This amends a0298f3149 by only avoiding
dispatching of the native events in nested event loops, but still
dispatching any pending wx-level events before exiting it.
The latest code still solves the original problem, as it was due to
having an endless stream of native events, without possibly introducing
new problems and even crashes if, for example, some dialog event handler
queued an event referencing the dialog itself for later procession, as
this event must be dispatched before the loop exits and the dialog is
destroyed, which wasn't the case any more after the changes of
a0298f3149 but is done again now.
See #11273.
This is especially important under MSW, where the modality of the nested
event loops actually ends as soon as wxModalEventLoop::Exit() is called,
and so we must avoid dispatching any events in the current loop after it
happens or we risk reentering the same loop again, which could result in
e.g. parent modal dialog being closed before the child event loop
returns (because the event closing the former was dispatched from the
latter) and other unexpected sequences of events.
To prevent this from happening, only dispatch pending events after the
loop exit if it's the outermost loop, as there should be no danger in
doing it in this case. Conversely, we don't lose anything by not doing
this in nested event loops as the outer loop will take care of any
remaining pending events anyhow.
To make this work in an ABI-compatible way, add a global counter of the
currently existing event loops which is used to check if there is more
than one event loop currently running.
Closes#11273, #11573, #11269.
It just forwards to (virtual) WakeUp() and there should be no need to
ever override this method itself (nor even to keep it, except for
backwards compatibility).
No real changes.
This means it can be now done in wxEventLoopBase itself and calls to
ProcessIdle() in the port-specific code are not needed any more, so remove
them.
This introduces a change in behaviour for wxMSW, where idle event handlers
were not invoked from inside wxYield() at all previously, and for wxOSX, where
only a single idle event is now generated from wxYield() instead of a stream
of them until no idle handler needs any more of them as before. But on the
bright side, the new behaviour seems to make most sense and is now the same in
all ports.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@78222 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
There doesn't seem to be any reason to forbid them and this change allows
wxExecute() without wxEXEC_NOEVENTS to work without assertion failures when
called from inside wxYield().
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@77650 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
Build fixes after StoreCurrentException and RethrowStoredException()
introduction: don't use the latter if exceptions support is turned off.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@77480 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
These methods can be used to ensure that the exceptions thrown from event
handlers are safely rethrown from the code dispatching the events once the
control flow gets back there.
This allows to work around the problem with not being able to propagate
exceptions through non-C++ code and can be used, for example, to catch
exceptions thrown by the handlers invoked from inside wxYield() by a try/catch
block around wxYield() -- something that didn't work before, update the except
sample to show that it does work now.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@77468 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This merges in the latest sources from GSoC 2014 wxQt project with just a few
minor corrections, mostly undoing wrong changes to common files in that branch
(results of a previous bad merge?) and getting rid of whitespace-only changes.
Also remove debug logging from wxGrid.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@77455 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
Don't repeat the same code in all the ports, move it to the common base class
and add a new virtual DoYieldFor() for the really port-specific code.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@76061 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This keyword is not expanded by Git which means it's not replaced with the
correct revision value in the releases made using git-based scripts and it's
confusing to have lines with unexpanded "$Id$" in the released files. As
expanding them with Git is not that simple (it could be done with git archive
and export-subst attribute) and there are not many benefits in having them in
the first place, just remove all these lines.
If nothing else, this will make an eventual transition to Git simpler.
Closes#14487.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74602 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
Nothing is going to work without the console apps/base traits support for the
event loop but at least make it compile.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74531 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit changes wxExecute() to handle SIGCHLD to be notified about the
child process termination instead of detecting when the file descriptor
corresponding to the other end of a pipe opened in the parent process was
closed in the child as this was not reliable and could (and did) result in not
detecting the termination of the child processes that closed all their file
descriptors before exiting.
This commit also removes a lot of platform-specific code duplicating the
generic event loop sources support and reuses it for wxExecute() purposes too.
Final big change is that wxEndProcessData was merged into wxExecuteData and we
don't have two similar but quite different classes any more but just one,
which is used both to pass the information from wxExecute() to wxAppTraits
methods and to store this information until the child termination.
Closes#10258.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74350 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This method always returns some valid traits, even if we don't have wxTheApp
(which is possible in the console applications) or if its GetTraits() was
overridden to return NULL (which shouldn't be, but still guard against this).
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74349 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
Any event sources should be registered with all the event loops, including the
ones that will be started in the future, and not only the current (and
potentially not even existing yet) one. So make AddSourceForFD() method static.
To still allow it to do different things in console and GUI applications, as
it must, virtualize it via the new wxEventLoopSourcesManager class which has
different implementations in the two cases, returned via wxAppTraits as usual.
Notice that this required moving the implementation of this method from
src/osx/core/evtloop_cf.cpp to src/osx/core/utilsexc_cf.cpp as the former file
is base-only and didn't have access to wxGUIAppTraits.
See #10258.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74341 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This method allows to request exiting from the given event loop even if it's
not the currently active one, unlike Exit() which would assert in this case.
With it, it becomes possible to ask the loop to terminate as soon as possible
even if a nested loop is currently running.
See #10258.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74335 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
Call it from public Run() after setting the loop as active and resetting
m_shouldExit flag.
No real changes, just cut down on the code duplication among the ports and
make it easier to implement the upcoming changes. see #10258.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74333 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
Don't try to process any remaining pending events in ProcessEvents() itself as
this was inconsistent: we only processed low-level toolkit pending events in
the main event loop itself if the loop was exited from a normal event handler
but only processed the wxApp-level pending events if it was exited from a
pending event handler. It also required more code than the new version that
simply processes all the remaining pending events, of both kinds, after the
main event loop termination.
This corrects changes of r71304 and replaces those of r71329.
Closes#14250.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@71432 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
Changes of r71304 broke the event loop termination under MSW, limit them to
only the case in which they were really needed, i.e. when loop is really
exited by a pending event handler.
This is only a temporary solution, we need something better in longer term.
See #14250.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@71329 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
If Exit() was called from a handler for one of the pending events we could
reenter Dispatch() and block there indefinitely if no other events were coming
and this was exactly what happened in wxFileSystemWatcher unit test,
preventing it from ever running to completion under Unix.
Fix this by checking m_shouldExit after executing the pending handlers and
before calling Dispatch().
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@71304 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This change prepares the way for using wxGTK under Windows as this would
still define __WINDOWS__ but use __WXGTK__ instead of __WXMSW__.
Closes#14064.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@70796 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
Move DeletePendingObjects() call from ProcessPendingEvents() to ProcessIdle()
to ensure that we delete the objects marked for destruction even if the
application is sitting in a tight OnIdle() loop, i.e. if the idle event
handler keeps requesting more events.
Also make sure that the event loop terminates if its OnExit() was called even
if the idle event handler continues to request more events.
Closes#12424.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@66229 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
Currently wxEventLoopSource can't be created directly and can only be used to
monitor file descriptors so reduce the API to just wxEventLoop::AddSourceForFD()
and remove AddSource(), RemoveSource() and RemoveAllSources() which couldn't
be implemented for all ports. This makes the code much simpler without any
loss of functionality.
Make wxEventLoopSource responsible for removing itself from the event loop
when it is deleted. This allows to remove IsOk() and Invalidate() methods
making the code simpler and gets rid of various sets/maps which were used
before.
This also allows to support event loop sources in Carbon as well: wxOSX/Carbon
now compiles and works with wxUSE_FSWATCHER==1.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@62475 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
Merges everything from the branch with only some minor changes, mostly renamed
wxUSE_FSWATCHER_{INOTIFY,KQUEUE} to wxHAS_{INOTIFY,KQUEUE}.
Add wxFileSystemWatcher and related classes.
Also introduces wxEventLoopSource.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@62474 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
Old code called wxApp::ProcessIdle() from wxEventLoopManualRun::Run() which called wxEventLoop::ProcessIdle() which called wxApp methods from it. In the new version wxEventLoopManualRun::Run() calls wxEventLoopManualRun::ProcessIdle() which calls wxApp::ProcessIdle() which calls other wxApp methods which seems to make more sense and also allows overriding ProcessIdle() in either wxEventLoopManual or wxApp-derived classes.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@61441 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
ODR and hence results in many problems in practice; instead use wxEventLoopBase
whenever possible and #define wxEventLoop differently in console applications
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@46158 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775