
/* Only one callback is possible for each event (INPUT, OUTPUT, CONNECTION
* and LOST). The callbacks are called in the following situations:
*
* INPUT: There is at least one byte in the input buffer
* OUTPUT: The system is sure that the next write call will not block
* CONNECTION: Two cases are possible:
* Client socket -> the connection is established
* Server socket -> a client requests a connection
* LOST: The connection is lost
*
* An event is generated only once and its state is reseted when the
* relative IO call is requested.
* For example: INPUT -> GSocket_Read()
* CONNECTION -> GSocket_Accept()
*/
/* GSocket_SetCallback:
* Enables the callbacks specified by 'flags'. Note that 'flags'
* may be a combination of flags OR'ed toghether, so the same
* callback function can be made to accept different events.
* The callback function must have the following prototype:
*
* void function(GSocket *socket, GSocketEvent event, char *cdata)
*/
void GSocket_SetCallback(GSocket *socket, GSocketEventFlags flags,
GSocketCallback callback, char *cdata)
{
int count;
assert(socket != NULL);
for (count = 0; count < GSOCK_MAX_EVENT; count++)
{
if ((flags & (1 << count)) != 0)
{
socket->m_cbacks[count] = callback;
socket->m_data[count] = cdata;
}
}
}
/* GSocket_UnsetCallback:
* Disables all callbacks specified by 'flags', which may be a
* combination of flags OR'ed toghether.
*/
void GSocket_UnsetCallback(GSocket *socket, GSocketEventFlags flags)
{
int count;
assert(socket != NULL);
for (count = 0; count < GSOCK_MAX_EVENT; count++)
{
if ((flags & (1 << count)) != 0)
{
socket->m_cbacks[count] = NULL;
socket->m_data[count] = NULL;
}
}
}
#define CALL_CALLBACK(socket, event) { \
_GSocket_Disable(socket, event); \
if (socket->m_cbacks[event]) \
socket->m_cbacks[event](socket, event, socket->m_data[event]); \
}
void _GSocket_Enable(GSocket *socket, GSocketEvent event)
{
socket->m_detected &= ~(1 << event);
_GSocket_Install_Callback(socket, event);
}
void _GSocket_Disable(GSocket *socket, GSocketEvent event)
{
socket->m_detected |= (1 << event);
_GSocket_Uninstall_Callback(socket, event);
}
/* _GSocket_Input_Timeout:
* For blocking sockets, wait until data is available or
* until timeout ellapses.
*/
GSocketError _GSocket_Input_Timeout(GSocket *socket)
{
struct timeval tv;
fd_set readfds;
/* Linux select() will overwrite the struct on return */
tv.tv_sec = (socket->m_timeout / 1000);
tv.tv_usec = (socket->m_timeout % 1000) * 1000;
if (!socket->m_non_blocking)
{
FD_ZERO(&readfds);
FD_SET(socket->m_fd, &readfds);
if (select(socket->m_fd + 1, &readfds, NULL, NULL, &tv) == 0)
{
socket->m_error = GSOCK_TIMEDOUT;
return GSOCK_TIMEDOUT;
}
}
return GSOCK_NOERROR;
}
/* _GSocket_Output_Timeout:
* For blocking sockets, wait until data can be sent without
* blocking or until timeout ellapses.
*/
GSocketError _GSocket_Output_Timeout(GSocket *socket)
{
struct timeval tv;
fd_set writefds;
/* Linux select() will overwrite the struct on return */
tv.tv_sec = (socket->m_timeout / 1000);
tv.tv_usec = (socket->m_timeout % 1000) * 1000;
if (!socket->m_non_blocking)
{
FD_ZERO(&writefds);
FD_SET(socket->m_fd, &writefds);
if (select(socket->m_fd + 1, NULL, &writefds, NULL, &tv) == 0)
{
socket->m_error = GSOCK_TIMEDOUT;
return GSOCK_TIMEDOUT;
}
}
return GSOCK_NOERROR;
}
int _GSocket_Recv_Stream(GSocket *socket, char *buffer, int size)
{
int ret;
MASK_SIGNAL();
ret = recv(socket->m_fd, buffer, size, 0);
UNMASK_SIGNAL();
return ret;
}
int _GSocket_Recv_Dgram(GSocket *socket, char *buffer, int size)
{
struct sockaddr from;
SOCKLEN_T fromlen;
int ret;
GSocketError err;
fromlen = sizeof(from);
MASK_SIGNAL();
ret = recvfrom(socket->m_fd, buffer, size, 0, &from,
SOCK_LEN_TYP &fromlen);
UNMASK_SIGNAL();
if (ret == -1)
return -1;
/* Translate a system address into a GSocket address */
if (!socket->m_peer)
{
socket->m_peer = GAddress_new();
if (!socket->m_peer)
{
socket->m_error = GSOCK_MEMERR;
return -1;
}
}
err = _GAddress_translate_from(socket->m_peer, &from, fromlen);
if (err != GSOCK_NOERROR)
{
GAddress_destroy(socket->m_peer);
socket->m_peer = NULL;
socket->m_error = err;
return -1;
}
return ret;
}
int _GSocket_Send_Stream(GSocket *socket, const char *buffer, int size)
{
int ret;
GSocketError err;
MASK_SIGNAL();
ret = send(socket->m_fd, buffer, size, 0);
UNMASK_SIGNAL();
return ret;
}
int _GSocket_Send_Dgram(GSocket *socket, const char *buffer, int size)
{
struct sockaddr *addr;
int len, ret;
GSocketError err;
if (!socket->m_peer) {
socket->m_error = GSOCK_INVADDR;
return -1;
}
err = _GAddress_translate_to(socket->m_peer, &addr, &len);
if (err != GSOCK_NOERROR) {
socket->m_error = err;
return -1;
}
MASK_SIGNAL();
ret = sendto(socket->m_fd, buffer, size, 0, addr, len);
UNMASK_SIGNAL();
/* Frees memory allocated from _GAddress_translate_to */
free(addr);
return ret;
}
void _GSocket_Detected_Read(GSocket *socket)
{
char c;
int ret;
if (socket->m_stream)
{
ret = recv(socket->m_fd, &c, 1, MSG_PEEK);
if (ret < 0 && socket->m_server)
{
CALL_CALLBACK(socket, GSOCK_CONNECTION);
return;
}
if (ret > 0)
{
CALL_CALLBACK(socket, GSOCK_INPUT);
}
else
{
CALL_CALLBACK(socket, GSOCK_LOST);
}
}
}
void _GSocket_Detected_Write(GSocket *socket)
{
if (socket->m_establishing && !socket->m_server)
{
int error, len;
socket->m_establishing = FALSE;
len = sizeof(error);
getsockopt(socket->m_fd, SOL_SOCKET, SO_ERROR, (void*) &error,
SOCK_LEN_TYP &len);
if (error)
{
CALL_CALLBACK(socket, GSOCK_LOST);
}
else
{
CALL_CALLBACK(socket, GSOCK_CONNECTION);
/* We have to fire this event by hand because CONNECTION (for clients)
* and OUTPUT are internally the same and we just disabled CONNECTION
* events with the above macro.
*/
CALL_CALLBACK(socket, GSOCK_OUTPUT);
}
}
else
{
CALL_CALLBACK(socket, GSOCK_OUTPUT);
}
}
/*
* -------------------------------------------------------------------------
* GAddress
* -------------------------------------------------------------------------
*/
/* CHECK_ADDRESS verifies that the current family is either GSOCK_NOFAMILY or
* GSOCK_*family*. In case it is GSOCK_NOFAMILY, it initializes address to be
* a GSOCK_*family*. In other cases, it returns GSOCK_INVADDR.
*/
#define CHECK_ADDRESS(address, family, retval) \
{ \
if (address->m_family == GSOCK_NOFAMILY) \
if (_GAddress_Init_##family(address) != GSOCK_NOERROR) {\
return address->m_error; \
}\
if (address->m_family != GSOCK_##family) {\
address->m_error = GSOCK_INVADDR; \
return retval; \
} \
}
GAddress *GAddress_new()
{
GAddress *address;
address = (GAddress *)malloc(sizeof(GAddress));
if (address == NULL)
return NULL;
address->m_family = GSOCK_NOFAMILY;
address->m_addr = NULL;
address->m_len = 0;
return address;
}
GAddress *GAddress_copy(GAddress *address)
{
GAddress *addr2;
assert(address != NULL);
addr2 = (GAddress *)malloc(sizeof(GAddress));
if (addr2 == NULL)
return NULL;
memcpy(addr2, address, sizeof(GAddress));
if (address->m_addr) {
addr2->m_addr = (struct sockaddr *)malloc(addr2->m_len);
if (addr2->m_addr == NULL) {
free(addr2);
return NULL;
}
memcpy(addr2->m_addr, address->m_addr, addr2->m_len);
}
return addr2;
}
void GAddress_destroy(GAddress *address)
{
assert(address != NULL);
free(address);
}
void GAddress_SetFamily(GAddress *address, GAddressType type)
{
assert(address != NULL);
address->m_family = type;
}
GAddressType GAddress_GetFamily(GAddress *address)
{
assert(address != NULL);
return address->m_family;
}
GSocketError _GAddress_translate_from(GAddress *address, struct sockaddr *addr, int len){
address->m_realfamily = addr->sa_family;
switch (addr->sa_family) {
case AF_INET:
address->m_family = GSOCK_INET;
break;
case AF_UNIX:
address->m_family = GSOCK_UNIX;
break;
#ifdef AF_INET6
case AF_INET6:
address->m_family = GSOCK_INET6;
break;
#endif
default:
{
address->m_error = GSOCK_INVOP;
return GSOCK_INVOP;
}
}
if (address->m_addr)
free(address->m_addr);
address->m_len = len;
address->m_addr = (struct sockaddr *)malloc(len);
if (address->m_addr == NULL) {
address->m_error = GSOCK_MEMERR;
return GSOCK_MEMERR;
}
memcpy(address->m_addr, addr, len);
return GSOCK_NOERROR;
}
GSocketError _GAddress_translate_to(GAddress *address,
struct sockaddr **addr, int *len)
{
if (!address->m_addr) {
address->m_error = GSOCK_INVADDR;
return GSOCK_INVADDR;
}
*len = address->m_len;
*addr = (struct sockaddr *)malloc(address->m_len);
if (*addr == NULL) {
address->m_error = GSOCK_MEMERR;
return GSOCK_MEMERR;
}
memcpy(*addr, address->m_addr, address->m_len);
return GSOCK_NOERROR;
}
/*
* -------------------------------------------------------------------------
* Internet address family
* -------------------------------------------------------------------------
*/
GSocketError _GAddress_Init_INET(GAddress *address)
{
address->m_len = sizeof(struct sockaddr_in);
address->m_addr = (struct sockaddr *)malloc(address->m_len);
if (address->m_addr == NULL)
{
address->m_error = GSOCK_MEMERR;
return GSOCK_MEMERR;
}
address->m_family = GSOCK_INET;
address->m_realfamily = PF_INET;
((struct sockaddr_in *)address->m_addr)->sin_family = AF_INET;
// INADDR_BROADCAST is identical to INADDR_NONE which is not defined
// on all unices. INADDR_BROADCAST should be fine to indicate an error. (KB)
((struct sockaddr_in *)address->m_addr)->sin_addr.s_addr = INADDR_BROADCAST;
return GSOCK_NOERROR;
}
GSocketError GAddress_INET_SetHostName(GAddress *address, const char *hostname)
{
struct hostent *he;
struct in_addr *addr;
assert(address != NULL);
CHECK_ADDRESS(address, INET, GSOCK_INVADDR);
addr = &(((struct sockaddr_in *)address->m_addr)->sin_addr);
/* If it is a numeric host name, convert it now */
#if defined(HAVE_INET_ATON)
if (inet_aton(hostname, addr) == 0)
{
#elif defined(HAVE_INET_ADDR)
/* Fix from Guillermo Rodriguez Garcia <guille@iies.es> */
if ( (addr->s_addr = inet_addr(hostname)) == -1 )
{
#else
/* Use gethostbyname by default */
if (1)
{
#endif
struct in_addr *array_addr;
/* It is a real name, we solve it */
if ((he = gethostbyname(hostname)) == NULL)
{
address->m_error = GSOCK_NOHOST;
return GSOCK_NOHOST;
}
array_addr = (struct in_addr *) *(he->h_addr_list);
addr->s_addr = array_addr[0].s_addr;
}
return GSOCK_NOERROR;
}
GSocketError GAddress_INET_SetHostAddress(GAddress *address,
unsigned long hostaddr)
{
struct in_addr *addr;
assert(address != NULL);
CHECK_ADDRESS(address, INET, GSOCK_INVADDR);
addr = &(((struct sockaddr_in *)address->m_addr)->sin_addr);
addr->s_addr = hostaddr;
return GSOCK_NOERROR;
}
GSocketError GAddress_INET_SetPortName(GAddress *address, const char *port,
const char *protocol)
{
struct servent *se;
struct sockaddr_in *addr;
assert(address != NULL);
CHECK_ADDRESS(address, INET, GSOCK_INVADDR);
if (!port)
{
address->m_error = GSOCK_INVPORT;
return GSOCK_INVPORT;
}
se = getservbyname(port, protocol);
if (!se) {
if (isdigit(port[0]))
{
int port_int;
port_int = atoi(port);
addr = (struct sockaddr_in *)address->m_addr;
addr->sin_port = htons(port_int);
return GSOCK_NOERROR;
}
address->m_error = GSOCK_INVPORT;
return GSOCK_INVPORT;
}
addr = (struct sockaddr_in *)address->m_addr;
addr->sin_port = se->s_port;
return GSOCK_NOERROR;
}
GSocketError GAddress_INET_SetPort(GAddress *address, unsigned short port)
{
struct sockaddr_in *addr;
assert(address != NULL);
CHECK_ADDRESS(address, INET, GSOCK_INVADDR);
addr = (struct sockaddr_in *)address->m_addr;
addr->sin_port = htons(port);
return GSOCK_NOERROR;
}
GSocketError GAddress_INET_GetHostName(GAddress *address, char *hostname, size_t sbuf)
{
struct hostent *he;
char *addr_buf;
struct sockaddr_in *addr;
assert(address != NULL);
CHECK_ADDRESS(address, INET, GSOCK_INVADDR);
addr = (struct sockaddr_in *)address->m_addr;
addr_buf = (char *)&(addr->sin_addr);
he = gethostbyaddr(addr_buf, sizeof(addr->sin_addr), AF_INET);
if (he == NULL)
{
address->m_error = GSOCK_NOHOST;
return GSOCK_NOHOST;
}
strncpy(hostname, he->h_name, sbuf);
return GSOCK_NOERROR;
}
unsigned long GAddress_INET_GetHostAddress(GAddress *address)
{
struct sockaddr_in *addr;
assert(address != NULL);
CHECK_ADDRESS(address, INET, 0);
addr = (struct sockaddr_in *)address->m_addr;
return addr->sin_addr.s_addr;
}
unsigned short GAddress_INET_GetPort(GAddress *address)
{
struct sockaddr_in *addr;
assert(address != NULL);
CHECK_ADDRESS(address, INET, 0);
addr = (struct sockaddr_in *)address->m_addr;
return ntohs(addr->sin_port);
}
/*
* -------------------------------------------------------------------------
* Unix address family
* -------------------------------------------------------------------------
*/
GSocketError _GAddress_Init_UNIX(GAddress *address)
{
address->m_len = sizeof(struct sockaddr_un);
address->m_addr = (struct sockaddr *)malloc(address->m_len);
if (address->m_addr == NULL)
{
address->m_error = GSOCK_MEMERR;
return GSOCK_MEMERR;
}
address->m_family = GSOCK_UNIX;
address->m_realfamily = PF_UNIX;
((struct sockaddr_un *)address->m_addr)->sun_family = AF_UNIX;
((struct sockaddr_un *)address->m_addr)->sun_path[0] = 0;
return TRUE;
}
GSocketError GAddress_UNIX_SetPath(GAddress *address, const char *path)
{
struct sockaddr_un *addr;
assert(address != NULL);
CHECK_ADDRESS(address, UNIX, GSOCK_INVADDR);
addr = ((struct sockaddr_un *)address->m_addr);
memcpy(addr->sun_path, path, strlen(path));
return GSOCK_NOERROR;
}
GSocketError GAddress_UNIX_GetPath(GAddress *address, char *path, size_t sbuf)
{
struct sockaddr_un *addr;
assert(address != NULL);
CHECK_ADDRESS(address, UNIX, GSOCK_INVADDR);
addr = (struct sockaddr_un *)address->m_addr;
strncpy(path, addr->sun_path, sbuf);
return GSOCK_NOERROR;
}
#endif
/* wxUSE_SOCKETS */