Files
wxWidgets/src/osx/carbon/graphics.cpp
Vadim Zeitlin 0738b901b1 Fix discrepancy between different ways of measuring text extents under Mac.
wxGraphicsContext::GetTextExtent() didn't round the returned double result to
int but truncated it instead and so returned different extent than
GetPartialTextExtents() which did round it up.

Moreover, wxGraphicsContext::GetPartialTextExtents() didn't round it up
correctly: it wrongly added 0.5 to the value still stored as double and which
was hence rounded up (correctly, this time) when converted to int in
wxDC::GetPartialTextExtents().

These two errors combined to produce difference of up to 2 pixels between the
last offset returned by wxDC::GetPartialTextExtents() and the total string
extent returned by wxDC::GetTextExtent() which thoroughly confused the code in
wxControlBase::DoEllipsizeSingleLine() (and probably not only there).

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@62580 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2009-11-10 00:13:57 +00:00

2913 lines
91 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: src/osx/carbon/dccg.cpp
// Purpose: wxDC class
// Author: Stefan Csomor
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// copyright: (c) Stefan Csomor
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#include "wx/wxprec.h"
#include "wx/graphics.h"
#include "wx/private/graphics.h"
#ifndef WX_PRECOMP
#include "wx/dcclient.h"
#include "wx/dcmemory.h"
#include "wx/dcprint.h"
#include "wx/log.h"
#include "wx/region.h"
#include "wx/image.h"
#include "wx/icon.h"
#endif
#ifdef __MSL__
#if __MSL__ >= 0x6000
#include "math.h"
// in case our functions were defined outside std, we make it known all the same
namespace std { }
using namespace std;
#endif
#endif
#ifdef __WXMAC__
#include "wx/osx/private.h"
#include "wx/osx/dcprint.h"
#include "wx/osx/dcclient.h"
#include "wx/osx/dcmemory.h"
#include "wx/osx/private.h"
#else
#include "CoreServices/CoreServices.h"
#include "ApplicationServices/ApplicationServices.h"
#include "wx/osx/core/cfstring.h"
#include "wx/cocoa/dcclient.h"
#endif
#ifdef __WXCOCOA__
CGColorSpaceRef wxMacGetGenericRGBColorSpace()
{
static wxCFRef<CGColorSpaceRef> genericRGBColorSpace;
if (genericRGBColorSpace == NULL)
{
genericRGBColorSpace.reset( CGColorSpaceCreateWithName( kCGColorSpaceGenericRGB ) );
}
return genericRGBColorSpace;
}
int UMAGetSystemVersion()
{
return 0x1050;
}
#define wxOSX_USE_CORE_TEXT 1
#endif
#if wxOSX_USE_COCOA_OR_IPHONE
extern CGContextRef wxOSXGetContextFromCurrentContext() ;
#if wxOSX_USE_COCOA
extern bool wxOSXLockFocus( WXWidget view) ;
extern void wxOSXUnlockFocus( WXWidget view) ;
#endif
#endif
#if 1 // MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_5
// TODO test whether this private API also works under 10.3
// copying values from NSCompositingModes (see also webkit and cairo sources)
typedef enum CGCompositeOperation {
kCGCompositeOperationClear = 0,
kCGCompositeOperationCopy = 1,
kCGCompositeOperationSourceOver = 2,
kCGCompositeOperationSourceIn = 3,
kCGCompositeOperationSourceOut = 4,
kCGCompositeOperationSourceAtop = 5,
kCGCompositeOperationDestinationOver = 6,
kCGCompositeOperationDestinationIn = 7,
kCGCompositeOperationDestinationOut = 8,
kCGCompositeOperationDestinationAtop = 9,
kCGCompositeOperationXOR = 10,
kCGCompositeOperationPlusDarker = 11,
// NS only, unsupported by CG : Highlight
kCGCompositeOperationPlusLighter = 12
} CGCompositeOperation ;
extern "C"
{
CG_EXTERN void CGContextSetCompositeOperation (CGContextRef context, int operation);
} ;
#endif
//-----------------------------------------------------------------------------
// constants
//-----------------------------------------------------------------------------
#if !defined( __DARWIN__ ) || defined(__MWERKS__)
#ifndef M_PI
const double M_PI = 3.14159265358979;
#endif
#endif
static const double RAD2DEG = 180.0 / M_PI;
//
// Pen, Brushes and Fonts
//
#pragma mark -
#pragma mark wxMacCoreGraphicsPattern, ImagePattern, HatchPattern classes
OSStatus wxMacDrawCGImage(
CGContextRef inContext,
const CGRect * inBounds,
CGImageRef inImage)
{
#if wxOSX_USE_CARBON
return HIViewDrawCGImage( inContext, inBounds, inImage );
#else
CGContextSaveGState(inContext);
CGContextTranslateCTM(inContext, inBounds->origin.x, inBounds->origin.y + inBounds->size.height);
CGRect r = *inBounds;
r.origin.x = r.origin.y = 0;
CGContextScaleCTM(inContext, 1, -1);
CGContextDrawImage(inContext, r, inImage );
CGContextRestoreGState(inContext);
return noErr;
#endif
}
CGColorRef wxMacCreateCGColor( const wxColour& col )
{
CGColorRef retval = 0;
#ifdef __WXMAC__
retval = col.CreateCGColor();
#else
// TODO add conversion NSColor - CGColorRef (obj-c)
#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5
if ( CGColorCreateGenericRGB )
retval = CGColorCreateGenericRGB( col.Red() / 255.0 , col.Green() / 255.0, col.Blue() / 255.0, col.Alpha() / 255.0 );
else
#endif
{
CGFloat components[4] = { col.Red() / 255.0, col.Green() / 255.0, col.Blue() / 255.0, col.Alpha() / 255.0 } ;
retval = CGColorCreate( wxMacGetGenericRGBColorSpace() , components ) ;
}
#endif
return retval;
}
#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5 && wxOSX_USE_CORE_TEXT
CTFontRef wxMacCreateCTFont( const wxFont& font )
{
#ifdef __WXMAC__
return wxCFRetain((CTFontRef) font.OSXGetCTFont());
#else
return CTFontCreateWithName( wxCFStringRef( font.GetFaceName(), wxLocale::GetSystemEncoding() ) , font.GetPointSize() , NULL );
#endif
}
#endif
// CGPattern wrapper class: always allocate on heap, never call destructor
class wxMacCoreGraphicsPattern
{
public :
wxMacCoreGraphicsPattern() {}
// is guaranteed to be called only with a non-Null CGContextRef
virtual void Render( CGContextRef ctxRef ) = 0;
operator CGPatternRef() const { return m_patternRef; }
protected :
virtual ~wxMacCoreGraphicsPattern()
{
// as this is called only when the m_patternRef is been released;
// don't release it again
}
static void _Render( void *info, CGContextRef ctxRef )
{
wxMacCoreGraphicsPattern* self = (wxMacCoreGraphicsPattern*) info;
if ( self && ctxRef )
self->Render( ctxRef );
}
static void _Dispose( void *info )
{
wxMacCoreGraphicsPattern* self = (wxMacCoreGraphicsPattern*) info;
delete self;
}
CGPatternRef m_patternRef;
static const CGPatternCallbacks ms_Callbacks;
};
const CGPatternCallbacks wxMacCoreGraphicsPattern::ms_Callbacks = { 0, &wxMacCoreGraphicsPattern::_Render, &wxMacCoreGraphicsPattern::_Dispose };
class ImagePattern : public wxMacCoreGraphicsPattern
{
public :
ImagePattern( const wxBitmap* bmp , const CGAffineTransform& transform )
{
wxASSERT( bmp && bmp->Ok() );
#ifdef __WXMAC__
Init( (CGImageRef) bmp->CreateCGImage() , transform );
#endif
}
// ImagePattern takes ownership of CGImageRef passed in
ImagePattern( CGImageRef image , const CGAffineTransform& transform )
{
if ( image )
CFRetain( image );
Init( image , transform );
}
virtual void Render( CGContextRef ctxRef )
{
if (m_image != NULL)
wxMacDrawCGImage( ctxRef, &m_imageBounds, m_image );
}
protected :
void Init( CGImageRef image, const CGAffineTransform& transform )
{
m_image = image;
if ( m_image )
{
m_imageBounds = CGRectMake( (CGFloat) 0.0, (CGFloat) 0.0, (CGFloat)CGImageGetWidth( m_image ), (CGFloat)CGImageGetHeight( m_image ) );
m_patternRef = CGPatternCreate(
this , m_imageBounds, transform ,
m_imageBounds.size.width, m_imageBounds.size.height,
kCGPatternTilingNoDistortion, true , &wxMacCoreGraphicsPattern::ms_Callbacks );
}
}
virtual ~ImagePattern()
{
if ( m_image )
CGImageRelease( m_image );
}
CGImageRef m_image;
CGRect m_imageBounds;
};
class HatchPattern : public wxMacCoreGraphicsPattern
{
public :
HatchPattern( int hatchstyle, const CGAffineTransform& transform )
{
m_hatch = hatchstyle;
m_imageBounds = CGRectMake( (CGFloat) 0.0, (CGFloat) 0.0, (CGFloat) 8.0 , (CGFloat) 8.0 );
m_patternRef = CGPatternCreate(
this , m_imageBounds, transform ,
m_imageBounds.size.width, m_imageBounds.size.height,
kCGPatternTilingNoDistortion, false , &wxMacCoreGraphicsPattern::ms_Callbacks );
}
void StrokeLineSegments( CGContextRef ctxRef , const CGPoint pts[] , size_t count )
{
CGContextStrokeLineSegments( ctxRef , pts , count );
}
virtual void Render( CGContextRef ctxRef )
{
switch ( m_hatch )
{
case wxBDIAGONAL_HATCH :
{
CGPoint pts[] =
{
{ (CGFloat) 8.0 , (CGFloat) 0.0 } , { (CGFloat) 0.0 , (CGFloat) 8.0 }
};
StrokeLineSegments( ctxRef , pts , 2 );
}
break;
case wxCROSSDIAG_HATCH :
{
CGPoint pts[] =
{
{ (CGFloat) 0.0 , (CGFloat) 0.0 } , { (CGFloat) 8.0 , (CGFloat) 8.0 } ,
{ (CGFloat) 8.0 , (CGFloat) 0.0 } , { (CGFloat) 0.0 , (CGFloat) 8.0 }
};
StrokeLineSegments( ctxRef , pts , 4 );
}
break;
case wxFDIAGONAL_HATCH :
{
CGPoint pts[] =
{
{ (CGFloat) 0.0 , (CGFloat) 0.0 } , { (CGFloat) 8.0 , (CGFloat) 8.0 }
};
StrokeLineSegments( ctxRef , pts , 2 );
}
break;
case wxCROSS_HATCH :
{
CGPoint pts[] =
{
{ (CGFloat) 0.0 , (CGFloat) 4.0 } , { (CGFloat) 8.0 , (CGFloat) 4.0 } ,
{ (CGFloat) 4.0 , (CGFloat) 0.0 } , { (CGFloat) 4.0 , (CGFloat) 8.0 } ,
};
StrokeLineSegments( ctxRef , pts , 4 );
}
break;
case wxHORIZONTAL_HATCH :
{
CGPoint pts[] =
{
{ (CGFloat) 0.0 , (CGFloat) 4.0 } , { (CGFloat) 8.0 , (CGFloat) 4.0 } ,
};
StrokeLineSegments( ctxRef , pts , 2 );
}
break;
case wxVERTICAL_HATCH :
{
CGPoint pts[] =
{
{ (CGFloat) 4.0 , (CGFloat) 0.0 } , { (CGFloat) 4.0 , (CGFloat) 8.0 } ,
};
StrokeLineSegments( ctxRef , pts , 2 );
}
break;
default:
break;
}
}
protected :
virtual ~HatchPattern() {}
CGRect m_imageBounds;
int m_hatch;
};
class wxMacCoreGraphicsPenData : public wxGraphicsObjectRefData
{
public:
wxMacCoreGraphicsPenData( wxGraphicsRenderer* renderer, const wxPen &pen );
~wxMacCoreGraphicsPenData();
void Init();
virtual void Apply( wxGraphicsContext* context );
virtual wxDouble GetWidth() { return m_width; }
protected :
CGLineCap m_cap;
wxCFRef<CGColorRef> m_color;
wxCFRef<CGColorSpaceRef> m_colorSpace;
CGLineJoin m_join;
CGFloat m_width;
int m_count;
const CGFloat *m_lengths;
CGFloat *m_userLengths;
bool m_isPattern;
wxCFRef<CGPatternRef> m_pattern;
CGFloat* m_patternColorComponents;
};
wxMacCoreGraphicsPenData::wxMacCoreGraphicsPenData( wxGraphicsRenderer* renderer, const wxPen &pen ) :
wxGraphicsObjectRefData( renderer )
{
Init();
m_color.reset( wxMacCreateCGColor( pen.GetColour() ) ) ;
// TODO: * m_dc->m_scaleX
m_width = pen.GetWidth();
if (m_width <= 0.0)
m_width = (CGFloat) 0.1;
switch ( pen.GetCap() )
{
case wxCAP_ROUND :
m_cap = kCGLineCapRound;
break;
case wxCAP_PROJECTING :
m_cap = kCGLineCapSquare;
break;
case wxCAP_BUTT :
m_cap = kCGLineCapButt;
break;
default :
m_cap = kCGLineCapButt;
break;
}
switch ( pen.GetJoin() )
{
case wxJOIN_BEVEL :
m_join = kCGLineJoinBevel;
break;
case wxJOIN_MITER :
m_join = kCGLineJoinMiter;
break;
case wxJOIN_ROUND :
m_join = kCGLineJoinRound;
break;
default :
m_join = kCGLineJoinMiter;
break;
}
const CGFloat dashUnit = m_width < 1.0 ? (CGFloat) 1.0 : m_width;
const CGFloat dotted[] = { (CGFloat) dashUnit , (CGFloat) (dashUnit + 2.0) };
static const CGFloat short_dashed[] = { (CGFloat) 9.0 , (CGFloat) 6.0 };
static const CGFloat dashed[] = { (CGFloat) 19.0 , (CGFloat) 9.0 };
static const CGFloat dotted_dashed[] = { (CGFloat) 9.0 , (CGFloat) 6.0 , (CGFloat) 3.0 , (CGFloat) 3.0 };
switch ( pen.GetStyle() )
{
case wxPENSTYLE_SOLID:
break;
case wxPENSTYLE_DOT:
m_count = WXSIZEOF(dotted);
m_userLengths = new CGFloat[ m_count ] ;
memcpy( m_userLengths, dotted, sizeof(dotted) );
m_lengths = m_userLengths;
break;
case wxPENSTYLE_LONG_DASH:
m_count = WXSIZEOF(dashed);
m_lengths = dashed;
break;
case wxPENSTYLE_SHORT_DASH:
m_count = WXSIZEOF(short_dashed);
m_lengths = short_dashed;
break;
case wxPENSTYLE_DOT_DASH:
m_count = WXSIZEOF(dotted_dashed);
m_lengths = dotted_dashed;
break;
case wxPENSTYLE_USER_DASH:
wxDash *dashes;
m_count = pen.GetDashes( &dashes );
if ((dashes != NULL) && (m_count > 0))
{
m_userLengths = new CGFloat[m_count];
for ( int i = 0; i < m_count; ++i )
{
m_userLengths[i] = dashes[i] * dashUnit;
if ( i % 2 == 1 && m_userLengths[i] < dashUnit + 2.0 )
m_userLengths[i] = (CGFloat) (dashUnit + 2.0);
else if ( i % 2 == 0 && m_userLengths[i] < dashUnit )
m_userLengths[i] = dashUnit;
}
}
m_lengths = m_userLengths;
break;
case wxPENSTYLE_STIPPLE:
{
wxBitmap* bmp = pen.GetStipple();
if ( bmp && bmp->Ok() )
{
m_colorSpace.reset( CGColorSpaceCreatePattern( NULL ) );
m_pattern.reset( (CGPatternRef) *( new ImagePattern( bmp , CGAffineTransformMakeScale( 1,-1 ) ) ) );
m_patternColorComponents = new CGFloat[1] ;
m_patternColorComponents[0] = (CGFloat) 1.0;
m_isPattern = true;
}
}
break;
default :
{
m_isPattern = true;
m_colorSpace.reset( CGColorSpaceCreatePattern( wxMacGetGenericRGBColorSpace() ) );
m_pattern.reset( (CGPatternRef) *( new HatchPattern( pen.GetStyle() , CGAffineTransformMakeScale( 1,-1 ) ) ) );
m_patternColorComponents = new CGFloat[4] ;
m_patternColorComponents[0] = (CGFloat) (pen.GetColour().Red() / 255.0);
m_patternColorComponents[1] = (CGFloat) (pen.GetColour().Green() / 255.0);
m_patternColorComponents[2] = (CGFloat) (pen.GetColour().Blue() / 255.0);
m_patternColorComponents[3] = (CGFloat) (pen.GetColour().Alpha() / 255.0);
}
break;
}
if ((m_lengths != NULL) && (m_count > 0))
{
// force the line cap, otherwise we get artifacts (overlaps) and just solid lines
m_cap = kCGLineCapButt;
}
}
wxMacCoreGraphicsPenData::~wxMacCoreGraphicsPenData()
{
delete[] m_userLengths;
delete[] m_patternColorComponents;
}
void wxMacCoreGraphicsPenData::Init()
{
m_lengths = NULL;
m_userLengths = NULL;
m_width = 0;
m_count = 0;
m_patternColorComponents = NULL;
m_isPattern = false;
}
void wxMacCoreGraphicsPenData::Apply( wxGraphicsContext* context )
{
CGContextRef cg = (CGContextRef) context->GetNativeContext();
CGContextSetLineWidth( cg , m_width );
CGContextSetLineJoin( cg , m_join );
CGContextSetLineDash( cg , 0 , m_lengths , m_count );
CGContextSetLineCap( cg , m_cap );
if ( m_isPattern )
{
CGAffineTransform matrix = CGContextGetCTM( cg );
CGContextSetPatternPhase( cg, CGSizeMake(matrix.tx, matrix.ty) );
CGContextSetStrokeColorSpace( cg , m_colorSpace );
CGContextSetStrokePattern( cg, m_pattern , m_patternColorComponents );
}
else
{
CGContextSetStrokeColorWithColor( cg , m_color );
}
}
//
// Brush
//
// make sure we all use one class for all conversions from wx to native colour
class wxMacCoreGraphicsColour
{
public:
wxMacCoreGraphicsColour();
wxMacCoreGraphicsColour(const wxBrush &brush);
~wxMacCoreGraphicsColour();
void Apply( CGContextRef cgContext );
protected:
void Init();
wxCFRef<CGColorRef> m_color;
wxCFRef<CGColorSpaceRef> m_colorSpace;
bool m_isPattern;
wxCFRef<CGPatternRef> m_pattern;
CGFloat* m_patternColorComponents;
} ;
wxMacCoreGraphicsColour::~wxMacCoreGraphicsColour()
{
delete[] m_patternColorComponents;
}
void wxMacCoreGraphicsColour::Init()
{
m_isPattern = false;
m_patternColorComponents = NULL;
}
void wxMacCoreGraphicsColour::Apply( CGContextRef cgContext )
{
if ( m_isPattern )
{
CGAffineTransform matrix = CGContextGetCTM( cgContext );
CGContextSetPatternPhase( cgContext, CGSizeMake(matrix.tx, matrix.ty) );
CGContextSetFillColorSpace( cgContext , m_colorSpace );
CGContextSetFillPattern( cgContext, m_pattern , m_patternColorComponents );
}
else
{
CGContextSetFillColorWithColor( cgContext, m_color );
}
}
wxMacCoreGraphicsColour::wxMacCoreGraphicsColour()
{
Init();
}
wxMacCoreGraphicsColour::wxMacCoreGraphicsColour( const wxBrush &brush )
{
Init();
if ( brush.GetStyle() == wxSOLID )
{
m_color.reset( wxMacCreateCGColor( brush.GetColour() ));
}
else if ( brush.IsHatch() )
{
m_isPattern = true;
m_colorSpace.reset( CGColorSpaceCreatePattern( wxMacGetGenericRGBColorSpace() ) );
m_pattern.reset( (CGPatternRef) *( new HatchPattern( brush.GetStyle() , CGAffineTransformMakeScale( 1,-1 ) ) ) );
m_patternColorComponents = new CGFloat[4] ;
m_patternColorComponents[0] = (CGFloat) (brush.GetColour().Red() / 255.0);
m_patternColorComponents[1] = (CGFloat) (brush.GetColour().Green() / 255.0);
m_patternColorComponents[2] = (CGFloat) (brush.GetColour().Blue() / 255.0);
m_patternColorComponents[3] = (CGFloat) (brush.GetColour().Alpha() / 255.0);
}
else
{
// now brush is a bitmap
wxBitmap* bmp = brush.GetStipple();
if ( bmp && bmp->Ok() )
{
m_isPattern = true;
m_patternColorComponents = new CGFloat[1] ;
m_patternColorComponents[0] = (CGFloat) 1.0;
m_colorSpace.reset( CGColorSpaceCreatePattern( NULL ) );
m_pattern.reset( (CGPatternRef) *( new ImagePattern( bmp , CGAffineTransformMakeScale( 1,-1 ) ) ) );
}
}
}
class wxMacCoreGraphicsBrushData : public wxGraphicsObjectRefData
{
public:
wxMacCoreGraphicsBrushData( wxGraphicsRenderer* renderer );
wxMacCoreGraphicsBrushData( wxGraphicsRenderer* renderer, const wxBrush &brush );
~wxMacCoreGraphicsBrushData ();
virtual void Apply( wxGraphicsContext* context );
void CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2,
const wxColour&c1, const wxColour&c2 );
void CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
const wxColour &oColor, const wxColour &cColor );
virtual bool IsShading() { return m_isShading; }
CGShadingRef GetShading() { return m_shading; }
protected:
CGFunctionRef CreateGradientFunction( const wxColour& c1, const wxColour& c2 );
static void CalculateShadingValues (void *info, const CGFloat *in, CGFloat *out);
virtual void Init();
wxMacCoreGraphicsColour m_cgColor;
bool m_isShading;
CGFunctionRef m_gradientFunction;
CGShadingRef m_shading;
CGFloat *m_gradientComponents;
};
wxMacCoreGraphicsBrushData::wxMacCoreGraphicsBrushData( wxGraphicsRenderer* renderer) : wxGraphicsObjectRefData( renderer )
{
Init();
}
void wxMacCoreGraphicsBrushData::CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2,
const wxColour&c1, const wxColour&c2 )
{
m_gradientFunction = CreateGradientFunction( c1, c2 );
m_shading = CGShadingCreateAxial( wxMacGetGenericRGBColorSpace(), CGPointMake((CGFloat) x1, (CGFloat) y1),
CGPointMake((CGFloat) x2,(CGFloat) y2), m_gradientFunction, true, true ) ;
m_isShading = true ;
}
void wxMacCoreGraphicsBrushData::CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
const wxColour &oColor, const wxColour &cColor )
{
m_gradientFunction = CreateGradientFunction( oColor, cColor );
m_shading = CGShadingCreateRadial( wxMacGetGenericRGBColorSpace(), CGPointMake((CGFloat) xo,(CGFloat) yo), 0,
CGPointMake((CGFloat) xc,(CGFloat) yc), (CGFloat) radius, m_gradientFunction, true, true ) ;
m_isShading = true ;
}
wxMacCoreGraphicsBrushData::wxMacCoreGraphicsBrushData(wxGraphicsRenderer* renderer, const wxBrush &brush) : wxGraphicsObjectRefData( renderer ),
m_cgColor( brush )
{
Init();
}
wxMacCoreGraphicsBrushData::~wxMacCoreGraphicsBrushData()
{
if ( m_shading )
CGShadingRelease(m_shading);
if( m_gradientFunction )
CGFunctionRelease(m_gradientFunction);
delete[] m_gradientComponents;
}
void wxMacCoreGraphicsBrushData::Init()
{
m_gradientFunction = NULL;
m_shading = NULL;
m_gradientComponents = NULL;
m_isShading = false;
}
void wxMacCoreGraphicsBrushData::Apply( wxGraphicsContext* context )
{
CGContextRef cg = (CGContextRef) context->GetNativeContext();
if ( m_isShading )
{
// nothing to set as shades are processed by clipping using the path and filling
}
else
{
m_cgColor.Apply( cg );
}
}
void wxMacCoreGraphicsBrushData::CalculateShadingValues (void *info, const CGFloat *in, CGFloat *out)
{
CGFloat* colors = (CGFloat*) info ;
CGFloat f = *in;
for( int i = 0 ; i < 4 ; ++i )
{
out[i] = colors[i] + ( colors[4+i] - colors[i] ) * f;
}
}
CGFunctionRef wxMacCoreGraphicsBrushData::CreateGradientFunction( const wxColour& c1, const wxColour& c2 )
{
static const CGFunctionCallbacks callbacks = { 0, &CalculateShadingValues, NULL };
static const CGFloat input_value_range [2] = { 0, 1 };
static const CGFloat output_value_ranges [8] = { 0, 1, 0, 1, 0, 1, 0, 1 };
m_gradientComponents = new CGFloat[8] ;
m_gradientComponents[0] = (CGFloat) (c1.Red() / 255.0);
m_gradientComponents[1] = (CGFloat) (c1.Green() / 255.0);
m_gradientComponents[2] = (CGFloat) (c1.Blue() / 255.0);
m_gradientComponents[3] = (CGFloat) (c1.Alpha() / 255.0);
m_gradientComponents[4] = (CGFloat) (c2.Red() / 255.0);
m_gradientComponents[5] = (CGFloat) (c2.Green() / 255.0);
m_gradientComponents[6] = (CGFloat) (c2.Blue() / 255.0);
m_gradientComponents[7] = (CGFloat) (c2.Alpha() / 255.0);
return CGFunctionCreate ( m_gradientComponents, 1,
input_value_range,
4,
output_value_ranges,
&callbacks);
}
//
// Font
//
#if wxOSX_USE_IPHONE
extern UIFont* CreateUIFont( const wxFont& font );
extern void DrawTextInContext( CGContextRef context, CGPoint where, UIFont *font, NSString* text );
extern CGSize MeasureTextInContext( UIFont *font, NSString* text );
#endif
class wxMacCoreGraphicsFontData : public wxGraphicsObjectRefData
{
public:
wxMacCoreGraphicsFontData( wxGraphicsRenderer* renderer, const wxFont &font, const wxColour& col );
~wxMacCoreGraphicsFontData();
#if wxOSX_USE_ATSU_TEXT
virtual ATSUStyle GetATSUStyle() { return m_macATSUIStyle; }
#endif
#if wxOSX_USE_CORE_TEXT
CTFontRef OSXGetCTFont() const { return m_ctFont ; }
#endif
wxColour GetColour() const { return m_colour ; }
bool GetUnderlined() const { return m_underlined ; }
#if wxOSX_USE_IPHONE
UIFont* GetUIFont() const { return m_uiFont; }
#endif
private :
wxColour m_colour;
bool m_underlined;
#if wxOSX_USE_ATSU_TEXT
ATSUStyle m_macATSUIStyle;
#endif
#if wxOSX_USE_CORE_TEXT
wxCFRef< CTFontRef > m_ctFont;
#endif
#if wxOSX_USE_IPHONE
UIFont* m_uiFont;
#endif
};
wxMacCoreGraphicsFontData::wxMacCoreGraphicsFontData(wxGraphicsRenderer* renderer, const wxFont &font, const wxColour& col) : wxGraphicsObjectRefData( renderer )
{
m_colour = col;
m_underlined = font.GetUnderlined();
#if wxOSX_USE_CORE_TEXT
m_ctFont.reset( wxMacCreateCTFont( font ) );
#endif
#if wxOSX_USE_IPHONE
m_uiFont = CreateUIFont(font);
wxMacCocoaRetain( m_uiFont );
#endif
#if wxOSX_USE_ATSU_TEXT
OSStatus status = noErr;
m_macATSUIStyle = NULL;
status = ATSUCreateAndCopyStyle( (ATSUStyle) font.MacGetATSUStyle() , &m_macATSUIStyle );
wxASSERT_MSG( status == noErr, wxT("couldn't create ATSU style") );
// we need the scale here ...
Fixed atsuSize = IntToFixed( int( 1 * font.GetPointSize()) );
RGBColor atsuColor ;
col.GetRGBColor( &atsuColor );
ATSUAttributeTag atsuTags[] =
{
kATSUSizeTag ,
kATSUColorTag ,
};
ByteCount atsuSizes[WXSIZEOF(atsuTags)] =
{
sizeof( Fixed ) ,
sizeof( RGBColor ) ,
};
ATSUAttributeValuePtr atsuValues[WXSIZEOF(atsuTags)] =
{
&atsuSize ,
&atsuColor ,
};
status = ::ATSUSetAttributes(
m_macATSUIStyle, WXSIZEOF(atsuTags),
atsuTags, atsuSizes, atsuValues);
wxASSERT_MSG( status == noErr , wxT("couldn't modify ATSU style") );
#endif
}
wxMacCoreGraphicsFontData::~wxMacCoreGraphicsFontData()
{
#if wxOSX_USE_CORE_TEXT
#endif
#if wxOSX_USE_ATSU_TEXT
if ( m_macATSUIStyle )
{
::ATSUDisposeStyle((ATSUStyle)m_macATSUIStyle);
m_macATSUIStyle = NULL;
}
#endif
#if wxOSX_USE_IPHONE
wxMacCocoaRelease( m_uiFont );
#endif
}
class wxMacCoreGraphicsBitmapData : public wxGraphicsObjectRefData
{
public:
wxMacCoreGraphicsBitmapData( wxGraphicsRenderer* renderer, CGImageRef bitmap, bool monochrome );
~wxMacCoreGraphicsBitmapData();
virtual CGImageRef GetBitmap() { return m_bitmap; }
bool IsMonochrome() { return m_monochrome; }
private :
CGImageRef m_bitmap;
bool m_monochrome;
};
wxMacCoreGraphicsBitmapData::wxMacCoreGraphicsBitmapData( wxGraphicsRenderer* renderer, CGImageRef bitmap, bool monochrome ) : wxGraphicsObjectRefData( renderer ),
m_bitmap(bitmap), m_monochrome(monochrome)
{
}
wxMacCoreGraphicsBitmapData::~wxMacCoreGraphicsBitmapData()
{
CGImageRelease( m_bitmap );
}
//
// Graphics Matrix
//
//-----------------------------------------------------------------------------
// wxMacCoreGraphicsMatrix declaration
//-----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxMacCoreGraphicsMatrixData : public wxGraphicsMatrixData
{
public :
wxMacCoreGraphicsMatrixData(wxGraphicsRenderer* renderer) ;
virtual ~wxMacCoreGraphicsMatrixData() ;
virtual wxGraphicsObjectRefData *Clone() const ;
// concatenates the matrix
virtual void Concat( const wxGraphicsMatrixData *t );
// sets the matrix to the respective values
virtual void Set(wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0,
wxDouble tx=0.0, wxDouble ty=0.0);
// gets the component valuess of the matrix
virtual void Get(wxDouble* a=NULL, wxDouble* b=NULL, wxDouble* c=NULL,
wxDouble* d=NULL, wxDouble* tx=NULL, wxDouble* ty=NULL) const;
// makes this the inverse matrix
virtual void Invert();
// returns true if the elements of the transformation matrix are equal ?
virtual bool IsEqual( const wxGraphicsMatrixData* t) const ;
// return true if this is the identity matrix
virtual bool IsIdentity() const;
//
// transformation
//
// add the translation to this matrix
virtual void Translate( wxDouble dx , wxDouble dy );
// add the scale to this matrix
virtual void Scale( wxDouble xScale , wxDouble yScale );
// add the rotation to this matrix (radians)
virtual void Rotate( wxDouble angle );
//
// apply the transforms
//
// applies that matrix to the point
virtual void TransformPoint( wxDouble *x, wxDouble *y ) const;
// applies the matrix except for translations
virtual void TransformDistance( wxDouble *dx, wxDouble *dy ) const;
// returns the native representation
virtual void * GetNativeMatrix() const;
private :
CGAffineTransform m_matrix;
} ;
//-----------------------------------------------------------------------------
// wxMacCoreGraphicsMatrix implementation
//-----------------------------------------------------------------------------
wxMacCoreGraphicsMatrixData::wxMacCoreGraphicsMatrixData(wxGraphicsRenderer* renderer) : wxGraphicsMatrixData(renderer)
{
}
wxMacCoreGraphicsMatrixData::~wxMacCoreGraphicsMatrixData()
{
}
wxGraphicsObjectRefData *wxMacCoreGraphicsMatrixData::Clone() const
{
wxMacCoreGraphicsMatrixData* m = new wxMacCoreGraphicsMatrixData(GetRenderer()) ;
m->m_matrix = m_matrix ;
return m;
}
// concatenates the matrix
void wxMacCoreGraphicsMatrixData::Concat( const wxGraphicsMatrixData *t )
{
m_matrix = CGAffineTransformConcat(m_matrix, *((CGAffineTransform*) t->GetNativeMatrix()) );
}
// sets the matrix to the respective values
void wxMacCoreGraphicsMatrixData::Set(wxDouble a, wxDouble b, wxDouble c, wxDouble d,
wxDouble tx, wxDouble ty)
{
m_matrix = CGAffineTransformMake((CGFloat) a,(CGFloat) b,(CGFloat) c,(CGFloat) d,(CGFloat) tx,(CGFloat) ty);
}
// gets the component valuess of the matrix
void wxMacCoreGraphicsMatrixData::Get(wxDouble* a, wxDouble* b, wxDouble* c,
wxDouble* d, wxDouble* tx, wxDouble* ty) const
{
if (a) *a = m_matrix.a;
if (b) *b = m_matrix.b;
if (c) *c = m_matrix.c;
if (d) *d = m_matrix.d;
if (tx) *tx= m_matrix.tx;
if (ty) *ty= m_matrix.ty;
}
// makes this the inverse matrix
void wxMacCoreGraphicsMatrixData::Invert()
{
m_matrix = CGAffineTransformInvert( m_matrix );
}
// returns true if the elements of the transformation matrix are equal ?
bool wxMacCoreGraphicsMatrixData::IsEqual( const wxGraphicsMatrixData* t) const
{
return CGAffineTransformEqualToTransform(m_matrix, *((CGAffineTransform*) t->GetNativeMatrix()));
}
// return true if this is the identity matrix
bool wxMacCoreGraphicsMatrixData::IsIdentity() const
{
return ( m_matrix.a == 1 && m_matrix.d == 1 &&
m_matrix.b == 0 && m_matrix.d == 0 && m_matrix.tx == 0 && m_matrix.ty == 0);
}
//
// transformation
//
// add the translation to this matrix
void wxMacCoreGraphicsMatrixData::Translate( wxDouble dx , wxDouble dy )
{
m_matrix = CGAffineTransformTranslate( m_matrix, (CGFloat) dx, (CGFloat) dy);
}
// add the scale to this matrix
void wxMacCoreGraphicsMatrixData::Scale( wxDouble xScale , wxDouble yScale )
{
m_matrix = CGAffineTransformScale( m_matrix, (CGFloat) xScale, (CGFloat) yScale);
}
// add the rotation to this matrix (radians)
void wxMacCoreGraphicsMatrixData::Rotate( wxDouble angle )
{
m_matrix = CGAffineTransformRotate( m_matrix, (CGFloat) angle);
}
//
// apply the transforms
//
// applies that matrix to the point
void wxMacCoreGraphicsMatrixData::TransformPoint( wxDouble *x, wxDouble *y ) const
{
CGPoint pt = CGPointApplyAffineTransform( CGPointMake((CGFloat) *x,(CGFloat) *y), m_matrix);
*x = pt.x;
*y = pt.y;
}
// applies the matrix except for translations
void wxMacCoreGraphicsMatrixData::TransformDistance( wxDouble *dx, wxDouble *dy ) const
{
CGSize sz = CGSizeApplyAffineTransform( CGSizeMake((CGFloat) *dx,(CGFloat) *dy) , m_matrix );
*dx = sz.width;
*dy = sz.height;
}
// returns the native representation
void * wxMacCoreGraphicsMatrixData::GetNativeMatrix() const
{
return (void*) &m_matrix;
}
//
// Graphics Path
//
//-----------------------------------------------------------------------------
// wxMacCoreGraphicsPath declaration
//-----------------------------------------------------------------------------
class WXDLLEXPORT wxMacCoreGraphicsPathData : public wxGraphicsPathData
{
public :
wxMacCoreGraphicsPathData( wxGraphicsRenderer* renderer, CGMutablePathRef path = NULL);
~wxMacCoreGraphicsPathData();
virtual wxGraphicsObjectRefData *Clone() const;
// begins a new subpath at (x,y)
virtual void MoveToPoint( wxDouble x, wxDouble y );
// adds a straight line from the current point to (x,y)
virtual void AddLineToPoint( wxDouble x, wxDouble y );
// adds a cubic Bezier curve from the current point, using two control points and an end point
virtual void AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y );
// closes the current sub-path
virtual void CloseSubpath();
// gets the last point of the current path, (0,0) if not yet set
virtual void GetCurrentPoint( wxDouble* x, wxDouble* y) const;
// adds an arc of a circle centering at (x,y) with radius (r) from startAngle to endAngle
virtual void AddArc( wxDouble x, wxDouble y, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise );
//
// These are convenience functions which - if not available natively will be assembled
// using the primitives from above
//
// adds a quadratic Bezier curve from the current point, using a control point and an end point
virtual void AddQuadCurveToPoint( wxDouble cx, wxDouble cy, wxDouble x, wxDouble y );
// appends a rectangle as a new closed subpath
virtual void AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h );
// appends an ellipsis as a new closed subpath fitting the passed rectangle
virtual void AddCircle( wxDouble x, wxDouble y, wxDouble r );
// draws a an arc to two tangents connecting (current) to (x1,y1) and (x1,y1) to (x2,y2), also a straight line from (current) to (x1,y1)
virtual void AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r );
// adds another path
virtual void AddPath( const wxGraphicsPathData* path );
// returns the native path
virtual void * GetNativePath() const { return m_path; }
// give the native path returned by GetNativePath() back (there might be some deallocations necessary)
virtual void UnGetNativePath(void *WXUNUSED(p)) const {}
// transforms each point of this path by the matrix
virtual void Transform( const wxGraphicsMatrixData* matrix );
// gets the bounding box enclosing all points (possibly including control points)
virtual void GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *y) const;
virtual bool Contains( wxDouble x, wxDouble y, wxPolygonFillMode fillStyle = wxODDEVEN_RULE) const;
private :
CGMutablePathRef m_path;
};
//-----------------------------------------------------------------------------
// wxMacCoreGraphicsPath implementation
//-----------------------------------------------------------------------------
wxMacCoreGraphicsPathData::wxMacCoreGraphicsPathData( wxGraphicsRenderer* renderer, CGMutablePathRef path) : wxGraphicsPathData(renderer)
{
if ( path )
m_path = path;
else
m_path = CGPathCreateMutable();
}
wxMacCoreGraphicsPathData::~wxMacCoreGraphicsPathData()
{
CGPathRelease( m_path );
}
wxGraphicsObjectRefData* wxMacCoreGraphicsPathData::Clone() const
{
wxMacCoreGraphicsPathData* clone = new wxMacCoreGraphicsPathData(GetRenderer(),CGPathCreateMutableCopy(m_path));
return clone ;
}
// opens (starts) a new subpath
void wxMacCoreGraphicsPathData::MoveToPoint( wxDouble x1 , wxDouble y1 )
{
CGPathMoveToPoint( m_path , NULL , (CGFloat) x1 , (CGFloat) y1 );
}
void wxMacCoreGraphicsPathData::AddLineToPoint( wxDouble x1 , wxDouble y1 )
{
CGPathAddLineToPoint( m_path , NULL , (CGFloat) x1 , (CGFloat) y1 );
}
void wxMacCoreGraphicsPathData::AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y )
{
CGPathAddCurveToPoint( m_path , NULL , (CGFloat) cx1 , (CGFloat) cy1 , (CGFloat) cx2, (CGFloat) cy2, (CGFloat) x , (CGFloat) y );
}
void wxMacCoreGraphicsPathData::AddQuadCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble x, wxDouble y )
{
CGPathAddQuadCurveToPoint( m_path , NULL , (CGFloat) cx1 , (CGFloat) cy1 , (CGFloat) x , (CGFloat) y );
}
void wxMacCoreGraphicsPathData::AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h )
{
CGRect cgRect = { { (CGFloat) x , (CGFloat) y } , { (CGFloat) w , (CGFloat) h } };
CGPathAddRect( m_path , NULL , cgRect );
}
void wxMacCoreGraphicsPathData::AddCircle( wxDouble x, wxDouble y , wxDouble r )
{
CGPathAddArc( m_path , NULL , (CGFloat) x , (CGFloat) y , (CGFloat) r , (CGFloat) 0.0 , (CGFloat) (2 * M_PI) , true );
}
// adds an arc of a circle centering at (x,y) with radius (r) from startAngle to endAngle
void wxMacCoreGraphicsPathData::AddArc( wxDouble x, wxDouble y, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise )
{
// inverse direction as we the 'normal' state is a y axis pointing down, ie mirrored to the standard core graphics setup
CGPathAddArc( m_path, NULL , (CGFloat) x, (CGFloat) y, (CGFloat) r, (CGFloat) startAngle, (CGFloat) endAngle, !clockwise);
}
void wxMacCoreGraphicsPathData::AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r )
{
CGPathAddArcToPoint( m_path, NULL , (CGFloat) x1, (CGFloat) y1, (CGFloat) x2, (CGFloat) y2, (CGFloat) r);
}
void wxMacCoreGraphicsPathData::AddPath( const wxGraphicsPathData* path )
{
CGPathAddPath( m_path , NULL, (CGPathRef) path->GetNativePath() );
}
// closes the current subpath
void wxMacCoreGraphicsPathData::CloseSubpath()
{
CGPathCloseSubpath( m_path );
}
// gets the last point of the current path, (0,0) if not yet set
void wxMacCoreGraphicsPathData::GetCurrentPoint( wxDouble* x, wxDouble* y) const
{
CGPoint p = CGPathGetCurrentPoint( m_path );
*x = p.x;
*y = p.y;
}
// transforms each point of this path by the matrix
void wxMacCoreGraphicsPathData::Transform( const wxGraphicsMatrixData* matrix )
{
CGMutablePathRef p = CGPathCreateMutable() ;
CGPathAddPath( p, (CGAffineTransform*) matrix->GetNativeMatrix() , m_path );
CGPathRelease( m_path );
m_path = p;
}
// gets the bounding box enclosing all points (possibly including control points)
void wxMacCoreGraphicsPathData::GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *h) const
{
CGRect bounds = CGPathGetBoundingBox( m_path ) ;
*x = bounds.origin.x;
*y = bounds.origin.y;
*w = bounds.size.width;
*h = bounds.size.height;
}
bool wxMacCoreGraphicsPathData::Contains( wxDouble x, wxDouble y, wxPolygonFillMode fillStyle) const
{
return CGPathContainsPoint( m_path, NULL, CGPointMake((CGFloat) x,(CGFloat) y), fillStyle == wxODDEVEN_RULE );
}
//
// Graphics Context
//
//-----------------------------------------------------------------------------
// wxMacCoreGraphicsContext declaration
//-----------------------------------------------------------------------------
class WXDLLEXPORT wxMacCoreGraphicsContext : public wxGraphicsContext
{
public:
wxMacCoreGraphicsContext( wxGraphicsRenderer* renderer, CGContextRef cgcontext, wxDouble width = 0, wxDouble height = 0 );
#if wxOSX_USE_CARBON
wxMacCoreGraphicsContext( wxGraphicsRenderer* renderer, WindowRef window );
#endif
wxMacCoreGraphicsContext( wxGraphicsRenderer* renderer, wxWindow* window );
wxMacCoreGraphicsContext( wxGraphicsRenderer* renderer);
wxMacCoreGraphicsContext();
~wxMacCoreGraphicsContext();
void Init();
// returns the size of the graphics context in device coordinates
virtual void GetSize( wxDouble* width, wxDouble* height);
virtual void StartPage( wxDouble width, wxDouble height );
virtual void EndPage();
virtual void Flush();
// push the current state of the context, ie the transformation matrix on a stack
virtual void PushState();
// pops a stored state from the stack
virtual void PopState();
// clips drawings to the region
virtual void Clip( const wxRegion &region );
// clips drawings to the rect
virtual void Clip( wxDouble x, wxDouble y, wxDouble w, wxDouble h );
// resets the clipping to original extent
virtual void ResetClip();
virtual void * GetNativeContext();
virtual bool SetAntialiasMode(wxAntialiasMode antialias);
virtual bool SetCompositionMode(wxCompositionMode op);
virtual void BeginLayer(wxDouble opacity);
virtual void EndLayer();
//
// transformation
//
// translate
virtual void Translate( wxDouble dx , wxDouble dy );
// scale
virtual void Scale( wxDouble xScale , wxDouble yScale );
// rotate (radians)
virtual void Rotate( wxDouble angle );
// concatenates this transform with the current transform of this context
virtual void ConcatTransform( const wxGraphicsMatrix& matrix );
// sets the transform of this context
virtual void SetTransform( const wxGraphicsMatrix& matrix );
// gets the matrix of this context
virtual wxGraphicsMatrix GetTransform() const;
//
// setting the paint
//
// strokes along a path with the current pen
virtual void StrokePath( const wxGraphicsPath &path );
// fills a path with the current brush
virtual void FillPath( const wxGraphicsPath &path, wxPolygonFillMode fillStyle = wxODDEVEN_RULE );
// draws a path by first filling and then stroking
virtual void DrawPath( const wxGraphicsPath &path, wxPolygonFillMode fillStyle = wxODDEVEN_RULE );
virtual bool ShouldOffset() const
{
int penwidth = 0 ;
if ( !m_pen.IsNull() )
{
penwidth = (int)((wxMacCoreGraphicsPenData*)m_pen.GetRefData())->GetWidth();
if ( penwidth == 0 )
penwidth = 1;
}
return ( penwidth % 2 ) == 1;
}
//
// text
//
virtual void GetTextExtent( const wxString &text, wxDouble *width, wxDouble *height,
wxDouble *descent, wxDouble *externalLeading ) const;
virtual void GetPartialTextExtents(const wxString& text, wxArrayDouble& widths) const;
//
// image support
//
virtual void DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h );
virtual void DrawBitmap( const wxGraphicsBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h );
virtual void DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h );
void SetNativeContext( CGContextRef cg );
DECLARE_DYNAMIC_CLASS_NO_COPY(wxMacCoreGraphicsContext)
private:
bool EnsureIsValid();
virtual void DoDrawText( const wxString &str, wxDouble x, wxDouble y );
virtual void DoDrawRotatedText( const wxString &str, wxDouble x, wxDouble y, wxDouble angle );
CGContextRef m_cgContext;
#if wxOSX_USE_CARBON
WindowRef m_windowRef;
#else
WXWidget m_view;
#endif
bool m_contextSynthesized;
CGAffineTransform m_windowTransform;
wxDouble m_width;
wxDouble m_height;
bool m_invisible;
#if wxOSX_USE_COCOA_OR_CARBON
wxCFRef<HIShapeRef> m_clipRgn;
#endif
};
//-----------------------------------------------------------------------------
// device context implementation
//
// more and more of the dc functionality should be implemented by calling
// the appropricate wxMacCoreGraphicsContext, but we will have to do that step by step
// also coordinate conversions should be moved to native matrix ops
//-----------------------------------------------------------------------------
// we always stock two context states, one at entry, to be able to preserve the
// state we were called with, the other one after changing to HI Graphics orientation
// (this one is used for getting back clippings etc)
//-----------------------------------------------------------------------------
// wxMacCoreGraphicsContext implementation
//-----------------------------------------------------------------------------
IMPLEMENT_DYNAMIC_CLASS(wxMacCoreGraphicsContext, wxGraphicsContext)
class wxQuartzOffsetHelper
{
public :
wxQuartzOffsetHelper( CGContextRef cg , bool offset )
{
m_cg = cg;
m_offset = offset;
if ( m_offset )
CGContextTranslateCTM( m_cg, (CGFloat) 0.5, (CGFloat) 0.5 );
}
~wxQuartzOffsetHelper( )
{
if ( m_offset )
CGContextTranslateCTM( m_cg, (CGFloat) -0.5, (CGFloat) -0.5 );
}
public :
CGContextRef m_cg;
bool m_offset;
} ;
void wxMacCoreGraphicsContext::Init()
{
m_cgContext = NULL;
m_contextSynthesized = false;
m_width = 0;
m_height = 0;
#if wxOSX_USE_CARBON
m_windowRef = NULL;
#endif
#if wxOSX_USE_COCOA_OR_IPHONE
m_view = NULL;
#endif
m_invisible = false;
}
wxMacCoreGraphicsContext::wxMacCoreGraphicsContext( wxGraphicsRenderer* renderer, CGContextRef cgcontext, wxDouble width, wxDouble height ) : wxGraphicsContext(renderer)
{
Init();
SetNativeContext(cgcontext);
m_width = width;
m_height = height;
}
#if wxOSX_USE_CARBON
wxMacCoreGraphicsContext::wxMacCoreGraphicsContext( wxGraphicsRenderer* renderer, WindowRef window ): wxGraphicsContext(renderer)
{
Init();
m_windowRef = window;
}
#endif
wxMacCoreGraphicsContext::wxMacCoreGraphicsContext( wxGraphicsRenderer* renderer, wxWindow* window ): wxGraphicsContext(renderer)
{
Init();
wxSize sz = window->GetSize();
m_width = sz.x;
m_height = sz.y;
#if wxOSX_USE_COCOA_OR_IPHONE
m_view = window->GetHandle();
#if wxOSX_USE_COCOA
if ( ! window->GetPeer()->IsFlipped() )
{
m_windowTransform = CGAffineTransformMakeTranslation( 0 , m_height );
m_windowTransform = CGAffineTransformScale( m_windowTransform , 1 , -1 );
}
else
#endif
{
m_windowTransform = CGAffineTransformIdentity;
}
#else
int originX , originY;
originX = originY = 0;
Rect bounds = { 0,0,0,0 };
m_windowRef = (WindowRef) window->MacGetTopLevelWindowRef();
window->MacWindowToRootWindow( &originX , &originY );
GetWindowBounds( m_windowRef, kWindowContentRgn, &bounds );
m_windowTransform = CGAffineTransformMakeTranslation( 0 , bounds.bottom - bounds.top );
m_windowTransform = CGAffineTransformScale( m_windowTransform , 1 , -1 );
m_windowTransform = CGAffineTransformTranslate( m_windowTransform, originX, originY ) ;
#endif
}
wxMacCoreGraphicsContext::wxMacCoreGraphicsContext(wxGraphicsRenderer* renderer) : wxGraphicsContext(renderer)
{
Init();
}
wxMacCoreGraphicsContext::wxMacCoreGraphicsContext() : wxGraphicsContext(NULL)
{
Init();
wxLogDebug(wxT("Illegal Constructor called"));
}
wxMacCoreGraphicsContext::~wxMacCoreGraphicsContext()
{
SetNativeContext(NULL);
}
void wxMacCoreGraphicsContext::GetSize( wxDouble* width, wxDouble* height)
{
*width = m_width;
*height = m_height;
}
void wxMacCoreGraphicsContext::StartPage( wxDouble width, wxDouble height )
{
CGRect r;
if ( width != 0 && height != 0)
r = CGRectMake( (CGFloat) 0.0 , (CGFloat) 0.0 , (CGFloat) width , (CGFloat) height );
else
r = CGRectMake( (CGFloat) 0.0 , (CGFloat) 0.0 , (CGFloat) m_width , (CGFloat) m_height );
CGContextBeginPage(m_cgContext, &r );
// CGContextTranslateCTM( m_cgContext , 0 , height == 0 ? m_height : height );
// CGContextScaleCTM( m_cgContext , 1 , -1 );
}
void wxMacCoreGraphicsContext::EndPage()
{
CGContextEndPage(m_cgContext);
}
void wxMacCoreGraphicsContext::Flush()
{
CGContextFlush(m_cgContext);
}
bool wxMacCoreGraphicsContext::EnsureIsValid()
{
if ( !m_cgContext )
{
if (m_invisible)
return false;
#if wxOSX_USE_COCOA
if ( wxOSXLockFocus(m_view) )
{
m_cgContext = wxOSXGetContextFromCurrentContext();
wxASSERT_MSG( m_cgContext != NULL, wxT("Unable to retrieve drawing context from View"));
}
else
{
m_invisible = true;
}
#endif
#if wxOSX_USE_IPHONE
m_cgContext = wxOSXGetContextFromCurrentContext();
if ( m_cgContext == NULL )
{
m_invisible = true;
}
#endif
#if wxOSX_USE_CARBON
OSStatus status = QDBeginCGContext( GetWindowPort( m_windowRef ) , &m_cgContext );
if ( status != noErr )
{
wxFAIL_MSG("Cannot nest wxDCs on the same window");
}
#endif
if ( m_cgContext )
{
CGContextSaveGState( m_cgContext );
CGContextConcatCTM( m_cgContext, m_windowTransform );
CGContextSetTextMatrix( m_cgContext, CGAffineTransformIdentity );
m_contextSynthesized = true;
#if wxOSX_USE_COCOA_OR_CARBON
if ( m_clipRgn.get() )
{
// the clip region is in device coordinates, so we convert this again to user coordinates
wxCFRef<HIMutableShapeRef> hishape( HIShapeCreateMutableCopy( m_clipRgn ) );
CGPoint transformedOrigin = CGPointApplyAffineTransform( CGPointZero,m_windowTransform);
HIShapeOffset( hishape, -transformedOrigin.x, -transformedOrigin.y );
// if the shape is empty, HIShapeReplacePathInCGContext doesn't work
if ( HIShapeIsEmpty(hishape))
{
CGRect empty = CGRectMake( 0,0,0,0 );
CGContextClipToRect( m_cgContext, empty );
}
else
{
HIShapeReplacePathInCGContext( hishape, m_cgContext );
CGContextClip( m_cgContext );
}
}
#endif
CGContextSaveGState( m_cgContext );
#if 0 // turn on for debugging of clientdc
static float color = 0.5 ;
static int channel = 0 ;
CGRect bounds = CGRectMake(-1000,-1000,2000,2000);
CGContextSetRGBFillColor( m_cgContext, channel == 0 ? color : 0.5 ,
channel == 1 ? color : 0.5 , channel == 2 ? color : 0.5 , 1 );
CGContextFillRect( m_cgContext, bounds );
color += 0.1 ;
if ( color > 0.9 )
{
color = 0.5 ;
channel++ ;
if ( channel == 3 )
channel = 0 ;
}
#endif
}
}
return m_cgContext != NULL;
}
bool wxMacCoreGraphicsContext::SetAntialiasMode(wxAntialiasMode antialias)
{
if (!EnsureIsValid())
return true;
if (m_antialias == antialias)
return true;
m_antialias = antialias;
bool antialiasMode;
switch (antialias)
{
case wxANTIALIAS_DEFAULT:
antialiasMode = true;
break;
case wxANTIALIAS_NONE:
antialiasMode = false;
break;
default:
return false;
}
CGContextSetShouldAntialias(m_cgContext, antialiasMode);
return true;
}
bool wxMacCoreGraphicsContext::SetCompositionMode(wxCompositionMode op)
{
if (!EnsureIsValid())
return true;
if ( m_composition == op )
return true;
m_composition = op;
if (m_composition == wxCOMPOSITION_DEST)
return true;
#if wxOSX_USE_COCOA_OR_CARBON
if ( UMAGetSystemVersion() < 0x1060 )
{
CGCompositeOperation cop = kCGCompositeOperationSourceOver;
CGBlendMode mode = kCGBlendModeNormal;
switch( op )
{
case wxCOMPOSITION_CLEAR:
cop = kCGCompositeOperationClear;
break;
case wxCOMPOSITION_SOURCE:
cop = kCGCompositeOperationCopy;
break;
case wxCOMPOSITION_OVER:
mode = kCGBlendModeNormal;
break;
case wxCOMPOSITION_IN:
cop = kCGCompositeOperationSourceIn;
break;
case wxCOMPOSITION_OUT:
cop = kCGCompositeOperationSourceOut;
break;
case wxCOMPOSITION_ATOP:
cop = kCGCompositeOperationSourceAtop;
break;
case wxCOMPOSITION_DEST_OVER:
cop = kCGCompositeOperationDestinationOver;
break;
case wxCOMPOSITION_DEST_IN:
cop = kCGCompositeOperationDestinationIn;
break;
case wxCOMPOSITION_DEST_OUT:
cop = kCGCompositeOperationDestinationOut;
break;
case wxCOMPOSITION_DEST_ATOP:
cop = kCGCompositeOperationDestinationAtop;
break;
case wxCOMPOSITION_XOR:
cop = kCGCompositeOperationXOR;
break;
#if MAC_OS_X_VERSION_MIN_REQUIRED >= MAC_OS_X_VERSION_10_5
case wxCOMPOSITION_ADD:
mode = kCGBlendModePlusLighter ;
break;
#endif
default:
return false;
}
if ( cop != kCGCompositeOperationSourceOver )
CGContextSetCompositeOperation(m_cgContext, cop);
else
CGContextSetBlendMode(m_cgContext, mode);
}
#endif
#if MAC_OS_X_VERSION_MIN_REQUIRED >= MAC_OS_X_VERSION_10_5
else
{
CGBlendMode mode = kCGBlendModeNormal;
switch( op )
{
case wxCOMPOSITION_CLEAR:
mode = kCGBlendModeClear;
break;
case wxCOMPOSITION_SOURCE:
mode = kCGBlendModeCopy;
break;
case wxCOMPOSITION_OVER:
mode = kCGBlendModeNormal;
break;
case wxCOMPOSITION_IN:
mode = kCGBlendModeSourceIn;
break;
case wxCOMPOSITION_OUT:
mode = kCGBlendModeSourceOut;
break;
case wxCOMPOSITION_ATOP:
mode = kCGBlendModeSourceAtop;
break;
case wxCOMPOSITION_DEST_OVER:
mode = kCGBlendModeDestinationOver;
break;
case wxCOMPOSITION_DEST_IN:
mode = kCGBlendModeDestinationIn;
break;
case wxCOMPOSITION_DEST_OUT:
mode = kCGBlendModeDestinationOut;
break;
case wxCOMPOSITION_DEST_ATOP:
mode = kCGBlendModeDestinationAtop;
break;
case wxCOMPOSITION_XOR:
mode = kCGBlendModeXOR;
break;
case wxCOMPOSITION_ADD:
mode = kCGBlendModePlusLighter ;
break;
default:
return false;
}
CGContextSetBlendMode(m_cgContext, mode);
}
#endif
return true;
}
void wxMacCoreGraphicsContext::BeginLayer(wxDouble opacity)
{
CGContextSaveGState(m_cgContext);
CGContextSetAlpha(m_cgContext, (CGFloat) opacity);
CGContextBeginTransparencyLayer(m_cgContext, 0);
}
void wxMacCoreGraphicsContext::EndLayer()
{
CGContextEndTransparencyLayer(m_cgContext);
CGContextRestoreGState(m_cgContext);
}
void wxMacCoreGraphicsContext::Clip( const wxRegion &region )
{
#if wxOSX_USE_COCOA_OR_CARBON
if( m_cgContext )
{
wxCFRef<HIShapeRef> shape = wxCFRefFromGet(region.GetWXHRGN());
// if the shape is empty, HIShapeReplacePathInCGContext doesn't work
if ( HIShapeIsEmpty(shape))
{
CGRect empty = CGRectMake( 0,0,0,0 );
CGContextClipToRect( m_cgContext, empty );
}
else
{
HIShapeReplacePathInCGContext( shape, m_cgContext );
CGContextClip( m_cgContext );
}
}
else
{
// this offsetting to device coords is not really correct, but since we cannot apply affine transforms
// to regions we try at least to have correct translations
HIMutableShapeRef mutableShape = HIShapeCreateMutableCopy( region.GetWXHRGN() );
CGPoint transformedOrigin = CGPointApplyAffineTransform( CGPointZero, m_windowTransform );
HIShapeOffset( mutableShape, transformedOrigin.x, transformedOrigin.y );
m_clipRgn.reset(mutableShape);
}
#else
// allow usage as measuring context
// wxASSERT_MSG( m_cgContext != NULL, "Needs a valid context for clipping" );
#endif
}
// clips drawings to the rect
void wxMacCoreGraphicsContext::Clip( wxDouble x, wxDouble y, wxDouble w, wxDouble h )
{
CGRect r = CGRectMake( (CGFloat) x , (CGFloat) y , (CGFloat) w , (CGFloat) h );
if ( m_cgContext )
{
CGContextClipToRect( m_cgContext, r );
}
else
{
#if wxOSX_USE_COCOA_OR_CARBON
// the clipping itself must be stored as device coordinates, otherwise
// we cannot apply it back correctly
r.origin= CGPointApplyAffineTransform( r.origin, m_windowTransform );
m_clipRgn.reset(HIShapeCreateWithRect(&r));
#else
// allow usage as measuring context
// wxFAIL_MSG( "Needs a valid context for clipping" );
#endif
}
}
// resets the clipping to original extent
void wxMacCoreGraphicsContext::ResetClip()
{
if ( m_cgContext )
{
// there is no way for clearing the clip, we can only revert to the stored
// state, but then we have to make sure everything else is NOT restored
CGAffineTransform transform = CGContextGetCTM( m_cgContext );
CGContextRestoreGState( m_cgContext );
CGContextSaveGState( m_cgContext );
CGAffineTransform transformNew = CGContextGetCTM( m_cgContext );
transformNew = CGAffineTransformInvert( transformNew ) ;
CGContextConcatCTM( m_cgContext, transformNew);
CGContextConcatCTM( m_cgContext, transform);
}
else
{
#if wxOSX_USE_COCOA_OR_CARBON
m_clipRgn.reset();
#else
// allow usage as measuring context
// wxFAIL_MSG( "Needs a valid context for clipping" );
#endif
}
}
void wxMacCoreGraphicsContext::StrokePath( const wxGraphicsPath &path )
{
if ( m_pen.IsNull() )
return ;
if (!EnsureIsValid())
return;
if (m_composition == wxCOMPOSITION_DEST)
return;
wxQuartzOffsetHelper helper( m_cgContext , ShouldOffset() );
((wxMacCoreGraphicsPenData*)m_pen.GetRefData())->Apply(this);
CGContextAddPath( m_cgContext , (CGPathRef) path.GetNativePath() );
CGContextStrokePath( m_cgContext );
}
void wxMacCoreGraphicsContext::DrawPath( const wxGraphicsPath &path , wxPolygonFillMode fillStyle )
{
if (!EnsureIsValid())
return;
if (m_composition == wxCOMPOSITION_DEST)
return;
if ( !m_brush.IsNull() && ((wxMacCoreGraphicsBrushData*)m_brush.GetRefData())->IsShading() )
{
// when using shading, we cannot draw pen and brush at the same time
// revert to the base implementation of first filling and then stroking
wxGraphicsContext::DrawPath( path, fillStyle );
return;
}
CGPathDrawingMode mode = kCGPathFill ;
if ( m_brush.IsNull() )
{
if ( m_pen.IsNull() )
return;
else
mode = kCGPathStroke;
}
else
{
if ( m_pen.IsNull() )
{
if ( fillStyle == wxODDEVEN_RULE )
mode = kCGPathEOFill;
else
mode = kCGPathFill;
}
else
{
if ( fillStyle == wxODDEVEN_RULE )
mode = kCGPathEOFillStroke;
else
mode = kCGPathFillStroke;
}
}
if ( !m_brush.IsNull() )
((wxMacCoreGraphicsBrushData*)m_brush.GetRefData())->Apply(this);
if ( !m_pen.IsNull() )
((wxMacCoreGraphicsPenData*)m_pen.GetRefData())->Apply(this);
wxQuartzOffsetHelper helper( m_cgContext , ShouldOffset() );
CGContextAddPath( m_cgContext , (CGPathRef) path.GetNativePath() );
CGContextDrawPath( m_cgContext , mode );
}
void wxMacCoreGraphicsContext::FillPath( const wxGraphicsPath &path , wxPolygonFillMode fillStyle )
{
if ( m_brush.IsNull() )
return;
if (!EnsureIsValid())
return;
if (m_composition == wxCOMPOSITION_DEST)
return;
if ( ((wxMacCoreGraphicsBrushData*)m_brush.GetRefData())->IsShading() )
{
CGContextSaveGState( m_cgContext );
CGContextAddPath( m_cgContext , (CGPathRef) path.GetNativePath() );
CGContextClip( m_cgContext );
CGContextDrawShading( m_cgContext, ((wxMacCoreGraphicsBrushData*)m_brush.GetRefData())->GetShading() );
CGContextRestoreGState( m_cgContext);
}
else
{
((wxMacCoreGraphicsBrushData*)m_brush.GetRefData())->Apply(this);
CGContextAddPath( m_cgContext , (CGPathRef) path.GetNativePath() );
if ( fillStyle == wxODDEVEN_RULE )
CGContextEOFillPath( m_cgContext );
else
CGContextFillPath( m_cgContext );
}
}
void wxMacCoreGraphicsContext::SetNativeContext( CGContextRef cg )
{
// we allow either setting or clearing but not replacing
wxASSERT( m_cgContext == NULL || cg == NULL );
if ( m_cgContext )
{
CGContextRestoreGState( m_cgContext );
CGContextRestoreGState( m_cgContext );
if ( m_contextSynthesized )
{
#if wxOSX_USE_CARBON
QDEndCGContext( GetWindowPort( m_windowRef ) , &m_cgContext);
#endif
#if wxOSX_USE_COCOA
wxOSXUnlockFocus(m_view);
#endif
}
else
CGContextRelease(m_cgContext);
}
m_cgContext = cg;
// FIXME: This check is needed because currently we need to use a DC/GraphicsContext
// in order to get font properties, like wxFont::GetPixelSize, but since we don't have
// a native window attached to use, I create a wxGraphicsContext with a NULL CGContextRef
// for this one operation.
// When wxFont::GetPixelSize on Mac no longer needs a graphics context, this check
// can be removed.
if (m_cgContext)
{
CGContextRetain(m_cgContext);
CGContextSaveGState( m_cgContext );
CGContextSetTextMatrix( m_cgContext, CGAffineTransformIdentity );
CGContextSaveGState( m_cgContext );
m_contextSynthesized = false;
}
}
void wxMacCoreGraphicsContext::Translate( wxDouble dx , wxDouble dy )
{
if ( m_cgContext )
CGContextTranslateCTM( m_cgContext, (CGFloat) dx, (CGFloat) dy );
else
m_windowTransform = CGAffineTransformTranslate(m_windowTransform, (CGFloat) dx, (CGFloat) dy);
}
void wxMacCoreGraphicsContext::Scale( wxDouble xScale , wxDouble yScale )
{
if ( m_cgContext )
CGContextScaleCTM( m_cgContext , (CGFloat) xScale , (CGFloat) yScale );
else
m_windowTransform = CGAffineTransformScale(m_windowTransform, (CGFloat) xScale, (CGFloat) yScale);
}
void wxMacCoreGraphicsContext::Rotate( wxDouble angle )
{
if ( m_cgContext )
CGContextRotateCTM( m_cgContext , (CGFloat) angle );
else
m_windowTransform = CGAffineTransformRotate(m_windowTransform, (CGFloat) angle);
}
void wxMacCoreGraphicsContext::DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h )
{
wxGraphicsBitmap bitmap = GetRenderer()->CreateBitmap(bmp);
DrawBitmap(bitmap, x, y, w, h);
}
void wxMacCoreGraphicsContext::DrawBitmap( const wxGraphicsBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h )
{
if (!EnsureIsValid())
return;
if (m_composition == wxCOMPOSITION_DEST)
return;
#ifdef __WXMAC__
wxMacCoreGraphicsBitmapData* refdata =static_cast<wxMacCoreGraphicsBitmapData*>(bmp.GetRefData());
CGImageRef image = refdata->GetBitmap();
CGRect r = CGRectMake( (CGFloat) x , (CGFloat) y , (CGFloat) w , (CGFloat) h );
if ( refdata->IsMonochrome() == 1 )
{
// is is a mask, the '1' in the mask tell where to draw the current brush
if ( !m_brush.IsNull() )
{
if ( ((wxMacCoreGraphicsBrushData*)m_brush.GetRefData())->IsShading() )
{
// TODO clip to mask
/*
CGContextSaveGState( m_cgContext );
CGContextAddPath( m_cgContext , (CGPathRef) path.GetNativePath() );
CGContextClip( m_cgContext );
CGContextDrawShading( m_cgContext, ((wxMacCoreGraphicsBrushData*)m_brush.GetRefData())->GetShading() );
CGContextRestoreGState( m_cgContext);
*/
}
else
{
((wxMacCoreGraphicsBrushData*)m_brush.GetRefData())->Apply(this);
wxMacDrawCGImage( m_cgContext , &r , image );
}
}
}
else
{
wxMacDrawCGImage( m_cgContext , &r , image );
}
#endif
}
void wxMacCoreGraphicsContext::DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h )
{
if (!EnsureIsValid())
return;
if (m_composition == wxCOMPOSITION_DEST)
return;
CGRect r = CGRectMake( (CGFloat) 0.0 , (CGFloat) 0.0 , (CGFloat) w , (CGFloat) h );
CGContextSaveGState( m_cgContext );
CGContextTranslateCTM( m_cgContext,(CGFloat) x ,(CGFloat) (y + h) );
CGContextScaleCTM( m_cgContext, 1, -1 );
#if wxOSX_USE_COCOA_OR_CARBON
PlotIconRefInContext( m_cgContext , &r , kAlignNone , kTransformNone ,
NULL , kPlotIconRefNormalFlags , icon.GetHICON() );
#endif
CGContextRestoreGState( m_cgContext );
}
void wxMacCoreGraphicsContext::PushState()
{
if (!EnsureIsValid())
return;
CGContextSaveGState( m_cgContext );
}
void wxMacCoreGraphicsContext::PopState()
{
if (!EnsureIsValid())
return;
CGContextRestoreGState( m_cgContext );
}
void wxMacCoreGraphicsContext::DoDrawText( const wxString &str, wxDouble x, wxDouble y )
{
wxCHECK_RET( !m_font.IsNull(), wxT("wxMacCoreGraphicsContext::DrawText - no valid font set") );
if (!EnsureIsValid())
return;
if (m_composition == wxCOMPOSITION_DEST)
return;
#if wxOSX_USE_CORE_TEXT
if ( UMAGetSystemVersion() >= 0x1050 )
{
wxMacCoreGraphicsFontData* fref = (wxMacCoreGraphicsFontData*)m_font.GetRefData();
wxCFStringRef text(str, wxLocale::GetSystemEncoding() );
CTFontRef font = fref->OSXGetCTFont();
CGColorRef col = wxMacCreateCGColor( fref->GetColour() );
CTUnderlineStyle ustyle = fref->GetUnderlined() ? kCTUnderlineStyleSingle : kCTUnderlineStyleNone ;
wxCFRef<CFNumberRef> underlined( CFNumberCreate(NULL, kCFNumberSInt32Type, &ustyle) );
CFStringRef keys[] = { kCTFontAttributeName , kCTForegroundColorAttributeName, kCTUnderlineStyleAttributeName };
CFTypeRef values[] = { font, col, underlined };
wxCFRef<CFDictionaryRef> attributes( CFDictionaryCreate(kCFAllocatorDefault, (const void**) &keys, (const void**) &values,
WXSIZEOF( keys ), &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks) );
wxCFRef<CFAttributedStringRef> attrtext( CFAttributedStringCreate(kCFAllocatorDefault, text, attributes) );
wxCFRef<CTLineRef> line( CTLineCreateWithAttributedString(attrtext) );
y += CTFontGetAscent(font);
CGContextSaveGState(m_cgContext);
CGContextTranslateCTM(m_cgContext, (CGFloat) x, (CGFloat) y);
CGContextScaleCTM(m_cgContext, 1, -1);
CGContextSetTextPosition(m_cgContext, 0, 0);
CTLineDraw( line, m_cgContext );
CGContextRestoreGState(m_cgContext);
CFRelease( col );
return;
}
#endif
#if wxOSX_USE_ATSU_TEXT
{
DrawText(str, x, y, 0.0);
return;
}
#endif
#if wxOSX_USE_IPHONE
wxMacCoreGraphicsFontData* fref = (wxMacCoreGraphicsFontData*)m_font.GetRefData();
CGContextSaveGState(m_cgContext);
CGColorRef col = wxMacCreateCGColor( fref->GetColour() );
CGContextSetTextDrawingMode (m_cgContext, kCGTextFill);
CGContextSetFillColorWithColor( m_cgContext, col );
wxCFStringRef text(str, wxLocale::GetSystemEncoding() );
DrawTextInContext( m_cgContext, CGPointMake( x, y ), fref->GetUIFont() , text.AsNSString() );
CGContextRestoreGState(m_cgContext);
CFRelease( col );
#endif
}
void wxMacCoreGraphicsContext::DoDrawRotatedText(const wxString &str,
wxDouble x, wxDouble y,
wxDouble angle)
{
wxCHECK_RET( !m_font.IsNull(), wxT("wxMacCoreGraphicsContext::DrawText - no valid font set") );
if (!EnsureIsValid())
return;
if (m_composition == wxCOMPOSITION_DEST)
return;
#if wxOSX_USE_CORE_TEXT
if ( UMAGetSystemVersion() >= 0x1050 )
{
// default implementation takes care of rotation and calls non rotated DrawText afterwards
wxGraphicsContext::DoDrawRotatedText( str, x, y, angle );
return;
}
#endif
#if wxOSX_USE_ATSU_TEXT
{
OSStatus status = noErr;
ATSUTextLayout atsuLayout;
wxMacUniCharBuffer unibuf( str );
UniCharCount chars = unibuf.GetChars();
ATSUStyle style = (((wxMacCoreGraphicsFontData*)m_font.GetRefData())->GetATSUStyle());
status = ::ATSUCreateTextLayoutWithTextPtr( unibuf.GetBuffer() , 0 , chars , chars , 1 ,
&chars , &style , &atsuLayout );
wxASSERT_MSG( status == noErr , wxT("couldn't create the layout of the rotated text") );
status = ::ATSUSetTransientFontMatching( atsuLayout , true );
wxASSERT_MSG( status == noErr , wxT("couldn't setup transient font matching") );
int iAngle = int( angle * RAD2DEG );
if ( abs(iAngle) > 0 )
{
Fixed atsuAngle = IntToFixed( iAngle );
ATSUAttributeTag atsuTags[] =
{
kATSULineRotationTag ,
};
ByteCount atsuSizes[WXSIZEOF(atsuTags)] =
{
sizeof( Fixed ) ,
};
ATSUAttributeValuePtr atsuValues[WXSIZEOF(atsuTags)] =
{
&atsuAngle ,
};
status = ::ATSUSetLayoutControls(atsuLayout , WXSIZEOF(atsuTags),
atsuTags, atsuSizes, atsuValues );
}
{
ATSUAttributeTag atsuTags[] =
{
kATSUCGContextTag ,
};
ByteCount atsuSizes[WXSIZEOF(atsuTags)] =
{
sizeof( CGContextRef ) ,
};
ATSUAttributeValuePtr atsuValues[WXSIZEOF(atsuTags)] =
{
&m_cgContext ,
};
status = ::ATSUSetLayoutControls(atsuLayout , WXSIZEOF(atsuTags),
atsuTags, atsuSizes, atsuValues );
}
ATSUTextMeasurement textBefore, textAfter;
ATSUTextMeasurement ascent, descent;
status = ::ATSUGetUnjustifiedBounds( atsuLayout, kATSUFromTextBeginning, kATSUToTextEnd,
&textBefore , &textAfter, &ascent , &descent );
wxASSERT_MSG( status == noErr , wxT("couldn't measure the rotated text") );
Rect rect;
x += (int)(sin(angle) * FixedToInt(ascent));
y += (int)(cos(angle) * FixedToInt(ascent));
status = ::ATSUMeasureTextImage( atsuLayout, kATSUFromTextBeginning, kATSUToTextEnd,
IntToFixed(x) , IntToFixed(y) , &rect );
wxASSERT_MSG( status == noErr , wxT("couldn't measure the rotated text") );
CGContextSaveGState(m_cgContext);
CGContextTranslateCTM(m_cgContext, (CGFloat) x, (CGFloat) y);
CGContextScaleCTM(m_cgContext, 1, -1);
status = ::ATSUDrawText( atsuLayout, kATSUFromTextBeginning, kATSUToTextEnd,
IntToFixed(0) , IntToFixed(0) );
wxASSERT_MSG( status == noErr , wxT("couldn't draw the rotated text") );
CGContextRestoreGState(m_cgContext);
::ATSUDisposeTextLayout(atsuLayout);
return;
}
#endif
#if wxOSX_USE_IPHONE
// default implementation takes care of rotation and calls non rotated DrawText afterwards
wxGraphicsContext::DoDrawRotatedText( str, x, y, angle );
#endif
}
void wxMacCoreGraphicsContext::GetTextExtent( const wxString &str, wxDouble *width, wxDouble *height,
wxDouble *descent, wxDouble *externalLeading ) const
{
wxCHECK_RET( !m_font.IsNull(), wxT("wxMacCoreGraphicsContext::GetTextExtent - no valid font set") );
if ( width )
*width = 0;
if ( height )
*height = 0;
if ( descent )
*descent = 0;
if ( externalLeading )
*externalLeading = 0;
if (str.empty())
return;
#if wxOSX_USE_CORE_TEXT
if ( UMAGetSystemVersion() >= 0x1050 )
{
wxMacCoreGraphicsFontData* fref = (wxMacCoreGraphicsFontData*)m_font.GetRefData();
CTFontRef font = fref->OSXGetCTFont();
wxCFStringRef text(str, wxLocale::GetSystemEncoding() );
CFStringRef keys[] = { kCTFontAttributeName };
CFTypeRef values[] = { font };
wxCFRef<CFDictionaryRef> attributes( CFDictionaryCreate(kCFAllocatorDefault, (const void**) &keys, (const void**) &values,
WXSIZEOF( keys ), &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks) );
wxCFRef<CFAttributedStringRef> attrtext( CFAttributedStringCreate(kCFAllocatorDefault, text, attributes) );
wxCFRef<CTLineRef> line( CTLineCreateWithAttributedString(attrtext) );
// round the returned extent: this is probably more correct anyhow but
// we also need to do it to be consistent with GetPartialTextExtents()
// below and avoid strange situation when the last partial extent
// returned by it could have been greater than the full extent returned
// by us
CGFloat a, d, l;
int w = CTLineGetTypographicBounds(line, &a, &d, &l) + 0.5;
if ( height )
*height = a+d+l;
if ( descent )
*descent = d;
if ( externalLeading )
*externalLeading = l;
if ( width )
*width = w;
return;
}
#endif
#if wxOSX_USE_ATSU_TEXT
{
OSStatus status = noErr;
ATSUTextLayout atsuLayout;
wxMacUniCharBuffer unibuf( str );
UniCharCount chars = unibuf.GetChars();
ATSUStyle style = (((wxMacCoreGraphicsFontData*)m_font.GetRefData())->GetATSUStyle());
status = ::ATSUCreateTextLayoutWithTextPtr( unibuf.GetBuffer() , 0 , chars , chars , 1 ,
&chars , &style , &atsuLayout );
wxASSERT_MSG( status == noErr , wxT("couldn't create the layout of the text") );
status = ::ATSUSetTransientFontMatching( atsuLayout , true );
wxASSERT_MSG( status == noErr , wxT("couldn't setup transient font matching") );
ATSUTextMeasurement textBefore, textAfter;
ATSUTextMeasurement textAscent, textDescent;
status = ::ATSUGetUnjustifiedBounds( atsuLayout, kATSUFromTextBeginning, kATSUToTextEnd,
&textBefore , &textAfter, &textAscent , &textDescent );
if ( height )
*height = FixedToInt(textAscent + textDescent);
if ( descent )
*descent = FixedToInt(textDescent);
if ( externalLeading )
*externalLeading = 0;
if ( width )
*width = FixedToInt(textAfter - textBefore);
::ATSUDisposeTextLayout(atsuLayout);
return;
}
#endif
#if wxOSX_USE_IPHONE
wxMacCoreGraphicsFontData* fref = (wxMacCoreGraphicsFontData*)m_font.GetRefData();
wxCFStringRef text(str, wxLocale::GetSystemEncoding() );
CGSize sz = MeasureTextInContext( fref->GetUIFont() , text.AsNSString() );
if ( height )
*height = sz.height;
/*
if ( descent )
*descent = FixedToInt(textDescent);
if ( externalLeading )
*externalLeading = 0;
*/
if ( width )
*width = sz.width;
#endif
}
void wxMacCoreGraphicsContext::GetPartialTextExtents(const wxString& text, wxArrayDouble& widths) const
{
widths.Empty();
widths.Add(0, text.length());
wxCHECK_RET( !m_font.IsNull(), wxT("wxMacCoreGraphicsContext::DrawText - no valid font set") );
if (text.empty())
return;
#if wxOSX_USE_CORE_TEXT
{
wxMacCoreGraphicsFontData* fref = (wxMacCoreGraphicsFontData*)m_font.GetRefData();
CTFontRef font = fref->OSXGetCTFont();
wxCFStringRef t(text, wxLocale::GetSystemEncoding() );
CFStringRef keys[] = { kCTFontAttributeName };
CFTypeRef values[] = { font };
wxCFRef<CFDictionaryRef> attributes( CFDictionaryCreate(kCFAllocatorDefault, (const void**) &keys, (const void**) &values,
WXSIZEOF( keys ), &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks) );
wxCFRef<CFAttributedStringRef> attrtext( CFAttributedStringCreate(kCFAllocatorDefault, t, attributes) );
wxCFRef<CTLineRef> line( CTLineCreateWithAttributedString(attrtext) );
int chars = text.length();
for ( int pos = 0; pos < (int)chars; pos ++ )
{
widths[pos] = CTLineGetOffsetForStringIndex( line, pos+1 , NULL );
}
return;
}
#endif
#if wxOSX_USE_ATSU_TEXT
{
OSStatus status = noErr;
ATSUTextLayout atsuLayout;
wxMacUniCharBuffer unibuf( text );
UniCharCount chars = unibuf.GetChars();
ATSUStyle style = (((wxMacCoreGraphicsFontData*)m_font.GetRefData())->GetATSUStyle());
status = ::ATSUCreateTextLayoutWithTextPtr( unibuf.GetBuffer() , 0 , chars , chars , 1 ,
&chars , &style , &atsuLayout );
wxASSERT_MSG( status == noErr , wxT("couldn't create the layout of the text") );
status = ::ATSUSetTransientFontMatching( atsuLayout , true );
wxASSERT_MSG( status == noErr , wxT("couldn't setup transient font matching") );
// new implementation from JS, keep old one just in case
#if 0
for ( int pos = 0; pos < (int)chars; pos ++ )
{
unsigned long actualNumberOfBounds = 0;
ATSTrapezoid glyphBounds;
// We get a single bound, since the text should only require one. If it requires more, there is an issue
OSStatus result;
result = ATSUGetGlyphBounds( atsuLayout, 0, 0, kATSUFromTextBeginning, pos + 1,
kATSUseDeviceOrigins, 1, &glyphBounds, &actualNumberOfBounds );
if (result != noErr || actualNumberOfBounds != 1 )
return;
widths[pos] = FixedToInt( glyphBounds.upperRight.x - glyphBounds.upperLeft.x );
//unsigned char uch = s[i];
}
#else
ATSLayoutRecord *layoutRecords = NULL;
ItemCount glyphCount = 0;
// Get the glyph extents
OSStatus err = ::ATSUDirectGetLayoutDataArrayPtrFromTextLayout(atsuLayout,
0,
kATSUDirectDataLayoutRecordATSLayoutRecordCurrent,
(void **)
&layoutRecords,
&glyphCount);
wxASSERT(glyphCount == (text.length()+1));
if ( err == noErr && glyphCount == (text.length()+1))
{
for ( int pos = 1; pos < (int)glyphCount ; pos ++ )
{
widths[pos-1] = FixedToInt( layoutRecords[pos].realPos );
}
}
::ATSUDirectReleaseLayoutDataArrayPtr(NULL,
kATSUDirectDataLayoutRecordATSLayoutRecordCurrent,
(void **) &layoutRecords);
#endif
::ATSUDisposeTextLayout(atsuLayout);
}
#endif
#if wxOSX_USE_IPHONE
// TODO core graphics text implementation here
#endif
}
void * wxMacCoreGraphicsContext::GetNativeContext()
{
return m_cgContext;
}
// concatenates this transform with the current transform of this context
void wxMacCoreGraphicsContext::ConcatTransform( const wxGraphicsMatrix& matrix )
{
if ( m_cgContext )
CGContextConcatCTM( m_cgContext, *(CGAffineTransform*) matrix.GetNativeMatrix());
else
m_windowTransform = CGAffineTransformConcat(m_windowTransform, *(CGAffineTransform*) matrix.GetNativeMatrix());
}
// sets the transform of this context
void wxMacCoreGraphicsContext::SetTransform( const wxGraphicsMatrix& matrix )
{
if ( m_cgContext )
{
CGAffineTransform transform = CGContextGetCTM( m_cgContext );
transform = CGAffineTransformInvert( transform ) ;
CGContextConcatCTM( m_cgContext, transform);
CGContextConcatCTM( m_cgContext, *(CGAffineTransform*) matrix.GetNativeMatrix());
}
else
{
m_windowTransform = *(CGAffineTransform*) matrix.GetNativeMatrix();
}
}
// gets the matrix of this context
wxGraphicsMatrix wxMacCoreGraphicsContext::GetTransform() const
{
wxGraphicsMatrix m = CreateMatrix();
*((CGAffineTransform*) m.GetNativeMatrix()) = ( m_cgContext == NULL ? m_windowTransform :
CGContextGetCTM( m_cgContext ));
return m;
}
//
// Renderer
//
//-----------------------------------------------------------------------------
// wxMacCoreGraphicsRenderer declaration
//-----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxMacCoreGraphicsRenderer : public wxGraphicsRenderer
{
public :
wxMacCoreGraphicsRenderer() {}
virtual ~wxMacCoreGraphicsRenderer() {}
// Context
virtual wxGraphicsContext * CreateContext( const wxWindowDC& dc);
virtual wxGraphicsContext * CreateContext( const wxMemoryDC& dc);
#if wxUSE_PRINTING_ARCHITECTURE
virtual wxGraphicsContext * CreateContext( const wxPrinterDC& dc);
#endif
virtual wxGraphicsContext * CreateContextFromNativeContext( void * context );
virtual wxGraphicsContext * CreateContextFromNativeWindow( void * window );
virtual wxGraphicsContext * CreateContext( wxWindow* window );
virtual wxGraphicsContext * CreateMeasuringContext();
// Path
virtual wxGraphicsPath CreatePath();
// Matrix
virtual wxGraphicsMatrix CreateMatrix( wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0,
wxDouble tx=0.0, wxDouble ty=0.0);
virtual wxGraphicsPen CreatePen(const wxPen& pen) ;
virtual wxGraphicsBrush CreateBrush(const wxBrush& brush ) ;
// sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2
virtual wxGraphicsBrush CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2,
const wxColour&c1, const wxColour&c2) ;
// sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc)
// with radius r and color cColor
virtual wxGraphicsBrush CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
const wxColour &oColor, const wxColour &cColor) ;
// sets the font
virtual wxGraphicsFont CreateFont( const wxFont &font , const wxColour &col = *wxBLACK ) ;
// create a native bitmap representation
virtual wxGraphicsBitmap CreateBitmap( const wxBitmap &bitmap ) ;
// create a graphics bitmap from a native bitmap
virtual wxGraphicsBitmap CreateBitmapFromNativeBitmap( void* bitmap );
// create a native bitmap representation
virtual wxGraphicsBitmap CreateSubBitmap( const wxGraphicsBitmap &bitmap, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) ;
private :
DECLARE_DYNAMIC_CLASS_NO_COPY(wxMacCoreGraphicsRenderer)
} ;
//-----------------------------------------------------------------------------
// wxMacCoreGraphicsRenderer implementation
//-----------------------------------------------------------------------------
IMPLEMENT_DYNAMIC_CLASS(wxMacCoreGraphicsRenderer,wxGraphicsRenderer)
static wxMacCoreGraphicsRenderer gs_MacCoreGraphicsRenderer;
wxGraphicsRenderer* wxGraphicsRenderer::GetDefaultRenderer()
{
return &gs_MacCoreGraphicsRenderer;
}
wxGraphicsContext * wxMacCoreGraphicsRenderer::CreateContext( const wxWindowDC& dc )
{
const wxDCImpl* impl = dc.GetImpl();
wxWindowDCImpl *win_impl = wxDynamicCast( impl, wxWindowDCImpl );
if (win_impl)
{
int w, h;
win_impl->GetSize( &w, &h );
CGContextRef cgctx = 0;
wxASSERT_MSG(win_impl->GetWindow(), "Invalid wxWindow in wxMacCoreGraphicsRenderer::CreateContext");
if (win_impl->GetWindow())
cgctx = (CGContextRef)(win_impl->GetWindow()->MacGetCGContextRef());
if (cgctx != 0)
return new wxMacCoreGraphicsContext( this, cgctx, (wxDouble) w, (wxDouble) h );
}
return NULL;
}
wxGraphicsContext * wxMacCoreGraphicsRenderer::CreateContext( const wxMemoryDC& dc )
{
#ifdef __WXMAC__
const wxDCImpl* impl = dc.GetImpl();
wxMemoryDCImpl *mem_impl = wxDynamicCast( impl, wxMemoryDCImpl );
if (mem_impl)
{
int w, h;
mem_impl->GetSize( &w, &h );
return new wxMacCoreGraphicsContext( this,
(CGContextRef)(mem_impl->GetGraphicsContext()->GetNativeContext()), (wxDouble) w, (wxDouble) h );
}
#endif
return NULL;
}
#if wxUSE_PRINTING_ARCHITECTURE
wxGraphicsContext * wxMacCoreGraphicsRenderer::CreateContext( const wxPrinterDC& dc )
{
#ifdef __WXMAC__
const wxDCImpl* impl = dc.GetImpl();
wxPrinterDCImpl *print_impl = wxDynamicCast( impl, wxPrinterDCImpl );
if (print_impl)
{
int w, h;
print_impl->GetSize( &w, &h );
return new wxMacCoreGraphicsContext( this,
(CGContextRef)(print_impl->GetGraphicsContext()->GetNativeContext()), (wxDouble) w, (wxDouble) h );
}
#endif
return NULL;
}
#endif
wxGraphicsContext * wxMacCoreGraphicsRenderer::CreateContextFromNativeContext( void * context )
{
return new wxMacCoreGraphicsContext(this,(CGContextRef)context);
}
wxGraphicsContext * wxMacCoreGraphicsRenderer::CreateContextFromNativeWindow( void * window )
{
#if wxOSX_USE_CARBON
return new wxMacCoreGraphicsContext(this,(WindowRef)window);
#else
wxUnusedVar(window);
return NULL;
#endif
}
wxGraphicsContext * wxMacCoreGraphicsRenderer::CreateContext( wxWindow* window )
{
return new wxMacCoreGraphicsContext(this, window );
}
wxGraphicsContext * wxMacCoreGraphicsRenderer::CreateMeasuringContext()
{
return new wxMacCoreGraphicsContext(this);
}
// Path
wxGraphicsPath wxMacCoreGraphicsRenderer::CreatePath()
{
wxGraphicsPath m;
m.SetRefData( new wxMacCoreGraphicsPathData(this));
return m;
}
// Matrix
wxGraphicsMatrix wxMacCoreGraphicsRenderer::CreateMatrix( wxDouble a, wxDouble b, wxDouble c, wxDouble d,
wxDouble tx, wxDouble ty)
{
wxGraphicsMatrix m;
wxMacCoreGraphicsMatrixData* data = new wxMacCoreGraphicsMatrixData( this );
data->Set( a,b,c,d,tx,ty ) ;
m.SetRefData(data);
return m;
}
wxGraphicsPen wxMacCoreGraphicsRenderer::CreatePen(const wxPen& pen)
{
if ( !pen.Ok() || pen.GetStyle() == wxTRANSPARENT )
return wxNullGraphicsPen;
else
{
wxGraphicsPen p;
p.SetRefData(new wxMacCoreGraphicsPenData( this, pen ));
return p;
}
}
wxGraphicsBrush wxMacCoreGraphicsRenderer::CreateBrush(const wxBrush& brush )
{
if ( !brush.Ok() || brush.GetStyle() == wxTRANSPARENT )
return wxNullGraphicsBrush;
else
{
wxGraphicsBrush p;
p.SetRefData(new wxMacCoreGraphicsBrushData( this, brush ));
return p;
}
}
wxGraphicsBitmap wxMacCoreGraphicsRenderer::CreateBitmap( const wxBitmap& bmp )
{
if ( bmp.Ok() )
{
wxGraphicsBitmap p;
p.SetRefData(new wxMacCoreGraphicsBitmapData( this , bmp.CreateCGImage(), bmp.GetDepth() == 1 ) );
return p;
}
else
return wxNullGraphicsBitmap;
}
wxGraphicsBitmap wxMacCoreGraphicsRenderer::CreateBitmapFromNativeBitmap( void* bitmap )
{
if ( bitmap != NULL )
{
wxGraphicsBitmap p;
p.SetRefData(new wxMacCoreGraphicsBitmapData( this , (CGImageRef) bitmap, false ));
return p;
}
else
return wxNullGraphicsBitmap;
}
wxGraphicsBitmap wxMacCoreGraphicsRenderer::CreateSubBitmap( const wxGraphicsBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h )
{
wxMacCoreGraphicsBitmapData* refdata =static_cast<wxMacCoreGraphicsBitmapData*>(bmp.GetRefData());
CGImageRef img = refdata->GetBitmap();
if ( img )
{
wxGraphicsBitmap p;
CGImageRef subimg = CGImageCreateWithImageInRect(img,CGRectMake( (CGFloat) x , (CGFloat) y , (CGFloat) w , (CGFloat) h ));
p.SetRefData(new wxMacCoreGraphicsBitmapData( this , subimg, refdata->IsMonochrome() ) );
return p;
}
else
return wxNullGraphicsBitmap;
}
// sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2
wxGraphicsBrush wxMacCoreGraphicsRenderer::CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2,
const wxColour&c1, const wxColour&c2)
{
wxGraphicsBrush p;
wxMacCoreGraphicsBrushData* d = new wxMacCoreGraphicsBrushData( this );
d->CreateLinearGradientBrush(x1, y1, x2, y2, c1, c2);
p.SetRefData(d);
return p;
}
// sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc)
// with radius r and color cColor
wxGraphicsBrush wxMacCoreGraphicsRenderer::CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
const wxColour &oColor, const wxColour &cColor)
{
wxGraphicsBrush p;
wxMacCoreGraphicsBrushData* d = new wxMacCoreGraphicsBrushData( this );
d->CreateRadialGradientBrush(xo,yo,xc,yc,radius,oColor,cColor);
p.SetRefData(d);
return p;
}
// sets the font
wxGraphicsFont wxMacCoreGraphicsRenderer::CreateFont( const wxFont &font , const wxColour &col )
{
if ( font.Ok() )
{
wxGraphicsFont p;
p.SetRefData(new wxMacCoreGraphicsFontData( this , font, col ));
return p;
}
else
return wxNullGraphicsFont;
}
//
// CoreGraphics Helper Methods
//
// Data Providers and Consumers
size_t UMAPutBytesCFRefCallback( void *info, const void *bytes, size_t count )
{
CFMutableDataRef data = (CFMutableDataRef) info;
if ( data )
{
CFDataAppendBytes( data, (const UInt8*) bytes, count );
}
return count;
}
void wxMacReleaseCFDataProviderCallback(void *info,
const void *WXUNUSED(data),
size_t WXUNUSED(count))
{
if ( info )
CFRelease( (CFDataRef) info );
}
void wxMacReleaseCFDataConsumerCallback( void *info )
{
if ( info )
CFRelease( (CFDataRef) info );
}
CGDataProviderRef wxMacCGDataProviderCreateWithCFData( CFDataRef data )
{
if ( data == NULL )
return NULL;
return CGDataProviderCreateWithCFData( data );
}
CGDataConsumerRef wxMacCGDataConsumerCreateWithCFData( CFMutableDataRef data )
{
if ( data == NULL )
return NULL;
return CGDataConsumerCreateWithCFData( data );
}
void
wxMacReleaseMemoryBufferProviderCallback(void *info,
const void * WXUNUSED_UNLESS_DEBUG(data),
size_t WXUNUSED(size))
{
wxMemoryBuffer* membuf = (wxMemoryBuffer*) info ;
wxASSERT( data == membuf->GetData() ) ;
delete membuf ;
}
CGDataProviderRef wxMacCGDataProviderCreateWithMemoryBuffer( const wxMemoryBuffer& buf )
{
wxMemoryBuffer* b = new wxMemoryBuffer( buf );
if ( b->GetDataLen() == 0 )
return NULL;
return CGDataProviderCreateWithData( b , (const void *) b->GetData() , b->GetDataLen() ,
wxMacReleaseMemoryBufferProviderCallback );
}