///////////////////////////////////////////////////////////////////////////// // Name: src/osx/carbon/dccg.cpp // Purpose: wxDC class // Author: Stefan Csomor // Modified by: // Created: 01/02/97 // RCS-ID: $Id$ // copyright: (c) Stefan Csomor // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #include "wx/wxprec.h" #include "wx/graphics.h" #include "wx/private/graphics.h" #ifndef WX_PRECOMP #include "wx/dcclient.h" #include "wx/dcmemory.h" #include "wx/dcprint.h" #include "wx/log.h" #include "wx/region.h" #include "wx/image.h" #include "wx/icon.h" #endif #ifdef __MSL__ #if __MSL__ >= 0x6000 #include "math.h" // in case our functions were defined outside std, we make it known all the same namespace std { } using namespace std; #endif #endif #ifdef __WXMAC__ #include "wx/osx/private.h" #include "wx/osx/dcprint.h" #include "wx/osx/dcclient.h" #include "wx/osx/dcmemory.h" #include "wx/osx/private.h" #else #include "CoreServices/CoreServices.h" #include "ApplicationServices/ApplicationServices.h" #include "wx/osx/core/cfstring.h" #include "wx/cocoa/dcclient.h" #endif #ifdef __WXCOCOA__ CGColorSpaceRef wxMacGetGenericRGBColorSpace() { static wxCFRef genericRGBColorSpace; if (genericRGBColorSpace == NULL) { genericRGBColorSpace.reset( CGColorSpaceCreateWithName( kCGColorSpaceGenericRGB ) ); } return genericRGBColorSpace; } int UMAGetSystemVersion() { return 0x1050; } #define wxOSX_USE_CORE_TEXT 1 #endif #if wxOSX_USE_COCOA_OR_IPHONE extern CGContextRef wxOSXGetContextFromCurrentContext() ; #if wxOSX_USE_COCOA extern bool wxOSXLockFocus( WXWidget view) ; extern void wxOSXUnlockFocus( WXWidget view) ; #endif #endif #if 1 // MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_5 // TODO test whether this private API also works under 10.3 // copying values from NSCompositingModes (see also webkit and cairo sources) typedef enum CGCompositeOperation { kCGCompositeOperationClear = 0, kCGCompositeOperationCopy = 1, kCGCompositeOperationSourceOver = 2, kCGCompositeOperationSourceIn = 3, kCGCompositeOperationSourceOut = 4, kCGCompositeOperationSourceAtop = 5, kCGCompositeOperationDestinationOver = 6, kCGCompositeOperationDestinationIn = 7, kCGCompositeOperationDestinationOut = 8, kCGCompositeOperationDestinationAtop = 9, kCGCompositeOperationXOR = 10, kCGCompositeOperationPlusDarker = 11, // NS only, unsupported by CG : Highlight kCGCompositeOperationPlusLighter = 12 } CGCompositeOperation ; extern "C" { CG_EXTERN void CGContextSetCompositeOperation (CGContextRef context, int operation); } ; #endif //----------------------------------------------------------------------------- // constants //----------------------------------------------------------------------------- #if !defined( __DARWIN__ ) || defined(__MWERKS__) #ifndef M_PI const double M_PI = 3.14159265358979; #endif #endif static const double RAD2DEG = 180.0 / M_PI; // // Pen, Brushes and Fonts // #pragma mark - #pragma mark wxMacCoreGraphicsPattern, ImagePattern, HatchPattern classes OSStatus wxMacDrawCGImage( CGContextRef inContext, const CGRect * inBounds, CGImageRef inImage) { #if wxOSX_USE_CARBON return HIViewDrawCGImage( inContext, inBounds, inImage ); #else CGContextSaveGState(inContext); CGContextTranslateCTM(inContext, inBounds->origin.x, inBounds->origin.y + inBounds->size.height); CGRect r = *inBounds; r.origin.x = r.origin.y = 0; CGContextScaleCTM(inContext, 1, -1); CGContextDrawImage(inContext, r, inImage ); CGContextRestoreGState(inContext); return noErr; #endif } CGColorRef wxMacCreateCGColor( const wxColour& col ) { CGColorRef retval = 0; #ifdef __WXMAC__ retval = col.CreateCGColor(); #else // TODO add conversion NSColor - CGColorRef (obj-c) #if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5 if ( CGColorCreateGenericRGB ) retval = CGColorCreateGenericRGB( col.Red() / 255.0 , col.Green() / 255.0, col.Blue() / 255.0, col.Alpha() / 255.0 ); else #endif { CGFloat components[4] = { col.Red() / 255.0, col.Green() / 255.0, col.Blue() / 255.0, col.Alpha() / 255.0 } ; retval = CGColorCreate( wxMacGetGenericRGBColorSpace() , components ) ; } #endif return retval; } #if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5 && wxOSX_USE_CORE_TEXT CTFontRef wxMacCreateCTFont( const wxFont& font ) { #ifdef __WXMAC__ return wxCFRetain((CTFontRef) font.OSXGetCTFont()); #else return CTFontCreateWithName( wxCFStringRef( font.GetFaceName(), wxLocale::GetSystemEncoding() ) , font.GetPointSize() , NULL ); #endif } #endif // CGPattern wrapper class: always allocate on heap, never call destructor class wxMacCoreGraphicsPattern { public : wxMacCoreGraphicsPattern() {} // is guaranteed to be called only with a non-Null CGContextRef virtual void Render( CGContextRef ctxRef ) = 0; operator CGPatternRef() const { return m_patternRef; } protected : virtual ~wxMacCoreGraphicsPattern() { // as this is called only when the m_patternRef is been released; // don't release it again } static void _Render( void *info, CGContextRef ctxRef ) { wxMacCoreGraphicsPattern* self = (wxMacCoreGraphicsPattern*) info; if ( self && ctxRef ) self->Render( ctxRef ); } static void _Dispose( void *info ) { wxMacCoreGraphicsPattern* self = (wxMacCoreGraphicsPattern*) info; delete self; } CGPatternRef m_patternRef; static const CGPatternCallbacks ms_Callbacks; }; const CGPatternCallbacks wxMacCoreGraphicsPattern::ms_Callbacks = { 0, &wxMacCoreGraphicsPattern::_Render, &wxMacCoreGraphicsPattern::_Dispose }; class ImagePattern : public wxMacCoreGraphicsPattern { public : ImagePattern( const wxBitmap* bmp , const CGAffineTransform& transform ) { wxASSERT( bmp && bmp->Ok() ); #ifdef __WXMAC__ Init( (CGImageRef) bmp->CreateCGImage() , transform ); #endif } // ImagePattern takes ownership of CGImageRef passed in ImagePattern( CGImageRef image , const CGAffineTransform& transform ) { if ( image ) CFRetain( image ); Init( image , transform ); } virtual void Render( CGContextRef ctxRef ) { if (m_image != NULL) wxMacDrawCGImage( ctxRef, &m_imageBounds, m_image ); } protected : void Init( CGImageRef image, const CGAffineTransform& transform ) { m_image = image; if ( m_image ) { m_imageBounds = CGRectMake( (CGFloat) 0.0, (CGFloat) 0.0, (CGFloat)CGImageGetWidth( m_image ), (CGFloat)CGImageGetHeight( m_image ) ); m_patternRef = CGPatternCreate( this , m_imageBounds, transform , m_imageBounds.size.width, m_imageBounds.size.height, kCGPatternTilingNoDistortion, true , &wxMacCoreGraphicsPattern::ms_Callbacks ); } } virtual ~ImagePattern() { if ( m_image ) CGImageRelease( m_image ); } CGImageRef m_image; CGRect m_imageBounds; }; class HatchPattern : public wxMacCoreGraphicsPattern { public : HatchPattern( int hatchstyle, const CGAffineTransform& transform ) { m_hatch = hatchstyle; m_imageBounds = CGRectMake( (CGFloat) 0.0, (CGFloat) 0.0, (CGFloat) 8.0 , (CGFloat) 8.0 ); m_patternRef = CGPatternCreate( this , m_imageBounds, transform , m_imageBounds.size.width, m_imageBounds.size.height, kCGPatternTilingNoDistortion, false , &wxMacCoreGraphicsPattern::ms_Callbacks ); } void StrokeLineSegments( CGContextRef ctxRef , const CGPoint pts[] , size_t count ) { CGContextStrokeLineSegments( ctxRef , pts , count ); } virtual void Render( CGContextRef ctxRef ) { switch ( m_hatch ) { case wxBDIAGONAL_HATCH : { CGPoint pts[] = { { (CGFloat) 8.0 , (CGFloat) 0.0 } , { (CGFloat) 0.0 , (CGFloat) 8.0 } }; StrokeLineSegments( ctxRef , pts , 2 ); } break; case wxCROSSDIAG_HATCH : { CGPoint pts[] = { { (CGFloat) 0.0 , (CGFloat) 0.0 } , { (CGFloat) 8.0 , (CGFloat) 8.0 } , { (CGFloat) 8.0 , (CGFloat) 0.0 } , { (CGFloat) 0.0 , (CGFloat) 8.0 } }; StrokeLineSegments( ctxRef , pts , 4 ); } break; case wxFDIAGONAL_HATCH : { CGPoint pts[] = { { (CGFloat) 0.0 , (CGFloat) 0.0 } , { (CGFloat) 8.0 , (CGFloat) 8.0 } }; StrokeLineSegments( ctxRef , pts , 2 ); } break; case wxCROSS_HATCH : { CGPoint pts[] = { { (CGFloat) 0.0 , (CGFloat) 4.0 } , { (CGFloat) 8.0 , (CGFloat) 4.0 } , { (CGFloat) 4.0 , (CGFloat) 0.0 } , { (CGFloat) 4.0 , (CGFloat) 8.0 } , }; StrokeLineSegments( ctxRef , pts , 4 ); } break; case wxHORIZONTAL_HATCH : { CGPoint pts[] = { { (CGFloat) 0.0 , (CGFloat) 4.0 } , { (CGFloat) 8.0 , (CGFloat) 4.0 } , }; StrokeLineSegments( ctxRef , pts , 2 ); } break; case wxVERTICAL_HATCH : { CGPoint pts[] = { { (CGFloat) 4.0 , (CGFloat) 0.0 } , { (CGFloat) 4.0 , (CGFloat) 8.0 } , }; StrokeLineSegments( ctxRef , pts , 2 ); } break; default: break; } } protected : virtual ~HatchPattern() {} CGRect m_imageBounds; int m_hatch; }; class wxMacCoreGraphicsPenData : public wxGraphicsObjectRefData { public: wxMacCoreGraphicsPenData( wxGraphicsRenderer* renderer, const wxPen &pen ); ~wxMacCoreGraphicsPenData(); void Init(); virtual void Apply( wxGraphicsContext* context ); virtual wxDouble GetWidth() { return m_width; } protected : CGLineCap m_cap; wxCFRef m_color; wxCFRef m_colorSpace; CGLineJoin m_join; CGFloat m_width; int m_count; const CGFloat *m_lengths; CGFloat *m_userLengths; bool m_isPattern; wxCFRef m_pattern; CGFloat* m_patternColorComponents; }; wxMacCoreGraphicsPenData::wxMacCoreGraphicsPenData( wxGraphicsRenderer* renderer, const wxPen &pen ) : wxGraphicsObjectRefData( renderer ) { Init(); m_color.reset( wxMacCreateCGColor( pen.GetColour() ) ) ; // TODO: * m_dc->m_scaleX m_width = pen.GetWidth(); if (m_width <= 0.0) m_width = (CGFloat) 0.1; switch ( pen.GetCap() ) { case wxCAP_ROUND : m_cap = kCGLineCapRound; break; case wxCAP_PROJECTING : m_cap = kCGLineCapSquare; break; case wxCAP_BUTT : m_cap = kCGLineCapButt; break; default : m_cap = kCGLineCapButt; break; } switch ( pen.GetJoin() ) { case wxJOIN_BEVEL : m_join = kCGLineJoinBevel; break; case wxJOIN_MITER : m_join = kCGLineJoinMiter; break; case wxJOIN_ROUND : m_join = kCGLineJoinRound; break; default : m_join = kCGLineJoinMiter; break; } const CGFloat dashUnit = m_width < 1.0 ? (CGFloat) 1.0 : m_width; const CGFloat dotted[] = { (CGFloat) dashUnit , (CGFloat) (dashUnit + 2.0) }; static const CGFloat short_dashed[] = { (CGFloat) 9.0 , (CGFloat) 6.0 }; static const CGFloat dashed[] = { (CGFloat) 19.0 , (CGFloat) 9.0 }; static const CGFloat dotted_dashed[] = { (CGFloat) 9.0 , (CGFloat) 6.0 , (CGFloat) 3.0 , (CGFloat) 3.0 }; switch ( pen.GetStyle() ) { case wxPENSTYLE_SOLID: break; case wxPENSTYLE_DOT: m_count = WXSIZEOF(dotted); m_userLengths = new CGFloat[ m_count ] ; memcpy( m_userLengths, dotted, sizeof(dotted) ); m_lengths = m_userLengths; break; case wxPENSTYLE_LONG_DASH: m_count = WXSIZEOF(dashed); m_lengths = dashed; break; case wxPENSTYLE_SHORT_DASH: m_count = WXSIZEOF(short_dashed); m_lengths = short_dashed; break; case wxPENSTYLE_DOT_DASH: m_count = WXSIZEOF(dotted_dashed); m_lengths = dotted_dashed; break; case wxPENSTYLE_USER_DASH: wxDash *dashes; m_count = pen.GetDashes( &dashes ); if ((dashes != NULL) && (m_count > 0)) { m_userLengths = new CGFloat[m_count]; for ( int i = 0; i < m_count; ++i ) { m_userLengths[i] = dashes[i] * dashUnit; if ( i % 2 == 1 && m_userLengths[i] < dashUnit + 2.0 ) m_userLengths[i] = (CGFloat) (dashUnit + 2.0); else if ( i % 2 == 0 && m_userLengths[i] < dashUnit ) m_userLengths[i] = dashUnit; } } m_lengths = m_userLengths; break; case wxPENSTYLE_STIPPLE: { wxBitmap* bmp = pen.GetStipple(); if ( bmp && bmp->Ok() ) { m_colorSpace.reset( CGColorSpaceCreatePattern( NULL ) ); m_pattern.reset( (CGPatternRef) *( new ImagePattern( bmp , CGAffineTransformMakeScale( 1,-1 ) ) ) ); m_patternColorComponents = new CGFloat[1] ; m_patternColorComponents[0] = (CGFloat) 1.0; m_isPattern = true; } } break; default : { m_isPattern = true; m_colorSpace.reset( CGColorSpaceCreatePattern( wxMacGetGenericRGBColorSpace() ) ); m_pattern.reset( (CGPatternRef) *( new HatchPattern( pen.GetStyle() , CGAffineTransformMakeScale( 1,-1 ) ) ) ); m_patternColorComponents = new CGFloat[4] ; m_patternColorComponents[0] = (CGFloat) (pen.GetColour().Red() / 255.0); m_patternColorComponents[1] = (CGFloat) (pen.GetColour().Green() / 255.0); m_patternColorComponents[2] = (CGFloat) (pen.GetColour().Blue() / 255.0); m_patternColorComponents[3] = (CGFloat) (pen.GetColour().Alpha() / 255.0); } break; } if ((m_lengths != NULL) && (m_count > 0)) { // force the line cap, otherwise we get artifacts (overlaps) and just solid lines m_cap = kCGLineCapButt; } } wxMacCoreGraphicsPenData::~wxMacCoreGraphicsPenData() { delete[] m_userLengths; delete[] m_patternColorComponents; } void wxMacCoreGraphicsPenData::Init() { m_lengths = NULL; m_userLengths = NULL; m_width = 0; m_count = 0; m_patternColorComponents = NULL; m_isPattern = false; } void wxMacCoreGraphicsPenData::Apply( wxGraphicsContext* context ) { CGContextRef cg = (CGContextRef) context->GetNativeContext(); CGContextSetLineWidth( cg , m_width ); CGContextSetLineJoin( cg , m_join ); CGContextSetLineDash( cg , 0 , m_lengths , m_count ); CGContextSetLineCap( cg , m_cap ); if ( m_isPattern ) { CGAffineTransform matrix = CGContextGetCTM( cg ); CGContextSetPatternPhase( cg, CGSizeMake(matrix.tx, matrix.ty) ); CGContextSetStrokeColorSpace( cg , m_colorSpace ); CGContextSetStrokePattern( cg, m_pattern , m_patternColorComponents ); } else { CGContextSetStrokeColorWithColor( cg , m_color ); } } // // Brush // // make sure we all use one class for all conversions from wx to native colour class wxMacCoreGraphicsColour { public: wxMacCoreGraphicsColour(); wxMacCoreGraphicsColour(const wxBrush &brush); ~wxMacCoreGraphicsColour(); void Apply( CGContextRef cgContext ); protected: void Init(); wxCFRef m_color; wxCFRef m_colorSpace; bool m_isPattern; wxCFRef m_pattern; CGFloat* m_patternColorComponents; } ; wxMacCoreGraphicsColour::~wxMacCoreGraphicsColour() { delete[] m_patternColorComponents; } void wxMacCoreGraphicsColour::Init() { m_isPattern = false; m_patternColorComponents = NULL; } void wxMacCoreGraphicsColour::Apply( CGContextRef cgContext ) { if ( m_isPattern ) { CGAffineTransform matrix = CGContextGetCTM( cgContext ); CGContextSetPatternPhase( cgContext, CGSizeMake(matrix.tx, matrix.ty) ); CGContextSetFillColorSpace( cgContext , m_colorSpace ); CGContextSetFillPattern( cgContext, m_pattern , m_patternColorComponents ); } else { CGContextSetFillColorWithColor( cgContext, m_color ); } } wxMacCoreGraphicsColour::wxMacCoreGraphicsColour() { Init(); } wxMacCoreGraphicsColour::wxMacCoreGraphicsColour( const wxBrush &brush ) { Init(); if ( brush.GetStyle() == wxSOLID ) { m_color.reset( wxMacCreateCGColor( brush.GetColour() )); } else if ( brush.IsHatch() ) { m_isPattern = true; m_colorSpace.reset( CGColorSpaceCreatePattern( wxMacGetGenericRGBColorSpace() ) ); m_pattern.reset( (CGPatternRef) *( new HatchPattern( brush.GetStyle() , CGAffineTransformMakeScale( 1,-1 ) ) ) ); m_patternColorComponents = new CGFloat[4] ; m_patternColorComponents[0] = (CGFloat) (brush.GetColour().Red() / 255.0); m_patternColorComponents[1] = (CGFloat) (brush.GetColour().Green() / 255.0); m_patternColorComponents[2] = (CGFloat) (brush.GetColour().Blue() / 255.0); m_patternColorComponents[3] = (CGFloat) (brush.GetColour().Alpha() / 255.0); } else { // now brush is a bitmap wxBitmap* bmp = brush.GetStipple(); if ( bmp && bmp->Ok() ) { m_isPattern = true; m_patternColorComponents = new CGFloat[1] ; m_patternColorComponents[0] = (CGFloat) 1.0; m_colorSpace.reset( CGColorSpaceCreatePattern( NULL ) ); m_pattern.reset( (CGPatternRef) *( new ImagePattern( bmp , CGAffineTransformMakeScale( 1,-1 ) ) ) ); } } } class wxMacCoreGraphicsBrushData : public wxGraphicsObjectRefData { public: wxMacCoreGraphicsBrushData( wxGraphicsRenderer* renderer ); wxMacCoreGraphicsBrushData( wxGraphicsRenderer* renderer, const wxBrush &brush ); ~wxMacCoreGraphicsBrushData (); virtual void Apply( wxGraphicsContext* context ); void CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2, const wxColour&c1, const wxColour&c2 ); void CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius, const wxColour &oColor, const wxColour &cColor ); virtual bool IsShading() { return m_isShading; } CGShadingRef GetShading() { return m_shading; } protected: CGFunctionRef CreateGradientFunction( const wxColour& c1, const wxColour& c2 ); static void CalculateShadingValues (void *info, const CGFloat *in, CGFloat *out); virtual void Init(); wxMacCoreGraphicsColour m_cgColor; bool m_isShading; CGFunctionRef m_gradientFunction; CGShadingRef m_shading; CGFloat *m_gradientComponents; }; wxMacCoreGraphicsBrushData::wxMacCoreGraphicsBrushData( wxGraphicsRenderer* renderer) : wxGraphicsObjectRefData( renderer ) { Init(); } void wxMacCoreGraphicsBrushData::CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2, const wxColour&c1, const wxColour&c2 ) { m_gradientFunction = CreateGradientFunction( c1, c2 ); m_shading = CGShadingCreateAxial( wxMacGetGenericRGBColorSpace(), CGPointMake((CGFloat) x1, (CGFloat) y1), CGPointMake((CGFloat) x2,(CGFloat) y2), m_gradientFunction, true, true ) ; m_isShading = true ; } void wxMacCoreGraphicsBrushData::CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius, const wxColour &oColor, const wxColour &cColor ) { m_gradientFunction = CreateGradientFunction( oColor, cColor ); m_shading = CGShadingCreateRadial( wxMacGetGenericRGBColorSpace(), CGPointMake((CGFloat) xo,(CGFloat) yo), 0, CGPointMake((CGFloat) xc,(CGFloat) yc), (CGFloat) radius, m_gradientFunction, true, true ) ; m_isShading = true ; } wxMacCoreGraphicsBrushData::wxMacCoreGraphicsBrushData(wxGraphicsRenderer* renderer, const wxBrush &brush) : wxGraphicsObjectRefData( renderer ), m_cgColor( brush ) { Init(); } wxMacCoreGraphicsBrushData::~wxMacCoreGraphicsBrushData() { if ( m_shading ) CGShadingRelease(m_shading); if( m_gradientFunction ) CGFunctionRelease(m_gradientFunction); delete[] m_gradientComponents; } void wxMacCoreGraphicsBrushData::Init() { m_gradientFunction = NULL; m_shading = NULL; m_gradientComponents = NULL; m_isShading = false; } void wxMacCoreGraphicsBrushData::Apply( wxGraphicsContext* context ) { CGContextRef cg = (CGContextRef) context->GetNativeContext(); if ( m_isShading ) { // nothing to set as shades are processed by clipping using the path and filling } else { m_cgColor.Apply( cg ); } } void wxMacCoreGraphicsBrushData::CalculateShadingValues (void *info, const CGFloat *in, CGFloat *out) { CGFloat* colors = (CGFloat*) info ; CGFloat f = *in; for( int i = 0 ; i < 4 ; ++i ) { out[i] = colors[i] + ( colors[4+i] - colors[i] ) * f; } } CGFunctionRef wxMacCoreGraphicsBrushData::CreateGradientFunction( const wxColour& c1, const wxColour& c2 ) { static const CGFunctionCallbacks callbacks = { 0, &CalculateShadingValues, NULL }; static const CGFloat input_value_range [2] = { 0, 1 }; static const CGFloat output_value_ranges [8] = { 0, 1, 0, 1, 0, 1, 0, 1 }; m_gradientComponents = new CGFloat[8] ; m_gradientComponents[0] = (CGFloat) (c1.Red() / 255.0); m_gradientComponents[1] = (CGFloat) (c1.Green() / 255.0); m_gradientComponents[2] = (CGFloat) (c1.Blue() / 255.0); m_gradientComponents[3] = (CGFloat) (c1.Alpha() / 255.0); m_gradientComponents[4] = (CGFloat) (c2.Red() / 255.0); m_gradientComponents[5] = (CGFloat) (c2.Green() / 255.0); m_gradientComponents[6] = (CGFloat) (c2.Blue() / 255.0); m_gradientComponents[7] = (CGFloat) (c2.Alpha() / 255.0); return CGFunctionCreate ( m_gradientComponents, 1, input_value_range, 4, output_value_ranges, &callbacks); } // // Font // #if wxOSX_USE_IPHONE extern UIFont* CreateUIFont( const wxFont& font ); extern void DrawTextInContext( CGContextRef context, CGPoint where, UIFont *font, NSString* text ); extern CGSize MeasureTextInContext( UIFont *font, NSString* text ); #endif class wxMacCoreGraphicsFontData : public wxGraphicsObjectRefData { public: wxMacCoreGraphicsFontData( wxGraphicsRenderer* renderer, const wxFont &font, const wxColour& col ); ~wxMacCoreGraphicsFontData(); #if wxOSX_USE_ATSU_TEXT virtual ATSUStyle GetATSUStyle() { return m_macATSUIStyle; } #endif #if wxOSX_USE_CORE_TEXT CTFontRef OSXGetCTFont() const { return m_ctFont ; } #endif wxColour GetColour() const { return m_colour ; } bool GetUnderlined() const { return m_underlined ; } #if wxOSX_USE_IPHONE UIFont* GetUIFont() const { return m_uiFont; } #endif private : wxColour m_colour; bool m_underlined; #if wxOSX_USE_ATSU_TEXT ATSUStyle m_macATSUIStyle; #endif #if wxOSX_USE_CORE_TEXT wxCFRef< CTFontRef > m_ctFont; #endif #if wxOSX_USE_IPHONE UIFont* m_uiFont; #endif }; wxMacCoreGraphicsFontData::wxMacCoreGraphicsFontData(wxGraphicsRenderer* renderer, const wxFont &font, const wxColour& col) : wxGraphicsObjectRefData( renderer ) { m_colour = col; m_underlined = font.GetUnderlined(); #if wxOSX_USE_CORE_TEXT m_ctFont.reset( wxMacCreateCTFont( font ) ); #endif #if wxOSX_USE_IPHONE m_uiFont = CreateUIFont(font); wxMacCocoaRetain( m_uiFont ); #endif #if wxOSX_USE_ATSU_TEXT OSStatus status = noErr; m_macATSUIStyle = NULL; status = ATSUCreateAndCopyStyle( (ATSUStyle) font.MacGetATSUStyle() , &m_macATSUIStyle ); wxASSERT_MSG( status == noErr, wxT("couldn't create ATSU style") ); // we need the scale here ... Fixed atsuSize = IntToFixed( int( 1 * font.GetPointSize()) ); RGBColor atsuColor ; col.GetRGBColor( &atsuColor ); ATSUAttributeTag atsuTags[] = { kATSUSizeTag , kATSUColorTag , }; ByteCount atsuSizes[WXSIZEOF(atsuTags)] = { sizeof( Fixed ) , sizeof( RGBColor ) , }; ATSUAttributeValuePtr atsuValues[WXSIZEOF(atsuTags)] = { &atsuSize , &atsuColor , }; status = ::ATSUSetAttributes( m_macATSUIStyle, WXSIZEOF(atsuTags), atsuTags, atsuSizes, atsuValues); wxASSERT_MSG( status == noErr , wxT("couldn't modify ATSU style") ); #endif } wxMacCoreGraphicsFontData::~wxMacCoreGraphicsFontData() { #if wxOSX_USE_CORE_TEXT #endif #if wxOSX_USE_ATSU_TEXT if ( m_macATSUIStyle ) { ::ATSUDisposeStyle((ATSUStyle)m_macATSUIStyle); m_macATSUIStyle = NULL; } #endif #if wxOSX_USE_IPHONE wxMacCocoaRelease( m_uiFont ); #endif } class wxMacCoreGraphicsBitmapData : public wxGraphicsObjectRefData { public: wxMacCoreGraphicsBitmapData( wxGraphicsRenderer* renderer, CGImageRef bitmap, bool monochrome ); ~wxMacCoreGraphicsBitmapData(); virtual CGImageRef GetBitmap() { return m_bitmap; } bool IsMonochrome() { return m_monochrome; } private : CGImageRef m_bitmap; bool m_monochrome; }; wxMacCoreGraphicsBitmapData::wxMacCoreGraphicsBitmapData( wxGraphicsRenderer* renderer, CGImageRef bitmap, bool monochrome ) : wxGraphicsObjectRefData( renderer ), m_bitmap(bitmap), m_monochrome(monochrome) { } wxMacCoreGraphicsBitmapData::~wxMacCoreGraphicsBitmapData() { CGImageRelease( m_bitmap ); } // // Graphics Matrix // //----------------------------------------------------------------------------- // wxMacCoreGraphicsMatrix declaration //----------------------------------------------------------------------------- class WXDLLIMPEXP_CORE wxMacCoreGraphicsMatrixData : public wxGraphicsMatrixData { public : wxMacCoreGraphicsMatrixData(wxGraphicsRenderer* renderer) ; virtual ~wxMacCoreGraphicsMatrixData() ; virtual wxGraphicsObjectRefData *Clone() const ; // concatenates the matrix virtual void Concat( const wxGraphicsMatrixData *t ); // sets the matrix to the respective values virtual void Set(wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0, wxDouble tx=0.0, wxDouble ty=0.0); // gets the component valuess of the matrix virtual void Get(wxDouble* a=NULL, wxDouble* b=NULL, wxDouble* c=NULL, wxDouble* d=NULL, wxDouble* tx=NULL, wxDouble* ty=NULL) const; // makes this the inverse matrix virtual void Invert(); // returns true if the elements of the transformation matrix are equal ? virtual bool IsEqual( const wxGraphicsMatrixData* t) const ; // return true if this is the identity matrix virtual bool IsIdentity() const; // // transformation // // add the translation to this matrix virtual void Translate( wxDouble dx , wxDouble dy ); // add the scale to this matrix virtual void Scale( wxDouble xScale , wxDouble yScale ); // add the rotation to this matrix (radians) virtual void Rotate( wxDouble angle ); // // apply the transforms // // applies that matrix to the point virtual void TransformPoint( wxDouble *x, wxDouble *y ) const; // applies the matrix except for translations virtual void TransformDistance( wxDouble *dx, wxDouble *dy ) const; // returns the native representation virtual void * GetNativeMatrix() const; private : CGAffineTransform m_matrix; } ; //----------------------------------------------------------------------------- // wxMacCoreGraphicsMatrix implementation //----------------------------------------------------------------------------- wxMacCoreGraphicsMatrixData::wxMacCoreGraphicsMatrixData(wxGraphicsRenderer* renderer) : wxGraphicsMatrixData(renderer) { } wxMacCoreGraphicsMatrixData::~wxMacCoreGraphicsMatrixData() { } wxGraphicsObjectRefData *wxMacCoreGraphicsMatrixData::Clone() const { wxMacCoreGraphicsMatrixData* m = new wxMacCoreGraphicsMatrixData(GetRenderer()) ; m->m_matrix = m_matrix ; return m; } // concatenates the matrix void wxMacCoreGraphicsMatrixData::Concat( const wxGraphicsMatrixData *t ) { m_matrix = CGAffineTransformConcat(m_matrix, *((CGAffineTransform*) t->GetNativeMatrix()) ); } // sets the matrix to the respective values void wxMacCoreGraphicsMatrixData::Set(wxDouble a, wxDouble b, wxDouble c, wxDouble d, wxDouble tx, wxDouble ty) { m_matrix = CGAffineTransformMake((CGFloat) a,(CGFloat) b,(CGFloat) c,(CGFloat) d,(CGFloat) tx,(CGFloat) ty); } // gets the component valuess of the matrix void wxMacCoreGraphicsMatrixData::Get(wxDouble* a, wxDouble* b, wxDouble* c, wxDouble* d, wxDouble* tx, wxDouble* ty) const { if (a) *a = m_matrix.a; if (b) *b = m_matrix.b; if (c) *c = m_matrix.c; if (d) *d = m_matrix.d; if (tx) *tx= m_matrix.tx; if (ty) *ty= m_matrix.ty; } // makes this the inverse matrix void wxMacCoreGraphicsMatrixData::Invert() { m_matrix = CGAffineTransformInvert( m_matrix ); } // returns true if the elements of the transformation matrix are equal ? bool wxMacCoreGraphicsMatrixData::IsEqual( const wxGraphicsMatrixData* t) const { return CGAffineTransformEqualToTransform(m_matrix, *((CGAffineTransform*) t->GetNativeMatrix())); } // return true if this is the identity matrix bool wxMacCoreGraphicsMatrixData::IsIdentity() const { return ( m_matrix.a == 1 && m_matrix.d == 1 && m_matrix.b == 0 && m_matrix.d == 0 && m_matrix.tx == 0 && m_matrix.ty == 0); } // // transformation // // add the translation to this matrix void wxMacCoreGraphicsMatrixData::Translate( wxDouble dx , wxDouble dy ) { m_matrix = CGAffineTransformTranslate( m_matrix, (CGFloat) dx, (CGFloat) dy); } // add the scale to this matrix void wxMacCoreGraphicsMatrixData::Scale( wxDouble xScale , wxDouble yScale ) { m_matrix = CGAffineTransformScale( m_matrix, (CGFloat) xScale, (CGFloat) yScale); } // add the rotation to this matrix (radians) void wxMacCoreGraphicsMatrixData::Rotate( wxDouble angle ) { m_matrix = CGAffineTransformRotate( m_matrix, (CGFloat) angle); } // // apply the transforms // // applies that matrix to the point void wxMacCoreGraphicsMatrixData::TransformPoint( wxDouble *x, wxDouble *y ) const { CGPoint pt = CGPointApplyAffineTransform( CGPointMake((CGFloat) *x,(CGFloat) *y), m_matrix); *x = pt.x; *y = pt.y; } // applies the matrix except for translations void wxMacCoreGraphicsMatrixData::TransformDistance( wxDouble *dx, wxDouble *dy ) const { CGSize sz = CGSizeApplyAffineTransform( CGSizeMake((CGFloat) *dx,(CGFloat) *dy) , m_matrix ); *dx = sz.width; *dy = sz.height; } // returns the native representation void * wxMacCoreGraphicsMatrixData::GetNativeMatrix() const { return (void*) &m_matrix; } // // Graphics Path // //----------------------------------------------------------------------------- // wxMacCoreGraphicsPath declaration //----------------------------------------------------------------------------- class WXDLLEXPORT wxMacCoreGraphicsPathData : public wxGraphicsPathData { public : wxMacCoreGraphicsPathData( wxGraphicsRenderer* renderer, CGMutablePathRef path = NULL); ~wxMacCoreGraphicsPathData(); virtual wxGraphicsObjectRefData *Clone() const; // begins a new subpath at (x,y) virtual void MoveToPoint( wxDouble x, wxDouble y ); // adds a straight line from the current point to (x,y) virtual void AddLineToPoint( wxDouble x, wxDouble y ); // adds a cubic Bezier curve from the current point, using two control points and an end point virtual void AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y ); // closes the current sub-path virtual void CloseSubpath(); // gets the last point of the current path, (0,0) if not yet set virtual void GetCurrentPoint( wxDouble* x, wxDouble* y) const; // adds an arc of a circle centering at (x,y) with radius (r) from startAngle to endAngle virtual void AddArc( wxDouble x, wxDouble y, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise ); // // These are convenience functions which - if not available natively will be assembled // using the primitives from above // // adds a quadratic Bezier curve from the current point, using a control point and an end point virtual void AddQuadCurveToPoint( wxDouble cx, wxDouble cy, wxDouble x, wxDouble y ); // appends a rectangle as a new closed subpath virtual void AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h ); // appends an ellipsis as a new closed subpath fitting the passed rectangle virtual void AddCircle( wxDouble x, wxDouble y, wxDouble r ); // draws a an arc to two tangents connecting (current) to (x1,y1) and (x1,y1) to (x2,y2), also a straight line from (current) to (x1,y1) virtual void AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r ); // adds another path virtual void AddPath( const wxGraphicsPathData* path ); // returns the native path virtual void * GetNativePath() const { return m_path; } // give the native path returned by GetNativePath() back (there might be some deallocations necessary) virtual void UnGetNativePath(void *WXUNUSED(p)) const {} // transforms each point of this path by the matrix virtual void Transform( const wxGraphicsMatrixData* matrix ); // gets the bounding box enclosing all points (possibly including control points) virtual void GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *y) const; virtual bool Contains( wxDouble x, wxDouble y, wxPolygonFillMode fillStyle = wxODDEVEN_RULE) const; private : CGMutablePathRef m_path; }; //----------------------------------------------------------------------------- // wxMacCoreGraphicsPath implementation //----------------------------------------------------------------------------- wxMacCoreGraphicsPathData::wxMacCoreGraphicsPathData( wxGraphicsRenderer* renderer, CGMutablePathRef path) : wxGraphicsPathData(renderer) { if ( path ) m_path = path; else m_path = CGPathCreateMutable(); } wxMacCoreGraphicsPathData::~wxMacCoreGraphicsPathData() { CGPathRelease( m_path ); } wxGraphicsObjectRefData* wxMacCoreGraphicsPathData::Clone() const { wxMacCoreGraphicsPathData* clone = new wxMacCoreGraphicsPathData(GetRenderer(),CGPathCreateMutableCopy(m_path)); return clone ; } // opens (starts) a new subpath void wxMacCoreGraphicsPathData::MoveToPoint( wxDouble x1 , wxDouble y1 ) { CGPathMoveToPoint( m_path , NULL , (CGFloat) x1 , (CGFloat) y1 ); } void wxMacCoreGraphicsPathData::AddLineToPoint( wxDouble x1 , wxDouble y1 ) { CGPathAddLineToPoint( m_path , NULL , (CGFloat) x1 , (CGFloat) y1 ); } void wxMacCoreGraphicsPathData::AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y ) { CGPathAddCurveToPoint( m_path , NULL , (CGFloat) cx1 , (CGFloat) cy1 , (CGFloat) cx2, (CGFloat) cy2, (CGFloat) x , (CGFloat) y ); } void wxMacCoreGraphicsPathData::AddQuadCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble x, wxDouble y ) { CGPathAddQuadCurveToPoint( m_path , NULL , (CGFloat) cx1 , (CGFloat) cy1 , (CGFloat) x , (CGFloat) y ); } void wxMacCoreGraphicsPathData::AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h ) { CGRect cgRect = { { (CGFloat) x , (CGFloat) y } , { (CGFloat) w , (CGFloat) h } }; CGPathAddRect( m_path , NULL , cgRect ); } void wxMacCoreGraphicsPathData::AddCircle( wxDouble x, wxDouble y , wxDouble r ) { CGPathAddArc( m_path , NULL , (CGFloat) x , (CGFloat) y , (CGFloat) r , (CGFloat) 0.0 , (CGFloat) (2 * M_PI) , true ); } // adds an arc of a circle centering at (x,y) with radius (r) from startAngle to endAngle void wxMacCoreGraphicsPathData::AddArc( wxDouble x, wxDouble y, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise ) { // inverse direction as we the 'normal' state is a y axis pointing down, ie mirrored to the standard core graphics setup CGPathAddArc( m_path, NULL , (CGFloat) x, (CGFloat) y, (CGFloat) r, (CGFloat) startAngle, (CGFloat) endAngle, !clockwise); } void wxMacCoreGraphicsPathData::AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r ) { CGPathAddArcToPoint( m_path, NULL , (CGFloat) x1, (CGFloat) y1, (CGFloat) x2, (CGFloat) y2, (CGFloat) r); } void wxMacCoreGraphicsPathData::AddPath( const wxGraphicsPathData* path ) { CGPathAddPath( m_path , NULL, (CGPathRef) path->GetNativePath() ); } // closes the current subpath void wxMacCoreGraphicsPathData::CloseSubpath() { CGPathCloseSubpath( m_path ); } // gets the last point of the current path, (0,0) if not yet set void wxMacCoreGraphicsPathData::GetCurrentPoint( wxDouble* x, wxDouble* y) const { CGPoint p = CGPathGetCurrentPoint( m_path ); *x = p.x; *y = p.y; } // transforms each point of this path by the matrix void wxMacCoreGraphicsPathData::Transform( const wxGraphicsMatrixData* matrix ) { CGMutablePathRef p = CGPathCreateMutable() ; CGPathAddPath( p, (CGAffineTransform*) matrix->GetNativeMatrix() , m_path ); CGPathRelease( m_path ); m_path = p; } // gets the bounding box enclosing all points (possibly including control points) void wxMacCoreGraphicsPathData::GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *h) const { CGRect bounds = CGPathGetBoundingBox( m_path ) ; *x = bounds.origin.x; *y = bounds.origin.y; *w = bounds.size.width; *h = bounds.size.height; } bool wxMacCoreGraphicsPathData::Contains( wxDouble x, wxDouble y, wxPolygonFillMode fillStyle) const { return CGPathContainsPoint( m_path, NULL, CGPointMake((CGFloat) x,(CGFloat) y), fillStyle == wxODDEVEN_RULE ); } // // Graphics Context // //----------------------------------------------------------------------------- // wxMacCoreGraphicsContext declaration //----------------------------------------------------------------------------- class WXDLLEXPORT wxMacCoreGraphicsContext : public wxGraphicsContext { public: wxMacCoreGraphicsContext( wxGraphicsRenderer* renderer, CGContextRef cgcontext, wxDouble width = 0, wxDouble height = 0 ); #if wxOSX_USE_CARBON wxMacCoreGraphicsContext( wxGraphicsRenderer* renderer, WindowRef window ); #endif wxMacCoreGraphicsContext( wxGraphicsRenderer* renderer, wxWindow* window ); wxMacCoreGraphicsContext( wxGraphicsRenderer* renderer); wxMacCoreGraphicsContext(); ~wxMacCoreGraphicsContext(); void Init(); // returns the size of the graphics context in device coordinates virtual void GetSize( wxDouble* width, wxDouble* height); virtual void StartPage( wxDouble width, wxDouble height ); virtual void EndPage(); virtual void Flush(); // push the current state of the context, ie the transformation matrix on a stack virtual void PushState(); // pops a stored state from the stack virtual void PopState(); // clips drawings to the region virtual void Clip( const wxRegion ®ion ); // clips drawings to the rect virtual void Clip( wxDouble x, wxDouble y, wxDouble w, wxDouble h ); // resets the clipping to original extent virtual void ResetClip(); virtual void * GetNativeContext(); virtual bool SetAntialiasMode(wxAntialiasMode antialias); virtual bool SetCompositionMode(wxCompositionMode op); virtual void BeginLayer(wxDouble opacity); virtual void EndLayer(); // // transformation // // translate virtual void Translate( wxDouble dx , wxDouble dy ); // scale virtual void Scale( wxDouble xScale , wxDouble yScale ); // rotate (radians) virtual void Rotate( wxDouble angle ); // concatenates this transform with the current transform of this context virtual void ConcatTransform( const wxGraphicsMatrix& matrix ); // sets the transform of this context virtual void SetTransform( const wxGraphicsMatrix& matrix ); // gets the matrix of this context virtual wxGraphicsMatrix GetTransform() const; // // setting the paint // // strokes along a path with the current pen virtual void StrokePath( const wxGraphicsPath &path ); // fills a path with the current brush virtual void FillPath( const wxGraphicsPath &path, wxPolygonFillMode fillStyle = wxODDEVEN_RULE ); // draws a path by first filling and then stroking virtual void DrawPath( const wxGraphicsPath &path, wxPolygonFillMode fillStyle = wxODDEVEN_RULE ); virtual bool ShouldOffset() const { int penwidth = 0 ; if ( !m_pen.IsNull() ) { penwidth = (int)((wxMacCoreGraphicsPenData*)m_pen.GetRefData())->GetWidth(); if ( penwidth == 0 ) penwidth = 1; } return ( penwidth % 2 ) == 1; } // // text // virtual void GetTextExtent( const wxString &text, wxDouble *width, wxDouble *height, wxDouble *descent, wxDouble *externalLeading ) const; virtual void GetPartialTextExtents(const wxString& text, wxArrayDouble& widths) const; // // image support // virtual void DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h ); virtual void DrawBitmap( const wxGraphicsBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h ); virtual void DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h ); void SetNativeContext( CGContextRef cg ); DECLARE_DYNAMIC_CLASS_NO_COPY(wxMacCoreGraphicsContext) private: bool EnsureIsValid(); virtual void DoDrawText( const wxString &str, wxDouble x, wxDouble y ); virtual void DoDrawRotatedText( const wxString &str, wxDouble x, wxDouble y, wxDouble angle ); CGContextRef m_cgContext; #if wxOSX_USE_CARBON WindowRef m_windowRef; #else WXWidget m_view; #endif bool m_contextSynthesized; CGAffineTransform m_windowTransform; wxDouble m_width; wxDouble m_height; bool m_invisible; #if wxOSX_USE_COCOA_OR_CARBON wxCFRef m_clipRgn; #endif }; //----------------------------------------------------------------------------- // device context implementation // // more and more of the dc functionality should be implemented by calling // the appropricate wxMacCoreGraphicsContext, but we will have to do that step by step // also coordinate conversions should be moved to native matrix ops //----------------------------------------------------------------------------- // we always stock two context states, one at entry, to be able to preserve the // state we were called with, the other one after changing to HI Graphics orientation // (this one is used for getting back clippings etc) //----------------------------------------------------------------------------- // wxMacCoreGraphicsContext implementation //----------------------------------------------------------------------------- IMPLEMENT_DYNAMIC_CLASS(wxMacCoreGraphicsContext, wxGraphicsContext) class wxQuartzOffsetHelper { public : wxQuartzOffsetHelper( CGContextRef cg , bool offset ) { m_cg = cg; m_offset = offset; if ( m_offset ) CGContextTranslateCTM( m_cg, (CGFloat) 0.5, (CGFloat) 0.5 ); } ~wxQuartzOffsetHelper( ) { if ( m_offset ) CGContextTranslateCTM( m_cg, (CGFloat) -0.5, (CGFloat) -0.5 ); } public : CGContextRef m_cg; bool m_offset; } ; void wxMacCoreGraphicsContext::Init() { m_cgContext = NULL; m_contextSynthesized = false; m_width = 0; m_height = 0; #if wxOSX_USE_CARBON m_windowRef = NULL; #endif #if wxOSX_USE_COCOA_OR_IPHONE m_view = NULL; #endif m_invisible = false; } wxMacCoreGraphicsContext::wxMacCoreGraphicsContext( wxGraphicsRenderer* renderer, CGContextRef cgcontext, wxDouble width, wxDouble height ) : wxGraphicsContext(renderer) { Init(); SetNativeContext(cgcontext); m_width = width; m_height = height; } #if wxOSX_USE_CARBON wxMacCoreGraphicsContext::wxMacCoreGraphicsContext( wxGraphicsRenderer* renderer, WindowRef window ): wxGraphicsContext(renderer) { Init(); m_windowRef = window; } #endif wxMacCoreGraphicsContext::wxMacCoreGraphicsContext( wxGraphicsRenderer* renderer, wxWindow* window ): wxGraphicsContext(renderer) { Init(); wxSize sz = window->GetSize(); m_width = sz.x; m_height = sz.y; #if wxOSX_USE_COCOA_OR_IPHONE m_view = window->GetHandle(); #if wxOSX_USE_COCOA if ( ! window->GetPeer()->IsFlipped() ) { m_windowTransform = CGAffineTransformMakeTranslation( 0 , m_height ); m_windowTransform = CGAffineTransformScale( m_windowTransform , 1 , -1 ); } else #endif { m_windowTransform = CGAffineTransformIdentity; } #else int originX , originY; originX = originY = 0; Rect bounds = { 0,0,0,0 }; m_windowRef = (WindowRef) window->MacGetTopLevelWindowRef(); window->MacWindowToRootWindow( &originX , &originY ); GetWindowBounds( m_windowRef, kWindowContentRgn, &bounds ); m_windowTransform = CGAffineTransformMakeTranslation( 0 , bounds.bottom - bounds.top ); m_windowTransform = CGAffineTransformScale( m_windowTransform , 1 , -1 ); m_windowTransform = CGAffineTransformTranslate( m_windowTransform, originX, originY ) ; #endif } wxMacCoreGraphicsContext::wxMacCoreGraphicsContext(wxGraphicsRenderer* renderer) : wxGraphicsContext(renderer) { Init(); } wxMacCoreGraphicsContext::wxMacCoreGraphicsContext() : wxGraphicsContext(NULL) { Init(); wxLogDebug(wxT("Illegal Constructor called")); } wxMacCoreGraphicsContext::~wxMacCoreGraphicsContext() { SetNativeContext(NULL); } void wxMacCoreGraphicsContext::GetSize( wxDouble* width, wxDouble* height) { *width = m_width; *height = m_height; } void wxMacCoreGraphicsContext::StartPage( wxDouble width, wxDouble height ) { CGRect r; if ( width != 0 && height != 0) r = CGRectMake( (CGFloat) 0.0 , (CGFloat) 0.0 , (CGFloat) width , (CGFloat) height ); else r = CGRectMake( (CGFloat) 0.0 , (CGFloat) 0.0 , (CGFloat) m_width , (CGFloat) m_height ); CGContextBeginPage(m_cgContext, &r ); // CGContextTranslateCTM( m_cgContext , 0 , height == 0 ? m_height : height ); // CGContextScaleCTM( m_cgContext , 1 , -1 ); } void wxMacCoreGraphicsContext::EndPage() { CGContextEndPage(m_cgContext); } void wxMacCoreGraphicsContext::Flush() { CGContextFlush(m_cgContext); } bool wxMacCoreGraphicsContext::EnsureIsValid() { if ( !m_cgContext ) { if (m_invisible) return false; #if wxOSX_USE_COCOA if ( wxOSXLockFocus(m_view) ) { m_cgContext = wxOSXGetContextFromCurrentContext(); wxASSERT_MSG( m_cgContext != NULL, wxT("Unable to retrieve drawing context from View")); } else { m_invisible = true; } #endif #if wxOSX_USE_IPHONE m_cgContext = wxOSXGetContextFromCurrentContext(); if ( m_cgContext == NULL ) { m_invisible = true; } #endif #if wxOSX_USE_CARBON OSStatus status = QDBeginCGContext( GetWindowPort( m_windowRef ) , &m_cgContext ); if ( status != noErr ) { wxFAIL_MSG("Cannot nest wxDCs on the same window"); } #endif if ( m_cgContext ) { CGContextSaveGState( m_cgContext ); CGContextConcatCTM( m_cgContext, m_windowTransform ); CGContextSetTextMatrix( m_cgContext, CGAffineTransformIdentity ); m_contextSynthesized = true; #if wxOSX_USE_COCOA_OR_CARBON if ( m_clipRgn.get() ) { // the clip region is in device coordinates, so we convert this again to user coordinates wxCFRef hishape( HIShapeCreateMutableCopy( m_clipRgn ) ); CGPoint transformedOrigin = CGPointApplyAffineTransform( CGPointZero,m_windowTransform); HIShapeOffset( hishape, -transformedOrigin.x, -transformedOrigin.y ); // if the shape is empty, HIShapeReplacePathInCGContext doesn't work if ( HIShapeIsEmpty(hishape)) { CGRect empty = CGRectMake( 0,0,0,0 ); CGContextClipToRect( m_cgContext, empty ); } else { HIShapeReplacePathInCGContext( hishape, m_cgContext ); CGContextClip( m_cgContext ); } } #endif CGContextSaveGState( m_cgContext ); #if 0 // turn on for debugging of clientdc static float color = 0.5 ; static int channel = 0 ; CGRect bounds = CGRectMake(-1000,-1000,2000,2000); CGContextSetRGBFillColor( m_cgContext, channel == 0 ? color : 0.5 , channel == 1 ? color : 0.5 , channel == 2 ? color : 0.5 , 1 ); CGContextFillRect( m_cgContext, bounds ); color += 0.1 ; if ( color > 0.9 ) { color = 0.5 ; channel++ ; if ( channel == 3 ) channel = 0 ; } #endif } } return m_cgContext != NULL; } bool wxMacCoreGraphicsContext::SetAntialiasMode(wxAntialiasMode antialias) { if (!EnsureIsValid()) return true; if (m_antialias == antialias) return true; m_antialias = antialias; bool antialiasMode; switch (antialias) { case wxANTIALIAS_DEFAULT: antialiasMode = true; break; case wxANTIALIAS_NONE: antialiasMode = false; break; default: return false; } CGContextSetShouldAntialias(m_cgContext, antialiasMode); return true; } bool wxMacCoreGraphicsContext::SetCompositionMode(wxCompositionMode op) { if (!EnsureIsValid()) return true; if ( m_composition == op ) return true; m_composition = op; if (m_composition == wxCOMPOSITION_DEST) return true; #if wxOSX_USE_COCOA_OR_CARBON if ( UMAGetSystemVersion() < 0x1060 ) { CGCompositeOperation cop = kCGCompositeOperationSourceOver; CGBlendMode mode = kCGBlendModeNormal; switch( op ) { case wxCOMPOSITION_CLEAR: cop = kCGCompositeOperationClear; break; case wxCOMPOSITION_SOURCE: cop = kCGCompositeOperationCopy; break; case wxCOMPOSITION_OVER: mode = kCGBlendModeNormal; break; case wxCOMPOSITION_IN: cop = kCGCompositeOperationSourceIn; break; case wxCOMPOSITION_OUT: cop = kCGCompositeOperationSourceOut; break; case wxCOMPOSITION_ATOP: cop = kCGCompositeOperationSourceAtop; break; case wxCOMPOSITION_DEST_OVER: cop = kCGCompositeOperationDestinationOver; break; case wxCOMPOSITION_DEST_IN: cop = kCGCompositeOperationDestinationIn; break; case wxCOMPOSITION_DEST_OUT: cop = kCGCompositeOperationDestinationOut; break; case wxCOMPOSITION_DEST_ATOP: cop = kCGCompositeOperationDestinationAtop; break; case wxCOMPOSITION_XOR: cop = kCGCompositeOperationXOR; break; #if MAC_OS_X_VERSION_MIN_REQUIRED >= MAC_OS_X_VERSION_10_5 case wxCOMPOSITION_ADD: mode = kCGBlendModePlusLighter ; break; #endif default: return false; } if ( cop != kCGCompositeOperationSourceOver ) CGContextSetCompositeOperation(m_cgContext, cop); else CGContextSetBlendMode(m_cgContext, mode); } #endif #if MAC_OS_X_VERSION_MIN_REQUIRED >= MAC_OS_X_VERSION_10_5 else { CGBlendMode mode = kCGBlendModeNormal; switch( op ) { case wxCOMPOSITION_CLEAR: mode = kCGBlendModeClear; break; case wxCOMPOSITION_SOURCE: mode = kCGBlendModeCopy; break; case wxCOMPOSITION_OVER: mode = kCGBlendModeNormal; break; case wxCOMPOSITION_IN: mode = kCGBlendModeSourceIn; break; case wxCOMPOSITION_OUT: mode = kCGBlendModeSourceOut; break; case wxCOMPOSITION_ATOP: mode = kCGBlendModeSourceAtop; break; case wxCOMPOSITION_DEST_OVER: mode = kCGBlendModeDestinationOver; break; case wxCOMPOSITION_DEST_IN: mode = kCGBlendModeDestinationIn; break; case wxCOMPOSITION_DEST_OUT: mode = kCGBlendModeDestinationOut; break; case wxCOMPOSITION_DEST_ATOP: mode = kCGBlendModeDestinationAtop; break; case wxCOMPOSITION_XOR: mode = kCGBlendModeXOR; break; case wxCOMPOSITION_ADD: mode = kCGBlendModePlusLighter ; break; default: return false; } CGContextSetBlendMode(m_cgContext, mode); } #endif return true; } void wxMacCoreGraphicsContext::BeginLayer(wxDouble opacity) { CGContextSaveGState(m_cgContext); CGContextSetAlpha(m_cgContext, (CGFloat) opacity); CGContextBeginTransparencyLayer(m_cgContext, 0); } void wxMacCoreGraphicsContext::EndLayer() { CGContextEndTransparencyLayer(m_cgContext); CGContextRestoreGState(m_cgContext); } void wxMacCoreGraphicsContext::Clip( const wxRegion ®ion ) { #if wxOSX_USE_COCOA_OR_CARBON if( m_cgContext ) { wxCFRef shape = wxCFRefFromGet(region.GetWXHRGN()); // if the shape is empty, HIShapeReplacePathInCGContext doesn't work if ( HIShapeIsEmpty(shape)) { CGRect empty = CGRectMake( 0,0,0,0 ); CGContextClipToRect( m_cgContext, empty ); } else { HIShapeReplacePathInCGContext( shape, m_cgContext ); CGContextClip( m_cgContext ); } } else { // this offsetting to device coords is not really correct, but since we cannot apply affine transforms // to regions we try at least to have correct translations HIMutableShapeRef mutableShape = HIShapeCreateMutableCopy( region.GetWXHRGN() ); CGPoint transformedOrigin = CGPointApplyAffineTransform( CGPointZero, m_windowTransform ); HIShapeOffset( mutableShape, transformedOrigin.x, transformedOrigin.y ); m_clipRgn.reset(mutableShape); } #else // allow usage as measuring context // wxASSERT_MSG( m_cgContext != NULL, "Needs a valid context for clipping" ); #endif } // clips drawings to the rect void wxMacCoreGraphicsContext::Clip( wxDouble x, wxDouble y, wxDouble w, wxDouble h ) { CGRect r = CGRectMake( (CGFloat) x , (CGFloat) y , (CGFloat) w , (CGFloat) h ); if ( m_cgContext ) { CGContextClipToRect( m_cgContext, r ); } else { #if wxOSX_USE_COCOA_OR_CARBON // the clipping itself must be stored as device coordinates, otherwise // we cannot apply it back correctly r.origin= CGPointApplyAffineTransform( r.origin, m_windowTransform ); m_clipRgn.reset(HIShapeCreateWithRect(&r)); #else // allow usage as measuring context // wxFAIL_MSG( "Needs a valid context for clipping" ); #endif } } // resets the clipping to original extent void wxMacCoreGraphicsContext::ResetClip() { if ( m_cgContext ) { // there is no way for clearing the clip, we can only revert to the stored // state, but then we have to make sure everything else is NOT restored CGAffineTransform transform = CGContextGetCTM( m_cgContext ); CGContextRestoreGState( m_cgContext ); CGContextSaveGState( m_cgContext ); CGAffineTransform transformNew = CGContextGetCTM( m_cgContext ); transformNew = CGAffineTransformInvert( transformNew ) ; CGContextConcatCTM( m_cgContext, transformNew); CGContextConcatCTM( m_cgContext, transform); } else { #if wxOSX_USE_COCOA_OR_CARBON m_clipRgn.reset(); #else // allow usage as measuring context // wxFAIL_MSG( "Needs a valid context for clipping" ); #endif } } void wxMacCoreGraphicsContext::StrokePath( const wxGraphicsPath &path ) { if ( m_pen.IsNull() ) return ; if (!EnsureIsValid()) return; if (m_composition == wxCOMPOSITION_DEST) return; wxQuartzOffsetHelper helper( m_cgContext , ShouldOffset() ); ((wxMacCoreGraphicsPenData*)m_pen.GetRefData())->Apply(this); CGContextAddPath( m_cgContext , (CGPathRef) path.GetNativePath() ); CGContextStrokePath( m_cgContext ); } void wxMacCoreGraphicsContext::DrawPath( const wxGraphicsPath &path , wxPolygonFillMode fillStyle ) { if (!EnsureIsValid()) return; if (m_composition == wxCOMPOSITION_DEST) return; if ( !m_brush.IsNull() && ((wxMacCoreGraphicsBrushData*)m_brush.GetRefData())->IsShading() ) { // when using shading, we cannot draw pen and brush at the same time // revert to the base implementation of first filling and then stroking wxGraphicsContext::DrawPath( path, fillStyle ); return; } CGPathDrawingMode mode = kCGPathFill ; if ( m_brush.IsNull() ) { if ( m_pen.IsNull() ) return; else mode = kCGPathStroke; } else { if ( m_pen.IsNull() ) { if ( fillStyle == wxODDEVEN_RULE ) mode = kCGPathEOFill; else mode = kCGPathFill; } else { if ( fillStyle == wxODDEVEN_RULE ) mode = kCGPathEOFillStroke; else mode = kCGPathFillStroke; } } if ( !m_brush.IsNull() ) ((wxMacCoreGraphicsBrushData*)m_brush.GetRefData())->Apply(this); if ( !m_pen.IsNull() ) ((wxMacCoreGraphicsPenData*)m_pen.GetRefData())->Apply(this); wxQuartzOffsetHelper helper( m_cgContext , ShouldOffset() ); CGContextAddPath( m_cgContext , (CGPathRef) path.GetNativePath() ); CGContextDrawPath( m_cgContext , mode ); } void wxMacCoreGraphicsContext::FillPath( const wxGraphicsPath &path , wxPolygonFillMode fillStyle ) { if ( m_brush.IsNull() ) return; if (!EnsureIsValid()) return; if (m_composition == wxCOMPOSITION_DEST) return; if ( ((wxMacCoreGraphicsBrushData*)m_brush.GetRefData())->IsShading() ) { CGContextSaveGState( m_cgContext ); CGContextAddPath( m_cgContext , (CGPathRef) path.GetNativePath() ); CGContextClip( m_cgContext ); CGContextDrawShading( m_cgContext, ((wxMacCoreGraphicsBrushData*)m_brush.GetRefData())->GetShading() ); CGContextRestoreGState( m_cgContext); } else { ((wxMacCoreGraphicsBrushData*)m_brush.GetRefData())->Apply(this); CGContextAddPath( m_cgContext , (CGPathRef) path.GetNativePath() ); if ( fillStyle == wxODDEVEN_RULE ) CGContextEOFillPath( m_cgContext ); else CGContextFillPath( m_cgContext ); } } void wxMacCoreGraphicsContext::SetNativeContext( CGContextRef cg ) { // we allow either setting or clearing but not replacing wxASSERT( m_cgContext == NULL || cg == NULL ); if ( m_cgContext ) { CGContextRestoreGState( m_cgContext ); CGContextRestoreGState( m_cgContext ); if ( m_contextSynthesized ) { #if wxOSX_USE_CARBON QDEndCGContext( GetWindowPort( m_windowRef ) , &m_cgContext); #endif #if wxOSX_USE_COCOA wxOSXUnlockFocus(m_view); #endif } else CGContextRelease(m_cgContext); } m_cgContext = cg; // FIXME: This check is needed because currently we need to use a DC/GraphicsContext // in order to get font properties, like wxFont::GetPixelSize, but since we don't have // a native window attached to use, I create a wxGraphicsContext with a NULL CGContextRef // for this one operation. // When wxFont::GetPixelSize on Mac no longer needs a graphics context, this check // can be removed. if (m_cgContext) { CGContextRetain(m_cgContext); CGContextSaveGState( m_cgContext ); CGContextSetTextMatrix( m_cgContext, CGAffineTransformIdentity ); CGContextSaveGState( m_cgContext ); m_contextSynthesized = false; } } void wxMacCoreGraphicsContext::Translate( wxDouble dx , wxDouble dy ) { if ( m_cgContext ) CGContextTranslateCTM( m_cgContext, (CGFloat) dx, (CGFloat) dy ); else m_windowTransform = CGAffineTransformTranslate(m_windowTransform, (CGFloat) dx, (CGFloat) dy); } void wxMacCoreGraphicsContext::Scale( wxDouble xScale , wxDouble yScale ) { if ( m_cgContext ) CGContextScaleCTM( m_cgContext , (CGFloat) xScale , (CGFloat) yScale ); else m_windowTransform = CGAffineTransformScale(m_windowTransform, (CGFloat) xScale, (CGFloat) yScale); } void wxMacCoreGraphicsContext::Rotate( wxDouble angle ) { if ( m_cgContext ) CGContextRotateCTM( m_cgContext , (CGFloat) angle ); else m_windowTransform = CGAffineTransformRotate(m_windowTransform, (CGFloat) angle); } void wxMacCoreGraphicsContext::DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) { wxGraphicsBitmap bitmap = GetRenderer()->CreateBitmap(bmp); DrawBitmap(bitmap, x, y, w, h); } void wxMacCoreGraphicsContext::DrawBitmap( const wxGraphicsBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) { if (!EnsureIsValid()) return; if (m_composition == wxCOMPOSITION_DEST) return; #ifdef __WXMAC__ wxMacCoreGraphicsBitmapData* refdata =static_cast(bmp.GetRefData()); CGImageRef image = refdata->GetBitmap(); CGRect r = CGRectMake( (CGFloat) x , (CGFloat) y , (CGFloat) w , (CGFloat) h ); if ( refdata->IsMonochrome() == 1 ) { // is is a mask, the '1' in the mask tell where to draw the current brush if ( !m_brush.IsNull() ) { if ( ((wxMacCoreGraphicsBrushData*)m_brush.GetRefData())->IsShading() ) { // TODO clip to mask /* CGContextSaveGState( m_cgContext ); CGContextAddPath( m_cgContext , (CGPathRef) path.GetNativePath() ); CGContextClip( m_cgContext ); CGContextDrawShading( m_cgContext, ((wxMacCoreGraphicsBrushData*)m_brush.GetRefData())->GetShading() ); CGContextRestoreGState( m_cgContext); */ } else { ((wxMacCoreGraphicsBrushData*)m_brush.GetRefData())->Apply(this); wxMacDrawCGImage( m_cgContext , &r , image ); } } } else { wxMacDrawCGImage( m_cgContext , &r , image ); } #endif } void wxMacCoreGraphicsContext::DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) { if (!EnsureIsValid()) return; if (m_composition == wxCOMPOSITION_DEST) return; CGRect r = CGRectMake( (CGFloat) 0.0 , (CGFloat) 0.0 , (CGFloat) w , (CGFloat) h ); CGContextSaveGState( m_cgContext ); CGContextTranslateCTM( m_cgContext,(CGFloat) x ,(CGFloat) (y + h) ); CGContextScaleCTM( m_cgContext, 1, -1 ); #if wxOSX_USE_COCOA_OR_CARBON PlotIconRefInContext( m_cgContext , &r , kAlignNone , kTransformNone , NULL , kPlotIconRefNormalFlags , icon.GetHICON() ); #endif CGContextRestoreGState( m_cgContext ); } void wxMacCoreGraphicsContext::PushState() { if (!EnsureIsValid()) return; CGContextSaveGState( m_cgContext ); } void wxMacCoreGraphicsContext::PopState() { if (!EnsureIsValid()) return; CGContextRestoreGState( m_cgContext ); } void wxMacCoreGraphicsContext::DoDrawText( const wxString &str, wxDouble x, wxDouble y ) { wxCHECK_RET( !m_font.IsNull(), wxT("wxMacCoreGraphicsContext::DrawText - no valid font set") ); if (!EnsureIsValid()) return; if (m_composition == wxCOMPOSITION_DEST) return; #if wxOSX_USE_CORE_TEXT if ( UMAGetSystemVersion() >= 0x1050 ) { wxMacCoreGraphicsFontData* fref = (wxMacCoreGraphicsFontData*)m_font.GetRefData(); wxCFStringRef text(str, wxLocale::GetSystemEncoding() ); CTFontRef font = fref->OSXGetCTFont(); CGColorRef col = wxMacCreateCGColor( fref->GetColour() ); CTUnderlineStyle ustyle = fref->GetUnderlined() ? kCTUnderlineStyleSingle : kCTUnderlineStyleNone ; wxCFRef underlined( CFNumberCreate(NULL, kCFNumberSInt32Type, &ustyle) ); CFStringRef keys[] = { kCTFontAttributeName , kCTForegroundColorAttributeName, kCTUnderlineStyleAttributeName }; CFTypeRef values[] = { font, col, underlined }; wxCFRef attributes( CFDictionaryCreate(kCFAllocatorDefault, (const void**) &keys, (const void**) &values, WXSIZEOF( keys ), &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks) ); wxCFRef attrtext( CFAttributedStringCreate(kCFAllocatorDefault, text, attributes) ); wxCFRef line( CTLineCreateWithAttributedString(attrtext) ); y += CTFontGetAscent(font); CGContextSaveGState(m_cgContext); CGContextTranslateCTM(m_cgContext, (CGFloat) x, (CGFloat) y); CGContextScaleCTM(m_cgContext, 1, -1); CGContextSetTextPosition(m_cgContext, 0, 0); CTLineDraw( line, m_cgContext ); CGContextRestoreGState(m_cgContext); CFRelease( col ); return; } #endif #if wxOSX_USE_ATSU_TEXT { DrawText(str, x, y, 0.0); return; } #endif #if wxOSX_USE_IPHONE wxMacCoreGraphicsFontData* fref = (wxMacCoreGraphicsFontData*)m_font.GetRefData(); CGContextSaveGState(m_cgContext); CGColorRef col = wxMacCreateCGColor( fref->GetColour() ); CGContextSetTextDrawingMode (m_cgContext, kCGTextFill); CGContextSetFillColorWithColor( m_cgContext, col ); wxCFStringRef text(str, wxLocale::GetSystemEncoding() ); DrawTextInContext( m_cgContext, CGPointMake( x, y ), fref->GetUIFont() , text.AsNSString() ); CGContextRestoreGState(m_cgContext); CFRelease( col ); #endif } void wxMacCoreGraphicsContext::DoDrawRotatedText(const wxString &str, wxDouble x, wxDouble y, wxDouble angle) { wxCHECK_RET( !m_font.IsNull(), wxT("wxMacCoreGraphicsContext::DrawText - no valid font set") ); if (!EnsureIsValid()) return; if (m_composition == wxCOMPOSITION_DEST) return; #if wxOSX_USE_CORE_TEXT if ( UMAGetSystemVersion() >= 0x1050 ) { // default implementation takes care of rotation and calls non rotated DrawText afterwards wxGraphicsContext::DoDrawRotatedText( str, x, y, angle ); return; } #endif #if wxOSX_USE_ATSU_TEXT { OSStatus status = noErr; ATSUTextLayout atsuLayout; wxMacUniCharBuffer unibuf( str ); UniCharCount chars = unibuf.GetChars(); ATSUStyle style = (((wxMacCoreGraphicsFontData*)m_font.GetRefData())->GetATSUStyle()); status = ::ATSUCreateTextLayoutWithTextPtr( unibuf.GetBuffer() , 0 , chars , chars , 1 , &chars , &style , &atsuLayout ); wxASSERT_MSG( status == noErr , wxT("couldn't create the layout of the rotated text") ); status = ::ATSUSetTransientFontMatching( atsuLayout , true ); wxASSERT_MSG( status == noErr , wxT("couldn't setup transient font matching") ); int iAngle = int( angle * RAD2DEG ); if ( abs(iAngle) > 0 ) { Fixed atsuAngle = IntToFixed( iAngle ); ATSUAttributeTag atsuTags[] = { kATSULineRotationTag , }; ByteCount atsuSizes[WXSIZEOF(atsuTags)] = { sizeof( Fixed ) , }; ATSUAttributeValuePtr atsuValues[WXSIZEOF(atsuTags)] = { &atsuAngle , }; status = ::ATSUSetLayoutControls(atsuLayout , WXSIZEOF(atsuTags), atsuTags, atsuSizes, atsuValues ); } { ATSUAttributeTag atsuTags[] = { kATSUCGContextTag , }; ByteCount atsuSizes[WXSIZEOF(atsuTags)] = { sizeof( CGContextRef ) , }; ATSUAttributeValuePtr atsuValues[WXSIZEOF(atsuTags)] = { &m_cgContext , }; status = ::ATSUSetLayoutControls(atsuLayout , WXSIZEOF(atsuTags), atsuTags, atsuSizes, atsuValues ); } ATSUTextMeasurement textBefore, textAfter; ATSUTextMeasurement ascent, descent; status = ::ATSUGetUnjustifiedBounds( atsuLayout, kATSUFromTextBeginning, kATSUToTextEnd, &textBefore , &textAfter, &ascent , &descent ); wxASSERT_MSG( status == noErr , wxT("couldn't measure the rotated text") ); Rect rect; x += (int)(sin(angle) * FixedToInt(ascent)); y += (int)(cos(angle) * FixedToInt(ascent)); status = ::ATSUMeasureTextImage( atsuLayout, kATSUFromTextBeginning, kATSUToTextEnd, IntToFixed(x) , IntToFixed(y) , &rect ); wxASSERT_MSG( status == noErr , wxT("couldn't measure the rotated text") ); CGContextSaveGState(m_cgContext); CGContextTranslateCTM(m_cgContext, (CGFloat) x, (CGFloat) y); CGContextScaleCTM(m_cgContext, 1, -1); status = ::ATSUDrawText( atsuLayout, kATSUFromTextBeginning, kATSUToTextEnd, IntToFixed(0) , IntToFixed(0) ); wxASSERT_MSG( status == noErr , wxT("couldn't draw the rotated text") ); CGContextRestoreGState(m_cgContext); ::ATSUDisposeTextLayout(atsuLayout); return; } #endif #if wxOSX_USE_IPHONE // default implementation takes care of rotation and calls non rotated DrawText afterwards wxGraphicsContext::DoDrawRotatedText( str, x, y, angle ); #endif } void wxMacCoreGraphicsContext::GetTextExtent( const wxString &str, wxDouble *width, wxDouble *height, wxDouble *descent, wxDouble *externalLeading ) const { wxCHECK_RET( !m_font.IsNull(), wxT("wxMacCoreGraphicsContext::GetTextExtent - no valid font set") ); if ( width ) *width = 0; if ( height ) *height = 0; if ( descent ) *descent = 0; if ( externalLeading ) *externalLeading = 0; if (str.empty()) return; #if wxOSX_USE_CORE_TEXT if ( UMAGetSystemVersion() >= 0x1050 ) { wxMacCoreGraphicsFontData* fref = (wxMacCoreGraphicsFontData*)m_font.GetRefData(); CTFontRef font = fref->OSXGetCTFont(); wxCFStringRef text(str, wxLocale::GetSystemEncoding() ); CFStringRef keys[] = { kCTFontAttributeName }; CFTypeRef values[] = { font }; wxCFRef attributes( CFDictionaryCreate(kCFAllocatorDefault, (const void**) &keys, (const void**) &values, WXSIZEOF( keys ), &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks) ); wxCFRef attrtext( CFAttributedStringCreate(kCFAllocatorDefault, text, attributes) ); wxCFRef line( CTLineCreateWithAttributedString(attrtext) ); // round the returned extent: this is probably more correct anyhow but // we also need to do it to be consistent with GetPartialTextExtents() // below and avoid strange situation when the last partial extent // returned by it could have been greater than the full extent returned // by us CGFloat a, d, l; int w = CTLineGetTypographicBounds(line, &a, &d, &l) + 0.5; if ( height ) *height = a+d+l; if ( descent ) *descent = d; if ( externalLeading ) *externalLeading = l; if ( width ) *width = w; return; } #endif #if wxOSX_USE_ATSU_TEXT { OSStatus status = noErr; ATSUTextLayout atsuLayout; wxMacUniCharBuffer unibuf( str ); UniCharCount chars = unibuf.GetChars(); ATSUStyle style = (((wxMacCoreGraphicsFontData*)m_font.GetRefData())->GetATSUStyle()); status = ::ATSUCreateTextLayoutWithTextPtr( unibuf.GetBuffer() , 0 , chars , chars , 1 , &chars , &style , &atsuLayout ); wxASSERT_MSG( status == noErr , wxT("couldn't create the layout of the text") ); status = ::ATSUSetTransientFontMatching( atsuLayout , true ); wxASSERT_MSG( status == noErr , wxT("couldn't setup transient font matching") ); ATSUTextMeasurement textBefore, textAfter; ATSUTextMeasurement textAscent, textDescent; status = ::ATSUGetUnjustifiedBounds( atsuLayout, kATSUFromTextBeginning, kATSUToTextEnd, &textBefore , &textAfter, &textAscent , &textDescent ); if ( height ) *height = FixedToInt(textAscent + textDescent); if ( descent ) *descent = FixedToInt(textDescent); if ( externalLeading ) *externalLeading = 0; if ( width ) *width = FixedToInt(textAfter - textBefore); ::ATSUDisposeTextLayout(atsuLayout); return; } #endif #if wxOSX_USE_IPHONE wxMacCoreGraphicsFontData* fref = (wxMacCoreGraphicsFontData*)m_font.GetRefData(); wxCFStringRef text(str, wxLocale::GetSystemEncoding() ); CGSize sz = MeasureTextInContext( fref->GetUIFont() , text.AsNSString() ); if ( height ) *height = sz.height; /* if ( descent ) *descent = FixedToInt(textDescent); if ( externalLeading ) *externalLeading = 0; */ if ( width ) *width = sz.width; #endif } void wxMacCoreGraphicsContext::GetPartialTextExtents(const wxString& text, wxArrayDouble& widths) const { widths.Empty(); widths.Add(0, text.length()); wxCHECK_RET( !m_font.IsNull(), wxT("wxMacCoreGraphicsContext::DrawText - no valid font set") ); if (text.empty()) return; #if wxOSX_USE_CORE_TEXT { wxMacCoreGraphicsFontData* fref = (wxMacCoreGraphicsFontData*)m_font.GetRefData(); CTFontRef font = fref->OSXGetCTFont(); wxCFStringRef t(text, wxLocale::GetSystemEncoding() ); CFStringRef keys[] = { kCTFontAttributeName }; CFTypeRef values[] = { font }; wxCFRef attributes( CFDictionaryCreate(kCFAllocatorDefault, (const void**) &keys, (const void**) &values, WXSIZEOF( keys ), &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks) ); wxCFRef attrtext( CFAttributedStringCreate(kCFAllocatorDefault, t, attributes) ); wxCFRef line( CTLineCreateWithAttributedString(attrtext) ); int chars = text.length(); for ( int pos = 0; pos < (int)chars; pos ++ ) { widths[pos] = CTLineGetOffsetForStringIndex( line, pos+1 , NULL ); } return; } #endif #if wxOSX_USE_ATSU_TEXT { OSStatus status = noErr; ATSUTextLayout atsuLayout; wxMacUniCharBuffer unibuf( text ); UniCharCount chars = unibuf.GetChars(); ATSUStyle style = (((wxMacCoreGraphicsFontData*)m_font.GetRefData())->GetATSUStyle()); status = ::ATSUCreateTextLayoutWithTextPtr( unibuf.GetBuffer() , 0 , chars , chars , 1 , &chars , &style , &atsuLayout ); wxASSERT_MSG( status == noErr , wxT("couldn't create the layout of the text") ); status = ::ATSUSetTransientFontMatching( atsuLayout , true ); wxASSERT_MSG( status == noErr , wxT("couldn't setup transient font matching") ); // new implementation from JS, keep old one just in case #if 0 for ( int pos = 0; pos < (int)chars; pos ++ ) { unsigned long actualNumberOfBounds = 0; ATSTrapezoid glyphBounds; // We get a single bound, since the text should only require one. If it requires more, there is an issue OSStatus result; result = ATSUGetGlyphBounds( atsuLayout, 0, 0, kATSUFromTextBeginning, pos + 1, kATSUseDeviceOrigins, 1, &glyphBounds, &actualNumberOfBounds ); if (result != noErr || actualNumberOfBounds != 1 ) return; widths[pos] = FixedToInt( glyphBounds.upperRight.x - glyphBounds.upperLeft.x ); //unsigned char uch = s[i]; } #else ATSLayoutRecord *layoutRecords = NULL; ItemCount glyphCount = 0; // Get the glyph extents OSStatus err = ::ATSUDirectGetLayoutDataArrayPtrFromTextLayout(atsuLayout, 0, kATSUDirectDataLayoutRecordATSLayoutRecordCurrent, (void **) &layoutRecords, &glyphCount); wxASSERT(glyphCount == (text.length()+1)); if ( err == noErr && glyphCount == (text.length()+1)) { for ( int pos = 1; pos < (int)glyphCount ; pos ++ ) { widths[pos-1] = FixedToInt( layoutRecords[pos].realPos ); } } ::ATSUDirectReleaseLayoutDataArrayPtr(NULL, kATSUDirectDataLayoutRecordATSLayoutRecordCurrent, (void **) &layoutRecords); #endif ::ATSUDisposeTextLayout(atsuLayout); } #endif #if wxOSX_USE_IPHONE // TODO core graphics text implementation here #endif } void * wxMacCoreGraphicsContext::GetNativeContext() { return m_cgContext; } // concatenates this transform with the current transform of this context void wxMacCoreGraphicsContext::ConcatTransform( const wxGraphicsMatrix& matrix ) { if ( m_cgContext ) CGContextConcatCTM( m_cgContext, *(CGAffineTransform*) matrix.GetNativeMatrix()); else m_windowTransform = CGAffineTransformConcat(m_windowTransform, *(CGAffineTransform*) matrix.GetNativeMatrix()); } // sets the transform of this context void wxMacCoreGraphicsContext::SetTransform( const wxGraphicsMatrix& matrix ) { if ( m_cgContext ) { CGAffineTransform transform = CGContextGetCTM( m_cgContext ); transform = CGAffineTransformInvert( transform ) ; CGContextConcatCTM( m_cgContext, transform); CGContextConcatCTM( m_cgContext, *(CGAffineTransform*) matrix.GetNativeMatrix()); } else { m_windowTransform = *(CGAffineTransform*) matrix.GetNativeMatrix(); } } // gets the matrix of this context wxGraphicsMatrix wxMacCoreGraphicsContext::GetTransform() const { wxGraphicsMatrix m = CreateMatrix(); *((CGAffineTransform*) m.GetNativeMatrix()) = ( m_cgContext == NULL ? m_windowTransform : CGContextGetCTM( m_cgContext )); return m; } // // Renderer // //----------------------------------------------------------------------------- // wxMacCoreGraphicsRenderer declaration //----------------------------------------------------------------------------- class WXDLLIMPEXP_CORE wxMacCoreGraphicsRenderer : public wxGraphicsRenderer { public : wxMacCoreGraphicsRenderer() {} virtual ~wxMacCoreGraphicsRenderer() {} // Context virtual wxGraphicsContext * CreateContext( const wxWindowDC& dc); virtual wxGraphicsContext * CreateContext( const wxMemoryDC& dc); #if wxUSE_PRINTING_ARCHITECTURE virtual wxGraphicsContext * CreateContext( const wxPrinterDC& dc); #endif virtual wxGraphicsContext * CreateContextFromNativeContext( void * context ); virtual wxGraphicsContext * CreateContextFromNativeWindow( void * window ); virtual wxGraphicsContext * CreateContext( wxWindow* window ); virtual wxGraphicsContext * CreateMeasuringContext(); // Path virtual wxGraphicsPath CreatePath(); // Matrix virtual wxGraphicsMatrix CreateMatrix( wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0, wxDouble tx=0.0, wxDouble ty=0.0); virtual wxGraphicsPen CreatePen(const wxPen& pen) ; virtual wxGraphicsBrush CreateBrush(const wxBrush& brush ) ; // sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2 virtual wxGraphicsBrush CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2, const wxColour&c1, const wxColour&c2) ; // sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc) // with radius r and color cColor virtual wxGraphicsBrush CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius, const wxColour &oColor, const wxColour &cColor) ; // sets the font virtual wxGraphicsFont CreateFont( const wxFont &font , const wxColour &col = *wxBLACK ) ; // create a native bitmap representation virtual wxGraphicsBitmap CreateBitmap( const wxBitmap &bitmap ) ; // create a graphics bitmap from a native bitmap virtual wxGraphicsBitmap CreateBitmapFromNativeBitmap( void* bitmap ); // create a native bitmap representation virtual wxGraphicsBitmap CreateSubBitmap( const wxGraphicsBitmap &bitmap, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) ; private : DECLARE_DYNAMIC_CLASS_NO_COPY(wxMacCoreGraphicsRenderer) } ; //----------------------------------------------------------------------------- // wxMacCoreGraphicsRenderer implementation //----------------------------------------------------------------------------- IMPLEMENT_DYNAMIC_CLASS(wxMacCoreGraphicsRenderer,wxGraphicsRenderer) static wxMacCoreGraphicsRenderer gs_MacCoreGraphicsRenderer; wxGraphicsRenderer* wxGraphicsRenderer::GetDefaultRenderer() { return &gs_MacCoreGraphicsRenderer; } wxGraphicsContext * wxMacCoreGraphicsRenderer::CreateContext( const wxWindowDC& dc ) { const wxDCImpl* impl = dc.GetImpl(); wxWindowDCImpl *win_impl = wxDynamicCast( impl, wxWindowDCImpl ); if (win_impl) { int w, h; win_impl->GetSize( &w, &h ); CGContextRef cgctx = 0; wxASSERT_MSG(win_impl->GetWindow(), "Invalid wxWindow in wxMacCoreGraphicsRenderer::CreateContext"); if (win_impl->GetWindow()) cgctx = (CGContextRef)(win_impl->GetWindow()->MacGetCGContextRef()); if (cgctx != 0) return new wxMacCoreGraphicsContext( this, cgctx, (wxDouble) w, (wxDouble) h ); } return NULL; } wxGraphicsContext * wxMacCoreGraphicsRenderer::CreateContext( const wxMemoryDC& dc ) { #ifdef __WXMAC__ const wxDCImpl* impl = dc.GetImpl(); wxMemoryDCImpl *mem_impl = wxDynamicCast( impl, wxMemoryDCImpl ); if (mem_impl) { int w, h; mem_impl->GetSize( &w, &h ); return new wxMacCoreGraphicsContext( this, (CGContextRef)(mem_impl->GetGraphicsContext()->GetNativeContext()), (wxDouble) w, (wxDouble) h ); } #endif return NULL; } #if wxUSE_PRINTING_ARCHITECTURE wxGraphicsContext * wxMacCoreGraphicsRenderer::CreateContext( const wxPrinterDC& dc ) { #ifdef __WXMAC__ const wxDCImpl* impl = dc.GetImpl(); wxPrinterDCImpl *print_impl = wxDynamicCast( impl, wxPrinterDCImpl ); if (print_impl) { int w, h; print_impl->GetSize( &w, &h ); return new wxMacCoreGraphicsContext( this, (CGContextRef)(print_impl->GetGraphicsContext()->GetNativeContext()), (wxDouble) w, (wxDouble) h ); } #endif return NULL; } #endif wxGraphicsContext * wxMacCoreGraphicsRenderer::CreateContextFromNativeContext( void * context ) { return new wxMacCoreGraphicsContext(this,(CGContextRef)context); } wxGraphicsContext * wxMacCoreGraphicsRenderer::CreateContextFromNativeWindow( void * window ) { #if wxOSX_USE_CARBON return new wxMacCoreGraphicsContext(this,(WindowRef)window); #else wxUnusedVar(window); return NULL; #endif } wxGraphicsContext * wxMacCoreGraphicsRenderer::CreateContext( wxWindow* window ) { return new wxMacCoreGraphicsContext(this, window ); } wxGraphicsContext * wxMacCoreGraphicsRenderer::CreateMeasuringContext() { return new wxMacCoreGraphicsContext(this); } // Path wxGraphicsPath wxMacCoreGraphicsRenderer::CreatePath() { wxGraphicsPath m; m.SetRefData( new wxMacCoreGraphicsPathData(this)); return m; } // Matrix wxGraphicsMatrix wxMacCoreGraphicsRenderer::CreateMatrix( wxDouble a, wxDouble b, wxDouble c, wxDouble d, wxDouble tx, wxDouble ty) { wxGraphicsMatrix m; wxMacCoreGraphicsMatrixData* data = new wxMacCoreGraphicsMatrixData( this ); data->Set( a,b,c,d,tx,ty ) ; m.SetRefData(data); return m; } wxGraphicsPen wxMacCoreGraphicsRenderer::CreatePen(const wxPen& pen) { if ( !pen.Ok() || pen.GetStyle() == wxTRANSPARENT ) return wxNullGraphicsPen; else { wxGraphicsPen p; p.SetRefData(new wxMacCoreGraphicsPenData( this, pen )); return p; } } wxGraphicsBrush wxMacCoreGraphicsRenderer::CreateBrush(const wxBrush& brush ) { if ( !brush.Ok() || brush.GetStyle() == wxTRANSPARENT ) return wxNullGraphicsBrush; else { wxGraphicsBrush p; p.SetRefData(new wxMacCoreGraphicsBrushData( this, brush )); return p; } } wxGraphicsBitmap wxMacCoreGraphicsRenderer::CreateBitmap( const wxBitmap& bmp ) { if ( bmp.Ok() ) { wxGraphicsBitmap p; p.SetRefData(new wxMacCoreGraphicsBitmapData( this , bmp.CreateCGImage(), bmp.GetDepth() == 1 ) ); return p; } else return wxNullGraphicsBitmap; } wxGraphicsBitmap wxMacCoreGraphicsRenderer::CreateBitmapFromNativeBitmap( void* bitmap ) { if ( bitmap != NULL ) { wxGraphicsBitmap p; p.SetRefData(new wxMacCoreGraphicsBitmapData( this , (CGImageRef) bitmap, false )); return p; } else return wxNullGraphicsBitmap; } wxGraphicsBitmap wxMacCoreGraphicsRenderer::CreateSubBitmap( const wxGraphicsBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) { wxMacCoreGraphicsBitmapData* refdata =static_cast(bmp.GetRefData()); CGImageRef img = refdata->GetBitmap(); if ( img ) { wxGraphicsBitmap p; CGImageRef subimg = CGImageCreateWithImageInRect(img,CGRectMake( (CGFloat) x , (CGFloat) y , (CGFloat) w , (CGFloat) h )); p.SetRefData(new wxMacCoreGraphicsBitmapData( this , subimg, refdata->IsMonochrome() ) ); return p; } else return wxNullGraphicsBitmap; } // sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2 wxGraphicsBrush wxMacCoreGraphicsRenderer::CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2, const wxColour&c1, const wxColour&c2) { wxGraphicsBrush p; wxMacCoreGraphicsBrushData* d = new wxMacCoreGraphicsBrushData( this ); d->CreateLinearGradientBrush(x1, y1, x2, y2, c1, c2); p.SetRefData(d); return p; } // sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc) // with radius r and color cColor wxGraphicsBrush wxMacCoreGraphicsRenderer::CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius, const wxColour &oColor, const wxColour &cColor) { wxGraphicsBrush p; wxMacCoreGraphicsBrushData* d = new wxMacCoreGraphicsBrushData( this ); d->CreateRadialGradientBrush(xo,yo,xc,yc,radius,oColor,cColor); p.SetRefData(d); return p; } // sets the font wxGraphicsFont wxMacCoreGraphicsRenderer::CreateFont( const wxFont &font , const wxColour &col ) { if ( font.Ok() ) { wxGraphicsFont p; p.SetRefData(new wxMacCoreGraphicsFontData( this , font, col )); return p; } else return wxNullGraphicsFont; } // // CoreGraphics Helper Methods // // Data Providers and Consumers size_t UMAPutBytesCFRefCallback( void *info, const void *bytes, size_t count ) { CFMutableDataRef data = (CFMutableDataRef) info; if ( data ) { CFDataAppendBytes( data, (const UInt8*) bytes, count ); } return count; } void wxMacReleaseCFDataProviderCallback(void *info, const void *WXUNUSED(data), size_t WXUNUSED(count)) { if ( info ) CFRelease( (CFDataRef) info ); } void wxMacReleaseCFDataConsumerCallback( void *info ) { if ( info ) CFRelease( (CFDataRef) info ); } CGDataProviderRef wxMacCGDataProviderCreateWithCFData( CFDataRef data ) { if ( data == NULL ) return NULL; return CGDataProviderCreateWithCFData( data ); } CGDataConsumerRef wxMacCGDataConsumerCreateWithCFData( CFMutableDataRef data ) { if ( data == NULL ) return NULL; return CGDataConsumerCreateWithCFData( data ); } void wxMacReleaseMemoryBufferProviderCallback(void *info, const void * WXUNUSED_UNLESS_DEBUG(data), size_t WXUNUSED(size)) { wxMemoryBuffer* membuf = (wxMemoryBuffer*) info ; wxASSERT( data == membuf->GetData() ) ; delete membuf ; } CGDataProviderRef wxMacCGDataProviderCreateWithMemoryBuffer( const wxMemoryBuffer& buf ) { wxMemoryBuffer* b = new wxMemoryBuffer( buf ); if ( b->GetDataLen() == 0 ) return NULL; return CGDataProviderCreateWithData( b , (const void *) b->GetData() , b->GetDataLen() , wxMacReleaseMemoryBufferProviderCallback ); }