git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@5254 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
244 lines
6.6 KiB
C++
244 lines
6.6 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: panelg.cpp
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// Purpose: wxPanel
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// Author: Julian Smart
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// Modified by:
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// Created: 04/01/98
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart and Markus Holzem
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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#ifdef __GNUG__
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#pragma implementation "panelg.h"
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#endif
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include "wx/object.h"
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#include "wx/font.h"
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#include "wx/colour.h"
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#include "wx/settings.h"
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#endif
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#include "wx/generic/panelg.h"
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IMPLEMENT_DYNAMIC_CLASS(wxPanel, wxWindow)
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BEGIN_EVENT_TABLE(wxPanel, wxWindow)
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EVT_SYS_COLOUR_CHANGED(wxPanel::OnSysColourChanged)
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EVT_SET_FOCUS(wxPanel::OnFocus)
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EVT_NAVIGATION_KEY(wxPanel::OnNavigationKey)
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EVT_SIZE(wxPanel::OnSize)
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END_EVENT_TABLE()
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void wxPanel::Init()
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{
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m_winLastFocused = (wxWindow *)NULL;
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m_btnDefault = (wxButton *)NULL;
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}
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bool wxPanel::Create(wxWindow *parent, wxWindowID id,
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const wxPoint& pos,
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const wxSize& size,
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long style,
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const wxString& name)
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{
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bool ret = wxWindow::Create(parent, id, pos, size, style, name);
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if ( ret )
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{
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SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
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SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT));
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}
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return ret;
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}
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void wxPanel::InitDialog(void)
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{
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wxInitDialogEvent event(GetId());
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event.SetEventObject(this);
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GetEventHandler()->ProcessEvent(event);
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}
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// Responds to colour changes, and passes event on to children.
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void wxPanel::OnSysColourChanged(wxSysColourChangedEvent& event)
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{
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SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
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Refresh();
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// Propagate the event to the non-top-level children
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wxWindow::OnSysColourChanged(event);
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}
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void wxPanel::OnNavigationKey( wxNavigationKeyEvent& event )
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{
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// there is not much to do if we have only one child (or not at all)
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if (GetChildren().GetCount() < 2)
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{
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event.Skip();
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return;
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}
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// don't process these ones here
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if (event.IsWindowChange())
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{
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event.Skip();
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return;
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}
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// Did the event emitter tell us where the last focus was?
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// wxGTK does this in wxWindow, but wxMSW does not. It is
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// also done in wxPanel if the event is propagated up.
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wxWindow *winFocus = event.GetCurrentFocus();
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// Do we know where the focus was ourselves, then?
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if (!winFocus)
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winFocus = m_winLastFocused;
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if (!winFocus)
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winFocus = wxWindow::FindFocus();
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if (!winFocus)
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{
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event.Skip();
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return;
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}
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wxWindowList::Node *start_node = GetChildren().Find( winFocus );
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if ( !start_node )
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start_node = GetChildren().Find( m_winLastFocused );
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if ( !start_node )
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start_node = GetChildren().GetFirst();
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wxWindowList::Node *node = event.GetDirection() ? start_node->GetNext()
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: start_node->GetPrevious();
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while ( node != start_node )
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{
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// Have we come to the last or first item on the panel?
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if ( !node )
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{
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// Check if our (may be grand) parent is another panel: if this is
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// the case, they will know what to do with this navigation key and
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// so give them the chance to process it instead of looping inside
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// this panel (normally, the focus will go to the next/previous
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// item after this panel in the parent panel).
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wxWindow *focussed_child_of_parent = this;
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for ( wxWindow *parent = GetParent(); parent; parent = parent->GetParent() )
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{
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// we don't want to tab into a different dialog or frame
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if ( focussed_child_of_parent->IsTopLevel() )
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break;
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// is the parent a panel?
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wxPanel *panel = wxDynamicCast(parent, wxPanel);
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if (panel)
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{
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event.SetCurrentFocus( focussed_child_of_parent );
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if (parent->GetEventHandler()->ProcessEvent( event ))
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return;
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}
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focussed_child_of_parent = parent;
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}
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// no, we are not inside another panel so process this ourself
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node = event.GetDirection() ? GetChildren().GetFirst()
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: GetChildren().GetLast();
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continue;
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}
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wxWindow *child = node->GetData();
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if ( child->AcceptsFocus() )
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{
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m_winLastFocused = child; // should be redundant, but it is not
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child->SetFocus();
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return;
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}
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node = event.GetDirection() ? node->GetNext() : node->GetPrevious();
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}
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// we cycled through all of our children and none of them wanted to accept
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// focus
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event.Skip();
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}
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void wxPanel::OnSize(wxSizeEvent& WXUNUSED(event))
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{
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#if wxUSE_CONSTRAINTS
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if (GetAutoLayout()) Layout();
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#endif
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}
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void wxPanel::SetFocus()
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{
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// If the panel gets the focus *by way of getting it set directly*
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// we move the focus to the first window that can get it.
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wxNode *node = GetChildren().First();
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while (node)
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{
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wxWindow *child = (wxWindow*) node->Data();
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if (child->AcceptsFocus())
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{
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m_winLastFocused = child; // should be redundant, but it is not
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child->SetFocus();
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return;
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}
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node = node->Next();
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}
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m_winLastFocused = (wxWindow*) NULL;
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wxWindow::SetFocus();
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}
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void wxPanel::OnFocus(wxFocusEvent& event)
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{
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// If the panel gets the focus *by way of getting clicked on*
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// we move the focus to either the last window that had the
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// focus or the first one that can get it.
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if (m_winLastFocused)
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{
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// It might happen that the window got reparented or no longer
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// accepts the focus.
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if ((m_winLastFocused->GetParent() == this) &&
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(m_winLastFocused->AcceptsFocus()))
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{
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m_winLastFocused->SetFocus();
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return;
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}
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}
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wxNode *node = GetChildren().First();
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while (node)
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{
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wxWindow *child = (wxWindow*) node->Data();
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if (child->AcceptsFocus())
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{
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m_winLastFocused = child; // should be redundant, but it is not
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child->SetFocus();
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return;
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}
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node = node->Next();
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}
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m_winLastFocused = (wxWindow*) NULL;
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event.Skip();
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}
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