/* ------------------------------------------------------------------------- * Project: GSocket (Generic Socket) for WX * Name: gsocket.c * Purpose: GSocket main Unix file * CVSID: $Id$ * ------------------------------------------------------------------------- */ #include "wx/setup.h" #if wxUSE_SOCKETS #include #include #include #include #ifdef __VMS__ #define SOCK_LEN_TYP (unsigned int*) #include struct sockaddr_un { u_char sun_len; /* sockaddr len including null */ u_char sun_family; /* AF_UNIX */ char sun_path[108]; /* path name (gag) */ }; #else #include #include #define SOCK_LEN_TYP (int*) #endif #include #include #include #include #include #include #include #include #include #include #ifdef sun # include #endif #ifdef sgi # include #endif #include #include "wx/gsocket.h" #include "wx/unix/gsockunx.h" #ifndef SOCKLEN_T #ifdef __GLIBC__ # if __GLIBC__ == 2 # define SOCKLEN_T socklen_t # endif #else # define SOCKLEN_T int #endif #endif #define MASK_SIGNAL() \ { \ void (*old_handler)(int); \ \ old_handler = signal(SIGPIPE, SIG_IGN); #define UNMASK_SIGNAL() \ signal(SIGPIPE, old_handler); \ } /* Global initialisers */ bool GSocket_Init() { return TRUE; } void GSocket_Cleanup() { } /* Constructors / Destructors */ GSocket *GSocket_new() { int i; GSocket *socket; socket = (GSocket *)malloc(sizeof(GSocket)); if (socket == NULL) return NULL; socket->m_fd = -1; for (i=0;im_cbacks[i] = NULL; } socket->m_detected = 0; socket->m_local = NULL; socket->m_peer = NULL; socket->m_error = GSOCK_NOERROR; socket->m_server = FALSE; socket->m_stream = TRUE; socket->m_gui_dependent = NULL; socket->m_non_blocking = FALSE; socket->m_timeout = 10*60*1000; /* 10 minutes * 60 sec * 1000 millisec */ socket->m_establishing = FALSE; /* We initialize the GUI specific entries here */ _GSocket_GUI_Init(socket); return socket; } void GSocket_destroy(GSocket *socket) { assert(socket != NULL); /* First, we check that the socket is really shutdowned */ if (socket->m_fd != -1) GSocket_Shutdown(socket); /* We destroy GUI specific variables */ _GSocket_GUI_Destroy(socket); /* We destroy private addresses */ if (socket->m_local) GAddress_destroy(socket->m_local); if (socket->m_peer) GAddress_destroy(socket->m_peer); /* We destroy socket itself */ free(socket); } void GSocket_Shutdown(GSocket *socket) { int evt; assert(socket != NULL); /* If socket has been created, we shutdown it */ if (socket->m_fd != -1) { shutdown(socket->m_fd, 2); close(socket->m_fd); socket->m_fd = -1; } /* We also disable GUI callbacks */ for (evt = 0; evt < GSOCK_MAX_EVENT; evt++) socket->m_cbacks[evt] = NULL; socket->m_detected = 0; _GSocket_Disable_Events(socket); } /* Address handling */ GSocketError GSocket_SetLocal(GSocket *socket, GAddress *address) { assert(socket != NULL); if ((socket->m_fd != -1 && !socket->m_server)) { socket->m_error = GSOCK_INVSOCK; return GSOCK_INVSOCK; } if (address == NULL || address->m_family == GSOCK_NOFAMILY) { socket->m_error = GSOCK_INVADDR; return GSOCK_INVADDR; } if (socket->m_local) GAddress_destroy(socket->m_local); socket->m_local = GAddress_copy(address); return GSOCK_NOERROR; } GSocketError GSocket_SetPeer(GSocket *socket, GAddress *address) { assert(socket != NULL); if (address == NULL || address->m_family == GSOCK_NOFAMILY) { socket->m_error = GSOCK_INVADDR; return GSOCK_INVADDR; } if (socket->m_peer) GAddress_destroy(socket->m_peer); socket->m_peer = GAddress_copy(address); return GSOCK_NOERROR; } GAddress *GSocket_GetLocal(GSocket *socket) { GAddress *address; struct sockaddr addr; SOCKLEN_T size; GSocketError err; assert(socket != NULL); if (socket->m_local) return GAddress_copy(socket->m_local); if (socket->m_fd == -1) { socket->m_error = GSOCK_INVSOCK; return NULL; } size = sizeof(addr); if (getsockname(socket->m_fd, &addr, SOCK_LEN_TYP &size) < 0) { socket->m_error = GSOCK_IOERR; return NULL; } address = GAddress_new(); if (address == NULL) { socket->m_error = GSOCK_MEMERR; return NULL; } socket->m_error = _GAddress_translate_from(address, &addr, size); if (socket->m_error != GSOCK_NOERROR) { GAddress_destroy(address); return NULL; } return address; } GAddress *GSocket_GetPeer(GSocket *socket) { assert(socket != NULL); if (socket->m_peer) return GAddress_copy(socket->m_peer); return NULL; } /* Server specific parts */ /* GSocket_SetServer: * Sets up the socket as a server. It uses the "Local" field of GSocket. * "Local" must be set by GSocket_SetLocal() before GSocket_SetServer() * is called. Possible error codes are: GSOCK_INVSOCK if socket has not * been initialized, GSOCK_INVADDR if the local address has not been * defined and GSOCK_IOERR for other internal errors. */ GSocketError GSocket_SetServer(GSocket *sck) { int type; int arg = 1; assert(sck != NULL); if (sck->m_fd != -1) { sck->m_error = GSOCK_INVSOCK; return GSOCK_INVSOCK; } if (!sck->m_local) { sck->m_error = GSOCK_INVADDR; return GSOCK_INVADDR; } /* We always have a stream here */ sck->m_stream = TRUE; sck->m_server = TRUE; /* Create the socket */ sck->m_fd = socket(sck->m_local->m_realfamily, SOCK_STREAM, 0); if (sck->m_fd == -1) { sck->m_error = GSOCK_IOERR; return GSOCK_IOERR; } ioctl(sck->m_fd, FIONBIO, &arg); _GSocket_Enable_Events(sck); /* Bind the socket to the LOCAL address */ if (bind(sck->m_fd, sck->m_local->m_addr, sck->m_local->m_len) < 0) { close(sck->m_fd); sck->m_fd = -1; sck->m_error = GSOCK_IOERR; return GSOCK_IOERR; } /* Enable listening up to 5 connections */ if (listen(sck->m_fd, 5) < 0) { close(sck->m_fd); sck->m_fd = -1; sck->m_error = GSOCK_IOERR; return GSOCK_IOERR; } return GSOCK_NOERROR; } /* GSocket_WaitConnection: * Waits for an incoming client connection. */ GSocket *GSocket_WaitConnection(GSocket *socket) { GSocket *connection; int arg = 1; assert(socket != NULL); /* Reenable CONNECTION events */ _GSocket_Enable(socket, GSOCK_CONNECTION); /* If the socket has already been created, we exit immediately */ if (socket->m_fd == -1 || !socket->m_server) { socket->m_error = GSOCK_INVSOCK; return NULL; } /* Create a GSocket object for the new connection */ connection = GSocket_new(); if (!connection) { connection->m_error = GSOCK_MEMERR; return NULL; } /* Accept the incoming connection */ if (_GSocket_Input_Timeout(socket) == GSOCK_TIMEDOUT) { GSocket_destroy(connection); /* socket->m_error set by _GSocket_Input_Timeout */ return NULL; } connection->m_fd = accept(socket->m_fd, NULL, NULL); if (connection->m_fd == -1) { if (errno == EWOULDBLOCK) socket->m_error = GSOCK_WOULDBLOCK; else socket->m_error = GSOCK_IOERR; GSocket_destroy(connection); return NULL; } /* Initialize all fields */ connection->m_server = FALSE; connection->m_stream = TRUE; connection->m_oriented = TRUE; ioctl(connection->m_fd, FIONBIO, &arg); _GSocket_Enable_Events(connection); return connection; } /* Non oriented connections */ GSocketError GSocket_SetNonOriented(GSocket *sck) { int arg = 1; assert(sck != NULL); if (sck->m_fd != -1) { sck->m_error = GSOCK_INVSOCK; return GSOCK_INVSOCK; } if (!sck->m_local) { sck->m_error = GSOCK_INVADDR; return GSOCK_INVADDR; } sck->m_stream = FALSE; sck->m_server = FALSE; sck->m_oriented = FALSE; /* Create the socket */ sck->m_fd = socket(sck->m_local->m_realfamily, SOCK_DGRAM, 0); if (sck->m_fd < 0) { sck->m_error = GSOCK_IOERR; return GSOCK_IOERR; } ioctl(sck->m_fd, FIONBIO, &arg); _GSocket_Enable_Events(sck); /* Bind it to the LOCAL address */ if (bind(sck->m_fd, sck->m_local->m_addr, sck->m_local->m_len) < 0) { close(sck->m_fd); sck->m_fd = -1; sck->m_error = GSOCK_IOERR; return GSOCK_IOERR; } return GSOCK_NOERROR; } /* Client specific parts */ /* GSocket_Connect: * Establishes a client connection to a server using the "Peer" * field of GSocket. "Peer" must be set by GSocket_SetPeer() before * GSocket_Connect() is called. Possible error codes are GSOCK_INVSOCK, * GSOCK_INVADDR, GSOCK_TIMEDOUT, GSOCK_WOULDBLOCK and GSOCK_IOERR. * If a socket is nonblocking and Connect() returns GSOCK_WOULDBLOCK, * the connection request can be completed later. Use GSocket_Select() * to check or wait for a GSOCK_CONNECTION event. */ GSocketError GSocket_Connect(GSocket *sck, GSocketStream stream) { int type, err, ret; int arg = 1; assert(sck != NULL); /* Enable CONNECTION events (needed for nonblocking connections) */ _GSocket_Enable(sck, GSOCK_CONNECTION); if (sck->m_fd != -1) { sck->m_error = GSOCK_INVSOCK; return GSOCK_INVSOCK; } if (!sck->m_peer) { sck->m_error = GSOCK_INVADDR; return GSOCK_INVADDR; } /* Test whether we want the socket to be a stream (e.g. TCP) */ sck->m_stream = (stream == GSOCK_STREAMED); sck->m_oriented = TRUE; sck->m_server = FALSE; sck->m_establishing = FALSE; if (sck->m_stream) type = SOCK_STREAM; else type = SOCK_DGRAM; /* Create the socket */ sck->m_fd = socket(sck->m_peer->m_realfamily, type, 0); if (sck->m_fd == -1) { sck->m_error = GSOCK_IOERR; return GSOCK_IOERR; } ioctl(sck->m_fd, FIONBIO, &arg); _GSocket_Enable_Events(sck); /* Connect it to the PEER address */ ret = connect(sck->m_fd, sck->m_peer->m_addr, sck->m_peer->m_len); if (ret == -1) { err = errno; /* If connect failed with EINPROGRESS and the GSocket object * is in blocking mode, we select() for the specified timeout * checking for writability to see if the connection request * completes. */ if ((err == EINPROGRESS) && (!sck->m_non_blocking)) { if (_GSocket_Output_Timeout(sck) == GSOCK_TIMEDOUT) { close(sck->m_fd); sck->m_fd = -1; /* sck->m_error is set in _GSocket_Output_Timeout */ return GSOCK_TIMEDOUT; } else { return GSOCK_NOERROR; } } /* If connect failed with EINPROGRESS and the GSocket object * is set to nonblocking, we set m_error to GSOCK_WOULDBLOCK * (and return GSOCK_WOULDBLOCK) but we don't close the socket; * this way if the connection completes, a GSOCK_CONNECTION * event will be generated, if enabled. */ if ((err == EINPROGRESS) && (sck->m_non_blocking)) { sck->m_error = GSOCK_WOULDBLOCK; sck->m_establishing = TRUE; return GSOCK_WOULDBLOCK; } /* If connect failed with an error other than EINPROGRESS, * then the call to GSocket_Connect has failed. */ close(sck->m_fd); sck->m_fd = -1; sck->m_error = GSOCK_IOERR; return GSOCK_IOERR; } return GSOCK_NOERROR; } /* Generic IO */ /* Like recv(), send(), ... */ int GSocket_Read(GSocket *socket, char *buffer, int size) { int ret; assert(socket != NULL); /* Reenable INPUT events */ _GSocket_Enable(socket, GSOCK_INPUT); if (socket->m_fd == -1 || socket->m_server) { socket->m_error = GSOCK_INVSOCK; return -1; } if (_GSocket_Input_Timeout(socket) == GSOCK_TIMEDOUT) return -1; if (socket->m_stream) ret = _GSocket_Recv_Stream(socket, buffer, size); else ret = _GSocket_Recv_Dgram(socket, buffer, size); if (ret == -1) { if (errno == EWOULDBLOCK) socket->m_error = GSOCK_WOULDBLOCK; else socket->m_error = GSOCK_IOERR; } return ret; } int GSocket_Write(GSocket *socket, const char *buffer, int size) { int ret; assert(socket != NULL); if (socket->m_fd == -1 || socket->m_server) { socket->m_error = GSOCK_INVSOCK; return -1; } if (_GSocket_Output_Timeout(socket) == GSOCK_TIMEDOUT) return -1; if (socket->m_stream) ret = _GSocket_Send_Stream(socket, buffer, size); else ret = _GSocket_Send_Dgram(socket, buffer, size); if (ret == -1) { if (errno == EWOULDBLOCK) socket->m_error = GSOCK_WOULDBLOCK; else socket->m_error = GSOCK_IOERR; /* Only reenable OUTPUT events after an error (just like WSAAsyncSelect * in MSW). Once the first OUTPUT event is received, users can assume * that the socket is writable until a read operation fails. Only then * will further OUTPUT events be posted. */ _GSocket_Enable(socket, GSOCK_OUTPUT); } return ret; } /* GSocket_Select: * Polls the socket to determine its status. This function will * check for the events specified in the 'flags' parameter, and * it will return a mask indicating which operations can be * performed. This function won't block, regardless of the * mode (blocking|nonblocking) of the socket. */ GSocketEventFlags GSocket_Select(GSocket *socket, GSocketEventFlags flags) { assert(socket != NULL); return (flags & socket->m_detected); } /* Flags */ /* GSocket_SetNonBlocking: * Sets the socket to non-blocking mode. This is useful if * we don't want to wait. */ void GSocket_SetNonBlocking(GSocket *socket, bool non_block) { assert(socket != NULL); socket->m_non_blocking = non_block; } /* GSocket_SetTimeout: * Sets the timeout for blocking calls. Time is * expressed in milliseconds. */ void GSocket_SetTimeout(GSocket *socket, unsigned long millisec) { assert(socket != NULL); socket->m_timeout = millisec; } /* GSocket_GetError: * Returns the last error occured for this socket. */ GSocketError GSocket_GetError(GSocket *socket) { assert(socket != NULL); return socket->m_error; } /* Callbacks */ /* Only one callback is possible for each event (INPUT, OUTPUT, CONNECTION * and LOST). The callbacks are called in the following situations: * * INPUT: There is at least one byte in the input buffer * OUTPUT: The system is sure that the next write call will not block * CONNECTION: Two cases are possible: * Client socket -> the connection is established * Server socket -> a client requests a connection * LOST: The connection is lost * * An event is generated only once and its state is reseted when the * relative IO call is requested. * For example: INPUT -> GSocket_Read() * CONNECTION -> GSocket_Accept() */ /* GSocket_SetCallback: * Enables the callbacks specified by 'flags'. Note that 'flags' * may be a combination of flags OR'ed toghether, so the same * callback function can be made to accept different events. * The callback function must have the following prototype: * * void function(GSocket *socket, GSocketEvent event, char *cdata) */ void GSocket_SetCallback(GSocket *socket, GSocketEventFlags flags, GSocketCallback callback, char *cdata) { int count; assert(socket != NULL); for (count = 0; count < GSOCK_MAX_EVENT; count++) { if ((flags & (1 << count)) != 0) { socket->m_cbacks[count] = callback; socket->m_data[count] = cdata; } } } /* GSocket_UnsetCallback: * Disables all callbacks specified by 'flags', which may be a * combination of flags OR'ed toghether. */ void GSocket_UnsetCallback(GSocket *socket, GSocketEventFlags flags) { int count; assert(socket != NULL); for (count = 0; count < GSOCK_MAX_EVENT; count++) { if ((flags & (1 << count)) != 0) { socket->m_cbacks[count] = NULL; socket->m_data[count] = NULL; } } } #define CALL_CALLBACK(socket, event) { \ _GSocket_Disable(socket, event); \ if (socket->m_cbacks[event]) \ socket->m_cbacks[event](socket, event, socket->m_data[event]); \ } void _GSocket_Enable(GSocket *socket, GSocketEvent event) { socket->m_detected &= ~(1 << event); _GSocket_Install_Callback(socket, event); } void _GSocket_Disable(GSocket *socket, GSocketEvent event) { socket->m_detected |= (1 << event); _GSocket_Uninstall_Callback(socket, event); } /* _GSocket_Input_Timeout: * For blocking sockets, wait until data is available or * until timeout ellapses. */ GSocketError _GSocket_Input_Timeout(GSocket *socket) { struct timeval tv; fd_set readfds; /* Linux select() will overwrite the struct on return */ tv.tv_sec = (socket->m_timeout / 1000); tv.tv_usec = (socket->m_timeout % 1000) * 1000; if (!socket->m_non_blocking) { FD_ZERO(&readfds); FD_SET(socket->m_fd, &readfds); if (select(socket->m_fd + 1, &readfds, NULL, NULL, &tv) == 0) { socket->m_error = GSOCK_TIMEDOUT; return GSOCK_TIMEDOUT; } } return GSOCK_NOERROR; } /* _GSocket_Output_Timeout: * For blocking sockets, wait until data can be sent without * blocking or until timeout ellapses. */ GSocketError _GSocket_Output_Timeout(GSocket *socket) { struct timeval tv; fd_set writefds; /* Linux select() will overwrite the struct on return */ tv.tv_sec = (socket->m_timeout / 1000); tv.tv_usec = (socket->m_timeout % 1000) * 1000; if (!socket->m_non_blocking) { FD_ZERO(&writefds); FD_SET(socket->m_fd, &writefds); if (select(socket->m_fd + 1, NULL, &writefds, NULL, &tv) == 0) { socket->m_error = GSOCK_TIMEDOUT; return GSOCK_TIMEDOUT; } } return GSOCK_NOERROR; } int _GSocket_Recv_Stream(GSocket *socket, char *buffer, int size) { int ret; MASK_SIGNAL(); ret = recv(socket->m_fd, buffer, size, 0); UNMASK_SIGNAL(); return ret; } int _GSocket_Recv_Dgram(GSocket *socket, char *buffer, int size) { struct sockaddr from; SOCKLEN_T fromlen; int ret; GSocketError err; fromlen = sizeof(from); MASK_SIGNAL(); ret = recvfrom(socket->m_fd, buffer, size, 0, &from, SOCK_LEN_TYP &fromlen); UNMASK_SIGNAL(); if (ret == -1) return -1; /* Translate a system address into a GSocket address */ if (!socket->m_peer) { socket->m_peer = GAddress_new(); if (!socket->m_peer) { socket->m_error = GSOCK_MEMERR; return -1; } } err = _GAddress_translate_from(socket->m_peer, &from, fromlen); if (err != GSOCK_NOERROR) { GAddress_destroy(socket->m_peer); socket->m_peer = NULL; socket->m_error = err; return -1; } return ret; } int _GSocket_Send_Stream(GSocket *socket, const char *buffer, int size) { int ret; GSocketError err; MASK_SIGNAL(); ret = send(socket->m_fd, buffer, size, 0); UNMASK_SIGNAL(); return ret; } int _GSocket_Send_Dgram(GSocket *socket, const char *buffer, int size) { struct sockaddr *addr; int len, ret; GSocketError err; if (!socket->m_peer) { socket->m_error = GSOCK_INVADDR; return -1; } err = _GAddress_translate_to(socket->m_peer, &addr, &len); if (err != GSOCK_NOERROR) { socket->m_error = err; return -1; } MASK_SIGNAL(); ret = sendto(socket->m_fd, buffer, size, 0, addr, len); UNMASK_SIGNAL(); /* Frees memory allocated from _GAddress_translate_to */ free(addr); return ret; } void _GSocket_Detected_Read(GSocket *socket) { char c; int ret; if (socket->m_stream) { ret = recv(socket->m_fd, &c, 1, MSG_PEEK); if (ret < 0 && socket->m_server) { CALL_CALLBACK(socket, GSOCK_CONNECTION); return; } if (ret > 0) { CALL_CALLBACK(socket, GSOCK_INPUT); } else { CALL_CALLBACK(socket, GSOCK_LOST); } } } void _GSocket_Detected_Write(GSocket *socket) { if (socket->m_establishing && !socket->m_server) { int error, len; socket->m_establishing = FALSE; len = sizeof(error); getsockopt(socket->m_fd, SOL_SOCKET, SO_ERROR, (void*) &error, SOCK_LEN_TYP &len); if (error) { CALL_CALLBACK(socket, GSOCK_LOST); } else { CALL_CALLBACK(socket, GSOCK_CONNECTION); /* We have to fire this event by hand because CONNECTION (for clients) * and OUTPUT are internally the same and we just disabled CONNECTION * events with the above macro. */ CALL_CALLBACK(socket, GSOCK_OUTPUT); } } else { CALL_CALLBACK(socket, GSOCK_OUTPUT); } } /* * ------------------------------------------------------------------------- * GAddress * ------------------------------------------------------------------------- */ /* CHECK_ADDRESS verifies that the current family is either GSOCK_NOFAMILY or * GSOCK_*family*. In case it is GSOCK_NOFAMILY, it initializes address to be * a GSOCK_*family*. In other cases, it returns GSOCK_INVADDR. */ #define CHECK_ADDRESS(address, family, retval) \ { \ if (address->m_family == GSOCK_NOFAMILY) \ if (_GAddress_Init_##family(address) != GSOCK_NOERROR) {\ return address->m_error; \ }\ if (address->m_family != GSOCK_##family) {\ address->m_error = GSOCK_INVADDR; \ return retval; \ } \ } GAddress *GAddress_new() { GAddress *address; address = (GAddress *)malloc(sizeof(GAddress)); if (address == NULL) return NULL; address->m_family = GSOCK_NOFAMILY; address->m_addr = NULL; address->m_len = 0; return address; } GAddress *GAddress_copy(GAddress *address) { GAddress *addr2; assert(address != NULL); addr2 = (GAddress *)malloc(sizeof(GAddress)); if (addr2 == NULL) return NULL; memcpy(addr2, address, sizeof(GAddress)); if (address->m_addr) { addr2->m_addr = (struct sockaddr *)malloc(addr2->m_len); if (addr2->m_addr == NULL) { free(addr2); return NULL; } memcpy(addr2->m_addr, address->m_addr, addr2->m_len); } return addr2; } void GAddress_destroy(GAddress *address) { assert(address != NULL); free(address); } void GAddress_SetFamily(GAddress *address, GAddressType type) { assert(address != NULL); address->m_family = type; } GAddressType GAddress_GetFamily(GAddress *address) { assert(address != NULL); return address->m_family; } GSocketError _GAddress_translate_from(GAddress *address, struct sockaddr *addr, int len){ address->m_realfamily = addr->sa_family; switch (addr->sa_family) { case AF_INET: address->m_family = GSOCK_INET; break; case AF_UNIX: address->m_family = GSOCK_UNIX; break; #ifdef AF_INET6 case AF_INET6: address->m_family = GSOCK_INET6; break; #endif default: { address->m_error = GSOCK_INVOP; return GSOCK_INVOP; } } if (address->m_addr) free(address->m_addr); address->m_len = len; address->m_addr = (struct sockaddr *)malloc(len); if (address->m_addr == NULL) { address->m_error = GSOCK_MEMERR; return GSOCK_MEMERR; } memcpy(address->m_addr, addr, len); return GSOCK_NOERROR; } GSocketError _GAddress_translate_to(GAddress *address, struct sockaddr **addr, int *len) { if (!address->m_addr) { address->m_error = GSOCK_INVADDR; return GSOCK_INVADDR; } *len = address->m_len; *addr = (struct sockaddr *)malloc(address->m_len); if (*addr == NULL) { address->m_error = GSOCK_MEMERR; return GSOCK_MEMERR; } memcpy(*addr, address->m_addr, address->m_len); return GSOCK_NOERROR; } /* * ------------------------------------------------------------------------- * Internet address family * ------------------------------------------------------------------------- */ GSocketError _GAddress_Init_INET(GAddress *address) { address->m_len = sizeof(struct sockaddr_in); address->m_addr = (struct sockaddr *)malloc(address->m_len); if (address->m_addr == NULL) { address->m_error = GSOCK_MEMERR; return GSOCK_MEMERR; } address->m_family = GSOCK_INET; address->m_realfamily = PF_INET; ((struct sockaddr_in *)address->m_addr)->sin_family = AF_INET; // INADDR_BROADCAST is identical to INADDR_NONE which is not defined // on all unices. INADDR_BROADCAST should be fine to indicate an error. (KB) ((struct sockaddr_in *)address->m_addr)->sin_addr.s_addr = INADDR_BROADCAST; return GSOCK_NOERROR; } GSocketError GAddress_INET_SetHostName(GAddress *address, const char *hostname) { struct hostent *he; struct in_addr *addr; assert(address != NULL); CHECK_ADDRESS(address, INET, GSOCK_INVADDR); addr = &(((struct sockaddr_in *)address->m_addr)->sin_addr); /* If it is a numeric host name, convert it now */ #if defined(HAVE_INET_ATON) if (inet_aton(hostname, addr) == 0) { #elif defined(HAVE_INET_ADDR) /* Fix from Guillermo Rodriguez Garcia */ if ( (addr->s_addr = inet_addr(hostname)) == -1 ) { #else /* Use gethostbyname by default */ if (1) { #endif struct in_addr *array_addr; /* It is a real name, we solve it */ if ((he = gethostbyname(hostname)) == NULL) { address->m_error = GSOCK_NOHOST; return GSOCK_NOHOST; } array_addr = (struct in_addr *) *(he->h_addr_list); addr->s_addr = array_addr[0].s_addr; } return GSOCK_NOERROR; } GSocketError GAddress_INET_SetHostAddress(GAddress *address, unsigned long hostaddr) { struct in_addr *addr; assert(address != NULL); CHECK_ADDRESS(address, INET, GSOCK_INVADDR); addr = &(((struct sockaddr_in *)address->m_addr)->sin_addr); addr->s_addr = hostaddr; return GSOCK_NOERROR; } GSocketError GAddress_INET_SetPortName(GAddress *address, const char *port, const char *protocol) { struct servent *se; struct sockaddr_in *addr; assert(address != NULL); CHECK_ADDRESS(address, INET, GSOCK_INVADDR); if (!port) { address->m_error = GSOCK_INVPORT; return GSOCK_INVPORT; } se = getservbyname(port, protocol); if (!se) { if (isdigit(port[0])) { int port_int; port_int = atoi(port); addr = (struct sockaddr_in *)address->m_addr; addr->sin_port = htons(port_int); return GSOCK_NOERROR; } address->m_error = GSOCK_INVPORT; return GSOCK_INVPORT; } addr = (struct sockaddr_in *)address->m_addr; addr->sin_port = se->s_port; return GSOCK_NOERROR; } GSocketError GAddress_INET_SetPort(GAddress *address, unsigned short port) { struct sockaddr_in *addr; assert(address != NULL); CHECK_ADDRESS(address, INET, GSOCK_INVADDR); addr = (struct sockaddr_in *)address->m_addr; addr->sin_port = htons(port); return GSOCK_NOERROR; } GSocketError GAddress_INET_GetHostName(GAddress *address, char *hostname, size_t sbuf) { struct hostent *he; char *addr_buf; struct sockaddr_in *addr; assert(address != NULL); CHECK_ADDRESS(address, INET, GSOCK_INVADDR); addr = (struct sockaddr_in *)address->m_addr; addr_buf = (char *)&(addr->sin_addr); he = gethostbyaddr(addr_buf, sizeof(addr->sin_addr), AF_INET); if (he == NULL) { address->m_error = GSOCK_NOHOST; return GSOCK_NOHOST; } strncpy(hostname, he->h_name, sbuf); return GSOCK_NOERROR; } unsigned long GAddress_INET_GetHostAddress(GAddress *address) { struct sockaddr_in *addr; assert(address != NULL); CHECK_ADDRESS(address, INET, 0); addr = (struct sockaddr_in *)address->m_addr; return addr->sin_addr.s_addr; } unsigned short GAddress_INET_GetPort(GAddress *address) { struct sockaddr_in *addr; assert(address != NULL); CHECK_ADDRESS(address, INET, 0); addr = (struct sockaddr_in *)address->m_addr; return ntohs(addr->sin_port); } /* * ------------------------------------------------------------------------- * Unix address family * ------------------------------------------------------------------------- */ GSocketError _GAddress_Init_UNIX(GAddress *address) { address->m_len = sizeof(struct sockaddr_un); address->m_addr = (struct sockaddr *)malloc(address->m_len); if (address->m_addr == NULL) { address->m_error = GSOCK_MEMERR; return GSOCK_MEMERR; } address->m_family = GSOCK_UNIX; address->m_realfamily = PF_UNIX; ((struct sockaddr_un *)address->m_addr)->sun_family = AF_UNIX; ((struct sockaddr_un *)address->m_addr)->sun_path[0] = 0; return TRUE; } GSocketError GAddress_UNIX_SetPath(GAddress *address, const char *path) { struct sockaddr_un *addr; assert(address != NULL); CHECK_ADDRESS(address, UNIX, GSOCK_INVADDR); addr = ((struct sockaddr_un *)address->m_addr); memcpy(addr->sun_path, path, strlen(path)); return GSOCK_NOERROR; } GSocketError GAddress_UNIX_GetPath(GAddress *address, char *path, size_t sbuf) { struct sockaddr_un *addr; assert(address != NULL); CHECK_ADDRESS(address, UNIX, GSOCK_INVADDR); addr = (struct sockaddr_un *)address->m_addr; strncpy(path, addr->sun_path, sbuf); return GSOCK_NOERROR; } #endif /* wxUSE_SOCKETS */