Avoid calling GeTDPI() in font.WXAdjustToPPI(GetDPI()); invocations in
common code on platforms that don't need any adjustment (i.e. anything
other than MSW).
This fixes wxOSX crashes when GetFont() is called too early during
window creation, but is the right thing to do regardless.
Closes https://github.com/wxWidgets/wxWidgets/pull/2036Closes#18903.
50ba73c accidentally omitted an if (colText) check, causing calls to
setTextColor:nil - which in turn caused markup text (but curiously, not
plain) rendering to stick with a previously set color even on cells
where the default color should be used.
Restoring the original logic to prevent setTextColor:nil fixes it.
For wxMSW text controls with wxTE_RICH2 style, calling SetFont() counts
as an undoable operation, resulting in CanUndo() returning true even if
no "real" changes have been made yet.
Fix this by resetting the undo stack after creating the control using
ITextDocument::Undo().
Unfortunately this interface is not available in MinGW-32, so this fix
can't be used with it.
Closes https://github.com/wxWidgets/wxWidgets/pull/2010Closes#17524.
This changed the type of the art and client ID values, which broke
compatibility with existing code, notably in wxPython (see
https://github.com/wxWidgets/wxWidgets/pull/1996), and the attempts to
fix this compatibility broke it with all the existing code using
wxART_MAKE_ART_ID() or wxART_MAKE_CLIENT_ID() for their own IDs.
Keep things simple and just define the macros as they were defined
before 4552009805 (Merge branch 'pr1312-no-unsafe-wxstring-conv',
2020-07-20), except for wxART_MAKE_CLIENT_ID_FROM_STR() whose argument
and produced value was already of wxString type, and use wxASCII_STR()
at the place of use of wxART_XXX constants in wx code.
This is obviously not ideal as it will require using wxASCII_STR() in
the application code as well, but seems to be the least evil.
This reverts commit 8c9ba23eae, reversing
changes made to 5192feb38e.
Upcoming commits will try to work around the issues with art IDs related
to wxNO_IMPLICIT_WXSTRING_ENCODING in a different way.
Add wx/xrc/xmlres.h to the list of headers compiled with
wxNO_IMPLICIT_WXSTRING_ENCODING to test that they can be used even when
the implicit conversions from "char*" to wxString are disabled.
Simplify the code of wxGrid::DoGridCellLeftDown() and make it more
correct by using m_cursorMode instead of duplicating (not 100%
correctly) the logic used to set it in DoGridMouseMoveEvent().
If the assumption that m_cursorMode is already set by the time
DoGridCellLeftDown() is called turns out to be wrong, e.g. when wxGrid
is used on touch screens, we would need to refactor these functions to
extract the code determining m_cursorMode from the mouse location into a
separate function that would be called from both.
Note that this commit is best viewed with "git diff -w" to see how little
has really changed.
Also add GlobalPtrLock::GetSize() and use it instead of calling
GetSizeFromBuffer() as it's more direct and doesn't require the use of
::GlobalHandle().
Using ::HeapSize() on a global pointer is wrong, and even though it
somehow still works under "genuine" MSW, it crashes under Wine.
Fix this by using ::GlobalSize() instead, which is the right function to
use with this kind of pointer.
Thanks to Damjan Jovanovic for the analysis of the problem in Wine
bugzilla (see https://bugs.winehq.org/show_bug.cgi?id=38924#c10).
Closes#18887.
Preserve the ampersands in the string, which is consistent with wxGTK
behaviour and less surprising than the default behaviour, which creates
mnemonics in the tooltips that are, of course, perfectly useless, as
they can't be activated from keyboard anyhow.
Turn on TTS_NOPREFIX, which is already used by wxToolTip, to fix this.
Closes#18899.
This used to be broken, see #18898, and now that it is fixed by
5a70051c7e (Avoid assertion failure in wxButton with bitmap and empty
label, see #18898, 2020-08-21) add a unit test so that it stays fixed.
Use the same art provider for a floating frame detached from an existing
wxAuiManager as was used by the original wxAuiManager itself, to ensure
that the appearance of this frame is consistent with the appearance of
its parent.
Implementing this required adding wxAuiDockArt::Clone() to allow copying
it in the new frame and this patch also adds GetAuiManager() to
wxAuiFloatingFrame, similar to the existing method in wxAuiNotebook, in
order to allow changing the dock art from the application code if
desired.
Closes https://github.com/wxWidgets/wxWidgets/pull/2022Closes#18882.
Make the wxART_* constants const wxStrings to improve compatibility with
pre-3.1.4 code and, in particular, allow taking the address of these
constants.
See https://github.com/wxWidgets/wxWidgets/pull/1996
This can take multiple seconds in big lists, meanwhile the UI is frozen at the
display border. Adjust the font of the attribute to the DPI when it is used for
drawing.
This is not needed any longer after the changes of the last commit.
Note that the (still existent) public wxGetDisplaySizeMM() didn't use
this function, but used PPI instead.
Don't try computing the PPI ourselves from the physical size and the
number of pixels, this doesn't work and nobody else does it like this.
Just assume that we're using standard PPI by default and use
toolkit-specific functions for the platforms with support for high DPI.