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Author SHA1 Message Date
Bryan Petty
5335e9ae5e This commit was manufactured by cvs2svn to create tag
'LAST_WITH_IFDEF_QT'.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/tags/LAST_WITH_IFDEF_QT@11451 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2001-08-24 12:20:07 +00:00
631 changed files with 9800 additions and 437137 deletions

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///////////////////////////////////////////////////////////////////////////////
// Name: wx/accel.h
// Purpose: wxAcceleratorEntry and wxAcceleratorTable classes
// Author: Julian Smart, Robert Roebling, Vadim Zeitlin
// Modified by:
// Created: 31.05.01 (extracted from other files)
// RCS-ID: $Id$
// Copyright: (c) wxWindows team
// Licence: wxWindows license
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_ACCEL_H_BASE_
#define _WX_ACCEL_H_BASE_
#include "wx/defs.h"
#if wxUSE_ACCEL
#include "wx/object.h"
class WXDLLEXPORT wxAcceleratorTable;
class WXDLLEXPORT wxMenuItem;
class WXDLLEXPORT wxKeyEvent;
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
// wxAcceleratorEntry flags
enum
{
wxACCEL_NORMAL = 0x0000, // no modifiers
wxACCEL_ALT = 0x0001, // hold Alt key down
wxACCEL_CTRL = 0x0002, // hold Ctrl key down
wxACCEL_SHIFT = 0x0004 // hold Shift key down
};
// ----------------------------------------------------------------------------
// an entry in wxAcceleratorTable corresponds to one accelerator
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxAcceleratorEntry
{
public:
wxAcceleratorEntry(int flags = 0, int keyCode = 0, int cmd = 0,
wxMenuItem *item = NULL)
{
Set(flags, keyCode, cmd, item);
}
void Set(int flags, int keyCode, int cmd, wxMenuItem *item = NULL)
{
m_flags = flags;
m_keyCode = keyCode;
m_command = cmd;
m_item = item;
}
void SetMenuItem(wxMenuItem *item) { m_item = item; }
int GetFlags() const { return m_flags; }
int GetKeyCode() const { return m_keyCode; }
int GetCommand() const { return m_command; }
wxMenuItem *GetMenuItem() const { return m_item; }
bool operator==(const wxAcceleratorEntry& entry) const
{
return m_flags == entry.m_flags &&
m_keyCode == entry.m_keyCode &&
m_command == entry.m_command &&
m_item == entry.m_item;
}
bool operator!=(const wxAcceleratorEntry& entry) const
{ return !(*this == entry); }
#ifdef __WXMOTIF__
// Implementation use only
bool MatchesEvent(const wxKeyEvent& event) const ;
#endif
private:
int m_flags; // combination of wxACCEL_XXX constants
int m_keyCode; // ASCII or virtual keycode
int m_command; // Command id to generate
// the menu item this entry corresponds to, may be NULL
wxMenuItem *m_item;
// for compatibility with old code, use accessors now!
friend class WXDLLEXPORT wxMenu;
};
// ----------------------------------------------------------------------------
// include wxAcceleratorTable class declaration, it is only used by the library
// and so doesn't have any published user visible interface
// ----------------------------------------------------------------------------
#if defined(__WXUNIVERSAL__)
#include "wx/generic/accel.h"
#elif defined(__WXMSW__)
#include "wx/msw/accel.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/accel.h"
#elif defined(__WXGTK__)
#include "wx/gtk/accel.h"
#elif defined(__WXQT__)
#include "wx/qt/accel.h"
#elif defined(__WXMAC__)
#include "wx/mac/accel.h"
#elif defined(__WXPM__)
#include "wx/os2/accel.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/accel.h"
#endif
WXDLLEXPORT_DATA(extern wxAcceleratorTable) wxNullAcceleratorTable;
#endif // wxUSE_ACCEL
#endif
// _WX_ACCEL_H_BASE_

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/////////////////////////////////////////////////////////////////////////////
// Name: app.h
// Purpose: wxAppBase class and macros used for declaration of wxApp
// derived class in the user code
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart and Markus Holzem
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_APP_H_BASE_
#define _WX_APP_H_BASE_
#ifdef __GNUG__
#pragma interface "appbase.h"
#endif
// ----------------------------------------------------------------------------
// typedefs
// ----------------------------------------------------------------------------
#if (defined(__WXMSW__) && !defined(__WXMICROWIN__)) || defined (__WXPM__)
class WXDLLEXPORT wxApp;
typedef wxApp* (*wxAppInitializerFunction)();
#else
// returning wxApp* won't work with gcc
#include "wx/object.h"
typedef wxObject* (*wxAppInitializerFunction)();
#endif
class WXDLLEXPORT wxCmdLineParser;
// ----------------------------------------------------------------------------
// headers we have to include here
// ----------------------------------------------------------------------------
#include "wx/event.h" // for the base class
#if wxUSE_GUI
#include "wx/window.h" // for wxTopLevelWindows
#endif // wxUSE_GUI
#if wxUSE_LOG
#include "wx/log.h"
#endif
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
static const int wxPRINT_WINDOWS = 1;
static const int wxPRINT_POSTSCRIPT = 2;
// ----------------------------------------------------------------------------
// the common part of wxApp implementations for all platforms
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxAppBase : public wxEvtHandler
{
public:
wxAppBase();
// the virtual functions which may/must be overridden in the derived class
// -----------------------------------------------------------------------
#ifdef __DARWIN__
virtual ~wxAppBase() { }
#endif
// called during the program initialization, returning FALSE from here
// prevents the program from continuing - it's a good place to create
// the top level program window and return TRUE.
//
// Override: always in GUI application, rarely in console ones.
virtual bool OnInit();
#if wxUSE_GUI
// a platform-dependent version of OnInit(): the code here is likely to
// depend on the toolkit. default version does nothing.
//
// Override: rarely.
virtual bool OnInitGui();
#endif // wxUSE_GUI
// called to start program execution - the default version just enters
// the main GUI loop in which events are received and processed until
// the last window is not deleted (if GetExitOnFrameDelete) or
// ExitMainLoop() is called. In console mode programs, the execution
// of the program really starts here
//
// Override: rarely in GUI applications, always in console ones.
#if wxUSE_GUI
virtual int OnRun() { return MainLoop(); };
#else // !GUI
virtual int OnRun() = 0;
#endif // wxUSE_GUI
// called after the main loop termination. This is a good place for
// cleaning up (it may be too late in dtor) and is also useful if you
// want to return some non-default exit code - this is just the return
// value of this method.
//
// Override: often.
virtual int OnExit();
// called when a fatal exception occurs, this function should take care
// not to do anything which might provoke a nested exception! It may be
// overridden if you wish to react somehow in non-default way (core
// dump under Unix, application crash under Windows) to fatal program
// errors, however extreme care should be taken if you don't want this
// function to crash.
//
// Override: rarely.
virtual void OnFatalException() { }
// the worker functions - usually not used directly by the user code
// -----------------------------------------------------------------
#if wxUSE_GUI
// execute the main GUI loop, the function returns when the loop ends
virtual int MainLoop() = 0;
// exit the main GUI loop during the next iteration (i.e. it does not
// stop the program immediately!)
virtual void ExitMainLoop() = 0;
// returns TRUE if the program is initialized
virtual bool Initialized() = 0;
// returns TRUE if there are unprocessed events in the event queue
virtual bool Pending() = 0;
// process the first event in the event queue (blocks until an event
// apperas if there are none currently)
virtual void Dispatch() = 0;
#endif // wxUSE_GUI
// application info: name, description, vendor
// -------------------------------------------
// NB: all these should be set by the application itself, there are no
// reasonable default except for the application name which is taken to
// be argv[0]
// set/get the application name
wxString GetAppName() const
{
if ( !m_appName )
return m_className;
else
return m_appName;
}
void SetAppName(const wxString& name) { m_appName = name; }
// set/get the app class name
wxString GetClassName() const { return m_className; }
void SetClassName(const wxString& name) { m_className = name; }
// set/get the vendor name
const wxString& GetVendorName() const { return m_vendorName; }
void SetVendorName(const wxString& name) { m_vendorName = name; }
#if wxUSE_GUI
// top level window functions
// --------------------------
// return TRUE if our app has focus
virtual bool IsActive() const { return m_isActive; }
// set the "main" top level window
void SetTopWindow(wxWindow *win) { m_topWindow = win; }
// return the "main" top level window (if it hadn't been set previously
// with SetTopWindow(), will return just some top level window and, if
// there are none, will return NULL)
virtual wxWindow *GetTopWindow() const
{
if (m_topWindow)
return m_topWindow;
else if (wxTopLevelWindows.GetCount() > 0)
return wxTopLevelWindows.GetFirst()->GetData();
else
return (wxWindow *)NULL;
}
// control the exit behaviour: by default, the program will exit the
// main loop (and so, usually, terminate) when the last top-level
// program window is deleted. Beware that if you disabel this (with
// SetExitOnFrameDelete(FALSE)), you'll have to call ExitMainLoop()
// explicitly from somewhere.
void SetExitOnFrameDelete(bool flag) { m_exitOnFrameDelete = flag; }
bool GetExitOnFrameDelete() const { return m_exitOnFrameDelete; }
#endif // wxUSE_GUI
// cmd line parsing stuff
// ----------------------
// all of these methods may be overridden in the derived class to
// customize the command line parsing (by default only a few standard
// options are handled)
//
// you also need to call wxApp::OnInit() from YourApp::OnInit() for all
// this to work
#if wxUSE_CMDLINE_PARSER
// this one is called from OnInit() to add all supported options
// to the given parser
virtual void OnInitCmdLine(wxCmdLineParser& parser);
// called after successfully parsing the command line, return TRUE
// to continue and FALSE to exit
virtual bool OnCmdLineParsed(wxCmdLineParser& parser);
// called if "--help" option was specified, return TRUE to continue
// and FALSE to exit
virtual bool OnCmdLineHelp(wxCmdLineParser& parser);
// called if incorrect command line options were given, return
// FALSE to abort and TRUE to continue
virtual bool OnCmdLineError(wxCmdLineParser& parser);
#endif // wxUSE_CMDLINE_PARSER
// miscellaneous customization functions
// -------------------------------------
#if wxUSE_LOG
// override this function to create default log target of arbitrary
// user-defined class (default implementation creates a wxLogGui
// object) - this log object is used by default by all wxLogXXX()
// functions.
virtual wxLog *CreateLogTarget()
#if wxUSE_GUI && wxUSE_LOGGUI && !defined(__WXMICROWIN__)
{ return new wxLogGui; }
#else // !GUI
{ return new wxLogStderr; }
#endif // wxUSE_GUI
#endif // wxUSE_LOG
#if wxUSE_GUI
// get the standard icon used by wxWin dialogs - this allows the user
// to customize the standard dialogs. The 'which' parameter is one of
// wxICON_XXX values
virtual wxIcon GetStdIcon(int which) const = 0;
// VZ: what does this do exactly?
void SetWantDebugOutput( bool flag ) { m_wantDebugOutput = flag; }
bool GetWantDebugOutput() const { return m_wantDebugOutput; }
// set use of best visual flag (see below)
void SetUseBestVisual( bool flag ) { m_useBestVisual = flag; }
bool GetUseBestVisual() const { return m_useBestVisual; }
// set/get printing mode: see wxPRINT_XXX constants.
//
// default behaviour is the normal one for Unix: always use PostScript
// printing.
virtual void SetPrintMode(int WXUNUSED(mode)) { }
int GetPrintMode() const { return wxPRINT_POSTSCRIPT; }
// called by toolkit-specific code to set the app status: active (we have
// focus) or not and also the last window which had focus before we were
// deactivated
virtual void SetActive(bool isActive, wxWindow *lastFocus);
#endif // wxUSE_GUI
// debugging support
// -----------------
// this function is called when an assert failure occurs, the base class
// version does the normal processing (i.e. shows the usual assert failure
// dialog box)
#ifdef __WXDEBUG__
virtual void OnAssert(const wxChar *file, int line, const wxChar *msg);
#endif // __WXDEBUG__
// implementation only from now on
// -------------------------------
// helpers for dynamic wxApp construction
static void SetInitializerFunction(wxAppInitializerFunction fn)
{ m_appInitFn = fn; }
static wxAppInitializerFunction GetInitializerFunction()
{ return m_appInitFn; }
// process all events in the wxPendingEvents list
virtual void ProcessPendingEvents();
// access to the command line arguments
int argc;
wxChar **argv;
protected:
// function used for dynamic wxApp creation
static wxAppInitializerFunction m_appInitFn;
// application info (must be set from the user code)
wxString m_vendorName, // vendor name (ACME Inc)
m_appName, // app name
m_className; // class name
// TRUE if the application wants to get debug output
bool m_wantDebugOutput;
#if wxUSE_GUI
// the main top level window - may be NULL
wxWindow *m_topWindow;
// if TRUE, exit the main loop when the last top level window is deleted
bool m_exitOnFrameDelete;
// TRUE if the apps whats to use the best visual on systems where
// more than one are available (Sun, SGI, XFree86 4.0 ?)
bool m_useBestVisual;
// does any of our windows has focus?
bool m_isActive;
#endif // wxUSE_GUI
};
// ----------------------------------------------------------------------------
// now include the declaration of the real class
// ----------------------------------------------------------------------------
#if wxUSE_GUI
#if defined(__WXMSW__)
#include "wx/msw/app.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/app.h"
#elif defined(__WXMGL__)
#include "wx/mgl/app.h"
#elif defined(__WXQT__)
#include "wx/qt/app.h"
#elif defined(__WXGTK__)
#include "wx/gtk/app.h"
#elif defined(__WXMAC__)
#include "wx/mac/app.h"
#elif defined(__WXPM__)
#include "wx/os2/app.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/app.h"
#endif
#else // !GUI
// can't use typedef because wxApp forward declared as a class
class WXDLLEXPORT wxApp : public wxAppBase
{
};
#endif // GUI/!GUI
// ----------------------------------------------------------------------------
// the global data
// ----------------------------------------------------------------------------
// the one and only application object - use of wxTheApp in application code
// is discouraged, consider using DECLARE_APP() after which you may call
// wxGetApp() which will return the object of the correct type (i.e. MyApp and
// not wxApp)
WXDLLEXPORT_DATA(extern wxApp*) wxTheApp;
// ----------------------------------------------------------------------------
// global functions
// ----------------------------------------------------------------------------
// event loop related functions only work in GUI programs
// ------------------------------------------------------
// Force an exit from main loop
extern void WXDLLEXPORT wxExit();
// Yield to other apps/messages
extern bool WXDLLEXPORT wxYield();
// Yield to other apps/messages
extern void WXDLLEXPORT wxWakeUpIdle();
// Post a message to the given eventhandler which will be processed during the
// next event loop iteration
inline void wxPostEvent(wxEvtHandler *dest, wxEvent& event)
{
wxCHECK_RET( dest, wxT("need an object to post event to in wxPostEvent") );
#if wxUSE_GUI
dest->AddPendingEvent(event);
#else
dest->ProcessEvent(event);
#endif // wxUSE_GUI
}
// console applications may avoid using DECLARE_APP and IMPLEMENT_APP macros
// and call these functions instead at the program startup and termination
// -------------------------------------------------------------------------
#if !wxUSE_GUI
// initialize the library (may be called as many times as needed, but each
// call to wxInitialize() must be matched by wxUninitialize())
extern bool WXDLLEXPORT wxInitialize();
// clean up - the library can't be used any more after the last call to
// wxUninitialize()
extern void WXDLLEXPORT wxUninitialize();
// create an object of this class on stack to initialize/cleanup thel ibrary
// automatically
class WXDLLEXPORT wxInitializer
{
public:
// initialize the library
wxInitializer() { m_ok = wxInitialize(); }
// has the initialization been successful? (explicit test)
bool IsOk() const { return m_ok; }
// has the initialization been successful? (implicit test)
operator bool() const { return m_ok; }
// dtor only does clean up if we initialized the library properly
~wxInitializer() { if ( m_ok ) wxUninitialize(); }
private:
bool m_ok;
};
#endif // !wxUSE_GUI
// ----------------------------------------------------------------------------
// macros for dynamic creation of the application object
// ----------------------------------------------------------------------------
// Having a global instance of this class allows wxApp to be aware of the app
// creator function. wxApp can then call this function to create a new app
// object. Convoluted, but necessary.
class WXDLLEXPORT wxAppInitializer
{
public:
wxAppInitializer(wxAppInitializerFunction fn)
{ wxApp::SetInitializerFunction(fn); }
};
// Here's a macro you can use if your compiler really, really wants main() to
// be in your main program (e.g. hello.cpp). Now IMPLEMENT_APP should add this
// code if required.
#if !wxUSE_GUI || defined(__WXMOTIF__) || defined(__WXGTK__) || defined(__WXPM__) || defined(__WXMGL__)
#define IMPLEMENT_WXWIN_MAIN \
extern int wxEntry( int argc, char *argv[] ); \
int main(int argc, char *argv[]) { return wxEntry(argc, argv); }
#elif defined(__WXMAC__) && defined(__UNIX__)
// wxMac seems to have a specific wxEntry prototype
#define IMPLEMENT_WXWIN_MAIN \
extern int wxEntry( int argc, char *argv[], bool enterLoop = 1 ); \
int main(int argc, char *argv[]) { return wxEntry(argc, argv); }
#elif defined(__WXMSW__) && defined(WXUSINGDLL)
// NT defines APIENTRY, 3.x not
#if !defined(WXAPIENTRY)
#define WXAPIENTRY WXFAR wxSTDCALL
#endif
#include <windows.h>
#include "wx/msw/winundef.h"
#define IMPLEMENT_WXWIN_MAIN \
extern "C" int WXAPIENTRY WinMain(HINSTANCE hInstance,\
HINSTANCE hPrevInstance,\
LPSTR m_lpCmdLine, int nCmdShow)\
{\
return wxEntry((WXHINSTANCE) hInstance,\
(WXHINSTANCE) hPrevInstance,\
m_lpCmdLine, nCmdShow);\
}
#else
#define IMPLEMENT_WXWIN_MAIN
#endif
#ifdef __WXUNIVERSAL__
#include "wx/univ/theme.h"
#define IMPLEMENT_WX_THEME_SUPPORT \
WX_USE_THEME(win32); \
WX_USE_THEME(gtk);
#else
#define IMPLEMENT_WX_THEME_SUPPORT
#endif
// Use this macro if you want to define your own main() or WinMain() function
// and call wxEntry() from there.
#define IMPLEMENT_APP_NO_MAIN(appname) \
wxApp *wxCreateApp() { return new appname; } \
wxAppInitializer wxTheAppInitializer((wxAppInitializerFunction) wxCreateApp); \
appname& wxGetApp() { return *(appname *)wxTheApp; }
// Same as IMPLEMENT_APP() normally but doesn't include themes support in
// wxUniversal builds
#define IMPLEMENT_APP_NO_THEMES(appname) \
IMPLEMENT_APP_NO_MAIN(appname) \
IMPLEMENT_WXWIN_MAIN
// Use this macro exactly once, the argument is the name of the wxApp-derived
// class which is the class of your application.
#define IMPLEMENT_APP(appname) \
IMPLEMENT_APP_NO_THEMES(appname) \
IMPLEMENT_WX_THEME_SUPPORT
// this macro can be used multiple times and just allows you to use wxGetApp()
// function
#define DECLARE_APP(appname) extern appname& wxGetApp();
#endif
// _WX_APP_H_BASE_

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///////////////////////////////////////////////////////////////////////////////
// Name: wx/bitmap.h
// Purpose: wxBitmap class interface
// Author: Vaclav Slavik
// Modified by:
// Created: 22.04.01
// RCS-ID: $Id$
// Copyright: (c) wxWindows team
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_BITMAP_H_BASE_
#define _WX_BITMAP_H_BASE_
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#ifdef __GNUG__
#pragma interface "bitmapbase.h"
#endif
#include "wx/defs.h"
#include "wx/object.h"
#include "wx/string.h"
#include "wx/gdiobj.h"
#include "wx/gdicmn.h" // for wxBitmapType
class WXDLLEXPORT wxBitmap;
class WXDLLEXPORT wxBitmapHandler;
class WXDLLEXPORT wxImage;
class WXDLLEXPORT wxMask;
class WXDLLEXPORT wxPalette;
#if defined(__WXMGL__) || defined(__WXMAC__)
// Only used by some ports
// FIXME -- make all ports (but MSW which uses wxGDIImage) use these base classes
// ----------------------------------------------------------------------------
// wxBitmapHandler: class which knows how to create/load/save bitmaps in
// different formats
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxBitmapHandlerBase : public wxObject
{
public:
wxBitmapHandlerBase()
{
m_type = wxBITMAP_TYPE_INVALID;
}
virtual ~wxBitmapHandlerBase() { }
virtual bool Create(wxBitmap *bitmap, void *data, long flags,
int width, int height, int depth = 1) = 0;
virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
int desiredWidth, int desiredHeight) = 0;
virtual bool SaveFile(const wxBitmap *bitmap, const wxString& name,
int type, const wxPalette *palette = NULL) = 0;
void SetName(const wxString& name) { m_name = name; }
void SetExtension(const wxString& ext) { m_extension = ext; }
void SetType(wxBitmapType type) { m_type = type; }
wxString GetName() const { return m_name; }
wxString GetExtension() const { return m_extension; }
wxBitmapType GetType() const { return m_type; }
protected:
wxString m_name;
wxString m_extension;
wxBitmapType m_type;
DECLARE_ABSTRACT_CLASS(wxBitmapHandlerBase)
};
class WXDLLEXPORT wxBitmapBase : public wxGDIObject
{
public:
wxBitmapBase() : wxGDIObject() {}
virtual ~wxBitmapBase() {}
/*
Derived class must implement these:
wxBitmap();
wxBitmap(int width, int height, int depth = -1);
wxBitmap(const char bits[], int width, int height, int depth = 1);
wxBitmap(const char **bits);
wxBitmap(char **bits);
wxBitmap(const wxBitmap& bmp);
wxBitmap(const wxString &filename, wxBitmapType type = wxBITMAP_TYPE_XPM);
wxBitmap(const wxImage& image, int depth = -1);
wxBitmap& operator = (const wxBitmap& bmp);
bool operator == (const wxBitmap& bmp) const;
bool operator != (const wxBitmap& bmp) const;
bool Create(int width, int height, int depth = -1);
static void InitStandardHandlers();
*/
virtual bool Ok() const = 0;
virtual int GetHeight() const = 0;
virtual int GetWidth() const = 0;
virtual int GetDepth() const = 0;
virtual wxImage ConvertToImage() const = 0;
virtual wxMask *GetMask() const = 0;
virtual void SetMask(wxMask *mask) = 0;
virtual wxBitmap GetSubBitmap(const wxRect& rect) const = 0;
virtual bool SaveFile(const wxString &name, wxBitmapType type,
const wxPalette *palette = (wxPalette *)NULL) const = 0;
virtual bool LoadFile(const wxString &name, wxBitmapType type) = 0;
virtual wxPalette *GetPalette() const = 0;
virtual void SetPalette(const wxPalette& palette) = 0;
#if WXWIN_COMPATIBILITY
wxPalette *GetColourMap() const { return GetPalette(); }
void SetColourMap(wxPalette *cmap) { SetPalette(*cmap); };
#endif // WXWIN_COMPATIBILITY
// copies the contents and mask of the given (colour) icon to the bitmap
virtual bool CopyFromIcon(const wxIcon& icon) = 0;
// implementation:
virtual void SetHeight(int height) = 0;
virtual void SetWidth(int width) = 0;
virtual void SetDepth(int depth) = 0;
// Format handling
static inline wxList& GetHandlers() { return sm_handlers; }
static void AddHandler(wxBitmapHandlerBase *handler);
static void InsertHandler(wxBitmapHandlerBase *handler);
static bool RemoveHandler(const wxString& name);
static wxBitmapHandler *FindHandler(const wxString& name);
static wxBitmapHandler *FindHandler(const wxString& extension, wxBitmapType bitmapType);
static wxBitmapHandler *FindHandler(wxBitmapType bitmapType);
//static void InitStandardHandlers();
// (wxBitmap must implement this one)
static void CleanUpHandlers();
protected:
static wxList sm_handlers;
DECLARE_ABSTRACT_CLASS(wxBitmapBase)
};
#endif
#if defined(__WXMSW__)
#include "wx/msw/bitmap.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/bitmap.h"
#elif defined(__WXGTK__)
#include "wx/gtk/bitmap.h"
#elif defined(__WXMGL__)
#include "wx/mgl/bitmap.h"
#elif defined(__WXQT__)
#include "wx/qt/bitmap.h"
#elif defined(__WXMAC__)
#include "wx/mac/bitmap.h"
#elif defined(__WXPM__)
#include "wx/os2/bitmap.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/bitmap.h"
#endif
#endif
// _WX_BITMAP_H_BASE_

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/////////////////////////////////////////////////////////////////////////////
// Name: wx/bmpbutton.h
// Purpose: wxBitmapButton class interface
// Author: Vadim Zeitlin
// Modified by:
// Created: 25.08.00
// RCS-ID: $Id$
// Copyright: (c) 2000 Vadim Zeitlin
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_BMPBUTTON_H_BASE_
#define _WX_BMPBUTTON_H_BASE_
#if wxUSE_BMPBUTTON
#include "wx/bitmap.h"
#include "wx/button.h"
WXDLLEXPORT_DATA(extern const wxChar*) wxButtonNameStr;
// ----------------------------------------------------------------------------
// wxBitmapButton: a button which shows bitmaps instead of the usual string.
// It has different bitmaps for different states (focused/disabled/pressed)
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxBitmapButtonBase : public wxButton
{
public:
wxBitmapButtonBase() { m_marginX = m_marginY = 0; }
// set the bitmaps
void SetBitmapLabel(const wxBitmap& bitmap)
{ m_bmpNormal = bitmap; OnSetBitmap(); }
void SetBitmapSelected(const wxBitmap& sel)
{ m_bmpSelected = sel; OnSetBitmap(); };
void SetBitmapFocus(const wxBitmap& focus)
{ m_bmpFocus = focus; OnSetBitmap(); };
void SetBitmapDisabled(const wxBitmap& disabled)
{ m_bmpDisabled = disabled; OnSetBitmap(); };
void SetLabel(const wxBitmap& bitmap)
{ SetBitmapLabel(bitmap); }
// retrieve the bitmaps
const wxBitmap& GetBitmapLabel() const { return m_bmpNormal; }
const wxBitmap& GetBitmapSelected() const { return m_bmpSelected; }
const wxBitmap& GetBitmapFocus() const { return m_bmpFocus; }
const wxBitmap& GetBitmapDisabled() const { return m_bmpDisabled; }
wxBitmap& GetBitmapLabel() { return m_bmpNormal; }
wxBitmap& GetBitmapSelected() { return m_bmpSelected; }
wxBitmap& GetBitmapFocus() { return m_bmpFocus; }
wxBitmap& GetBitmapDisabled() { return m_bmpDisabled; }
// set/get the margins around the button
virtual void SetMargins(int x, int y) { m_marginX = x; m_marginY = y; }
int GetMarginX() const { return m_marginX; }
int GetMarginY() const { return m_marginY; }
protected:
// function called when any of the bitmaps changes
virtual void OnSetBitmap() { }
// the bitmaps for various states
wxBitmap m_bmpNormal,
m_bmpSelected,
m_bmpFocus,
m_bmpDisabled;
// the margins around the bitmap
int m_marginX,
m_marginY;
private:
// Prevent Virtual function hiding warnings
void SetLabel(const wxString& rsLabel)
{ wxWindowBase::SetLabel(rsLabel); }
};
#if defined(__WXUNIVERSAL__)
#include "wx/univ/bmpbuttn.h"
#elif defined(__WXMSW__)
#include "wx/msw/bmpbuttn.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/bmpbuttn.h"
#elif defined(__WXGTK__)
#include "wx/gtk/bmpbuttn.h"
#elif defined(__WXQT__)
#include "wx/qt/bmpbuttn.h"
#elif defined(__WXMAC__)
#include "wx/mac/bmpbuttn.h"
#elif defined(__WXPM__)
#include "wx/os2/bmpbuttn.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/bmpbuttn.h"
#endif
#endif // wxUSE_BMPBUTTON
#endif // _WX_BMPBUTTON_H_BASE_

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#ifndef _WX_BRUSH_H_BASE_
#define _WX_BRUSH_H_BASE_
#if defined(__WXMSW__)
#include "wx/msw/brush.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/brush.h"
#elif defined(__WXGTK__)
#include "wx/gtk/brush.h"
#elif defined(__WXMGL__)
#include "wx/mgl/brush.h"
#elif defined(__WXQT__)
#include "wx/qt/brush.h"
#elif defined(__WXMAC__)
#include "wx/mac/brush.h"
#elif defined(__WXPM__)
#include "wx/os2/brush.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/brush.h"
#endif
#endif
// _WX_BRUSH_H_BASE_

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/////////////////////////////////////////////////////////////////////////////
// Name: wx/button.h
// Purpose: wxButtonBase class
// Author: Vadim Zetlin
// Modified by:
// Created: 15.08.00
// RCS-ID: $Id$
// Copyright: (c) Vadim Zetlin
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_BUTTON_H_BASE_
#define _WX_BUTTON_H_BASE_
#if wxUSE_BUTTON
// ----------------------------------------------------------------------------
// wxButton flags
// ----------------------------------------------------------------------------
// all these flags are obsolete
#define wxBU_NOAUTODRAW 0x0000
#define wxBU_AUTODRAW 0x0004
#define wxBU_LEFT 0x0040
#define wxBU_TOP 0x0080
#define wxBU_RIGHT 0x0100
#define wxBU_BOTTOM 0x0200
// by default, the buttons will be created with some (system dependent)
// minimal size to make them look nicer, giving this style will make them as
// small as possible
#define wxBU_EXACTFIT 0x0001
#include "wx/control.h"
class WXDLLEXPORT wxBitmap;
WXDLLEXPORT_DATA(extern const wxChar*) wxButtonNameStr;
// ----------------------------------------------------------------------------
// wxButton: a push button
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxButtonBase : public wxControl
{
public:
// show the image in the button in addition to the label
virtual void SetImageLabel(const wxBitmap& WXUNUSED(bitmap)) { }
// set the margins around the image
virtual void SetImageMargins(wxCoord WXUNUSED(x), wxCoord WXUNUSED(y)) { }
// this wxButton method is called when the button becomes the default one
// on its panel
virtual void SetDefault() { }
// returns the default button size for this platform
static wxSize GetDefaultSize();
};
#if defined(__WXUNIVERSAL__)
#include "wx/univ/button.h"
#elif defined(__WXMSW__)
#include "wx/msw/button.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/button.h"
#elif defined(__WXGTK__)
#include "wx/gtk/button.h"
#elif defined(__WXQT__)
#include "wx/qt/button.h"
#elif defined(__WXMAC__)
#include "wx/mac/button.h"
#elif defined(__WXPM__)
#include "wx/os2/button.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/button.h"
#endif
#endif // wxUSE_BUTTON
#endif
// _WX_BUTTON_H_BASE_

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///////////////////////////////////////////////////////////////////////////////
// Name: wx/checkbox.h
// Purpose: wxCheckBox class interface
// Author: Vadim Zeitlin
// Modified by:
// Created: 07.09.00
// RCS-ID: $Id$
// Copyright: (c) wxWindows team
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_CHECKBOX_H_BASE_
#define _WX_CHECKBOX_H_BASE_
#if wxUSE_CHECKBOX
#include "wx/control.h"
WXDLLEXPORT_DATA(extern const wxChar*) wxCheckBoxNameStr;
// ----------------------------------------------------------------------------
// wxCheckBox: a control which shows a label and a box which may be checked
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxCheckBoxBase : public wxControl
{
public:
// set/get the checked status of the listbox
virtual void SetValue(bool value) = 0;
virtual bool GetValue() const = 0;
bool IsChecked() const { return GetValue(); }
};
#if defined(__WXUNIVERSAL__)
#include "wx/univ/checkbox.h"
#elif defined(__WXMSW__)
#include "wx/msw/checkbox.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/checkbox.h"
#elif defined(__WXGTK__)
#include "wx/gtk/checkbox.h"
#elif defined(__WXQT__)
#include "wx/qt/checkbox.h"
#elif defined(__WXMAC__)
#include "wx/mac/checkbox.h"
#elif defined(__WXPM__)
#include "wx/os2/checkbox.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/checkbox.h"
#endif
#endif // wxUSE_CHECKBOX
#endif
// _WX_CHECKBOX_H_BASE_

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///////////////////////////////////////////////////////////////////////////////
// Name: wx/checklst.h
// Purpose: wxCheckListBox class interface
// Author: Vadim Zeitlin
// Modified by:
// Created: 12.09.00
// RCS-ID: $Id$
// Copyright: (c) Vadim Zeitlin
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_CHECKLST_H_BASE_
#define _WX_CHECKLST_H_BASE_
#if wxUSE_CHECKLISTBOX
#include "wx/listbox.h"
// ----------------------------------------------------------------------------
// wxCheckListBox: a listbox whose items may be checked
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxCheckListBoxBase : public wxListBox
{
public:
// check list box specific methods
virtual bool IsChecked(size_t item) const = 0;
virtual void Check(size_t item, bool check = TRUE) = 0;
};
#if defined(__WXUNIVERSAL__)
#include "wx/univ/checklst.h"
#elif defined(__WXMSW__)
#include "wx/msw/checklst.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/checklst.h"
#elif defined(__WXGTK__)
#include "wx/gtk/checklst.h"
#elif defined(__WXQT__)
#include "wx/qt/checklst.h"
#elif defined(__WXMAC__)
#include "wx/mac/checklst.h"
#elif defined(__WXPM__)
#include "wx/os2/checklst.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/checklst.h"
#endif
#endif // wxUSE_CHECKLISTBOX
#endif
// _WX_CHECKLST_H_BASE_

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/////////////////////////////////////////////////////////////////////////////
// Name: wx/choice.h
// Purpose: wxChoice class interface
// Author: Vadim Zeitlin
// Modified by:
// Created: 26.07.99
// RCS-ID: $Id$
// Copyright: (c) wxWindows team
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_CHOICE_H_BASE_
#define _WX_CHOICE_H_BASE_
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#ifdef __GNUG__
#pragma interface "choicebase.h"
#endif
#if wxUSE_CHOICE
#include "wx/ctrlsub.h" // the base class
// ----------------------------------------------------------------------------
// global data
// ----------------------------------------------------------------------------
WXDLLEXPORT_DATA(extern const wxChar*) wxChoiceNameStr;
// ----------------------------------------------------------------------------
// wxChoice allows to select one of a non-modifiable list of strings
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxChoiceBase : public wxControlWithItems
{
public:
// all generic methods are in wxControlWithItems
#ifdef __DARWIN__
virtual ~wxChoiceBase() {}
#endif
// single selection logic
virtual void SetSelection(int n) = 0;
virtual bool SetStringSelection(const wxString& s);
// don't override this
virtual void Select(int n) { SetSelection(n); }
// set/get the number of columns in the control (as they're not supporte on
// most platforms, they do nothing by default)
virtual void SetColumns(int WXUNUSED(n) = 1 ) { }
virtual int GetColumns() const { return 1 ; }
// emulate selecting the item event.GetInt()
void Command(wxCommandEvent& event);
};
// ----------------------------------------------------------------------------
// include the platform-dependent class definition
// ----------------------------------------------------------------------------
#if defined(__WXMSW__)
#include "wx/msw/choice.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/choice.h"
#elif defined(__WXGTK__)
#include "wx/gtk/choice.h"
#elif defined(__WXQT__)
#include "wx/qt/choice.h"
#elif defined(__WXMAC__)
#include "wx/mac/choice.h"
#elif defined(__WXPM__)
#include "wx/os2/choice.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/choice.h"
#endif
#endif // wxUSE_CHOICE
#endif
// _WX_CHOICE_H_BASE_

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/////////////////////////////////////////////////////////////////////////////
// Name: wx/clipbrd.h
// Purpose: wxClipboad class and clipboard functions
// Author: Vadim Zeitlin
// Modified by:
// Created: 19.10.99
// RCS-ID: $Id$
// Copyright: (c) wxWindows Team
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_CLIPBRD_H_BASE_
#define _WX_CLIPBRD_H_BASE_
#ifdef __GNUG__
#pragma interface "clipboardbase.h"
#endif
#include "wx/defs.h"
#if wxUSE_CLIPBOARD
#include "wx/object.h"
#include "wx/wxchar.h"
class WXDLLEXPORT wxDataFormat;
class WXDLLEXPORT wxDataObject;
// ----------------------------------------------------------------------------
// wxClipboard represents the system clipboard. Normally, you should use
// wxTheClipboard which is a global pointer to the (unique) clipboard.
//
// Clipboard can be used to copy data to/paste data from. It works together
// with wxDataObject.
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxClipboardBase : public wxObject
{
public:
wxClipboardBase();
// open the clipboard before Add/SetData() and GetData()
virtual bool Open() = 0;
// close the clipboard after Add/SetData() and GetData()
virtual void Close() = 0;
// query whether the clipboard is opened
virtual bool IsOpened() const = 0;
// add to the clipboard data
//
// NB: the clipboard owns the pointer and will delete it, so data must be
// allocated on the heap
virtual bool AddData( wxDataObject *data ) = 0;
// set the clipboard data, this is the same as Clear() followed by
// AddData()
virtual bool SetData( wxDataObject *data ) = 0;
// ask if data in correct format is available
virtual bool IsSupported( const wxDataFormat& format ) = 0;
// fill data with data on the clipboard (if available)
virtual bool GetData( wxDataObject& data ) = 0;
// clears wxTheClipboard and the system's clipboard if possible
virtual void Clear() = 0;
// flushes the clipboard: this means that the data which is currently on
// clipboard will stay available even after the application exits (possibly
// eating memory), otherwise the clipboard will be emptied on exit
virtual bool Flush() { return FALSE; }
// X11 has two clipboards which get selected by this call. Empty on MSW.
virtual void UsePrimarySelection( bool WXUNUSED(primary) = FALSE ) { }
};
// ----------------------------------------------------------------------------
// include platform-specific class declaration
// ----------------------------------------------------------------------------
#if defined(__WXMSW__)
#include "wx/msw/clipbrd.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/clipbrd.h"
#elif defined(__WXGTK__)
#include "wx/gtk/clipbrd.h"
#elif defined(__WXMGL__)
#include "wx/mgl/clipbrd.h"
#elif defined(__WXQT__)
#include "wx/gtk/clipbrd.h"
#elif defined(__WXMAC__)
#include "wx/mac/clipbrd.h"
#elif defined(__WXPM__)
#include "wx/os2/clipbrd.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/clipbrd.h"
#endif
// ----------------------------------------------------------------------------
// globals
// ----------------------------------------------------------------------------
// The global clipboard object
WXDLLEXPORT_DATA(extern wxClipboard *) wxTheClipboard;
// ----------------------------------------------------------------------------
// helpful class for opening the clipboard and automatically closing it
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxClipboardLocker
{
public:
wxClipboardLocker(wxClipboard *clipboard = (wxClipboard *)NULL)
{
m_clipboard = clipboard ? clipboard : wxTheClipboard;
if ( m_clipboard )
{
m_clipboard->Open();
}
}
bool operator!() const { return !m_clipboard->IsOpened(); }
~wxClipboardLocker()
{
if ( m_clipboard )
{
m_clipboard->Close();
}
}
private:
wxClipboard *m_clipboard;
};
#endif // wxUSE_CLIPBOARD
#endif // _WX_CLIPBRD_H_BASE_

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#ifndef _WX_COLOUR_H_BASE_
#define _WX_COLOUR_H_BASE_
#if defined(__WXMSW__)
#include "wx/msw/colour.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/colour.h"
#elif defined(__WXGTK__)
#include "wx/gtk/colour.h"
#elif defined(__WXMGL__)
#include "wx/mgl/colour.h"
#elif defined(__WXQT__)
#include "wx/qt/colour.h"
#elif defined(__WXMAC__)
#include "wx/mac/colour.h"
#elif defined(__WXPM__)
#include "wx/os2/colour.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/colour.h"
#endif
#define wxColor wxColour
#endif
// _WX_COLOUR_H_BASE_

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///////////////////////////////////////////////////////////////////////////////
// Name: wx/combobox.h
// Purpose: wxComboBox declaration
// Author: Vadim Zeitlin
// Modified by:
// Created: 24.12.00
// RCS-ID: $Id$
// Copyright: (c) 1996-2000 wxWindows team
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_COMBOBOX_H_BASE_
#define _WX_COMBOBOX_H_BASE_
#include "wx/defs.h"
#if wxUSE_COMBOBOX
WXDLLEXPORT_DATA(extern const wxChar*) wxComboBoxNameStr;
// ----------------------------------------------------------------------------
// wxComboBoxBase: this interface defines the methods wxComboBox must implement
// ----------------------------------------------------------------------------
#include "wx/ctrlsub.h"
class WXDLLEXPORT wxComboBoxBase : public wxItemContainer
{
public:
// wxTextCtrl-like methods wxComboBox must implement
virtual wxString GetValue() const = 0;
virtual void SetValue(const wxString& value) = 0;
virtual void Copy() = 0;
virtual void Cut() = 0;
virtual void Paste() = 0;
virtual void SetInsertionPoint(long pos) = 0;
virtual long GetInsertionPoint() const = 0;
virtual long GetLastPosition() const = 0;
virtual void Replace(long from, long to, const wxString& value) = 0;
virtual void SetSelection(long from, long to) = 0;
virtual void SetEditable(bool editable) = 0;
virtual void SetInsertionPointEnd()
{ SetInsertionPoint(GetLastPosition()); }
virtual void Remove(long from, long to)
{ Replace(from, to, wxEmptyString); }
};
// ----------------------------------------------------------------------------
// include the platform-dependent header defining the real class
// ----------------------------------------------------------------------------
#if defined(__WXUNIVERSAL__)
#include "wx/univ/combobox.h"
#elif defined(__WXMSW__)
#include "wx/msw/combobox.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/combobox.h"
#elif defined(__WXGTK__)
#include "wx/gtk/combobox.h"
#elif defined(__WXQT__)
#include "wx/qt/combobox.h"
#elif defined(__WXMAC__)
#include "wx/mac/combobox.h"
#elif defined(__WXPM__)
#include "wx/os2/combobox.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/combobox.h"
#endif
#endif // wxUSE_COMBOBOX
#endif
// _WX_COMBOBOX_H_BASE_

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/////////////////////////////////////////////////////////////////////////////
// Name: wx/control.h
// Purpose: wxControl common interface
// Author: Vadim Zeitlin
// Modified by:
// Created: 26.07.99
// RCS-ID: $Id$
// Copyright: (c) wxWindows team
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_CONTROL_H_BASE_
#define _WX_CONTROL_H_BASE_
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#ifdef __GNUG__
#pragma interface "controlbase.h"
#endif
#if wxUSE_CONTROLS
#include "wx/window.h" // base class
WXDLLEXPORT_DATA(extern const wxChar*) wxControlNameStr;
// ----------------------------------------------------------------------------
// wxControl is the base class for all controls
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxControlBase : public wxWindow
{
public:
// Create() function adds the validator parameter
bool Create(wxWindow *parent, wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxControlNameStr);
// simulates the event of given type (i.e. wxButton::Command() is just as
// if the button was clicked)
virtual void Command(wxCommandEvent &event);
// get the control alignment (left/right/centre, top/bottom/centre)
int GetAlignment() const { return m_windowStyle & wxALIGN_MASK; }
#ifdef __DARWIN__
virtual ~wxControlBase() { }
#endif
protected:
// creates the control (calls wxWindowBase::CreateBase inside) and adds it
// to the list of parents children
bool CreateControl(wxWindowBase *parent,
wxWindowID id,
const wxPoint& pos,
const wxSize& size,
long style,
const wxValidator& validator,
const wxString& name);
// inherit colour and font settings from the parent window
void InheritAttributes();
// initialize the common fields of wxCommandEvent
void InitCommandEvent(wxCommandEvent& event) const;
};
// ----------------------------------------------------------------------------
// include platform-dependent wxControl declarations
// ----------------------------------------------------------------------------
#if defined(__WXUNIVERSAL__)
#include "wx/univ/control.h"
#elif defined(__WXMSW__)
#include "wx/msw/control.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/control.h"
#elif defined(__WXGTK__)
#include "wx/gtk/control.h"
#elif defined(__WXQT__)
#include "wx/qt/control.h"
#elif defined(__WXMAC__)
#include "wx/mac/control.h"
#elif defined(__WXPM__)
#include "wx/os2/control.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/control.h"
#endif
#endif // wxUSE_CONTROLS
#endif
// _WX_CONTROL_H_BASE_

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#ifndef _WX_CURSOR_H_BASE_
#define _WX_CURSOR_H_BASE_
#if defined(__WXMSW__)
#include "wx/msw/cursor.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/cursor.h"
#elif defined(__WXGTK__)
#include "wx/gtk/cursor.h"
#elif defined(__WXMGL__)
#include "wx/mgl/cursor.h"
#elif defined(__WXQT__)
#include "wx/qt/cursor.h"
#elif defined(__WXMAC__)
#include "wx/mac/cursor.h"
#elif defined(__WXPM__)
#include "wx/os2/cursor.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/cursor.h"
#endif
#include "wx/utils.h"
/* This is a small class which can be used by all ports
to temporarily suspend the busy cursor. Useful in modal
dialogs.
Actually that is not (any longer) quite true.. currently it is
only used in wxGTK Dialog::ShowModal() and now uses static
wxBusyCursor methods that are only implemented for wxGTK so far.
The BusyCursor handling code should probably be implemented in
common code somewhere instead of the separate implementations we
currently have. Also the name BusyCursorSuspender is a little
misleading since it doesn't actually suspend the BusyCursor, just
masks one that is already showing.
If another call to wxBeginBusyCursor is made while this is active
the Busy Cursor will again be shown. But at least now it doesn't
interfere with the state of wxIsBusy() -- RL
*/
class wxBusyCursorSuspender
{
public:
wxBusyCursorSuspender()
{
if( wxIsBusy() )
{
wxSetCursor( wxBusyCursor::GetStoredCursor() );
}
}
~wxBusyCursorSuspender()
{
if( wxIsBusy() )
{
wxSetCursor( wxBusyCursor::GetBusyCursor() );
}
}
};
#endif
// _WX_CURSOR_H_BASE_

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///////////////////////////////////////////////////////////////////////////////
// Name: wx/dataobj.h
// Purpose: common data object classes
// Author: Vadim Zeitlin, Robert Roebling
// Modified by:
// Created: 26.05.99
// RCS-ID: $Id$
// Copyright: (c) wxWindows Team
// Licence: wxWindows license
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_DATAOBJ_H_BASE_
#define _WX_DATAOBJ_H_BASE_
#ifdef __GNUG__
#pragma interface "dataobjbase.h"
#endif
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#include "wx/defs.h"
#include "wx/string.h"
#include "wx/bitmap.h"
#include "wx/list.h"
// ============================================================================
/*
Generic data transfer related classes. The class hierarchy is as follows:
- wxDataObject-
/ \
/ \
wxDataObjectSimple wxDataObjectComposite
/ | \
/ | \
wxTextDataObject | wxBitmapDataObject
|
wxCustomDataObject
*/
// ============================================================================
// ----------------------------------------------------------------------------
// wxDataFormat class is declared in platform-specific headers: it represents
// a format for data which may be either one of the standard ones (text,
// bitmap, ...) or a custom one which is then identified by a unique string.
// ----------------------------------------------------------------------------
/* the class interface looks like this (pseudo code):
class wxDataFormat
{
public:
typedef <integral type> NativeFormat;
wxDataFormat(NativeFormat format = wxDF_INVALID);
wxDataFormat(const wxChar *format);
wxDataFormat& operator=(NativeFormat format);
wxDataFormat& operator=(const wxDataFormat& format);
bool operator==(NativeFormat format) const;
bool operator!=(NativeFormat format) const;
void SetType(NativeFormat format);
NativeFormat GetType() const;
wxString GetId() const;
void SetId(const wxChar *format);
};
*/
#if defined(__WXMSW__)
#include "wx/msw/ole/dataform.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/dataform.h"
#elif defined(__WXGTK__)
#include "wx/gtk/dataform.h"
#elif defined(__WXMAC__)
#include "wx/mac/dataform.h"
#elif defined(__WXPM__)
#include "wx/os2/dataform.h"
#endif
// the value for default argument to some functions (corresponds to
// wxDF_INVALID)
extern WXDLLEXPORT const wxDataFormat& wxFormatInvalid;
// ----------------------------------------------------------------------------
// wxDataObject represents a piece of data which knows which formats it
// supports and knows how to render itself in each of them - GetDataHere(),
// and how to restore data from the buffer (SetData()).
//
// Although this class may be used directly (i.e. custom classes may be
// derived from it), in many cases it might be simpler to use either
// wxDataObjectSimple or wxDataObjectComposite classes.
//
// A data object may be "read only", i.e. support only GetData() functions or
// "read-write", i.e. support both GetData() and SetData() (in principle, it
// might be "write only" too, but this is rare). Moreover, it doesn't have to
// support the same formats in Get() and Set() directions: for example, a data
// object containing JPEG image might accept BMPs in GetData() because JPEG
// image may be easily transformed into BMP but not in SetData(). Accordingly,
// all methods dealing with formats take an additional "direction" argument
// which is either SET or GET and which tells the function if the format needs
// to be supported by SetData() or GetDataHere().
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxDataObjectBase
{
public:
enum Direction
{
Get = 0x01, // format is supported by GetDataHere()
Set = 0x02, // format is supported by SetData()
Both = 0x03 // format is supported by both (unused currently)
};
// this class is polymorphic, hence it needs a virtual dtor
virtual ~wxDataObjectBase();
// get the best suited format for rendering our data
virtual wxDataFormat GetPreferredFormat(Direction dir = Get) const = 0;
// get the number of formats we support
virtual size_t GetFormatCount(Direction dir = Get) const = 0;
// return all formats in the provided array (of size GetFormatCount())
virtual void GetAllFormats(wxDataFormat *formats,
Direction dir = Get) const = 0;
// get the (total) size of data for the given format
virtual size_t GetDataSize(const wxDataFormat& format) const = 0;
// copy raw data (in the specified format) to the provided buffer, return
// TRUE if data copied successfully, FALSE otherwise
virtual bool GetDataHere(const wxDataFormat& format, void *buf) const = 0;
// get data from the buffer of specified length (in the given format),
// return TRUE if the data was read successfully, FALSE otherwise
virtual bool SetData(const wxDataFormat& WXUNUSED(format),
size_t WXUNUSED(len), const void * WXUNUSED(buf))
{
return FALSE;
}
// returns TRUE if this format is supported
bool IsSupported(const wxDataFormat& format, Direction dir = Get) const;
};
// ----------------------------------------------------------------------------
// include the platform-specific declarations of wxDataObject
// ----------------------------------------------------------------------------
#if defined(__WXMSW__)
#include "wx/msw/ole/dataobj.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/dataobj.h"
#elif defined(__WXGTK__)
#include "wx/gtk/dataobj.h"
#elif defined(__WXQT__)
#include "wx/qt/dnd.h"
#elif defined(__WXMAC__)
#include "wx/mac/dataobj.h"
#elif defined(__WXPM__)
#include "wx/os2/dataobj.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/dnd.h"
#endif
// ----------------------------------------------------------------------------
// wxDataObjectSimple is a wxDataObject which only supports one format (in
// both Get and Set directions, but you may return FALSE from GetDataHere() or
// SetData() if one of them is not supported). This is the simplest possible
// wxDataObject implementation.
//
// This is still an "abstract base class" (although it doesn't have any pure
// virtual functions), to use it you should derive from it and implement
// GetDataSize(), GetDataHere() and SetData() functions because the base class
// versions don't do anything - they just return "not implemented".
//
// This class should be used when you provide data in only one format (no
// conversion to/from other formats), either a standard or a custom one.
// Otherwise, you should use wxDataObjectComposite or wxDataObject directly.
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxDataObjectSimple : public wxDataObject
{
public:
// ctor takes the format we support, but it can also be set later with
// SetFormat()
wxDataObjectSimple(const wxDataFormat& format = wxFormatInvalid)
: m_format(format)
{
}
// get/set the format we support
const wxDataFormat& GetFormat() const { return m_format; }
void SetFormat(const wxDataFormat& format) { m_format = format; }
// virtual functions to override in derived class (the base class versions
// just return "not implemented")
// -----------------------------------------------------------------------
// get the size of our data
virtual size_t GetDataSize() const
{ return 0; }
// copy our data to the buffer
virtual bool GetDataHere(void *WXUNUSED(buf)) const
{ return FALSE; }
// copy data from buffer to our data
virtual bool SetData(size_t WXUNUSED(len), const void *WXUNUSED(buf))
{ return FALSE; }
// implement base class pure virtuals
// ----------------------------------
virtual wxDataFormat GetPreferredFormat(wxDataObjectBase::Direction WXUNUSED(dir) = Get) const
{ return m_format; }
virtual size_t GetFormatCount(wxDataObjectBase::Direction WXUNUSED(dir) = Get) const
{ return 1; }
virtual void GetAllFormats(wxDataFormat *formats,
wxDataObjectBase::Direction WXUNUSED(dir) = Get) const
{ *formats = m_format; }
virtual size_t GetDataSize(const wxDataFormat& WXUNUSED(format)) const
{ return GetDataSize(); }
virtual bool GetDataHere(const wxDataFormat& WXUNUSED(format),
void *buf) const
{ return GetDataHere(buf); }
virtual bool SetData(const wxDataFormat& WXUNUSED(format),
size_t len, const void *buf)
{ return SetData(len, buf); }
private:
// the one and only format we support
wxDataFormat m_format;
};
// ----------------------------------------------------------------------------
// wxDataObjectComposite is the simplest way to implement wxDataObject
// supporting multiple formats. It contains several wxDataObjectSimple and
// supports all formats supported by any of them.
//
// This class shouldn't be (normally) derived from, but may be used directly.
// If you need more flexibility than what it provides, you should probably use
// wxDataObject directly.
// ----------------------------------------------------------------------------
WX_DECLARE_EXPORTED_LIST(wxDataObjectSimple, wxSimpleDataObjectList);
class WXDLLEXPORT wxDataObjectComposite : public wxDataObject
{
public:
// ctor
wxDataObjectComposite() { m_preferred = 0; }
// add data object (it will be deleted by wxDataObjectComposite, hence it
// must be allocated on the heap) whose format will become the preferred
// one if preferred == TRUE
void Add(wxDataObjectSimple *dataObject, bool preferred = FALSE);
// implement base class pure virtuals
// ----------------------------------
virtual wxDataFormat GetPreferredFormat(wxDataObjectBase::Direction dir = Get) const;
virtual size_t GetFormatCount(wxDataObjectBase::Direction dir = Get) const;
virtual void GetAllFormats(wxDataFormat *formats, wxDataObjectBase::Direction dir = Get) const;
virtual size_t GetDataSize(const wxDataFormat& format) const;
virtual bool GetDataHere(const wxDataFormat& format, void *buf) const;
virtual bool SetData(const wxDataFormat& format, size_t len, const void *buf);
protected:
// returns the pointer to the object which supports this format or NULL
wxDataObjectSimple *GetObject(const wxDataFormat& format) const;
private:
// the list of all (simple) data objects whose formats we support
wxSimpleDataObjectList m_dataObjects;
// the index of the preferred one (0 initially, so by default the first
// one is the preferred)
size_t m_preferred;
};
// ============================================================================
// Standard implementations of wxDataObjectSimple which can be used directly
// (i.e. without having to derive from them) for standard data type transfers.
//
// Note that although all of them can work with provided data, you can also
// override their virtual GetXXX() functions to only provide data on demand.
// ============================================================================
// ----------------------------------------------------------------------------
// wxTextDataObject contains text data
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxTextDataObject : public wxDataObjectSimple
{
public:
// ctor: you can specify the text here or in SetText(), or override
// GetText()
wxTextDataObject(const wxString& text = wxEmptyString)
: wxDataObjectSimple(wxDF_TEXT), m_text(text)
{
}
// virtual functions which you may override if you want to provide text on
// demand only - otherwise, the trivial default versions will be used
virtual size_t GetTextLength() const { return m_text.Len() + 1; }
virtual wxString GetText() const { return m_text; }
virtual void SetText(const wxString& text) { m_text = text; }
// implement base class pure virtuals
// ----------------------------------
virtual size_t GetDataSize() const;
virtual bool GetDataHere(void *buf) const;
virtual bool SetData(size_t len, const void *buf);
private:
wxString m_text;
// virtual function hiding supression
size_t GetDataSize(const wxDataFormat& format) const
{ return(wxDataObjectSimple::GetDataSize(format)); }
bool GetDataHere(const wxDataFormat& format, void *pBuf) const
{ return(wxDataObjectSimple::GetDataHere(format, pBuf)); }
bool SetData(const wxDataFormat& format, size_t nLen, const void* pBuf)
{ return(wxDataObjectSimple::SetData(format, nLen, pBuf)); }
};
// ----------------------------------------------------------------------------
// wxBitmapDataObject contains a bitmap
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxBitmapDataObjectBase : public wxDataObjectSimple
{
public:
// ctor: you can specify the bitmap here or in SetBitmap(), or override
// GetBitmap()
wxBitmapDataObjectBase(const wxBitmap& bitmap = wxNullBitmap)
: wxDataObjectSimple(wxDF_BITMAP), m_bitmap(bitmap)
{
}
// virtual functions which you may override if you want to provide data on
// demand only - otherwise, the trivial default versions will be used
virtual wxBitmap GetBitmap() const { return m_bitmap; }
virtual void SetBitmap(const wxBitmap& bitmap) { m_bitmap = bitmap; }
protected:
wxBitmap m_bitmap;
};
// ----------------------------------------------------------------------------
// wxFileDataObject contains a list of filenames
//
// NB: notice that this is a "write only" object, it can only be filled with
// data from drag and drop operation.
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxFileDataObjectBase : public wxDataObjectSimple
{
public:
// ctor: use AddFile() later to fill the array
wxFileDataObjectBase() : wxDataObjectSimple(wxDF_FILENAME) { }
// get a reference to our array
const wxArrayString& GetFilenames() const { return m_filenames; }
// the Get() functions do nothing for us
virtual size_t GetDataSize() const { return 0; }
virtual bool GetDataHere(void *WXUNUSED(buf)) const { return FALSE; }
protected:
wxArrayString m_filenames;
private:
// Virtual function hiding supression
size_t GetDataSize(const wxDataFormat& format) const
{ return(wxDataObjectSimple::GetDataSize(format)); }
bool GetDataHere(const wxDataFormat& format, void* pBuf) const
{ return(wxDataObjectSimple::GetDataHere(format, pBuf)); }
};
// ----------------------------------------------------------------------------
// wxCustomDataObject contains arbitrary untyped user data.
//
// It is understood that this data can be copied bitwise.
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxCustomDataObject : public wxDataObjectSimple
{
public:
// if you don't specify the format in the ctor, you can still use
// SetFormat() later
wxCustomDataObject(const wxDataFormat& format = wxFormatInvalid);
// the dtor calls Free()
virtual ~wxCustomDataObject();
// you can call SetData() to set m_data: it will make a copy of the data
// you pass - or you can use TakeData() which won't copy anything, but
// will take ownership of data (i.e. will call Free() on it later)
void TakeData(size_t size, void *data);
// this function is called to allocate "size" bytes of memory from
// SetData(). The default version uses operator new[].
virtual void *Alloc(size_t size);
// this function is called when the data is freed, you may override it to
// anything you want (or may be nothing at all). The default version calls
// operator delete[] on m_data
virtual void Free();
// get data: you may override these functions if you wish to provide data
// only when it's requested
virtual size_t GetSize() const { return m_size; }
virtual void *GetData() const { return m_data; }
// implement base class pure virtuals
// ----------------------------------
virtual size_t GetDataSize() const;
virtual bool GetDataHere(void *buf) const;
virtual bool SetData(size_t size, const void *buf);
private:
size_t m_size;
void *m_data;
// virtual function hiding supression
size_t GetDataSize(const wxDataFormat& format) const
{ return(wxDataObjectSimple::GetDataSize(format)); }
bool GetDataHere(const wxDataFormat& format, void* pBuf) const
{ return(wxDataObjectSimple::GetDataHere(format, pBuf)); }
bool SetData(const wxDataFormat& format, size_t nLen, const void* pBuf)
{ return(wxDataObjectSimple::SetData(format, nLen, pBuf)); }
};
// ----------------------------------------------------------------------------
// include platform-specific declarations of wxXXXBase classes
// ----------------------------------------------------------------------------
#if defined(__WXMSW__)
#include "wx/msw/ole/dataobj2.h"
// wxURLDataObject defined in msw/ole/dataobj2.h
#else // !__WXMSW__
#if defined(__WXGTK__)
#include "wx/gtk/dataobj2.h"
#elif defined(__WXMAC__)
#include "wx/mac/dataobj2.h"
#elif defined(__WXPM__)
#include "wx/os2/dataobj2.h"
#endif
// wxURLDataObject is simply wxTextDataObject with a different name
class WXDLLEXPORT wxURLDataObject : public wxTextDataObject
{
public:
wxString GetURL() const { return GetText(); }
};
#endif // __WXMSW__/!__WXMSW__
#endif // _WX_DATAOBJ_H_BASE_

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/////////////////////////////////////////////////////////////////////////////
// Name: dc.h
// Purpose: wxDC class
// Author: Vadim Zeitlin
// Modified by:
// Created: 05/25/99
// RCS-ID: $Id$
// Copyright: (c) wxWindows team
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_DC_H_BASE_
#define _WX_DC_H_BASE_
#ifdef __GNUG__
#pragma interface "dcbase.h"
#endif
// ----------------------------------------------------------------------------
// headers which we must include here
// ----------------------------------------------------------------------------
#include "wx/object.h" // the base class
#include "wx/cursor.h" // we have member variables of these classes
#include "wx/font.h" // so we can't do without them
#include "wx/colour.h"
#include "wx/brush.h"
#include "wx/pen.h"
#include "wx/palette.h"
#include "wx/list.h" // we use wxList in inline functions
class WXDLLEXPORT wxDCBase;
class WXDLLEXPORT wxDrawObject
{
public:
wxDrawObject()
{
ResetBoundingBox();
}
virtual ~wxDrawObject() { }
virtual void Draw(wxDCBase&) const { }
virtual void CalcBoundingBox(wxCoord x, wxCoord y)
{
if ( m_isBBoxValid )
{
if ( x < m_minX ) m_minX = x;
if ( y < m_minY ) m_minY = y;
if ( x > m_maxX ) m_maxX = x;
if ( y > m_maxY ) m_maxY = y;
}
else
{
m_isBBoxValid = TRUE;
m_minX = x;
m_minY = y;
m_maxX = x;
m_maxY = y;
}
}
void ResetBoundingBox()
{
m_isBBoxValid = FALSE;
m_minX = m_maxX = m_minY = m_maxY = 0;
}
// Get the final bounding box of the PostScript or Metafile picture.
wxCoord MinX() const { return m_minX; }
wxCoord MaxX() const { return m_maxX; }
wxCoord MinY() const { return m_minY; }
wxCoord MaxY() const { return m_maxY; }
//to define the type of object for derived objects
virtual int GetType()=0;
protected:
//for boundingbox calculation
bool m_isBBoxValid:1;
//for boundingbox calculation
wxCoord m_minX, m_minY, m_maxX, m_maxY;
};
// ---------------------------------------------------------------------------
// global variables
// ---------------------------------------------------------------------------
WXDLLEXPORT_DATA(extern int) wxPageNumber;
// ---------------------------------------------------------------------------
// wxDC is the device context - object on which any drawing is done
// ---------------------------------------------------------------------------
class WXDLLEXPORT wxDCBase : public wxObject
{
public:
wxDCBase()
{
m_clipping = FALSE;
m_ok = TRUE;
ResetBoundingBox();
m_signX = m_signY = 1;
m_logicalOriginX = m_logicalOriginY =
m_deviceOriginX = m_deviceOriginY = 0;
m_logicalScaleX = m_logicalScaleY =
m_userScaleX = m_userScaleY =
m_scaleX = m_scaleY = 1.0;
m_logicalFunction = wxCOPY;
m_backgroundMode = wxTRANSPARENT;
m_mappingMode = wxMM_TEXT;
m_backgroundBrush = *wxTRANSPARENT_BRUSH;
m_textForegroundColour = *wxBLACK;
m_textBackgroundColour = *wxWHITE;
m_colour = wxColourDisplay();
}
~wxDCBase() { }
virtual void BeginDrawing() { }
virtual void EndDrawing() { }
// graphic primitives
// ------------------
virtual void DrawObject(wxDrawObject* drawobject)
{
drawobject->Draw(*this);
CalcBoundingBox(drawobject->MinX(),drawobject->MinY());
CalcBoundingBox(drawobject->MaxX(),drawobject->MaxY());
}
void FloodFill(wxCoord x, wxCoord y, const wxColour& col,
int style = wxFLOOD_SURFACE)
{ DoFloodFill(x, y, col, style); }
void FloodFill(const wxPoint& pt, const wxColour& col,
int style = wxFLOOD_SURFACE)
{ DoFloodFill(pt.x, pt.y, col, style); }
bool GetPixel(wxCoord x, wxCoord y, wxColour *col) const
{ return DoGetPixel(x, y, col); }
bool GetPixel(const wxPoint& pt, wxColour *col) const
{ return DoGetPixel(pt.x, pt.y, col); }
void DrawLine(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2)
{ DoDrawLine(x1, y1, x2, y2); }
void DrawLine(const wxPoint& pt1, const wxPoint& pt2)
{ DoDrawLine(pt1.x, pt1.y, pt2.x, pt2.y); }
void CrossHair(wxCoord x, wxCoord y)
{ DoCrossHair(x, y); }
void CrossHair(const wxPoint& pt)
{ DoCrossHair(pt.x, pt.y); }
void DrawArc(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2,
wxCoord xc, wxCoord yc)
{ DoDrawArc(x1, y1, x2, y2, xc, yc); }
void DrawArc(const wxPoint& pt1, const wxPoint& pt2, const wxPoint& centre)
{ DoDrawArc(pt1.x, pt1.y, pt2.x, pt2.y, centre.x, centre.y); }
void DrawCheckMark(wxCoord x, wxCoord y,
wxCoord width, wxCoord height)
{ DoDrawCheckMark(x, y, width, height); }
void DrawCheckMark(const wxRect& rect)
{ DoDrawCheckMark(rect.x, rect.y, rect.width, rect.height); }
void DrawEllipticArc(wxCoord x, wxCoord y, wxCoord w, wxCoord h,
double sa, double ea)
{ DoDrawEllipticArc(x, y, w, h, sa, ea); }
void DrawEllipticArc(const wxPoint& pt, const wxSize& sz,
double sa, double ea)
{ DoDrawEllipticArc(pt.x, pt.y, sz.x, sz.y, sa, ea); }
void DrawPoint(wxCoord x, wxCoord y)
{ DoDrawPoint(x, y); }
void DrawPoint(const wxPoint& pt)
{ DoDrawPoint(pt.x, pt.y); }
void DrawLines(int n, wxPoint points[],
wxCoord xoffset = 0, wxCoord yoffset = 0)
{ DoDrawLines(n, points, xoffset, yoffset); }
void DrawLines(const wxList *list,
wxCoord xoffset = 0, wxCoord yoffset = 0);
void DrawPolygon(int n, wxPoint points[],
wxCoord xoffset = 0, wxCoord yoffset = 0,
int fillStyle = wxODDEVEN_RULE)
{ DoDrawPolygon(n, points, xoffset, yoffset, fillStyle); }
void DrawPolygon(const wxList *list,
wxCoord xoffset = 0, wxCoord yoffset = 0,
int fillStyle = wxODDEVEN_RULE);
void DrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height)
{ DoDrawRectangle(x, y, width, height); }
void DrawRectangle(const wxPoint& pt, const wxSize& sz)
{ DoDrawRectangle(pt.x, pt.y, sz.x, sz.y); }
void DrawRectangle(const wxRect& rect)
{ DoDrawRectangle(rect.x, rect.y, rect.width, rect.height); }
void DrawRoundedRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height,
double radius)
{ DoDrawRoundedRectangle(x, y, width, height, radius); }
void DrawRoundedRectangle(const wxPoint& pt, const wxSize& sz,
double radius)
{ DoDrawRoundedRectangle(pt.x, pt.y, sz.x, sz.y, radius); }
void DrawRoundedRectangle(const wxRect& r, double radius)
{ DoDrawRoundedRectangle(r.x, r.y, r.width, r.height, radius); }
void DrawCircle(wxCoord x, wxCoord y, wxCoord radius)
{ DoDrawEllipse(x - radius, y - radius, 2*radius, 2*radius); }
void DrawEllipse(wxCoord x, wxCoord y, wxCoord width, wxCoord height)
{ DoDrawEllipse(x, y, width, height); }
void DrawEllipse(const wxPoint& pt, const wxSize& sz)
{ DoDrawEllipse(pt.x, pt.y, sz.x, sz.y); }
void DrawEllipse(const wxRect& rect)
{ DoDrawEllipse(rect.x, rect.y, rect.width, rect.height); }
void DrawIcon(const wxIcon& icon, wxCoord x, wxCoord y)
{ DoDrawIcon(icon, x, y); }
void DrawIcon(const wxIcon& icon, const wxPoint& pt)
{ DoDrawIcon(icon, pt.x, pt.y); }
void DrawBitmap(const wxBitmap &bmp, wxCoord x, wxCoord y,
bool useMask = FALSE)
{ DoDrawBitmap(bmp, x, y, useMask); }
void DrawBitmap(const wxBitmap &bmp, const wxPoint& pt,
bool useMask = FALSE)
{ DoDrawBitmap(bmp, pt.x, pt.y, useMask); }
void DrawText(const wxString& text, wxCoord x, wxCoord y)
{ DoDrawText(text, x, y); }
void DrawText(const wxString& text, const wxPoint& pt)
{ DoDrawText(text, pt.x, pt.y); }
void DrawRotatedText(const wxString& text, wxCoord x, wxCoord y, double angle)
{ DoDrawRotatedText(text, x, y, angle); }
void DrawRotatedText(const wxString& text, const wxPoint& pt, double angle)
{ DoDrawRotatedText(text, pt.x, pt.y, angle); }
// this version puts both optional bitmap and the text into the given
// rectangle and aligns is as specified by alignment parameter; it also
// will emphasize the character with the given index if it is != -1 and
// return the bounding rectangle if required
virtual void DrawLabel(const wxString& text,
const wxBitmap& image,
const wxRect& rect,
int alignment = wxALIGN_LEFT | wxALIGN_TOP,
int indexAccel = -1,
wxRect *rectBounding = NULL);
void DrawLabel(const wxString& text, const wxRect& rect,
int alignment = wxALIGN_LEFT | wxALIGN_TOP,
int indexAccel = -1)
{ DrawLabel(text, wxNullBitmap, rect, alignment, indexAccel); }
bool Blit(wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height,
wxDC *source, wxCoord xsrc, wxCoord ysrc,
int rop = wxCOPY, bool useMask = FALSE, wxCoord xsrcMask = -1, wxCoord ysrcMask = -1)
{
return DoBlit(xdest, ydest, width, height,
source, xsrc, ysrc, rop, useMask, xsrcMask, ysrcMask);
}
bool Blit(const wxPoint& destPt, const wxSize& sz,
wxDC *source, const wxPoint& srcPt,
int rop = wxCOPY, bool useMask = FALSE, const wxPoint& srcPtMask = wxPoint(-1, -1))
{
return DoBlit(destPt.x, destPt.y, sz.x, sz.y,
source, srcPt.x, srcPt.y, rop, useMask, srcPtMask.x, srcPtMask.y);
}
#if wxUSE_SPLINES
// TODO: this API needs fixing (wxPointList, why (!const) "wxList *"?)
void DrawSpline(wxCoord x1, wxCoord y1,
wxCoord x2, wxCoord y2,
wxCoord x3, wxCoord y3);
void DrawSpline(int n, wxPoint points[]);
void DrawSpline(wxList *points) { DoDrawSpline(points); }
#endif // wxUSE_SPLINES
// global DC operations
// --------------------
virtual void Clear() = 0;
virtual bool StartDoc(const wxString& WXUNUSED(message)) { return TRUE; }
virtual void EndDoc() { }
virtual void StartPage() { }
virtual void EndPage() { }
// set objects to use for drawing
// ------------------------------
virtual void SetFont(const wxFont& font) = 0;
virtual void SetPen(const wxPen& pen) = 0;
virtual void SetBrush(const wxBrush& brush) = 0;
virtual void SetBackground(const wxBrush& brush) = 0;
virtual void SetBackgroundMode(int mode) = 0;
virtual void SetPalette(const wxPalette& palette) = 0;
// clipping region
// ---------------
void SetClippingRegion(wxCoord x, wxCoord y, wxCoord width, wxCoord height)
{ DoSetClippingRegion(x, y, width, height); }
void SetClippingRegion(const wxPoint& pt, const wxSize& sz)
{ DoSetClippingRegion(pt.x, pt.y, sz.x, sz.y); }
void SetClippingRegion(const wxRect& rect)
{ DoSetClippingRegion(rect.x, rect.y, rect.width, rect.height); }
void SetClippingRegion(const wxRegion& region)
{ DoSetClippingRegionAsRegion(region); }
virtual void DestroyClippingRegion() = 0;
void GetClippingBox(wxCoord *x, wxCoord *y, wxCoord *w, wxCoord *h) const
{ DoGetClippingBox(x, y, w, h); }
void GetClippingBox(wxRect& rect) const
{
// Necessary to use intermediate variables for 16-bit compilation
wxCoord x, y, w, h;
DoGetClippingBox(&x, &y, &w, &h);
rect.x = x; rect.y = y; rect.width = w; rect.height = h;
}
// text extent
// -----------
virtual wxCoord GetCharHeight() const = 0;
virtual wxCoord GetCharWidth() const = 0;
// only works for single line strings
void GetTextExtent(const wxString& string,
wxCoord *x, wxCoord *y,
wxCoord *descent = NULL,
wxCoord *externalLeading = NULL,
wxFont *theFont = NULL) const
{ DoGetTextExtent(string, x, y, descent, externalLeading, theFont); }
// works for single as well as multi-line strings
virtual void GetMultiLineTextExtent(const wxString& text,
wxCoord *width,
wxCoord *height,
wxCoord *heightLine = NULL,
wxFont *font = NULL);
// size and resolution
// -------------------
// in device units
void GetSize(int *width, int *height) const
{ DoGetSize(width, height); }
wxSize GetSize() const
{
int w, h;
DoGetSize(&w, &h);
return wxSize(w, h);
}
// in mm
void GetSizeMM(int* width, int* height) const
{ DoGetSizeMM(width, height); }
wxSize GetSizeMM() const
{
int w, h;
DoGetSizeMM(&w, &h);
return wxSize(w, h);
}
// coordinates conversions
// -----------------------
// This group of functions does actual conversion of the input, as you'd
// expect.
wxCoord DeviceToLogicalX(wxCoord x) const;
wxCoord DeviceToLogicalY(wxCoord y) const;
wxCoord DeviceToLogicalXRel(wxCoord x) const;
wxCoord DeviceToLogicalYRel(wxCoord y) const;
wxCoord LogicalToDeviceX(wxCoord x) const;
wxCoord LogicalToDeviceY(wxCoord y) const;
wxCoord LogicalToDeviceXRel(wxCoord x) const;
wxCoord LogicalToDeviceYRel(wxCoord y) const;
// query DC capabilities
// ---------------------
virtual bool CanDrawBitmap() const = 0;
virtual bool CanGetTextExtent() const = 0;
// colour depth
virtual int GetDepth() const = 0;
// Resolution in Pixels per inch
virtual wxSize GetPPI() const = 0;
virtual bool Ok() const { return m_ok; }
// accessors
// ---------
// const...
int GetBackgroundMode() const { return m_backgroundMode; }
const wxBrush& GetBackground() const { return m_backgroundBrush; }
const wxBrush& GetBrush() const { return m_brush; }
const wxFont& GetFont() const { return m_font; }
const wxPen& GetPen() const { return m_pen; }
const wxColour& GetTextBackground() const { return m_textBackgroundColour; }
const wxColour& GetTextForeground() const { return m_textForegroundColour; }
// ... and non const
wxBrush& GetBackground() { return m_backgroundBrush; }
wxBrush& GetBrush() { return m_brush; }
wxFont& GetFont() { return m_font; }
wxPen& GetPen() { return m_pen; }
wxColour& GetTextBackground() { return m_textBackgroundColour; }
wxColour& GetTextForeground() { return m_textForegroundColour; }
virtual void SetTextForeground(const wxColour& colour)
{ m_textForegroundColour = colour; }
virtual void SetTextBackground(const wxColour& colour)
{ m_textBackgroundColour = colour; }
int GetMapMode() const { return m_mappingMode; }
virtual void SetMapMode(int mode) = 0;
virtual void GetUserScale(double *x, double *y) const
{
if ( x ) *x = m_userScaleX;
if ( y ) *y = m_userScaleY;
}
virtual void SetUserScale(double x, double y) = 0;
virtual void GetLogicalScale(double *x, double *y)
{
if ( x ) *x = m_logicalScaleX;
if ( y ) *y = m_logicalScaleY;
}
virtual void SetLogicalScale(double x, double y)
{
m_logicalScaleX = x;
m_logicalScaleY = y;
}
void GetLogicalOrigin(wxCoord *x, wxCoord *y) const
{ DoGetLogicalOrigin(x, y); }
wxPoint GetLogicalOrigin() const
{ wxCoord x, y; DoGetLogicalOrigin(&x, &y); return wxPoint(x, y); }
virtual void SetLogicalOrigin(wxCoord x, wxCoord y) = 0;
void GetDeviceOrigin(wxCoord *x, wxCoord *y) const
{ DoGetDeviceOrigin(x, y); }
wxPoint GetDeviceOrigin() const
{ wxCoord x, y; DoGetDeviceOrigin(&x, &y); return wxPoint(x, y); }
virtual void SetDeviceOrigin(wxCoord x, wxCoord y) = 0;
virtual void SetAxisOrientation(bool xLeftRight, bool yBottomUp) = 0;
int GetLogicalFunction() const { return m_logicalFunction; }
virtual void SetLogicalFunction(int function) = 0;
// Sometimes we need to override optimization, e.g. if other software is
// drawing onto our surface and we can't be sure of who's done what.
//
// FIXME: is this (still) used?
virtual void SetOptimization(bool WXUNUSED(opt)) { }
virtual bool GetOptimization() { return FALSE; }
// Some platforms have a DC cache, which should be cleared
// at appropriate points such as after a series of DC operations.
// Put ClearCache in the wxDC implementation class, since it has to be
// static.
// static void ClearCache() ;
#if 0 // wxUSE_DC_CACHEING
static void EnableCache(bool cacheing) { sm_cacheing = cacheing; }
static bool CacheEnabled() { return sm_cacheing ; }
#endif
// bounding box
// ------------
virtual void CalcBoundingBox(wxCoord x, wxCoord y)
{
if ( m_isBBoxValid )
{
if ( x < m_minX ) m_minX = x;
if ( y < m_minY ) m_minY = y;
if ( x > m_maxX ) m_maxX = x;
if ( y > m_maxY ) m_maxY = y;
}
else
{
m_isBBoxValid = TRUE;
m_minX = x;
m_minY = y;
m_maxX = x;
m_maxY = y;
}
}
void ResetBoundingBox()
{
m_isBBoxValid = FALSE;
m_minX = m_maxX = m_minY = m_maxY = 0;
}
// Get the final bounding box of the PostScript or Metafile picture.
wxCoord MinX() const { return m_minX; }
wxCoord MaxX() const { return m_maxX; }
wxCoord MinY() const { return m_minY; }
wxCoord MaxY() const { return m_maxY; }
// misc old functions
// ------------------
// for compatibility with the old code when wxCoord was long everywhere
#ifndef __WIN16__
void GetTextExtent(const wxString& string,
long *x, long *y,
long *descent = NULL,
long *externalLeading = NULL,
wxFont *theFont = NULL) const
{
wxCoord x2, y2, descent2, externalLeading2;
DoGetTextExtent(string, &x2, &y2,
&descent2, &externalLeading2,
theFont);
if ( x )
*x = x2;
if ( y )
*y = y2;
if ( descent )
*descent = descent2;
if ( externalLeading )
*externalLeading = externalLeading2;
}
void GetLogicalOrigin(long *x, long *y) const
{
wxCoord x2, y2;
DoGetLogicalOrigin(&x2, &y2);
if ( x )
*x = x2;
if ( y )
*y = y2;
}
void GetDeviceOrigin(long *x, long *y) const
{
wxCoord x2, y2;
DoGetDeviceOrigin(&x2, &y2);
if ( x )
*x = x2;
if ( y )
*y = y2;
}
void GetClippingBox(long *x, long *y, long *w, long *h) const
{
wxCoord xx,yy,ww,hh;
DoGetClippingBox(&xx, &yy, &ww, &hh);
if (x) *x = xx;
if (y) *y = yy;
if (w) *w = ww;
if (h) *h = hh;
}
#endif // !Win16
#if WXWIN_COMPATIBILITY
virtual void SetColourMap(const wxPalette& palette) { SetPalette(palette); }
void GetTextExtent(const wxString& string, float *x, float *y,
float *descent = NULL, float *externalLeading = NULL,
wxFont *theFont = NULL, bool use16bit = FALSE) const ;
void GetSize(float* width, float* height) const { int w, h; GetSize(& w, & h); *width = w; *height = h; }
void GetSizeMM(float *width, float *height) const { long w, h; GetSizeMM(& w, & h); *width = (float) w; *height = (float) h; }
#endif // WXWIN_COMPATIBILITY
protected:
// the pure virtual functions which should be implemented by wxDC
virtual void DoFloodFill(wxCoord x, wxCoord y, const wxColour& col,
int style = wxFLOOD_SURFACE) = 0;
virtual bool DoGetPixel(wxCoord x, wxCoord y, wxColour *col) const = 0;
virtual void DoDrawPoint(wxCoord x, wxCoord y) = 0;
virtual void DoDrawLine(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2) = 0;
virtual void DoDrawArc(wxCoord x1, wxCoord y1,
wxCoord x2, wxCoord y2,
wxCoord xc, wxCoord yc) = 0;
virtual void DoDrawCheckMark(wxCoord x, wxCoord y,
wxCoord width, wxCoord height);
virtual void DoDrawEllipticArc(wxCoord x, wxCoord y, wxCoord w, wxCoord h,
double sa, double ea) = 0;
virtual void DoDrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height) = 0;
virtual void DoDrawRoundedRectangle(wxCoord x, wxCoord y,
wxCoord width, wxCoord height,
double radius) = 0;
virtual void DoDrawEllipse(wxCoord x, wxCoord y,
wxCoord width, wxCoord height) = 0;
virtual void DoCrossHair(wxCoord x, wxCoord y) = 0;
virtual void DoDrawIcon(const wxIcon& icon, wxCoord x, wxCoord y) = 0;
virtual void DoDrawBitmap(const wxBitmap &bmp, wxCoord x, wxCoord y,
bool useMask = FALSE) = 0;
virtual void DoDrawText(const wxString& text, wxCoord x, wxCoord y) = 0;
virtual void DoDrawRotatedText(const wxString& text,
wxCoord x, wxCoord y, double angle) = 0;
virtual bool DoBlit(wxCoord xdest, wxCoord ydest,
wxCoord width, wxCoord height,
wxDC *source, wxCoord xsrc, wxCoord ysrc,
int rop = wxCOPY, bool useMask = FALSE, wxCoord xsrcMask = -1, wxCoord ysrcMask = -1) = 0;
virtual void DoGetSize(int *width, int *height) const = 0;
virtual void DoGetSizeMM(int* width, int* height) const = 0;
virtual void DoDrawLines(int n, wxPoint points[],
wxCoord xoffset, wxCoord yoffset) = 0;
virtual void DoDrawPolygon(int n, wxPoint points[],
wxCoord xoffset, wxCoord yoffset,
int fillStyle = wxODDEVEN_RULE) = 0;
virtual void DoSetClippingRegionAsRegion(const wxRegion& region) = 0;
virtual void DoSetClippingRegion(wxCoord x, wxCoord y,
wxCoord width, wxCoord height) = 0;
// FIXME are these functions really different?
virtual void DoGetClippingRegion(wxCoord *x, wxCoord *y,
wxCoord *w, wxCoord *h)
{ DoGetClippingBox(x, y, w, h); }
virtual void DoGetClippingBox(wxCoord *x, wxCoord *y,
wxCoord *w, wxCoord *h) const
{
if ( m_clipping )
{
if ( x ) *x = m_clipX1;
if ( y ) *y = m_clipY1;
if ( w ) *w = m_clipX2 - m_clipX1;
if ( h ) *h = m_clipY2 - m_clipY1;
}
else
{
*x = *y = *w = *h = 0;
}
}
virtual void DoGetLogicalOrigin(wxCoord *x, wxCoord *y) const
{
if ( x ) *x = m_logicalOriginX;
if ( y ) *y = m_logicalOriginY;
}
virtual void DoGetDeviceOrigin(wxCoord *x, wxCoord *y) const
{
if ( x ) *x = m_deviceOriginX;
if ( y ) *y = m_deviceOriginY;
}
virtual void DoGetTextExtent(const wxString& string,
wxCoord *x, wxCoord *y,
wxCoord *descent = NULL,
wxCoord *externalLeading = NULL,
wxFont *theFont = NULL) const = 0;
#if wxUSE_SPLINES
virtual void DoDrawSpline(wxList *points);
#endif
protected:
// flags
bool m_colour:1;
bool m_ok:1;
bool m_clipping:1;
bool m_isInteractive:1;
bool m_isBBoxValid:1;
#if wxUSE_DC_CACHEING
// static bool sm_cacheing;
#endif
// coordinate system variables
// TODO short descriptions of what exactly they are would be nice...
wxCoord m_logicalOriginX, m_logicalOriginY;
wxCoord m_deviceOriginX, m_deviceOriginY;
double m_logicalScaleX, m_logicalScaleY;
double m_userScaleX, m_userScaleY;
double m_scaleX, m_scaleY;
// Used by SetAxisOrientation() to invert the axes
int m_signX, m_signY;
// bounding and clipping boxes
wxCoord m_minX, m_minY, m_maxX, m_maxY;
wxCoord m_clipX1, m_clipY1, m_clipX2, m_clipY2;
int m_logicalFunction;
int m_backgroundMode;
int m_mappingMode;
// GDI objects
wxPen m_pen;
wxBrush m_brush;
wxBrush m_backgroundBrush;
wxColour m_textForegroundColour;
wxColour m_textBackgroundColour;
wxFont m_font;
wxPalette m_palette;
private:
DECLARE_NO_COPY_CLASS(wxDCBase)
DECLARE_ABSTRACT_CLASS(wxDCBase)
};
// ----------------------------------------------------------------------------
// now include the declaration of wxDC class
// ----------------------------------------------------------------------------
#if defined(__WXMSW__)
#include "wx/msw/dc.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/dc.h"
#elif defined(__WXGTK__)
#include "wx/gtk/dc.h"
#elif defined(__WXMGL__)
#include "wx/mgl/dc.h"
#elif defined(__WXQT__)
#include "wx/qt/dc.h"
#elif defined(__WXMAC__)
#include "wx/mac/dc.h"
#elif defined(__WXPM__)
#include "wx/os2/dc.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/dc.h"
#endif
// ----------------------------------------------------------------------------
// helper class: you can use it to temporarily change the DC text colour and
// restore it automatically when the object goes out of scope
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxDCTextColourChanger
{
public:
wxDCTextColourChanger(wxDC& dc) : m_dc(dc) { }
~wxDCTextColourChanger()
{
if ( m_colFgOld.Ok() )
m_dc.SetTextForeground(m_colFgOld);
}
void Set(const wxColour& col)
{
if ( !m_colFgOld.Ok() )
m_colFgOld = m_dc.GetTextForeground();
m_dc.SetTextForeground(col);
}
private:
wxDC& m_dc;
wxColour m_colFgOld;
};
// ----------------------------------------------------------------------------
// another small helper class: sets the clipping region in its ctor and
// destroys it in the dtor
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxDCClipper
{
public:
wxDCClipper(wxDC& dc, const wxRect& r) : m_dc(dc)
{ dc.SetClippingRegion(r.x, r.y, r.width, r.height); }
wxDCClipper(wxDC& dc, wxCoord x, wxCoord y, wxCoord w, wxCoord h) : m_dc(dc)
{ dc.SetClippingRegion(x, y, w, h); }
~wxDCClipper() { m_dc.DestroyClippingRegion(); }
private:
wxDC& m_dc;
};
#endif
// _WX_DC_H_BASE_

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#ifndef _WX_DCCLIENT_H_BASE_
#define _WX_DCCLIENT_H_BASE_
#if defined(__WXMSW__)
#include "wx/msw/dcclient.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/dcclient.h"
#elif defined(__WXGTK__)
#include "wx/gtk/dcclient.h"
#elif defined(__WXMGL__)
#include "wx/mgl/dcclient.h"
#elif defined(__WXQT__)
#include "wx/qt/dcclient.h"
#elif defined(__WXMAC__)
#include "wx/mac/dcclient.h"
#elif defined(__WXPM__)
#include "wx/os2/dcclient.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/dcclient.h"
#endif
#endif
// _WX_DCCLIENT_H_BASE_

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#ifndef _WX_DCMEMORY_H_BASE_
#define _WX_DCMEMORY_H_BASE_
#if defined(__WXMSW__)
#include "wx/msw/dcmemory.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/dcmemory.h"
#elif defined(__WXGTK__)
#include "wx/gtk/dcmemory.h"
#elif defined(__WXMGL__)
#include "wx/mgl/dcmemory.h"
#elif defined(__WXQT__)
#include "wx/qt/dcmemory.h"
#elif defined(__WXMAC__)
#include "wx/mac/dcmemory.h"
#elif defined(__WXPM__)
#include "wx/os2/dcmemory.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/dcmemory.h"
#endif
#endif
// _WX_DCMEMORY_H_BASE_

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#ifndef _WX_DCSCREEN_H_BASE_
#define _WX_DCSCREEN_H_BASE_
#if defined(__WXMSW__)
#include "wx/msw/dcscreen.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/dcscreen.h"
#elif defined(__WXGTK__)
#include "wx/gtk/dcscreen.h"
#elif defined(__WXMGL__)
#include "wx/mgl/dcscreen.h"
#elif defined(__WXQT__)
#include "wx/qt/dcscreen.h"
#elif defined(__WXMAC__)
#include "wx/mac/dcscreen.h"
#elif defined(__WXPM__)
#include "wx/os2/dcscreen.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/dcscreen.h"
#endif
#endif
// _WX_DCSCREEN_H_BASE_

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#ifndef _WX_DDE_H_BASE_
#define _WX_DDE_H_BASE_
#if defined(__WXMSW__)
#include "wx/msw/dde.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/dde.h"
#elif defined(__WXGTK__)
#include "wx/gtk/dde.h"
#elif defined(__WXQT__)
#include "wx/qt/dde.h"
#elif defined(__WXMAC__)
#include "wx/mac/dde.h"
#elif defined(__WXPM__)
#include "wx/os2/dde.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/dde.h"
#endif
#endif
// _WX_DDE_H_BASE_

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/////////////////////////////////////////////////////////////////////////////
// Name: wx/dialog.h
// Purpose: wxDialogBase class
// Author: Vadim Zeitlin
// Modified by:
// Created: 29.06.99
// RCS-ID: $Id$
// Copyright: (c) Vadim Zeitlin
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_DIALOG_H_BASE_
#define _WX_DIALOG_H_BASE_
#ifdef __GNUG__
#pragma interface "dialogbase.h"
#endif
#include "wx/defs.h"
#include "wx/panel.h"
class WXDLLEXPORT wxDialogBase : public wxPanel
{
public:
#ifdef __DARWIN__
~wxDialogBase() { }
#endif
// the modal dialogs have a return code - usually the id of the last
// pressed button
void SetReturnCode(int returnCode) { m_returnCode = returnCode; }
int GetReturnCode() const { return m_returnCode; }
#if wxUSE_STATTEXT && wxUSE_TEXTCTRL
// splits text up at newlines and places the
// lines into a vertical wxBoxSizer
wxSizer *CreateTextSizer( const wxString &message );
#endif // wxUSE_STATTEXT && wxUSE_TEXTCTRL
#if wxUSE_BUTTON
// places buttons into a horizontal wxBoxSizer
wxSizer *CreateButtonSizer( long flags );
#endif // wxUSE_BUTTON
protected:
// the return code from modal dialog
int m_returnCode;
};
#if defined(__WXMSW__)
#include "wx/msw/dialog.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/dialog.h"
#elif defined(__WXGTK__)
#include "wx/gtk/dialog.h"
#elif defined(__WXMGL__)
#include "wx/mgl/dialog.h"
// FIXME_MGL -- belongs to wxUniv
#elif defined(__WXQT__)
#include "wx/qt/dialog.h"
#elif defined(__WXMAC__)
#include "wx/mac/dialog.h"
#elif defined(__WXPM__)
#include "wx/os2/dialog.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/dialog.h"
#endif
#endif
// _WX_DIALOG_H_BASE_

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#ifndef _WX_DIRDLG_H_BASE_
#define _WX_DIRDLG_H_BASE_
#if wxUSE_DIRDLG
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
WXDLLEXPORT_DATA(extern const wxChar*) wxDirDialogNameStr;
WXDLLEXPORT_DATA(extern const wxChar*) wxDirDialogDefaultFolderStr;
WXDLLEXPORT_DATA(extern const wxChar*) wxEmptyString;
#if defined(__WXMSW__)
#if defined(__WIN16__) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS) || defined(__SALFORDC__)
#include "wx/generic/dirdlgg.h"
#else
#include "wx/msw/dirdlg.h"
#endif
#elif defined(__WXMOTIF__)
#include "wx/generic/dirdlgg.h"
#elif defined(__WXGTK__)
#include "wx/generic/dirdlgg.h"
#elif defined(__WXQT__)
#include "wx/qt/dirdlg.h"
#elif defined(__WXMAC__)
#ifdef __DARWIN__
#include "wx/generic/dirdlgg.h"
#else
#include "wx/mac/dirdlg.h"
#endif
#elif defined(__WXPM__)
#include "wx/os2/dirdlg.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/dirdlg.h"
#endif
#endif // wxUSE_DIRDLG
#endif
// _WX_DIRDLG_H_BASE_

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///////////////////////////////////////////////////////////////////////////////
// Name: wx/dnd.h
// Purpose: Drag and drop classes declarations
// Author: Vadim Zeitlin, Robert Roebling
// Modified by:
// Created: 26.05.99
// RCS-ID: $Id$
// Copyright: (c) wxWindows Team
// Licence: wxWindows license
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_DND_H_BASE_
#define _WX_DND_H_BASE_
#ifdef __GNUG__
#pragma interface "dndbase.h"
#endif
#include "wx/defs.h"
#if wxUSE_DRAG_AND_DROP
#include "wx/dataobj.h"
#include "wx/cursor.h"
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
// result of wxDropSource::DoDragDrop() call
enum wxDragResult
{
wxDragError, // error prevented the d&d operation from completing
wxDragNone, // drag target didn't accept the data
wxDragCopy, // the data was successfully copied
wxDragMove, // the data was successfully moved (MSW only)
wxDragCancel // the operation was cancelled by user (not an error)
};
inline WXDLLEXPORT bool wxIsDragResultOk(wxDragResult res)
{
return res == wxDragCopy || res == wxDragMove;
}
// ----------------------------------------------------------------------------
// wxDropSource is the object you need to create (and call DoDragDrop on it)
// to initiate a drag-and-drop operation
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxDropSourceBase
{
public:
wxDropSourceBase(const wxCursor &cursorCopy = wxNullCursor,
const wxCursor &cursorMove = wxNullCursor,
const wxCursor &cursorStop = wxNullCursor)
: m_cursorCopy(cursorCopy),
m_cursorMove(cursorMove),
m_cursorStop(cursorStop)
{ m_data = (wxDataObject *)NULL; }
virtual ~wxDropSourceBase() { }
// set the data which is transfered by drag and drop
void SetData(wxDataObject& data)
{ m_data = &data; }
wxDataObject *GetDataObject()
{ return m_data; }
// set the icon corresponding to given drag result
void SetCursor(wxDragResult res, const wxCursor& cursor)
{
if ( res == wxDragCopy )
m_cursorCopy = cursor;
else if ( res == wxDragMove )
m_cursorMove = cursor;
else
m_cursorStop = cursor;
}
// start drag action, see enum wxDragResult for return value description
//
// if bAllowMove is TRUE, data can be moved, if not - only copied
virtual wxDragResult DoDragDrop(bool bAllowMove = FALSE) = 0;
// override to give feedback depending on the current operation result
// "effect" and return TRUE if you did something, FALSE to let the library
// give the default feedback
virtual bool GiveFeedback(wxDragResult WXUNUSED(effect)) { return FALSE; }
protected:
const wxCursor& GetCursor(wxDragResult res) const
{
if ( res == wxDragCopy )
return m_cursorCopy;
else if ( res == wxDragMove )
return m_cursorMove;
else
return m_cursorStop;
}
wxDataObject *m_data;
// the cursors to use for feedback
wxCursor m_cursorCopy, m_cursorMove, m_cursorStop;
};
// ----------------------------------------------------------------------------
// wxDropTarget should be associated with a window if it wants to be able to
// receive data via drag and drop.
//
// To use this class, you should derive from wxDropTarget and implement
// OnData() pure virtual method. You may also wish to override OnDrop() if you
// want to accept the data only inside some region of the window (this may
// avoid having to copy the data to this application which happens only when
// OnData() is called)
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxDropTargetBase
{
public:
// ctor takes a pointer to heap-allocated wxDataObject which will be owned
// by wxDropTarget and deleted by it automatically. If you don't give it
// here, you can use SetDataObject() later.
wxDropTargetBase(wxDataObject *dataObject = (wxDataObject*)NULL)
{ m_dataObject = dataObject; }
// dtor deletes our data object
virtual ~wxDropTargetBase()
{ delete m_dataObject; }
// get/set the associated wxDataObject
wxDataObject *GetDataObject() const
{ return m_dataObject; }
void SetDataObject(wxDataObject *dataObject)
{ if (m_dataObject) delete m_dataObject;
m_dataObject = dataObject; }
// these functions are called when data is moved over position (x, y) and
// may return either wxDragCopy, wxDragMove or wxDragNone depending on
// what would happen if the data were dropped here.
//
// the last parameter is what would happen by default and is determined by
// the platform-specific logic (for example, under Windows it's wxDragCopy
// if Ctrl key is pressed and wxDragMove otherwise) except that it will
// always be wxDragNone if the carried data is in an unsupported format.
// called when the mouse enters the window (only once until OnLeave())
virtual wxDragResult OnEnter(wxCoord x, wxCoord y, wxDragResult def)
{ return OnDragOver(x, y, def); }
// called when the mouse moves in the window - shouldn't take long to
// execute or otherwise mouse movement would be too slow
virtual wxDragResult OnDragOver(wxCoord WXUNUSED(x), wxCoord WXUNUSED(y),
wxDragResult def)
{ return def; }
// called when mouse leaves the window: might be used to remove the
// feedback which was given in OnEnter()
virtual void OnLeave() { }
// this function is called when data is dropped at position (x, y) - if it
// returns TRUE, OnData() will be called immediately afterwards which will
// allow to retrieve the data dropped.
virtual bool OnDrop(wxCoord x, wxCoord y) = 0;
// called after OnDrop() returns TRUE: you will usually just call
// GetData() from here and, probably, also refresh something to update the
// new data and, finally, return the code indicating how did the operation
// complete (returning default value in case of success and wxDragError on
// failure is usually ok)
virtual wxDragResult OnData(wxCoord x, wxCoord y, wxDragResult def) = 0;
// may be called *only* from inside OnData() and will fill m_dataObject
// with the data from the drop source if it returns TRUE
virtual bool GetData() = 0;
protected:
wxDataObject *m_dataObject;
};
// ----------------------------------------------------------------------------
// include platform dependent class declarations
// ----------------------------------------------------------------------------
#if defined(__WXMSW__)
#include "wx/msw/ole/dropsrc.h"
#include "wx/msw/ole/droptgt.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/dnd.h"
#elif defined(__WXGTK__)
#include "wx/gtk/dnd.h"
#elif defined(__WXQT__)
#include "wx/qt/dnd.h"
#elif defined(__WXMAC__)
#include "wx/mac/dnd.h"
#elif defined(__WXPM__)
#include "wx/os2/dnd.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/dnd.h"
#endif
// ----------------------------------------------------------------------------
// standard wxDropTarget implementations (implemented in common/dobjcmn.cpp)
// ----------------------------------------------------------------------------
// A simple wxDropTarget derived class for text data: you only need to
// override OnDropText() to get something working
class WXDLLEXPORT wxTextDropTarget : public wxDropTarget
{
public:
wxTextDropTarget();
virtual bool OnDropText(wxCoord x, wxCoord y, const wxString& text) = 0;
virtual wxDragResult OnData(wxCoord x, wxCoord y, wxDragResult def);
};
// A drop target which accepts files (dragged from File Manager or Explorer)
class WXDLLEXPORT wxFileDropTarget : public wxDropTarget
{
public:
wxFileDropTarget();
// parameters are the number of files and the array of file names
virtual bool OnDropFiles(wxCoord x, wxCoord y,
const wxArrayString& filenames) = 0;
virtual wxDragResult OnData(wxCoord x, wxCoord y, wxDragResult def);
};
#endif // wxUSE_DRAG_AND_DROP
#endif // _WX_DND_H_BASE_

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#ifndef _WX_DRAGIMAG_H_BASE_
#define _WX_DRAGIMAG_H_BASE_
#if wxUSE_DRAGIMAGE
#if defined(__WXMSW__)
#ifdef __WIN16__
#include "wx/generic/dragimgg.h"
#define wxDragImage wxGenericDragImage
#define sm_classwxDragImage sm_classwxGenericDragImage
#else
#include "wx/msw/dragimag.h"
#endif
#elif defined(__WXMOTIF__)
#include "wx/generic/dragimgg.h"
#define wxDragImage wxGenericDragImage
#define sm_classwxDragImage sm_classwxGenericDragImage
#elif defined(__WXGTK__)
#include "wx/generic/dragimgg.h"
#define wxDragImage wxGenericDragImage
#define sm_classwxDragImage sm_classwxGenericDragImage
#elif defined(__WXQT__)
#include "wx/generic/dragimgg.h"
#define wxDragImage wxGenericDragImage
#define sm_classwxDragImage sm_classwxGenericDragImage
#elif defined(__WXMAC__)
#include "wx/generic/dragimgg.h"
#define wxDragImage wxGenericDragImage
#define sm_classwxDragImage sm_classwxGenericDragImage
#elif defined(__WXPM__)
#include "wx/generic/dragimgg.h"
#define wxDragImage wxGenericDragImage
#define sm_classwxDragImage sm_classwxGenericDragImage
#elif defined(__WXSTUBS__)
#include "wx/generic/dragimgg.h"
#define wxDragImage wxGenericDragImage
#define sm_classwxDragImage sm_classwxGenericDragImage
#endif
#endif // wxUSE_DRAGIMAGE
#endif
// _WX_DRAGIMAG_H_BASE_

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#ifndef _WX_FILEDLG_H_BASE_
#define _WX_FILEDLG_H_BASE_
#if wxUSE_FILEDLG
enum
{
wxOPEN = 0x0001,
wxSAVE = 0x0002,
wxOVERWRITE_PROMPT = 0x0004,
wxHIDE_READONLY = 0x0008,
wxFILE_MUST_EXIST = 0x0010,
wxMULTIPLE = 0x0020,
wxCHANGE_DIR = 0x0040
};
#if defined(__WXMSW__)
#include "wx/msw/filedlg.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/filedlg.h"
#elif defined(__WXGTK__)
#include "wx/generic/filedlgg.h"
#elif defined(__WXQT__)
#include "wx/qt/filedlg.h"
#elif defined(__WXMAC__)
#ifdef __DARWIN__
#include "wx/generic/filedlgg.h"
#else
#include "wx/mac/filedlg.h"
#endif
#elif defined(__WXPM__)
#include "wx/os2/filedlg.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/filedlg.h"
#endif
#endif // wxUSE_FILEDLG
#endif
// _WX_FILEDLG_H_BASE_

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/////////////////////////////////////////////////////////////////////////////
// Name: wx/font.h
// Purpose: wxFontBase class: the interface of wxFont
// Author: Vadim Zeitlin
// Modified by:
// Created: 20.09.99
// RCS-ID: $Id$
// Copyright: (c) wxWindows team
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_FONT_H_BASE_
#define _WX_FONT_H_BASE_
#ifdef __GNUG__
#pragma interface "fontbase.h"
#endif
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#include "wx/defs.h" // for wxDEFAULT &c
#include "wx/fontenc.h" // the font encoding constants
#include "wx/gdiobj.h" // the base class
// ----------------------------------------------------------------------------
// forward declarations
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxFontData;
class WXDLLEXPORT wxFontBase;
class WXDLLEXPORT wxFont;
// ----------------------------------------------------------------------------
// font constants
// ----------------------------------------------------------------------------
// standard font families
enum wxFontFamily
{
wxFONTFAMILY_DEFAULT = wxDEFAULT,
wxFONTFAMILY_DECORATIVE = wxDECORATIVE,
wxFONTFAMILY_ROMAN = wxROMAN,
wxFONTFAMILY_SCRIPT = wxSCRIPT,
wxFONTFAMILY_SWISS = wxSWISS,
wxFONTFAMILY_MODERN = wxMODERN,
wxFONTFAMILY_TELETYPE = wxTELETYPE,
wxFONTFAMILY_MAX
};
// font styles
enum wxFontStyle
{
wxFONTSTYLE_NORMAL = wxNORMAL,
wxFONTSTYLE_ITALIC = wxITALIC,
wxFONTSTYLE_SLANT = wxSLANT,
wxFONTSTYLE_MAX
};
// font weights
enum wxFontWeight
{
wxFONTWEIGHT_NORMAL = wxNORMAL,
wxFONTWEIGHT_LIGHT = wxLIGHT,
wxFONTWEIGHT_BOLD = wxBOLD,
wxFONTWEIGHT_MAX
};
// ----------------------------------------------------------------------------
// wxFontBase represents a font object
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxFontRefData;
struct WXDLLEXPORT wxNativeFontInfo;
class WXDLLEXPORT wxFontBase : public wxGDIObject
{
public:
// creator function
#ifdef __DARWIN__
virtual ~wxFontBase() { }
#endif
// from the font components
static wxFont *New(
int pointSize, // size of the font in points
int family, // see wxFontFamily enum
int style, // see wxFontStyle enum
int weight, // see wxFontWeight enum
bool underlined = FALSE, // not underlined by default
const wxString& face = wxEmptyString, // facename
wxFontEncoding encoding = wxFONTENCODING_DEFAULT); // ISO8859-X, ...
// from the (opaque) native font description object
static wxFont *New(const wxNativeFontInfo& nativeFontDesc);
// from the string representation of wxNativeFontInfo
static wxFont *New(const wxString& strNativeFontDesc);
// was the font successfully created?
bool Ok() const { return m_refData != NULL; }
// comparison
bool operator == (const wxFont& font) const;
bool operator != (const wxFont& font) const;
// accessors: get the font characteristics
virtual int GetPointSize() const = 0;
virtual int GetFamily() const = 0;
virtual int GetStyle() const = 0;
virtual int GetWeight() const = 0;
virtual bool GetUnderlined() const = 0;
virtual wxString GetFaceName() const = 0;
virtual wxFontEncoding GetEncoding() const = 0;
virtual wxNativeFontInfo *GetNativeFontInfo() const;
wxString GetNativeFontInfoDesc() const;
// change the font characteristics
virtual void SetPointSize( int pointSize ) = 0;
virtual void SetFamily( int family ) = 0;
virtual void SetStyle( int style ) = 0;
virtual void SetWeight( int weight ) = 0;
virtual void SetFaceName( const wxString& faceName ) = 0;
virtual void SetUnderlined( bool underlined ) = 0;
virtual void SetEncoding(wxFontEncoding encoding) = 0;
virtual void SetNativeFontInfo(const wxNativeFontInfo& info);
// VZ: there is no void SetNativeFontInfo(const wxString& info), needed?
// translate the fonts into human-readable string (i.e. GetStyleString()
// will return "wxITALIC" for an italic font, ...)
wxString GetFamilyString() const;
wxString GetStyleString() const;
wxString GetWeightString() const;
// the default encoding is used for creating all fonts with default
// encoding parameter
static wxFontEncoding GetDefaultEncoding()
{ return ms_encodingDefault; }
static void SetDefaultEncoding(wxFontEncoding encoding)
{ ms_encodingDefault = encoding; }
protected:
// get the internal data
wxFontRefData *GetFontData() const
{ return (wxFontRefData *)m_refData; }
private:
// the currently default encoding: by default, it's the default system
// encoding, but may be changed by the application using
// SetDefaultEncoding() to make all subsequent fonts created without
// specifing encoding parameter using this encoding
static wxFontEncoding ms_encodingDefault;
};
// include the real class declaration
#if defined(__WXMSW__)
#include "wx/msw/font.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/font.h"
#elif defined(__WXGTK__)
#include "wx/gtk/font.h"
#elif defined(__WXMGL__)
#include "wx/mgl/font.h"
#elif defined(__WXQT__)
#include "wx/qt/font.h"
#elif defined(__WXMAC__)
#include "wx/mac/font.h"
#elif defined(__WXPM__)
#include "wx/os2/font.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/font.h"
#endif
// ----------------------------------------------------------------------------
// macros
// ----------------------------------------------------------------------------
#define M_FONTDATA GetFontData()
#endif
// _WX_FONT_H_BASE_

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///////////////////////////////////////////////////////////////////////////////
// Name: wx/gauge.h
// Purpose: wxGauge interface
// Author: Vadim Zeitlin
// Modified by:
// Created: 20.02.01
// RCS-ID: $Id$
// Copyright: (c) 1996-2001 wxWindows team
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_GAUGE_H_BASE_
#define _WX_GAUGE_H_BASE_
#ifdef __GNUG__
#pragma implementation "gaugebase.h"
#endif
#include "wx/defs.h"
#if wxUSE_GAUGE
#include "wx/control.h"
WXDLLEXPORT_DATA(extern const wxChar*) wxGaugeNameStr;
// ----------------------------------------------------------------------------
// wxGauge: a progress bar
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxGaugeBase : public wxControl
{
public:
#ifdef __DARWIN__
virtual ~wxGaugeBase() { }
#endif
bool Create(wxWindow *parent,
wxWindowID id,
int range,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxGA_HORIZONTAL,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxGaugeNameStr);
// set/get the control range
virtual void SetRange(int range);
virtual int GetRange() const;
// position
virtual void SetValue(int pos);
virtual int GetValue() const;
// appearance params (not implemented for most ports)
virtual void SetShadowWidth(int w);
virtual int GetShadowWidth() const;
virtual void SetBezelFace(int w);
virtual int GetBezelFace() const;
// overriden base class virtuals
virtual bool AcceptsFocus() const { return FALSE; }
protected:
// the max position
int m_rangeMax;
// the current position
int m_gaugePos;
};
#if defined(__WXUNIVERSAL__)
#include "wx/univ/gauge.h"
#elif defined(__WXMSW__)
#ifdef __WIN95__
#include "wx/msw/gauge95.h"
#define wxGauge wxGauge95
#define sm_classwxGauge sm_classwxGauge95
#else // !__WIN95__
#include "wx/msw/gaugemsw.h"
#define wxGauge wxGaugeMSW
#define sm_classwxGauge sm_classwxGaugeMSW
#endif
#elif defined(__WXMOTIF__)
#include "wx/motif/gauge.h"
#elif defined(__WXGTK__)
#include "wx/gtk/gauge.h"
#elif defined(__WXQT__)
#include "wx/qt/gauge.h"
#elif defined(__WXMAC__)
#include "wx/mac/gauge.h"
#elif defined(__WXPM__)
#include "wx/os2/gauge.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/gauge.h"
#endif
#endif // wxUSE_GAUGE
#endif
// _WX_GAUGE_H_BASE_

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#ifndef _WX_GDIOBJ_H_BASE_
#define _WX_GDIOBJ_H_BASE_
#if defined(__WXMSW__)
#include "wx/msw/gdiobj.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/gdiobj.h"
#elif defined(__WXGTK__)
#include "wx/gtk/gdiobj.h"
#elif defined(__WXMGL__)
#include "wx/mgl/gdiobj.h"
#elif defined(__WXQT__)
#include "wx/qt/gdiobj.h"
#elif defined(__WXMAC__)
#include "wx/mac/gdiobj.h"
#elif defined(__WXPM__)
#include "wx/os2/gdiobj.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/gdiobj.h"
#endif
#endif
// _WX_GDIOBJ_H_BASE_

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#ifndef _WX_GLCANVAS_H_BASE_
#define _WX_GLCANVAS_H_BASE_
#if defined(__WXMSW__)
#include "wx/msw/glcanvas.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/glcanvas.h"
#elif defined(__WXGTK__)
#include "wx/gtk/glcanvas.h"
#elif defined(__WXQT__)
#include "wx/qt/glcanvas.h"
#elif defined(__WXMAC__)
#include "wx/mac/glcanvas.h"
#elif defined(__WXPM__)
#include "wx/os2/glcanvas.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/glcanvas.h"
#endif
#endif
// _WX_GLCANVAS_H_BASE_

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#ifndef _WX_ICON_H_BASE_
#define _WX_ICON_H_BASE_
/* Commenting out since duplicated in gdicmn.h
// this is for Unix (i.e. now for anything other than MSW)
#undef wxICON
#define wxICON(icon_name) wxIcon(icon_name##_xpm)
*/
#if defined(__WXMSW__)
#include "wx/msw/icon.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/icon.h"
#elif defined(__WXGTK__)
#include "wx/gtk/icon.h"
#elif defined(__WXMGL__)
#include "wx/mgl/icon.h"
#elif defined(__WXQT__)
#include "wx/qt/icon.h"
#elif defined(__WXMAC__)
#include "wx/mac/icon.h"
#elif defined(__WXPM__)
#include "wx/os2/icon.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/icon.h"
#endif
#endif
// _WX_ICON_H_BASE_

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///////////////////////////////////////////////////////////////////////////////
// Name: wx/listbox.h
// Purpose: wxListBox class interface
// Author: Vadim Zeitlin
// Modified by:
// Created: 22.10.99
// RCS-ID: $Id$
// Copyright: (c) wxWindows team
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_LISTBOX_H_BASE_
#define _WX_LISTBOX_H_BASE_
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#ifdef __GNUG__
#pragma interface "listboxbase.h"
#endif
#include "wx/defs.h"
#if wxUSE_LISTBOX
#include "wx/ctrlsub.h" // base class
// forward declarations are enough here
class WXDLLEXPORT wxArrayInt;
class WXDLLEXPORT wxArrayString;
// ----------------------------------------------------------------------------
// global data
// ----------------------------------------------------------------------------
WXDLLEXPORT_DATA(extern const wxChar*) wxListBoxNameStr;
// ----------------------------------------------------------------------------
// wxListBox interface is defined by the class wxListBoxBase
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxListBoxBase : public wxControlWithItems
{
public:
// all generic methods are in wxControlWithItems, except for the following
// ones which are not yet implemented by wxChoice/wxCombobox
#ifdef __DARWIN__
virtual ~wxListBoxBase() { }
#endif
void Insert(const wxString& item, int pos)
{ DoInsert(item, pos); }
void Insert(const wxString& item, int pos, void *clientData)
{ DoInsert(item, pos); SetClientData(pos, clientData); }
void Insert(const wxString& item, int pos, wxClientData *clientData)
{ DoInsert(item, pos); SetClientObject(pos, clientData); }
void InsertItems(int nItems, const wxString *items, int pos);
void InsertItems(const wxArrayString& items, int pos)
{ DoInsertItems(items, pos); }
void Set(int n, const wxString* items, void **clientData = NULL);
void Set(const wxArrayString& items, void **clientData = NULL)
{ DoSetItems(items, clientData); }
// multiple selection logic
virtual bool IsSelected(int n) const = 0;
virtual void SetSelection(int n, bool select = TRUE) = 0;
virtual void Select(int n) { SetSelection(n, TRUE); }
void Deselect(int n) { SetSelection(n, FALSE); }
void DeselectAll(int itemToLeaveSelected = -1);
virtual bool SetStringSelection(const wxString& s, bool select = TRUE);
// works for single as well as multiple selection listboxes (unlike
// GetSelection which only works for listboxes with single selection)
virtual int GetSelections(wxArrayInt& aSelections) const = 0;
// set the specified item at the first visible item or scroll to max
// range.
void SetFirstItem(int n) { DoSetFirstItem(n); }
void SetFirstItem(const wxString& s);
// ensures that the given item is visible scrolling the listbox if
// necessary
virtual void EnsureVisible(int n);
// a combination of Append() and EnsureVisible(): appends the item to the
// listbox and ensures that it is visible i.e. not scrolled out of view
void AppendAndEnsureVisible(const wxString& s);
// return TRUE if the listbox allows multiple selection
bool HasMultipleSelection() const
{
return (m_windowStyle & wxLB_MULTIPLE) ||
(m_windowStyle & wxLB_EXTENDED);
}
// return TRUE if this listbox is sorted
bool IsSorted() const { return (m_windowStyle & wxLB_SORT) != 0; }
// emulate selecting or deselecting the item event.GetInt() (depending on
// event.GetExtraLong())
void Command(wxCommandEvent& event);
// compatibility - these functions are deprecated, use the new ones
// instead
bool Selected(int n) const { return IsSelected(n); }
protected:
// NB: due to wxGTK implementation details, DoInsert() is implemented
// using DoInsertItems() and not the other way round
void DoInsert(const wxString& item, int pos)
{ InsertItems(1, &item, pos); }
// to be implemented in derived classes
virtual void DoInsertItems(const wxArrayString& items, int pos) = 0;
virtual void DoSetItems(const wxArrayString& items, void **clientData) = 0;
virtual void DoSetFirstItem(int n) = 0;
};
// ----------------------------------------------------------------------------
// include the platform-specific class declaration
// ----------------------------------------------------------------------------
#if defined(__WXUNIVERSAL__)
#include "wx/univ/listbox.h"
#elif defined(__WXMSW__)
#include "wx/msw/listbox.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/listbox.h"
#elif defined(__WXGTK__)
#include "wx/gtk/listbox.h"
#elif defined(__WXQT__)
#include "wx/qt/listbox.h"
#elif defined(__WXMAC__)
#include "wx/mac/listbox.h"
#elif defined(__WXPM__)
#include "wx/os2/listbox.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/listbox.h"
#endif
#endif // wxUSE_LISTBOX
#endif
// _WX_LISTBOX_H_BASE_

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#ifndef _WX_MDI_H_BASE_
#define _WX_MDI_H_BASE_
#if defined(__WXMSW__)
#include "wx/msw/mdi.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/mdi.h"
#elif defined(__WXGTK__)
#include "wx/gtk/mdi.h"
#elif defined(__WXQT__)
#include "wx/qt/mdi.h"
#elif defined(__WXMAC__)
#include "wx/mac/mdi.h"
#elif defined(__WXPM__)
#include "wx/os2/mdi.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/mdi.h"
#endif
#endif
// _WX_MDI_H_BASE_

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///////////////////////////////////////////////////////////////////////////////
// Name: wx/menu.h
// Purpose: wxMenu and wxMenuBar classes
// Author: Vadim Zeitlin
// Modified by:
// Created: 26.10.99
// RCS-ID: $Id$
// Copyright: (c) wxWindows team
// Licence: wxWindows license
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_MENU_H_BASE_
#define _WX_MENU_H_BASE_
#ifdef __GNUG__
#pragma interface "menubase.h"
#endif
#if wxUSE_MENUS
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#include "wx/list.h" // for "template" list classes
#include "wx/window.h" // base class for wxMenuBar
// also include this one to ensure compatibility with old code which only
// included wx/menu.h
#include "wx/menuitem.h"
class WXDLLEXPORT wxMenu;
class WXDLLEXPORT wxMenuBarBase;
class WXDLLEXPORT wxMenuBar;
class WXDLLEXPORT wxMenuItem;
// pseudo template list classes
WX_DECLARE_EXPORTED_LIST(wxMenu, wxMenuList);
WX_DECLARE_EXPORTED_LIST(wxMenuItem, wxMenuItemList);
// ----------------------------------------------------------------------------
// conditional compilation
// ----------------------------------------------------------------------------
// having callbacks in menus is a wxWin 1.6x feature which should be replaced
// with event tables in wxWin 2.xx code - however provide it because many
// people like it a lot by default
#ifndef wxUSE_MENU_CALLBACK
#if WXWIN_COMPATIBILITY_2
#define wxUSE_MENU_CALLBACK 1
#else
#define wxUSE_MENU_CALLBACK 0
#endif // WXWIN_COMPATIBILITY_2
#endif // !defined(wxUSE_MENU_CALLBACK)
// ----------------------------------------------------------------------------
// wxMenu
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxMenuBase : public wxEvtHandler
{
public:
// create a menu
static wxMenu *New(const wxString& title = wxEmptyString, long style = 0);
// ctors
wxMenuBase(const wxString& title, long style = 0) : m_title(title)
{ Init(style); }
wxMenuBase(long style = 0)
{ Init(style); }
// dtor deletes all the menu items we own
virtual ~wxMenuBase();
// menu construction
// -----------------
// append a normal item to the menu
void Append(int id,
const wxString& text,
const wxString& help = wxEmptyString,
bool isCheckable = FALSE)
{
DoAppend(wxMenuItem::New((wxMenu *)this, id, text, help, isCheckable));
}
// append a separator to the menu
void AppendSeparator() { Append(wxID_SEPARATOR, wxEmptyString); }
// append a submenu
void Append(int id,
const wxString& text,
wxMenu *submenu,
const wxString& help = wxEmptyString)
{
DoAppend(wxMenuItem::New((wxMenu *)this, id, text, help, FALSE, submenu));
}
// the most generic form of Append() - append anything
void Append(wxMenuItem *item) { DoAppend(item); }
// insert a break in the menu (only works when appending the items, not
// inserting them)
virtual void Break() { }
// insert an item before given position
bool Insert(size_t pos, wxMenuItem *item);
void Insert(size_t pos,
int id,
const wxString& text,
const wxString& help = wxEmptyString,
bool isCheckable = FALSE)
{
Insert(pos, wxMenuItem::New((wxMenu *)this, id, text, help, isCheckable));
}
// insert a separator
void InsertSeparator(size_t pos)
{
Insert(pos, wxMenuItem::New((wxMenu *)this));
}
// insert a submenu
void Insert(size_t pos,
int id,
const wxString& text,
wxMenu *submenu,
const wxString& help = wxEmptyString)
{
Insert(pos, wxMenuItem::New((wxMenu *)this, id, text, help, FALSE, submenu));
}
// prepend an item to the menu
void Prepend(wxMenuItem *item)
{
Insert(0u, item);
}
void Prepend(int id,
const wxString& text,
const wxString& help = wxEmptyString,
bool isCheckable = FALSE)
{
Insert(0u, id, text, help, isCheckable);
}
// insert a separator
void PrependSeparator()
{
InsertSeparator(0u);
}
// insert a submenu
void Prepend(int id,
const wxString& text,
wxMenu *submenu,
const wxString& help = wxEmptyString)
{
Insert(0u, id, text, submenu, help);
}
// detach an item from the menu, but don't delete it so that it can be
// added back later (but if it's not, the caller is responsible for
// deleting it!)
wxMenuItem *Remove(int id) { return Remove(FindChildItem(id)); }
wxMenuItem *Remove(wxMenuItem *item);
// delete an item from the menu (submenus are not destroyed by this
// function, see Destroy)
bool Delete(int id) { return Delete(FindChildItem(id)); }
bool Delete(wxMenuItem *item);
// delete the item from menu and destroy it (if it's a submenu)
bool Destroy(int id) { return Destroy(FindChildItem(id)); }
bool Destroy(wxMenuItem *item);
// menu items access
// -----------------
// get the items
size_t GetMenuItemCount() const { return m_items.GetCount(); }
const wxMenuItemList& GetMenuItems() const { return m_items; }
wxMenuItemList& GetMenuItems() { return m_items; }
// search
virtual int FindItem(const wxString& item) const;
wxMenuItem* FindItem(int id, wxMenu **menu = NULL) const;
// get/set items attributes
void Enable(int id, bool enable);
bool IsEnabled(int id) const;
void Check(int id, bool check);
bool IsChecked(int id) const;
void SetLabel(int id, const wxString& label);
wxString GetLabel(int id) const;
virtual void SetHelpString(int id, const wxString& helpString);
virtual wxString GetHelpString(int id) const;
// misc accessors
// --------------
// the title
virtual void SetTitle(const wxString& title) { m_title = title; }
const wxString GetTitle() const { return m_title; }
// client data
void SetClientData(void* clientData) { m_clientData = clientData; }
void* GetClientData() const { return m_clientData; }
// event handler
void SetEventHandler(wxEvtHandler *handler) { m_eventHandler = handler; }
wxEvtHandler *GetEventHandler() const { return m_eventHandler; }
// invoking window
void SetInvokingWindow(wxWindow *win) { m_invokingWindow = win; }
wxWindow *GetInvokingWindow() const { return m_invokingWindow; }
// style
long GetStyle() const { return m_style; }
// implementation helpers
// ----------------------
// Updates the UI for a menu and all submenus recursively. source is the
// object that has the update event handlers defined for it. If NULL, the
// menu or associated window will be used.
void UpdateUI(wxEvtHandler* source = (wxEvtHandler*)NULL);
// get the menu bar this menu is attached to (may be NULL, always NULL for
// popup menus)
wxMenuBar *GetMenuBar() const { return m_menuBar; }
// called when the menu is attached/detached to/from a menu bar
virtual void Attach(wxMenuBarBase *menubar);
virtual void Detach();
// is the menu attached to a menu bar (or is it a popup one)?
bool IsAttached() const { return m_menuBar != NULL; }
// set/get the parent of this menu
void SetParent(wxMenu *parent) { m_menuParent = parent; }
wxMenu *GetParent() const { return m_menuParent; }
#if WXWIN_COMPATIBILITY
// compatibility: these functions are deprecated, use the new ones instead
bool Enabled(int id) const { return IsEnabled(id); }
bool Checked(int id) const { return IsChecked(id); }
wxMenuItem* FindItemForId(int itemId, wxMenu **itemMenu) const
{ return FindItem(itemId, itemMenu); }
wxList& GetItems() const { return (wxList &)m_items; }
#endif // WXWIN_COMPATIBILITY
#if wxUSE_MENU_CALLBACK || defined(__WXMOTIF__)
// wxWin 1.6x compatible menu event handling
wxFunction GetCallback() const { return m_callback; }
void Callback(const wxFunction func) { m_callback = func; }
wxFunction m_callback;
#endif // wxUSE_MENU_CALLBACK
// unlike FindItem(), this function doesn't recurse but only looks through
// our direct children and also may return the index of the found child if
// pos != NULL
wxMenuItem *FindChildItem(int id, size_t *pos = NULL) const;
// called to generate a wxCommandEvent, return TRUE if it was processed,
// FALSE otherwise
//
// the checked parameter may have boolean value or -1 for uncheckable items
bool SendEvent(int id, int checked = -1);
protected:
// virtuals to override in derived classes
// ---------------------------------------
virtual bool DoAppend(wxMenuItem *item);
virtual bool DoInsert(size_t pos, wxMenuItem *item);
virtual wxMenuItem *DoRemove(wxMenuItem *item);
virtual bool DoDelete(wxMenuItem *item);
virtual bool DoDestroy(wxMenuItem *item);
// helpers
// -------
// common part of all ctors
void Init(long style);
// associate the submenu with this menu
void AddSubMenu(wxMenu *submenu);
wxMenuBar *m_menuBar; // menubar we belong to or NULL
wxMenu *m_menuParent; // parent menu or NULL
wxString m_title; // the menu title or label
wxMenuItemList m_items; // the list of menu items
wxWindow *m_invokingWindow; // for popup menus
void *m_clientData; // associated with the menu
long m_style; // combination of wxMENU_XXX flags
wxEvtHandler *m_eventHandler; // a pluggable in event handler
};
// ----------------------------------------------------------------------------
// wxMenuBar
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxMenuBarBase : public wxWindow
{
public:
// default ctor
wxMenuBarBase();
// dtor will delete all menus we own
virtual ~wxMenuBarBase();
// menu bar construction
// ---------------------
// append a menu to the end of menubar, return TRUE if ok
virtual bool Append(wxMenu *menu, const wxString& title);
// insert a menu before the given position into the menubar, return TRUE
// if inserted ok
virtual bool Insert(size_t pos, wxMenu *menu, const wxString& title);
// menu bar items access
// ---------------------
// get the number of menus in the menu bar
size_t GetMenuCount() const { return m_menus.GetCount(); }
// get the menu at given position
wxMenu *GetMenu(size_t pos) const;
// replace the menu at given position with another one, returns the
// previous menu (which should be deleted by the caller)
virtual wxMenu *Replace(size_t pos, wxMenu *menu, const wxString& title);
// delete the menu at given position from the menu bar, return the pointer
// to the menu (which should be deleted by the caller)
virtual wxMenu *Remove(size_t pos);
// enable or disable a submenu
virtual void EnableTop(size_t pos, bool enable) = 0;
// is the menu enabled?
virtual bool IsEnabledTop(size_t WXUNUSED(pos)) const { return TRUE; }
// get or change the label of the menu at given position
virtual void SetLabelTop(size_t pos, const wxString& label) = 0;
virtual wxString GetLabelTop(size_t pos) const = 0;
// item search
// -----------
// by menu and item names, returns wxNOT_FOUND if not found or id of the
// found item
virtual int FindMenuItem(const wxString& menu, const wxString& item) const;
// find item by id (in any menu), returns NULL if not found
//
// if menu is !NULL, it will be filled with wxMenu this item belongs to
virtual wxMenuItem* FindItem(int id, wxMenu **menu = NULL) const;
// find menu by its caption, return wxNOT_FOUND on failure
int FindMenu(const wxString& title) const;
// item access
// -----------
// all these functions just use FindItem() and then call an appropriate
// method on it
//
// NB: under MSW, these methods can only be used after the menubar had
// been attached to the frame
void Enable(int id, bool enable);
void Check(int id, bool check);
bool IsChecked(int id) const;
bool IsEnabled(int id) const;
void SetLabel(int id, const wxString &label);
wxString GetLabel(int id) const;
void SetHelpString(int id, const wxString& helpString);
wxString GetHelpString(int id) const;
// implementation helpers
// get the frame we are attached to (may return NULL)
wxFrame *GetFrame() const { return m_menuBarFrame; }
// returns TRUE if we're attached to a frame
bool IsAttached() const { return GetFrame() != NULL; }
// associate the menubar with the frame
virtual void Attach(wxFrame *frame);
// called before deleting the menubar normally
virtual void Detach();
// need to override these ones to avoid virtual function hiding
virtual bool Enable(bool enable = TRUE) { return wxWindow::Enable(enable); }
virtual void SetLabel(const wxString& s) { wxWindow::SetLabel(s); }
virtual wxString GetLabel() const { return wxWindow::GetLabel(); }
// don't want menu bars to accept the focus by tabbing to them
virtual bool AcceptsFocusFromKeyboard() const { return FALSE; }
// compatibility only: these functions are deprecated, use the new ones
// instead
#if WXWIN_COMPATIBILITY
bool Enabled(int id) const { return IsEnabled(id); }
bool Checked(int id) const { return IsChecked(id); }
wxMenuItem* FindMenuItemById(int id) const
{ return FindItem(id); }
wxMenuItem* FindItemForId(int id, wxMenu **menu = NULL) const
{ return FindItem(id, menu); }
#endif // WXWIN_COMPATIBILITY
protected:
// the list of all our menus
wxMenuList m_menus;
// the frame we are attached to (may be NULL)
wxFrame *m_menuBarFrame;
};
// ----------------------------------------------------------------------------
// include the real class declaration
// ----------------------------------------------------------------------------
#ifdef wxUSE_BASE_CLASSES_ONLY
#define wxMenuItem wxMenuItemBase
#else // !wxUSE_BASE_CLASSES_ONLY
#if defined(__WXUNIVERSAL__)
#include "wx/univ/menu.h"
#elif defined(__WXMSW__)
#include "wx/msw/menu.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/menu.h"
#elif defined(__WXGTK__)
#include "wx/gtk/menu.h"
#elif defined(__WXQT__)
#include "wx/qt/menu.h"
#elif defined(__WXMAC__)
#include "wx/mac/menu.h"
#elif defined(__WXPM__)
#include "wx/os2/menu.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/menu.h"
#endif
#endif // wxUSE_BASE_CLASSES_ONLY/!wxUSE_BASE_CLASSES_ONLY
#endif // wxUSE_MENUS
#endif
// _WX_MENU_H_BASE_

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///////////////////////////////////////////////////////////////////////////////
// Name: wx/menuitem.h
// Purpose: wxMenuItem class
// Author: Vadim Zeitlin
// Modified by:
// Created: 25.10.99
// RCS-ID: $Id$
// Copyright: (c) 1999 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
// Licence: wxWindows license
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_MENUITEM_H_BASE_
#define _WX_MENUITEM_H_BASE_
#if wxUSE_MENUS
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#include "wx/object.h" // base class
// ----------------------------------------------------------------------------
// forward declarations
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxAcceleratorEntry;
class WXDLLEXPORT wxMenuItem;
class WXDLLEXPORT wxMenu;
// ----------------------------------------------------------------------------
// wxMenuItem is an item in the menu which may be either a normal item, a sub
// menu or a separator
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxMenuItemBase : public wxObject
{
public:
// creation
static wxMenuItem *New(wxMenu *parentMenu = (wxMenu *)NULL,
int id = wxID_SEPARATOR,
const wxString& text = wxEmptyString,
const wxString& help = wxEmptyString,
bool isCheckable = FALSE,
wxMenu *subMenu = (wxMenu *)NULL);
// destruction: wxMenuItem will delete its submenu
virtual ~wxMenuItemBase();
// the menu we're in
wxMenu *GetMenu() const { return m_parentMenu; }
// get/set id
void SetId(int id) { m_id = id; }
int GetId() const { return m_id; }
bool IsSeparator() const { return m_id == wxID_SEPARATOR; }
// the item's text (or name)
//
// NB: the item's text includes the accelerators and mnemonics info (if
// any), i.e. it may contain '&' or '_' or "\t..." and thus is
// different from the item's label which only contains the text shown
// in the menu
virtual void SetText(const wxString& str) { m_text = str; }
wxString GetLabel() const { return GetLabelFromText(m_text); }
const wxString& GetText() const { return m_text; }
// get the label from text (implemented in platform-specific code)
static wxString GetLabelFromText(const wxString& text);
// what kind of menu item we are
virtual void SetCheckable(bool checkable) { m_isCheckable = checkable; }
bool IsCheckable() const { return m_isCheckable; }
bool IsSubMenu() const { return m_subMenu != NULL; }
void SetSubMenu(wxMenu *menu) { m_subMenu = menu; }
wxMenu *GetSubMenu() const { return m_subMenu; }
// state
virtual void Enable(bool enable = TRUE) { m_isEnabled = enable; }
virtual bool IsEnabled() const { return m_isEnabled; }
virtual void Check(bool check = TRUE) { m_isChecked = check; }
virtual bool IsChecked() const { return m_isChecked; }
void Toggle() { Check(!m_isChecked); }
// help string (displayed in the status bar by default)
void SetHelp(const wxString& str) { m_help = str; }
const wxString& GetHelp() const { return m_help; }
#if wxUSE_ACCEL
// extract the accelerator from the given menu string, return NULL if none
// found
static wxAcceleratorEntry *GetAccelFromString(const wxString& label);
// get our accelerator or NULL (caller must delete the pointer)
virtual wxAcceleratorEntry *GetAccel() const;
// set the accel for this item - this may also be done indirectly with
// SetText()
virtual void SetAccel(wxAcceleratorEntry *accel);
#endif // wxUSE_ACCEL
// compatibility only, use new functions in the new code
void SetName(const wxString& str) { SetText(str); }
const wxString& GetName() const { return GetText(); }
protected:
int m_id; // numeric id of the item >= 0 or -1
wxMenu *m_parentMenu, // the menu we belong to
*m_subMenu; // our sub menu or NULL
wxString m_text, // label of the item
m_help; // the help string for the item
bool m_isCheckable; // can be checked?
bool m_isChecked; // is checked?
bool m_isEnabled; // is enabled?
// some compilers need a default constructor here, do not remove
wxMenuItemBase() { }
private:
// and, if we have one ctor, compiler won't generate a default copy one, so
// declare them ourselves - but don't implement as they shouldn't be used
wxMenuItemBase(const wxMenuItemBase& item);
wxMenuItemBase& operator=(const wxMenuItemBase& item);
};
// ----------------------------------------------------------------------------
// include the real class declaration
// ----------------------------------------------------------------------------
#ifdef wxUSE_BASE_CLASSES_ONLY
#define wxMenuItem wxMenuItemBase
#else // !wxUSE_BASE_CLASSES_ONLY
#if defined(__WXUNIVERSAL__)
#include "wx/univ/menuitem.h"
#elif defined(__WXMSW__)
#include "wx/msw/menuitem.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/menuitem.h"
#elif defined(__WXGTK__)
#include "wx/gtk/menuitem.h"
#elif defined(__WXQT__)
#include "wx/qt/menuitem.h"
#elif defined(__WXMAC__)
#include "wx/mac/menuitem.h"
#elif defined(__WXPM__)
#include "wx/os2/menuitem.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/menuitem.h"
#endif
#endif // wxUSE_BASE_CLASSES_ONLY/!wxUSE_BASE_CLASSES_ONLY
#endif // wxUSE_MENUS
#endif
// _WX_MENUITEM_H_BASE_

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#ifndef _WX_MSGDLG_H_BASE_
#define _WX_MSGDLG_H_BASE_
#if wxUSE_MSGDLG
#if defined(__WXUNIVERSAL__)
#include "wx/generic/msgdlgg.h"
#elif defined(__WXMSW__)
#include "wx/msw/msgdlg.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/msgdlg.h"
#elif defined(__WXGTK__)
#include "wx/generic/msgdlgg.h"
#elif defined(__WXQT__)
#include "wx/generic/msgdlgg.h"
#elif defined(__WXMAC__)
#include "wx/mac/msgdlg.h"
#elif defined(__WXPM__)
#include "wx/os2/msgdlg.h"
#elif defined(__WXSTUBS__)
#include "wx/generic/msgdlgg.h"
#endif
// ----------------------------------------------------------------------------
// wxMessageBox: the simplest way to use wxMessageDialog
// ----------------------------------------------------------------------------
int WXDLLEXPORT wxMessageBox(const wxString& message,
const wxString& caption = wxMessageBoxCaptionStr,
long style = wxOK | wxCENTRE,
wxWindow *parent = NULL,
int x = -1, int y = -1);
#endif // wxUSE_MSGDLG
#endif
// _WX_MSGDLG_H_BASE_

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///////////////////////////////////////////////////////////////////////////////
// Name: wx/notebook.h
// Purpose: wxNotebook interface
// Author: Vadim Zeitlin
// Modified by:
// Created: 01.02.01
// RCS-ID: $Id$
// Copyright: (c) 1996-2000 wxWindows team
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_NOTEBOOK_H_BASE_
#define _WX_NOTEBOOK_H_BASE_
#ifdef __GNUG__
#pragma interface "notebookbase.h"
#endif
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#include "wx/defs.h"
#if wxUSE_NOTEBOOK
#include "wx/control.h"
#include "wx/dynarray.h"
class WXDLLEXPORT wxImageList;
// ----------------------------------------------------------------------------
// types
// ----------------------------------------------------------------------------
// array of notebook pages
typedef wxWindow wxNotebookPage; // so far, any window can be a page
WX_DEFINE_EXPORTED_ARRAY(wxNotebookPage *, wxArrayPages);
#define wxNOTEBOOK_NAME _T("notebook")
// ----------------------------------------------------------------------------
// wxNotebookBase: define wxNotebook interface
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxNotebookBase : public wxControl
{
public:
// ctor
wxNotebookBase()
{
Init();
}
// quasi ctor
bool Create(wxWindow *parent,
wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxNOTEBOOK_NAME);
// dtor
virtual ~wxNotebookBase();
// accessors
// ---------
// get number of pages in the dialog
int GetPageCount() const { return m_pages.GetCount(); }
// get the panel which represents the given page
wxNotebookPage *GetPage(int nPage) { return m_pages[nPage]; }
// get the currently selected page
virtual int GetSelection() const = 0;
// set/get the title of a page
virtual bool SetPageText(int nPage, const wxString& strText) = 0;
virtual wxString GetPageText(int nPage) const = 0;
// image list stuff: each page may have an image associated with it (all
// images belong to the same image list)
virtual void SetImageList(wxImageList* imageList);
// as SetImageList() but we will delete the image list ourselves
void AssignImageList(wxImageList* imageList);
// get pointer (may be NULL) to the associated image list
wxImageList* GetImageList() const { return m_imageList; }
// sets/returns item's image index in the current image list
virtual int GetPageImage(int nPage) const = 0;
virtual bool SetPageImage(int nPage, int nImage) = 0;
// get the number of rows for a control with wxNB_MULTILINE style (not all
// versions support it - they will always return 1 then)
virtual int GetRowCount() const { return 1; }
// set the size (the same for all pages)
virtual void SetPageSize(const wxSize& size) = 0;
// set the padding between tabs (in pixels)
virtual void SetPadding(const wxSize& padding) = 0;
// set the size of the tabs for wxNB_FIXEDWIDTH controls
virtual void SetTabSize(const wxSize& sz) = 0;
// calculate the size of the notebook from the size of its page
virtual wxSize CalcSizeFromPage(const wxSize& sizePage);
// operations
// ----------
// remove one page from the notebook and delete it
virtual bool DeletePage(int nPage);
// remove one page from the notebook, without deleting it
virtual bool RemovePage(int nPage) { return DoRemovePage(nPage) != NULL; }
// remove all pages and delete them
virtual bool DeleteAllPages() { WX_CLEAR_ARRAY(m_pages); return TRUE; }
// adds a new page to the notebook (it will be deleted by the notebook,
// don't delete it yourself) and make it the current one if bSelect
virtual bool AddPage(wxNotebookPage *pPage,
const wxString& strText,
bool bSelect = FALSE,
int imageId = -1)
{
return InsertPage(GetPageCount(), pPage, strText, bSelect, imageId);
}
// the same as AddPage(), but adds the page at the specified position
virtual bool InsertPage(int nPage,
wxNotebookPage *pPage,
const wxString& strText,
bool bSelect = FALSE,
int imageId = -1) = 0;
// set the currently selected page, return the index of the previously
// selected one (or -1 on error)
//
// NB: this function will _not_ generate wxEVT_NOTEBOOK_PAGE_xxx events
virtual int SetSelection(int nPage) = 0;
// cycle thru the tabs
void AdvanceSelection(bool forward = TRUE)
{
int nPage = GetNextPage(forward);
if ( nPage != -1 )
SetSelection(nPage);
}
protected:
// remove the page and return a pointer to it
virtual wxNotebookPage *DoRemovePage(int page);
// common part of all ctors
void Init();
// get the next page wrapping if we reached the end
int GetNextPage(bool forward) const;
wxArrayPages m_pages; // array of pages
wxImageList *m_imageList; // we can have an associated image list
bool m_ownsImageList; // true if we must delete m_imageList
};
// ----------------------------------------------------------------------------
// notebook event class (used by NOTEBOOK_PAGE_CHANGED/ING events)
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxNotebookEvent : public wxNotifyEvent
{
public:
wxNotebookEvent(wxEventType commandType = wxEVT_NULL, int id = 0,
int nSel = -1, int nOldSel = -1)
: wxNotifyEvent(commandType, id)
{
m_nSel = nSel;
m_nOldSel = nOldSel;
}
// accessors
// the currently selected page (-1 if none)
int GetSelection() const { return m_nSel; }
void SetSelection(int nSel) { m_nSel = nSel; }
// the page that was selected before the change (-1 if none)
int GetOldSelection() const { return m_nOldSel; }
void SetOldSelection(int nOldSel) { m_nOldSel = nOldSel; }
private:
int m_nSel, // currently selected page
m_nOldSel; // previously selected page
DECLARE_DYNAMIC_CLASS(wxNotebookEvent)
};
// ----------------------------------------------------------------------------
// event types and macros for them
// ----------------------------------------------------------------------------
#if defined(__BORLANDC__) && defined(__WIN16__)
// For 16-bit BC++, these 2 would be identical otherwise (truncated)
#define wxEVT_COMMAND_NOTEBOOK_PAGE_CHANGED wxEVT_COMMAND_NB_PAGE_CHANGED
#define wxEVT_COMMAND_NOTEBOOK_PAGE_CHANGING wxEVT_COMMAND_NB_PAGE_CHANGING
#endif
BEGIN_DECLARE_EVENT_TYPES()
DECLARE_EVENT_TYPE(wxEVT_COMMAND_NOTEBOOK_PAGE_CHANGED, 802)
DECLARE_EVENT_TYPE(wxEVT_COMMAND_NOTEBOOK_PAGE_CHANGING, 803)
END_DECLARE_EVENT_TYPES()
typedef void (wxEvtHandler::*wxNotebookEventFunction)(wxNotebookEvent&);
// Truncation in 16-bit BC++ means we need to define these differently
#if defined(__BORLANDC__) && defined(__WIN16__)
#define EVT_NOTEBOOK_PAGE_CHANGED(id, fn) \
DECLARE_EVENT_TABLE_ENTRY( \
wxEVT_COMMAND_NB_PAGE_CHANGED, \
id, \
-1, \
(wxObjectEventFunction)(wxEventFunction)(wxNotebookEventFunction) &fn, \
NULL \
),
#define EVT_NOTEBOOK_PAGE_CHANGING(id, fn) \
DECLARE_EVENT_TABLE_ENTRY( \
wxEVT_COMMAND_NB_PAGE_CHANGING, \
id, \
-1, \
(wxObjectEventFunction)(wxEventFunction)(wxNotebookEventFunction) &fn, \
NULL \
),
#else
#define EVT_NOTEBOOK_PAGE_CHANGED(id, fn) \
DECLARE_EVENT_TABLE_ENTRY( \
wxEVT_COMMAND_NOTEBOOK_PAGE_CHANGED, \
id, \
-1, \
(wxObjectEventFunction)(wxEventFunction)(wxNotebookEventFunction) &fn, \
NULL \
),
#define EVT_NOTEBOOK_PAGE_CHANGING(id, fn) \
DECLARE_EVENT_TABLE_ENTRY( \
wxEVT_COMMAND_NOTEBOOK_PAGE_CHANGING, \
id, \
-1, \
(wxObjectEventFunction)(wxEventFunction)(wxNotebookEventFunction) &fn, \
NULL \
),
#endif
// ----------------------------------------------------------------------------
// wxNotebook class itself
// ----------------------------------------------------------------------------
#if defined(__WXUNIVERSAL__)
#include "wx/univ/notebook.h"
#elif defined(__WXMSW__)
#ifdef __WIN16__
#include "wx/generic/notebook.h"
#else
#include "wx/msw/notebook.h"
#endif
#elif defined(__WXMOTIF__)
#include "wx/generic/notebook.h"
#elif defined(__WXGTK__)
#include "wx/gtk/notebook.h"
#elif defined(__WXQT__)
#include "wx/qt/notebook.h"
#elif defined(__WXMAC__)
#include "wx/mac/notebook.h"
#elif defined(__WXPM__)
#include "wx/os2/notebook.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/notebook.h"
#endif
#endif // wxUSE_NOTEBOOK
#endif
// _WX_NOTEBOOK_H_BASE_

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#ifndef _WX_PALETTE_H_BASE_
#define _WX_PALETTE_H_BASE_
#if defined(__WXMSW__)
#include "wx/msw/palette.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/palette.h"
#elif defined(__WXGTK__)
#include "wx/generic/paletteg.h"
#elif defined(__WXMGL__)
#include "wx/mgl/palette.h"
#elif defined(__WXQT__)
#include "wx/qt/palette.h"
#elif defined(__WXMAC__)
#include "wx/mac/palette.h"
#elif defined(__WXPM__)
#include "wx/os2/palette.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/palette.h"
#endif
#endif
// _WX_PALETTE_H_BASE_

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#ifndef _WX_PEN_H_BASE_
#define _WX_PEN_H_BASE_
#if defined(__WXMSW__)
#include "wx/msw/pen.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/pen.h"
#elif defined(__WXGTK__)
#include "wx/gtk/pen.h"
#elif defined(__WXMGL__)
#include "wx/mgl/pen.h"
#elif defined(__WXQT__)
#include "wx/qt/pen.h"
#elif defined(__WXMAC__)
#include "wx/mac/pen.h"
#elif defined(__WXPM__)
#include "wx/os2/pen.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/pen.h"
#endif
#endif
// _WX_PEN_H_BASE_

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#ifndef _WX_PRINTDLG_H_BASE_
#define _WX_PRINTDLG_H_BASE_
#if defined(__WXMSW__)
#include "wx/msw/printdlg.h"
#elif defined(__WXMOTIF__)
#include "wx/generic/prntdlgg.h"
#elif defined(__WXGTK__)
#include "wx/generic/prntdlgg.h"
#elif defined(__WXQT__)
#include "wx/generic/prntdlgg.h"
#elif defined(__WXMAC__)
#include "wx/mac/printdlg.h"
#elif defined(__WXPM__)
#include "wx/generic/prntdlgg.h"
#elif defined(__WXSTUBS__)
#include "wx/generic/prntdlgg.h"
#endif
#if !defined(__WXMSW__) && !defined(__WXMAC__)
#define wxPrintDialog wxGenericPrintDialog
#define sm_classwxPrintDialog sm_classwxGenericPrintDialog
#define wxPrintSetupDialog wxGenericPrintSetupDialog
#define sm_classwxPrintSetupDialog sm_classwxGenericPrintSetupDialog
#define wxPageSetupDialog wxGenericPageSetupDialog
#define sm_classwxPageSetupDialog sm_classwxGenericPageSetupDialog
#endif
#endif
// _WX_PRINTDLG_H_BASE_

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///////////////////////////////////////////////////////////////////////////////
// Name: wx/radiobox.h
// Purpose: wxRadioBox declaration
// Author: Vadim Zeitlin
// Modified by:
// Created: 10.09.00
// RCS-ID: $Id$
// Copyright: (c) wxWindows team
// Licence: wxWindows license
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_RADIOBOX_H_BASE_
#define _WX_RADIOBOX_H_BASE_
#ifdef __GNUG__
#pragma interface "radioboxbase.h"
#endif
#if wxUSE_RADIOBOX
#include "wx/control.h"
WXDLLEXPORT_DATA(extern const wxChar*) wxRadioBoxNameStr;
// ----------------------------------------------------------------------------
// wxRadioBoxBase is not a normal base class, but rather a mix-in because the
// real wxRadioBox derives from different classes on different platforms: for
// example, it is a wxStaticBox in wxUniv but not in wxMSW
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxRadioBoxBase
{
public:
// selection
virtual void SetSelection(int n) = 0;
virtual int GetSelection() const = 0;
virtual wxString GetStringSelection() const
{
wxString s;
int sel = GetSelection();
if ( sel != wxNOT_FOUND )
s = GetString(sel);
return s;
}
virtual bool SetStringSelection(const wxString& s)
{
int sel = FindString(s);
if ( sel != wxNOT_FOUND )
{
SetSelection(sel);
return TRUE;
}
return FALSE;
}
// string access
virtual int GetCount() const = 0;
virtual int FindString(const wxString& s) const
{
int count = GetCount();
for ( int n = 0; n < count; n++ )
{
if ( GetString(n) == s )
return n;
}
return wxNOT_FOUND;
}
virtual wxString GetString(int n) const = 0;
virtual void SetString(int n, const wxString& label) = 0;
// change the individual radio button state
virtual void Enable(int n, bool enable = TRUE) = 0;
virtual void Show(int n, bool show = TRUE) = 0;
// layout parameters
virtual int GetColumnCount() const = 0;
virtual int GetRowCount() const = 0;
// return the item above/below/to the left/right of the given one
int GetNextItem(int item, wxDirection dir, long style) const;
// for compatibility only, don't use these methods in new code!
#if WXWIN_COMPATIBILITY_2_2
int Number() const { return GetCount(); }
wxString GetLabel(int n) const { return GetString(n); }
void SetLabel(int n, const wxString& label) { SetString(n, label); }
#endif // WXWIN_COMPATIBILITY_2_2
};
#if defined(__WXUNIVERSAL__)
#include "wx/univ/radiobox.h"
#elif defined(__WXMSW__)
#include "wx/msw/radiobox.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/radiobox.h"
#elif defined(__WXGTK__)
#include "wx/gtk/radiobox.h"
#elif defined(__WXQT__)
#include "wx/qt/radiobox.h"
#elif defined(__WXMAC__)
#include "wx/mac/radiobox.h"
#elif defined(__WXPM__)
#include "wx/os2/radiobox.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/radiobox.h"
#endif
#endif // wxUSE_RADIOBOX
#endif
// _WX_RADIOBOX_H_BASE_

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///////////////////////////////////////////////////////////////////////////////
// Name: wx/radiobut.h
// Purpose: wxRadioButton declaration
// Author: Vadim Zeitlin
// Modified by:
// Created: 07.09.00
// RCS-ID: $Id$
// Copyright: (c) wxWindows team
// Licence: wxWindows license
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_RADIOBUT_H_BASE_
#define _WX_RADIOBUT_H_BASE_
#if wxUSE_RADIOBTN
/*
There is no wxRadioButtonBase class as wxRadioButton interface is the same
as of wxCheckBox(Base), but under some platforms wxRadioButton really
derives from wxCheckBox and on the others it doesn't.
The pseudo-declaration of wxRadioButtonBase would look like this:
class wxRadioButtonBase : public ...
{
public:
virtual void SetValue(bool value);
virtual bool GetValue() const;
};
*/
#include "wx/control.h"
WXDLLEXPORT_DATA(extern const wxChar*) wxRadioButtonNameStr;
#if defined(__WXUNIVERSAL__)
#include "wx/univ/radiobut.h"
#elif defined(__WXMSW__)
#include "wx/msw/radiobut.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/radiobut.h"
#elif defined(__WXGTK__)
#include "wx/gtk/radiobut.h"
#elif defined(__WXQT__)
#include "wx/qt/radiobut.h"
#elif defined(__WXMAC__)
#include "wx/mac/radiobut.h"
#elif defined(__WXPM__)
#include "wx/os2/radiobut.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/radiobut.h"
#endif
#endif // wxUSE_RADIOBTN
#endif
// _WX_RADIOBUT_H_BASE_

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#ifndef _WX_REGION_H_BASE_
#define _WX_REGION_H_BASE_
#if defined(__WXMSW__)
#include "wx/msw/region.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/region.h"
#elif defined(__WXGTK__)
#include "wx/gtk/region.h"
#elif defined(__WXMGL__)
#include "wx/mgl/region.h"
#elif defined(__WXQT__)
#include "wx/qt/region.h"
#elif defined(__WXMAC__)
#include "wx/mac/region.h"
#elif defined(__WXPM__)
#include "wx/os2/region.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/region.h"
#endif
#endif
// _WX_REGION_H_BASE_

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#ifndef _WX_SCROLBAR_H_BASE_
#define _WX_SCROLBAR_H_BASE_
#if wxUSE_SCROLLBAR
#include "wx/control.h"
WXDLLEXPORT_DATA(extern const wxChar*) wxScrollBarNameStr;
// ----------------------------------------------------------------------------
// wxScrollBar: a scroll bar control
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxScrollBarBase : public wxControl
{
public:
// scrollbar construction
bool Create(wxWindow *parent,
wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxSB_HORIZONTAL,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxScrollBarNameStr);
// accessors
virtual int GetThumbPosition() const = 0;
virtual int GetThumbSize() const = 0;
virtual int GetPageSize() const = 0;
virtual int GetRange() const = 0;
bool IsVertical() const { return (m_windowStyle & wxVERTICAL) != 0; }
// operations
virtual void SetThumbPosition(int viewStart) = 0;
virtual void SetScrollbar(int position, int thumbSize,
int range, int pageSize,
bool refresh = TRUE) = 0;
};
#if defined(__WXUNIVERSAL__)
#include "wx/univ/scrolbar.h"
#elif defined(__WXMSW__)
#include "wx/msw/scrolbar.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/scrolbar.h"
#elif defined(__WXGTK__)
#include "wx/gtk/scrolbar.h"
#elif defined(__WXQT__)
#include "wx/qt/scrolbar.h"
#elif defined(__WXMAC__)
#include "wx/mac/scrolbar.h"
#elif defined(__WXPM__)
#include "wx/os2/scrolbar.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/scrolbar.h"
#endif
#endif // wxUSE_SCROLLBAR
#endif
// _WX_SCROLBAR_H_BASE_

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/////////////////////////////////////////////////////////////////////////////
// Name: settings.h
// Purpose: wxSystemSettings defines; includes platform settings.h
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart and Markus Holzem
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_SETTINGS_H_BASE_
#define _WX_SETTINGS_H_BASE_
#define wxSYS_WHITE_BRUSH 0
#define wxSYS_LTGRAY_BRUSH 1
#define wxSYS_GRAY_BRUSH 2
#define wxSYS_DKGRAY_BRUSH 3
#define wxSYS_BLACK_BRUSH 4
#define wxSYS_NULL_BRUSH 5
#define wxSYS_HOLLOW_BRUSH wxSYS_NULL_BRUSH
#define wxSYS_WHITE_PEN 6
#define wxSYS_BLACK_PEN 7
#define wxSYS_NULL_PEN 8
#define wxSYS_OEM_FIXED_FONT 10
#define wxSYS_ANSI_FIXED_FONT 11
#define wxSYS_ANSI_VAR_FONT 12
#define wxSYS_SYSTEM_FONT 13
#define wxSYS_DEVICE_DEFAULT_FONT 14
#define wxSYS_DEFAULT_PALETTE 15
#define wxSYS_SYSTEM_FIXED_FONT 16
#define wxSYS_DEFAULT_GUI_FONT 17
#define wxSYS_COLOUR_SCROLLBAR 0
#define wxSYS_COLOUR_BACKGROUND 1
#define wxSYS_COLOUR_ACTIVECAPTION 2
#define wxSYS_COLOUR_INACTIVECAPTION 3
#define wxSYS_COLOUR_MENU 4
#define wxSYS_COLOUR_WINDOW 5
#define wxSYS_COLOUR_WINDOWFRAME 6
#define wxSYS_COLOUR_MENUTEXT 7
#define wxSYS_COLOUR_WINDOWTEXT 8
#define wxSYS_COLOUR_CAPTIONTEXT 9
#define wxSYS_COLOUR_ACTIVEBORDER 10
#define wxSYS_COLOUR_INACTIVEBORDER 11
#define wxSYS_COLOUR_APPWORKSPACE 12
#define wxSYS_COLOUR_HIGHLIGHT 13
#define wxSYS_COLOUR_HIGHLIGHTTEXT 14
#define wxSYS_COLOUR_BTNFACE 15
#define wxSYS_COLOUR_BTNSHADOW 16
#define wxSYS_COLOUR_GRAYTEXT 17
#define wxSYS_COLOUR_BTNTEXT 18
#define wxSYS_COLOUR_INACTIVECAPTIONTEXT 19
#define wxSYS_COLOUR_BTNHIGHLIGHT 20
#define wxSYS_COLOUR_3DDKSHADOW 21
#define wxSYS_COLOUR_3DLIGHT 22
#define wxSYS_COLOUR_INFOTEXT 23
#define wxSYS_COLOUR_INFOBK 24
#define wxSYS_COLOUR_LISTBOX 25
#define wxSYS_COLOUR_DESKTOP wxSYS_COLOUR_BACKGROUND
#define wxSYS_COLOUR_3DFACE wxSYS_COLOUR_BTNFACE
#define wxSYS_COLOUR_3DSHADOW wxSYS_COLOUR_BTNSHADOW
#define wxSYS_COLOUR_3DHIGHLIGHT wxSYS_COLOUR_BTNHIGHLIGHT
#define wxSYS_COLOUR_3DHILIGHT wxSYS_COLOUR_BTNHIGHLIGHT
#define wxSYS_COLOUR_BTNHILIGHT wxSYS_COLOUR_BTNHIGHLIGHT
// Metrics
#define wxSYS_MOUSE_BUTTONS 1
#define wxSYS_BORDER_X 2
#define wxSYS_BORDER_Y 3
#define wxSYS_CURSOR_X 4
#define wxSYS_CURSOR_Y 5
#define wxSYS_DCLICK_X 6
#define wxSYS_DCLICK_Y 7
#define wxSYS_DRAG_X 8
#define wxSYS_DRAG_Y 9
#define wxSYS_EDGE_X 10
#define wxSYS_EDGE_Y 11
#define wxSYS_HSCROLL_ARROW_X 12
#define wxSYS_HSCROLL_ARROW_Y 13
#define wxSYS_HTHUMB_X 14
#define wxSYS_ICON_X 15
#define wxSYS_ICON_Y 16
#define wxSYS_ICONSPACING_X 17
#define wxSYS_ICONSPACING_Y 18
#define wxSYS_WINDOWMIN_X 19
#define wxSYS_WINDOWMIN_Y 20
#define wxSYS_SCREEN_X 21
#define wxSYS_SCREEN_Y 22
#define wxSYS_FRAMESIZE_X 23
#define wxSYS_FRAMESIZE_Y 24
#define wxSYS_SMALLICON_X 25
#define wxSYS_SMALLICON_Y 26
#define wxSYS_HSCROLL_Y 27
#define wxSYS_VSCROLL_X 28
#define wxSYS_VSCROLL_ARROW_X 29
#define wxSYS_VSCROLL_ARROW_Y 30
#define wxSYS_VTHUMB_Y 31
#define wxSYS_CAPTION_Y 32
#define wxSYS_MENU_Y 33
#define wxSYS_NETWORK_PRESENT 34
#define wxSYS_PENWINDOWS_PRESENT 35
#define wxSYS_SHOW_SOUNDS 36
#define wxSYS_SWAP_BUTTONS 37
#if defined(__WXMSW__)
#include "wx/msw/settings.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/settings.h"
#elif defined(__WXGTK__)
#include "wx/gtk/settings.h"
#elif defined(__WXMGL__)
#include "wx/mgl/settings.h"
#elif defined(__WXQT__)
#include "wx/qt/settings.h"
#elif defined(__WXMAC__)
#include "wx/mac/settings.h"
#elif defined(__WXPM__)
#include "wx/os2/settings.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/settings.h"
#endif
#endif
// _WX_SETTINGS_H_BASE_

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/*
* The main configuration file for wxWindows.
*
* NB: this file can be included in .c files, so it must be compileable by a C
* compiler - use #ifdef __cplusplus for C++ specific features and avoid
* using C++ style comments
*/
#ifndef _WX_SETUP_H_BASE_
#define _WX_SETUP_H_BASE_
/* compatibility code, to be removed asap: */
#if !defined(__WXBASE__) && !defined(__WXMSW__) && !defined(__WXGTK__) && !defined(__WXMOTIF__) && !defined(__WXQT__) && !defined(__WXSTUBS__) && !defined(__WXMAC__) && !defined(__WXPM__)
#error No __WXxxx__ define set! Please define one of __WXBASE__,__WXGTK__,__WXMSW__,__WXMOTIF__,__WXMAC__,__WXQT__,__WXPM__,__WXSTUBS__
#endif
/*
wxUniversal is defined together with one of other ports, so test for it
first
*/
#ifdef __WXUNIVERSAL__
#if defined(__USE_WXCONFIG__) && defined(__WXDEBUG__)
#include "wx/univd/setup.h"
#else
#include "wx/univ/setup.h"
#endif
#elif defined(__WXBASE__)
#if defined(__USE_WXCONFIG__) && defined(__WXDEBUG__)
#include "wx/based/setup.h"
#else
#include "wx/base/setup.h"
#endif
#elif defined(__VMS)
#include "wx_root:[wxwindows]setup.h"
#elif defined(__WXMSW__)
#include "wx/msw/setup.h"
#elif defined(__WXMAC__)
#include "wx/mac/setup.h"
#elif defined(__WXQT__)
#if defined(__USE_WXCONFIG__) && defined(__WXDEBUG__)
#include "wx/qtd/setup.h"
#else
#include "wx/qt/setup.h"
#endif
#elif defined(__WXMOTIF__)
#if defined(__USE_WXCONFIG__) && defined(__WXDEBUG__)
#include "wx/motifd/setup.h"
#else
#include "wx/motif/setup.h"
#endif
#elif defined(__WXPM__)
#include "wx/os2/setup.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/setup.h"
#elif defined(__WXGTK__)
#if defined(__USE_WXCONFIG__) && defined(__WXDEBUG__)
#include "wx/gtkd/setup.h"
#else
#include "wx/gtk/setup.h"
#endif
#endif
#include "wx/chkconf.h"
/*
define some constants identifying wxWindows version in more details than
just the version number
*/
// wxLogChain class available
#define wxHAS_LOG_CHAIN
// define this when wxDC::Blit() respects SetDeviceOrigin() in wxGTK
#undef wxHAS_WORKING_GTK_DC_BLIT
#endif /* _WX_SETUP_H_BASE_ */

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///////////////////////////////////////////////////////////////////////////////
// Name: wx/slider.h
// Purpose: wxSlider interface
// Author: Vadim Zeitlin
// Modified by:
// Created: 09.02.01
// RCS-ID: $Id$
// Copyright: (c) 1996-2001 wxWindows team
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_SLIDER_H_BASE_
#define _WX_SLIDER_H_BASE_
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#include "wx/defs.h"
#if wxUSE_SLIDER
#include "wx/control.h"
WXDLLEXPORT_DATA(extern const wxChar*) wxSliderNameStr;
// ----------------------------------------------------------------------------
// wxSliderBase: define wxSlider interface
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxSliderBase : public wxControl
{
public:
/* the ctor of the derived class should have the following form:
wxSlider(wxWindow *parent,
wxWindowID id,
int value, int minValue, int maxValue,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxSL_HORIZONTAL,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxSliderNameStr);
*/
// get/set the current slider value (should be in range)
virtual int GetValue() const = 0;
virtual void SetValue(int value) = 0;
// retrieve/change the range
virtual void SetRange(int minValue, int maxValue) = 0;
virtual int GetMin() const = 0;
virtual int GetMax() const = 0;
// the line/page size is the increment by which the slider moves when
// cursor arrow key/page up or down are pressed (clicking the mouse is like
// pressing PageUp/Down) and are by default set to 1 and 1/10 of the range
virtual void SetLineSize(int lineSize) = 0;
virtual void SetPageSize(int pageSize) = 0;
virtual int GetLineSize() const = 0;
virtual int GetPageSize() const = 0;
// these methods get/set the length of the slider pointer in pixels
virtual void SetThumbLength(int lenPixels) = 0;
virtual int GetThumbLength() const = 0;
// warning: most of subsequent methods are currently only implemented in
// wxMSW under Win95 and are silently ignored on other platforms
virtual void SetTickFreq(int WXUNUSED(n), int WXUNUSED(pos)) { }
virtual int GetTickFreq() const { return 0; }
virtual void ClearTicks() { }
virtual void SetTick(int WXUNUSED(tickPos)) { }
virtual void ClearSel() { }
virtual int GetSelEnd() const { return GetMin(); }
virtual int GetSelStart() const { return GetMax(); }
virtual void SetSelection(int WXUNUSED(min), int WXUNUSED(max)) { }
};
// ----------------------------------------------------------------------------
// include the real class declaration
// ----------------------------------------------------------------------------
#if defined(__WXUNIVERSAL__)
#include "wx/univ/slider.h"
#elif defined(__WXMSW__)
#ifdef __WIN95__
#include "wx/msw/slider95.h"
#define wxSlider wxSlider95
#define sm_classwxSlider sm_classwxSlider95
#else // Win16
#include "wx/msw/slidrmsw.h"
#define wxSlider wxSliderMSW
#define sm_classwxSlider sm_classwxSliderMSW
#endif // Win32/Win16
#elif defined(__WXMOTIF__)
#include "wx/motif/slider.h"
#elif defined(__WXGTK__)
#include "wx/gtk/slider.h"
#elif defined(__WXQT__)
#include "wx/qt/slider.h"
#elif defined(__WXMAC__)
#include "wx/mac/slider.h"
#elif defined(__WXPM__)
#include "wx/os2/slider.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/slider.h"
#endif
#endif // wxUSE_SLIDER
#endif
// _WX_SLIDER_H_BASE_

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/////////////////////////////////////////////////////////////////////////////
// Name: wx/spinbutt.h
// Purpose: wxSpinButtonBase class
// Author: Julian Smart, Vadim Zeitlin
// Modified by:
// Created: 23.07.99
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_SPINBUTT_H_BASE_
#define _WX_SPINBUTT_H_BASE_
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#include "wx/defs.h"
#if wxUSE_SPINBTN
#include "wx/control.h"
#include "wx/event.h"
#define wxSPIN_BUTTON_NAME _T("wxSpinButton")
// ----------------------------------------------------------------------------
// The wxSpinButton is like a small scrollbar than is often placed next
// to a text control.
//
// Styles:
// wxSP_HORIZONTAL: horizontal spin button
// wxSP_VERTICAL: vertical spin button (the default)
// wxSP_ARROW_KEYS: arrow keys increment/decrement value
// wxSP_WRAP: value wraps at either end
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxSpinButtonBase : public wxControl
{
public:
wxSpinButtonBase() { InitBase(); }
// accessors
virtual int GetValue() const = 0;
virtual int GetMin() const { return m_min; }
virtual int GetMax() const { return m_max; }
// operations
virtual void SetValue(int val) = 0;
virtual void SetRange(int minVal, int maxVal)
{
m_min = minVal;
m_max = maxVal;
}
// is this spin button vertically oriented?
bool IsVertical() const { return (m_windowStyle & wxSP_VERTICAL) != 0; }
protected:
// init the base part of the control
void InitBase()
{
m_min = 0;
m_max = 100;
}
// the range value
int m_min;
int m_max;
};
// ----------------------------------------------------------------------------
// include the declaration of the real class
// ----------------------------------------------------------------------------
#if defined(__WXUNIVERSAL__)
#include "wx/univ/spinbutt.h"
#elif defined(__WXMSW__) && defined(__WIN95__)
#include "wx/msw/spinbutt.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/spinbutt.h"
#elif defined(__WXGTK__)
#include "wx/gtk/spinbutt.h"
#elif defined(__WXQT__)
#include "wx/qt/spinbutt.h"
#elif defined(__WXMAC__)
#include "wx/mac/spinbutt.h"
#elif defined(__WXPM__)
#include "wx/os2/spinbutt.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/spinbutt.h"
#endif
// ----------------------------------------------------------------------------
// the wxSpinButton event
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxSpinEvent : public wxNotifyEvent
{
public:
wxSpinEvent(wxEventType commandType = wxEVT_NULL, int id = 0)
: wxNotifyEvent(commandType, id)
{
}
// get the current value of the control
int GetPosition() const { return m_commandInt; }
void SetPosition(int pos) { m_commandInt = pos; }
private:
DECLARE_DYNAMIC_CLASS(wxSpinEvent)
};
typedef void (wxEvtHandler::*wxSpinEventFunction)(wxSpinEvent&);
// macros for handling spin events
#define EVT_SPIN_UP(id, func) \
DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_LINEUP, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func, NULL ),
#define EVT_SPIN_DOWN(id, func) \
DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_LINEDOWN, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func, NULL ),
#define EVT_SPIN(id, func) \
DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_THUMBTRACK, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func, NULL ),
#endif // wxUSE_SPINBTN
#endif
// _WX_SPINBUTT_H_BASE_

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/////////////////////////////////////////////////////////////////////////////
// Name: wx/statbmp.h
// Purpose: wxStaticBitmap class interface
// Author: Vadim Zeitlin
// Modified by:
// Created: 25.08.00
// RCS-ID: $Id$
// Copyright: (c) 2000 Vadim Zeitlin
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_STATBMP_H_BASE_
#define _WX_STATBMP_H_BASE_
#ifdef __GNUG__
#pragma interface "statbmpbase.h"
#endif
#if wxUSE_STATBMP
#include "wx/control.h"
#include "wx/bitmap.h"
class WXDLLEXPORT wxIcon;
class WXDLLEXPORT wxBitmap;
WXDLLEXPORT_DATA(extern const wxChar*) wxStaticBitmapNameStr;
// a control showing an icon or a bitmap
class WXDLLEXPORT wxStaticBitmapBase : public wxControl
{
public:
#ifdef __DARWIN__
~wxStaticBitmapBase() { }
#endif
// our interface
virtual void SetIcon(const wxIcon& icon) = 0;
virtual void SetBitmap(const wxBitmap& bitmap) = 0;
virtual wxBitmap GetBitmap() const = 0;
// overriden base class virtuals
virtual bool AcceptsFocus() const { return FALSE; }
protected:
virtual wxSize DoGetBestClientSize() const;
};
#if defined(__WXUNIVERSAL__)
#include "wx/univ/statbmp.h"
#elif defined(__WXMSW__)
#include "wx/msw/statbmp.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/statbmp.h"
#elif defined(__WXGTK__)
#include "wx/gtk/statbmp.h"
#elif defined(__WXQT__)
#include "wx/qt/statbmp.h"
#elif defined(__WXMAC__)
#include "wx/mac/statbmp.h"
#elif defined(__WXPM__)
#include "wx/os2/statbmp.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/statbmp.h"
#endif
#endif // wxUSE_STATBMP
#endif
// _WX_STATBMP_H_BASE_

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#ifndef _WX_STATBOX_H_BASE_
#define _WX_STATBOX_H_BASE_
#if wxUSE_STATBOX
#include "wx/control.h"
WXDLLEXPORT_DATA(extern const wxChar*) wxStaticBoxNameStr;
// ----------------------------------------------------------------------------
// wxStaticBox: a grouping box with a label
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxStaticBoxBase : public wxControl
{
public:
// overriden base class virtuals
virtual bool AcceptsFocus() const { return FALSE; }
};
#if defined(__WXUNIVERSAL__)
#include "wx/univ/statbox.h"
#elif defined(__WXMSW__)
#include "wx/msw/statbox.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/statbox.h"
#elif defined(__WXGTK__)
#include "wx/gtk/statbox.h"
#elif defined(__WXQT__)
#include "wx/qt/statbox.h"
#elif defined(__WXMAC__)
#include "wx/mac/statbox.h"
#elif defined(__WXPM__)
#include "wx/os2/statbox.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/statbox.h"
#endif
#endif // wxUSE_STATBOX
#endif
// _WX_STATBOX_H_BASE_

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#ifndef _WX_STATTEXT_H_BASE_
#define _WX_STATTEXT_H_BASE_
#if wxUSE_STATTEXT
#include "wx/control.h"
WXDLLEXPORT_DATA(extern const wxChar*) wxStaticTextNameStr;
class WXDLLEXPORT wxStaticTextBase : public wxControl
{
public:
// overriden base class virtuals
virtual bool AcceptsFocus() const { return FALSE; }
};
#if defined(__WXUNIVERSAL__)
#include "wx/univ/stattext.h"
#elif defined(__WXMSW__)
#include "wx/msw/stattext.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/stattext.h"
#elif defined(__WXGTK__)
#include "wx/gtk/stattext.h"
#elif defined(__WXQT__)
#include "wx/qt/stattext.h"
#elif defined(__WXMAC__)
#include "wx/mac/stattext.h"
#elif defined(__WXPM__)
#include "wx/os2/stattext.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/stattext.h"
#endif
#endif // wxUSE_STATTEXT
#endif
// _WX_STATTEXT_H_BASE_

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#ifndef _WX_TASKBAR_H_BASE_
#define _WX_TASKBAR_H_BASE_
#if defined(__WXMSW__)
#include "wx/msw/taskbar.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/taskbar.h"
#elif defined(__WXGTK__)
#elif defined(__WXQT__)
#elif defined(__WXMAC__)
#include "wx/mac/taskbar.h"
#elif defined(__WXPM__)
#include "wx/os2/taskbar.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/taskbar.h"
#endif
#endif
// _WX_TASKBAR_H_BASE_

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///////////////////////////////////////////////////////////////////////////////
// Name: textctrl.h
// Purpose: wxTextCtrlBase class - the interface of wxTextCtrl
// Author: Vadim Zeitlin
// Modified by:
// Created: 13.07.99
// RCS-ID: $Id$
// Copyright: (c) wxWindows team
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_TEXTCTRL_H_BASE_
#define _WX_TEXTCTRL_H_BASE_
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#ifdef __GNUG__
#pragma interface "textctrlbase.h"
#endif
#include "wx/defs.h"
#if wxUSE_TEXTCTRL
#include "wx/control.h" // the base class
// 16-bit Borland 4.0 doesn't seem to allow multiple inheritance with wxWindow
// and streambuf: it complains about deriving a huge class from the huge class
// streambuf. !! Also, can't use streambuf if making or using a DLL :-(
#if (defined(__BORLANDC__)) || defined(__MWERKS__) || defined(_WINDLL) || defined(WXUSINGDLL) || defined(WXMAKINGDLL)
#define NO_TEXT_WINDOW_STREAM
#endif
// the streambuf which is used in the declaration of wxTextCtrlBase below is not compatible
// with the standard-conforming implementation found in newer egcs versions
// (that is, the libstdc++ v3 that is shipped with it)
#if defined(__GNUC__)&&( (__GNUC__>2) ||( (__GNUC__==2)&&(__GNUC_MINOR__>97) ) )
#define NO_TEXT_WINDOW_STREAM
#endif
#ifndef NO_TEXT_WINDOW_STREAM
#if wxUSE_STD_IOSTREAM
#include "wx/ioswrap.h" // for iostream classes if we need them
#else // !wxUSE_STD_IOSTREAM
// can't compile this feature in if we don't use streams at all
#define NO_TEXT_WINDOW_STREAM
#endif // wxUSE_STD_IOSTREAM/!wxUSE_STD_IOSTREAM
#endif
class WXDLLEXPORT wxTextCtrl;
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
WXDLLEXPORT_DATA(extern const wxChar*) wxTextCtrlNameStr;
WXDLLEXPORT_DATA(extern const wxChar*) wxEmptyString;
// ----------------------------------------------------------------------------
// wxTextCtrl style flags
// ----------------------------------------------------------------------------
// the flag bits 0x0001, 2, 4 and 8 are free but should be used only for the
// things which don't make sense for a text control used by wxTextEntryDialog
// because they would otherwise conflict with wxOK, wxCANCEL, wxCENTRE
#define wxTE_READONLY 0x0010
#define wxTE_MULTILINE 0x0020
#define wxTE_PROCESS_TAB 0x0040
// this style means to use RICHEDIT control and does something only under wxMSW
// and Win32 and is silently ignored under all other platforms
#define wxTE_RICH 0x0080
#define wxTE_NO_VSCROLL 0x0100
#define wxTE_AUTO_SCROLL 0x0200
#define wxTE_PROCESS_ENTER 0x0400
#define wxTE_PASSWORD 0x0800
// automatically detect the URLs and generate the events when mouse is
// moved/clicked over an URL
//
// this is for Win32 richedit controls only so far
#define wxTE_AUTO_URL 0x1000
// ----------------------------------------------------------------------------
// wxTextAttr: a structure containing the visual attributes of a text
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxTextAttr
{
public:
// ctors
wxTextAttr() { }
wxTextAttr(const wxColour& colText,
const wxColour& colBack = wxNullColour,
const wxFont& font = wxNullFont)
: m_colText(colText), m_colBack(colBack), m_font(font) { }
// setters
void SetTextColour(const wxColour& colText) { m_colText = colText; }
void SetBackgroundColour(const wxColour& colBack) { m_colBack = colBack; }
void SetFont(const wxFont& font) { m_font = font; }
// accessors
bool HasTextColour() const { return m_colText.Ok(); }
bool HasBackgroundColour() const { return m_colBack.Ok(); }
bool HasFont() const { return m_font.Ok(); }
// setters
const wxColour& GetTextColour() const { return m_colText; }
const wxColour& GetBackgroundColour() const { return m_colBack; }
const wxFont& GetFont() const { return m_font; }
// returns false if we have any attributes set, true otherwise
bool IsDefault() const
{
return !HasTextColour() && !HasBackgroundColour() && !HasFont();
}
private:
wxColour m_colText,
m_colBack;
wxFont m_font;
};
// ----------------------------------------------------------------------------
// wxTextCtrl: a single or multiple line text zone where user can enter and
// edit text
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxTextCtrlBase : public wxControl
#ifndef NO_TEXT_WINDOW_STREAM
, public wxSTD streambuf
#endif
{
public:
// creation
// --------
wxTextCtrlBase();
~wxTextCtrlBase();
// accessors
// ---------
virtual wxString GetValue() const = 0;
virtual void SetValue(const wxString& value) = 0;
virtual int GetLineLength(long lineNo) const = 0;
virtual wxString GetLineText(long lineNo) const = 0;
virtual int GetNumberOfLines() const = 0;
virtual bool IsModified() const = 0;
virtual bool IsEditable() const = 0;
// If the return values from and to are the same, there is no selection.
virtual void GetSelection(long* from, long* to) const = 0;
// operations
// ----------
// editing
virtual void Clear() = 0;
virtual void Replace(long from, long to, const wxString& value) = 0;
virtual void Remove(long from, long to) = 0;
// load/save the controls contents from/to the file
virtual bool LoadFile(const wxString& file);
virtual bool SaveFile(const wxString& file = wxEmptyString);
// clears the dirty flag
virtual void DiscardEdits() = 0;
// set the max number of characters which may be entered in a single line
// text control
virtual void SetMaxLength(unsigned long WXUNUSED(len)) { }
// writing text inserts it at the current position, appending always
// inserts it at the end
virtual void WriteText(const wxString& text) = 0;
virtual void AppendText(const wxString& text) = 0;
// text control under some platforms supports the text styles: these
// methods allow to apply the given text style to the given selection or to
// set/get the style which will be used for all appended text
virtual bool SetStyle(long start, long end, const wxTextAttr& style);
virtual bool SetDefaultStyle(const wxTextAttr& style);
virtual const wxTextAttr& GetDefaultStyle() const;
// translate between the position (which is just an index in the text ctrl
// considering all its contents as a single strings) and (x, y) coordinates
// which represent column and line.
virtual long XYToPosition(long x, long y) const = 0;
virtual bool PositionToXY(long pos, long *x, long *y) const = 0;
virtual void ShowPosition(long pos) = 0;
// Clipboard operations
virtual void Copy() = 0;
virtual void Cut() = 0;
virtual void Paste() = 0;
virtual bool CanCopy() const;
virtual bool CanCut() const;
virtual bool CanPaste() const;
// Undo/redo
virtual void Undo() = 0;
virtual void Redo() = 0;
virtual bool CanUndo() const = 0;
virtual bool CanRedo() const = 0;
// Insertion point
virtual void SetInsertionPoint(long pos) = 0;
virtual void SetInsertionPointEnd() = 0;
virtual long GetInsertionPoint() const = 0;
virtual long GetLastPosition() const = 0;
virtual void SetSelection(long from, long to) = 0;
virtual void SelectAll();
virtual void SetEditable(bool editable) = 0;
// streambuf methods
#ifndef NO_TEXT_WINDOW_STREAM
int overflow(int i);
int sync();
int underflow();
#endif // NO_TEXT_WINDOW_STREAM
// stream-like insertion operators: these are always available, whether we
// were, or not, compiled with streambuf support
wxTextCtrl& operator<<(const wxString& s);
wxTextCtrl& operator<<(int i);
wxTextCtrl& operator<<(long i);
wxTextCtrl& operator<<(float f);
wxTextCtrl& operator<<(double d);
wxTextCtrl& operator<<(const wxChar c);
// obsolete functions
#if WXWIN_COMPATIBILITY
bool Modified() const { return IsModified(); }
#endif
protected:
// the name of the last file loaded with LoadFile() which will be used by
// SaveFile() by default
wxString m_filename;
// the text style which will be used for any new text added to the control
wxTextAttr m_defaultStyle;
private:
#ifndef NO_TEXT_WINDOW_STREAM
#if !wxUSE_IOSTREAMH
char *m_streambuf;
#endif
#endif
};
// ----------------------------------------------------------------------------
// include the platform-dependent class definition
// ----------------------------------------------------------------------------
#if defined(__WXUNIVERSAL__)
#include "wx/univ/textctrl.h"
#elif defined(__WXMSW__)
#include "wx/msw/textctrl.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/textctrl.h"
#elif defined(__WXGTK__)
#include "wx/gtk/textctrl.h"
#elif defined(__WXQT__)
#include "wx/qt/textctrl.h"
#elif defined(__WXMAC__)
#include "wx/mac/textctrl.h"
#elif defined(__WXPM__)
#include "wx/os2/textctrl.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/textctrl.h"
#endif
// ----------------------------------------------------------------------------
// wxTextCtrl events
// ----------------------------------------------------------------------------
#if !WXWIN_COMPATIBILITY_EVENT_TYPES
BEGIN_DECLARE_EVENT_TYPES()
DECLARE_EVENT_TYPE(wxEVT_COMMAND_TEXT_UPDATED, 7)
DECLARE_EVENT_TYPE(wxEVT_COMMAND_TEXT_ENTER, 8)
DECLARE_EVENT_TYPE(wxEVT_COMMAND_TEXT_URL, 13)
DECLARE_EVENT_TYPE(wxEVT_COMMAND_TEXT_MAXLEN, 14)
END_DECLARE_EVENT_TYPES()
#endif // !WXWIN_COMPATIBILITY_EVENT_TYPES
class WXDLLEXPORT wxTextUrlEvent : public wxCommandEvent
{
public:
wxTextUrlEvent(int id, const wxMouseEvent& evtMouse,
long start, long end)
: wxCommandEvent(wxEVT_COMMAND_TEXT_URL, id),
m_evtMouse(evtMouse)
{ m_start = start; m_end = end; }
// get the mouse event which happend over the URL
const wxMouseEvent& GetMouseEvent() const { return m_evtMouse; }
// get the start of the URL
long GetURLStart() const { return m_start; }
// get the end of the URL
long GetURLEnd() const { return m_end; }
protected:
// the corresponding mouse event
wxMouseEvent m_evtMouse;
// the start and end indices of the URL in the text control
long m_start,
m_end;
private:
DECLARE_DYNAMIC_CLASS(wxTextUrlEvent)
public:
// for wxWin RTTI only, don't use
wxTextUrlEvent() { }
};
typedef void (wxEvtHandler::*wxTextUrlEventFunction)(wxTextUrlEvent&);
#define EVT_TEXT(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_TEXT_UPDATED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ),
#define EVT_TEXT_ENTER(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_TEXT_ENTER, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ),
#define EVT_TEXT_URL(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_TEXT_URL, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) (wxTextUrlEventFunction) & fn, (wxObject *) NULL ),
#define EVT_TEXT_MAXLEN(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_TEXT_MAXLEN, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ),
#endif // wxUSE_TEXTCTRL
#endif
// _WX_TEXTCTRL_H_BASE_

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/////////////////////////////////////////////////////////////////////////////
// Name: wx/tglbtn.h
// Purpose: This dummy header includes the proper header file for the
// system we're compiling under.
// Author: John Norris, minor changes by Axel Schlueter
// Modified by:
// Created: 08.02.01
// RCS-ID: $Id$
// Copyright: (c) 2000 Johnny C. Norris II
// License: Rocketeer license
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_TOGGLEBUTTON_H_BASE_
#define _WX_TOGGLEBUTTON_H_BASE_
#include "wx/defs.h"
#if wxUSE_TOGGLEBTN
#include "wx/event.h"
#include "wx/control.h" // base class
BEGIN_DECLARE_EVENT_TYPES()
DECLARE_EVENT_TYPE(wxEVT_COMMAND_TOGGLEBUTTON_CLICKED, 19)
END_DECLARE_EVENT_TYPES()
#define EVT_TOGGLEBUTTON(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_TOGGLEBUTTON_CLICKED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ),
#if defined(__WXMSW__)
#include "wx/msw/tglbtn.h"
#elif defined(__WXGTK__)
#include "wx/gtk/tglbtn.h"
/*
# elif defined(__WXMOTIF__)
# include "wx/motif/tglbtn.h"
# elif defined(__WXQT__)
# include "wx/qt/tglbtn.h"
# elif defined(__WXMAC__)
# include "wx/mac/tglbtn.h"
# elif defined(__WXPM__)
# include "wx/os2/tglbtn.h"
# elif defined(__WXSTUBS__)
# include "wx/stubs/tglbtn.h"
*/
#endif
#endif // wxUSE_TOGGLEBTN
#endif // _WX_TOGGLEBUTTON_H_BASE_

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/////////////////////////////////////////////////////////////////////////////
// Name: wx/timer.h
// Purpose: wxTimer, wxStopWatch and global time-related functions
// Author: Julian Smart (wxTimer), Sylvain Bougnoux (wxStopWatch)
// Modified by: Vadim Zeitlin (wxTimerBase)
// Guillermo Rodriguez (global clean up)
// Created: 04/01/98
// RCS-ID: $Id$
// Copyright: (c) wxWindows team
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_TIMER_H_BASE_
#define _WX_TIMER_H_BASE_
#ifdef __GNUG__
#pragma interface "timerbase.h"
#endif
#include "wx/setup.h"
#include "wx/object.h"
#include "wx/longlong.h"
#include "wx/event.h"
#if wxUSE_GUI && wxUSE_TIMER
// ----------------------------------------------------------------------------
// wxTimer
// ----------------------------------------------------------------------------
// the interface of wxTimer class
class WXDLLEXPORT wxTimerBase : public wxObject
{
public:
// ctors and initializers
// ----------------------
// default: if you don't call SetOwner(), your only chance to get timer
// notifications is to override Notify() in the derived class
wxTimerBase() { Init(); SetOwner(NULL); }
// ctor which allows to avoid having to override Notify() in the derived
// class: the owner will get timer notifications which can be handled with
// EVT_TIMER
wxTimerBase(wxEvtHandler *owner, int id = -1)
{ Init(); SetOwner(owner, id); }
// same as ctor above
void SetOwner(wxEvtHandler *owner, int id = -1)
{ m_owner = owner; m_idTimer = id; }
#ifdef __DARWIN__
virtual ~wxTimerBase() { }
#endif
// working with the timer
// ----------------------
// start the timer: if milliseconds == -1, use the same value as for the
// last Start()
//
// it is now valid to call Start() multiple times: this just restarts the
// timer if it is already running
virtual bool Start(int milliseconds = -1, bool oneShot = FALSE);
// stop the timer
virtual void Stop() = 0;
// override this in your wxTimer-derived class if you want to process timer
// messages in it, use non default ctor or SetOwner() otherwise
virtual void Notify();
// getting info
// ------------
// return TRUE if the timer is running
virtual bool IsRunning() const = 0;
// get the (last) timer interval in the milliseconds
int GetInterval() const { return m_milli; }
// return TRUE if the timer is one shot
bool IsOneShot() const { return m_oneShot; }
#if WXWIN_COMPATIBILITY_2
// deprecated functions
int Interval() const { return GetInterval(); };
bool OneShot() const { return IsOneShot(); }
#endif // WXWIN_COMPATIBILITY_2
protected:
// common part of all ctors
void Init() { m_oneShot = FALSE; m_milli = 0; }
wxEvtHandler *m_owner;
int m_idTimer;
int m_milli; // the timer interval
bool m_oneShot; // TRUE if one shot
};
// ----------------------------------------------------------------------------
// wxTimer itself
// ----------------------------------------------------------------------------
#if defined(__WXMSW__)
#include "wx/msw/timer.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/timer.h"
#elif defined(__WXGTK__)
#include "wx/gtk/timer.h"
#elif defined(__WXMGL__)
#include "wx/mgl/timer.h"
#elif defined(__WXQT__)
#include "wx/qt/timer.h"
#elif defined(__WXMAC__)
#include "wx/mac/timer.h"
#elif defined(__WXPM__)
#include "wx/os2/timer.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/timer.h"
#endif
// ----------------------------------------------------------------------------
// wxTimerRunner: starts the timer in its ctor, stops in the dtor
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxTimerRunner
{
public:
wxTimerRunner(wxTimer& timer) : m_timer(timer) { }
wxTimerRunner(wxTimer& timer, int milli, bool oneShot = FALSE)
: m_timer(timer)
{
m_timer.Start(milli, oneShot);
}
void Start(int milli, bool oneShot = FALSE)
{
m_timer.Start(milli, oneShot);
}
~wxTimerRunner()
{
if ( m_timer.IsRunning() )
{
m_timer.Stop();
}
}
private:
wxTimer& m_timer;
};
// ----------------------------------------------------------------------------
// wxTimerEvent
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxTimerEvent : public wxEvent
{
public:
wxTimerEvent(int id = 0, int interval = 0) : wxEvent(id)
{
m_eventType = wxEVT_TIMER;
m_interval = interval;
}
// accessors
int GetInterval() const { return m_interval; }
private:
int m_interval;
DECLARE_DYNAMIC_CLASS(wxTimerEvent)
};
typedef void (wxEvtHandler::*wxTimerEventFunction)(wxTimerEvent&);
#define EVT_TIMER(id, func) \
DECLARE_EVENT_TABLE_ENTRY( wxEVT_TIMER, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTimerEventFunction) & func, NULL),
#endif // wxUSE_GUI && wxUSE_TIMER
// ----------------------------------------------------------------------------
// wxStopWatch: measure time intervals with up to 1ms resolution
// ----------------------------------------------------------------------------
#if wxUSE_STOPWATCH
class WXDLLEXPORT wxStopWatch
{
public:
// ctor starts the stop watch
wxStopWatch() { Start(); }
void Start(long t = 0);
void Pause() { m_pause = GetElapsedTime(); }
void Resume() { Start(m_pause); }
// get elapsed time since the last Start() or Pause() in milliseconds
long Time() const;
protected:
// returns the elapsed time since t0
long GetElapsedTime() const;
private:
wxLongLong m_t0; // the time of the last Start()
long m_pause; // the time of the last Pause() or 0
};
#endif // wxUSE_STOPWATCH
#if wxUSE_LONGLONG
// Starts a global timer
// -- DEPRECATED: use wxStopWatch instead
void WXDLLEXPORT wxStartTimer();
// Gets elapsed milliseconds since last wxStartTimer or wxGetElapsedTime
// -- DEPRECATED: use wxStopWatch instead
long WXDLLEXPORT wxGetElapsedTime(bool resetTimer = TRUE);
#endif // wxUSE_LONGLONG
// ----------------------------------------------------------------------------
// global time functions
// ----------------------------------------------------------------------------
// Get number of seconds since local time 00:00:00 Jan 1st 1970.
extern long WXDLLEXPORT wxGetLocalTime();
// Get number of seconds since GMT 00:00:00, Jan 1st 1970.
extern long WXDLLEXPORT wxGetUTCTime();
#if wxUSE_LONGLONG
// Get number of milliseconds since local time 00:00:00 Jan 1st 1970
extern wxLongLong WXDLLEXPORT wxGetLocalTimeMillis();
#endif // wxUSE_LONGLONG
#define wxGetCurrentTime() wxGetLocalTime()
#endif
// _WX_TIMER_H_BASE_

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/////////////////////////////////////////////////////////////////////////////
// Name: wx/toolbar.h
// Purpose: wxToolBar interface declaration
// Author: Vadim Zeitlin
// Modified by:
// Created: 20.11.99
// RCS-ID: $Id$
// Copyright: (c) wxWindows team
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_TOOLBAR_H_BASE_
#define _WX_TOOLBAR_H_BASE_
#include "wx/tbarbase.h" // the base class for all toolbars
#if wxUSE_TOOLBAR
#if !wxUSE_TOOLBAR_NATIVE || defined(__WXUNIVERSAL__)
#include "wx/tbarsmpl.h"
class WXDLLEXPORT wxToolBar : public wxToolBarSimple
{
public:
wxToolBar() { }
wxToolBar(wxWindow *parent,
wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxNO_BORDER | wxTB_HORIZONTAL,
const wxString& name = wxToolBarNameStr)
: wxToolBarSimple(parent, id, pos, size, style, name) { }
private:
DECLARE_DYNAMIC_CLASS(wxToolBar)
};
#else // wxUSE_TOOLBAR_NATIVE
#if defined(__WXMSW__) && defined(__WIN95__)
#include "wx/msw/tbar95.h"
#elif defined(__WXMSW__)
#include "wx/msw/tbarmsw.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/toolbar.h"
#elif defined(__WXGTK__)
#include "wx/gtk/tbargtk.h"
#elif defined(__WXQT__)
#include "wx/qt/tbarqt.h"
#elif defined(__WXMAC__)
#include "wx/mac/toolbar.h"
#elif defined(__WXPM__)
#include "wx/os2/toolbar.h"
#elif defined(__WXSTUBS__)
#include "wx/stubs/toolbar.h"
#endif
#endif // !wxUSE_TOOLBAR_NATIVE/wxUSE_TOOLBAR_NATIVE
#endif // wxUSE_TOOLBAR
#endif
// _WX_TOOLBAR_H_BASE_

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#ifndef _WX_TOOLTIP_H_BASE_
#define _WX_TOOLTIP_H_BASE_
#if defined(__WXMSW__)
#include "wx/msw/tooltip.h"
#elif defined(__WXMOTIF__)
// #include "wx/motif/tooltip.h"
#elif defined(__WXGTK__)
#include "wx/gtk/tooltip.h"
#elif defined(__WXQT__)
#include "wx/qt/tooltip.h"
#elif defined(__WXMAC__)
#include "wx/mac/tooltip.h"
#elif defined(__WXPM__)
#include "wx/os2/tooltip.h"
#elif defined(__WXSTUBS__)
// #include "wx/stubs/tooltip.h"
#endif
#endif
// _WX_TOOLTIP_H_BASE_

40
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#ifndef _WX_TREECTRL_H_BASE_
#define _WX_TREECTRL_H_BASE_
#include "wx/treebase.h"
// ----------------------------------------------------------------------------
// include the platform-dependent wxTreeCtrl class
// ----------------------------------------------------------------------------
#if defined(__WXUNIVERSAL__)
#include "wx/generic/treectlg.h"
#elif defined(__WXMSW__)
#ifdef __WIN16__
#include "wx/generic/treectlg.h"
#else
#include "wx/msw/treectrl.h"
#endif
#elif defined(__WXMOTIF__)
#include "wx/generic/treectlg.h"
#elif defined(__WXGTK__)
#include "wx/generic/treectlg.h"
#elif defined(__WXQT__)
#include "wx/qt/treectrl.h"
#elif defined(__WXMAC__)
#include "wx/generic/treectlg.h"
#elif defined(__WXPM__)
#include "wx/generic/treectlg.h"
#elif defined(__WXSTUBS__)
#include "wx/generic/treectlg.h"
#endif
/*
#if !defined(__WXMSW__)
#define wxTreeCtrl wxGenericTreeCtrl
#define sm_classwxTreeCtrl sm_classwxGenericTreeCtrl
#endif
*/
#endif // _WX_TREECTRL_H_BASE_

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#ifndef _WX_WAVE_H_BASE_
#define _WX_WAVE_H_BASE_
#if defined(__WXMSW__)
#include "wx/msw/wave.h"
#elif defined(__WXGTK__)
#include "wx/gtk/wave.h"
#elif defined(__WXQT__)
#include "wx/qt/wave.h"
#elif defined(__WXMAC__)
#include "wx/mac/wave.h"
#elif defined(__WXPM__)
#include "wx/os2/wave.h"
#elif defined(__WXMAC__)
#include "wx/mac/wave.h"
#endif
#endif
// _WX_TREECTRL_H_BASE_

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.emacs.desktop
MANIFEST
build
build.local
dist
licence
s.bat
temp
update.log

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Building wxPython on Unix or Unix-like Systems
----------------------------------------------
The basic steps for building wxPython for Unix or Unix-like systems
are:
1. Compile and/or install glib and gtk+
2. Compile and/or install wxGTK
3. Compile and install wxPython
We'll go into more detail of each of these steps below, but first a
few bits of background information on tools.
I use a tool called SWIG (http://www.swig.org) to help generate the
C++ sources used in the wxPython extension module. However you don't
need to have SWIG unless you want to modify the *.i files. If you do
you'll want to have version 1.1-883 of SWIG and you'll need to apply
the patches and updates in wxPython/SWIG and rebuild it. Then you'll
need to change a flag in the setup.py script as described below so the
wxPython build process will use SWIG if needed.
I use the new Python Distutils tool to build wxPython. It is included
with Python 2.0, but if you want to use Python 1.5.2 or 1.6 then
you'll need to download and install Distutils 1.0 from
http://www.python.org/sigs/distutils-sig/
I usually use RedHat Linux when working on the wxGTK version of
wxPython, but I occasionally build and test on Solaris and I hope to
be able to add some other platforms soon. The compiler I use is
whatever comes with the current version of RedHat I am using. I find
that there are less portability problems with the RPMs if I don't try
using the latest and greatest compilers all the time. On the other
platforms I usually stick with as recent a version of GCC that I can
find pre-built for that platform.
Okay, now on the the fun stuff...
1. Compile and/or install glib and gtk+
---------------------------------------
A. First of all, check and see if you've already got glib/gtk+ on your
system, all the Linux distributions I know of come with it, at
least as an option. Look for libglib.* and libgtk.* in your system's
standard library directories. You'll also need the headers and
config scripts in order to build things that use glib/gtk. Try
running gtk-config:
gtk-config --version
If you have version 1.2.5 or better then you're all set. You can
skip to step #2.
B. If your system has a binary package mechanism, (RPMs, debs,
whatever...) check and see if binaries for glib abd gtk+ are
available. Be sure to get the runtime library package as well as
the development package, if they are separate. Install them with
your package tool, and skip to step #2.
C. If all else fails, you can get the source code for glib and gtk+ at
http://www.gtk.org/. Fetch the latest of each in the 1.2.x
series. Compile and install each of them like this:
gzip -d [package].tar.gz | tar xvf -
cd [package]
./configure
make
make install
The last step will probably have to be done as root. Also, if your
system needs anything done to update the dynamic loader for shared
libraries, (such as running ldconfig on Linux) then do it after
each library is installed.
2. Compile and/or install wxGTK
-------------------------------
A. You can find the sources and RPMs for wxGTK at
ftp://wesley.informatik.uni-freiburg.de/pub/linux/wxxt/source/, or
just follow the download links from http://wxwindows.org/. You can
also check out a current snapshot of the sources from the CVS
server. (Some information about annonymous CVS access is at
http://wxwindows.org/cvs.htm.) The advantage of using CVS is that
you can easily update as soon as the developers check in new
sources or fixes. The advantage of using a released version is
that it usually has had more testing done. You can decide which
method is best for you.
B. You'll usually want to use a version of wxGTK that has the same
version number as the wxPython sources you are using. (Another
advantage of using CVS is that you'll get both at the same time.)
C. If using the RPMs be sure to get both the wxGTK and wxGTK-devel
RPMs (at a minimum) and then install them as root.
rpm -Uhv wxGTK-2.2.2-0.i386.rpm wxGTK-devel-2.2.2-0.i386.rpm
D. If using the sources (either from the tarball or from CVS) then
configure it like this:
cd wxWindows # or whatever your top-level directory is called
mkdir build
cd build
../configure --with-gtk
There are gobs and gobs of options for the configure script, run
../configure --help to see them all. I'll describe some that I find
useful here.
If you have OpenGL or compatible libraries installed, then add the
--with-opengl flag.
If you are on Solaris and are using a recent version of GCC, then
you'll probably want to add the --enable-permissive flag so the
compiler won't barf on your broken X11 header files.
To make a debugging version of wxGTK, add the --enable-debug flag.
This sets the -g flag for the compiler and also activates some
special debugging code in wxWindows by defining the __WXDEBUG__
macro. You'll get some extra asserts, failure logging, etc.
To make a static library and not make a shared library, use the
--disable-shared and --enable-static flags.
E. Now just compile and install. You need to use GNU make, so if your
system has something else get GNU make and build and install it and
use it instead of your system's default make command.
make
make install
The last step will probably have to be done as root. Also, if your
system needs anything done to update the dynamic loader for shared
libraries, (such as running ldconfig on Linux) then do it now.
F. You can test your build by changing to one of the directories under
build/samples or build/demos, running make and then running the
executable that is built.
3. Compile and install wxPython
-------------------------------
A. You have the same options (and same advantages/disadvantages) for
getting the wxPython source, either a released snapshot or from
CVS. The released version file is named wxPython-[version].tar.gz
and is available at http://wxpython.org/download.php. If you want
to use CVS you'll find wxPython in the wxWindows CVS tree (see
above) in the wxWindows/wxPython directory.
B. As mentioned previouslly, wxPython is built with the standard
Python Distutils tool. If you are using Python 2.0 or later you
are all set, otherwise you need to download and install Distutils
1.0 from http://www.python.org/sigs/distutils-sig/.
On Unix systems Distutils figures out what commands and flags to
use for the compiler and linker by looking in the Makefile that was
used to build Python itself. Most of the time this works okay. If
it doesn't, there doesn't seem to be a way to override the values
that Distutils uses without hacking either Distutils itself, or
Python's Makefile. (Complain to the distutils-sig about this
please.) For example, on my Solaris system I had to edit
/usr/local/lib/python1.5/config/Makefile and replace
LDSHARED=ld -G
with
LDSHARED=gcc -G
This particular problem has been fixed in Python 1.6 and beyond,
but there may be similar issues on other platforms.
While we're on the subject of how Python was built... Since
wxPython is a C++ extension some platforms and/or compilers will
require that the Python executable was linked with the C++ linker
in order for everything to work correctly. If you build and
install Python yourself then this is easy to take care of,
otherwise you may have to mess with binary packages or bribe your
system administrator...
In my case on Solaris wxPython applications would core dump on
exit. The core file indicated that the fault happened after
_exit() was called and the run-time was trying to execute cleanup
code. After relinking the Python executable the problem went away.
To build Python to link with the C++ linker do this:
cd Python-2.0 # wherever the root of the source tree is
rm python # in case it's still there from an old build
make LINKCC=g++ # or whatever your C++ command is
make install
C. Change to the root wxPython directory and look at the setup.py
file. This is the script that configures and defines all the
information that Distutils needs to build wxPython. There are some
options near the begining of the script that you may want or need
to change based on your system and what options you have selected
up to this point, (sources from tar.gz or from CVS, etc.) You can
either change these flags directly in setup.py or supply them on
the command-line.
BUILD_GLCANVAS Set to zero if you don't want to build the
Open GL canvas extension module. If you don't
have OpenGL or compatible libraries then you'll
need to set this to zero.
BUILD_OGL Set to zero if you don't want to build the
Object Graphics Library extension module.
BUILD_STC Set to zero if you don't want to build the
wxStyledTextCtrl (the Scintilla wrapper)
extension module.
USE_SWIG If you have edited any of the *.i files you
will need to set this flag to non-zero so SWIG
will be executed to regenerate the wrapper C++
and shadow python files.
IN_CVS_TREE If you are using the CVS version of the
wxWindows and wxPython sources then you will
need to set this flag to non-zero. This is
needed because some source files from the
wxWindows tree are copied to be under the
wxPython tree in order to keep Distutils happy.
With this flag set then setup.py will
automatically keep these copied sources up to
date if the original version is ever updated.
If you are using the tar.gz version of the
Python sources then these copied sources are
already present in your source tree.
D. To build and install wxPython you simply need to execute the
setup.py script. If you have more than one version of Python
installed, be sure to execute setup.py with the version you want to
build wxPython for. Depending on the permissions on your
site-packages directory you may need to be root to run the install
command.
python setup.py build
python setup.py install
E. At this point you should be able to change into the wxPython/demo
directory and run the demo:
python demo.py
F. If you would like to make a test build that doesn't overwrite the
installed version of wxPython you can do so with this command
instead of the install command above:
python setup.py build_ext --inplace
This will build the wxPython package in the local wxPython
directory instead of installing it under your Python installation.
To run using this test version just add the base wxPython source
directory to the PYTHONPATH:
export PYTHONPATH=~/projects/wxWindows/wxPython
# or whatever is required for your shell
cd ~/projects/wxWindows/wxPython/demo
python demo.py
That's all folks!
-----------------
robin@alldunn.com

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@@ -1,284 +0,0 @@
Building wxPython on Win32
--------------------------
Building wxPython for use on win32 systems is a fairly simple process
consisting of just a few steps. However depending on where you get
your sources from and what your desired end result is, there are
several permutations of those steps. At a high level the basic steps
are:
1. Get the wxWindows sources
2. Build the wxWindows DLL
3. Get the wxPython sources
4. Build and Install wxPython
We'll go into more detail of each of these steps below, but first a
few bits of background information on tools.
I use a tool called SWIG (http://www.swig.org) to help generate the
C++ sources used in the wxPython extension module. However you don't
need to have SWIG unless you want to modify the *.i files. If you do
you'll want to have version 1.1-883 of SWIG and you'll need to apply
the patches and updates in wxPython/SWIG and rebuild it. Then you'll
need to change a flag in the setup.py script as described below so the
wxPython build process will use SWIG if needed.
I use the new Python Distutils tool to build wxPython. It is included
with Python 2.0, but if you want to use Python 1.5.2 or 1.6 then
you'll need to download and install Distutils 1.0 from
http://www.python.org/sigs/distutils-sig/
I use Microsoft Visual C++ 6.0 (5.0 with the service packs should work
also) to compile the wxPython C++ sources. Since I am using Distutils
it should be easier now to build with other win32 compilers such as
the free mingw32 or Borland compilers, but I havn't tried them yet.
If anybody wants to try it I'll take any required patches for the
setup script and for these instructions.
And now on to the fun stuff...
1. Get the wxWindows sources
----------------------------
A. There are a few possible ways to get sources for wxWindows. You
can download a released version from http://wxwindows.org/ or you
can get current development sources from the CVS server. (Some
information about annonymous CVS access is at
http://wxwindows.org/cvs.htm.) The advantage of using CVS is that
you can easily update as soon as the developers check in new
sources or fixes. The advantage of using a released version is
that it usually has had more testing done. You can decide which
method is best for you.
B. You'll usually want to use wxWindows sources that have the same
version number as the wxPython sources you are using. (Another
advantage of using CVS is that you'll get both at the same time.)
C. Once you get the sources be sure to put them in a path without a
space in it (i.e., NOT c:\Program Files\wx) and set an environment
variable named WXWIN to this directory. For example:
mkdir \wx2
cd \wx2
unzip wxMSW-2.2.2.zip
set WXWIN=c:\wx2
You'll probably want to add that last line to your autoexec.bat or
System Properties depending on the type of system you are on.
D. Change to the wx2\include\wx\msw directory and copy setup0.h to
setup.h and then edit setup.h. This is how you control which parts
of wxWindows are compiled into or left out of the build, simply by
turning options on or off. At a minimum you should set the
following:
wxUSE_NEW_GRID 1
wxUSE_GLOBAL_MEMORY_OPERATORS 0
wxUSE_LIBTIFF 1
wxDIALOG_UNIT_COMPATIBILITY 0
I also turn off the following as they are not currently used in
wxPython. There are probably others that can be turned off to
help save space, but I havn't investigated all the potential
configurations yet. Please note that wxPython doesn't (yet) check
these flags for its own build, so if you turn off something that
wxPython expects then you'll get link errors later on.
wxUSE_DIALUP_MANAGER 0
wxUSE_DYNLIB_CLASS 0
wxUSE_DOC_VIEW_ARCHITECTURE 0
wxUSE_PLOT 0
wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
** NEW **
Be sure that wxUSE_GLCANVAS is defined to be 0 as wxPython now
keeps its own copy of the glcanvas sources and expects that it is
not in the main library. This is done to reduce the number of
dependant DLLs on the core library and therefore help reduce
startup time.
2. Build the wxWindows DLL
---------------------------
A. Although MSVC project files are provided I always use the makefiles
to build wxWindows because by default the flags are compatible with
Python, (and I make sure they stay that way.) You would have to
edit the project files a bit to make it work otherwise.
B. There are three different types of wxWindows DLLs that can be
produced by the VC makefile simply by providing a flag on the nmake
command-line, I call the three types DEBUG, FINAL, and HYBRID.
(The last one is brand new, you'll need my version of the 2.2.2
sources to get the HYBRID capability.) Here are some more details:
DEBUG Specified with "FINAL=0" and produces a DLL named
wx[version]d.dll. This DLL is compiled with full
debugging information and with the __WXDEBUG__ set which
enables some debugging-only code in wxWindows such as
assertions and failure log messages. The /MDd flag is
used which means that it is linked with the debugging
version of the C runtime library and also that you must
use the debugging version of Python, (python_d.exe and
pythonXX_d.dll) which also means that all extensions
loaded by Python should also have the _d in the name.
With this option you can use the MSVC debugger to trace
though the Python interpreter, as well as the code for the
wxPython extension and the wxWindows DLL.
FINAL Specified with "FINAL=1" and produces a DLL named
wx[version].dll. This DLL is compiled with optimizations
turned on and without debugging information and without
__WXDEBUG__. The /MD flag is used which means that you
can use this version with the standard python.exe. This
is the version that I use when making the binary installer
for win32.
HYBRID Specified with "FINAL=hybrid" and produces a DLL named
wx[version]h.dll. This DLL is almost the same as the
DEBUG version except the /MD flag is used which means that
you can use the standard python.exe but you still get the
debugging info and the __WXDEBUG__ code enabled. With the
debugger you can trace through the the code for the
wxPython extension and the wxWindows DLL, but not the
Python interpreter. You might use this version when you
want to deploy a wxPython app with the __WXDEBUG__ code
enabled. I use this mode most of the time during
development simply because it's easier than having to
remember to type python_d all the time.
Since different DLL names and object file directories are used you
can build all three types if you like.
C. Change to the wx2\src\msw directory and type the following command,
using the value for FINAL that you want:
nmake -f makefile.vc dll pch FINAL=hybrid
Your machine will then crunch away for possibly a long time,
depending on your hardware, and when it's done you should have a
DLL and some library files in \wx2\lib.
D. You'll either need to add \wx2\lib to the PATH or copy the DLL file
to a directory already on the PATH so the DLL can be found at runtime.
E. You can test your build by changing to one of the directories under
\wx2\samples or \wx2\demos and typing (using the right FINAL flag):
nmake -f makefile.vc FINAL=hybrid WXUSINGDLL=1
and then executing the resulting .exe file.
3. Get the wxPython sources
---------------------------
A. You have the same options (and same advantages/disadvantages) for
getting the wxPython source, either a released snapshot or from
CVS. The released version file is named wxPython-[version].tar.gz
and is available at http://wxpython.org/download.php. You can use
WinZip to unpack it if you don't have tar and gzip. If you want to
use CVS you'll find wxPython in the wxWindows CVS tree (see above)
in the wxWindows/wxPython directory.
4. Build and Install wxPython
-----------------------------
A. As mentioned previouslly, wxPython is built with the standard
Python Distutils tool. If you are using Python 2.0c1 or later you
are all set, otherwise you need to download and install Distutils
1.0 from http://www.python.org/sigs/distutils-sig/.
B. Change to the root wxPython directory and look at the setup.py
file. This is the script that configures and defines all the
information that Distutils needs to build wxPython. There are some
options near the begining of the script that you may want or need
to change based on what options you have selected up to this point,
(type of DLL built, sources from tar.gz or from CVS, etc.) You can
either change these flags directly in setup.py or supply them on
the command-line.
BUILD_GLCANVAS Set to zero if you don't want to build the
Open GL canvas extension module.
BUILD_OGL Set to zero if you don't want to build the
Object Graphics Library extension module.
BUILD_STC Set to zero if you don't want to build the
wxStyledTextCtrl (the Scintilla wrapper)
extension module.
USE_SWIG If you have edited any of the *.i files you
will need to set this flag to non-zero so SWIG
will be executed to regenerate the wrapper C++
and shadow python files.
IN_CVS_TREE If you are using the CVS version of the
wxWindows and wxPython sources then you will
need to set this flag to non-zero. This is
needed because some source files from the
wxWindows tree are copied to be under the
wxPython tree in order to keep Distutils happy.
With this flag set then setup.py will
automatically keep these copied sources up to
date if the original version is ever updated.
If you are using the tar.gz version of the
Python sources then these copied sources are
already present in your source tree.
C. To build and install wxPython you simply need to execute the
setup.py script. If you have more than one version of Python
installed, be sure to execute setup.py with the version you want to
build wxPython for.
Depending on what kind of wxWindows DLL you built there are
different command-line parameters you'll want to pass to setup (in
addition to possibly one or more of the above):
FINAL: python setup.py install
DEBUG: python setup.py build --debug install
HYBRID: python setup.py HYBRID=1 install
D. At this point you should be able to change into the wxPython\demo
directory and run the demo:
python demo.py
E. If you would like to make a test build that doesn't overwrite the
installed version of wxPython you can do so with one of these
commands instead of the install command above:
FINAL: python setup.py build_ext --inplace
DEBUG: python setup.py build_ext --debug --inplace
HYBRID: python setup.py HYBRID=1 build_ext --inplace
This will build the wxPython package in the local wxPython
directory instead of installing it under your Python installation.
To run using this test version just add the base wxPython source
directory to the PYTHONPATH:
set PYTHONPATH=c:\wx2\wxPython
cd c:\wx2\wxPython\demo
python demo.py
That's all folks!
-----------------
robin@alldunn.com

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@@ -1,983 +0,0 @@
CHANGES.txt for wxPython
----------------------------------------------------------------------
?????
-----
Added EVT_HELP, EVT_HELP_RANGE, EVT_DETAILED_HELP,
EVT_DETAILED_HELP_RANGE, EVT_CONTEXT_MENU, wxHelpEvent,
wxContextMenuEvent, wxContextHelp, wxContextHelpButton, wxTipWindow,
and a demo to show them in action.
Deprecated PyShell and PyShellWindow, added a snapshot of PyCrust (see
http://sourceforge.net/projects/pycrust/. )
Added the new virtual list capabilities to wxListCtrl.
Added a wxSTC style editor from Riaan Booysen to the sample apps.
Added XRCed to the wxPython Tools directory, contributed by Roman
Rolinsky.
Added a new "constructor" to most of the window classes that calls the
default C++ contructor, (the one with no parameters) and also added the
coresponding Create(...) method. This allows you to do a 2-step
creation of windows which is sometimes required for doing things such
as setting extended style flags before the window is created, or for
passing the object to the XRC resource system to be created from the
resource. The name of the new "constructor" is the original name of
the class with a "Pre" in it. For example, wxPreWindow, wxPreFrame,
etc.
Updated to version 1.39 of Scintilla and updated wxStyledTextCtrl
accordingly.
Updated wxColumnSorterMixin to also be able to place sort icons on the
column headers, and updated the wxListCtrl demo to show it off by
using wxColumnSorterMixin.
Added wxGenBitmapTextButton, TablePrint, etc. contribs from Lorne White.
Added wxNativeFontInfo and wxFontMapper.
Added pySketch to the samples.
Significantly changed how the Python interpreter lock and thread state
are managed, which should fix the problem of running on a
multi-processor machine.
2.3.1
-----
Added EVT_GRID_EDITOR_CREATED and wxGridEditorCreatedEvent so the user
code can get access to the edit control when it is created, (to push
on a custom event handler for example.)
Added wxTextAttr class and SetStyle, SetDefaultStyle and
GetDefaultStyle methods to wxTextCtrl.
Added ability to use xml resource files. Still need to add ability to
subclass wxXmlResourceHandler, etc...
Added wxGridAutoEditMixin to the mixins library package.
Made ColourSelect be derived from wxButton.
Fixed img2py to work correctly with Python 2.1.
Added enhanced wxVTKRenderWindow by Prabhu Ramachandran
2.3.0
-----
Removed initial startup dependency on the OpenGL DLLs so only the
glcanvasc.pyd depends on them, (on wxMSW.)
Changed wxFont, wxPen, wxBrush to not implicitly use the
wxThe[Font|Pen|Brush]List objects behind the scenes, but to use normal
ctor and dtors.
Exposed the wxThe[Font|Pen|Brush]List to wxPython.
Also added wxTheColourDatabase and added a library module (in the
wxPython.lib.colourdb module) to load LOTS more colour names into the
colour database.
Added wxWakeUpMainThread, wxMutexGuiEnter, wxMutexGuiLeave,
wxMutexGuiLocker and wxThread_IsMain to assist with dealing with GUI
access from non-GUI threads.
wxPyOnDemandOutputWindow is now (more) thread safe if non-GUI threads
use print, sys.stdout.write, etc.
Added CreateTextSizer and CreateButtonSizer to wxDialog
Added wxPython/lib/infoframe.py from Chris Fama. It contains a class
that can be used in place of wxPyOnDemandOutputWindow.
Added colourselect.py, imagebrowser.py and an updated calendar.py to
wxPython/lib from Lorne White.
Added patch to wxPoint_LIST_helper from Tim Hochberg that should make
it gobs faster in certain situations.
Added tools that will take an image file in a wx supported format and
convert it to data embedded in a Python source file. The image is
converted to XPM format which is essentially a list of strings
containing info about each pixel. The image's transparency mask is
included, if there is one, or a mask can be added if a mask colour is
specified on the command line. It is then pickled and optionally
compressed and written to a Python source file along with functions to
convert it to either a wxBitmap or a wxImage. See
wxPython/demo/images.py for examples, and wxPython/Tools/img2py.py for
the implementation.
Fixed wxStyledTextCtrl to be much faster on wxGTK. There was some
experimental code that got left in place that ended up causing way too
many refreshes.
A couple more hacks in my_distutils.py so wxPython can be built with
the distutils that comes with Python 2.1.
Added a ton of missing methods for wxPrintData.
Switched to InnoSetup for MSW distributions.
Added wxToggleButton.
Fixed bug that prevented wxTreeCtrl.OnCompareItems from being called.
Added some methods to wxGrid:
GetCellHighlightPenWidth
GetCellHighlightROPenWidth
SetCellHighlightPenWidth
SetCellHighlightROPenWidth
GetGridWindow
GetGridRowLabelWindow
GetGridColLabelWindow
GetGridCornerLabelWindow
Added wxGetClientDisplayRect which on wxMSW returns a wxRect
representing the area on screen not occupied by the taskbar and such.
On other platforms it is equivallent to wxGetDisplaySize.
***---***---***---***---***---***---***---***---***---***---***---
Implemented the first phase of OOR (Original Object Return). See
the text in the demo for more details of what this means, but in a
nutshell methods such as wxWindow.GetParent or FindWindowById will
now return a shadow object of the proper type if it can. By
"proper type" I mean that if the wxWindow pointer returned from
FindWindowById really points to a wxButton then the Python object
constructed will be of a wxButtonPtr class instead of wxWindowPtr
as before. This should reduce or eliminiate the need for
wxPyTypeCast. (Woo Hoo!) The objects returned are still not the
original Python object, but that is the next step. (Although it
will probably only work on Python 2.1 and beyond because it will
use weak references.)
This first phase of the OOR plan is fairly significant and has
required a lot of changes all over wxPython, most of which should
be transparent to you, however I'm not 100% sure that it didn't
introduce any new bugs that are hiding somewhere and didn't get
stomped on during my testing. So please be sure to test everything
thoroughly when you install this version and be sure to report any
object-type related oddities to me.
***---***---***---***---***---***---***---***---***---***---***---
There is now a wxObject class that most other classes derive from like
in C++, but the methods provided don't really match but are wxPython
specific. It could have been added long ago but OOR required it so it
finally got done.
Finally added wxPyLineShape.GetLineControlPoints, which has been on my
list for a while. The above OOR modification made this easier.
Fixed the __cmp__ methods for wxPoint and others.
Added wxWave.
Added the wxPython.lib.mixins package to the library, it is where
useful mix-in classes can be placed. Currently there is one to help
make the columns in a wxListCtrl sortable, and the MagicIMageList from
Mike Fletcher. If you have any custom code that can be factored out
of existing classes into a mix-in that would be useful to others
please send it to me for inclusion in this package.
Added a few little sample applications to help newbies to get started
by having smaller functional apps to play with. They can be found in
wxPython/samples.
2.2.6
-----
No changes happened in the Python wrappers for this release, only
changes and fixes in the wxWindows library.
2.2.5
-----
New typemaps for wxString when compiling for Python 2.0 and beyond
that allow Unicode objects to be passed as well as String objects. If
a Unicode object is passed PyString_AsStringAndSize is used to convert
it to a wxString using the default encoding.
Fixed the generic buttons so tool tips work for them.
Fixed a bug in the demo's tree control.
Added a listbox to the listbox demo that shows how to find items with
a matching prefix as keys are typed.
Added code to the wxListCtrl demo to show how to get text from a
column in report mode.
Added code to the toolbar demo to clear the long help from the status
bar after 2 seconds.
Added wxJoystick.
Fixed wxTimer so it can be used as described in the docs, either with
a Notify method in a subclass, or sending an event to a wxEvtHandler
object, (usually a window.)
Added wxNotifyEvent.Allow()
Fixed GOBS of reference leaks.
Massive code changes and cleanup to allow wxPython to be split into
multiple extension modules again. A Python CObject is used to allow
the "export" of SWIG functions and other common helper functions from
the wxc module to other modules, even if they are in separate shared
libraries. Should also be usable from 3rd party code, just include
wxPython/src/export.h
Changed the default setup so the following are built as separate
extension modules: calendar, glcanvas, grid, html, ogl, stc, and
utils. Will probably add more later.
Changed the wxPrinterDC to use the new constructor taking a
wxPrintData object. The old ctor is still there using the
wxPrinterDC2 name.
Added wxPython.lib.anchors.py from Riaan Booysen. It contains a class
that implements Delphi's Anchors with wxLayoutConstraints.
Added wxPython.lib.fancytext from Timothy Hochberg.
Changed the GenericButtons to send their event in idle time, so the
mouse won't be captured when the event handler is called.
Added wxPython.lib.rpcMixin from Greg Landrum, although it's not
integrated with the demo yet. It allows a wxPython GUI to be an
XML-RPC server.
New in 2.2.2
------------
Significantly changed how the wxStyledtextCtrl code that wraps
Scintilla is implemented. Most of it is now automatically generated
from an interface definition file provided by Scintilla. This means
that it will be much easier to stay in sync with new Scintilla
releases, but also means that some of the method and identifier names
have changed. See wxPython/demo/data/stc.h for a copy of the C++
interface from which the Python interface is generated. There is now
some inline documentation in that file that should really help explain
how things work.
I am now using the Python Distutils to build wxPython and to make some
of the distribution files. (See http://www.python.org/sigs/distutils-sig/)
This means no more messing with my kludgy build.py/Makefile hack,
builds will be more consistent with other Python extensions that also
use Distutils, and will hopefully make wxPython easier to build for
platforms where there have been troubles before. If you are building
wxPython for Python 1.5.2 or for 1.6, then you will need to get and
install version 1.0 of Distutils from the website above. If you are
using Python 2.0 then you already have it.
Added wxInputStream and the wxFileSystem family of classes,
contributed by Joerg Baumann.
Added wxProcess and support for it to wxExecute. wxProcess lets you
get notified when an asyncronous child process terminates, and also to
get input/output streams for the child process's stdout, stderr and
stdin.
Removed the old python sizers.
Added __add__, __sub__ and __cmp__ (equality check only) for wxPoint
and wxRealPoint.
Changed the build to make one big extension module instead of one for
the core and each contrib. This allowed me to do away with the
libwxPyHelpers.so on unix systems.
Lots of little fixes here and there.
Some hacks on wxGTK to try and make the AutoComplete listbox in the
wxStyledTextCtrl to behave better. It's still not as nice as on
wxMSW, but at least it's a bit more usable now.
New in 2.2.1
------------
Various tweaks, fixes, missing methods, etc.
Added example use of wxTaskBarIcon to the demo.
New in 2.2.0
------------
Added wxLog and friends.
Added wxFrame.ShowFullScreen for MSW.
Added PyShellWindow to the wxPython.lib package.
New in 2.1.16
-------------
Added an attribute named labelDelta to the generic buttons that
specifies how far to offset the label when the button is in the
depressed state.
Added wxTipProvider and friends. See the demo for an example.
wxGrid can now change the cell highlight colour.
Added wxDragImage.
Fixed printing on wxGTK.
Added wxDateTime, wxTimeSpan, and wxDateSpan to wxPython.utils.
Added wxCalendarCtrl.
WARNING: A while back I asked what should be done about the Magic
Method Names. (Methods that are automatically turned into event
handlers by virtue of their name.) The consensus was that it is more
confusing to have them than to try and expand them to have greater
coverage. I am finally getting around to removing the code that
generates the event binding. This means that if you are using any of
the following method names without a EVT_* call that you need to
modify your code to add the EVT_* to hook the event to the method.
OnChar
OnSize
OnEraseBackground
OnSysColourChanged
OnInitDialog
OnPaint
OnIdle
OnActivate
OnMenuHighlight
OnCloseWindow
OnScroll
Added wxSpinCtrl.
New in 2.1.15
-------------
Fixed wxTreeCtrl.HitTest to return both the tree item as well as the
flags that clairify where the click was in relation to the item.
Fixed thread state problem in wxTreeCtrl.GetBoundingBox and
GetSelections.
Fixed some problems in OGL. Also wxShape.SetClientData and
.GetClientData can now deal with Python objects.
Added wxListCtrl.SortItems and changed the demo to show how to use it.
Plugged a memory leak.
Wrapped the new wxGrid and friends. The old wxGrid class is no longer
available. There are some incompatibilities, and unfortunately the
new classes are not documented yet, (however the methods are more
consistent with each other now so you may be able to guess pretty
good...)
Updated filebrowsebutton.py and calendar.py with changes from their
authors. There is now a FileBrowseButtonWithHistory class (what a
mouthful!) and wxCalendar has printing support.
Added ActiveXWrapper to the library, and some good demos of it too.
It works great for embedding a COM (a.k.a OCX, a.k.a ActiveX) control
in a window and calling its methods. It actually creates a new class
on the fly that derives from wxWindow, the COM CoClass and others
needed to make it all work. The resulting class can be instantiated
just like wxWindow, used in sizers, etc. It also responds to all COM
method calls, properties, etc., and if the class or a mix-in has
matching method names, then the COM events will be propogated back to
them.
Created a typemap that allows a string to be used for parameters
expecting a wxColour type. The string is either a colour name as
defined in the wxColourDatabase, or a colour spec of the form
"#RRGGBB". See the wxStyledTextCtrl demo for an example.
I almost forgot to mention the wxStyledTextCtrl! Yes, the
wxStyledTextCtrl is finally in wxPython!! (And the crowd goes
wild...) There's no documentaTion yet (the crowd boos and hisses...)
but I've included a very readable source file in the
wxPython/demo/data directory, a couple fairly good examples, and you
can also refer to the Scintilla documentaion at
http://www.scintilla.org/ScintillaDoc.html to help fill in the gaps
until the docs are done. (The croud murmers contentedly as the tool
provider smiles convincingly and removes his flame-proof suit.)
What's new in 2.1.13
--------------------
Skipped a version number to match what has been released for wxGTK.
Updated wxMVCTree and added a demo for it, also fixed layout on GTK
and some flicker problems.
Added a wrapper class for the Visualization ToolKit (or VTK) in the
wxPython.lib.vtk module. (http://www.kitware.com/)
Fixed wxTreeCtrl.SetItemImage and GetItemImage to recognise the new
"which" parameter.
Added wxPython.lib.spashscreen from Mike Fletcher.
Added wxPython.lib.filebrowsebutton also from Mike Fletcher.
Renamed wxTreeCtrl.GetParent to GetItemParent to avoid a name clash
with wxWindow.GetParent.
Added wxIntersectRect to compute the intersection of two wxRect's.
It is used like this:
intersect = wxIntersectRect(rect1, rect2)
If r1 and r2 don't intersect then None is returned, otherwise the
rectangle representing the intersection is returned.
Some bug fixes for Clipboard and Drag-n-Drop.
Rotated text!!! WooHoo! (See wxDC.DrawRotatedText())
Added a set of Generic Buttons to the library. These are simple
window classes that look and act like native buttons, but you can have
a bit more control over them. The bezel width can be set in addition
to colours, fonts, etc. There is a ToggleButton as well as Bitmap
versions too. They should also serve as a good example of how to
create your own classes derived from wxControl.
The C++ wxToolBar classes have been redone, and so have the wxPython
wrappers. There have been slight modifications to some of the methods
but shouldn't impact anybody too much. I took the opportunity to add
support for setting user data on each toolbar tool. The new AddTool
methods look like this:
def AddTool(ID,
bitmap,
pushedBitmap = wxNullBitmap,
toggle = FALSE,
clientData = NULL,
shortHelpString = "",
longHelpString = "")
def AddSimpleTool(ID,
bitmap,
shortHelpString = "",
longHelpString = "",
toggle=FALSE)
There are also coresponding InsertTool and InsertSimpleTool methods
that additionally take an integer position as the first parameter.
Added a wrapper for the new PCX and TIFF ImageHandlers.
wxRect now simulates attributes named left, right, top and bottom.
Removed all non wx stuff from the glcanvas module since DA's PyOpenGL
is better and compatible with the wxGLCanvas. You can get it at
http://starship.python.net:9673/crew/da/Code/PyOpenGL.
Added some missing EVT_ functions.
Added Dirk Holtwic's editor classes to the wxPython.lib.editor
package.
Changed all the "LIST" parameter names to "choices" to match the docs.
More fixes for the wxFloatBar, and it now works on wxGTK even better
than wxMSW! (The feat is accomplished by using the wxTB_DOCKABLE
style flag instead of trying to float it ourselves.)
What's new in 2.1.11
--------------------
Skipped a few version numbers so wxMSW, wxGTK and wxPython are all
syncronized.
wxImage.SetData now makes a copy of the image data before giving it to
wxImage. I mistakenly thought that wxImage would copy the data
itself.
Fixed wxMSW's notebook so the pages get their size set as they are
being added. This should remove the need for our
wxNotebook.ResizeChildren hack.
wxPanels now support AutoLayout, and wxNotebooks and wxSplitterWindows
no longer tell their children to Layout() themselves. This will
probably only effect you if you have a wxWindow with AutoLayout inside
a notebook or splitter. If so, either change it to a wxPanel or add
an EVT_SIZE handler that calls Layout().
Fixed deadlock problem that happened when using threads.
Added new HTML printing classes.
Added wxWindow.GetHandle
Apparently wxMouseEvent.Position has been depreciated in wxWindows as
it is no longer available by default. You can use GetPositionTuple
(returning a tuple with x,y) instead, or GetPosition (returning a
wxPoint.)
Added wxPostEvent function that allows events to be posted and then
processed later. This is a thread-safe way to interact with the GUI
thread from other threads.
Added Clipboard and Drag-and-Drop classes.
Added wxFontEnumerator.
Many updates to wxMenu, wxMenuBar.
wxPyEvent and wxPyCommandEvent derived classes now give you the actual
Python object in the event handler instead of a new shadow.
Added a Calendar widget from Lorne White to the library.
Made some fixes to the wxFloatbar. It still has some troubles on
wxGTK...
Added an MVC tree control from Bryn Keller to the library.
What's new in 2.1.5
-------------------
This is a quick bug-fix release to take care of a few nasties that
crept in at the last minute before 2.1.4 was called done. No new
major features.
What's new in 2.1.4
--------------------
This release is NOT syncronized with a snapshot release of wxGTK or
wxMSW. For MSW this isn't much of a problem since you can get the
binaries from the web site. For other platforms you'll have to build
wxGTK from CVS. (See http://web.ukonline.co.uk/julian.smart/wxwin/cvs.htm)
To get the same set of sources from CVS that I used, checkout using
the wxPy-2-1-4 tag.
Now back to what's new...
Much more support for event-less callbacks and add-on modules.
Created add-on module with wxOGL classes.
Added wxWindow.GetChildren(). Be careful of this. It returns a *copy*
of the list of the window's children. While you are using the list if
anything changes in the real list (a child is deleted, etc.) then the
list you are holding will suddenly have window references to garbage
memory and your app will likely crash. But if you are careful it works
great!
Added a bunch of new and missing methods to wxTreeCrtl. The
SortChildren method is now supported, but currently only for the
default sort order.
Added typemaps for wxSize, wxPoint, wxRealPoint, and wxRect that allow
either the actual objects or Python sequence values to be used. For
example, the following are equivallent:
win = wxWindow(parent, size = wxSize(100, 100))
win = wxWindow(parent, size = (100, 100))
Super-charged the wxHtml module. You can now create your own tag
handlers and also have access to the parser and cell classes. There
is a tag handler in the library at wxPython.lib.wxpTag that
understands the WXP tag and is able to place wxPython windows on HTML
pages. See the demo for an example.
A bunch of the methods of wxMenuBar were previously ifdef'd out for
wxGTK. Added them back in since the methods exist now.
Wrapped the wxHtmlHelpController and related classes.
Wrapped the C++ versions of wxSizer and friends. The Python-only
versions are still in the library, but depreciated. (You will get a
warning message if you try to use them, but the warning can be
disabled.) The usage of the C++ versions is slightly different, and
the functionality of wxBorderSizer is now part of wxBoxSizer. I have
added a few methods to wxSizer to try and make the transition as
smooth as possible, I combined all Add methods into a single method
that handles all cases, added an AddMany method, etc. One step I did
not take was to make the default value of flag in the Add method be
wxGROW. This would have made it more backward compatible, but less
portable to and from wxWin C++ code. Please see the docs and demo for
further details.
Added wxPyEvent and wxPyCommandEvent classes, derived from wxEvent and
wxCommandEvent. Each of them has SetPyData and GetPyData methods that
accept or return a single Python object. You can use these classes
directly or derive from them to create your own types of event objects
that can pass through the wxWindows event system without loosing their
Python parts (as long as they are stored with SetPyData.) Stay tuned
for more info and examples in future releases.
Added wxPython.lib.grids as an example of how to derive a new sizer
from the C++ sizers. In this module you will find wxGridSizer and
wxFlexGridSizer. wxGridSizer arrainges its items in a grid in which
all the widths and heights are the same. wxFlexgridSizer allows
different widths and heights, and you can also specify rows and/or
columns that are growable. See the demo for a couple examples for how
to use them.
Added the wxValidator class, and created a class named wxPyValidator
that should be used for the base class of any Python validators. See
the demo for an example. Please note that you MUST implement a Clone
method in your validator classes because of the way some things work
in the underlying C++ library. I did not add wxTextValidator because
of some issues of how it transfers data to and from a wxString, which
in wxPython is automatically translated to and from Python strings, so
there would never be a concrete wxString that would hang around long
enough for the validator to do its job. On the other hand, it should
be real easy to duplicate the functionality of wxTextValidator in a
pure Python class derived from wxPyValidator.
I've finally added a feature that has been on my list for close to two
years! Ever wondered what that zero is for when you create your app
object? Well now you can leave it out or explicitly set it to a true
value. This value now controls what is to be done with sys.stdout and
sys.stderr. A false value leaves them alone, and a true value sets
them to an instance of wxPyOnDemandOutputWindow. (On windows the
default is true, on unix platforms the default is false.) This class
creates a frame containing a wxTextCtrl as soon as anything is written
to sys.stdout or sys.stderr. If you close the window it will come
back again the next time something is written. (You can call
app.RestoreStdio to turn this off.) If you would rather that the stdio be
redirected to a file, you can provide a second parameter to your app
object's constructor that is a filename. If you want to use your own
class instead of wxPyOnDemandOutputWindow you can either implement
RedirectStdio() in you app class or change the value of
wxApp.outputWindowClass like this:
class MyApp(wxApp):
outputWindowClass = MyClass
def OnInit(self):
frame = MyFrame()
self.SetTopWindow(frame)
return true
Please see the implementation of wxPyOnDemandOutputWindow and wxApp in
wx.py for more details. A few words of caution: if you are running
your app in a debugger, changing sys.stdout and sys.stderr is likely
to really screw things up.
Added wxCaret. Unfortunately it's author has still not documented it
in the wxWindows docs...
Some new 3rd party contributions in wxPython.lib. PyShell, in
shell.py is an interesting implementaion of an interactive Python
shell in wxWindows. floatbar.py has a class derived from wxToolBar
that can sense mouse drags and then reparent itself into another
frame. Moving the new frame close to where it came from puts the tool
bar back into the original parent. (Unfortunately there is currently
a bug in wxGTK's wxFrame.SetToolBar so the FloatBar has some
problems...)
What's new in 2.1b3
--------------------
This release is syncronized with release 2.1 snapshot 9 of wxWindows.
Switched to using SWIG from CVS (see http://swig.cs.uchicago.edu/cvs.html)
for some of the new features and such. Also they have encorporated my
patches so there is really no reason to stick with the current (very
old) release... This version of SWIG gives the following new
features:
1. Keyword arguments. You no longer have to specify all the
parameters with defaults to a method just to specify a
non-default value on the end. You can now do this instead:
win = wxWindow(parent, -1, style = mystyle)
2. There is now an an equivalence between Python's None and C++'s
NULL. This means that any methods that might return NULL will
now return None and you can use none where wxWindows might be
expecting NULL. This makes things much more snake-ish.
There is a new build system based on a new Python program instead of
raw makefiles. Now wxPython builds are virtually the same on MSW or
Unix systems. See the end of this file for new build instructions and
see distrib/build.py for more details.
wxDC.Bilt now includes the useMask parameter, and has been split into
two different versions. wxDC.BlitXY is like what was there before and
takes raw coordinants and sizes, and the new wxDC.Blit is for the new
interface using wxPoints and a wxSize.
What's new in 2.1b2
--------------------
Added the missing wxWindow.GetUpdateRegion() method.
Made a new change in SWIG (update your patches everybody) that
provides a fix for global shadow objects that get an exception in
their __del__ when their extension module has already been deleted.
It was only a 1 line change in .../SWIG/Modules/pycpp.cxx at about
line 496 if you want to do it by hand.
It is now possible to run through MainLoop more than once in any one
process. The cleanup that used to happen as MainLoop completed (and
prevented it from running again) has been delayed until the wxc module
is being unloaded by Python.
I fixed a bunch of stuff in the C++ version of wxGrid so it wouldn't
make wxPython look bad.
wxWindow.PopupMenu() now takes a wxPoint instead of x,y. Added
wxWindow.PopupMenuXY to be consistent with some other methods.
Added wxGrid.SetEditInPlace and wxGrid.GetEditInPlace.
You can now provide your own app.MainLoop method. See
wxPython/demo/demoMainLoop.py for an example and some explaination.
Got the in-place-edit for the wxTreeCtrl fixed and added some demo
code to show how to use it.
Put the wxIcon constructor back in for GTK as it now has one that
matches MSW's.
Added wxGrid.GetCells
Added wxSystemSettings static methods as functions with names like
wxSystemSettings_GetSystemColour.
Removed wxPyMenu since using menu callbacks have been depreciated in
wxWindows. Use wxMenu and events instead.
Added alternate wxBitmap constructor (for MSW only) as
wxBitmapFromData(data, type, width, height, depth = 1)
Added a helper function named wxPyTypeCast that can convert shadow
objects of one type into shadow objects of another type. (Like doing
a down-cast.) See the implementation in wx.py for some docs.
Fixed wxImage GetData and SetData to properly use String objects for
data transfer.
Added access methods to wxGridEvent.
New Makefile/Setup files supporting multiple dynamic extension modules
for unix systems.
Fixes for the wxGLCanvas demo to work around a strange bug in gtk.
SWIG support routines now compiled separately instead of being bundled
in wx.cpp.
What's new in 2.1b1
--------------------
Fixed wxComboBox.SetSelection so that it actually sets the selected
item. (Actually just removed it from wxPython and let it default to
wxChoice.SetSelection which was already doing the right thing.)
Added the Printing Framework.
Switched back to using the wxWindows DLL for the pre-built Win32
version. The problem was needing to reinitialize static class info
data after loading each extension module.
Lots of little tweaks and additions to reflect changes to various
wxWindows classes.
Fixed a bug with attaching objects to tree items. Actually was a
symptom of a larger problem with not obtaining the interpreter lock
when doing any Py_DECREFs.
wxSizer and friends. Sizers are layout tools that manage a colection
of windows and sizers. Different types of sizers apply different
types of layout algorithms. You saw it here first! These classes are
not even in the wxWindows C++ library yet!
What's new in 2.0b9
-------------------
Bug fix for ListCtrl in test4.py (Was a missing file... DSM!)
Bug fix for occassional GPF on Win32 systems upon termination of a
wxPython application.
Added wxListBox.GetSelections returning selections as a Tuple.
Added a wxTreeItemData that is able to hold any Python object and be
associated with items in a wxTreeCtrl. Added test pytree.py to show
this feature off.
Added wxSafeYield function.
OpenGL Canvas can be optionally compiled in to wxPython.
Awesome new Demo Framework for showing off wxPython and for learning
how it all works.
The pre-built Win32 version is no longer distributing the wxWindows
DLL. It is statically linked with the wxWindows library instead.
Added a couple missing items from the docs.
Added wxImage, wxImageHandler, wxPNGHandler, wxJPEGHandler,
wxGIFHandler and wxBMPHandler.
Added new methods to wxTextCtrl.
Fixed some problems with how SWIG was wrapping some wxTreeCtrl
methods.
What's new in 2.0b8
-------------------
Support for using Python threads in wxPython apps.
Several missing methods from various classes.
Various bug fixes.
What's new in 2.0b7
-------------------
Added DLG_PNT and DLG_SZE convienience methods to wxWindow class.
Added missing constructor and other methods for wxMenuItem.
What's new in 2.0b6
-------------------
Just a quickie update to fix the self-installer to be compatible with
Python 1.5.2b2's Registry settings.
What's new in 2.0b5
-------------------
Well obviously the numbering scheme has changed. I did this to
reflect the fact that this truly is the second major revision of
wxPython, (well the third actually if you count the one I did for
wxWindows 1.68 and then threw away...) and also that it is associated
with the 2.0 version of wxWindows.
I have finally started documenting wxPython. There are several pages
in the wxWindows documentation tree specifically about wxPython, and I
have added notes within the class references about where and how wxPython
diverges from wxWindows.
Added wxWindow_FromHWND(hWnd) for wxMSW to construct a wxWindow from a
window handle. If you can get the window handle into the python code,
it should just work... More news on this later.
Added wxImageList, wxToolTip.
Re-enabled wxConfig.DeleteAll() since it is reportedly fixed for the
wxRegConfig class.
As usual, some bug fixes, tweaks, etc.
What's new in 0.5.3
-------------------
Added wxSashWindow, wxSashEvent, wxLayoutAlgorithm, etc.
Various cleanup, tweaks, minor additions, etc. to maintain
compatibility with the current wxWindows.
What's new in 0.5.0
-------------------
Changed the import semantics from "from wxPython import *" to "from
wxPython.wx import *" This is for people who are worried about
namespace pollution, they can use "from wxPython import wx" and then
prefix all the wxPython identifiers with "wx."
Added wxTaskbarIcon for wxMSW.
Made the events work for wxGrid.
Added wxConfig.
Added wxMiniFrame for wxGTK.
Changed many of the args and return values that were pointers to gdi
objects to references to reflect changes in the wxWindows API.
Other assorted fixes and additions.
What's new in 0.4.2
-------------------
wxPython on wxGTK works!!! Both dynamic and static on Linux and
static on Solaris have been tested. Many thanks go to Harm
<H.v.d.Heijden@phys.tue.nl> for his astute detective work on tracking
down a nasty DECREF bug. Okay so I have to confess that it was just a
DSM (Dumb Stupid Mistake) on my part but it was nasty none the less
because the behavior was so different on different platforms.
The dynamicly loaded module on Solaris is still segfaulting, so it
must have been a different issue all along...
What's New in 0.4
-----------------
1. Worked on wxGTK compatibility. It is partially working. On a
Solaris/Sparc box wxPython is working but only when it is statically
linked with the Python interpreter. When built as a dyamically loaded
extension module, things start acting weirdly and it soon seg-faults.
And on Linux both the statically linked and the dynamically linked
version segfault shortly after starting up.
2. Added Toolbar, StatusBar and SplitterWindow classes.
3. Varioius bug fixes, enhancements, etc.
----------------------------------------------------------------------

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@@ -1,144 +0,0 @@
include *.txt
include my_distutils.py
## include my_install_data.py
include licence/*.txt
include b
include b.bat
include MANIFEST.in
include SWIG/*
exclude SWIG/CVS/*
include demo/*.py
include demo/bitmaps/*.bmp
include demo/bitmaps/*.ico
include demo/bitmaps/*.gif
include demo/bitmaps/*.png
include demo/bitmaps/*.jpg
include demo/bmp_source/*.bmp
include demo/bmp_source/*.ico
include demo/bmp_source/*.gif
include demo/bmp_source/*.png
include demo/bmp_source/*.jpg
include demo/*.txt
include demo/*.xml
include demo/data/*.png
include demo/data/*.htm
include demo/data/*.html
include demo/data/*.bmp
include demo/data/*.txt
include demo/data/*.i
include demo/data/*.h
include demo/data/*.py
include demo/data/*.wav
include demo/data/*.wdr
include demo/data/*.xrc
include samples/doodle/*.txt
include samples/doodle/*.py
include samples/doodle/sample.ddl
include samples/stxview/*.txt
include samples/stxview/*.py
include samples/stxview/*.stx
include samples/stxview/StructuredText/*.py
include samples/stxview/StructuredText/*.txt
include samples/wxProject/*.txt
include samples/wxProject/*.py
include samples/StyleEditor/*.py
include samples/StyleEditor/*.txt
include samples/StyleEditor/*.cfg
include samples/pySketch/*.py
include samples/pySketch/images/*.bmp
include wxPython/lib/*.py
include wxPython/lib/*.txt
include wxPython/lib/editor/*.py
include wxPython/lib/editor/*.txt
include wxPython/lib/mixins/*.py
include wxPython/lib/PyCrust/*.py
include wxPython/lib/PyCrust/*.txt
include wxPython/lib/PyCrust/*.ico
exclude wxPython/*
exclude tests
include src/*.i
include src/*.py
include src/*.cpp
include src/*.c
include src/*.h
include src/*.ico
include src/*.rc
include src/msw/*.cpp
include src/msw/*.h
include src/msw/*.py
include src/gtk/*.cpp
include src/gtk/*.h
include src/gtk/*.py
include tools/*.py
tools/XRCed/CHANGES
tools/XRCed/TODO
tools/XRCed/README
tools/XRCed/*.py
tools/XRCed/*.xrc
include contrib/glcanvas/*.i
include contrib/glcanvas/*.py
include contrib/glcanvas/*.cpp
include contrib/glcanvas/*.c
include contrib/glcanvas/*.h
include contrib/glcanvas/msw/*.cpp
include contrib/glcanvas/msw/*.h
include contrib/glcanvas/msw/*.py
include contrib/glcanvas/gtk/*.cpp
include contrib/glcanvas/gtk/*.h
include contrib/glcanvas/gtk/*.py
include contrib/ogl/*.txt
include contrib/ogl/*.i
include contrib/ogl/*.py
include contrib/ogl/*.cpp
include contrib/ogl/*.c
include contrib/ogl/*.h
include contrib/ogl/contrib/include/wx/ogl/*.h
include contrib/ogl/contrib/src/ogl/*.cpp
include contrib/stc/*.txt
include contrib/stc/*.i
include contrib/stc/*.py
include contrib/stc/*.cpp
include contrib/stc/*.c
include contrib/stc/*.h
include contrib/stc/*.cpp
include contrib/stc/*.py
include contrib/stc/contrib/include/wx/stc/*.h
include contrib/stc/contrib/src/stc/*.h
include contrib/stc/contrib/src/stc/*.cpp
include contrib/stc/contrib/src/stc/*.txt
include contrib/stc/contrib/src/stc/*.py
include contrib/stc/contrib/src/stc/*.in
include contrib/stc/contrib/src/stc/scintilla/include/*.h
include contrib/stc/contrib/src/stc/scintilla/include/*.iface
include contrib/stc/contrib/src/stc/scintilla/src/*.h
include contrib/stc/contrib/src/stc/scintilla/src/*.cxx
include contrib/xrc/*.txt
include contrib/xrc/*.i
include contrib/xrc/*.py
include contrib/xrc/*.cpp
include contrib/xrc/*.c
include contrib/xrc/*.h
include contrib/xrc/contrib/include/wx/xrc/*.h
include contrib/xrc/contrib/src/xrc/*.cpp
include contrib/xrc/contrib/src/xrc/*.txt
include contrib/xrc/contrib/src/xrc/README.EXPAT
include contrib/xrc/contrib/src/xrc/expat/*.txt
include contrib/xrc/contrib/src/xrc/expat/xmlparse/*.c
include contrib/xrc/contrib/src/xrc/expat/xmlparse/*.h
include contrib/xrc/contrib/src/xrc/expat/xmltok/*.c
include contrib/xrc/contrib/src/xrc/expat/xmltok/*.h

View File

@@ -1,88 +0,0 @@
wxPython README
---------------
Welcome to the wonderful world of wxPython!
Once you have installed the wxPython extension module, you can try it
out by going to the [install dir]\wxPython\demo directory and typing:
python demo.py
There are also some other sample files there for you to play with and
learn from.
If you selected to install the documentation then point your browser
to [install dir]\wxPython\docs\index.htm and you will then be looking
at the docs for wxWindows. For the most part you can use the C++ docs
as most classes and methods are used identically. Where there are
differences they are documented with a "wxPython Note."
On Win32 systems the binary self-installer creates a program group on
the Start Menu that contains a link to running the demo and a link to
the help file. To help you save disk space I'm now using Microsoft's
HTML Help format. If your system doesn't know what to do with the help
file, you can install the HTML Help Viewer as part of IE 4+, NT
Service Pack 4+, or the HTML Workshop at
http://msdn.microsoft.com/workshop/author/htmlhelp/download.asp.
For some features, the latest common controls library from microsoft
is required. You can get this by installing IE 5.0 or Office 2000.
You can also get it independently from here:
http://download.microsoft.com/download/platformsdk/Comctl32/5.80.2614.3600/W9XNT4/EN-US/50comupd.exe
Windows 95 users may also need the WinSock 2.0 and OpenGL libraries.
These can be found at these sites:
http://www.microsoft.com/windows95/downloads/contents/wuadmintools/s_wunetworkingtools/w95sockets2/default.asp
http://www.opengl.org/Downloads/Downloads.html
Getting Help
------------
Since wxPython is a blending of multiple technologies, help comes from
multiple sources. See the http://wxPython.org/ for details on various
sources of help, but probably the best source is the wxPython-users
mail list. You can view the archive or subscribe by going to
http://lists.wxwindows.org/mailman/listinfo/wxpython-users
Or you can send mail directly to the list using this address:
wxpython-users@lists.wxwindows.org
Other Info
----------
Please also see the following files in this directory:
CHANGES.txt Information about new features, fixes, etc. in
each release.
BUILD.unix.txt Instructions for building wxPython on various
Unix-like platforms.
BUILD.win32.txt Instructions for building wxPython on Windows.
licence/* Text of the wxWindows license.
-----------------
Robin Dunn
robin@alldunn.com

View File

@@ -1,11 +0,0 @@
Some minor tweaks were made to pyexp.swg and typemaps.i to allow
wxPython to build with Python 1.6. Just put these in your
swig_lib/python dir and you'll be all set. These are from SWIG
1.1-883.
Additionally, there is a patch in python.cxx.patch that should be
applied to SWIG's .../Modules/python.cxx file. This patch prevents
the out typemap from being used on constructors.

View File

@@ -1,37 +0,0 @@
*** SWIG\cplus.cxx.orig Fri May 18 13:03:34 2001
--- SWIG\cplus.cxx Fri May 18 13:07:42 2001
***************
*** 839,845 ****
if (name) {
if (strlen(name)) {
! if (strlen(ctype) > 0) {
sprintf(temp,"%s %s", ctype, name);
typeeq_derived(temp,name); // Map "struct foo" to "foo"
typeeq_derived(name,temp); // Map "foo" to "struct foo"
--- 839,845 ----
if (name) {
if (strlen(name)) {
! if (strlen(ctype) > 0 && strcmp(ctype, "class") != 0) {
sprintf(temp,"%s %s", ctype, name);
typeeq_derived(temp,name); // Map "struct foo" to "foo"
typeeq_derived(name,temp); // Map "foo" to "struct foo"
***************
*** 1092,1098 ****
// Make a type-equivalence allowing derived classes to be used in functions of the
! if (strlen(current_class->classtype) > 0) {
temp1 = "";
temp1 << current_class->classtype << " " << current_class->classname;
temp2 = "";
--- 1092,1099 ----
// Make a type-equivalence allowing derived classes to be used in functions of the
! if (strlen(current_class->classtype) > 0 &&
! strcmp(current_class->classtype, "class") != 0) {
temp1 = "";
temp1 << current_class->classtype << " " << current_class->classname;
temp2 = "";

View File

@@ -1,32 +0,0 @@
#include <string.h>
#include <stdlib.h>
/* Definitions for Windows/Unix exporting */
#if defined(__WIN32__)
# if defined(_MSC_VER)
# define SWIGEXPORT(a) __declspec(dllexport) a
# else
# if defined(__BORLANDC__)
# define SWIGEXPORT(a) a _export
# else
# define SWIGEXPORT(a) a
# endif
# endif
#else
# define SWIGEXPORT(a) a
#endif
#include "Python.h"
#ifdef __cplusplus
extern "C" {
#endif
extern void SWIG_MakePtr(char *, void *, char *);
extern void SWIG_RegisterMapping(char *, char *, void *(*)(void *));
extern char *SWIG_GetPtr(char *, void **, char *);
extern char *SWIG_GetPtrObj(PyObject *, void **, char *);
extern void SWIG_addvarlink(PyObject *, char *, PyObject *(*)(void), int (*)(PyObject *));
extern PyObject *SWIG_newvarlink(void);
#ifdef __cplusplus
}
#endif

View File

@@ -1,20 +0,0 @@
*** Modules\python.cxx.orig Fri May 11 16:04:01 2001
--- Modules\python.cxx Fri May 11 16:14:08 2001
***************
*** 879,885 ****
// If there was a result, it was saved in _result.
// If the function is a void type, don't do anything.
! if ((tm = typemap_lookup("out","python",d,iname,"_result","_resultobj"))) {
// Yep. Use it instead of the default
f.code << tm << "\n";
} else {
--- 879,886 ----
// If there was a result, it was saved in _result.
// If the function is a void type, don't do anything.
! if ((strncmp(name, "new_", 4) != 0) && // don't use the out typemap for constructors
! (tm = typemap_lookup("out","python",d,iname,"_result","_resultobj"))) {
// Yep. Use it instead of the default
f.code << tm << "\n";
} else {

View File

@@ -1,564 +0,0 @@
//
// SWIG Typemap library
// Dave Beazley
// May 5, 1997
//
// Python implementation
//
// This library provides standard typemaps for modifying SWIG's behavior.
// With enough entries in this file, I hope that very few people actually
// ever need to write a typemap.
//
// Disclaimer : Unless you really understand how typemaps work, this file
// probably isn't going to make much sense.
//
#ifdef AUTODOC
%section "Typemap Library (Python)",info,after,pre,nosort,skip=1,chop_left=3,chop_right=0,chop_top=0,chop_bottom=0
%text %{
%include typemaps.i
The SWIG typemap library provides a language independent mechanism for
supporting output arguments, input values, and other C function
calling mechanisms. The primary use of the library is to provide a
better interface to certain C function--especially those involving
pointers.
%}
#endif
// ------------------------------------------------------------------------
// Pointer handling
//
// These mappings provide support for input/output arguments and common
// uses for C/C++ pointers.
// ------------------------------------------------------------------------
// INPUT typemaps.
// These remap a C pointer to be an "INPUT" value which is passed by value
// instead of reference.
#ifdef AUTODOC
%subsection "Input Methods"
%text %{
The following methods can be applied to turn a pointer into a simple
"input" value. That is, instead of passing a pointer to an object,
you would use a real value instead.
int *INPUT
short *INPUT
long *INPUT
unsigned int *INPUT
unsigned short *INPUT
unsigned long *INPUT
unsigned char *INPUT
float *INPUT
double *INPUT
To use these, suppose you had a C function like this :
double fadd(double *a, double *b) {
return *a+*b;
}
You could wrap it with SWIG as follows :
%include typemaps.i
double fadd(double *INPUT, double *INPUT);
or you can use the %apply directive :
%include typemaps.i
%apply double *INPUT { double *a, double *b };
double fadd(double *a, double *b);
%}
#endif
%typemap(python,in) double *INPUT(double temp)
{
temp = PyFloat_AsDouble($source);
$target = &temp;
}
%typemap(python,in) float *INPUT(float temp)
{
temp = (float) PyFloat_AsDouble($source);
$target = &temp;
}
%typemap(python,in) int *INPUT(int temp)
{
temp = (int) PyInt_AsLong($source);
$target = &temp;
}
%typemap(python,in) short *INPUT(short temp)
{
temp = (short) PyInt_AsLong($source);
$target = &temp;
}
%typemap(python,in) long *INPUT(long temp)
{
temp = (long) PyInt_AsLong($source);
$target = &temp;
}
%typemap(python,in) unsigned int *INPUT(unsigned int temp)
{
temp = (unsigned int) PyInt_AsLong($source);
$target = &temp;
}
%typemap(python,in) unsigned short *INPUT(unsigned short temp)
{
temp = (unsigned short) PyInt_AsLong($source);
$target = &temp;
}
%typemap(python,in) unsigned long *INPUT(unsigned long temp)
{
temp = (unsigned long) PyInt_AsLong($source);
$target = &temp;
}
%typemap(python,in) unsigned char *INPUT(unsigned char temp)
{
temp = (unsigned char) PyInt_AsLong($source);
$target = &temp;
}
%typemap(python,in) signed char *INPUT(signed char temp)
{
temp = (unsigned char) PyInt_AsLong($source);
$target = &temp;
}
// OUTPUT typemaps. These typemaps are used for parameters that
// are output only. The output value is appended to the result as
// a list element.
#ifdef AUTODOC
%subsection "Output Methods"
%text %{
The following methods can be applied to turn a pointer into an "output"
value. When calling a function, no input value would be given for
a parameter, but an output value would be returned. In the case of
multiple output values, they are returned in the form of a Python tuple.
int *OUTPUT
short *OUTPUT
long *OUTPUT
unsigned int *OUTPUT
unsigned short *OUTPUT
unsigned long *OUTPUT
unsigned char *OUTPUT
float *OUTPUT
double *OUTPUT
A Python List can also be returned by using L_OUTPUT instead of OUTPUT.
For example, suppose you were trying to wrap the modf() function in the
C math library which splits x into integral and fractional parts (and
returns the integer part in one of its parameters).K:
double modf(double x, double *ip);
You could wrap it with SWIG as follows :
%include typemaps.i
double modf(double x, double *OUTPUT);
or you can use the %apply directive :
%include typemaps.i
%apply double *OUTPUT { double *ip };
double modf(double x, double *ip);
The Python output of the function would be a tuple containing both
output values.
%}
#endif
// I don't use this anywhere, get rid of it...
// Helper function for List output
// static PyObject* l_output_helper(PyObject* target, PyObject* o) {
// PyObject* o2;
// if (!target) {
// target = o;
// } else if (target == Py_None) {
// Py_DECREF(Py_None);
// target = o;
// } else {
// if (!PyList_Check(target)) {
// o2 = target;
// target = PyList_New(0);
// PyList_Append(target, o2);
// Py_XDECREF(o2);
// }
// PyList_Append(target,o);
// Py_XDECREF(o);
// }
// return target;
// }
%{
%}
// Force the argument to be ignored.
%typemap(python,ignore) int *L_OUTPUT(int temp),
short *L_OUTPUT(short temp),
long *L_OUTPUT(long temp),
unsigned int *L_OUTPUT(unsigned int temp),
unsigned short *L_OUTPUT(unsigned short temp),
unsigned long *L_OUTPUT(unsigned long temp),
unsigned char *L_OUTPUT(unsigned char temp),
signed char *L_OUTPUT(signed char temp),
float *L_OUTPUT(float temp),
double *L_OUTPUT(double temp)
{
$target = &temp;
}
%typemap(python,argout) int *L_OUTPUT,
short *L_OUTPUT,
long *L_OUTPUT,
unsigned int *L_OUTPUT,
unsigned short *L_OUTPUT,
unsigned long *L_OUTPUT,
unsigned char *L_OUTPUT,
signed char *L_OUTPUT
{
PyObject *o;
o = PyInt_FromLong((long) (*$source));
l_output_helper($target,o);
}
%typemap(python,argout) float *L_OUTPUT,
double *L_OUTPUT
{
PyObject *o;
o = PyFloat_FromDouble((double) (*$source));
$target = l_output_helper($target,o);
}
// These typemaps contributed by Robin Dunn
//----------------------------------------------------------------------
//
// T_OUTPUT typemap (and helper function) to return multiple argouts as
// a tuple instead of a list.
//
// Author: Robin Dunn
//----------------------------------------------------------------------
%{
static PyObject* t_output_helper(PyObject* target, PyObject* o) {
PyObject* o2;
PyObject* o3;
if (!target) {
target = o;
} else if (target == Py_None) {
Py_DECREF(Py_None);
target = o;
} else {
if (!PyTuple_Check(target)) {
o2 = target;
target = PyTuple_New(1);
PyTuple_SetItem(target, 0, o2);
}
o3 = PyTuple_New(1);
PyTuple_SetItem(o3, 0, o);
o2 = target;
target = PySequence_Concat(o2, o3);
Py_DECREF(o2);
Py_DECREF(o3);
}
return target;
}
%}
// Force the argument to be ignored.
%typemap(python,ignore) int *T_OUTPUT(int temp),
short *T_OUTPUT(short temp),
long *T_OUTPUT(long temp),
unsigned int *T_OUTPUT(unsigned int temp),
unsigned short *T_OUTPUT(unsigned short temp),
unsigned long *T_OUTPUT(unsigned long temp),
unsigned char *T_OUTPUT(unsigned char temp),
float *T_OUTPUT(float temp),
double *T_OUTPUT(double temp)
{
$target = &temp;
}
%typemap(python,argout) int *T_OUTPUT,
short *T_OUTPUT,
long *T_OUTPUT,
unsigned int *T_OUTPUT,
unsigned short *T_OUTPUT,
unsigned long *T_OUTPUT,
unsigned char *T_OUTPUT
{
PyObject *o;
o = PyInt_FromLong((long) (*$source));
$target = t_output_helper($target, o);
}
%typemap(python,argout) float *T_OUTPUT,
double *T_OUTPUT
{
PyObject *o;
o = PyFloat_FromDouble((double) (*$source));
$target = t_output_helper($target, o);
}
// Set the default output typemap
#ifdef OUTPUT_LIST
%typemap(python,ignore) int *OUTPUT = int *L_OUTPUT;
%typemap(python,ignore) short *OUTPUT = short *L_OUTPUT;
%typemap(python,ignore) long *OUTPUT = long *L_OUTPUT;
%typemap(python,ignore) unsigned *OUTPUT = unsigned *L_OUTPUT;
%typemap(python,ignore) unsigned short *OUTPUT = unsigned short *L_OUTPUT;
%typemap(python,ignore) unsigned long *OUTPUT = unsigned long *L_OUTPUT;
%typemap(python,ignore) unsigned char *OUTPUT = unsigned char *L_OUTPUT;
%typemap(python,ignore) signed char *OUTPUT = signed char *L_OUTPUT;
%typemap(python,ignore) double *OUTPUT = double *L_OUTPUT;
%typemap(python,ignore) float *OUTPUT = float *L_OUTPUT;
%typemap(python,argout) int *OUTPUT = int *L_OUTPUT;
%typemap(python,argout) short *OUTPUT = short *L_OUTPUT;
%typemap(python,argout) long *OUTPUT = long *L_OUTPUT;
%typemap(python,argout) unsigned *OUTPUT = unsigned *L_OUTPUT;
%typemap(python,argout) unsigned short *OUTPUT = unsigned short *L_OUTPUT;
%typemap(python,argout) unsigned long *OUTPUT = unsigned long *L_OUTPUT;
%typemap(python,argout) unsigned char *OUTPUT = unsigned char *L_OUTPUT;
%typemap(python,argout) signed char *OUTPUT = signed char *L_OUTPUT;
%typemap(python,argout) double *OUTPUT = double *L_OUTPUT;
%typemap(python,argout) float *OUTPUT = float *L_OUTPUT;
#else
%typemap(python,ignore) int *OUTPUT = int *T_OUTPUT;
%typemap(python,ignore) short *OUTPUT = short *T_OUTPUT;
%typemap(python,ignore) long *OUTPUT = long *T_OUTPUT;
%typemap(python,ignore) unsigned *OUTPUT = unsigned *T_OUTPUT;
%typemap(python,ignore) unsigned short *OUTPUT = unsigned short *T_OUTPUT;
%typemap(python,ignore) unsigned long *OUTPUT = unsigned long *T_OUTPUT;
%typemap(python,ignore) unsigned char *OUTPUT = unsigned char *T_OUTPUT;
%typemap(python,ignore) signed char *OUTPUT = signed char *T_OUTPUT;
%typemap(python,ignore) double *OUTPUT = double *T_OUTPUT;
%typemap(python,ignore) float *OUTPUT = float *T_OUTPUT;
%typemap(python,argout) int *OUTPUT = int *T_OUTPUT;
%typemap(python,argout) short *OUTPUT = short *T_OUTPUT;
%typemap(python,argout) long *OUTPUT = long *T_OUTPUT;
%typemap(python,argout) unsigned *OUTPUT = unsigned *T_OUTPUT;
%typemap(python,argout) unsigned short *OUTPUT = unsigned short *T_OUTPUT;
%typemap(python,argout) unsigned long *OUTPUT = unsigned long *T_OUTPUT;
%typemap(python,argout) unsigned char *OUTPUT = unsigned char *T_OUTPUT;
%typemap(python,argout) signed char *OUTPUT = signed char *T_OUTPUT;
%typemap(python,argout) double *OUTPUT = double *T_OUTPUT;
%typemap(python,argout) float *OUTPUT = float *T_OUTPUT;
#endif
// INOUT
// Mappings for an argument that is both an input and output
// parameter
#ifdef AUTODOC
%subsection "Input/Output Methods"
%text %{
The following methods can be applied to make a function parameter both
an input and output value. This combines the behavior of both the
"INPUT" and "OUTPUT" methods described earlier. Output values are
returned in the form of a Python tuple. To return a Python list,
using L_INOUT instead.
int *INOUT
short *INOUT
long *INOUT
unsigned int *INOUT
unsigned short *INOUT
unsigned long *INOUT
unsigned char *INOUT
float *INOUT
double *INOUT
For example, suppose you were trying to wrap the following function :
void neg(double *x) {
*x = -(*x);
}
You could wrap it with SWIG as follows :
%include typemaps.i
void neg(double *INOUT);
or you can use the %apply directive :
%include typemaps.i
%apply double *INOUT { double *x };
void neg(double *x);
Unlike C, this mapping does not directly modify the input value (since
this makes no sense in Python). Rather, the modified input value shows
up as the return value of the function. Thus, to apply this function
to a Python variable you might do this :
x = neg(x)
Note : previous versions of SWIG used the symbol 'BOTH' to mark
input/output arguments. This is still supported, but will be slowly
phased out in future releases.
%}
#endif
%typemap(python,in) int *INOUT = int *INPUT;
%typemap(python,in) short *INOUT = short *INPUT;
%typemap(python,in) long *INOUT = long *INPUT;
%typemap(python,in) unsigned *INOUT = unsigned *INPUT;
%typemap(python,in) unsigned short *INOUT = unsigned short *INPUT;
%typemap(python,in) unsigned long *INOUT = unsigned long *INPUT;
%typemap(python,in) unsigned char *INOUT = unsigned char *INPUT;
%typemap(python,in) float *INOUT = float *INPUT;
%typemap(python,in) double *INOUT = double *INPUT;
%typemap(python,argout) int *INOUT = int *OUTPUT;
%typemap(python,argout) short *INOUT = short *OUTPUT;
%typemap(python,argout) long *INOUT = long *OUTPUT;
%typemap(python,argout) unsigned *INOUT = unsigned *OUTPUT;
%typemap(python,argout) unsigned short *INOUT = unsigned short *OUTPUT;
%typemap(python,argout) unsigned long *INOUT = unsigned long *OUTPUT;
%typemap(python,argout) unsigned char *INOUT = unsigned char *OUTPUT;
%typemap(python,argout) float *INOUT = float *OUTPUT;
%typemap(python,argout) double *INOUT = double *OUTPUT;
%typemap(python,in) int *T_INOUT = int *INPUT;
%typemap(python,in) short *T_INOUT = short *INPUT;
%typemap(python,in) long *T_INOUT = long *INPUT;
%typemap(python,in) unsigned *T_INOUT = unsigned *INPUT;
%typemap(python,in) unsigned short *T_INOUT = unsigned short *INPUT;
%typemap(python,in) unsigned long *T_INOUT = unsigned long *INPUT;
%typemap(python,in) unsigned char *T_INOUT = unsigned char *INPUT;
%typemap(python,in) float *T_INOUT = float *INPUT;
%typemap(python,in) double *T_INOUT = double *INPUT;
%typemap(python,argout) int *T_INOUT = int *T_OUTPUT;
%typemap(python,argout) short *T_INOUT = short *T_OUTPUT;
%typemap(python,argout) long *T_INOUT = long *T_OUTPUT;
%typemap(python,argout) unsigned *T_INOUT = unsigned *T_OUTPUT;
%typemap(python,argout) unsigned short *T_INOUT = unsigned short *T_OUTPUT;
%typemap(python,argout) unsigned long *T_INOUT = unsigned long *T_OUTPUT;
%typemap(python,argout) unsigned char *T_INOUT = unsigned char *T_OUTPUT;
%typemap(python,argout) float *T_INOUT = float *T_OUTPUT;
%typemap(python,argout) double *T_INOUT = double *T_OUTPUT;
%typemap(python,in) int *L_INOUT = int *INPUT;
%typemap(python,in) short *L_INOUT = short *INPUT;
%typemap(python,in) long *L_INOUT = long *INPUT;
%typemap(python,in) unsigned *L_INOUT = unsigned *INPUT;
%typemap(python,in) unsigned short *L_INOUT = unsigned short *INPUT;
%typemap(python,in) unsigned long *L_INOUT = unsigned long *INPUT;
%typemap(python,in) unsigned char *L_INOUT = unsigned char *INPUT;
%typemap(python,in) float *L_INOUT = float *INPUT;
%typemap(python,in) double *L_INOUT = double *INPUT;
%typemap(python,argout) int *L_INOUT = int *L_OUTPUT;
%typemap(python,argout) short *L_INOUT = short *L_OUTPUT;
%typemap(python,argout) long *L_INOUT = long *L_OUTPUT;
%typemap(python,argout) unsigned *L_INOUT = unsigned *L_OUTPUT;
%typemap(python,argout) unsigned short *L_INOUT = unsigned short *L_OUTPUT;
%typemap(python,argout) unsigned long *L_INOUT = unsigned long *L_OUTPUT;
%typemap(python,argout) unsigned char *L_INOUT = unsigned char *L_OUTPUT;
%typemap(python,argout) float *L_INOUT = float *L_OUTPUT;
%typemap(python,argout) double *L_INOUT = double *L_OUTPUT;
// Backwards compatibility
%typemap(python,in) int *BOTH = int *INOUT;
%typemap(python,in) short *BOTH = short *INOUT;
%typemap(python,in) long *BOTH = long *INOUT;
%typemap(python,in) unsigned *BOTH = unsigned *INOUT;
%typemap(python,in) unsigned short *BOTH = unsigned short *INOUT;
%typemap(python,in) unsigned long *BOTH = unsigned long *INOUT;
%typemap(python,in) unsigned char *BOTH = unsigned char *INOUT;
%typemap(python,in) float *BOTH = float *INOUT;
%typemap(python,in) double *BOTH = double *INOUT;
%typemap(python,argout) int *BOTH = int *INOUT;
%typemap(python,argout) short *BOTH = short *INOUT;
%typemap(python,argout) long *BOTH = long *INOUT;
%typemap(python,argout) unsigned *BOTH = unsigned *INOUT;
%typemap(python,argout) unsigned short *BOTH = unsigned short *INOUT;
%typemap(python,argout) unsigned long *BOTH = unsigned long *INOUT;
%typemap(python,argout) unsigned char *BOTH = unsigned char *INOUT;
%typemap(python,argout) float *BOTH = float *INOUT;
%typemap(python,argout) double *BOTH = double *INOUT;
%typemap(python,in) int *T_BOTH = int *T_INOUT;
%typemap(python,in) short *T_BOTH = short *T_INOUT;
%typemap(python,in) long *T_BOTH = long *T_INOUT;
%typemap(python,in) unsigned *T_BOTH = unsigned *T_INOUT;
%typemap(python,in) unsigned short *T_BOTH = unsigned short *T_INOUT;
%typemap(python,in) unsigned long *T_BOTH = unsigned long *T_INOUT;
%typemap(python,in) unsigned char *T_BOTH = unsigned char *T_INOUT;
%typemap(python,in) float *T_BOTH = float *T_INOUT;
%typemap(python,in) double *T_BOTH = double *T_INOUT;
%typemap(python,argout) int *T_BOTH = int *T_INOUT;
%typemap(python,argout) short *T_BOTH = short *T_INOUT;
%typemap(python,argout) long *T_BOTH = long *T_INOUT;
%typemap(python,argout) unsigned *T_BOTH = unsigned *T_INOUT;
%typemap(python,argout) unsigned short *T_BOTH = unsigned short *T_INOUT;
%typemap(python,argout) unsigned long *T_BOTH = unsigned long *T_INOUT;
%typemap(python,argout) unsigned char *T_BOTH = unsigned char *T_INOUT;
%typemap(python,argout) float *T_BOTH = float *T_INOUT;
%typemap(python,argout) double *T_BOTH = double *T_INOUT;
// --------------------------------------------------------------------
// Special types
//
// --------------------------------------------------------------------
#ifdef AUTODOC
%subsection "Special Methods"
%text %{
The typemaps.i library also provides the following mappings :
PyObject *
When a PyObject * appears as either an input value or return
value of a function, SWIG passes it through unmodified. Thus,
if you want to write a C function that operates on PyObjects,
it is easy to write. For example :
%include typemaps.i
PyObject *spam(PyObject *obj1, int n);
Unlike normal Python wrapper functions, These functions can
use any combination of parameters that you wish.
%}
#endif
// If a PyObject * appears as either an argument or a function return
// value, simply pass it straight through.
%typemap(python,in) PyObject * {
$target = $source;
}
%typemap(python,out) PyObject * {
$target = $source;
}

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@@ -1,115 +0,0 @@
#!/bin/sh
function getpyver {
if [ "$1" = "15" ]; then
PYVER=1.5
elif [ "$1" = "20" ]; then
PYVER=2.0
elif [ "$1" = "21" ]; then
PYVER=2.1
else
echo You must specify Python version as first parameter.
exit
fi
}
getpyver $1
shift
python$PYVER -c "import sys;print '\n', sys.version, '\n'"
WXPYVER=`python -c "import setup;print setup.VERSION"`
SETUP="python$PYVER -u setup.py"
FLAGS="USE_SWIG=1 IN_CVS_TREE=1"
OTHERFLAGS=""
# "c" --> clean
if [ "$1" = "c" ]; then
shift
CMD="$SETUP $FLAGS $OTHERFLAGS clean"
OTHERCMD="rm -f wxPython/*.so"
# "d" --> clean extension modules only
elif [ "$1" = "d" ]; then
shift
CMD="rm -f wxPython/*.so"
# "t" --> touch *.i files
elif [ "$1" = "t" ]; then
shift
CMD="set CMD=touch src\*.i; touch contrib\glcanvas\*.i; touch contrib\ogl\*.i; touch contrib\stc\*.i"
# "i" --> install
elif [ "$1" = "i" ]; then
shift
CMD="$SETUP build $OTHERFLAGS install"
# "s" --> source dist
elif [ "$1" = "s" ]; then
shift
CMD="$SETUP $OTHERFLAGS sdist"
# "r" --> rpm dist
elif [ "$1" = "r" ]; then
for VER in 15 20 21; do
getpyver $VER
echo "*****************************************************************"
echo "******* Building wxPython for Python $PYVER"
echo "*****************************************************************"
# NOTE: This assumes that /usr/local/bin is BEFORE /usr/bin on the PATH
# AND that you have write access to it.
rm -f /usr/local/bin/python
ln -s /usr/bin/python$PYVER /usr/local/bin/python
SETUP="/usr/local/bin/python -u setup.py"
# save the original
cp setup.py setup.py.save
# fix up setup.py the way we want...
sed "s/BUILD_GLCANVAS = /BUILD_GLCANVAS = 0 #/" < setup.py.save > setup.py.temp
sed "s/GL_ONLY = /GL_ONLY = 1 #/" < setup.py.temp > setup.py
# build wxPython-gl RPM
$SETUP $OTHERFLAGS bdist_rpm --binary-only --doc-files README.txt
rm dist/wxPython-gl*.tar.gz
# Build wxPython RPM
cp setup.py setup.py.temp
sed "s/GL_ONLY = /GL_ONLY = 0 #/" < setup.py.temp > setup.py
$SETUP $OTHERFLAGS bdist_rpm --binary-only
# put the oringal setup.py back
cp setup.py.save setup.py
rm setup.py.*
# rename the binary RPM's
mv dist/wxPython-$WXPYVER-1.i386.rpm dist/wxPython-$WXPYVER-1-Py$VER.i386.rpm
mv dist/wxPython-gl-$WXPYVER-1.i386.rpm dist/wxPython-gl-$WXPYVER-1-Py$VER.i386.rpm
done
# rebuild the source dists without the munched up setup.py
$SETUP $OTHERFLAGS sdist
$SETUP $OTHERFLAGS bdist_rpm --source-only
exit 0
# (no command arg) --> normal build for development
else
CMD="$SETUP $FLAGS $OTHERFLAGS build_ext --inplace $*"
fi
echo $CMD
$CMD
if [ "$OTHERCMD" != "" ]; then
echo $OTHERCMD
$OTHERCMD
fi

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@@ -1,103 +0,0 @@
@echo off
setlocal
set FLAGS=USE_SWIG=1 IN_CVS_TREE=1
rem Use non-default python?
iff "%1" == "15" .or. "%1" == "20" .or. "%1" == "21" then
set PYTHON=c:\tools\python%1%\python.exe
shift
else
beep
echo You must specify Python version as first parameter.
quit
endiff
set SETUP=%PYTHON% -u setup.py
%PYTHON% -c "import sys;print '\n', sys.version, '\n'"
rem "c" --> clean
iff "%1" == "c" then
shift
set CMD=%SETUP% %FLAGS% clean
set OTHERCMD=del wxPython\*.pyd
rem just remove the *.pyd's
elseiff "%1" == "d" then
shift
set CMD=del wxPython\*.pyd
rem touch all the *.i files so swig will regenerate
elseiff "%1" == "t" then
shift
set CMD=touch src\*.i & touch contrib\glcanvas\*.i & touch contrib\ogl\*.i & touch contrib\stc\*.i
rem "i" --> install
elseiff "%1" == "i" then
shift
set CMD=%SETUP% build install
rem "r" --> make installer
elseiff "%1" == "r" then
shift
set CMD=%PYTHON% distrib\make_installer.py
rem "s" --> source dist
elseiff "%1" == "s" then
shift
set CMD=%SETUP sdist
rem "f" --> FINAL
elseiff "%1" == "f" then
shift
set CMD=%SETUP% %FLAGS% FINAL=1 build_ext --inplace %1 %2 %3 %4 %5 %6 %7 %8 %9
rem "h" --> HYBRID
elseiff "%1" == "h" then
shift
set CMD=%SETUP% %FLAGS% HYBRID=1 build_ext --inplace %1 %2 %3 %4 %5 %6 %7 %8 %9
rem "a" --> make all installers
elseiff "%1" == "a" then
shift
set CMD=echo Finished!
call b.bat 15 c
call b.bat 15 f
call b.bat 15 r
call b.bat 15 c
call b.bat 15 h
call b.bat 15 r
call b.bat 20 c
call b.bat 20 f
call b.bat 20 r
call b.bat 20 c
call b.bat 20 h
call b.bat 20 r
call b.bat 21 c
call b.bat 21 f
call b.bat 21 r
call b.bat 21 c
call b.bat 21 h
call b.bat 21 r
rem (no command arg) --> normal build for development
else
set CMD=%SETUP% %FLAGS% HYBRID=0 build_ext --inplace --debug %1 %2 %3 %4 %5 %6 %7 %8 %9
endiff
echo %CMD%
%CMD%
iff "%OTHERCMD%" != "" then
echo %OTHERCMD%
%OTHERCMD%
endiff

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@@ -1 +0,0 @@
update.log

View File

@@ -1,3 +0,0 @@
These sub directories contain add-on modules that are not part of the
core wxPython, either because of licensing issues, optional code in
wxWindows, contrib code in wxWindows, or whatever.

View File

@@ -1,14 +0,0 @@
*.exp
*.lib
*.obj
*.pch
Makefile
Makefile.pre
Setup
build.local
config.c
glcanvas.h
glcanvasc.ilk
glcanvasc.pyd
sedscript

View File

@@ -1,125 +0,0 @@
/////////////////////////////////////////////////////////////////////////////
// Name: glcanvas.i
// Purpose: SWIG definitions for the OpenGL wxWindows classes
//
// Author: Robin Dunn
//
// Created: 15-Mar-1999
// RCS-ID: $Id$
// Copyright: (c) 1998 by Total Control Software
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
%module glcanvas
%{
#include "export.h"
#ifdef __WXMSW__
#include "myglcanvas.h"
#else
#include <wx/glcanvas.h>
#endif
%}
//---------------------------------------------------------------------------
%include typemaps.i
%include my_typemaps.i
%extern wx.i
%extern windows.i
%extern windows2.i
%extern windows3.i
%extern frames.i
%extern _defs.i
%extern misc.i
%extern gdi.i
%extern controls.i
%extern events.i
%pragma(python) code = "import wx"
//---------------------------------------------------------------------------
class wxPalette;
class wxWindow;
class wxSize;
class wxPoint;
class wxGLCanvas;
//---------------------------------------------------------------------------
class wxGLContext : public wxObject {
public:
wxGLContext(bool isRGB, wxGLCanvas *win, const wxPalette& palette = wxNullPalette);
~wxGLContext();
void SetCurrent();
void SetColour(const char *colour);
void SwapBuffers();
#ifdef __WXGTK__
void SetupPixelFormat();
void SetupPalette(const wxPalette& palette);
wxPalette CreateDefaultPalette();
wxPalette* GetPalette();
#endif
wxWindow* GetWindow();
};
//---------------------------------------------------------------------------
%typemap(python, in) int *attribList (int *temp) {
int i;
if (PySequence_Check($source)) {
int size = PyObject_Length($source);
temp = new int[size+1]; // (int*)malloc((size + 1) * sizeof(int));
for (i = 0; i < size; i++) {
temp[i] = PyInt_AsLong(PySequence_GetItem($source, i));
}
temp[size] = 0;
$target = temp;
}
}
%typemap(python, freearg) int *attribList
{
delete [] $source;
}
class wxGLCanvas : public wxScrolledWindow {
public:
wxGLCanvas(wxWindow *parent, wxWindowID id = -1,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = 0,
const char* name = "GLCanvas",
int *attribList = NULL,
const wxPalette& palette = wxNullPalette);
%pragma(python) addtomethod = "__init__:#wx._StdWindowCallbacks(self)"
void SetCurrent();
void SetColour(const char *colour);
void SwapBuffers();
wxGLContext* GetContext();
};
//---------------------------------------------------------------------------
%init %{
wxClassInfo::CleanUpClasses();
wxClassInfo::InitializeClasses();
%}
//---------------------------------------------------------------------------
//---------------------------------------------------------------------------

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@@ -1,2 +0,0 @@
*~
_glcanvas.cpp

File diff suppressed because it is too large Load Diff

View File

@@ -1,122 +0,0 @@
# This file was created automatically by SWIG.
import glcanvasc
from misc import *
from misc2 import *
from windows import *
from gdi import *
from clip_dnd import *
from events import *
from streams import *
from mdi import *
from frames import *
from stattool import *
from controls import *
from controls2 import *
from windows2 import *
from cmndlgs import *
from windows3 import *
from image import *
from printfw import *
from sizers import *
from filesys import *
from utils import *
import wx
class wxGLContextPtr(wxObjectPtr):
def __init__(self,this):
self.this = this
self.thisown = 0
def __del__(self,glcanvasc=glcanvasc):
if self.thisown == 1 :
glcanvasc.delete_wxGLContext(self)
def SetCurrent(self, *_args, **_kwargs):
val = apply(glcanvasc.wxGLContext_SetCurrent,(self,) + _args, _kwargs)
return val
def SetColour(self, *_args, **_kwargs):
val = apply(glcanvasc.wxGLContext_SetColour,(self,) + _args, _kwargs)
return val
def SwapBuffers(self, *_args, **_kwargs):
val = apply(glcanvasc.wxGLContext_SwapBuffers,(self,) + _args, _kwargs)
return val
def SetupPixelFormat(self, *_args, **_kwargs):
val = apply(glcanvasc.wxGLContext_SetupPixelFormat,(self,) + _args, _kwargs)
return val
def SetupPalette(self, *_args, **_kwargs):
val = apply(glcanvasc.wxGLContext_SetupPalette,(self,) + _args, _kwargs)
return val
def CreateDefaultPalette(self, *_args, **_kwargs):
val = apply(glcanvasc.wxGLContext_CreateDefaultPalette,(self,) + _args, _kwargs)
if val: val = wxPalettePtr(val) ; val.thisown = 1
return val
def GetPalette(self, *_args, **_kwargs):
val = apply(glcanvasc.wxGLContext_GetPalette,(self,) + _args, _kwargs)
if val: val = wxPalettePtr(val)
return val
def GetWindow(self, *_args, **_kwargs):
val = apply(glcanvasc.wxGLContext_GetWindow,(self,) + _args, _kwargs)
return val
def __repr__(self):
return "<C wxGLContext instance at %s>" % (self.this,)
class wxGLContext(wxGLContextPtr):
def __init__(self,*_args,**_kwargs):
self.this = apply(glcanvasc.new_wxGLContext,_args,_kwargs)
self.thisown = 1
class wxGLCanvasPtr(wxScrolledWindowPtr):
def __init__(self,this):
self.this = this
self.thisown = 0
def SetCurrent(self, *_args, **_kwargs):
val = apply(glcanvasc.wxGLCanvas_SetCurrent,(self,) + _args, _kwargs)
return val
def SetColour(self, *_args, **_kwargs):
val = apply(glcanvasc.wxGLCanvas_SetColour,(self,) + _args, _kwargs)
return val
def SwapBuffers(self, *_args, **_kwargs):
val = apply(glcanvasc.wxGLCanvas_SwapBuffers,(self,) + _args, _kwargs)
return val
def GetContext(self, *_args, **_kwargs):
val = apply(glcanvasc.wxGLCanvas_GetContext,(self,) + _args, _kwargs)
if val: val = wxGLContextPtr(val)
return val
def __repr__(self):
return "<C wxGLCanvas instance at %s>" % (self.this,)
class wxGLCanvas(wxGLCanvasPtr):
def __init__(self,*_args,**_kwargs):
self.this = apply(glcanvasc.new_wxGLCanvas,_args,_kwargs)
self.thisown = 1
#wx._StdWindowCallbacks(self)
#-------------- FUNCTION WRAPPERS ------------------
#-------------- VARIABLE WRAPPERS ------------------

View File

@@ -1 +0,0 @@
*~

View File

@@ -1,676 +0,0 @@
/*
* FILE : contrib/glcanvas/msw/glcanvas.cpp
*
* This file was automatically generated by :
* Simplified Wrapper and Interface Generator (SWIG)
* Version 1.1 (Build 883)
*
* Portions Copyright (c) 1995-1998
* The University of Utah and The Regents of the University of California.
* Permission is granted to distribute this file in any manner provided
* this notice remains intact.
*
* Do not make changes to this file--changes will be lost!
*
*/
#define SWIGCODE
/* Implementation : PYTHON */
#define SWIGPYTHON
#include <string.h>
#include <stdlib.h>
/* Definitions for Windows/Unix exporting */
#if defined(__WIN32__)
# if defined(_MSC_VER)
# define SWIGEXPORT(a) __declspec(dllexport) a
# else
# if defined(__BORLANDC__)
# define SWIGEXPORT(a) a _export
# else
# define SWIGEXPORT(a) a
# endif
# endif
#else
# define SWIGEXPORT(a) a
#endif
#include "Python.h"
#ifdef __cplusplus
extern "C" {
#endif
extern void SWIG_MakePtr(char *, void *, char *);
extern void SWIG_RegisterMapping(char *, char *, void *(*)(void *));
extern char *SWIG_GetPtr(char *, void **, char *);
extern char *SWIG_GetPtrObj(PyObject *, void **, char *);
extern void SWIG_addvarlink(PyObject *, char *, PyObject *(*)(void), int (*)(PyObject *));
extern PyObject *SWIG_newvarlink(void);
#ifdef __cplusplus
}
#endif
#define SWIG_init initglcanvasc
#define SWIG_name "glcanvasc"
#include "export.h"
#ifdef __WXMSW__
#include "myglcanvas.h"
#else
#include <wx/glcanvas.h>
#endif
static PyObject* t_output_helper(PyObject* target, PyObject* o) {
PyObject* o2;
PyObject* o3;
if (!target) {
target = o;
} else if (target == Py_None) {
Py_DECREF(Py_None);
target = o;
} else {
if (!PyTuple_Check(target)) {
o2 = target;
target = PyTuple_New(1);
PyTuple_SetItem(target, 0, o2);
}
o3 = PyTuple_New(1);
PyTuple_SetItem(o3, 0, o);
o2 = target;
target = PySequence_Concat(o2, o3);
Py_DECREF(o2);
Py_DECREF(o3);
}
return target;
}
#if PYTHON_API_VERSION >= 1009
static char* wxStringErrorMsg = "String or Unicode type required";
#else
static char* wxStringErrorMsg = "string type is required for parameter";
#endif
#ifdef __cplusplus
extern "C" {
#endif
static void *SwigwxGLContextTowxObject(void *ptr) {
wxGLContext *src;
wxObject *dest;
src = (wxGLContext *) ptr;
dest = (wxObject *) src;
return (void *) dest;
}
#define new_wxGLContext(_swigarg0,_swigarg1,_swigarg2) (new wxGLContext(_swigarg0,_swigarg1,_swigarg2))
static PyObject *_wrap_new_wxGLContext(PyObject *self, PyObject *args, PyObject *kwargs) {
PyObject * _resultobj;
wxGLContext * _result;
bool _arg0;
wxGLCanvas * _arg1;
wxPalette * _arg2 = (wxPalette *) &wxNullPalette;
int tempbool0;
PyObject * _argo1 = 0;
PyObject * _argo2 = 0;
char *_kwnames[] = { "isRGB","win","palette", NULL };
char _ptemp[128];
self = self;
if(!PyArg_ParseTupleAndKeywords(args,kwargs,"iO|O:new_wxGLContext",_kwnames,&tempbool0,&_argo1,&_argo2))
return NULL;
_arg0 = (bool ) tempbool0;
if (_argo1) {
if (_argo1 == Py_None) { _arg1 = NULL; }
else if (SWIG_GetPtrObj(_argo1,(void **) &_arg1,"_wxGLCanvas_p")) {
PyErr_SetString(PyExc_TypeError,"Type error in argument 2 of new_wxGLContext. Expected _wxGLCanvas_p.");
return NULL;
}
}
if (_argo2) {
if (_argo2 == Py_None) { _arg2 = NULL; }
else if (SWIG_GetPtrObj(_argo2,(void **) &_arg2,"_wxPalette_p")) {
PyErr_SetString(PyExc_TypeError,"Type error in argument 3 of new_wxGLContext. Expected _wxPalette_p.");
return NULL;
}
}
{
wxPy_BEGIN_ALLOW_THREADS;
_result = (wxGLContext *)new_wxGLContext(_arg0,_arg1,*_arg2);
wxPy_END_ALLOW_THREADS;
} if (_result) {
SWIG_MakePtr(_ptemp, (char *) _result,"_wxGLContext_p");
_resultobj = Py_BuildValue("s",_ptemp);
} else {
Py_INCREF(Py_None);
_resultobj = Py_None;
}
return _resultobj;
}
#define delete_wxGLContext(_swigobj) (delete _swigobj)
static PyObject *_wrap_delete_wxGLContext(PyObject *self, PyObject *args, PyObject *kwargs) {
PyObject * _resultobj;
wxGLContext * _arg0;
PyObject * _argo0 = 0;
char *_kwnames[] = { "self", NULL };
self = self;
if(!PyArg_ParseTupleAndKeywords(args,kwargs,"O:delete_wxGLContext",_kwnames,&_argo0))
return NULL;
if (_argo0) {
if (_argo0 == Py_None) { _arg0 = NULL; }
else if (SWIG_GetPtrObj(_argo0,(void **) &_arg0,"_wxGLContext_p")) {
PyErr_SetString(PyExc_TypeError,"Type error in argument 1 of delete_wxGLContext. Expected _wxGLContext_p.");
return NULL;
}
}
{
wxPy_BEGIN_ALLOW_THREADS;
delete_wxGLContext(_arg0);
wxPy_END_ALLOW_THREADS;
} Py_INCREF(Py_None);
_resultobj = Py_None;
return _resultobj;
}
#define wxGLContext_SetCurrent(_swigobj) (_swigobj->SetCurrent())
static PyObject *_wrap_wxGLContext_SetCurrent(PyObject *self, PyObject *args, PyObject *kwargs) {
PyObject * _resultobj;
wxGLContext * _arg0;
PyObject * _argo0 = 0;
char *_kwnames[] = { "self", NULL };
self = self;
if(!PyArg_ParseTupleAndKeywords(args,kwargs,"O:wxGLContext_SetCurrent",_kwnames,&_argo0))
return NULL;
if (_argo0) {
if (_argo0 == Py_None) { _arg0 = NULL; }
else if (SWIG_GetPtrObj(_argo0,(void **) &_arg0,"_wxGLContext_p")) {
PyErr_SetString(PyExc_TypeError,"Type error in argument 1 of wxGLContext_SetCurrent. Expected _wxGLContext_p.");
return NULL;
}
}
{
wxPy_BEGIN_ALLOW_THREADS;
wxGLContext_SetCurrent(_arg0);
wxPy_END_ALLOW_THREADS;
} Py_INCREF(Py_None);
_resultobj = Py_None;
return _resultobj;
}
#define wxGLContext_SetColour(_swigobj,_swigarg0) (_swigobj->SetColour(_swigarg0))
static PyObject *_wrap_wxGLContext_SetColour(PyObject *self, PyObject *args, PyObject *kwargs) {
PyObject * _resultobj;
wxGLContext * _arg0;
char * _arg1;
PyObject * _argo0 = 0;
char *_kwnames[] = { "self","colour", NULL };
self = self;
if(!PyArg_ParseTupleAndKeywords(args,kwargs,"Os:wxGLContext_SetColour",_kwnames,&_argo0,&_arg1))
return NULL;
if (_argo0) {
if (_argo0 == Py_None) { _arg0 = NULL; }
else if (SWIG_GetPtrObj(_argo0,(void **) &_arg0,"_wxGLContext_p")) {
PyErr_SetString(PyExc_TypeError,"Type error in argument 1 of wxGLContext_SetColour. Expected _wxGLContext_p.");
return NULL;
}
}
{
wxPy_BEGIN_ALLOW_THREADS;
wxGLContext_SetColour(_arg0,_arg1);
wxPy_END_ALLOW_THREADS;
} Py_INCREF(Py_None);
_resultobj = Py_None;
return _resultobj;
}
#define wxGLContext_SwapBuffers(_swigobj) (_swigobj->SwapBuffers())
static PyObject *_wrap_wxGLContext_SwapBuffers(PyObject *self, PyObject *args, PyObject *kwargs) {
PyObject * _resultobj;
wxGLContext * _arg0;
PyObject * _argo0 = 0;
char *_kwnames[] = { "self", NULL };
self = self;
if(!PyArg_ParseTupleAndKeywords(args,kwargs,"O:wxGLContext_SwapBuffers",_kwnames,&_argo0))
return NULL;
if (_argo0) {
if (_argo0 == Py_None) { _arg0 = NULL; }
else if (SWIG_GetPtrObj(_argo0,(void **) &_arg0,"_wxGLContext_p")) {
PyErr_SetString(PyExc_TypeError,"Type error in argument 1 of wxGLContext_SwapBuffers. Expected _wxGLContext_p.");
return NULL;
}
}
{
wxPy_BEGIN_ALLOW_THREADS;
wxGLContext_SwapBuffers(_arg0);
wxPy_END_ALLOW_THREADS;
} Py_INCREF(Py_None);
_resultobj = Py_None;
return _resultobj;
}
#define wxGLContext_GetWindow(_swigobj) (_swigobj->GetWindow())
static PyObject *_wrap_wxGLContext_GetWindow(PyObject *self, PyObject *args, PyObject *kwargs) {
PyObject * _resultobj;
wxWindow * _result;
wxGLContext * _arg0;
PyObject * _argo0 = 0;
char *_kwnames[] = { "self", NULL };
self = self;
if(!PyArg_ParseTupleAndKeywords(args,kwargs,"O:wxGLContext_GetWindow",_kwnames,&_argo0))
return NULL;
if (_argo0) {
if (_argo0 == Py_None) { _arg0 = NULL; }
else if (SWIG_GetPtrObj(_argo0,(void **) &_arg0,"_wxGLContext_p")) {
PyErr_SetString(PyExc_TypeError,"Type error in argument 1 of wxGLContext_GetWindow. Expected _wxGLContext_p.");
return NULL;
}
}
{
wxPy_BEGIN_ALLOW_THREADS;
_result = (wxWindow *)wxGLContext_GetWindow(_arg0);
wxPy_END_ALLOW_THREADS;
}{ _resultobj = wxPyMake_wxObject(_result); }
return _resultobj;
}
static void *SwigwxGLCanvasTowxScrolledWindow(void *ptr) {
wxGLCanvas *src;
wxScrolledWindow *dest;
src = (wxGLCanvas *) ptr;
dest = (wxScrolledWindow *) src;
return (void *) dest;
}
static void *SwigwxGLCanvasTowxPanel(void *ptr) {
wxGLCanvas *src;
wxPanel *dest;
src = (wxGLCanvas *) ptr;
dest = (wxPanel *) src;
return (void *) dest;
}
static void *SwigwxGLCanvasTowxWindow(void *ptr) {
wxGLCanvas *src;
wxWindow *dest;
src = (wxGLCanvas *) ptr;
dest = (wxWindow *) src;
return (void *) dest;
}
static void *SwigwxGLCanvasTowxEvtHandler(void *ptr) {
wxGLCanvas *src;
wxEvtHandler *dest;
src = (wxGLCanvas *) ptr;
dest = (wxEvtHandler *) src;
return (void *) dest;
}
static void *SwigwxGLCanvasTowxObject(void *ptr) {
wxGLCanvas *src;
wxObject *dest;
src = (wxGLCanvas *) ptr;
dest = (wxObject *) src;
return (void *) dest;
}
#define new_wxGLCanvas(_swigarg0,_swigarg1,_swigarg2,_swigarg3,_swigarg4,_swigarg5,_swigarg6,_swigarg7) (new wxGLCanvas(_swigarg0,_swigarg1,_swigarg2,_swigarg3,_swigarg4,_swigarg5,_swigarg6,_swigarg7))
static PyObject *_wrap_new_wxGLCanvas(PyObject *self, PyObject *args, PyObject *kwargs) {
PyObject * _resultobj;
wxGLCanvas * _result;
wxWindow * _arg0;
wxWindowID _arg1 = (wxWindowID ) -1;
wxPoint * _arg2 = (wxPoint *) &wxDefaultPosition;
wxSize * _arg3 = (wxSize *) &wxDefaultSize;
long _arg4 = (long ) 0;
char * _arg5 = (char *) "GLCanvas";
int * _arg6 = (int *) NULL;
wxPalette * _arg7 = (wxPalette *) &wxNullPalette;
PyObject * _argo0 = 0;
wxPoint temp;
PyObject * _obj2 = 0;
wxSize temp0;
PyObject * _obj3 = 0;
int * temp1;
PyObject * _obj6 = 0;
PyObject * _argo7 = 0;
char *_kwnames[] = { "parent","id","pos","size","style","name","attribList","palette", NULL };
char _ptemp[128];
self = self;
if(!PyArg_ParseTupleAndKeywords(args,kwargs,"O|iOOlsOO:new_wxGLCanvas",_kwnames,&_argo0,&_arg1,&_obj2,&_obj3,&_arg4,&_arg5,&_obj6,&_argo7))
return NULL;
if (_argo0) {
if (_argo0 == Py_None) { _arg0 = NULL; }
else if (SWIG_GetPtrObj(_argo0,(void **) &_arg0,"_wxWindow_p")) {
PyErr_SetString(PyExc_TypeError,"Type error in argument 1 of new_wxGLCanvas. Expected _wxWindow_p.");
return NULL;
}
}
if (_obj2)
{
_arg2 = &temp;
if (! wxPoint_helper(_obj2, &_arg2))
return NULL;
}
if (_obj3)
{
_arg3 = &temp0;
if (! wxSize_helper(_obj3, &_arg3))
return NULL;
}
if (_obj6)
{
int i;
if (PySequence_Check(_obj6)) {
int size = PyObject_Length(_obj6);
temp1 = new int[size+1]; // (int*)malloc((size + 1) * sizeof(int));
for (i = 0; i < size; i++) {
temp1[i] = PyInt_AsLong(PySequence_GetItem(_obj6, i));
}
temp1[size] = 0;
_arg6 = temp1;
}
}
if (_argo7) {
if (_argo7 == Py_None) { _arg7 = NULL; }
else if (SWIG_GetPtrObj(_argo7,(void **) &_arg7,"_wxPalette_p")) {
PyErr_SetString(PyExc_TypeError,"Type error in argument 8 of new_wxGLCanvas. Expected _wxPalette_p.");
return NULL;
}
}
{
wxPy_BEGIN_ALLOW_THREADS;
_result = (wxGLCanvas *)new_wxGLCanvas(_arg0,_arg1,*_arg2,*_arg3,_arg4,_arg5,_arg6,*_arg7);
wxPy_END_ALLOW_THREADS;
} if (_result) {
SWIG_MakePtr(_ptemp, (char *) _result,"_wxGLCanvas_p");
_resultobj = Py_BuildValue("s",_ptemp);
} else {
Py_INCREF(Py_None);
_resultobj = Py_None;
}
{
delete [] _arg6;
}
return _resultobj;
}
#define wxGLCanvas_SetCurrent(_swigobj) (_swigobj->SetCurrent())
static PyObject *_wrap_wxGLCanvas_SetCurrent(PyObject *self, PyObject *args, PyObject *kwargs) {
PyObject * _resultobj;
wxGLCanvas * _arg0;
PyObject * _argo0 = 0;
char *_kwnames[] = { "self", NULL };
self = self;
if(!PyArg_ParseTupleAndKeywords(args,kwargs,"O:wxGLCanvas_SetCurrent",_kwnames,&_argo0))
return NULL;
if (_argo0) {
if (_argo0 == Py_None) { _arg0 = NULL; }
else if (SWIG_GetPtrObj(_argo0,(void **) &_arg0,"_wxGLCanvas_p")) {
PyErr_SetString(PyExc_TypeError,"Type error in argument 1 of wxGLCanvas_SetCurrent. Expected _wxGLCanvas_p.");
return NULL;
}
}
{
wxPy_BEGIN_ALLOW_THREADS;
wxGLCanvas_SetCurrent(_arg0);
wxPy_END_ALLOW_THREADS;
} Py_INCREF(Py_None);
_resultobj = Py_None;
return _resultobj;
}
#define wxGLCanvas_SetColour(_swigobj,_swigarg0) (_swigobj->SetColour(_swigarg0))
static PyObject *_wrap_wxGLCanvas_SetColour(PyObject *self, PyObject *args, PyObject *kwargs) {
PyObject * _resultobj;
wxGLCanvas * _arg0;
char * _arg1;
PyObject * _argo0 = 0;
char *_kwnames[] = { "self","colour", NULL };
self = self;
if(!PyArg_ParseTupleAndKeywords(args,kwargs,"Os:wxGLCanvas_SetColour",_kwnames,&_argo0,&_arg1))
return NULL;
if (_argo0) {
if (_argo0 == Py_None) { _arg0 = NULL; }
else if (SWIG_GetPtrObj(_argo0,(void **) &_arg0,"_wxGLCanvas_p")) {
PyErr_SetString(PyExc_TypeError,"Type error in argument 1 of wxGLCanvas_SetColour. Expected _wxGLCanvas_p.");
return NULL;
}
}
{
wxPy_BEGIN_ALLOW_THREADS;
wxGLCanvas_SetColour(_arg0,_arg1);
wxPy_END_ALLOW_THREADS;
} Py_INCREF(Py_None);
_resultobj = Py_None;
return _resultobj;
}
#define wxGLCanvas_SwapBuffers(_swigobj) (_swigobj->SwapBuffers())
static PyObject *_wrap_wxGLCanvas_SwapBuffers(PyObject *self, PyObject *args, PyObject *kwargs) {
PyObject * _resultobj;
wxGLCanvas * _arg0;
PyObject * _argo0 = 0;
char *_kwnames[] = { "self", NULL };
self = self;
if(!PyArg_ParseTupleAndKeywords(args,kwargs,"O:wxGLCanvas_SwapBuffers",_kwnames,&_argo0))
return NULL;
if (_argo0) {
if (_argo0 == Py_None) { _arg0 = NULL; }
else if (SWIG_GetPtrObj(_argo0,(void **) &_arg0,"_wxGLCanvas_p")) {
PyErr_SetString(PyExc_TypeError,"Type error in argument 1 of wxGLCanvas_SwapBuffers. Expected _wxGLCanvas_p.");
return NULL;
}
}
{
wxPy_BEGIN_ALLOW_THREADS;
wxGLCanvas_SwapBuffers(_arg0);
wxPy_END_ALLOW_THREADS;
} Py_INCREF(Py_None);
_resultobj = Py_None;
return _resultobj;
}
#define wxGLCanvas_GetContext(_swigobj) (_swigobj->GetContext())
static PyObject *_wrap_wxGLCanvas_GetContext(PyObject *self, PyObject *args, PyObject *kwargs) {
PyObject * _resultobj;
wxGLContext * _result;
wxGLCanvas * _arg0;
PyObject * _argo0 = 0;
char *_kwnames[] = { "self", NULL };
char _ptemp[128];
self = self;
if(!PyArg_ParseTupleAndKeywords(args,kwargs,"O:wxGLCanvas_GetContext",_kwnames,&_argo0))
return NULL;
if (_argo0) {
if (_argo0 == Py_None) { _arg0 = NULL; }
else if (SWIG_GetPtrObj(_argo0,(void **) &_arg0,"_wxGLCanvas_p")) {
PyErr_SetString(PyExc_TypeError,"Type error in argument 1 of wxGLCanvas_GetContext. Expected _wxGLCanvas_p.");
return NULL;
}
}
{
wxPy_BEGIN_ALLOW_THREADS;
_result = (wxGLContext *)wxGLCanvas_GetContext(_arg0);
wxPy_END_ALLOW_THREADS;
} if (_result) {
SWIG_MakePtr(_ptemp, (char *) _result,"_wxGLContext_p");
_resultobj = Py_BuildValue("s",_ptemp);
} else {
Py_INCREF(Py_None);
_resultobj = Py_None;
}
return _resultobj;
}
static PyMethodDef glcanvascMethods[] = {
{ "wxGLCanvas_GetContext", (PyCFunction) _wrap_wxGLCanvas_GetContext, METH_VARARGS | METH_KEYWORDS },
{ "wxGLCanvas_SwapBuffers", (PyCFunction) _wrap_wxGLCanvas_SwapBuffers, METH_VARARGS | METH_KEYWORDS },
{ "wxGLCanvas_SetColour", (PyCFunction) _wrap_wxGLCanvas_SetColour, METH_VARARGS | METH_KEYWORDS },
{ "wxGLCanvas_SetCurrent", (PyCFunction) _wrap_wxGLCanvas_SetCurrent, METH_VARARGS | METH_KEYWORDS },
{ "new_wxGLCanvas", (PyCFunction) _wrap_new_wxGLCanvas, METH_VARARGS | METH_KEYWORDS },
{ "wxGLContext_GetWindow", (PyCFunction) _wrap_wxGLContext_GetWindow, METH_VARARGS | METH_KEYWORDS },
{ "wxGLContext_SwapBuffers", (PyCFunction) _wrap_wxGLContext_SwapBuffers, METH_VARARGS | METH_KEYWORDS },
{ "wxGLContext_SetColour", (PyCFunction) _wrap_wxGLContext_SetColour, METH_VARARGS | METH_KEYWORDS },
{ "wxGLContext_SetCurrent", (PyCFunction) _wrap_wxGLContext_SetCurrent, METH_VARARGS | METH_KEYWORDS },
{ "delete_wxGLContext", (PyCFunction) _wrap_delete_wxGLContext, METH_VARARGS | METH_KEYWORDS },
{ "new_wxGLContext", (PyCFunction) _wrap_new_wxGLContext, METH_VARARGS | METH_KEYWORDS },
{ NULL, NULL }
};
#ifdef __cplusplus
}
#endif
/*
* This table is used by the pointer type-checker
*/
static struct { char *n1; char *n2; void *(*pcnv)(void *); } _swig_mapping[] = {
{ "_signed_long","_long",0},
{ "_wxPrintQuality","_wxCoord",0},
{ "_wxPrintQuality","_int",0},
{ "_wxPrintQuality","_signed_int",0},
{ "_wxPrintQuality","_unsigned_int",0},
{ "_wxPrintQuality","_wxWindowID",0},
{ "_wxPrintQuality","_uint",0},
{ "_wxPrintQuality","_EBool",0},
{ "_wxPrintQuality","_size_t",0},
{ "_wxPrintQuality","_time_t",0},
{ "_byte","_unsigned_char",0},
{ "_long","_unsigned_long",0},
{ "_long","_signed_long",0},
{ "_size_t","_wxCoord",0},
{ "_size_t","_wxPrintQuality",0},
{ "_size_t","_time_t",0},
{ "_size_t","_unsigned_int",0},
{ "_size_t","_int",0},
{ "_size_t","_wxWindowID",0},
{ "_size_t","_uint",0},
{ "_wxPanel","_wxGLCanvas",SwigwxGLCanvasTowxPanel},
{ "_uint","_wxCoord",0},
{ "_uint","_wxPrintQuality",0},
{ "_uint","_time_t",0},
{ "_uint","_size_t",0},
{ "_uint","_unsigned_int",0},
{ "_uint","_int",0},
{ "_uint","_wxWindowID",0},
{ "_wxChar","_char",0},
{ "_char","_wxChar",0},
{ "_EBool","_wxCoord",0},
{ "_EBool","_wxPrintQuality",0},
{ "_EBool","_signed_int",0},
{ "_EBool","_int",0},
{ "_EBool","_wxWindowID",0},
{ "_unsigned_long","_long",0},
{ "_signed_int","_wxCoord",0},
{ "_signed_int","_wxPrintQuality",0},
{ "_signed_int","_EBool",0},
{ "_signed_int","_wxWindowID",0},
{ "_signed_int","_int",0},
{ "_WXTYPE","_wxDateTime_t",0},
{ "_WXTYPE","_short",0},
{ "_WXTYPE","_signed_short",0},
{ "_WXTYPE","_unsigned_short",0},
{ "_unsigned_short","_wxDateTime_t",0},
{ "_unsigned_short","_WXTYPE",0},
{ "_unsigned_short","_short",0},
{ "_wxObject","_wxGLCanvas",SwigwxGLCanvasTowxObject},
{ "_wxObject","_wxGLContext",SwigwxGLContextTowxObject},
{ "_signed_short","_WXTYPE",0},
{ "_signed_short","_short",0},
{ "_wxScrolledWindow","_wxGLCanvas",SwigwxGLCanvasTowxScrolledWindow},
{ "_unsigned_char","_byte",0},
{ "_unsigned_int","_wxCoord",0},
{ "_unsigned_int","_wxPrintQuality",0},
{ "_unsigned_int","_time_t",0},
{ "_unsigned_int","_size_t",0},
{ "_unsigned_int","_uint",0},
{ "_unsigned_int","_wxWindowID",0},
{ "_unsigned_int","_int",0},
{ "_short","_wxDateTime_t",0},
{ "_short","_WXTYPE",0},
{ "_short","_unsigned_short",0},
{ "_short","_signed_short",0},
{ "_wxWindowID","_wxCoord",0},
{ "_wxWindowID","_wxPrintQuality",0},
{ "_wxWindowID","_time_t",0},
{ "_wxWindowID","_size_t",0},
{ "_wxWindowID","_EBool",0},
{ "_wxWindowID","_uint",0},
{ "_wxWindowID","_int",0},
{ "_wxWindowID","_signed_int",0},
{ "_wxWindowID","_unsigned_int",0},
{ "_int","_wxCoord",0},
{ "_int","_wxPrintQuality",0},
{ "_int","_time_t",0},
{ "_int","_size_t",0},
{ "_int","_EBool",0},
{ "_int","_uint",0},
{ "_int","_wxWindowID",0},
{ "_int","_unsigned_int",0},
{ "_int","_signed_int",0},
{ "_wxDateTime_t","_unsigned_short",0},
{ "_wxDateTime_t","_short",0},
{ "_wxDateTime_t","_WXTYPE",0},
{ "_time_t","_wxCoord",0},
{ "_time_t","_wxPrintQuality",0},
{ "_time_t","_unsigned_int",0},
{ "_time_t","_int",0},
{ "_time_t","_wxWindowID",0},
{ "_time_t","_uint",0},
{ "_time_t","_size_t",0},
{ "_wxCoord","_int",0},
{ "_wxCoord","_signed_int",0},
{ "_wxCoord","_unsigned_int",0},
{ "_wxCoord","_wxWindowID",0},
{ "_wxCoord","_uint",0},
{ "_wxCoord","_EBool",0},
{ "_wxCoord","_size_t",0},
{ "_wxCoord","_time_t",0},
{ "_wxCoord","_wxPrintQuality",0},
{ "_wxEvtHandler","_wxGLCanvas",SwigwxGLCanvasTowxEvtHandler},
{ "_wxWindow","_wxGLCanvas",SwigwxGLCanvasTowxWindow},
{0,0,0}};
static PyObject *SWIG_globals;
#ifdef __cplusplus
extern "C"
#endif
SWIGEXPORT(void) initglcanvasc() {
PyObject *m, *d;
SWIG_globals = SWIG_newvarlink();
m = Py_InitModule("glcanvasc", glcanvascMethods);
d = PyModule_GetDict(m);
wxClassInfo::CleanUpClasses();
wxClassInfo::InitializeClasses();
{
int i;
for (i = 0; _swig_mapping[i].n1; i++)
SWIG_RegisterMapping(_swig_mapping[i].n1,_swig_mapping[i].n2,_swig_mapping[i].pcnv);
}
}

View File

@@ -1,108 +0,0 @@
# This file was created automatically by SWIG.
import glcanvasc
from misc import *
from misc2 import *
from windows import *
from gdi import *
from clip_dnd import *
from events import *
from streams import *
from mdi import *
from frames import *
from stattool import *
from controls import *
from controls2 import *
from windows2 import *
from cmndlgs import *
from windows3 import *
from image import *
from printfw import *
from sizers import *
from filesys import *
from utils import *
import wx
class wxGLContextPtr(wxObjectPtr):
def __init__(self,this):
self.this = this
self.thisown = 0
def __del__(self,glcanvasc=glcanvasc):
if self.thisown == 1 :
glcanvasc.delete_wxGLContext(self)
def SetCurrent(self, *_args, **_kwargs):
val = apply(glcanvasc.wxGLContext_SetCurrent,(self,) + _args, _kwargs)
return val
def SetColour(self, *_args, **_kwargs):
val = apply(glcanvasc.wxGLContext_SetColour,(self,) + _args, _kwargs)
return val
def SwapBuffers(self, *_args, **_kwargs):
val = apply(glcanvasc.wxGLContext_SwapBuffers,(self,) + _args, _kwargs)
return val
def GetWindow(self, *_args, **_kwargs):
val = apply(glcanvasc.wxGLContext_GetWindow,(self,) + _args, _kwargs)
return val
def __repr__(self):
return "<C wxGLContext instance at %s>" % (self.this,)
class wxGLContext(wxGLContextPtr):
def __init__(self,*_args,**_kwargs):
self.this = apply(glcanvasc.new_wxGLContext,_args,_kwargs)
self.thisown = 1
class wxGLCanvasPtr(wxScrolledWindowPtr):
def __init__(self,this):
self.this = this
self.thisown = 0
def SetCurrent(self, *_args, **_kwargs):
val = apply(glcanvasc.wxGLCanvas_SetCurrent,(self,) + _args, _kwargs)
return val
def SetColour(self, *_args, **_kwargs):
val = apply(glcanvasc.wxGLCanvas_SetColour,(self,) + _args, _kwargs)
return val
def SwapBuffers(self, *_args, **_kwargs):
val = apply(glcanvasc.wxGLCanvas_SwapBuffers,(self,) + _args, _kwargs)
return val
def GetContext(self, *_args, **_kwargs):
val = apply(glcanvasc.wxGLCanvas_GetContext,(self,) + _args, _kwargs)
if val: val = wxGLContextPtr(val)
return val
def __repr__(self):
return "<C wxGLCanvas instance at %s>" % (self.this,)
class wxGLCanvas(wxGLCanvasPtr):
def __init__(self,*_args,**_kwargs):
self.this = apply(glcanvasc.new_wxGLCanvas,_args,_kwargs)
self.thisown = 1
#wx._StdWindowCallbacks(self)
#-------------- FUNCTION WRAPPERS ------------------
#-------------- VARIABLE WRAPPERS ------------------

View File

@@ -1,720 +0,0 @@
/////////////////////////////////////////////////////////////////////////////
// Name: glcanvas.cpp
// Purpose: wxGLCanvas, for using OpenGL with wxWindows under MS Windows
// Author: Julian Smart
// Modified by:
// Created: 04/01/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#pragma implementation "glcanvas.h"
#endif
#include "wx/wxprec.h"
#if defined(__BORLANDC__)
#pragma hdrstop
#endif
#include <wx/setup.h>
#undef wxUSE_GLCANVAS
#define wxUSE_GLCANVAS 1
#if wxUSE_GLCANVAS
#ifndef WX_PRECOMP
#include <wx/frame.h>
#endif
#include <wx/msw/private.h>
#include <wx/settings.h>
#include <wx/log.h>
#include "myglcanvas.h"
wxChar wxGLCanvasClassName[] = wxT("wxGLCanvasClass");
LRESULT WXDLLEXPORT APIENTRY _EXPORT wxWndProc(HWND hWnd, UINT message,
WPARAM wParam, LPARAM lParam);
/*
* GLContext implementation
*/
wxGLContext::wxGLContext(bool isRGB, wxGLCanvas *win, const wxPalette& palette)
{
m_window = win;
m_hDC = win->GetHDC();
m_glContext = wglCreateContext((HDC) m_hDC);
wxCHECK_RET( m_glContext, wxT("Couldn't create OpenGl context") );
wglMakeCurrent((HDC) m_hDC, m_glContext);
}
wxGLContext::wxGLContext(
bool isRGB, wxGLCanvas *win,
const wxPalette& palette,
const wxGLContext *other /* for sharing display lists */
)
{
m_window = win;
m_hDC = win->GetHDC();
m_glContext = wglCreateContext((HDC) m_hDC);
wxCHECK_RET( m_glContext, wxT("Couldn't create OpenGl context") );
if( other != 0 )
wglShareLists( other->m_glContext, m_glContext );
wglMakeCurrent((HDC) m_hDC, m_glContext);
}
wxGLContext::~wxGLContext()
{
if (m_glContext)
{
wglMakeCurrent(NULL, NULL);
wglDeleteContext(m_glContext);
}
}
void wxGLContext::SwapBuffers()
{
if (m_glContext)
{
wglMakeCurrent((HDC) m_hDC, m_glContext);
::SwapBuffers((HDC) m_hDC); //blits the backbuffer into DC
}
}
void wxGLContext::SetCurrent()
{
if (m_glContext)
{
wglMakeCurrent((HDC) m_hDC, m_glContext);
}
/*
setupPixelFormat(hDC);
setupPalette(hDC);
*/
}
void wxGLContext::SetColour(const char *colour)
{
float r = 0.0;
float g = 0.0;
float b = 0.0;
wxColour *col = wxTheColourDatabase->FindColour(colour);
if (col)
{
r = (float)(col->Red()/256.0);
g = (float)(col->Green()/256.0);
b = (float)(col->Blue()/256.0);
glColor3f( r, g, b);
}
}
/*
* wxGLCanvas implementation
*/
IMPLEMENT_CLASS(wxGLCanvas, wxScrolledWindow)
BEGIN_EVENT_TABLE(wxGLCanvas, wxScrolledWindow)
EVT_SIZE(wxGLCanvas::OnSize)
EVT_PALETTE_CHANGED(wxGLCanvas::OnPaletteChanged)
EVT_QUERY_NEW_PALETTE(wxGLCanvas::OnQueryNewPalette)
END_EVENT_TABLE()
wxGLCanvas::wxGLCanvas(wxWindow *parent, wxWindowID id,
const wxPoint& pos, const wxSize& size, long style, const wxString& name,
int *attribList, const wxPalette& palette) : wxScrolledWindow()
{
m_glContext = (wxGLContext*) NULL;
bool ret = Create(parent, id, pos, size, style, name);
if ( ret )
{
SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT));
}
m_hDC = (WXHDC) ::GetDC((HWND) GetHWND());
SetupPixelFormat(attribList);
SetupPalette(palette);
m_glContext = new wxGLContext(TRUE, this, palette);
}
wxGLCanvas::wxGLCanvas( wxWindow *parent,
const wxGLContext *shared, wxWindowID id,
const wxPoint& pos, const wxSize& size, long style, const wxString& name,
int *attribList, const wxPalette& palette )
: wxScrolledWindow()
{
m_glContext = (wxGLContext*) NULL;
bool ret = Create(parent, id, pos, size, style, name);
if ( ret )
{
SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT));
}
m_hDC = (WXHDC) ::GetDC((HWND) GetHWND());
SetupPixelFormat(attribList);
SetupPalette(palette);
m_glContext = new wxGLContext(TRUE, this, palette, shared );
}
// Not very useful for wxMSW, but this is to be wxGTK compliant
wxGLCanvas::wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared, wxWindowID id,
const wxPoint& pos, const wxSize& size, long style, const wxString& name,
int *attribList, const wxPalette& palette ):
wxScrolledWindow()
{
m_glContext = (wxGLContext*) NULL;
bool ret = Create(parent, id, pos, size, style, name);
if ( ret )
{
SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT));
}
m_hDC = (WXHDC) ::GetDC((HWND) GetHWND());
SetupPixelFormat(attribList);
SetupPalette(palette);
wxGLContext *sharedContext=0;
if (shared) sharedContext=shared->GetContext();
m_glContext = new wxGLContext(TRUE, this, palette, sharedContext );
}
wxGLCanvas::~wxGLCanvas()
{
if (m_glContext)
delete m_glContext;
::ReleaseDC((HWND) GetHWND(), (HDC) m_hDC);
}
// Replaces wxWindow::Create functionality, since we need to use a different window class
bool wxGLCanvas::Create(wxWindow *parent, wxWindowID id,
const wxPoint& pos, const wxSize& size, long style, const wxString& name)
{
/*
Suggestion from Kelly Brock <kbrock@8cs.com> (not yet implemented):
OpenGL corruption fix is simple assuming it doesn't screw anything else
up. Add the following line to the top of the create function:
wxSize parentSize = GetClientSize();
All locations within the function that use 'size' are changed to
'parentSize'.
The above corrects the initial display corruption with the GeForce and
TNT2, not sure about other NVidia cards yet.
*/
static bool registeredGLCanvasClass = FALSE;
// We have to register a special window class because we need
// the CS_OWNDC style for GLCanvas.
/*
From Angel Popov <jumpo@bitex.com>
Here are two snips from a dicussion in the OpenGL Gamedev list that explains
how this problem can be fixed:
"There are 5 common DCs available in Win95. These are aquired when you call
GetDC or GetDCEx from a window that does _not_ have the OWNDC flag.
OWNDC flagged windows do not get their DC from the common DC pool, the issue
is they require 800 bytes each from the limited 64Kb local heap for GDI."
"The deal is, if you hold onto one of the 5 shared DC's too long (as GL apps
do), Win95 will actually "steal" it from you. MakeCurrent fails,
apparently, because Windows re-assigns the HDC to a different window. The
only way to prevent this, the only reliable means, is to set CS_OWNDC."
*/
if (!registeredGLCanvasClass)
{
WNDCLASS wndclass;
static const long styleNormal = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS | CS_OWNDC;
// the fields which are common to all classes
wndclass.lpfnWndProc = (WNDPROC)wxWndProc;
wndclass.cbClsExtra = 0;
wndclass.cbWndExtra = sizeof( DWORD ); // VZ: what is this DWORD used for?
wndclass.hInstance = wxhInstance;
wndclass.hIcon = (HICON) NULL;
wndclass.hCursor = ::LoadCursor((HINSTANCE)NULL, IDC_ARROW);
wndclass.lpszMenuName = NULL;
// Register the GLCanvas class name
wndclass.hbrBackground = (HBRUSH)NULL;
wndclass.lpszClassName = wxGLCanvasClassName;
wndclass.style = styleNormal;
if ( !RegisterClass(&wndclass) )
{
wxLogLastError(wxT("RegisterClass(wxGLCanvasClass)"));
return FALSE;
}
registeredGLCanvasClass = TRUE;
}
wxCHECK_MSG( parent, FALSE, wxT("can't create wxWindow without parent") );
if ( !CreateBase(parent, id, pos, size, style, wxDefaultValidator, name) )
return FALSE;
parent->AddChild(this);
DWORD msflags = 0;
if ( style & wxBORDER )
msflags |= WS_BORDER;
if ( style & wxTHICK_FRAME )
msflags |= WS_THICKFRAME;
/*
A general rule with OpenGL and Win32 is that any window that will have a
HGLRC built for it must have two flags: WS_CLIPCHILDREN & WS_CLIPSIBLINGS.
You can find references about this within the knowledge base and most OpenGL
books that contain the wgl function descriptions.
*/
msflags |= WS_CHILD | WS_VISIBLE | WS_CLIPSIBLINGS;
// if ( style & wxCLIP_CHILDREN )
// msflags |= WS_CLIPCHILDREN;
msflags |= WS_CLIPCHILDREN;
bool want3D;
WXDWORD exStyle = Determine3DEffects(WS_EX_CLIENTEDGE, &want3D);
// Even with extended styles, need to combine with WS_BORDER
// for them to look right.
if ( want3D || (m_windowStyle & wxSIMPLE_BORDER) || (m_windowStyle & wxRAISED_BORDER ) ||
(m_windowStyle & wxSUNKEN_BORDER) || (m_windowStyle & wxDOUBLE_BORDER))
{
msflags |= WS_BORDER;
}
// calculate the value to return from WM_GETDLGCODE handler
if ( GetWindowStyleFlag() & wxWANTS_CHARS )
{
// want everything: i.e. all keys and WM_CHAR message
m_lDlgCode = DLGC_WANTARROWS | DLGC_WANTCHARS |
DLGC_WANTTAB | DLGC_WANTMESSAGE;
}
MSWCreate(m_windowId, parent, wxGLCanvasClassName, this, NULL,
pos.x, pos.y,
WidthDefault(size.x), HeightDefault(size.y),
msflags, NULL, exStyle);
return TRUE;
}
void wxGLCanvas::SetupPixelFormat(int *attribList) // (HDC hDC)
{
int pixelFormat;
PIXELFORMATDESCRIPTOR pfd = {
sizeof(PIXELFORMATDESCRIPTOR), /* size */
1, /* version */
PFD_SUPPORT_OPENGL |
PFD_DRAW_TO_WINDOW |
PFD_DOUBLEBUFFER, /* support double-buffering */
PFD_TYPE_RGBA, /* color type */
16, /* prefered color depth */
0, 0, 0, 0, 0, 0, /* color bits (ignored) */
0, /* no alpha buffer */
0, /* alpha bits (ignored) */
0, /* no accumulation buffer */
0, 0, 0, 0, /* accum bits (ignored) */
16, /* depth buffer */
0, /* no stencil buffer */
0, /* no auxiliary buffers */
PFD_MAIN_PLANE, /* main layer */
0, /* reserved */
0, 0, 0, /* no layer, visible, damage masks */
};
if (attribList) {
pfd.dwFlags &= ~PFD_DOUBLEBUFFER;
pfd.iPixelType = PFD_TYPE_COLORINDEX;
pfd.cColorBits = 0;
int arg=0;
while( (attribList[arg]!=0) )
{
switch( attribList[arg++] )
{
case WX_GL_RGBA:
pfd.iPixelType = PFD_TYPE_RGBA;
break;
case WX_GL_BUFFER_SIZE:
pfd.cColorBits = attribList[arg++];
break;
case WX_GL_LEVEL:
// this member looks like it may be obsolete
if (attribList[arg] > 0) {
pfd.iLayerType = PFD_OVERLAY_PLANE;
} else if (attribList[arg] < 0) {
pfd.iLayerType = PFD_UNDERLAY_PLANE;
} else {
pfd.iLayerType = PFD_MAIN_PLANE;
}
arg++;
break;
case WX_GL_DOUBLEBUFFER:
pfd.dwFlags |= PFD_DOUBLEBUFFER;
break;
case WX_GL_STEREO:
pfd.dwFlags |= PFD_STEREO;
break;
case WX_GL_AUX_BUFFERS:
pfd.cAuxBuffers = attribList[arg++];
break;
case WX_GL_MIN_RED:
pfd.cColorBits += (pfd.cRedBits = attribList[arg++]);
break;
case WX_GL_MIN_GREEN:
pfd.cColorBits += (pfd.cGreenBits = attribList[arg++]);
break;
case WX_GL_MIN_BLUE:
pfd.cColorBits += (pfd.cBlueBits = attribList[arg++]);
break;
case WX_GL_MIN_ALPHA:
// doesn't count in cColorBits
pfd.cAlphaBits = attribList[arg++];
break;
case WX_GL_DEPTH_SIZE:
pfd.cDepthBits = attribList[arg++];
break;
case WX_GL_STENCIL_SIZE:
pfd.cStencilBits = attribList[arg++];
break;
case WX_GL_MIN_ACCUM_RED:
pfd.cAccumBits += (pfd.cAccumRedBits = attribList[arg++]);
break;
case WX_GL_MIN_ACCUM_GREEN:
pfd.cAccumBits += (pfd.cAccumGreenBits = attribList[arg++]);
break;
case WX_GL_MIN_ACCUM_BLUE:
pfd.cAccumBits += (pfd.cAccumBlueBits = attribList[arg++]);
break;
case WX_GL_MIN_ACCUM_ALPHA:
pfd.cAccumBits += (pfd.cAccumAlphaBits = attribList[arg++]);
break;
default:
break;
}
}
}
pixelFormat = ChoosePixelFormat((HDC) m_hDC, &pfd);
if (pixelFormat == 0) {
MessageBox(WindowFromDC((HDC) m_hDC), wxT("ChoosePixelFormat failed."), wxT("Error"),
MB_ICONERROR | MB_OK);
exit(1);
}
if (SetPixelFormat((HDC) m_hDC, pixelFormat, &pfd) != TRUE) {
MessageBox(WindowFromDC((HDC) m_hDC), wxT("SetPixelFormat failed."), wxT("Error"),
MB_ICONERROR | MB_OK);
exit(1);
}
}
void wxGLCanvas::SetupPalette(const wxPalette& palette)
{
int pixelFormat = GetPixelFormat((HDC) m_hDC);
PIXELFORMATDESCRIPTOR pfd;
DescribePixelFormat((HDC) m_hDC, pixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd);
if (pfd.dwFlags & PFD_NEED_PALETTE)
{
}
else
{
return;
}
m_palette = palette;
if ( !m_palette.Ok() )
{
m_palette = CreateDefaultPalette();
}
if (m_palette.Ok())
{
SelectPalette((HDC) m_hDC, (HPALETTE) m_palette.GetHPALETTE(), FALSE);
RealizePalette((HDC) m_hDC);
}
}
wxPalette wxGLCanvas::CreateDefaultPalette()
{
PIXELFORMATDESCRIPTOR pfd;
int paletteSize;
int pixelFormat = GetPixelFormat((HDC) m_hDC);
DescribePixelFormat((HDC) m_hDC, pixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd);
paletteSize = 1 << pfd.cColorBits;
LOGPALETTE* pPal =
(LOGPALETTE*) malloc(sizeof(LOGPALETTE) + paletteSize * sizeof(PALETTEENTRY));
pPal->palVersion = 0x300;
pPal->palNumEntries = paletteSize;
/* build a simple RGB color palette */
{
int redMask = (1 << pfd.cRedBits) - 1;
int greenMask = (1 << pfd.cGreenBits) - 1;
int blueMask = (1 << pfd.cBlueBits) - 1;
int i;
for (i=0; i<paletteSize; ++i) {
pPal->palPalEntry[i].peRed =
(((i >> pfd.cRedShift) & redMask) * 255) / redMask;
pPal->palPalEntry[i].peGreen =
(((i >> pfd.cGreenShift) & greenMask) * 255) / greenMask;
pPal->palPalEntry[i].peBlue =
(((i >> pfd.cBlueShift) & blueMask) * 255) / blueMask;
pPal->palPalEntry[i].peFlags = 0;
}
}
HPALETTE hPalette = CreatePalette(pPal);
free(pPal);
wxPalette palette;
palette.SetHPALETTE((WXHPALETTE) hPalette);
return palette;
}
void wxGLCanvas::SwapBuffers()
{
if (m_glContext)
m_glContext->SwapBuffers();
}
void wxGLCanvas::OnSize(wxSizeEvent& event)
{
int width, height;
GetClientSize(& width, & height);
if (m_glContext)
{
m_glContext->SetCurrent();
glViewport(0, 0, (GLint)width, (GLint)height);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glFrustum( -1.0, 1.0, -1.0, 1.0, 5.0, 15.0 );
glMatrixMode(GL_MODELVIEW);
}
}
void wxGLCanvas::SetCurrent()
{
if (m_glContext)
{
m_glContext->SetCurrent();
}
}
void wxGLCanvas::SetColour(const char *colour)
{
if (m_glContext)
m_glContext->SetColour(colour);
}
// TODO: Have to have this called by parent frame (?)
// So we need wxFrame to call OnQueryNewPalette for all children...
void wxGLCanvas::OnQueryNewPalette(wxQueryNewPaletteEvent& event)
{
/* realize palette if this is the current window */
if ( GetPalette()->Ok() ) {
::UnrealizeObject((HPALETTE) GetPalette()->GetHPALETTE());
::SelectPalette((HDC) GetHDC(), (HPALETTE) GetPalette()->GetHPALETTE(), FALSE);
::RealizePalette((HDC) GetHDC());
Refresh();
event.SetPaletteRealized(TRUE);
}
else
event.SetPaletteRealized(FALSE);
}
// I think this doesn't have to be propagated to child windows.
void wxGLCanvas::OnPaletteChanged(wxPaletteChangedEvent& event)
{
/* realize palette if this is *not* the current window */
if ( GetPalette() &&
GetPalette()->Ok() && (this != event.GetChangedWindow()) )
{
::UnrealizeObject((HPALETTE) GetPalette()->GetHPALETTE());
::SelectPalette((HDC) GetHDC(), (HPALETTE) GetPalette()->GetHPALETTE(), FALSE);
::RealizePalette((HDC) GetHDC());
Refresh();
}
}
/* Give extensions proper function names. */
/* EXT_vertex_array */
void glArrayElementEXT(GLint i)
{
}
void glColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
{
}
void glDrawArraysEXT(GLenum mode, GLint first, GLsizei count)
{
#ifdef GL_EXT_vertex_array
static PFNGLDRAWARRAYSEXTPROC proc = 0;
if ( !proc )
{
proc = (PFNGLDRAWARRAYSEXTPROC) wglGetProcAddress("glDrawArraysEXT");
}
if ( proc )
(* proc) (mode, first, count);
#endif
}
void glEdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *pointer)
{
}
void glGetPointervEXT(GLenum pname, GLvoid* *params)
{
}
void glIndexPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
{
}
void glNormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
{
#ifdef GL_EXT_vertex_array
static PFNGLNORMALPOINTEREXTPROC proc = 0;
if ( !proc )
{
proc = (PFNGLNORMALPOINTEREXTPROC) wglGetProcAddress("glNormalPointerEXT");
}
if ( proc )
(* proc) (type, stride, count, pointer);
#endif
}
void glTexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
{
}
void glVertexPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
{
#ifdef GL_EXT_vertex_array
static PFNGLVERTEXPOINTEREXTPROC proc = 0;
if ( !proc )
{
proc = (PFNGLVERTEXPOINTEREXTPROC) wglGetProcAddress("glVertexPointerEXT");
}
if ( proc )
(* proc) (size, type, stride, count, pointer);
#endif
}
/* EXT_color_subtable */
void glColorSubtableEXT(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *table)
{
}
/* EXT_color_table */
void glColorTableEXT(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)
{
}
void glCopyColorTableEXT(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
{
}
void glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid *table)
{
}
void glGetColorTableParamaterfvEXT(GLenum target, GLenum pname, GLfloat *params)
{
}
void glGetColorTavleParameterivEXT(GLenum target, GLenum pname, GLint *params)
{
}
/* SGI_compiled_vertex_array */
void glLockArraysSGI(GLint first, GLsizei count)
{
}
void glUnlockArraysSGI()
{
}
/* SGI_cull_vertex */
void glCullParameterdvSGI(GLenum pname, GLdouble* params)
{
}
void glCullParameterfvSGI(GLenum pname, GLfloat* params)
{
}
/* SGI_index_func */
void glIndexFuncSGI(GLenum func, GLclampf ref)
{
}
/* SGI_index_material */
void glIndexMaterialSGI(GLenum face, GLenum mode)
{
}
/* WIN_swap_hint */
void glAddSwapHintRectWin(GLint x, GLint y, GLsizei width, GLsizei height)
{
}
#endif
// wxUSE_GLCANVAS

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@@ -1,141 +0,0 @@
/////////////////////////////////////////////////////////////////////////////
// Name: glcanvas.h
// Purpose: wxGLCanvas, for using OpenGL with wxWindows under Windows
// Author: Julian Smart
// Modified by:
// Created: 04/01/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#pragma interface "glcanvas.h"
#endif
#ifndef _WX_GLCANVAS_H_
#define _WX_GLCANVAS_H_
#include <wx/setup.h>
#undef wxUSE_GLCANVAS
#define wxUSE_GLCANVAS 1
#if wxUSE_GLCANVAS
#include <wx/palette.h>
#include <wx/scrolwin.h>
#include <windows.h>
#include "gl/gl.h"
//---------------------------------------------------------------------------
// Constants for attriblist
//---------------------------------------------------------------------------
// The generic GL implementation doesn't support most of these options,
// such as stereo, auxiliary buffers, alpha channel, and accum buffer.
// Other implementations may actually support them.
enum
{
WX_GL_RGBA=1, /* use true color palette */
WX_GL_BUFFER_SIZE, /* bits for buffer if not WX_GL_RGBA */
WX_GL_LEVEL, /* 0 for main buffer, >0 for overlay, <0 for underlay */
WX_GL_DOUBLEBUFFER, /* use doublebuffer */
WX_GL_STEREO, /* use stereoscopic display */
WX_GL_AUX_BUFFERS, /* number of auxiliary buffers */
WX_GL_MIN_RED, /* use red buffer with most bits (> MIN_RED bits) */
WX_GL_MIN_GREEN, /* use green buffer with most bits (> MIN_GREEN bits) */
WX_GL_MIN_BLUE, /* use blue buffer with most bits (> MIN_BLUE bits) */
WX_GL_MIN_ALPHA, /* use blue buffer with most bits (> MIN_ALPHA bits) */
WX_GL_DEPTH_SIZE, /* bits for Z-buffer (0,16,32) */
WX_GL_STENCIL_SIZE, /* bits for stencil buffer */
WX_GL_MIN_ACCUM_RED, /* use red accum buffer with most bits (> MIN_ACCUM_RED bits) */
WX_GL_MIN_ACCUM_GREEN, /* use green buffer with most bits (> MIN_ACCUM_GREEN bits) */
WX_GL_MIN_ACCUM_BLUE, /* use blue buffer with most bits (> MIN_ACCUM_BLUE bits) */
WX_GL_MIN_ACCUM_ALPHA /* use blue buffer with most bits (> MIN_ACCUM_ALPHA bits) */
};
class wxGLCanvas; /* forward reference */
class wxGLContext: public wxObject
{
public:
wxGLContext(bool isRGB, wxGLCanvas *win, const wxPalette& palette = wxNullPalette);
wxGLContext(
bool isRGB, wxGLCanvas *win,
const wxPalette& WXUNUSED(palette),
const wxGLContext *other /* for sharing display lists */
);
~wxGLContext();
void SetCurrent();
void SetColour(const char *colour);
void SwapBuffers();
inline wxWindow* GetWindow() const { return m_window; }
inline WXHDC GetHDC() const { return m_hDC; }
inline HGLRC GetGLRC() const { return m_glContext; }
public:
HGLRC m_glContext;
WXHDC m_hDC;
wxWindow* m_window;
};
class wxGLCanvas: public wxScrolledWindow
{
DECLARE_CLASS(wxGLCanvas)
public:
wxGLCanvas(wxWindow *parent, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = 0,
const wxString& name = "GLCanvas", int *attribList = 0, const wxPalette& palette = wxNullPalette);
wxGLCanvas( wxWindow *parent, const wxGLContext *shared = (wxGLContext *)NULL,
wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = "GLCanvas",
int *attribList = (int*) NULL, const wxPalette& palette = wxNullPalette );
wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared = (wxGLCanvas *)NULL, wxWindowID id = -1,
const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0,
const wxString& name = "GLCanvas", int *attribList = 0, const wxPalette& palette = wxNullPalette );
~wxGLCanvas();
// Replaces wxWindow::Create functionality, since we need to use a different window class
bool Create(wxWindow *parent, wxWindowID id,
const wxPoint& pos, const wxSize& size, long style, const wxString& name);
void SetCurrent();
void SetColour(const char *colour);
void SwapBuffers();
void OnSize(wxSizeEvent& event);
void OnQueryNewPalette(wxQueryNewPaletteEvent& event);
void OnPaletteChanged(wxPaletteChangedEvent& event);
inline wxGLContext* GetContext() const { return m_glContext; }
inline WXHDC GetHDC() const { return m_hDC; }
void SetupPixelFormat(int *attribList = (int*) NULL);
void SetupPalette(const wxPalette& palette);
wxPalette CreateDefaultPalette();
inline wxPalette* GetPalette() const { return (wxPalette*) & m_palette; }
protected:
wxGLContext* m_glContext; // this is typedef-ed ptr, in fact
wxPalette m_palette;
WXHDC m_hDC;
DECLARE_EVENT_TABLE()
};
#endif
// wxUSE_GLCANVAS
#endif
// _WX_GLCANVAS_H_

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@@ -1,17 +0,0 @@
//----------------------------------------------------------------------
//
// For MSW I keep my own copy of the glcanvas code. This lets me build
// the main wxWindows library without OpenGL support and the DLL
// depenencies that go along with it. The DLL dependencies will then
// be localized to this extension module, will not need to be loaded
// when the core is started up, and won't make the core unrunnable on
// systems that don't have OpenGL.
//
//----------------------------------------------------------------------
#if defined(__WXMSW__)
#include "msw/myglcanvas.h"
#else
#include <wx/glcanvas.h>
#endif

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@@ -1,6 +0,0 @@
Makefile
contrib
oglc.exp
oglc.ilk
oglc.pch
oglc.pyd

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@@ -1,7 +0,0 @@
Since OGL is not always bundled with distributions of wxWindows, in
order for it to be a standard part of wxPython I need to bundle it
here. The contents of the contrib directory are copies of the
relevant parts of the main contrib directory in wxWindows. The
build.py script in this directory will also build the needed files
from there, so you no longer have to worry about aquiring and building
additional libraries beyond wxWindows itself.

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@@ -1,137 +0,0 @@
/////////////////////////////////////////////////////////////////////////////
// Name: _ogldefs.i
// Purpose: SWIG definitions for the wxWindows Object Graphics Library
//
// Author: Robin Dunn
//
// Created: 27-Aug-1999
// RCS-ID: $Id$
// Copyright: (c) 1998 by Total Control Software
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
//---------------------------------------------------------------------------
class wxOGLConstraint;
class wxBitmapShape;
class wxDiagram;
class wxDrawnShape;
class wxCircleShape;
class wxCompositeShape;
class wxDividedShape;
class wxDivisionShape;
class wxEllipseShape;
class wxLineShape;
class wxPolygonShape;
class wxRectangleShape;
class wxPseudoMetaFile;
class wxShape;
class wxShapeCanvas;
class wxShapeEvtHandler;
class wxTextShape;
class wxControlPoint;
class wxPyOGLConstraint;
class wxPyBitmapShape;
class wxPyDiagram;
class wxPyDrawnShape;
class wxPyCircleShape;
class wxPyCompositeShape;
class wxPyDividedShape;
class wxPyDivisionShape;
class wxPyEllipseShape;
class wxPyLineShape;
class wxPyPolygonShape;
class wxPyRectangleShape;
class wxPyPseudoMetaFile;
class wxPyShape;
class wxPyShapeCanvas;
class wxPyShapeEvtHandler;
class wxPyTextShape;
class wxPyControlPoint;
//---------------------------------------------------------------------------
// Typemaps just for OGL
// OOR Support
%typemap(python, out) wxPyShape* { $target = wxPyMake_wxObject($source); }
%typemap(python, out) wxPyShapeEvtHandler* { $target = wxPyMake_wxObject($source); }
%typemap(python, out) wxPyShapeCanvas* { $target = wxPyMake_wxObject($source); }
%typemap(python, out) wxDiagram* { $target = wxPyMake_wxObject($source); }
%typemap(python, out) wxOGLConstraint* { $target = wxPyMake_wxObject($source); }
%typemap(python, out) wxPyDivisionShape* { $target = wxPyMake_wxObject($source); }
%typemap(python, out) wxPseudoMetaFile* { $target = wxPyMake_wxObject($source); }
%typemap(python, out) wxArrowHead* { $target = wxPyMake_wxObject($source); }
// wxOGL doesn't use a ref-counted copy of pens and brushes, so we'll
// use the pen and brush lists to simulate that...
%typemap(python, in) wxPen* {
wxPen* temp;
if ($source) {
if ($source == Py_None) { temp = NULL; }
else if (SWIG_GetPtrObj($source, (void **) &temp,"_wxPen_p")) {
PyErr_SetString(PyExc_TypeError,"Type error, expected _wxPen_p.");
return NULL;
}
}
if (temp)
$target = wxThePenList->FindOrCreatePen(temp->GetColour(),
temp->GetWidth(),
temp->GetStyle());
else
$target = NULL;
}
%typemap(python, in) wxBrush* {
wxBrush* temp;
if ($source) {
if ($source == Py_None) { temp = NULL; }
else if (SWIG_GetPtrObj($source, (void **) &temp,"_wxBrush_p")) {
PyErr_SetString(PyExc_TypeError,"Type error, expected _wxBrush_p.");
return NULL;
}
}
if (temp)
$target = wxTheBrushList->FindOrCreateBrush(temp->GetColour(), temp->GetStyle());
else
$target = NULL;
}
%typemap(python, in) wxFont* {
wxFont* temp;
if ($source) {
if ($source == Py_None) { temp = NULL; }
else if (SWIG_GetPtrObj($source, (void **) &temp,"_wxFont_p")) {
PyErr_SetString(PyExc_TypeError,"Type error, expected _wxFont_p.");
return NULL;
}
}
if (temp)
$target = wxTheFontList->FindOrCreateFont(temp->GetPointSize(),
temp->GetFamily(),
temp->GetStyle(),
temp->GetWeight(),
temp->GetUnderlined(),
temp->GetFaceName(),
temp->GetEncoding());
else
$target = NULL;
}
//---------------------------------------------------------------------------
//---------------------------------------------------------------------------

View File

@@ -1,41 +0,0 @@
# aliases
wxShapeCanvas = wxPyShapeCanvas
wxShapeEvtHandler = wxPyShapeEvtHandler
wxShape = wxPyShape
wxRectangleShape = wxPyRectangleShape
wxBitmapShape = wxPyBitmapShape
wxDrawnShape = wxPyDrawnShape
wxCompositeShape = wxPyCompositeShape
wxDividedShape = wxPyDividedShape
wxDivisionShape = wxPyDivisionShape
wxEllipseShape = wxPyEllipseShape
wxCircleShape = wxPyCircleShape
wxLineShape = wxPyLineShape
wxPolygonShape = wxPyPolygonShape
wxTextShape = wxPyTextShape
wxControlPoint = wxPyControlPoint
# Stuff these names into the wx namespace so wxPyConstructObject can find them
import wx
wx.wxArrowHeadPtr = wxArrowHeadPtr
wx.wxControlPointPtr = wxPyControlPointPtr
wx.wxDiagramPtr = wxDiagramPtr
wx.wxOGLConstraintPtr = wxOGLConstraintPtr
wx.wxPseudoMetaFilePtr = wxPseudoMetaFile
wx.wxPyBitmapShapePtr = wxPyBitmapShapePtr
wx.wxPyCircleShapePtr = wxPyCircleShapePtr
wx.wxPyCompositeShapePtr = wxPyCompositeShapePtr
wx.wxPyControlPointPtr = wxPyControlPointPtr
wx.wxPyDividedShapePtr = wxPyDividedShapePtr
wx.wxPyDivisionShapePtr = wxPyDivisionShapePtr
wx.wxPyDrawnShapePtr = wxPyDrawnShapePtr
wx.wxPyEllipseShapePtr = wxPyEllipseShapePtr
wx.wxPyLineShapePtr = wxPyLineShapePtr
wx.wxPyPolygonShapePtr = wxPyPolygonShapePtr
wx.wxPyRectangleShapePtr = wxPyRectangleShapePtr
wx.wxPyShapeCanvasPtr = wxPyShapeCanvasPtr
wx.wxPyShapeEvtHandlerPtr = wxPyShapeEvtHandlerPtr
wx.wxPyShapePtr = wxPyShapePtr
wx.wxPyTextShapePtr = wxPyTextShapePtr
wx.wxShapeRegionPtr = wxShapeRegionPtr

View File

@@ -1,449 +0,0 @@
/*
* FILE : contrib/ogl/ogl.cpp
*
* This file was automatically generated by :
* Simplified Wrapper and Interface Generator (SWIG)
* Version 1.1 (Build 883)
*
* Portions Copyright (c) 1995-1998
* The University of Utah and The Regents of the University of California.
* Permission is granted to distribute this file in any manner provided
* this notice remains intact.
*
* Do not make changes to this file--changes will be lost!
*
*/
#define SWIGCODE
/* Implementation : PYTHON */
#define SWIGPYTHON
#include <string.h>
#include <stdlib.h>
/* Definitions for Windows/Unix exporting */
#if defined(__WIN32__)
# if defined(_MSC_VER)
# define SWIGEXPORT(a) __declspec(dllexport) a
# else
# if defined(__BORLANDC__)
# define SWIGEXPORT(a) a _export
# else
# define SWIGEXPORT(a) a
# endif
# endif
#else
# define SWIGEXPORT(a) a
#endif
#include "Python.h"
#ifdef __cplusplus
extern "C" {
#endif
extern void SWIG_MakePtr(char *, void *, char *);
extern void SWIG_RegisterMapping(char *, char *, void *(*)(void *));
extern char *SWIG_GetPtr(char *, void **, char *);
extern char *SWIG_GetPtrObj(PyObject *, void **, char *);
extern void SWIG_addvarlink(PyObject *, char *, PyObject *(*)(void), int (*)(PyObject *));
extern PyObject *SWIG_newvarlink(void);
#ifdef __cplusplus
}
#endif
#define SWIG_init initoglc
#define SWIG_name "oglc"
#include "export.h"
#include "oglhelpers.h"
static PyObject* t_output_helper(PyObject* target, PyObject* o) {
PyObject* o2;
PyObject* o3;
if (!target) {
target = o;
} else if (target == Py_None) {
Py_DECREF(Py_None);
target = o;
} else {
if (!PyTuple_Check(target)) {
o2 = target;
target = PyTuple_New(1);
PyTuple_SetItem(target, 0, o2);
}
o3 = PyTuple_New(1);
PyTuple_SetItem(o3, 0, o);
o2 = target;
target = PySequence_Concat(o2, o3);
Py_DECREF(o2);
Py_DECREF(o3);
}
return target;
}
#if PYTHON_API_VERSION >= 1009
static char* wxStringErrorMsg = "String or Unicode type required";
#else
static char* wxStringErrorMsg = "string type is required for parameter";
#endif
//---------------------------------------------------------------------------
// This one will work for any class for the VERY generic cases, but beyond that
// the helper needs to know more about the type.
wxList* wxPy_wxListHelper(PyObject* pyList, char* className) {
wxPyTState* state = wxPyBeginBlockThreads();
if (!PyList_Check(pyList)) {
PyErr_SetString(PyExc_TypeError, "Expected a list object.");
wxPyEndBlockThreads(state);
return NULL;
}
int count = PyList_Size(pyList);
wxList* list = new wxList;
if (! list) {
PyErr_SetString(PyExc_MemoryError, "Unable to allocate wxList object");
wxPyEndBlockThreads(state);
return NULL;
}
for (int x=0; x<count; x++) {
PyObject* pyo = PyList_GetItem(pyList, x);
wxObject* wxo = NULL;
if (SWIG_GetPtrObj(pyo, (void **)&wxo, className)) {
char errmsg[1024];
sprintf(errmsg, "Type error, expected list of %s objects", className);
PyErr_SetString(PyExc_TypeError, errmsg);
wxPyEndBlockThreads(state);
return NULL;
}
list->Append(wxo);
}
wxPyEndBlockThreads(state);
return list;
}
//---------------------------------------------------------------------------
wxList* wxPy_wxRealPoint_ListHelper(PyObject* pyList) {
wxPyTState* state = wxPyBeginBlockThreads();
if (!PyList_Check(pyList)) {
PyErr_SetString(PyExc_TypeError, "Expected a list object.");
wxPyEndBlockThreads(state);
return NULL;
}
int count = PyList_Size(pyList);
wxList* list = new wxList;
if (! list) {
PyErr_SetString(PyExc_MemoryError, "Unable to allocate wxList object");
wxPyEndBlockThreads(state);
return NULL;
}
for (int x=0; x<count; x++) {
PyObject* pyo = PyList_GetItem(pyList, x);
if (PyTuple_Check(pyo)) {
PyObject* o1 = PyNumber_Float(PyTuple_GetItem(pyo, 0));
PyObject* o2 = PyNumber_Float(PyTuple_GetItem(pyo, 1));
double val1 = (o1 ? PyFloat_AsDouble(o1) : 0.0);
double val2 = (o2 ? PyFloat_AsDouble(o2) : 0.0);
list->Append((wxObject*) new wxRealPoint(val1, val2));
} else {
wxRealPoint* wxo = NULL;
if (SWIG_GetPtrObj(pyo, (void **)&wxo, "_wxRealPoint_p")) {
PyErr_SetString(PyExc_TypeError, "Type error, expected list of wxRealPoint objects or 2-tuples");
wxPyEndBlockThreads(state);
return NULL;
}
list->Append((wxObject*) new wxRealPoint(*wxo));
}
}
wxPyEndBlockThreads(state);
return list;
}
//---------------------------------------------------------------------------
IMPLEMENT_DYNAMIC_CLASS(wxPyShapeCanvas, wxShapeCanvas);
IMPLEMENT_DYNAMIC_CLASS(wxPyShapeEvtHandler, wxShapeEvtHandler);
IMPLEMENT_ABSTRACT_CLASS(wxPyShape, wxShape);
IMPLEMENT_DYNAMIC_CLASS(wxPyRectangleShape, wxRectangleShape);
IMPLEMENT_DYNAMIC_CLASS(wxPyControlPoint, wxControlPoint);
IMPLEMENT_DYNAMIC_CLASS(wxPyBitmapShape, wxBitmapShape);
IMPLEMENT_DYNAMIC_CLASS(wxPyDrawnShape, wxDrawnShape);
IMPLEMENT_DYNAMIC_CLASS(wxPyCompositeShape, wxCompositeShape);
IMPLEMENT_DYNAMIC_CLASS(wxPyDividedShape, wxDividedShape);
IMPLEMENT_DYNAMIC_CLASS(wxPyDivisionShape, wxDivisionShape);
IMPLEMENT_DYNAMIC_CLASS(wxPyEllipseShape, wxEllipseShape);
IMPLEMENT_DYNAMIC_CLASS(wxPyCircleShape, wxCircleShape);
IMPLEMENT_DYNAMIC_CLASS(wxPyLineShape, wxLineShape);
IMPLEMENT_DYNAMIC_CLASS(wxPyPolygonShape, wxPolygonShape);
IMPLEMENT_DYNAMIC_CLASS(wxPyTextShape, wxTextShape);
//---------------------------------------------------------------------------
extern "C" SWIGEXPORT(void) initoglbasicc();
extern "C" SWIGEXPORT(void) initoglshapesc();
extern "C" SWIGEXPORT(void) initoglshapes2c();
extern "C" SWIGEXPORT(void) initoglcanvasc();
#ifdef __cplusplus
extern "C" {
#endif
static PyObject *_wrap_wxOGLInitialize(PyObject *self, PyObject *args, PyObject *kwargs) {
PyObject * _resultobj;
char *_kwnames[] = { NULL };
self = self;
if(!PyArg_ParseTupleAndKeywords(args,kwargs,":wxOGLInitialize",_kwnames))
return NULL;
{
wxPy_BEGIN_ALLOW_THREADS;
wxOGLInitialize();
wxPy_END_ALLOW_THREADS;
} Py_INCREF(Py_None);
_resultobj = Py_None;
return _resultobj;
}
static PyObject *_wrap_wxOGLCleanUp(PyObject *self, PyObject *args, PyObject *kwargs) {
PyObject * _resultobj;
char *_kwnames[] = { NULL };
self = self;
if(!PyArg_ParseTupleAndKeywords(args,kwargs,":wxOGLCleanUp",_kwnames))
return NULL;
{
wxPy_BEGIN_ALLOW_THREADS;
wxOGLCleanUp();
wxPy_END_ALLOW_THREADS;
} Py_INCREF(Py_None);
_resultobj = Py_None;
return _resultobj;
}
static PyMethodDef oglcMethods[] = {
{ "wxOGLCleanUp", (PyCFunction) _wrap_wxOGLCleanUp, METH_VARARGS | METH_KEYWORDS },
{ "wxOGLInitialize", (PyCFunction) _wrap_wxOGLInitialize, METH_VARARGS | METH_KEYWORDS },
{ NULL, NULL }
};
#ifdef __cplusplus
}
#endif
/*
* This table is used by the pointer type-checker
*/
static struct { char *n1; char *n2; void *(*pcnv)(void *); } _swig_mapping[] = {
{ "_signed_long","_long",0},
{ "_wxPrintQuality","_wxCoord",0},
{ "_wxPrintQuality","_int",0},
{ "_wxPrintQuality","_signed_int",0},
{ "_wxPrintQuality","_unsigned_int",0},
{ "_wxPrintQuality","_wxWindowID",0},
{ "_wxPrintQuality","_uint",0},
{ "_wxPrintQuality","_EBool",0},
{ "_wxPrintQuality","_size_t",0},
{ "_wxPrintQuality","_time_t",0},
{ "_byte","_unsigned_char",0},
{ "_long","_unsigned_long",0},
{ "_long","_signed_long",0},
{ "_size_t","_wxCoord",0},
{ "_size_t","_wxPrintQuality",0},
{ "_size_t","_time_t",0},
{ "_size_t","_unsigned_int",0},
{ "_size_t","_int",0},
{ "_size_t","_wxWindowID",0},
{ "_size_t","_uint",0},
{ "_uint","_wxCoord",0},
{ "_uint","_wxPrintQuality",0},
{ "_uint","_time_t",0},
{ "_uint","_size_t",0},
{ "_uint","_unsigned_int",0},
{ "_uint","_int",0},
{ "_uint","_wxWindowID",0},
{ "_wxChar","_char",0},
{ "_char","_wxChar",0},
{ "_struct_wxNativeFontInfo","_wxNativeFontInfo",0},
{ "_EBool","_wxCoord",0},
{ "_EBool","_wxPrintQuality",0},
{ "_EBool","_signed_int",0},
{ "_EBool","_int",0},
{ "_EBool","_wxWindowID",0},
{ "_unsigned_long","_long",0},
{ "_wxNativeFontInfo","_struct_wxNativeFontInfo",0},
{ "_signed_int","_wxCoord",0},
{ "_signed_int","_wxPrintQuality",0},
{ "_signed_int","_EBool",0},
{ "_signed_int","_wxWindowID",0},
{ "_signed_int","_int",0},
{ "_WXTYPE","_wxDateTime_t",0},
{ "_WXTYPE","_short",0},
{ "_WXTYPE","_signed_short",0},
{ "_WXTYPE","_unsigned_short",0},
{ "_unsigned_short","_wxDateTime_t",0},
{ "_unsigned_short","_WXTYPE",0},
{ "_unsigned_short","_short",0},
{ "_signed_short","_WXTYPE",0},
{ "_signed_short","_short",0},
{ "_unsigned_char","_byte",0},
{ "_unsigned_int","_wxCoord",0},
{ "_unsigned_int","_wxPrintQuality",0},
{ "_unsigned_int","_time_t",0},
{ "_unsigned_int","_size_t",0},
{ "_unsigned_int","_uint",0},
{ "_unsigned_int","_wxWindowID",0},
{ "_unsigned_int","_int",0},
{ "_short","_wxDateTime_t",0},
{ "_short","_WXTYPE",0},
{ "_short","_unsigned_short",0},
{ "_short","_signed_short",0},
{ "_wxWindowID","_wxCoord",0},
{ "_wxWindowID","_wxPrintQuality",0},
{ "_wxWindowID","_time_t",0},
{ "_wxWindowID","_size_t",0},
{ "_wxWindowID","_EBool",0},
{ "_wxWindowID","_uint",0},
{ "_wxWindowID","_int",0},
{ "_wxWindowID","_signed_int",0},
{ "_wxWindowID","_unsigned_int",0},
{ "_int","_wxCoord",0},
{ "_int","_wxPrintQuality",0},
{ "_int","_time_t",0},
{ "_int","_size_t",0},
{ "_int","_EBool",0},
{ "_int","_uint",0},
{ "_int","_wxWindowID",0},
{ "_int","_unsigned_int",0},
{ "_int","_signed_int",0},
{ "_wxDateTime_t","_unsigned_short",0},
{ "_wxDateTime_t","_short",0},
{ "_wxDateTime_t","_WXTYPE",0},
{ "_time_t","_wxCoord",0},
{ "_time_t","_wxPrintQuality",0},
{ "_time_t","_unsigned_int",0},
{ "_time_t","_int",0},
{ "_time_t","_wxWindowID",0},
{ "_time_t","_uint",0},
{ "_time_t","_size_t",0},
{ "_wxCoord","_int",0},
{ "_wxCoord","_signed_int",0},
{ "_wxCoord","_unsigned_int",0},
{ "_wxCoord","_wxWindowID",0},
{ "_wxCoord","_uint",0},
{ "_wxCoord","_EBool",0},
{ "_wxCoord","_size_t",0},
{ "_wxCoord","_time_t",0},
{ "_wxCoord","_wxPrintQuality",0},
{0,0,0}};
static PyObject *SWIG_globals;
#ifdef __cplusplus
extern "C"
#endif
SWIGEXPORT(void) initoglc() {
PyObject *m, *d;
SWIG_globals = SWIG_newvarlink();
m = Py_InitModule("oglc", oglcMethods);
d = PyModule_GetDict(m);
PyDict_SetItemString(d,"KEY_SHIFT", PyInt_FromLong((long) KEY_SHIFT));
PyDict_SetItemString(d,"KEY_CTRL", PyInt_FromLong((long) KEY_CTRL));
PyDict_SetItemString(d,"ARROW_NONE", PyInt_FromLong((long) ARROW_NONE));
PyDict_SetItemString(d,"ARROW_END", PyInt_FromLong((long) ARROW_END));
PyDict_SetItemString(d,"ARROW_BOTH", PyInt_FromLong((long) ARROW_BOTH));
PyDict_SetItemString(d,"ARROW_MIDDLE", PyInt_FromLong((long) ARROW_MIDDLE));
PyDict_SetItemString(d,"ARROW_START", PyInt_FromLong((long) ARROW_START));
PyDict_SetItemString(d,"ARROW_HOLLOW_CIRCLE", PyInt_FromLong((long) ARROW_HOLLOW_CIRCLE));
PyDict_SetItemString(d,"ARROW_FILLED_CIRCLE", PyInt_FromLong((long) ARROW_FILLED_CIRCLE));
PyDict_SetItemString(d,"ARROW_ARROW", PyInt_FromLong((long) ARROW_ARROW));
PyDict_SetItemString(d,"ARROW_SINGLE_OBLIQUE", PyInt_FromLong((long) ARROW_SINGLE_OBLIQUE));
PyDict_SetItemString(d,"ARROW_DOUBLE_OBLIQUE", PyInt_FromLong((long) ARROW_DOUBLE_OBLIQUE));
PyDict_SetItemString(d,"ARROW_METAFILE", PyInt_FromLong((long) ARROW_METAFILE));
PyDict_SetItemString(d,"ARROW_POSITION_END", PyInt_FromLong((long) ARROW_POSITION_END));
PyDict_SetItemString(d,"ARROW_POSITION_START", PyInt_FromLong((long) ARROW_POSITION_START));
PyDict_SetItemString(d,"CONTROL_POINT_VERTICAL", PyInt_FromLong((long) CONTROL_POINT_VERTICAL));
PyDict_SetItemString(d,"CONTROL_POINT_HORIZONTAL", PyInt_FromLong((long) CONTROL_POINT_HORIZONTAL));
PyDict_SetItemString(d,"CONTROL_POINT_DIAGONAL", PyInt_FromLong((long) CONTROL_POINT_DIAGONAL));
PyDict_SetItemString(d,"CONTROL_POINT_ENDPOINT_TO", PyInt_FromLong((long) CONTROL_POINT_ENDPOINT_TO));
PyDict_SetItemString(d,"CONTROL_POINT_ENDPOINT_FROM", PyInt_FromLong((long) CONTROL_POINT_ENDPOINT_FROM));
PyDict_SetItemString(d,"CONTROL_POINT_LINE", PyInt_FromLong((long) CONTROL_POINT_LINE));
PyDict_SetItemString(d,"FORMAT_NONE", PyInt_FromLong((long) FORMAT_NONE));
PyDict_SetItemString(d,"FORMAT_CENTRE_HORIZ", PyInt_FromLong((long) FORMAT_CENTRE_HORIZ));
PyDict_SetItemString(d,"FORMAT_CENTRE_VERT", PyInt_FromLong((long) FORMAT_CENTRE_VERT));
PyDict_SetItemString(d,"FORMAT_SIZE_TO_CONTENTS", PyInt_FromLong((long) FORMAT_SIZE_TO_CONTENTS));
PyDict_SetItemString(d,"LINE_ALIGNMENT_HORIZ", PyInt_FromLong((long) LINE_ALIGNMENT_HORIZ));
PyDict_SetItemString(d,"LINE_ALIGNMENT_VERT", PyInt_FromLong((long) LINE_ALIGNMENT_VERT));
PyDict_SetItemString(d,"LINE_ALIGNMENT_TO_NEXT_HANDLE", PyInt_FromLong((long) LINE_ALIGNMENT_TO_NEXT_HANDLE));
PyDict_SetItemString(d,"LINE_ALIGNMENT_NONE", PyInt_FromLong((long) LINE_ALIGNMENT_NONE));
PyDict_SetItemString(d,"SHADOW_NONE", PyInt_FromLong((long) SHADOW_NONE));
PyDict_SetItemString(d,"SHADOW_LEFT", PyInt_FromLong((long) SHADOW_LEFT));
PyDict_SetItemString(d,"SHADOW_RIGHT", PyInt_FromLong((long) SHADOW_RIGHT));
PyDict_SetItemString(d,"OP_CLICK_LEFT", PyInt_FromLong((long) OP_CLICK_LEFT));
PyDict_SetItemString(d,"OP_CLICK_RIGHT", PyInt_FromLong((long) OP_CLICK_RIGHT));
PyDict_SetItemString(d,"OP_DRAG_LEFT", PyInt_FromLong((long) OP_DRAG_LEFT));
PyDict_SetItemString(d,"OP_DRAG_RIGHT", PyInt_FromLong((long) OP_DRAG_RIGHT));
PyDict_SetItemString(d,"OP_ALL", PyInt_FromLong((long) OP_ALL));
PyDict_SetItemString(d,"ATTACHMENT_MODE_NONE", PyInt_FromLong((long) ATTACHMENT_MODE_NONE));
PyDict_SetItemString(d,"ATTACHMENT_MODE_EDGE", PyInt_FromLong((long) ATTACHMENT_MODE_EDGE));
PyDict_SetItemString(d,"ATTACHMENT_MODE_BRANCHING", PyInt_FromLong((long) ATTACHMENT_MODE_BRANCHING));
PyDict_SetItemString(d,"BRANCHING_ATTACHMENT_NORMAL", PyInt_FromLong((long) BRANCHING_ATTACHMENT_NORMAL));
PyDict_SetItemString(d,"BRANCHING_ATTACHMENT_BLOB", PyInt_FromLong((long) BRANCHING_ATTACHMENT_BLOB));
PyDict_SetItemString(d,"gyCONSTRAINT_CENTRED_VERTICALLY", PyInt_FromLong((long) gyCONSTRAINT_CENTRED_VERTICALLY));
PyDict_SetItemString(d,"gyCONSTRAINT_CENTRED_HORIZONTALLY", PyInt_FromLong((long) gyCONSTRAINT_CENTRED_HORIZONTALLY));
PyDict_SetItemString(d,"gyCONSTRAINT_CENTRED_BOTH", PyInt_FromLong((long) gyCONSTRAINT_CENTRED_BOTH));
PyDict_SetItemString(d,"gyCONSTRAINT_LEFT_OF", PyInt_FromLong((long) gyCONSTRAINT_LEFT_OF));
PyDict_SetItemString(d,"gyCONSTRAINT_RIGHT_OF", PyInt_FromLong((long) gyCONSTRAINT_RIGHT_OF));
PyDict_SetItemString(d,"gyCONSTRAINT_ABOVE", PyInt_FromLong((long) gyCONSTRAINT_ABOVE));
PyDict_SetItemString(d,"gyCONSTRAINT_BELOW", PyInt_FromLong((long) gyCONSTRAINT_BELOW));
PyDict_SetItemString(d,"gyCONSTRAINT_ALIGNED_TOP", PyInt_FromLong((long) gyCONSTRAINT_ALIGNED_TOP));
PyDict_SetItemString(d,"gyCONSTRAINT_ALIGNED_BOTTOM", PyInt_FromLong((long) gyCONSTRAINT_ALIGNED_BOTTOM));
PyDict_SetItemString(d,"gyCONSTRAINT_ALIGNED_LEFT", PyInt_FromLong((long) gyCONSTRAINT_ALIGNED_LEFT));
PyDict_SetItemString(d,"gyCONSTRAINT_ALIGNED_RIGHT", PyInt_FromLong((long) gyCONSTRAINT_ALIGNED_RIGHT));
PyDict_SetItemString(d,"gyCONSTRAINT_MIDALIGNED_TOP", PyInt_FromLong((long) gyCONSTRAINT_MIDALIGNED_TOP));
PyDict_SetItemString(d,"gyCONSTRAINT_MIDALIGNED_BOTTOM", PyInt_FromLong((long) gyCONSTRAINT_MIDALIGNED_BOTTOM));
PyDict_SetItemString(d,"gyCONSTRAINT_MIDALIGNED_LEFT", PyInt_FromLong((long) gyCONSTRAINT_MIDALIGNED_LEFT));
PyDict_SetItemString(d,"gyCONSTRAINT_MIDALIGNED_RIGHT", PyInt_FromLong((long) gyCONSTRAINT_MIDALIGNED_RIGHT));
PyDict_SetItemString(d,"DIVISION_SIDE_NONE", PyInt_FromLong((long) DIVISION_SIDE_NONE));
PyDict_SetItemString(d,"DIVISION_SIDE_LEFT", PyInt_FromLong((long) DIVISION_SIDE_LEFT));
PyDict_SetItemString(d,"DIVISION_SIDE_TOP", PyInt_FromLong((long) DIVISION_SIDE_TOP));
PyDict_SetItemString(d,"DIVISION_SIDE_RIGHT", PyInt_FromLong((long) DIVISION_SIDE_RIGHT));
PyDict_SetItemString(d,"DIVISION_SIDE_BOTTOM", PyInt_FromLong((long) DIVISION_SIDE_BOTTOM));
initoglbasicc();
initoglshapesc();
initoglshapes2c();
initoglcanvasc();
wxClassInfo::CleanUpClasses();
wxClassInfo::InitializeClasses();
wxPyPtrTypeMap_Add("wxControlPoint", "wxPyControlPoint");
wxPyPtrTypeMap_Add("wxShapeCanvas", "wxPyShapeCanvas");
wxPyPtrTypeMap_Add("wxShapeEvtHandler", "wxPyShapeEvtHandler");
wxPyPtrTypeMap_Add("wxShape", "wxPyShape");
wxPyPtrTypeMap_Add("wxRectangleShape", "wxPyRectangleShape");
wxPyPtrTypeMap_Add("wxDrawnShape", "wxPyDrawnShape");
wxPyPtrTypeMap_Add("wxCompositeShape", "wxPyCompositeShape");
wxPyPtrTypeMap_Add("wxDividedShape", "wxPyDividedShape");
wxPyPtrTypeMap_Add("wxDivisionShape", "wxPyDivisionShape");
wxPyPtrTypeMap_Add("wxEllipseShape", "wxPyEllipseShape");
wxPyPtrTypeMap_Add("wxCircleShape", "wxPyCircleShape");
wxPyPtrTypeMap_Add("wxLineShape", "wxPyLineShape");
wxPyPtrTypeMap_Add("wxPolygonShape", "wxPyPolygonShape");
wxPyPtrTypeMap_Add("wxTextShape", "wxPyTextShape");
{
int i;
for (i = 0; _swig_mapping[i].n1; i++)
SWIG_RegisterMapping(_swig_mapping[i].n1,_swig_mapping[i].n2,_swig_mapping[i].pcnv);
}
}

View File

@@ -1,277 +0,0 @@
/////////////////////////////////////////////////////////////////////////////
// Name: ogl.i
// Purpose: SWIG definitions for the wxWindows Object Graphics Library
//
// Author: Robin Dunn
//
// Created: 30-June-1999
// RCS-ID: $Id$
// Copyright: (c) 1998 by Total Control Software
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
%module ogl
%{
#include "export.h"
#include "oglhelpers.h"
%}
//---------------------------------------------------------------------------
%include typemaps.i
%include my_typemaps.i
%extern wx.i
%import windows.i
%extern _defs.i
%extern misc.i
%extern gdi.i
%include _ogldefs.i
%import oglbasic.i
%import oglshapes.i
%import oglshapes2.i
%import oglcanvas.i
%pragma(python) code = "import wx"
//---------------------------------------------------------------------------
enum {
KEY_SHIFT,
KEY_CTRL,
ARROW_NONE,
ARROW_END,
ARROW_BOTH,
ARROW_MIDDLE,
ARROW_START,
ARROW_HOLLOW_CIRCLE,
ARROW_FILLED_CIRCLE,
ARROW_ARROW,
ARROW_SINGLE_OBLIQUE,
ARROW_DOUBLE_OBLIQUE,
ARROW_METAFILE,
ARROW_POSITION_END,
ARROW_POSITION_START,
CONTROL_POINT_VERTICAL,
CONTROL_POINT_HORIZONTAL,
CONTROL_POINT_DIAGONAL,
CONTROL_POINT_ENDPOINT_TO,
CONTROL_POINT_ENDPOINT_FROM,
CONTROL_POINT_LINE,
FORMAT_NONE,
FORMAT_CENTRE_HORIZ,
FORMAT_CENTRE_VERT,
FORMAT_SIZE_TO_CONTENTS,
LINE_ALIGNMENT_HORIZ,
LINE_ALIGNMENT_VERT,
LINE_ALIGNMENT_TO_NEXT_HANDLE,
LINE_ALIGNMENT_NONE,
SHADOW_NONE,
SHADOW_LEFT,
SHADOW_RIGHT,
// SHAPE_BASIC,
// SHAPE_RECTANGLE,
// SHAPE_ELLIPSE,
// SHAPE_POLYGON,
// SHAPE_CIRCLE,
// SHAPE_LINE,
// SHAPE_DIVIDED_RECTANGLE,
// SHAPE_COMPOSITE,
// SHAPE_CONTROL_POINT,
// SHAPE_DRAWN,
// SHAPE_DIVISION,
// SHAPE_LABEL_OBJECT,
// SHAPE_BITMAP,
// SHAPE_DIVIDED_OBJECT_CONTROL_POINT,
// OBJECT_REGION,
OP_CLICK_LEFT,
OP_CLICK_RIGHT,
OP_DRAG_LEFT,
OP_DRAG_RIGHT,
OP_ALL,
ATTACHMENT_MODE_NONE,
ATTACHMENT_MODE_EDGE,
ATTACHMENT_MODE_BRANCHING,
BRANCHING_ATTACHMENT_NORMAL,
BRANCHING_ATTACHMENT_BLOB,
gyCONSTRAINT_CENTRED_VERTICALLY,
gyCONSTRAINT_CENTRED_HORIZONTALLY,
gyCONSTRAINT_CENTRED_BOTH,
gyCONSTRAINT_LEFT_OF,
gyCONSTRAINT_RIGHT_OF,
gyCONSTRAINT_ABOVE,
gyCONSTRAINT_BELOW,
gyCONSTRAINT_ALIGNED_TOP,
gyCONSTRAINT_ALIGNED_BOTTOM,
gyCONSTRAINT_ALIGNED_LEFT,
gyCONSTRAINT_ALIGNED_RIGHT,
gyCONSTRAINT_MIDALIGNED_TOP,
gyCONSTRAINT_MIDALIGNED_BOTTOM,
gyCONSTRAINT_MIDALIGNED_LEFT,
gyCONSTRAINT_MIDALIGNED_RIGHT,
DIVISION_SIDE_NONE,
DIVISION_SIDE_LEFT,
DIVISION_SIDE_TOP,
DIVISION_SIDE_RIGHT,
DIVISION_SIDE_BOTTOM,
};
//---------------------------------------------------------------------------
void wxOGLInitialize();
void wxOGLCleanUp();
%{
//---------------------------------------------------------------------------
// This one will work for any class for the VERY generic cases, but beyond that
// the helper needs to know more about the type.
wxList* wxPy_wxListHelper(PyObject* pyList, char* className) {
wxPyTState* state = wxPyBeginBlockThreads();
if (!PyList_Check(pyList)) {
PyErr_SetString(PyExc_TypeError, "Expected a list object.");
wxPyEndBlockThreads(state);
return NULL;
}
int count = PyList_Size(pyList);
wxList* list = new wxList;
if (! list) {
PyErr_SetString(PyExc_MemoryError, "Unable to allocate wxList object");
wxPyEndBlockThreads(state);
return NULL;
}
for (int x=0; x<count; x++) {
PyObject* pyo = PyList_GetItem(pyList, x);
wxObject* wxo = NULL;
if (SWIG_GetPtrObj(pyo, (void **)&wxo, className)) {
char errmsg[1024];
sprintf(errmsg, "Type error, expected list of %s objects", className);
PyErr_SetString(PyExc_TypeError, errmsg);
wxPyEndBlockThreads(state);
return NULL;
}
list->Append(wxo);
}
wxPyEndBlockThreads(state);
return list;
}
//---------------------------------------------------------------------------
wxList* wxPy_wxRealPoint_ListHelper(PyObject* pyList) {
wxPyTState* state = wxPyBeginBlockThreads();
if (!PyList_Check(pyList)) {
PyErr_SetString(PyExc_TypeError, "Expected a list object.");
wxPyEndBlockThreads(state);
return NULL;
}
int count = PyList_Size(pyList);
wxList* list = new wxList;
if (! list) {
PyErr_SetString(PyExc_MemoryError, "Unable to allocate wxList object");
wxPyEndBlockThreads(state);
return NULL;
}
for (int x=0; x<count; x++) {
PyObject* pyo = PyList_GetItem(pyList, x);
if (PyTuple_Check(pyo)) {
PyObject* o1 = PyNumber_Float(PyTuple_GetItem(pyo, 0));
PyObject* o2 = PyNumber_Float(PyTuple_GetItem(pyo, 1));
double val1 = (o1 ? PyFloat_AsDouble(o1) : 0.0);
double val2 = (o2 ? PyFloat_AsDouble(o2) : 0.0);
list->Append((wxObject*) new wxRealPoint(val1, val2));
} else {
wxRealPoint* wxo = NULL;
if (SWIG_GetPtrObj(pyo, (void **)&wxo, "_wxRealPoint_p")) {
PyErr_SetString(PyExc_TypeError, "Type error, expected list of wxRealPoint objects or 2-tuples");
wxPyEndBlockThreads(state);
return NULL;
}
list->Append((wxObject*) new wxRealPoint(*wxo));
}
}
wxPyEndBlockThreads(state);
return list;
}
//---------------------------------------------------------------------------
IMPLEMENT_DYNAMIC_CLASS(wxPyShapeCanvas, wxShapeCanvas);
IMPLEMENT_DYNAMIC_CLASS(wxPyShapeEvtHandler, wxShapeEvtHandler);
IMPLEMENT_ABSTRACT_CLASS(wxPyShape, wxShape);
IMPLEMENT_DYNAMIC_CLASS(wxPyRectangleShape, wxRectangleShape);
IMPLEMENT_DYNAMIC_CLASS(wxPyControlPoint, wxControlPoint);
IMPLEMENT_DYNAMIC_CLASS(wxPyBitmapShape, wxBitmapShape);
IMPLEMENT_DYNAMIC_CLASS(wxPyDrawnShape, wxDrawnShape);
IMPLEMENT_DYNAMIC_CLASS(wxPyCompositeShape, wxCompositeShape);
IMPLEMENT_DYNAMIC_CLASS(wxPyDividedShape, wxDividedShape);
IMPLEMENT_DYNAMIC_CLASS(wxPyDivisionShape, wxDivisionShape);
IMPLEMENT_DYNAMIC_CLASS(wxPyEllipseShape, wxEllipseShape);
IMPLEMENT_DYNAMIC_CLASS(wxPyCircleShape, wxCircleShape);
IMPLEMENT_DYNAMIC_CLASS(wxPyLineShape, wxLineShape);
IMPLEMENT_DYNAMIC_CLASS(wxPyPolygonShape, wxPolygonShape);
IMPLEMENT_DYNAMIC_CLASS(wxPyTextShape, wxTextShape);
//---------------------------------------------------------------------------
extern "C" SWIGEXPORT(void) initoglbasicc();
extern "C" SWIGEXPORT(void) initoglshapesc();
extern "C" SWIGEXPORT(void) initoglshapes2c();
extern "C" SWIGEXPORT(void) initoglcanvasc();
%}
%init %{
initoglbasicc();
initoglshapesc();
initoglshapes2c();
initoglcanvasc();
wxClassInfo::CleanUpClasses();
wxClassInfo::InitializeClasses();
wxPyPtrTypeMap_Add("wxControlPoint", "wxPyControlPoint");
wxPyPtrTypeMap_Add("wxShapeCanvas", "wxPyShapeCanvas");
wxPyPtrTypeMap_Add("wxShapeEvtHandler", "wxPyShapeEvtHandler");
wxPyPtrTypeMap_Add("wxShape", "wxPyShape");
wxPyPtrTypeMap_Add("wxRectangleShape", "wxPyRectangleShape");
wxPyPtrTypeMap_Add("wxDrawnShape", "wxPyDrawnShape");
wxPyPtrTypeMap_Add("wxCompositeShape", "wxPyCompositeShape");
wxPyPtrTypeMap_Add("wxDividedShape", "wxPyDividedShape");
wxPyPtrTypeMap_Add("wxDivisionShape", "wxPyDivisionShape");
wxPyPtrTypeMap_Add("wxEllipseShape", "wxPyEllipseShape");
wxPyPtrTypeMap_Add("wxCircleShape", "wxPyCircleShape");
wxPyPtrTypeMap_Add("wxLineShape", "wxPyLineShape");
wxPyPtrTypeMap_Add("wxPolygonShape", "wxPyPolygonShape");
wxPyPtrTypeMap_Add("wxTextShape", "wxPyTextShape");
%}
//----------------------------------------------------------------------
// And this gets appended to the shadow class file.
//----------------------------------------------------------------------
%pragma(python) include="_oglextras.py";
//---------------------------------------------------------------------------
//---------------------------------------------------------------------------

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@@ -1,170 +0,0 @@
# This file was created automatically by SWIG.
import oglc
from misc import *
from misc2 import *
from windows import *
from gdi import *
from clip_dnd import *
from events import *
from streams import *
from mdi import *
from frames import *
from stattool import *
from controls import *
from controls2 import *
from windows2 import *
from cmndlgs import *
from windows3 import *
from image import *
from printfw import *
from sizers import *
from filesys import *
from utils import *
from oglbasic import *
from oglshapes import *
from oglshapes2 import *
from oglcanvas import *
import wx
#-------------- FUNCTION WRAPPERS ------------------
wxOGLInitialize = oglc.wxOGLInitialize
wxOGLCleanUp = oglc.wxOGLCleanUp
#-------------- VARIABLE WRAPPERS ------------------
KEY_SHIFT = oglc.KEY_SHIFT
KEY_CTRL = oglc.KEY_CTRL
ARROW_NONE = oglc.ARROW_NONE
ARROW_END = oglc.ARROW_END
ARROW_BOTH = oglc.ARROW_BOTH
ARROW_MIDDLE = oglc.ARROW_MIDDLE
ARROW_START = oglc.ARROW_START
ARROW_HOLLOW_CIRCLE = oglc.ARROW_HOLLOW_CIRCLE
ARROW_FILLED_CIRCLE = oglc.ARROW_FILLED_CIRCLE
ARROW_ARROW = oglc.ARROW_ARROW
ARROW_SINGLE_OBLIQUE = oglc.ARROW_SINGLE_OBLIQUE
ARROW_DOUBLE_OBLIQUE = oglc.ARROW_DOUBLE_OBLIQUE
ARROW_METAFILE = oglc.ARROW_METAFILE
ARROW_POSITION_END = oglc.ARROW_POSITION_END
ARROW_POSITION_START = oglc.ARROW_POSITION_START
CONTROL_POINT_VERTICAL = oglc.CONTROL_POINT_VERTICAL
CONTROL_POINT_HORIZONTAL = oglc.CONTROL_POINT_HORIZONTAL
CONTROL_POINT_DIAGONAL = oglc.CONTROL_POINT_DIAGONAL
CONTROL_POINT_ENDPOINT_TO = oglc.CONTROL_POINT_ENDPOINT_TO
CONTROL_POINT_ENDPOINT_FROM = oglc.CONTROL_POINT_ENDPOINT_FROM
CONTROL_POINT_LINE = oglc.CONTROL_POINT_LINE
FORMAT_NONE = oglc.FORMAT_NONE
FORMAT_CENTRE_HORIZ = oglc.FORMAT_CENTRE_HORIZ
FORMAT_CENTRE_VERT = oglc.FORMAT_CENTRE_VERT
FORMAT_SIZE_TO_CONTENTS = oglc.FORMAT_SIZE_TO_CONTENTS
LINE_ALIGNMENT_HORIZ = oglc.LINE_ALIGNMENT_HORIZ
LINE_ALIGNMENT_VERT = oglc.LINE_ALIGNMENT_VERT
LINE_ALIGNMENT_TO_NEXT_HANDLE = oglc.LINE_ALIGNMENT_TO_NEXT_HANDLE
LINE_ALIGNMENT_NONE = oglc.LINE_ALIGNMENT_NONE
SHADOW_NONE = oglc.SHADOW_NONE
SHADOW_LEFT = oglc.SHADOW_LEFT
SHADOW_RIGHT = oglc.SHADOW_RIGHT
OP_CLICK_LEFT = oglc.OP_CLICK_LEFT
OP_CLICK_RIGHT = oglc.OP_CLICK_RIGHT
OP_DRAG_LEFT = oglc.OP_DRAG_LEFT
OP_DRAG_RIGHT = oglc.OP_DRAG_RIGHT
OP_ALL = oglc.OP_ALL
ATTACHMENT_MODE_NONE = oglc.ATTACHMENT_MODE_NONE
ATTACHMENT_MODE_EDGE = oglc.ATTACHMENT_MODE_EDGE
ATTACHMENT_MODE_BRANCHING = oglc.ATTACHMENT_MODE_BRANCHING
BRANCHING_ATTACHMENT_NORMAL = oglc.BRANCHING_ATTACHMENT_NORMAL
BRANCHING_ATTACHMENT_BLOB = oglc.BRANCHING_ATTACHMENT_BLOB
gyCONSTRAINT_CENTRED_VERTICALLY = oglc.gyCONSTRAINT_CENTRED_VERTICALLY
gyCONSTRAINT_CENTRED_HORIZONTALLY = oglc.gyCONSTRAINT_CENTRED_HORIZONTALLY
gyCONSTRAINT_CENTRED_BOTH = oglc.gyCONSTRAINT_CENTRED_BOTH
gyCONSTRAINT_LEFT_OF = oglc.gyCONSTRAINT_LEFT_OF
gyCONSTRAINT_RIGHT_OF = oglc.gyCONSTRAINT_RIGHT_OF
gyCONSTRAINT_ABOVE = oglc.gyCONSTRAINT_ABOVE
gyCONSTRAINT_BELOW = oglc.gyCONSTRAINT_BELOW
gyCONSTRAINT_ALIGNED_TOP = oglc.gyCONSTRAINT_ALIGNED_TOP
gyCONSTRAINT_ALIGNED_BOTTOM = oglc.gyCONSTRAINT_ALIGNED_BOTTOM
gyCONSTRAINT_ALIGNED_LEFT = oglc.gyCONSTRAINT_ALIGNED_LEFT
gyCONSTRAINT_ALIGNED_RIGHT = oglc.gyCONSTRAINT_ALIGNED_RIGHT
gyCONSTRAINT_MIDALIGNED_TOP = oglc.gyCONSTRAINT_MIDALIGNED_TOP
gyCONSTRAINT_MIDALIGNED_BOTTOM = oglc.gyCONSTRAINT_MIDALIGNED_BOTTOM
gyCONSTRAINT_MIDALIGNED_LEFT = oglc.gyCONSTRAINT_MIDALIGNED_LEFT
gyCONSTRAINT_MIDALIGNED_RIGHT = oglc.gyCONSTRAINT_MIDALIGNED_RIGHT
DIVISION_SIDE_NONE = oglc.DIVISION_SIDE_NONE
DIVISION_SIDE_LEFT = oglc.DIVISION_SIDE_LEFT
DIVISION_SIDE_TOP = oglc.DIVISION_SIDE_TOP
DIVISION_SIDE_RIGHT = oglc.DIVISION_SIDE_RIGHT
DIVISION_SIDE_BOTTOM = oglc.DIVISION_SIDE_BOTTOM
#-------------- USER INCLUDE -----------------------
# aliases
wxShapeCanvas = wxPyShapeCanvas
wxShapeEvtHandler = wxPyShapeEvtHandler
wxShape = wxPyShape
wxRectangleShape = wxPyRectangleShape
wxBitmapShape = wxPyBitmapShape
wxDrawnShape = wxPyDrawnShape
wxCompositeShape = wxPyCompositeShape
wxDividedShape = wxPyDividedShape
wxDivisionShape = wxPyDivisionShape
wxEllipseShape = wxPyEllipseShape
wxCircleShape = wxPyCircleShape
wxLineShape = wxPyLineShape
wxPolygonShape = wxPyPolygonShape
wxTextShape = wxPyTextShape
wxControlPoint = wxPyControlPoint
# Stuff these names into the wx namespace so wxPyConstructObject can find them
import wx
wx.wxArrowHeadPtr = wxArrowHeadPtr
wx.wxControlPointPtr = wxPyControlPointPtr
wx.wxDiagramPtr = wxDiagramPtr
wx.wxOGLConstraintPtr = wxOGLConstraintPtr
wx.wxPseudoMetaFilePtr = wxPseudoMetaFile
wx.wxPyBitmapShapePtr = wxPyBitmapShapePtr
wx.wxPyCircleShapePtr = wxPyCircleShapePtr
wx.wxPyCompositeShapePtr = wxPyCompositeShapePtr
wx.wxPyControlPointPtr = wxPyControlPointPtr
wx.wxPyDividedShapePtr = wxPyDividedShapePtr
wx.wxPyDivisionShapePtr = wxPyDivisionShapePtr
wx.wxPyDrawnShapePtr = wxPyDrawnShapePtr
wx.wxPyEllipseShapePtr = wxPyEllipseShapePtr
wx.wxPyLineShapePtr = wxPyLineShapePtr
wx.wxPyPolygonShapePtr = wxPyPolygonShapePtr
wx.wxPyRectangleShapePtr = wxPyRectangleShapePtr
wx.wxPyShapeCanvasPtr = wxPyShapeCanvasPtr
wx.wxPyShapeEvtHandlerPtr = wxPyShapeEvtHandlerPtr
wx.wxPyShapePtr = wxPyShapePtr
wx.wxPyTextShapePtr = wxPyTextShapePtr
wx.wxShapeRegionPtr = wxShapeRegionPtr

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@@ -1,401 +0,0 @@
/////////////////////////////////////////////////////////////////////////////
// Name: oglbasic.i
// Purpose: SWIG definitions for the wxWindows Object Graphics Library
//
// Author: Robin Dunn
//
// Created: 3-Sept-1999
// RCS-ID: $Id$
// Copyright: (c) 1998 by Total Control Software
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
%module oglbasic
%{
#include "export.h"
#include "oglhelpers.h"
%}
//---------------------------------------------------------------------------
%include typemaps.i
%include my_typemaps.i
%extern wx.i
%import windows.i
%extern _defs.i
%extern misc.i
%extern gdi.i
%include _ogldefs.i
//%extern oglcanvas.i
%pragma(python) code = "import wx"
%pragma(python) code = "from oglcanvas import wxPyShapeCanvasPtr"
//---------------------------------------------------------------------------
//---------------------------------------------------------------------------
//---------------------------------------------------------------------------
class wxShapeRegion : public wxObject {
public:
wxShapeRegion();
//~wxShapeRegion();
void SetText(const wxString& s);
void SetFont(wxFont *f);
void SetMinSize(double w, double h);
void SetSize(double w, double h);
void SetPosition(double x, double y);
void SetProportions(double x, double y);
void SetFormatMode(int mode);
void SetName(const wxString& s);
void SetColour(const wxString& col);
wxString GetText();
wxFont *GetFont();
void GetMinSize(double *OUTPUT, double *OUTPUT);
void GetProportion(double *OUTPUT, double *OUTPUT);
void GetSize(double *OUTPUT, double *OUTPUT);
void GetPosition(double *OUTPUT, double *OUTPUT);
int GetFormatMode();
wxString GetName();
wxString GetColour();
wxColour *GetActualColourObject();
wxList& GetFormattedText();
wxString GetPenColour();
int GetPenStyle();
void SetPenStyle(int style);
void SetPenColour(const wxString& col);
wxPen *GetActualPen();
double GetWidth();
double GetHeight();
void ClearText();
};
//---------------------------------------------------------------------------
%{
WXSHAPE_IMP_CALLBACKS(wxPyShapeEvtHandler,wxShapeEvtHandler);
%}
class wxPyShapeEvtHandler : public wxObject {
public:
wxPyShapeEvtHandler(wxPyShapeEvtHandler *prev = NULL,
wxPyShape *shape = NULL);
void _setSelf(PyObject* self, PyObject* _class);
%pragma(python) addtomethod = "__init__:self._setSelf(self, wxPyShapeEvtHandler)"
%addmethods { void Destroy() { delete self; } }
void SetShape(wxPyShape *sh);
wxPyShape *GetShape();
void SetPreviousHandler(wxPyShapeEvtHandler* handler);
wxPyShapeEvtHandler* GetPreviousHandler();
wxPyShapeEvtHandler* CreateNewCopy();
void base_OnDelete();
void base_OnDraw(wxDC& dc);
void base_OnDrawContents(wxDC& dc);
void base_OnDrawBranches(wxDC& dc, bool erase = FALSE);
void base_OnMoveLinks(wxDC& dc);
void base_OnErase(wxDC& dc);
void base_OnEraseContents(wxDC& dc);
void base_OnHighlight(wxDC& dc);
void base_OnLeftClick(double x, double y, int keys = 0, int attachment = 0);
void base_OnLeftDoubleClick(double x, double y, int keys = 0, int attachment = 0);
void base_OnRightClick(double x, double y, int keys = 0, int attachment = 0);
void base_OnSize(double x, double y);
bool base_OnMovePre(wxDC& dc, double x, double y, double old_x, double old_y, bool display = TRUE);
void base_OnMovePost(wxDC& dc, double x, double y, double old_x, double old_y, bool display = TRUE);
void base_OnDragLeft(bool draw, double x, double y, int keys=0, int attachment = 0);
void base_OnBeginDragLeft(double x, double y, int keys=0, int attachment = 0);
void base_OnEndDragLeft(double x, double y, int keys=0, int attachment = 0);
void base_OnDragRight(bool draw, double x, double y, int keys=0, int attachment = 0);
void base_OnBeginDragRight(double x, double y, int keys=0, int attachment = 0);
void base_OnEndDragRight(double x, double y, int keys=0, int attachment = 0);
void base_OnDrawOutline(wxDC& dc, double x, double y, double w, double h);
void base_OnDrawControlPoints(wxDC& dc);
void base_OnEraseControlPoints(wxDC& dc);
void base_OnMoveLink(wxDC& dc, bool moveControlPoints = TRUE);
void base_OnSizingDragLeft(wxPyControlPoint* pt, bool draw, double x, double y, int keys=0, int attachment = 0);
void base_OnSizingBeginDragLeft(wxPyControlPoint* pt, double x, double y, int keys=0, int attachment = 0);
void base_OnSizingEndDragLeft(wxPyControlPoint* pt, double x, double y, int keys=0, int attachment = 0);
void base_OnBeginSize(double w, double h);
void base_OnEndSize(double w, double h);
// void base_OnChangeAttachment(int attachment, wxPyLineShape* line, wxList& ordering);
};
//---------------------------------------------------------------------------
%{
WXSHAPE_IMP_CALLBACKS(wxPyShape, wxShape);
%}
class wxPyShape : public wxPyShapeEvtHandler {
public:
// wxPyShape(wxPyShapeCanvas *can = NULL); abstract base class...
void _setSelf(PyObject* self, PyObject* _class);
%pragma(python) addtomethod = "__init__:self._setSelf(self, wxPyShape)"
%addmethods {
void Destroy() { delete self; }
}
void GetBoundingBoxMax(double *OUTPUT, double *OUTPUT);
void GetBoundingBoxMin(double *OUTPUT, double *OUTPUT);
bool GetPerimeterPoint(double x1, double y1,
double x2, double y2,
double *OUTPUT, double *OUTPUT);
wxPyShapeCanvas *GetCanvas();
void SetCanvas(wxPyShapeCanvas *the_canvas);
void AddToCanvas(wxPyShapeCanvas *the_canvas, wxPyShape *addAfter = NULL);
void InsertInCanvas(wxPyShapeCanvas *the_canvas);
void RemoveFromCanvas(wxPyShapeCanvas *the_canvas);
double GetX();
double GetY();
void SetX(double x);
void SetY(double y);
wxPyShape *GetParent();
void SetParent(wxPyShape *p);
wxPyShape *GetTopAncestor();
// wxList& GetChildren();
%addmethods {
PyObject* GetChildren() {
wxList& list = self->GetChildren();
return wxPy_ConvertList(&list, "wxPyShape");
}
}
void Unlink();
void SetDrawHandles(bool drawH);
bool GetDrawHandles();
void MakeControlPoints();
void DeleteControlPoints(wxDC *dc = NULL);
void ResetControlPoints();
wxPyShapeEvtHandler *GetEventHandler();
void SetEventHandler(wxPyShapeEvtHandler *handler);
void MakeMandatoryControlPoints();
void ResetMandatoryControlPoints();
bool Recompute();
void CalculateSize();
void Select(bool select = TRUE, wxDC* dc = NULL);
void SetHighlight(bool hi = TRUE, bool recurse = FALSE);
bool IsHighlighted() ;
bool Selected();
bool AncestorSelected();
void SetSensitivityFilter(int sens = OP_ALL, bool recursive = FALSE);
int GetSensitivityFilter();
void SetDraggable(bool drag, bool recursive = FALSE);
void SetFixedSize(bool x, bool y);
void GetFixedSize(bool *OUTPUT, bool *OUTPUT) ;
bool GetFixedWidth();
bool GetFixedHeight();
void SetSpaceAttachments(bool sp);
bool GetSpaceAttachments() ;
void SetShadowMode(int mode, bool redraw = FALSE);
int GetShadowMode();
bool HitTest(double x, double y, int *OUTPUT, double *OUTPUT);
void SetCentreResize(bool cr);
bool GetCentreResize();
void SetMaintainAspectRatio(bool ar);
bool GetMaintainAspectRatio();
// wxList& GetLines();
%addmethods {
PyObject* GetLines() {
wxList& list = self->GetLines();
return wxPy_ConvertList(&list, "wxPyLineShape");
}
}
void SetDisableLabel(bool flag);
bool GetDisableLabel();
void SetAttachmentMode(int mode);
int GetAttachmentMode();
void SetId(long i);
long GetId();
void SetPen(wxPen *pen);
void SetBrush(wxBrush *brush);
// void SetClientData(wxObject *client_data);
// wxObject *GetClientData();
%addmethods {
void SetClientData(PyObject* userData) {
wxPyUserData* data = NULL;
if (userData)
data = new wxPyUserData(userData);
self->SetClientData(data);
}
PyObject* GetClientData() {
wxPyUserData* data = (wxPyUserData*)self->GetClientData();
if (data) {
Py_INCREF(data->m_obj);
return data->m_obj;
} else {
Py_INCREF(Py_None);
return Py_None;
}
}
}
void Show(bool show);
bool IsShown();
void Move(wxDC& dc, double x1, double y1, bool display = TRUE);
void Erase(wxDC& dc);
void EraseContents(wxDC& dc);
void Draw(wxDC& dc);
void Flash();
void MoveLinks(wxDC& dc);
void DrawContents(wxDC& dc);
void SetSize(double x, double y, bool recursive = TRUE);
void SetAttachmentSize(double x, double y);
void Attach(wxPyShapeCanvas *can);
void Detach();
bool Constrain();
void AddLine(wxPyLineShape *line, wxPyShape *other,
int attachFrom = 0, int attachTo = 0,
int positionFrom = -1, int positionTo = -1);
int GetLinePosition(wxPyLineShape* line);
void AddText(const wxString& string);
wxPen *GetPen();
wxBrush *GetBrush();
void SetDefaultRegionSize();
void FormatText(wxDC& dc, const wxString& s, int regionId = 0);
void SetFormatMode(int mode, int regionId = 0);
int GetFormatMode(int regionId = 0);
void SetFont(wxFont *font, int regionId = 0);
wxFont *GetFont(int regionId = 0);
void SetTextColour(const wxString& colour, int regionId = 0);
wxString GetTextColour(int regionId = 0);
int GetNumberOfTextRegions();
void SetRegionName(const wxString& name, int regionId = 0);
wxString GetRegionName(int regionId);
int GetRegionId(const wxString& name);
void NameRegions(const wxString& parentName = "");
// wxList& GetRegions();
%addmethods {
PyObject* GetRegions() {
wxList& list = self->GetRegions();
return wxPy_ConvertList(&list, "wxShapeRegion");
}
}
void AddRegion(wxShapeRegion *region);
void ClearRegions();
void AssignNewIds();
wxPyShape *FindRegion(const wxString& regionName, int *OUTPUT);
void FindRegionNames(wxStringList& list);
void ClearText(int regionId = 0);
void RemoveLine(wxPyLineShape *line);
#ifdef PROLOGIO
void WriteAttributes(wxExpr *clause);
void ReadAttributes(wxExpr *clause);
void ReadConstraints(wxExpr *clause, wxExprDatabase *database);
void WriteRegions(wxExpr *clause);
void ReadRegions(wxExpr *clause);
#endif
bool GetAttachmentPosition(int attachment, double *OUTPUT, double *OUTPUT,
int nth = 0, int no_arcs = 1, wxPyLineShape *line = NULL);
int GetNumberOfAttachments();
bool AttachmentIsValid(int attachment);
bool GetAttachmentPositionEdge(int attachment, double *OUTPUT, double *OUTPUT,
int nth = 0, int no_arcs = 1, wxPyLineShape *line = NULL);
wxRealPoint CalcSimpleAttachment(const wxRealPoint& pt1, const wxRealPoint& pt2,
int nth, int noArcs, wxPyLineShape* line);
bool AttachmentSortTest(int attachmentPoint, const wxRealPoint& pt1, const wxRealPoint& pt2);
void EraseLinks(wxDC& dc, int attachment = -1, bool recurse = FALSE);
void DrawLinks(wxDC& dc, int attachment = -1, bool recurse = FALSE);
bool MoveLineToNewAttachment(wxDC& dc, wxPyLineShape *to_move,
double x, double y);
//void ApplyAttachmentOrdering(wxList& linesToSort);
%addmethods {
void ApplyAttachmentOrdering(PyObject* linesToSort) {
wxList* list = wxPy_wxListHelper(linesToSort, "_wxPyLineShape_p");
self->ApplyAttachmentOrdering(*list);
delete list;
}
}
wxRealPoint GetBranchingAttachmentRoot(int attachment);
bool GetBranchingAttachmentInfo(int attachment, wxRealPoint& root, wxRealPoint& neck,
wxRealPoint& shoulder1, wxRealPoint& shoulder2);
bool GetBranchingAttachmentPoint(int attachment, int n, wxRealPoint& attachmentPoint,
wxRealPoint& stemPoint);
int GetAttachmentLineCount(int attachment);
void SetBranchNeckLength(int len);
int GetBranchNeckLength();
void SetBranchStemLength(int len);
int GetBranchStemLength();
void SetBranchSpacing(int len);
int GetBranchSpacing();
void SetBranchStyle(long style);
long GetBranchStyle();
int PhysicalToLogicalAttachment(int physicalAttachment);
int LogicalToPhysicalAttachment(int logicalAttachment);
bool Draggable();
bool HasDescendant(wxPyShape *image);
wxPyShape *CreateNewCopy(bool resetMapping = TRUE, bool recompute = TRUE);
void Copy(wxPyShape& copy);
void CopyWithHandler(wxPyShape& copy);
void Rotate(double x, double y, double theta);
double GetRotation();
void ClearAttachments();
void Recentre(wxDC& dc);
void ClearPointList(wxList& list);
void base_OnDelete();
void base_OnDraw(wxDC& dc);
void base_OnDrawContents(wxDC& dc);
void base_OnDrawBranches(wxDC& dc, bool erase = FALSE);
void base_OnMoveLinks(wxDC& dc);
void base_OnErase(wxDC& dc);
void base_OnEraseContents(wxDC& dc);
void base_OnHighlight(wxDC& dc);
void base_OnLeftClick(double x, double y, int keys = 0, int attachment = 0);
void base_OnLeftDoubleClick(double x, double y, int keys = 0, int attachment = 0);
void base_OnRightClick(double x, double y, int keys = 0, int attachment = 0);
void base_OnSize(double x, double y);
bool base_OnMovePre(wxDC& dc, double x, double y, double old_x, double old_y, bool display = TRUE);
void base_OnMovePost(wxDC& dc, double x, double y, double old_x, double old_y, bool display = TRUE);
void base_OnDragLeft(bool draw, double x, double y, int keys=0, int attachment = 0);
void base_OnBeginDragLeft(double x, double y, int keys=0, int attachment = 0);
void base_OnEndDragLeft(double x, double y, int keys=0, int attachment = 0);
void base_OnDragRight(bool draw, double x, double y, int keys=0, int attachment = 0);
void base_OnBeginDragRight(double x, double y, int keys=0, int attachment = 0);
void base_OnEndDragRight(double x, double y, int keys=0, int attachment = 0);
void base_OnDrawOutline(wxDC& dc, double x, double y, double w, double h);
void base_OnDrawControlPoints(wxDC& dc);
void base_OnEraseControlPoints(wxDC& dc);
void base_OnMoveLink(wxDC& dc, bool moveControlPoints = TRUE);
void base_OnSizingDragLeft(wxPyControlPoint* pt, bool draw, double x, double y, int keys=0, int attachment = 0);
void base_OnSizingBeginDragLeft(wxPyControlPoint* pt, double x, double y, int keys=0, int attachment = 0);
void base_OnSizingEndDragLeft(wxPyControlPoint* pt, double x, double y, int keys=0, int attachment = 0);
void base_OnBeginSize(double w, double h);
void base_OnEndSize(double w, double h);
// void base_OnChangeAttachment(int attachment, wxPyLineShape* line, wxList& ordering);
};
//---------------------------------------------------------------------------

View File

@@ -1,789 +0,0 @@
# This file was created automatically by SWIG.
import oglbasicc
from misc import *
from misc2 import *
from windows import *
from gdi import *
from clip_dnd import *
from events import *
from streams import *
from mdi import *
from frames import *
from stattool import *
from controls import *
from controls2 import *
from windows2 import *
from cmndlgs import *
from windows3 import *
from image import *
from printfw import *
from sizers import *
from filesys import *
from utils import *
import wx
from oglcanvas import wxPyShapeCanvasPtr
class wxShapeRegionPtr(wxObjectPtr):
def __init__(self,this):
self.this = this
self.thisown = 0
def SetText(self, *_args, **_kwargs):
val = apply(oglbasicc.wxShapeRegion_SetText,(self,) + _args, _kwargs)
return val
def SetFont(self, *_args, **_kwargs):
val = apply(oglbasicc.wxShapeRegion_SetFont,(self,) + _args, _kwargs)
return val
def SetMinSize(self, *_args, **_kwargs):
val = apply(oglbasicc.wxShapeRegion_SetMinSize,(self,) + _args, _kwargs)
return val
def SetSize(self, *_args, **_kwargs):
val = apply(oglbasicc.wxShapeRegion_SetSize,(self,) + _args, _kwargs)
return val
def SetPosition(self, *_args, **_kwargs):
val = apply(oglbasicc.wxShapeRegion_SetPosition,(self,) + _args, _kwargs)
return val
def SetProportions(self, *_args, **_kwargs):
val = apply(oglbasicc.wxShapeRegion_SetProportions,(self,) + _args, _kwargs)
return val
def SetFormatMode(self, *_args, **_kwargs):
val = apply(oglbasicc.wxShapeRegion_SetFormatMode,(self,) + _args, _kwargs)
return val
def SetName(self, *_args, **_kwargs):
val = apply(oglbasicc.wxShapeRegion_SetName,(self,) + _args, _kwargs)
return val
def SetColour(self, *_args, **_kwargs):
val = apply(oglbasicc.wxShapeRegion_SetColour,(self,) + _args, _kwargs)
return val
def GetText(self, *_args, **_kwargs):
val = apply(oglbasicc.wxShapeRegion_GetText,(self,) + _args, _kwargs)
return val
def GetFont(self, *_args, **_kwargs):
val = apply(oglbasicc.wxShapeRegion_GetFont,(self,) + _args, _kwargs)
if val: val = wxFontPtr(val)
return val
def GetMinSize(self, *_args, **_kwargs):
val = apply(oglbasicc.wxShapeRegion_GetMinSize,(self,) + _args, _kwargs)
return val
def GetProportion(self, *_args, **_kwargs):
val = apply(oglbasicc.wxShapeRegion_GetProportion,(self,) + _args, _kwargs)
return val
def GetSize(self, *_args, **_kwargs):
val = apply(oglbasicc.wxShapeRegion_GetSize,(self,) + _args, _kwargs)
return val
def GetPosition(self, *_args, **_kwargs):
val = apply(oglbasicc.wxShapeRegion_GetPosition,(self,) + _args, _kwargs)
return val
def GetFormatMode(self, *_args, **_kwargs):
val = apply(oglbasicc.wxShapeRegion_GetFormatMode,(self,) + _args, _kwargs)
return val
def GetName(self, *_args, **_kwargs):
val = apply(oglbasicc.wxShapeRegion_GetName,(self,) + _args, _kwargs)
return val
def GetColour(self, *_args, **_kwargs):
val = apply(oglbasicc.wxShapeRegion_GetColour,(self,) + _args, _kwargs)
return val
def GetActualColourObject(self, *_args, **_kwargs):
val = apply(oglbasicc.wxShapeRegion_GetActualColourObject,(self,) + _args, _kwargs)
if val: val = wxColourPtr(val)
return val
def GetFormattedText(self, *_args, **_kwargs):
val = apply(oglbasicc.wxShapeRegion_GetFormattedText,(self,) + _args, _kwargs)
return val
def GetPenColour(self, *_args, **_kwargs):
val = apply(oglbasicc.wxShapeRegion_GetPenColour,(self,) + _args, _kwargs)
return val
def GetPenStyle(self, *_args, **_kwargs):
val = apply(oglbasicc.wxShapeRegion_GetPenStyle,(self,) + _args, _kwargs)
return val
def SetPenStyle(self, *_args, **_kwargs):
val = apply(oglbasicc.wxShapeRegion_SetPenStyle,(self,) + _args, _kwargs)
return val
def SetPenColour(self, *_args, **_kwargs):
val = apply(oglbasicc.wxShapeRegion_SetPenColour,(self,) + _args, _kwargs)
return val
def GetActualPen(self, *_args, **_kwargs):
val = apply(oglbasicc.wxShapeRegion_GetActualPen,(self,) + _args, _kwargs)
if val: val = wxPenPtr(val)
return val
def GetWidth(self, *_args, **_kwargs):
val = apply(oglbasicc.wxShapeRegion_GetWidth,(self,) + _args, _kwargs)
return val
def GetHeight(self, *_args, **_kwargs):
val = apply(oglbasicc.wxShapeRegion_GetHeight,(self,) + _args, _kwargs)
return val
def ClearText(self, *_args, **_kwargs):
val = apply(oglbasicc.wxShapeRegion_ClearText,(self,) + _args, _kwargs)
return val
def __repr__(self):
return "<C wxShapeRegion instance at %s>" % (self.this,)
class wxShapeRegion(wxShapeRegionPtr):
def __init__(self,*_args,**_kwargs):
self.this = apply(oglbasicc.new_wxShapeRegion,_args,_kwargs)
self.thisown = 1
class wxPyShapeEvtHandlerPtr(wxObjectPtr):
def __init__(self,this):
self.this = this
self.thisown = 0
def _setSelf(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShapeEvtHandler__setSelf,(self,) + _args, _kwargs)
return val
def Destroy(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShapeEvtHandler_Destroy,(self,) + _args, _kwargs)
return val
def SetShape(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShapeEvtHandler_SetShape,(self,) + _args, _kwargs)
return val
def GetShape(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShapeEvtHandler_GetShape,(self,) + _args, _kwargs)
return val
def SetPreviousHandler(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShapeEvtHandler_SetPreviousHandler,(self,) + _args, _kwargs)
return val
def GetPreviousHandler(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShapeEvtHandler_GetPreviousHandler,(self,) + _args, _kwargs)
return val
def CreateNewCopy(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShapeEvtHandler_CreateNewCopy,(self,) + _args, _kwargs)
return val
def base_OnDelete(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShapeEvtHandler_base_OnDelete,(self,) + _args, _kwargs)
return val
def base_OnDraw(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShapeEvtHandler_base_OnDraw,(self,) + _args, _kwargs)
return val
def base_OnDrawContents(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShapeEvtHandler_base_OnDrawContents,(self,) + _args, _kwargs)
return val
def base_OnDrawBranches(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShapeEvtHandler_base_OnDrawBranches,(self,) + _args, _kwargs)
return val
def base_OnMoveLinks(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShapeEvtHandler_base_OnMoveLinks,(self,) + _args, _kwargs)
return val
def base_OnErase(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShapeEvtHandler_base_OnErase,(self,) + _args, _kwargs)
return val
def base_OnEraseContents(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShapeEvtHandler_base_OnEraseContents,(self,) + _args, _kwargs)
return val
def base_OnHighlight(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShapeEvtHandler_base_OnHighlight,(self,) + _args, _kwargs)
return val
def base_OnLeftClick(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShapeEvtHandler_base_OnLeftClick,(self,) + _args, _kwargs)
return val
def base_OnLeftDoubleClick(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShapeEvtHandler_base_OnLeftDoubleClick,(self,) + _args, _kwargs)
return val
def base_OnRightClick(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShapeEvtHandler_base_OnRightClick,(self,) + _args, _kwargs)
return val
def base_OnSize(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShapeEvtHandler_base_OnSize,(self,) + _args, _kwargs)
return val
def base_OnMovePre(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShapeEvtHandler_base_OnMovePre,(self,) + _args, _kwargs)
return val
def base_OnMovePost(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShapeEvtHandler_base_OnMovePost,(self,) + _args, _kwargs)
return val
def base_OnDragLeft(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShapeEvtHandler_base_OnDragLeft,(self,) + _args, _kwargs)
return val
def base_OnBeginDragLeft(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShapeEvtHandler_base_OnBeginDragLeft,(self,) + _args, _kwargs)
return val
def base_OnEndDragLeft(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShapeEvtHandler_base_OnEndDragLeft,(self,) + _args, _kwargs)
return val
def base_OnDragRight(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShapeEvtHandler_base_OnDragRight,(self,) + _args, _kwargs)
return val
def base_OnBeginDragRight(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShapeEvtHandler_base_OnBeginDragRight,(self,) + _args, _kwargs)
return val
def base_OnEndDragRight(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShapeEvtHandler_base_OnEndDragRight,(self,) + _args, _kwargs)
return val
def base_OnDrawOutline(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShapeEvtHandler_base_OnDrawOutline,(self,) + _args, _kwargs)
return val
def base_OnDrawControlPoints(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShapeEvtHandler_base_OnDrawControlPoints,(self,) + _args, _kwargs)
return val
def base_OnEraseControlPoints(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShapeEvtHandler_base_OnEraseControlPoints,(self,) + _args, _kwargs)
return val
def base_OnMoveLink(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShapeEvtHandler_base_OnMoveLink,(self,) + _args, _kwargs)
return val
def base_OnSizingDragLeft(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShapeEvtHandler_base_OnSizingDragLeft,(self,) + _args, _kwargs)
return val
def base_OnSizingBeginDragLeft(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShapeEvtHandler_base_OnSizingBeginDragLeft,(self,) + _args, _kwargs)
return val
def base_OnSizingEndDragLeft(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShapeEvtHandler_base_OnSizingEndDragLeft,(self,) + _args, _kwargs)
return val
def base_OnBeginSize(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShapeEvtHandler_base_OnBeginSize,(self,) + _args, _kwargs)
return val
def base_OnEndSize(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShapeEvtHandler_base_OnEndSize,(self,) + _args, _kwargs)
return val
def __repr__(self):
return "<C wxPyShapeEvtHandler instance at %s>" % (self.this,)
class wxPyShapeEvtHandler(wxPyShapeEvtHandlerPtr):
def __init__(self,*_args,**_kwargs):
self.this = apply(oglbasicc.new_wxPyShapeEvtHandler,_args,_kwargs)
self.thisown = 1
self._setSelf(self, wxPyShapeEvtHandler)
class wxPyShapePtr(wxPyShapeEvtHandlerPtr):
def __init__(self,this):
self.this = this
self.thisown = 0
def _setSelf(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape__setSelf,(self,) + _args, _kwargs)
return val
def Destroy(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_Destroy,(self,) + _args, _kwargs)
return val
def GetBoundingBoxMax(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_GetBoundingBoxMax,(self,) + _args, _kwargs)
return val
def GetBoundingBoxMin(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_GetBoundingBoxMin,(self,) + _args, _kwargs)
return val
def GetPerimeterPoint(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_GetPerimeterPoint,(self,) + _args, _kwargs)
return val
def GetCanvas(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_GetCanvas,(self,) + _args, _kwargs)
return val
def SetCanvas(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_SetCanvas,(self,) + _args, _kwargs)
return val
def AddToCanvas(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_AddToCanvas,(self,) + _args, _kwargs)
return val
def InsertInCanvas(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_InsertInCanvas,(self,) + _args, _kwargs)
return val
def RemoveFromCanvas(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_RemoveFromCanvas,(self,) + _args, _kwargs)
return val
def GetX(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_GetX,(self,) + _args, _kwargs)
return val
def GetY(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_GetY,(self,) + _args, _kwargs)
return val
def SetX(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_SetX,(self,) + _args, _kwargs)
return val
def SetY(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_SetY,(self,) + _args, _kwargs)
return val
def GetParent(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_GetParent,(self,) + _args, _kwargs)
return val
def SetParent(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_SetParent,(self,) + _args, _kwargs)
return val
def GetTopAncestor(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_GetTopAncestor,(self,) + _args, _kwargs)
return val
def GetChildren(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_GetChildren,(self,) + _args, _kwargs)
return val
def Unlink(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_Unlink,(self,) + _args, _kwargs)
return val
def SetDrawHandles(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_SetDrawHandles,(self,) + _args, _kwargs)
return val
def GetDrawHandles(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_GetDrawHandles,(self,) + _args, _kwargs)
return val
def MakeControlPoints(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_MakeControlPoints,(self,) + _args, _kwargs)
return val
def DeleteControlPoints(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_DeleteControlPoints,(self,) + _args, _kwargs)
return val
def ResetControlPoints(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_ResetControlPoints,(self,) + _args, _kwargs)
return val
def GetEventHandler(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_GetEventHandler,(self,) + _args, _kwargs)
return val
def SetEventHandler(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_SetEventHandler,(self,) + _args, _kwargs)
return val
def MakeMandatoryControlPoints(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_MakeMandatoryControlPoints,(self,) + _args, _kwargs)
return val
def ResetMandatoryControlPoints(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_ResetMandatoryControlPoints,(self,) + _args, _kwargs)
return val
def Recompute(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_Recompute,(self,) + _args, _kwargs)
return val
def CalculateSize(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_CalculateSize,(self,) + _args, _kwargs)
return val
def Select(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_Select,(self,) + _args, _kwargs)
return val
def SetHighlight(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_SetHighlight,(self,) + _args, _kwargs)
return val
def IsHighlighted(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_IsHighlighted,(self,) + _args, _kwargs)
return val
def Selected(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_Selected,(self,) + _args, _kwargs)
return val
def AncestorSelected(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_AncestorSelected,(self,) + _args, _kwargs)
return val
def SetSensitivityFilter(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_SetSensitivityFilter,(self,) + _args, _kwargs)
return val
def GetSensitivityFilter(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_GetSensitivityFilter,(self,) + _args, _kwargs)
return val
def SetDraggable(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_SetDraggable,(self,) + _args, _kwargs)
return val
def SetFixedSize(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_SetFixedSize,(self,) + _args, _kwargs)
return val
def GetFixedSize(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_GetFixedSize,(self,) + _args, _kwargs)
return val
def GetFixedWidth(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_GetFixedWidth,(self,) + _args, _kwargs)
return val
def GetFixedHeight(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_GetFixedHeight,(self,) + _args, _kwargs)
return val
def SetSpaceAttachments(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_SetSpaceAttachments,(self,) + _args, _kwargs)
return val
def GetSpaceAttachments(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_GetSpaceAttachments,(self,) + _args, _kwargs)
return val
def SetShadowMode(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_SetShadowMode,(self,) + _args, _kwargs)
return val
def GetShadowMode(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_GetShadowMode,(self,) + _args, _kwargs)
return val
def HitTest(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_HitTest,(self,) + _args, _kwargs)
return val
def SetCentreResize(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_SetCentreResize,(self,) + _args, _kwargs)
return val
def GetCentreResize(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_GetCentreResize,(self,) + _args, _kwargs)
return val
def SetMaintainAspectRatio(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_SetMaintainAspectRatio,(self,) + _args, _kwargs)
return val
def GetMaintainAspectRatio(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_GetMaintainAspectRatio,(self,) + _args, _kwargs)
return val
def GetLines(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_GetLines,(self,) + _args, _kwargs)
return val
def SetDisableLabel(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_SetDisableLabel,(self,) + _args, _kwargs)
return val
def GetDisableLabel(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_GetDisableLabel,(self,) + _args, _kwargs)
return val
def SetAttachmentMode(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_SetAttachmentMode,(self,) + _args, _kwargs)
return val
def GetAttachmentMode(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_GetAttachmentMode,(self,) + _args, _kwargs)
return val
def SetId(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_SetId,(self,) + _args, _kwargs)
return val
def GetId(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_GetId,(self,) + _args, _kwargs)
return val
def SetPen(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_SetPen,(self,) + _args, _kwargs)
return val
def SetBrush(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_SetBrush,(self,) + _args, _kwargs)
return val
def SetClientData(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_SetClientData,(self,) + _args, _kwargs)
return val
def GetClientData(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_GetClientData,(self,) + _args, _kwargs)
return val
def Show(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_Show,(self,) + _args, _kwargs)
return val
def IsShown(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_IsShown,(self,) + _args, _kwargs)
return val
def Move(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_Move,(self,) + _args, _kwargs)
return val
def Erase(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_Erase,(self,) + _args, _kwargs)
return val
def EraseContents(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_EraseContents,(self,) + _args, _kwargs)
return val
def Draw(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_Draw,(self,) + _args, _kwargs)
return val
def Flash(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_Flash,(self,) + _args, _kwargs)
return val
def MoveLinks(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_MoveLinks,(self,) + _args, _kwargs)
return val
def DrawContents(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_DrawContents,(self,) + _args, _kwargs)
return val
def SetSize(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_SetSize,(self,) + _args, _kwargs)
return val
def SetAttachmentSize(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_SetAttachmentSize,(self,) + _args, _kwargs)
return val
def Attach(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_Attach,(self,) + _args, _kwargs)
return val
def Detach(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_Detach,(self,) + _args, _kwargs)
return val
def Constrain(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_Constrain,(self,) + _args, _kwargs)
return val
def AddLine(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_AddLine,(self,) + _args, _kwargs)
return val
def GetLinePosition(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_GetLinePosition,(self,) + _args, _kwargs)
return val
def AddText(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_AddText,(self,) + _args, _kwargs)
return val
def GetPen(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_GetPen,(self,) + _args, _kwargs)
if val: val = wxPenPtr(val)
return val
def GetBrush(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_GetBrush,(self,) + _args, _kwargs)
if val: val = wxBrushPtr(val)
return val
def SetDefaultRegionSize(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_SetDefaultRegionSize,(self,) + _args, _kwargs)
return val
def FormatText(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_FormatText,(self,) + _args, _kwargs)
return val
def SetFormatMode(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_SetFormatMode,(self,) + _args, _kwargs)
return val
def GetFormatMode(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_GetFormatMode,(self,) + _args, _kwargs)
return val
def SetFont(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_SetFont,(self,) + _args, _kwargs)
return val
def GetFont(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_GetFont,(self,) + _args, _kwargs)
if val: val = wxFontPtr(val)
return val
def SetTextColour(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_SetTextColour,(self,) + _args, _kwargs)
return val
def GetTextColour(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_GetTextColour,(self,) + _args, _kwargs)
return val
def GetNumberOfTextRegions(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_GetNumberOfTextRegions,(self,) + _args, _kwargs)
return val
def SetRegionName(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_SetRegionName,(self,) + _args, _kwargs)
return val
def GetRegionName(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_GetRegionName,(self,) + _args, _kwargs)
return val
def GetRegionId(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_GetRegionId,(self,) + _args, _kwargs)
return val
def NameRegions(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_NameRegions,(self,) + _args, _kwargs)
return val
def GetRegions(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_GetRegions,(self,) + _args, _kwargs)
return val
def AddRegion(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_AddRegion,(self,) + _args, _kwargs)
return val
def ClearRegions(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_ClearRegions,(self,) + _args, _kwargs)
return val
def AssignNewIds(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_AssignNewIds,(self,) + _args, _kwargs)
return val
def FindRegion(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_FindRegion,(self,) + _args, _kwargs)
return val
def FindRegionNames(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_FindRegionNames,(self,) + _args, _kwargs)
return val
def ClearText(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_ClearText,(self,) + _args, _kwargs)
return val
def RemoveLine(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_RemoveLine,(self,) + _args, _kwargs)
return val
def GetAttachmentPosition(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_GetAttachmentPosition,(self,) + _args, _kwargs)
return val
def GetNumberOfAttachments(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_GetNumberOfAttachments,(self,) + _args, _kwargs)
return val
def AttachmentIsValid(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_AttachmentIsValid,(self,) + _args, _kwargs)
return val
def GetAttachmentPositionEdge(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_GetAttachmentPositionEdge,(self,) + _args, _kwargs)
return val
def CalcSimpleAttachment(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_CalcSimpleAttachment,(self,) + _args, _kwargs)
if val: val = wxRealPointPtr(val) ; val.thisown = 1
return val
def AttachmentSortTest(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_AttachmentSortTest,(self,) + _args, _kwargs)
return val
def EraseLinks(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_EraseLinks,(self,) + _args, _kwargs)
return val
def DrawLinks(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_DrawLinks,(self,) + _args, _kwargs)
return val
def MoveLineToNewAttachment(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_MoveLineToNewAttachment,(self,) + _args, _kwargs)
return val
def ApplyAttachmentOrdering(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_ApplyAttachmentOrdering,(self,) + _args, _kwargs)
return val
def GetBranchingAttachmentRoot(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_GetBranchingAttachmentRoot,(self,) + _args, _kwargs)
if val: val = wxRealPointPtr(val) ; val.thisown = 1
return val
def GetBranchingAttachmentInfo(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_GetBranchingAttachmentInfo,(self,) + _args, _kwargs)
return val
def GetBranchingAttachmentPoint(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_GetBranchingAttachmentPoint,(self,) + _args, _kwargs)
return val
def GetAttachmentLineCount(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_GetAttachmentLineCount,(self,) + _args, _kwargs)
return val
def SetBranchNeckLength(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_SetBranchNeckLength,(self,) + _args, _kwargs)
return val
def GetBranchNeckLength(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_GetBranchNeckLength,(self,) + _args, _kwargs)
return val
def SetBranchStemLength(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_SetBranchStemLength,(self,) + _args, _kwargs)
return val
def GetBranchStemLength(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_GetBranchStemLength,(self,) + _args, _kwargs)
return val
def SetBranchSpacing(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_SetBranchSpacing,(self,) + _args, _kwargs)
return val
def GetBranchSpacing(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_GetBranchSpacing,(self,) + _args, _kwargs)
return val
def SetBranchStyle(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_SetBranchStyle,(self,) + _args, _kwargs)
return val
def GetBranchStyle(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_GetBranchStyle,(self,) + _args, _kwargs)
return val
def PhysicalToLogicalAttachment(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_PhysicalToLogicalAttachment,(self,) + _args, _kwargs)
return val
def LogicalToPhysicalAttachment(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_LogicalToPhysicalAttachment,(self,) + _args, _kwargs)
return val
def Draggable(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_Draggable,(self,) + _args, _kwargs)
return val
def HasDescendant(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_HasDescendant,(self,) + _args, _kwargs)
return val
def CreateNewCopy(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_CreateNewCopy,(self,) + _args, _kwargs)
return val
def Copy(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_Copy,(self,) + _args, _kwargs)
return val
def CopyWithHandler(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_CopyWithHandler,(self,) + _args, _kwargs)
return val
def Rotate(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_Rotate,(self,) + _args, _kwargs)
return val
def GetRotation(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_GetRotation,(self,) + _args, _kwargs)
return val
def ClearAttachments(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_ClearAttachments,(self,) + _args, _kwargs)
return val
def Recentre(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_Recentre,(self,) + _args, _kwargs)
return val
def ClearPointList(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_ClearPointList,(self,) + _args, _kwargs)
return val
def base_OnDelete(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_base_OnDelete,(self,) + _args, _kwargs)
return val
def base_OnDraw(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_base_OnDraw,(self,) + _args, _kwargs)
return val
def base_OnDrawContents(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_base_OnDrawContents,(self,) + _args, _kwargs)
return val
def base_OnDrawBranches(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_base_OnDrawBranches,(self,) + _args, _kwargs)
return val
def base_OnMoveLinks(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_base_OnMoveLinks,(self,) + _args, _kwargs)
return val
def base_OnErase(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_base_OnErase,(self,) + _args, _kwargs)
return val
def base_OnEraseContents(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_base_OnEraseContents,(self,) + _args, _kwargs)
return val
def base_OnHighlight(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_base_OnHighlight,(self,) + _args, _kwargs)
return val
def base_OnLeftClick(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_base_OnLeftClick,(self,) + _args, _kwargs)
return val
def base_OnLeftDoubleClick(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_base_OnLeftDoubleClick,(self,) + _args, _kwargs)
return val
def base_OnRightClick(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_base_OnRightClick,(self,) + _args, _kwargs)
return val
def base_OnSize(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_base_OnSize,(self,) + _args, _kwargs)
return val
def base_OnMovePre(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_base_OnMovePre,(self,) + _args, _kwargs)
return val
def base_OnMovePost(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_base_OnMovePost,(self,) + _args, _kwargs)
return val
def base_OnDragLeft(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_base_OnDragLeft,(self,) + _args, _kwargs)
return val
def base_OnBeginDragLeft(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_base_OnBeginDragLeft,(self,) + _args, _kwargs)
return val
def base_OnEndDragLeft(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_base_OnEndDragLeft,(self,) + _args, _kwargs)
return val
def base_OnDragRight(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_base_OnDragRight,(self,) + _args, _kwargs)
return val
def base_OnBeginDragRight(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_base_OnBeginDragRight,(self,) + _args, _kwargs)
return val
def base_OnEndDragRight(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_base_OnEndDragRight,(self,) + _args, _kwargs)
return val
def base_OnDrawOutline(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_base_OnDrawOutline,(self,) + _args, _kwargs)
return val
def base_OnDrawControlPoints(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_base_OnDrawControlPoints,(self,) + _args, _kwargs)
return val
def base_OnEraseControlPoints(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_base_OnEraseControlPoints,(self,) + _args, _kwargs)
return val
def base_OnMoveLink(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_base_OnMoveLink,(self,) + _args, _kwargs)
return val
def base_OnSizingDragLeft(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_base_OnSizingDragLeft,(self,) + _args, _kwargs)
return val
def base_OnSizingBeginDragLeft(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_base_OnSizingBeginDragLeft,(self,) + _args, _kwargs)
return val
def base_OnSizingEndDragLeft(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_base_OnSizingEndDragLeft,(self,) + _args, _kwargs)
return val
def base_OnBeginSize(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_base_OnBeginSize,(self,) + _args, _kwargs)
return val
def base_OnEndSize(self, *_args, **_kwargs):
val = apply(oglbasicc.wxPyShape_base_OnEndSize,(self,) + _args, _kwargs)
return val
def __repr__(self):
return "<C wxPyShape instance at %s>" % (self.this,)
class wxPyShape(wxPyShapePtr):
def __init__(self,this):
self.this = this
#-------------- FUNCTION WRAPPERS ------------------
#-------------- VARIABLE WRAPPERS ------------------

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@@ -1,157 +0,0 @@
/////////////////////////////////////////////////////////////////////////////
// Name: oglcanvas.i
// Purpose: SWIG definitions for the wxWindows Object Graphics Library
//
// Author: Robin Dunn
//
// Created: 7-Sept-1999
// RCS-ID: $Id$
// Copyright: (c) 1998 by Total Control Software
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
%module oglcanvas
%{
#include "export.h"
#include "oglhelpers.h"
%}
//---------------------------------------------------------------------------
%include typemaps.i
%include my_typemaps.i
%extern wx.i
%import windows.i
%extern _defs.i
%extern misc.i
%extern gdi.i
%include _ogldefs.i
%import oglbasic.i
%pragma(python) code = "import wx"
//---------------------------------------------------------------------------
//---------------------------------------------------------------------------
//---------------------------------------------------------------------------
class wxDiagram : public wxObject {
public:
wxDiagram();
//~wxDiagram();
void AddShape(wxPyShape* shape, wxPyShape *addAfter = NULL);
void Clear(wxDC& dc);
void DeleteAllShapes();
void DrawOutline(wxDC& dc, double x1, double y1, double x2, double y2);
wxPyShape* FindShape(long id);
wxPyShapeCanvas* GetCanvas();
int GetCount();
double GetGridSpacing();
int GetMouseTolerance();
// wxList* GetShapeList();
%addmethods {
PyObject* GetShapeList() {
wxList* list = self->GetShapeList();
return wxPy_ConvertList(list, "wxPyShape");
}
}
bool GetQuickEditMode();
bool GetSnapToGrid();
void InsertShape(wxPyShape *shape);
bool LoadFile(const wxString& filename);
// **** Have to deal with wxExpr and wxExprDatabase first...
//void OnDatabaseLoad(wxExprDatabase& database);
//void OnDatabaseSave(wxExprDatabase& database);
//bool OnHeaderLoad(wxExprDatabase& database, wxExpr& expr);
//bool OnHeaderSave(wxExprDatabase& database, wxExpr& expr);
//bool OnShapeLoad(wxExprDatabase& database, wxPyShape& shape, wxExpr& expr);
//bool OnShapeSave(wxExprDatabase& database, wxPyShape& shape, wxExpr& expr);
void ReadContainerGeometry(wxExprDatabase& database);
void ReadLines(wxExprDatabase& database);
void ReadNodes(wxExprDatabase& database);
void RecentreAll(wxDC& dc);
void Redraw(wxDC& dc);
void RemoveAllShapes();
void RemoveShape(wxPyShape* shape);
bool SaveFile(const wxString& filename);
void SetCanvas(wxPyShapeCanvas* canvas);
void SetGridSpacing(double spacing);
void SetMouseTolerance(int tolerance);
void SetQuickEditMode(bool mode);
void SetSnapToGrid(bool snap);
void ShowAll(bool show);
void Snap(double *INOUT, double *INOUT);
};
//---------------------------------------------------------------------------
%{
IMP_PYCALLBACK__2DBLINT(wxPyShapeCanvas, wxShapeCanvas, OnBeginDragLeft);
IMP_PYCALLBACK__2DBLINT(wxPyShapeCanvas, wxShapeCanvas, OnBeginDragRight);
IMP_PYCALLBACK__2DBLINT(wxPyShapeCanvas, wxShapeCanvas, OnEndDragLeft);
IMP_PYCALLBACK__2DBLINT(wxPyShapeCanvas, wxShapeCanvas, OnEndDragRight);
IMP_PYCALLBACK__BOOL2DBLINT(wxPyShapeCanvas, wxShapeCanvas, OnDragLeft);
IMP_PYCALLBACK__BOOL2DBLINT(wxPyShapeCanvas, wxShapeCanvas, OnDragRight);
IMP_PYCALLBACK__2DBLINT(wxPyShapeCanvas, wxShapeCanvas, OnLeftClick);
IMP_PYCALLBACK__2DBLINT(wxPyShapeCanvas, wxShapeCanvas, OnRightClick);
%}
class wxPyShapeCanvas : public wxScrolledWindow {
public:
wxPyShapeCanvas(wxWindow* parent = NULL, wxWindowID id = -1,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxBORDER);
void _setSelf(PyObject* self, PyObject* _class);
%pragma(python) addtomethod = "__init__:self._setSelf(self, wxPyShapeCanvas)"
%pragma(python) addtomethod = "__init__:#wx._StdWindowCallbacks(self)"
%pragma(python) addtomethod = "__init__:#wx._StdOnScrollCallbacks(self)"
void AddShape(wxPyShape *shape, wxPyShape *addAfter = NULL);
// **** Need a typemap for wxClassInfo, or implement wxObject, etc.....
wxPyShape* FindShape(double x1, double y, int *OUTPUT,
wxClassInfo *info = NULL, wxPyShape* notImage = NULL);
wxPyShape * FindFirstSensitiveShape(double x1, double y, int *OUTPUT, int op);
wxDiagram* GetDiagram();
bool GetQuickEditMode();
void InsertShape(wxPyShape* shape);
void base_OnBeginDragLeft(double x, double y, int keys = 0);
void base_OnBeginDragRight(double x, double y, int keys = 0);
void base_OnEndDragLeft(double x, double y, int keys = 0);
void base_OnEndDragRight(double x, double y, int keys = 0);
void base_OnDragLeft(bool draw, double x, double y, int keys = 0);
void base_OnDragRight(bool draw, double x, double y, int keys = 0);
void base_OnLeftClick(double x, double y, int keys = 0);
void base_OnRightClick(double x, double y, int keys = 0);
void Redraw(wxDC& dc);
void RemoveShape(wxPyShape *shape);
void SetDiagram(wxDiagram *diagram);
void Snap(double *INOUT, double *INOUT);
};
//---------------------------------------------------------------------------

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@@ -1,228 +0,0 @@
# This file was created automatically by SWIG.
import oglcanvasc
from misc import *
from misc2 import *
from windows import *
from gdi import *
from clip_dnd import *
from events import *
from streams import *
from mdi import *
from frames import *
from stattool import *
from controls import *
from controls2 import *
from windows2 import *
from cmndlgs import *
from windows3 import *
from image import *
from printfw import *
from sizers import *
from filesys import *
from utils import *
from oglbasic import *
import wx
class wxDiagramPtr(wxObjectPtr):
def __init__(self,this):
self.this = this
self.thisown = 0
def AddShape(self, *_args, **_kwargs):
val = apply(oglcanvasc.wxDiagram_AddShape,(self,) + _args, _kwargs)
return val
def Clear(self, *_args, **_kwargs):
val = apply(oglcanvasc.wxDiagram_Clear,(self,) + _args, _kwargs)
return val
def DeleteAllShapes(self, *_args, **_kwargs):
val = apply(oglcanvasc.wxDiagram_DeleteAllShapes,(self,) + _args, _kwargs)
return val
def DrawOutline(self, *_args, **_kwargs):
val = apply(oglcanvasc.wxDiagram_DrawOutline,(self,) + _args, _kwargs)
return val
def FindShape(self, *_args, **_kwargs):
val = apply(oglcanvasc.wxDiagram_FindShape,(self,) + _args, _kwargs)
return val
def GetCanvas(self, *_args, **_kwargs):
val = apply(oglcanvasc.wxDiagram_GetCanvas,(self,) + _args, _kwargs)
return val
def GetCount(self, *_args, **_kwargs):
val = apply(oglcanvasc.wxDiagram_GetCount,(self,) + _args, _kwargs)
return val
def GetGridSpacing(self, *_args, **_kwargs):
val = apply(oglcanvasc.wxDiagram_GetGridSpacing,(self,) + _args, _kwargs)
return val
def GetMouseTolerance(self, *_args, **_kwargs):
val = apply(oglcanvasc.wxDiagram_GetMouseTolerance,(self,) + _args, _kwargs)
return val
def GetShapeList(self, *_args, **_kwargs):
val = apply(oglcanvasc.wxDiagram_GetShapeList,(self,) + _args, _kwargs)
return val
def GetQuickEditMode(self, *_args, **_kwargs):
val = apply(oglcanvasc.wxDiagram_GetQuickEditMode,(self,) + _args, _kwargs)
return val
def GetSnapToGrid(self, *_args, **_kwargs):
val = apply(oglcanvasc.wxDiagram_GetSnapToGrid,(self,) + _args, _kwargs)
return val
def InsertShape(self, *_args, **_kwargs):
val = apply(oglcanvasc.wxDiagram_InsertShape,(self,) + _args, _kwargs)
return val
def LoadFile(self, *_args, **_kwargs):
val = apply(oglcanvasc.wxDiagram_LoadFile,(self,) + _args, _kwargs)
return val
def ReadContainerGeometry(self, *_args, **_kwargs):
val = apply(oglcanvasc.wxDiagram_ReadContainerGeometry,(self,) + _args, _kwargs)
return val
def ReadLines(self, *_args, **_kwargs):
val = apply(oglcanvasc.wxDiagram_ReadLines,(self,) + _args, _kwargs)
return val
def ReadNodes(self, *_args, **_kwargs):
val = apply(oglcanvasc.wxDiagram_ReadNodes,(self,) + _args, _kwargs)
return val
def RecentreAll(self, *_args, **_kwargs):
val = apply(oglcanvasc.wxDiagram_RecentreAll,(self,) + _args, _kwargs)
return val
def Redraw(self, *_args, **_kwargs):
val = apply(oglcanvasc.wxDiagram_Redraw,(self,) + _args, _kwargs)
return val
def RemoveAllShapes(self, *_args, **_kwargs):
val = apply(oglcanvasc.wxDiagram_RemoveAllShapes,(self,) + _args, _kwargs)
return val
def RemoveShape(self, *_args, **_kwargs):
val = apply(oglcanvasc.wxDiagram_RemoveShape,(self,) + _args, _kwargs)
return val
def SaveFile(self, *_args, **_kwargs):
val = apply(oglcanvasc.wxDiagram_SaveFile,(self,) + _args, _kwargs)
return val
def SetCanvas(self, *_args, **_kwargs):
val = apply(oglcanvasc.wxDiagram_SetCanvas,(self,) + _args, _kwargs)
return val
def SetGridSpacing(self, *_args, **_kwargs):
val = apply(oglcanvasc.wxDiagram_SetGridSpacing,(self,) + _args, _kwargs)
return val
def SetMouseTolerance(self, *_args, **_kwargs):
val = apply(oglcanvasc.wxDiagram_SetMouseTolerance,(self,) + _args, _kwargs)
return val
def SetQuickEditMode(self, *_args, **_kwargs):
val = apply(oglcanvasc.wxDiagram_SetQuickEditMode,(self,) + _args, _kwargs)
return val
def SetSnapToGrid(self, *_args, **_kwargs):
val = apply(oglcanvasc.wxDiagram_SetSnapToGrid,(self,) + _args, _kwargs)
return val
def ShowAll(self, *_args, **_kwargs):
val = apply(oglcanvasc.wxDiagram_ShowAll,(self,) + _args, _kwargs)
return val
def Snap(self, *_args, **_kwargs):
val = apply(oglcanvasc.wxDiagram_Snap,(self,) + _args, _kwargs)
return val
def __repr__(self):
return "<C wxDiagram instance at %s>" % (self.this,)
class wxDiagram(wxDiagramPtr):
def __init__(self,*_args,**_kwargs):
self.this = apply(oglcanvasc.new_wxDiagram,_args,_kwargs)
self.thisown = 1
class wxPyShapeCanvasPtr(wxScrolledWindowPtr):
def __init__(self,this):
self.this = this
self.thisown = 0
def _setSelf(self, *_args, **_kwargs):
val = apply(oglcanvasc.wxPyShapeCanvas__setSelf,(self,) + _args, _kwargs)
return val
def AddShape(self, *_args, **_kwargs):
val = apply(oglcanvasc.wxPyShapeCanvas_AddShape,(self,) + _args, _kwargs)
return val
def FindShape(self, *_args, **_kwargs):
val = apply(oglcanvasc.wxPyShapeCanvas_FindShape,(self,) + _args, _kwargs)
return val
def FindFirstSensitiveShape(self, *_args, **_kwargs):
val = apply(oglcanvasc.wxPyShapeCanvas_FindFirstSensitiveShape,(self,) + _args, _kwargs)
return val
def GetDiagram(self, *_args, **_kwargs):
val = apply(oglcanvasc.wxPyShapeCanvas_GetDiagram,(self,) + _args, _kwargs)
return val
def GetQuickEditMode(self, *_args, **_kwargs):
val = apply(oglcanvasc.wxPyShapeCanvas_GetQuickEditMode,(self,) + _args, _kwargs)
return val
def InsertShape(self, *_args, **_kwargs):
val = apply(oglcanvasc.wxPyShapeCanvas_InsertShape,(self,) + _args, _kwargs)
return val
def base_OnBeginDragLeft(self, *_args, **_kwargs):
val = apply(oglcanvasc.wxPyShapeCanvas_base_OnBeginDragLeft,(self,) + _args, _kwargs)
return val
def base_OnBeginDragRight(self, *_args, **_kwargs):
val = apply(oglcanvasc.wxPyShapeCanvas_base_OnBeginDragRight,(self,) + _args, _kwargs)
return val
def base_OnEndDragLeft(self, *_args, **_kwargs):
val = apply(oglcanvasc.wxPyShapeCanvas_base_OnEndDragLeft,(self,) + _args, _kwargs)
return val
def base_OnEndDragRight(self, *_args, **_kwargs):
val = apply(oglcanvasc.wxPyShapeCanvas_base_OnEndDragRight,(self,) + _args, _kwargs)
return val
def base_OnDragLeft(self, *_args, **_kwargs):
val = apply(oglcanvasc.wxPyShapeCanvas_base_OnDragLeft,(self,) + _args, _kwargs)
return val
def base_OnDragRight(self, *_args, **_kwargs):
val = apply(oglcanvasc.wxPyShapeCanvas_base_OnDragRight,(self,) + _args, _kwargs)
return val
def base_OnLeftClick(self, *_args, **_kwargs):
val = apply(oglcanvasc.wxPyShapeCanvas_base_OnLeftClick,(self,) + _args, _kwargs)
return val
def base_OnRightClick(self, *_args, **_kwargs):
val = apply(oglcanvasc.wxPyShapeCanvas_base_OnRightClick,(self,) + _args, _kwargs)
return val
def Redraw(self, *_args, **_kwargs):
val = apply(oglcanvasc.wxPyShapeCanvas_Redraw,(self,) + _args, _kwargs)
return val
def RemoveShape(self, *_args, **_kwargs):
val = apply(oglcanvasc.wxPyShapeCanvas_RemoveShape,(self,) + _args, _kwargs)
return val
def SetDiagram(self, *_args, **_kwargs):
val = apply(oglcanvasc.wxPyShapeCanvas_SetDiagram,(self,) + _args, _kwargs)
return val
def Snap(self, *_args, **_kwargs):
val = apply(oglcanvasc.wxPyShapeCanvas_Snap,(self,) + _args, _kwargs)
return val
def __repr__(self):
return "<C wxPyShapeCanvas instance at %s>" % (self.this,)
class wxPyShapeCanvas(wxPyShapeCanvasPtr):
def __init__(self,*_args,**_kwargs):
self.this = apply(oglcanvasc.new_wxPyShapeCanvas,_args,_kwargs)
self.thisown = 1
self._setSelf(self, wxPyShapeCanvas)
#wx._StdWindowCallbacks(self)
#wx._StdOnScrollCallbacks(self)
#-------------- FUNCTION WRAPPERS ------------------
#-------------- VARIABLE WRAPPERS ------------------

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@@ -1,278 +0,0 @@
/////////////////////////////////////////////////////////////////////////////
// Name: oglhelpers.h
// Purpose: Some Helper functions to help in data conversions in OGL
//
// Author: Robin Dunn
//
// Created: 9-Sept-1999
// RCS-ID: $Id$
// Copyright: (c) 1998 by Total Control Software
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
#ifndef __wxp_ogl_helpers__
#define __wxp_ogl_helpers__
#include <wx/ogl/ogl.h>
#include <wx/ogl/basicp.h>
#include <wx/ogl/constrnt.h>
#include <wx/ogl/bmpshape.h>
#include <wx/ogl/drawn.h>
//---------------------------------------------------------------------------
// Define a macro that will be used in the class definintions below
#define WXSHAPE_DEC_CALLBACKS() \
DEC_PYCALLBACK__ (OnDelete); \
DEC_PYCALLBACK__DC (OnDraw); \
DEC_PYCALLBACK__DC (OnDrawContents); \
DEC_PYCALLBACK__DCBOOL (OnDrawBranches); \
DEC_PYCALLBACK__DC (OnMoveLinks); \
DEC_PYCALLBACK__DC (OnErase); \
DEC_PYCALLBACK__DC (OnEraseContents); \
DEC_PYCALLBACK__DC (OnHighlight); \
DEC_PYCALLBACK__2DBL2INT (OnLeftClick); \
DEC_PYCALLBACK__2DBL2INT (OnLeftDoubleClick); \
DEC_PYCALLBACK__2DBL2INT (OnRightClick); \
DEC_PYCALLBACK__2DBL (OnSize); \
DEC_PYCALLBACK_BOOL_DC4DBLBOOL (OnMovePre); \
DEC_PYCALLBACK__DC4DBLBOOL (OnMovePost); \
DEC_PYCALLBACK__BOOL2DBL2INT (OnDragLeft); \
DEC_PYCALLBACK__2DBL2INT (OnBeginDragLeft); \
DEC_PYCALLBACK__2DBL2INT (OnEndDragLeft); \
DEC_PYCALLBACK__BOOL2DBL2INT (OnDragRight); \
DEC_PYCALLBACK__2DBL2INT (OnBeginDragRight); \
DEC_PYCALLBACK__2DBL2INT (OnEndDragRight); \
DEC_PYCALLBACK__DC4DBL (OnDrawOutline); \
DEC_PYCALLBACK__DC (OnDrawControlPoints); \
DEC_PYCALLBACK__DC (OnEraseControlPoints); \
DEC_PYCALLBACK__DCBOOL (OnMoveLink); \
DEC_PYCALLBACK__WXCPBOOL2DBL2INT(OnSizingDragLeft); \
DEC_PYCALLBACK__WXCP2DBL2INT (OnSizingBeginDragLeft);\
DEC_PYCALLBACK__WXCP2DBL2INT (OnSizingEndDragLeft); \
DEC_PYCALLBACK__2DBL (OnBeginSize); \
DEC_PYCALLBACK__2DBL (OnEndSize); \
\
PYPRIVATE;
#define WXSHAPE_IMP_CALLBACKS(CLASS, PARENT) \
IMP_PYCALLBACK__ (CLASS, PARENT, OnDelete); \
IMP_PYCALLBACK__DC (CLASS, PARENT, OnDraw); \
IMP_PYCALLBACK__DC (CLASS, PARENT, OnDrawContents); \
IMP_PYCALLBACK__DCBOOL (CLASS, PARENT, OnDrawBranches); \
IMP_PYCALLBACK__DC (CLASS, PARENT, OnMoveLinks); \
IMP_PYCALLBACK__DC (CLASS, PARENT, OnErase); \
IMP_PYCALLBACK__DC (CLASS, PARENT, OnEraseContents); \
IMP_PYCALLBACK__DC (CLASS, PARENT, OnHighlight); \
IMP_PYCALLBACK__2DBL2INT (CLASS, PARENT, OnLeftClick); \
IMP_PYCALLBACK__2DBL2INT (CLASS, PARENT, OnLeftDoubleClick); \
IMP_PYCALLBACK__2DBL2INT (CLASS, PARENT, OnRightClick); \
IMP_PYCALLBACK__2DBL (CLASS, PARENT, OnSize); \
IMP_PYCALLBACK_BOOL_DC4DBLBOOL (CLASS, PARENT, OnMovePre); \
IMP_PYCALLBACK__DC4DBLBOOL (CLASS, PARENT, OnMovePost); \
IMP_PYCALLBACK__BOOL2DBL2INT (CLASS, PARENT, OnDragLeft); \
IMP_PYCALLBACK__2DBL2INT (CLASS, PARENT, OnBeginDragLeft); \
IMP_PYCALLBACK__2DBL2INT (CLASS, PARENT, OnEndDragLeft); \
IMP_PYCALLBACK__BOOL2DBL2INT (CLASS, PARENT, OnDragRight); \
IMP_PYCALLBACK__2DBL2INT (CLASS, PARENT, OnBeginDragRight); \
IMP_PYCALLBACK__2DBL2INT (CLASS, PARENT, OnEndDragRight); \
IMP_PYCALLBACK__DC4DBL (CLASS, PARENT, OnDrawOutline); \
IMP_PYCALLBACK__DC (CLASS, PARENT, OnDrawControlPoints); \
IMP_PYCALLBACK__DC (CLASS, PARENT, OnEraseControlPoints); \
IMP_PYCALLBACK__DCBOOL (CLASS, PARENT, OnMoveLink); \
IMP_PYCALLBACK__WXCPBOOL2DBL2INT(CLASS, PARENT, OnSizingDragLeft); \
IMP_PYCALLBACK__WXCP2DBL2INT (CLASS, PARENT, OnSizingBeginDragLeft);\
IMP_PYCALLBACK__WXCP2DBL2INT (CLASS, PARENT, OnSizingEndDragLeft); \
IMP_PYCALLBACK__2DBL (CLASS, PARENT, OnBeginSize); \
IMP_PYCALLBACK__2DBL (CLASS, PARENT, OnEndSize); \
// This one may be difficult...
//PYCALLBACK__??????? (PARENT, OnChangeAttachment);
//---------------------------------------------------------------------------
// These are prototypes of some helper functions found in oglhelpers.cpp
wxList* wxPy_wxListHelper(PyObject* pyList, char* className);
wxList* wxPy_wxRealPoint_ListHelper(PyObject* pyList);
//---------------------------------------------------------------------------
// Classes that derive from the shapes and such, but which know how to turn
// virtual callbacks into Python callbacks.
class wxPyShapeCanvas : public wxShapeCanvas {
DECLARE_DYNAMIC_CLASS(wxPyShapeCanvas);
public:
wxPyShapeCanvas(wxWindow* parent = NULL, wxWindowID id = -1,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxBORDER)
: wxShapeCanvas(parent, id, pos, size, style) {}
DEC_PYCALLBACK__2DBLINT(OnBeginDragLeft);
DEC_PYCALLBACK__2DBLINT(OnBeginDragRight);
DEC_PYCALLBACK__2DBLINT(OnEndDragLeft);
DEC_PYCALLBACK__2DBLINT(OnEndDragRight);
DEC_PYCALLBACK__BOOL2DBLINT(OnDragLeft);
DEC_PYCALLBACK__BOOL2DBLINT(OnDragRight);
DEC_PYCALLBACK__2DBLINT(OnLeftClick);
DEC_PYCALLBACK__2DBLINT(OnRightClick);
PYPRIVATE;
};
class wxPyShapeEvtHandler : public wxShapeEvtHandler {
DECLARE_DYNAMIC_CLASS(wxPyShapeEvtHandler);
public:
wxPyShapeEvtHandler(wxShapeEvtHandler *prev = NULL, wxShape *shape = NULL)
: wxShapeEvtHandler(prev, shape) {}
WXSHAPE_DEC_CALLBACKS();
};
class wxPyShape : public wxShape {
DECLARE_ABSTRACT_CLASS(wxPyShape);
public:
wxPyShape(wxPyShapeCanvas *can = NULL)
: wxShape(can) {}
WXSHAPE_DEC_CALLBACKS();
};
class wxPyRectangleShape : public wxRectangleShape {
DECLARE_DYNAMIC_CLASS(wxPyRectangleShape);
public:
wxPyRectangleShape(double width = 0.0, double height = 0.0)
: wxRectangleShape(width, height) {}
WXSHAPE_DEC_CALLBACKS();
};
class wxPyControlPoint : public wxControlPoint {
DECLARE_DYNAMIC_CLASS(wxPyControlPoint);
public:
wxPyControlPoint(wxPyShapeCanvas *the_canvas = NULL,
wxPyShape *object = NULL,
double size = 0.0, double the_xoffset = 0.0,
double the_yoffset = 0.0, int the_type = 0)
: wxControlPoint(the_canvas, object, size,
the_xoffset, the_yoffset, the_type) {}
WXSHAPE_DEC_CALLBACKS();
};
class wxPyBitmapShape : public wxBitmapShape {
DECLARE_DYNAMIC_CLASS(wxPyBitmapShape);
public:
wxPyBitmapShape() : wxBitmapShape() {}
WXSHAPE_DEC_CALLBACKS();
};
class wxPyDrawnShape : public wxDrawnShape {
DECLARE_DYNAMIC_CLASS(wxPyDrawnShape);
public:
wxPyDrawnShape() : wxDrawnShape() {}
WXSHAPE_DEC_CALLBACKS();
};
class wxPyCompositeShape : public wxCompositeShape {
DECLARE_DYNAMIC_CLASS(wxPyCompositeShape);
public:
wxPyCompositeShape() : wxCompositeShape() {}
WXSHAPE_DEC_CALLBACKS();
};
class wxPyDividedShape : public wxDividedShape {
DECLARE_DYNAMIC_CLASS(wxPyDividedShape);
public:
wxPyDividedShape(double width = 0.0, double height = 0.0)
: wxDividedShape(width, height) {}
WXSHAPE_DEC_CALLBACKS();
};
class wxPyDivisionShape : public wxDivisionShape {
DECLARE_DYNAMIC_CLASS(wxPyDivisionShape);
public:
wxPyDivisionShape() : wxDivisionShape() {}
WXSHAPE_DEC_CALLBACKS();
};
class wxPyEllipseShape : public wxEllipseShape {
DECLARE_DYNAMIC_CLASS(wxPyEllipseShape);
public:
wxPyEllipseShape(double width = 0.0, double height = 0.0)
: wxEllipseShape(width, height) {}
WXSHAPE_DEC_CALLBACKS();
};
class wxPyCircleShape : public wxCircleShape {
DECLARE_DYNAMIC_CLASS(wxPyCircleShape);
public:
wxPyCircleShape(double width = 0.0)
: wxCircleShape(width) {}
WXSHAPE_DEC_CALLBACKS();
};
class wxPyLineShape : public wxLineShape {
DECLARE_DYNAMIC_CLASS(wxPyLineShape);
public:
wxPyLineShape() : wxLineShape() {}
WXSHAPE_DEC_CALLBACKS();
};
class wxPyPolygonShape : public wxPolygonShape {
DECLARE_DYNAMIC_CLASS(wxPyPolygonShape);
public:
wxPyPolygonShape() : wxPolygonShape() {}
WXSHAPE_DEC_CALLBACKS();
};
class wxPyTextShape : public wxTextShape {
DECLARE_DYNAMIC_CLASS(wxPyTextShape);
public:
wxPyTextShape(double width = 0.0, double height = 0.0)
: wxTextShape(width, height) {}
WXSHAPE_DEC_CALLBACKS();
};
//---------------------------------------------------------------------------
//---------------------------------------------------------------------------
#endif

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