The column is available in the GTK+ callback, so just pass it along to
avoid gratuitous inconsistency with the generic version.
Also update the sample to show the column value for these events.
While this is not done for all the ports yet, the new API allows
returning different PPI values for different monitors, unlike the old
(and still existing, but implemented in terms of the new one) global
function.
Allow getting the depth of any display, not just the primary one, even
though this is not implemented for Unix ports currently.
Mostly do this for consistency with the other display-related functions.
The use of wxS() is an optimization which can be used to avoid an
implicit conversion from narrow to wide strings, but such optimizations
are not really needed in the samples and just make their code less
readable, so remove them.
Closes https://github.com/wxWidgets/wxWidgets/pull/956
Centralize all display-related code in wxDisplay class and avoid
duplicating or reimplementing it in wxDisplaySize() and
wxClientDisplayRect() functions.
See https://github.com/wxWidgets/wxWidgets/pull/955
Move declaration of wxOwnerDrawnBase::ms_defaultMargin to correct file.
Do not include headers when wxUSE_UIACTIONSIMULATOR is disabled.
Add guards for wxUSE_DRAG_AND_DROP.
Use a different wxFont constructor in printing sample, which is also available in WXQT.
Not creating it when the default image wasn't found resulted in a crash,
so always create wxStaticBitmap using a fallback bitmap if necessary.
Also add a wxCHECK_RET to prevent the crash from happening in a similar
situation in the future.
Complete support for fractional point sizes and font weights other than
light/bold.
Also harmonize wxFont API and implementation among all ports (fixing
compilation of those of them that were broken by recent changes).
See https://github.com/wxWidgets/wxWidgets/pull/919
Window initial/minimum/maximum sizes are now treated as logical pixels.
Furthermore, many margins and paddings are now converted using
wxWindow::FromDIP() to allow their growth in accord with screen DPI.
This places buttons on toolbars more apart on high DPI screens providing
space for easier touch operations.
Closes https://github.com/wxWidgets/wxWidgets/pull/933
This is a preliminary ARM64 platform support for wxWidgets at "it
compiles" stage. This will allow building and testing wxWidgets based
apps for oncoming Windows 10 ARM64.
Requirements:
- Visual Studio 2017 Update 4 or later with Visual C++ compilers and
libraries for ARM64 component installed
Building:
1. Open command prompt.
2. Change directory to build\msw subfolder.
3. Run "C:\Program Files (x86)\Microsoft Visual
Studio\2017\Community\VC\Auxiliary\Build\vcvarsamd64_arm64.bat" once.
4. Use `nmake TARGET_CPU=ARM64 ...` to build required flavor of wxWidget
libraries.
Notes:
1. Building of *.sln/*.vcxproj files does not support ARM64 yet. This
requires to hardcode Windows SDK to 10.0.15063.0 or later in
*.vcxproj files, which would render them non-compilable in older
Visual Studio versions. Microsoft is aware of this issue and is
planning a fix in the next version of Visual Studio.
2. wxmsw31ud_gl.dll does not build yet. Awaiting Microsoft to deliver
missing opengl32.lib for ARM64. Please, specify USE_OPENGL=0.
Closes https://github.com/wxWidgets/wxWidgets/pull/923
Live changes don't work correctly in all ports, notably wxQt, which
doesn't seem to generate the events correctly for wxSpinCtrl, so add a
button to apply the changes.
This could be seen as a better UI anyhow.
This reverts part of 573e887a4c, see
https://github.com/wxWidgets/wxWidgets/pull/666 because it broke the use
of the generic dialogs in the sample under MSW (they were not used any
more, even if they were supposed to) and the explanation in the original
commit message doesn't seem correct: the WXUSINGDLL check is precisely
supposed to check if we're using a static build of wxWidgets (presumably
because of DLL export complications when not using it) and seems to work
as expected.
This allows to test generic dialogs in the sample again under MSW.
This basically removes the "adv" library, even though it's still
preserved for compatibility with user make/project files referring to
it.
It is done because the distinction between "adv" and "core" was never
really clear (e.g. why wxTreeCtrl was in core but wxTreeListCtrl in
adv?) and it prevented some core classes from using adv ones.
It was getting wrongly updated because the menu item corresponded to the
absence of the style rather than its presence.
Fix this by inverting the menu item meaning, even if it's not very
natural, it should be good enough for the sample and preferable to
complicating its code.
Add wxWebViewEvent::GetNavigationAction() returning a value that can be
either wxWEBVIEW_NAV_ACTION_USER for the links opened by the user, or
wxWEBVIEW_NAV_ACTION_OTHER for the other ones (e.g. opened from
JavaScript code on the page).
Closes#15402.
Implement support for this attribute only in the generic version so far,
it will hopefully be implemented for the natives ones in the future.
Also add a new toggle column to the dataview sample to check how it
works: checking the items in this column enables using this attribute
for some other ones.
Closes#18180.